Animus: Difference between revisions
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[[Desmond Miles]] uses this machine to control his ancestor [[Altair]] throughout the game. Every time he uses the machine, he is able to see a simulation of [[Altair]] through a glass interface in front of himself. However it is unclear as to what Desmond actually does in there, he is meant to be reading his ancestors memory but he also has control over the simulation which doesn't make much sense. The speculation is that this interactive play that Desmond experiences is a sort of way of synchronizing him with [[Altair]] and that the real memories are seen through the cut scenes where you'll find that his interactive powers are striped to just walking around. | [[Desmond Miles]] uses this machine to control his ancestor [[Altair]] throughout the game. Every time he uses the machine, he is able to see a simulation of [[Altair]] through a glass interface in front of himself. However it is unclear as to what Desmond actually does in there, he is meant to be reading his ancestors memory but he also has control over the simulation which doesn't make much sense. The speculation is that this interactive play that Desmond experiences is a sort of way of synchronizing him with [[Altair]] and that the real memories are seen through the cut scenes where you'll find that his interactive powers are striped to just walking around. | ||
The Animus is run much like a futuristic computer. It features a tutorial for teaching subjects about the Animus and how to use it. It also stores memory information (like letters and maps ect)and some of [[Altair]]'s thoughts that may be useful in assassinations. The on board computer has it's own vioce of sorts which offers useful tip in loading scenes and the tutorial. A strange thing that seems to happen whilst the animus is reading memory is that it experiences "Glitches" which allows the perspective of the player to temporarily change to a | The Animus is run much like a futuristic computer. It features a tutorial for teaching subjects about the Animus and how to use it. It also stores memory information (like letters and maps ect)and some of [[Altair]]'s thoughts that may be useful in assassinations. The on board computer has it's own vioce of sorts which offers useful tip in loading scenes and the tutorial. A strange thing that seems to happen whilst the animus is reading memory is that it experiences "Glitches" which allows the perspective of the player to temporarily change to a closer and better view during cutscenes. | ||
The word Animus is Latin for courage, vivacity, bravery, will, spirit, soul, character, intellect, memory, and consciousness. | The word Animus is Latin for courage, vivacity, bravery, will, spirit, soul, character, intellect, memory, and consciousness. | ||
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Revision as of 23:18, 26 September 2008
The animus is a machine that has been developed by Abstergo Industries, and it is used to decode genetic memory in order to produce a visual simulation. Genetic memory is the accumulated memory of one's ancestors that is encoded in your DNA. The animus simply decodes intuitive processes of life within animals, such as how birds know where to migrate to or how animals know how to reproduce. The memories generated by the Animus are those that cause people and animals to have unaccounted experience and intuition for.
When the animus' structure is first seen, it looks like a regular bed with blue lights in circular motifs. There is a machine under the bed that runs Desmond's experiences, and it appears to release a large amount of heat through the vents surrounding the machine. Despite the foolproof design of the machine, the user must first have a stable mental synchronization with the ancestor to allow the memory to be simulated.
Desmond Miles uses this machine to control his ancestor Altair throughout the game. Every time he uses the machine, he is able to see a simulation of Altair through a glass interface in front of himself. However it is unclear as to what Desmond actually does in there, he is meant to be reading his ancestors memory but he also has control over the simulation which doesn't make much sense. The speculation is that this interactive play that Desmond experiences is a sort of way of synchronizing him with Altair and that the real memories are seen through the cut scenes where you'll find that his interactive powers are striped to just walking around.
The Animus is run much like a futuristic computer. It features a tutorial for teaching subjects about the Animus and how to use it. It also stores memory information (like letters and maps ect)and some of Altair's thoughts that may be useful in assassinations. The on board computer has it's own vioce of sorts which offers useful tip in loading scenes and the tutorial. A strange thing that seems to happen whilst the animus is reading memory is that it experiences "Glitches" which allows the perspective of the player to temporarily change to a closer and better view during cutscenes.
The word Animus is Latin for courage, vivacity, bravery, will, spirit, soul, character, intellect, memory, and consciousness.