Fort: Difference between revisions
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[[File:AC3-1.jpg|thumb|264px|Connor overlooking a British fort.]] | [[File:AC3-1.jpg|thumb|264px|Connor overlooking a British fort.]] | ||
Forts replace [[Borgia Towers]] from [[Assassin's Creed Brotherhood]], now incorporating more requirments in order to liberate the surrounding area. There are 7 forts in-game, each varying in difficulty to overcome. Each one posessing a powder reserve, which must be destroyed; and a captain, who must be killed. Finally lowering the flag would liberate the fort from [[Britain|British]] control and allow for Fast Travel to it's location. | Forts replace [[Borgia Towers]] from [[Assassin's Creed Brotherhood]], now incorporating more requirments in order to liberate the surrounding area. There are 7 forts in-game, each varying in difficulty to overcome. Each one posessing a powder reserve, which must be destroyed; and a captain, who must be killed. Finally lowering the flag would liberate the fort from [[Britain|British]] control and allow for Fast Travel to it's location. | ||
Revision as of 09:39, 3 December 2012
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It's straight to the gallows for you! This article has been marked for speedy deletion, on the grounds of: No. Just no. If you disagree with this deletion, please explain why at the candidate's talk page and replace this tag with {{propose delete}} to indicate that it's contested or improve the article to address the given issue and remove the {{delete}} tag. Remember to check what links here and the page history before deleting. |
Forts replace Borgia Towers from Assassin's Creed Brotherhood, now incorporating more requirments in order to liberate the surrounding area. There are 7 forts in-game, each varying in difficulty to overcome. Each one posessing a powder reserve, which must be destroyed; and a captain, who must be killed. Finally lowering the flag would liberate the fort from British control and allow for Fast Travel to it's location.
