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{{Era|AC4}}
{{Era|AC4}}
{{WP-REAL}}
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[[File:PalenqueAC4MP.jpg|thumb|250px|Palenque]]
[[File:PalenqueAC4MP.jpg|thumb|250px|Palenque]]
'''Palenque''' was a {{Wiki|Maya city}} state in southern [[Mexico]] that flourished in the 7th century. After its abandonment in the 8th century, the city became overgrown with vegetation and was left in a state of near ruin. The city was also rumored to be linked with the {{Wiki|El Dorado}} myth.
'''Palenque''' was a {{Wiki|Maya city}} state in southern [[Mexico]] that flourished in the 7th century.


In 2013, it was used as a simulated location created by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], for the console stage of their [[Animus]] technology.
==History==
After its abandonment in the 8th century, the city became overgrown with vegetation and was left in a state of near ruin. Palenque was popular among explorers, who wished to excavate its tombs and temples. The city also rumored to be linked with the {{Wiki|El Dorado}} myth.
 
In 2013, Palenque was used as a simulated location created by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], for the console stage of their [[Animus]] technology.
 
The simulation depicted Palenque as an old Mayan site, deserted and its buildings in ruin. The temple structures itself were all in tact, but with signs of antiquity. Near the complex of temple buildings a camp was established where tents were set up, serving as covering for certain goods. Adjacent to both the camp and the temple site was a jungle area. The structures located in the jungle were overgrown with vegetation and most of them lay in ruin.
 
With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations, as well as dynamic weather. Because of this, Palenque could be utilized during the day, the night, or amidst rain.


==Gallery==
==Gallery==
<tabber>Concept art=
<gallery captionalign="center" position="center" spacing="small" widths="180">
AC4MP - Palenque Concept 1.jpg
AC4MP - Palenque Concept 2.jpg
AC4MP - Palenque Concept 3.jpg
AC4MP - Palenque Concept 4.jpg
AC4MP - Palenque Concept 5.jpg
AC4MP - Palenque Concept 6.jpg
</gallery>
|-|Screenshots=
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
AC4MP - Palenque 1.jpg|Palenque
Palenque2AC4MP.jpg|Palenque at sunset
Palenque2AC4MP.jpg|Palenque at sunset
PalenqueAerialViewAC4.jpg|An aerial view of Palenque
PalenqueAerialViewAC4.jpg|An aerial view of Palenque
</gallery>
</gallery>
</tabber>


==Reference==
==Reference==

Revision as of 20:01, 23 February 2016


Palenque

Palenque was a Maya city state in southern Mexico that flourished in the 7th century.

History

After its abandonment in the 8th century, the city became overgrown with vegetation and was left in a state of near ruin. Palenque was popular among explorers, who wished to excavate its tombs and temples. The city also rumored to be linked with the El Dorado myth.

In 2013, Palenque was used as a simulated location created by Abstergo Industries' entertainment branch, for the console stage of their Animus technology.

The simulation depicted Palenque as an old Mayan site, deserted and its buildings in ruin. The temple structures itself were all in tact, but with signs of antiquity. Near the complex of temple buildings a camp was established where tents were set up, serving as covering for certain goods. Adjacent to both the camp and the temple site was a jungle area. The structures located in the jungle were overgrown with vegetation and most of them lay in ruin.

With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations, as well as dynamic weather. Because of this, Palenque could be utilized during the day, the night, or amidst rain.

Gallery

Reference