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Multiplayer Streak Bonuses: Difference between revisions

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'''Streak bonuses''' only go into effect after you've obtained a streak in the session. The two types of streaks are kill streaks and loss streaks. Kill streaks are when you kill a series of targets in a row and loss streaks are when you have a series of lost contracts in a row. There are two slots in your Profile Sets, one for each type of streak, and there are eight streak bonuses available through leveling.
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'''Streak bonuses''' are features in the ''[[Assassin's Creed: Brotherhood]]'' multiplayer that come into effect after the player has obtained a specific streak in the session. The two types of streaks are kill streaks and loss streaks. Kill streaks occur when you kill a series of targets in a row, and loss streaks are when you have lose a series of contracts in a row. There are two slots for these bonuses in the Profile Sets, one for each type of streak, and there are eight streak bonuses made available through leveling.


==Streak Bonus +100==
==Streak Bonus +100==
[[File:AC_Brotherhood_icon_Streak_Bonus_100.png|thumb|left|Streak Bonus  100]]
[[File:AC_Brotherhood_icon_Streak_Bonus_100.png]]
Kill streak bonus
Kill streak bonus. Awarded when they player reaches level 5.


Awarded when they player reaches level 5.
This bonus is applied once you have killed three targets in any manner. The bonus adds an additional 100 points to your score for each successive kill until you lose a contract.
This bonus is applied once you have killed three targets in any manner. The bonus adds an additional 100 points to your score for each successive kill until you lose a contract.


==Streak Bonus +300==
==Streak Bonus +300==
[[File:AC_Brotherhood_icon_Streak_Bonus_300.png|thumb|left|Streak Bonus  300]]Silent kill streak bonus
[[File:AC_Brotherhood_icon_Streak_Bonus_300.png]]
Silent kill streak bonus. Awarded when they player reaches level 13.


Awarded when they player reaches level 13. This bonus is applied once you have killed three targets silently (you will see the Silent score). The bonus adds an additional 300 points to each successive silent kill until you lose a contract or kill a target without the Silent bonus.
This bonus is applied once you have killed three targets silently (you will see the Silent score). The bonus adds an additional 300 points to each successive silent kill until you lose a contract or kill a target without the Silent bonus.


==Streak Bonus +250==
==Streak Bonus +250==
Kill streak bonus. Awarded when they player reaches level 18.


Kill streak bonus
Awarded when they player reaches level 18.
This bonus is applied once you have killed five targets in any manner. The bonus adds an additional 250 points to your score for each successive kill until you lose a contract.
This bonus is applied once you have killed five targets in any manner. The bonus adds an additional 250 points to your score for each successive kill until you lose a contract.


==Streak Bonus +750==
==Streak Bonus +750==
Silent kill streak bonus. Awarded when they player reaches level 31.


Silent kill streak bonus
This bonus is applied once you have killed five targets silently (identifiable by the Silent score). The bonus adds an additional 750 points to each successive Silent kill until you lose a contract or kill a target without the Silent bonus.
 
Awarded when they player reaches level 31. This bonus is applied once you have killed five targets silently (you will see the Silent score). The bonus adds an additional 750 points to each successive silent kill until you lose a contract or kill a target without the Silent bonus.


==Extra Precision==
==Extra Precision==
[[File:AC_Brotherhood_icon_Extra_Sensitivity.png|thumb|left|Extra Sensitivity]]
[[File:AC_Brotherhood_icon_Extra_Sensitivity.png]]
Loss streak bonus
Loss streak bonus. Awarded when they player reaches level 4.


Awarded when they player reaches level 4.
This bonus will increase the precision of your compass until you make a kill.
This bonus will increase the precision of your compass until you make a kill.


==Reset Cooldowns==
==Reset Cooldowns==
[[File:AC_Brotherhood_icon_Reset_Cooldowns.png|thumb|left|Reset Cooldowns]]
[[File:AC_Brotherhood_icon_Reset_Cooldowns.png]]
Loss streak ability
Loss streak ability. Awarded when the player reaches level 9.
 
Awarded when the player reaches level 9. This ability will enable cooldowns to reset after every death and it will be applied after three contracts are lost in a row. It is extremely useful in manhunt and alliance mode as the players being hunted will respawn with their abilities avaliable from the start.


==Score x 2==
This bonus will enable cooldowns to reset after every death, and will be applied after three contracts are lost in a row. It is extremely useful in [[Manhunt]] and [[Alliance]] modes, as the players being hunted will respawn with their abilities avaliable from the start.


Loss streak ability
==Score x2==
Loss streak ability. Awarded when the player reaches level 17.


Awarded when the player reaches level 17. This ability will double the points acquired in the next contract and it will be apllied after five contracts are lost in a row.
This bonus will double the points acquired in the next contract and it will be apllied after five contracts are lost in a row.


==Boost Cooldowns==
==Boost Cooldowns==
Loss streak ability. Awarded when the player reaches level 28.


Loss streak ability
This bonus reduces cooldown times by a third until the next kill. This ability is activated after five contracts are lost in a row.
 
Awarded when the player reaches level 28. This ability reduces cooldown times by 3x until next kill. This ability is activated after five contracts are lost in a row.
[[Category:Assassin's Creed: Brotherhood Multiplayer]]
[[Category:Assassin's Creed: Brotherhood Multiplayer]]
[[Category:Articles needing images]]

Revision as of 14:47, 25 January 2011

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Streak bonuses are features in the Assassin's Creed: Brotherhood multiplayer that come into effect after the player has obtained a specific streak in the session. The two types of streaks are kill streaks and loss streaks. Kill streaks occur when you kill a series of targets in a row, and loss streaks are when you have lose a series of contracts in a row. There are two slots for these bonuses in the Profile Sets, one for each type of streak, and there are eight streak bonuses made available through leveling.

Streak Bonus +100

Kill streak bonus. Awarded when they player reaches level 5.

This bonus is applied once you have killed three targets in any manner. The bonus adds an additional 100 points to your score for each successive kill until you lose a contract.

Streak Bonus +300

Silent kill streak bonus. Awarded when they player reaches level 13.

This bonus is applied once you have killed three targets silently (you will see the Silent score). The bonus adds an additional 300 points to each successive silent kill until you lose a contract or kill a target without the Silent bonus.

Streak Bonus +250

Kill streak bonus. Awarded when they player reaches level 18.

This bonus is applied once you have killed five targets in any manner. The bonus adds an additional 250 points to your score for each successive kill until you lose a contract.

Streak Bonus +750

Silent kill streak bonus. Awarded when they player reaches level 31.

This bonus is applied once you have killed five targets silently (identifiable by the Silent score). The bonus adds an additional 750 points to each successive Silent kill until you lose a contract or kill a target without the Silent bonus.

Extra Precision

Loss streak bonus. Awarded when they player reaches level 4.

This bonus will increase the precision of your compass until you make a kill.

Reset Cooldowns

Loss streak ability. Awarded when the player reaches level 9.

This bonus will enable cooldowns to reset after every death, and will be applied after three contracts are lost in a row. It is extremely useful in Manhunt and Alliance modes, as the players being hunted will respawn with their abilities avaliable from the start.

Score x2

Loss streak ability. Awarded when the player reaches level 17.

This bonus will double the points acquired in the next contract and it will be apllied after five contracts are lost in a row.

Boost Cooldowns

Loss streak ability. Awarded when the player reaches level 28.

This bonus reduces cooldown times by a third until the next kill. This ability is activated after five contracts are lost in a row.