Welcome to Assassin's Creed Wiki! Log in and join the community.

Learnings: The Old Norse Idea of Self: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Darman36
No edit summary
imported>Darman36
mNo edit summary
Line 2: Line 2:
According to the [[Norse people|Norse]], the ''[[wikt:hugr|hugr]]'' and the ''[[wikt:hamr|hamr]]'' made up two parts of the Self.
According to the [[Norse people|Norse]], the ''[[wikt:hugr|hugr]]'' and the ''[[wikt:hamr|hamr]]'' made up two parts of the Self.


The ''hugr'' was an individuals personality and conscious mental processes. It combined their personhood, thoughts, wishes, and desires. The ''hugr'' was a person's deep inner self, the essential nature of their being.
The ''hugr'' was an individual's personality and conscious mental processes. It combined their personhood, thoughts, wishes, and desires. The ''hugr'' was a person's deep inner self, the essential nature of their being.


The ''hamr'', in contrast, was an individuals external self. The ''hamr'' was a person's appearance and shape: their physical form as perceived by others through the senses.
The ''hamr'', in contrast, was an individual's external self. The ''hamr'' was a person's appearance and shape: their physical form as perceived by others through the senses.


To act with authenticity, one tried to express one's ''hugr'', or inner self, in one's ''hamr'', their outer self.
To act with authenticity, one tried to express one's ''hugr'', or inner self, in one's ''hamr'', their outer self.


Another entity attached to a human being was the ''{{Wiki|fylgja}}'': their individual guardian spirts, or angel. Legend said that this totemic spirt could take on the appearance of an animal.
Another entity attached to a [[human]] being was the ''{{Wiki|fylgja}}'': their individual guardian spirts, or angel. [[Norse mythology|Legend]] said that this totemic spirt could take on the appearance of an animal.


Put together, these parts of the self formed a link between each mortal and the magical web of the [[Nine Realms|Cosmos]]. In a way, this link could have been represented by [[Odin]]'s messengers, the [[raven]]s [[Huginn and Muninn|Huginn (thought) and Muninn (memory)]], for they too were spiritual agents of liaison between the world of [[human]]s and the [[Asgard|world]] of the [[Norse mythology|gods]].
Put together, these parts of the self formed a link between each mortal and the magical web of the [[Nine Realms|Cosmos]]. In a way, this link could have been represented by [[Odin]]'s messengers, the [[raven]]s [[Huginn and Muninn|Huginn (thought) and Muninn (memory)]], for they too were spiritual agents of liaison between the world of humans and the [[Asgard|world]] of the [[Norse mythology|gods]].


Engraved in this stone is Odin, flanked by his feathered companions.
Engraved in this stone is Odin, flanked by his feathered companions.
[[Category:Discovery Tour: Viking Age]]
[[Category:Discovery Tour: Viking Age]]

Revision as of 22:52, 21 December 2021

Where are the paintings?

This article is in need of more images and/or better quality pictures from official media in order to achieve a higher status. You can help the Assassin's Creed Wiki by uploading better images on this page.

According to the Norse, the hugr and the hamr made up two parts of the Self.

The hugr was an individual's personality and conscious mental processes. It combined their personhood, thoughts, wishes, and desires. The hugr was a person's deep inner self, the essential nature of their being.

The hamr, in contrast, was an individual's external self. The hamr was a person's appearance and shape: their physical form as perceived by others through the senses.

To act with authenticity, one tried to express one's hugr, or inner self, in one's hamr, their outer self.

Another entity attached to a human being was the fylgja: their individual guardian spirts, or angel. Legend said that this totemic spirt could take on the appearance of an animal.

Put together, these parts of the self formed a link between each mortal and the magical web of the Cosmos. In a way, this link could have been represented by Odin's messengers, the ravens Huginn (thought) and Muninn (memory), for they too were spiritual agents of liaison between the world of humans and the world of the gods.

Engraved in this stone is Odin, flanked by his feathered companions.