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Multiplayer: Difference between revisions

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The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is a [[Animus]]-based training program used by [[Abstergo Industries]] to prepare new [[Templar]] agents to the fight against the [[Assassins]] in 2012. Introduced in [[ACBH|''Assassin's Creed: Brotherhood'']] and confirmed to be featured in [[ACR|''Assassin's Creed: Revelations'']], the multiplayer is composed of several game modes comprised mainly of hunting and killing opponents at the same time you evade pursuers.
The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is a [[Animus]]-based training program used by [[Abstergo Industries]], in order to prepare new [[Templar]] agents for the fight against the [[Assassins]] in 2012. Introduced in [[ACBH|''Assassin's Creed: Brotherhood'']] and confirmed to be featured in [[ACR|''Assassin's Creed: Revelations'']], the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.


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Revision as of 03:18, 21 August 2011