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[[File:Damascus-map.jpg|thumb|A map of Damascus in Assassin's Creed.]]
[[File:Damascus-map.jpg|thumb|A map of Damascus in ''Assassin's Creed''.]]
'''Maps''' are used to help the [[Altaïr]] move about the cities, and plan his assassinations and [[investigation]]s. It acts as a compromise to [[Altaïr]]'s memory and sense of direction for the player. With every view point you have successfully climbed, more areas will appear on your map which reveal certain parts of your investigation, which you can recognize by its symbol. They will also reveal locations of citizens you can save from soldiers.
'''Maps''' are used to help [[Altaïr]] and [[Ezio]] move about the cities, and plan his assassinations and [[investigation]]s. It acts as a compromise to Altaïr's and Ezio's memory and as sense of direction for the player. With every [[View Point]] you have successfully climbed, more areas will appear on your map which reveal certain parts of your investigation, which you can recognize by its symbol.
 
In ''Assassin's Creed'', they will also reveal locations of citizens you can save from soldiers.
 
In ''Assassin's Creed II'', the Map's frame color also indicates your [[Social Status]].
[[Category:Assassin's Creed Gameplay]]
[[Category:Assassin's Creed Gameplay]]

Revision as of 13:55, 22 January 2010

File:Damascus-map.jpg
A map of Damascus in Assassin's Creed.

Maps are used to help Altaïr and Ezio move about the cities, and plan his assassinations and investigations. It acts as a compromise to Altaïr's and Ezio's memory and as sense of direction for the player. With every View Point you have successfully climbed, more areas will appear on your map which reveal certain parts of your investigation, which you can recognize by its symbol.

In Assassin's Creed, they will also reveal locations of citizens you can save from soldiers.

In Assassin's Creed II, the Map's frame color also indicates your Social Status.