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imported>Vatsa1708 |
imported>Slate Vesper Added scoring system to page. |
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![http://assassinscreed.wikia.com/wiki/Multiplayer/ACR#Locations ACR Locations] | ![http://assassinscreed.wikia.com/wiki/Multiplayer/ACR#Locations ACR Locations] | ||
![[Chase-breakers|Chase-Breakers]] | ![[Chase-breakers|Chase-Breakers]] | ||
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![http://assassinscreed.wikia.com/wiki/Multiplayer_Scoring_System Multiplayer Scoring System] | |||
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[[Category:Assassin's Creed: Brotherhood Multiplayer| ]] | [[Category:Assassin's Creed: Brotherhood Multiplayer| ]] | ||
Revision as of 01:47, 14 November 2011
The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar Agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and confirmed to be featured in Assassin's Creed: Revelations, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
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