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Leader of the Pack: Difference between revisions
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|next = [[Peacekeeper]] | |next = [[Peacekeeper]] | ||
|ancestor = [[Ezio Auditore da Firenze]] | |ancestor = [[Ezio Auditore da Firenze]] | ||
|location = [[Florence]], | |location = [[Florence]], {{Wiki|Republic of Florence}}}} | ||
'''Leader of the Pack''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | '''Leader of the Pack''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | ||
Revision as of 15:44, 3 April 2014
| This article is about the Assassin's Creed II memory. You may be looking for memory of the same name from Assassin's Creed: Brotherhood. |
Leader of the Pack was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Ezio Auditore received a contract from Lorenzo de' Medici to find and assassinate the leader of the condottieri who have attacked Palazzo Medici.
Outcome
Ezio assassinated the target, completing the contract.
Gallery
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Ezio following the guards
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Ezio assassinating the guard leader