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Multiplayer Streak Bonuses: Difference between revisions

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Lose streak ability
Lose streak ability


awarded when the player reaches level 12. It will enable cooldowns to reset after every death and after multiple contracts are lost in a row. It is extremely useful in manhunt and alliance mode as the players being hunted will respawn with their abilities avaliable from the start.
awarded when the player reaches level 9. It will enable cooldowns to reset after every death and after multiple contracts are lost in a row. It is extremely useful in manhunt and alliance mode as the players being hunted will respawn with their abilities avaliable from the start.
[[Category:Assassin's Creed: Brotherhood Multiplayer]]
[[Category:Assassin's Creed: Brotherhood Multiplayer]]

Revision as of 02:45, 6 December 2010

Streak bonuses only go into effect after you've obtained a streak in the session. The two types of streaks are kill streaks and loss streaks. Kill streaks are when you kill a series of targets in a row and loss streaks are when you have a series of lost contracts in a row. There are two slots in your Profile Sets, one for each type of streak, and there are currently four streak bonuses available through leveling.

Streak Bonus +100

Streak Bonus 100

Kill streak bonus

Awarded when they player reaches level 5. This bonus is applied once you have killed three targets in any manner. The bonus adds an additional 100 points to your score for each successive kill until you lose a contract.

Streak Bonus +300

Streak Bonus 300

Kill streak bonus

Awarded when they player reaches level 13. This bonus is applied once you have killed three targets silently (you will see the Silent score). The bonus adds an additional 300 points to each successive silent kill until you lose a contract or kill a target without the Silent bonus.

Extra Sensitivity

Extra Sensitivity

Lose streak bonus

Awarded when they player reaches level 4. This bonus will increase the precision of your compass until you make a kill.

Reset Cooldowns

Reset Cooldowns

Lose streak ability

awarded when the player reaches level 9. It will enable cooldowns to reset after every death and after multiple contracts are lost in a row. It is extremely useful in manhunt and alliance mode as the players being hunted will respawn with their abilities avaliable from the start.