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Animi Avatars (Liberation): Difference between revisions

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{{DISPLAYTITLE:Animi Avatars (''Liberation'')}}
{{DISPLAYTITLE:Animi Avatars (''Liberation'')}}
{{Era|Technology|Abstergo}}
{{Era|Technology|Abstergo}}
After the successful training of one of [[Abstergo Industries]]' recruits to the rank of [[Master Templar]],<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> the [[Templars|Templar]]-owned company founded the [[Abstergo Industries Geosimulation Workspace]], an initiative that aimed to empirically study global war as a social process. For this project, the company selected certain users of their [[Animus]] portable games console, granting them special clearance to participate.
After the successful training of one of [[Abstergo Industries]]' recruits to the rank of [[Master Templar]],<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> the [[Templars|Templar]]-owned company founded the [[Abstergo Industries Geosimulation Workspace]], an initiative that aimed to empirically study global war as a social process. For this project, the company selected certain users of their [[Animus]] portable games console, granting them special clearance to participate.

Revision as of 13:56, 19 June 2020


After the successful training of one of Abstergo Industries' recruits to the rank of Master Templar,[1] the Templar-owned company founded the Abstergo Industries Geosimulation Workspace, an initiative that aimed to empirically study global war as a social process. For this project, the company selected certain users of their Animus portable games console, granting them special clearance to participate.

As a result, they were exposed to the genetic memories of various individuals during the end of the French and Indian War, through digital personas known as Animi Avatars.[2]

Animi Avatars

References