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Investigate (Kyrenia Commons): Difference between revisions

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==Reference==
==References==
*''[[Assassin's Creed: Bloodlines]]''
*''[[Assassin's Creed: Bloodlines]]''
{{ACBLMemories}}
{{ACBLMemories}}
[[Category:Memories of Altaïr Ibn-La'Ahad]]
[[Category:Memories of Altaïr Ibn-La'Ahad]]
[[Category:Memories relived using Animus 1.28]]
[[Category:Memories relived using Animus 1.28]]

Revision as of 16:50, 12 February 2019

Investigate was a visual representation of one of Altaïr Ibn-La'Ahad's genetic memories in the Animus 1.28.

Description

Altaïr made his way to Kyrenia commons district, and located the safehouse after surveying the area from a Viewpoint.

Dialogue

Altaïr entered the safehouse via an entrance on the rooftop, and found a man inside.

  • Altaïr: Barnabas?
  • Barnabas: Eh? Yes... Who sent you?
  • Altaïr: Alexander of Limassol said I might find you here. I've been following Armand Bouchart.
  • Barnabas: Ah... Bouchart is in Kyrenia? He's probably visiting his prisoners in Buffavento.
  • Altaïr: Buffavento... is that a keep nearby?
  • Barnabas: A castle, yes. It was once the residence of a wealthy Cypriot noblewoman, until the Templars seized her property.
  • Altaïr: Can you take me there?
  • Barnabas: Well... I can do more than that, actually. I can get you inside without the guards batting an eye. But you must do something for me first. For the resistance.
  • Altaïr: A familiar request. What is it?
  • Barnabas: We have a traitor in our midst. A respected merchant by the name of Jonas. Eliminate him and I'll fulfill my end of the bargain.
  • Altaïr: It will be done.

Outcome

Altaïr met with Barnabas, and agreed to assassinate Jonas in order to gain access to Buffavento Castle.

Gallery

References

Assassin's Creed: Bloodlines memories
Main memories
Memory Block 1
Assault
Memory Block 2
Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II
Memory Block 3
Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape
Memory Block 4
Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape
Memory Block 5
Tail - Assault - Investigate - Escort - Assault II - Escape
Memory Block 6
Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II
Memory Block 7
Assault
Additional memories
Limassol
Delivery - Assassination - Intercept - Assassination II
Kyrenia
Theft - Delivery - Assassination - Intercept - Assassination II - Delivery II - Intercept II - Assassination III - Intercept III