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Leader of the Pack: Difference between revisions
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'''Leader of the Pack''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus|Animus 2.0]]. | '''Leader of the Pack''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus|Animus 2.0]]. | ||
==Description== | ==Description== | ||
Ezio Auditore received a contract from [[Lorenzo de' Medici]] to find and assassinate the leader of the condottieri who | Ezio Auditore received a [[Assassination contract|contract]] from [[Lorenzo de' Medici]] to find and assassinate the leader of the ''[[Mercenary|condottieri]]'' who had attacked [[Palazzo Medici]]. | ||
==Outcome== | ==Outcome== | ||
Revision as of 16:51, 18 May 2021
| This article is about the Assassin's Creed II memory. You may be looking for memory of the same name from Assassin's Creed: Brotherhood. |
Leader of the Pack was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus 2.0.
Description
Ezio Auditore received a contract from Lorenzo de' Medici to find and assassinate the leader of the condottieri who had attacked Palazzo Medici.
Outcome
Ezio assassinated the target, completing the contract.
Gallery
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Ezio following the guards
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Ezio assassinating the guard leader