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Animi Avatars (Liberation): Difference between revisions
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After the successful training of one of [[Abstergo Industries]]' recruits to the rank of [[Master Templar]],<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> the [[Templars|Templar]]-owned company founded the [[Abstergo Industries Geosimulation Workspace]], an initiative that aimed to empirically study global war as a social process. For this project, the company selected certain users of their [[Animus]] games console, granting them special clearance to participate. | {{Era|AC3L}} | ||
After the successful training of one of [[Abstergo Industries]]' recruits to the rank of [[Master Templar]],<ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> the [[Templars|Templar]]-owned company founded the [[Abstergo Industries Geosimulation Workspace]], an initiative that aimed to empirically study global war as a social process. For this project, the company selected certain users of their [[Animus]] portable games console, granting them special clearance to participate. | |||
As a result, they were exposed to the [[Genetic memory|genetic memories]] of various individuals during the end of the [[French and Indian War]], through digital personas known as '''Animi Avatars'''.<ref>''[[Assassin's Creed III]]''</ref> | As a result, they were exposed to the [[Genetic memory|genetic memories]] of various individuals during the end of the [[French and Indian War]], through digital personas known as '''Animi Avatars'''.<ref>''[[Assassin's Creed III]]''</ref> | ||
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==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
[[Category:Tertiary stage portable avatars]] | |||
[[Category:Tertiary stage avatars]] | |||
Revision as of 23:30, 12 August 2013
After the successful training of one of Abstergo Industries' recruits to the rank of Master Templar,[1] the Templar-owned company founded the Abstergo Industries Geosimulation Workspace, an initiative that aimed to empirically study global war as a social process. For this project, the company selected certain users of their Animus portable games console, granting them special clearance to participate.
As a result, they were exposed to the genetic memories of various individuals during the end of the French and Indian War, through digital personas known as Animi Avatars.[2]
Animi Avatars
- Captain
- Defender
- Dragoon
- Engineer
- Gentleman
- Guard
- Highwayman
- Lieutenant
- Mackandal Bodyguard
- Mariner
- Marksman
- Officer
- Rogue
- Sergeant
- Thief
- Warlord
- Warrior
- Zealot