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Parachute: Difference between revisions
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As of yet we do not know how Parachutes will work or Integrate into the game's mechanics. However as Leonardo da Vinci is still a character within the game it is heavily likely that he will actually invent the Parachute ingame and you will be able to use it in a mission, similar to the Flying machine when assassinating [[Carlo Grimaldi]] or it will be used as an ability in the Multiplayer or Single Player as a way of surviving large falls. | As of yet we do not know how Parachutes will work or Integrate into the game's mechanics. However as Leonardo da Vinci is still a character within the game it is heavily likely that he will actually invent the Parachute ingame and you will be able to use it in a mission, similar to the Flying machine when assassinating [[Carlo Grimaldi]] or it will be used as an ability in the Multiplayer or Single Player as a way of surviving large falls. | ||
[[Category:Assassin's Creed: Brotherhood]] | [[Category:Assassin's Creed: Brotherhood]] | ||
Revision as of 22:45, 23 August 2010
Parachutes are tools featured in Assassin's Creed: Brotherhood, with the purpose of breaking Ezio Auditore da Firenze's fall from a height. No specifics to the device are given yet, but it can be assumed that the parachute is created by Leonardo da Vinci.
In-game
As of yet we do not know how Parachutes will work or Integrate into the game's mechanics. However as Leonardo da Vinci is still a character within the game it is heavily likely that he will actually invent the Parachute ingame and you will be able to use it in a mission, similar to the Flying machine when assassinating Carlo Grimaldi or it will be used as an ability in the Multiplayer or Single Player as a way of surviving large falls.