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Animi Avatars (Liberation): Difference between revisions

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After the successful training of one of [[Abstergo Industries]]' recruits to the rank of [[Master Templar]],<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> the [[Templars|Templar]]-owned company founded the [[Abstergo Industries Geosimulation Workspace]], an initiative that aimed to empirically study global war as a social process. For this project, the company selected certain users of their [[Animus]] games console, granting them special clearance to participate.
{{Era|AC3L}}
After the successful training of one of [[Abstergo Industries]]' recruits to the rank of [[Master Templar]],<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> the [[Templars|Templar]]-owned company founded the [[Abstergo Industries Geosimulation Workspace]], an initiative that aimed to empirically study global war as a social process. For this project, the company selected certain users of their [[Animus]] portable games console, granting them special clearance to participate.


As a result, they were exposed to the [[Genetic memory|genetic memories]] of various individuals during the end of the [[French and Indian War]], through digital personas known as '''Animi Avatars'''.<ref>''[[Assassin's Creed III]]''</ref>
As a result, they were exposed to the [[Genetic memory|genetic memories]] of various individuals during the end of the [[French and Indian War]], through digital personas known as '''Animi Avatars'''.<ref>''[[Assassin's Creed III]]''</ref>
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==References==
==References==
{{Reflist}}
{{Reflist}}
{{AC3L}}
[[Category:Tertiary stage portable avatars]]
[[Category:Tertiary stage avatars]]

Revision as of 23:30, 12 August 2013

After the successful training of one of Abstergo Industries' recruits to the rank of Master Templar,[1] the Templar-owned company founded the Abstergo Industries Geosimulation Workspace, an initiative that aimed to empirically study global war as a social process. For this project, the company selected certain users of their Animus portable games console, granting them special clearance to participate.

As a result, they were exposed to the genetic memories of various individuals during the end of the French and Indian War, through digital personas known as Animi Avatars.[2]

Animi Avatars

References