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Investigate (Kyrenia Commons): Difference between revisions
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{{Era|ACBL}} | {{Era|ACBL}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name = Investigate | | name = Investigate | ||
|image = Investigate Kyrenia Commons 1.png | | image = Investigate Kyrenia Commons 1.png | ||
|description = ''Locate the [[Cypriot Resistance]] safe house in [[Kyrenia]] commons.'' | | description = ''Locate the [[Cypriot Resistance]] safe house in [[Kyrenia]] commons.'' | ||
|appearance = ''[[Assassin's Creed: Bloodlines]]'' | | appearance = ''[[Assassin's Creed: Bloodlines]]'' | ||
|type = Main | | type = Main | ||
|previous = [[Intercept (Kyrenia Harbor)|Intercept]] | | previous = [[Intercept (Kyrenia Harbor)|Intercept]] | ||
|next = [[Interrogation (Jonas)|Interrogation]] | | next = [[Interrogation (Jonas)|Interrogation]] | ||
| | | source = [[Altaïr Ibn-La'Ahad]] | ||
|location = [[Kyrenia]], [[Cyprus|Kingdom of Cyprus]] | | location = [[Kyrenia]], [[Cyprus|Kingdom of Cyprus]] | ||
|date = 1192}} | | date = 1192}} | ||
'''Investigate''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]]. | '''Investigate''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]]. | ||
Revision as of 17:17, 18 September 2018
Investigate was a visual representation of one of Altaïr Ibn-La'Ahad's genetic memories in the Animus 1.28.
Description
Altaïr made his way to Kyrenia commons district, and located the safehouse after surveying the area from a Viewpoint.
Dialogue
Altaïr entered the safehouse via an entrance on the rooftop, and found a man inside.
- Altaïr: Barnabas?
- Barnabas: Eh? Yes... Who sent you?
- Altaïr: Alexander of Limassol said I might find you here. I've been following Armand Bouchart.
- Barnabas: Ah... Bouchart is in Kyrenia? He's probably visiting his prisoners in Buffavento.
- Altaïr: Buffavento... is that a keep nearby?
- Barnabas: A castle, yes. It was once the residence of a wealthy Cypriot noblewoman, until the Templars seized her property.
- Altaïr: Can you take me there?
- Barnabas: Well... I can do more than that, actually. I can get you inside without the guards batting an eye. But you must do something for me first. For the resistance.
- Altaïr: A familiar request. What is it?
- Barnabas: We have a traitor in our midst. A respected merchant by the name of Jonas. Eliminate him and I'll fulfill my end of the bargain.
- Altaïr: It will be done.
Outcome
Altaïr met with Barnabas, and agreed to assassinate Jonas in order to gain access to Buffavento Castle.
Gallery
-
Altaïr meeting with Barnabas
-
Barnabas asking Altaïr to assassinate Jonas
Reference
Assassin's Creed: Bloodlines memories
| |
|---|---|
| Main memories | |
| Memory Block 1 | |
| Assault | |
| Memory Block 2 | |
| Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II | |
| Memory Block 3 | |
| Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape | |
| Memory Block 4 | |
| Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape | |
| Memory Block 5 | |
| Tail - Assault - Investigate - Escort - Assault II - Escape | |
| Memory Block 6 | |
| Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II | |
| Memory Block 7 | |
| Assault | |
| Additional memories | |
| Limassol | |
| Delivery - Assassination - Intercept - Assassination II | |
| Kyrenia | |
| Theft - Delivery - Assassination - Intercept - Assassination II - Delivery II - Intercept II - Assassination III - Intercept III | |