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==Biography==
==Biography==
Nadiger's first job in the gaming industry was writing ambient dialogue for ''True Crime: Hong Kong'', a game that was initially cancelled, but eventually released as ''{{Wiki|Sleeping Dogs}}'' in 2012. Following this, he worked various freelance jobs before deciding to move to Toronto, in an attempt to break into the film and TV industry.
Nadiger's first job in the gaming industry was writing ambient dialogue for ''True Crime: Hong Kong'', a game that was initially cancelled, but eventually released as ''{{Wiki|Sleeping Dogs}}'' in 2012. Following this, he worked various freelance jobs before deciding to move to Toronto, in an attempt to break into the film and TV industry.<ref name="twitch">[http://www.twitch.tv/assassinscreed/b/590600683 Twitch ''AssassinsCreed'']</ref>


While working on an animated script, Nadiger was contacted by Ubisoft and hired to write the second edition of the ''[[Assassin's Creed Encyclopedia]]''. He was subsequently brought on board to start up ''Assassin's Creed: Initiates''. Since he was still working freelance at the time, Nadiger also penned some writing for ''{{Wiki|Batman: Arkham Origins}}'', before being permanently hired by Ubisoft.
Nadiger applied for positions at Ubisoft Toronto on ''Splinter Cell: Blacklist'', which was in production at the time, but did not get hired. In Spring 2012,<ref name="ATA">[http://www.accesstheanimus.com/interview_with_james_nadiger.html Access the Animus - Interview with James Nadiger]</ref> while working on an animated script, he was contacted by Ubisoft and asked to work on the second edition of the ''[[Assassin's Creed Encyclopedia]]''. He was subsequently brought on board for a five-week period to start up ''Assassin's Creed: Initiates''. Since he was still working freelance at the time, Nadiger also penned some writing for ''{{Wiki|Batman: Arkham Origins}}'', before being permanently hired by Ubisoft.<ref name="twitch"/>


Nadiger continued to work on ''Initiates'' and later created material for ''[[Assassin's Creed: Rogue]]''; he wrote the present day dialogue and unlockable files, as well as the Animus database entries and war letters. Creating ambient material such as NPC dialogue was also one of his responsibilities.
Nadiger continued to work on ''Initiates'', contributing to the Surveillance stories and [[Eseosa]]'s "[[Eseosa's Codex|Letters to the Dead]]",<ref name="ATA"/> and later created material for ''[[Assassin's Creed: Rogue]]''; he wrote the present day dialogue and unlockable files, as well as the Animus database entries and war letters. Creating ambient material such as NPC dialogue was also one of his responsibilities.<ref name="twitch"/>


==Reference==
==References==
*[http://www.twitch.tv/assassinscreed/b/590600683 Twitch ''AssassinsCreed'']
{{Reflist}}


==External links==
==External links==

Revision as of 20:08, 28 February 2015

James Nadiger

James Nadiger is a Scriptwriter from Vancouver employed at Ubisoft Montreal. His specialties include scriptwriting, transmedia, journalism, public relations, story consulting and marketing, many of which he has used while working on the Assassin's Creed franchise. Nadiger is currently writing for Assassin's Creed: Initiates.

Biography

Nadiger's first job in the gaming industry was writing ambient dialogue for True Crime: Hong Kong, a game that was initially cancelled, but eventually released as Sleeping Dogs in 2012. Following this, he worked various freelance jobs before deciding to move to Toronto, in an attempt to break into the film and TV industry.[1]

Nadiger applied for positions at Ubisoft Toronto on Splinter Cell: Blacklist, which was in production at the time, but did not get hired. In Spring 2012,[2] while working on an animated script, he was contacted by Ubisoft and asked to work on the second edition of the Assassin's Creed Encyclopedia. He was subsequently brought on board for a five-week period to start up Assassin's Creed: Initiates. Since he was still working freelance at the time, Nadiger also penned some writing for Batman: Arkham Origins, before being permanently hired by Ubisoft.[1]

Nadiger continued to work on Initiates, contributing to the Surveillance stories and Eseosa's "Letters to the Dead",[2] and later created material for Assassin's Creed: Rogue; he wrote the present day dialogue and unlockable files, as well as the Animus database entries and war letters. Creating ambient material such as NPC dialogue was also one of his responsibilities.[1]

References

External links