Aidan St. Claire: Difference between revisions
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'''Aidan St. Claire''' (unknown – 2014) was the Project Manager of [[Abstergo Entertainment]] from November 2013 to November 2014. He acted as a supervisor for the employees, among them [[Robert Fraser]], who was tasked with | '''Aidan St. Claire''' (unknown – 2014) was the Project Manager of [[Abstergo Entertainment]] from November 2013 to November 2014. He acted as a supervisor for the employees, among them [[Robert Fraser]], who was tasked with relieving the [[Genetic memory|genetic memories]] of the [[Master Assassin]] [[Arno Dorian]]. | ||
==Biography== | ==Biography== | ||
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On 18 June 2014, he welcomed the new employee, Robert Fraser, to Abstergo and handed him his contract, his nondisclosure agreement, and a welcome packet to get him acquainted with the facility as well as with Abstergo's cutting-edge technology. | On 18 June 2014, he welcomed the new employee, Robert Fraser, to Abstergo and handed him his contract, his nondisclosure agreement, and a welcome packet to get him acquainted with the facility as well as with Abstergo's cutting-edge technology. | ||
The next day, Aidan sent a letter to Robert to congratulate him for officially becoming an employee, as well as assigning him his first task, | The next day, Aidan sent a letter to Robert to congratulate him for officially becoming an employee, as well as assigning him his first task, relieving Arno Dorian's memories, and telling him to write up a report after each session with the [[Animus]]. He also told Robert that he could make some research on the [[French Revolution|historical period]] in which his assignment was set. | ||
Aidan became a little bit concerned that Robert's drawing would get him too immersed in the French Revolution, which would trigger the [[Bleeding Effect]], so he recommended him to draw other things. However, Aidan noticed that Robert had triggered the Bleeding Effect when he mastered a game called {{Wiki|Faro (card game)|Pharaoh}} too quick thanks to his experiences with Arno in the Animus and handed him a sheet explaining the Bleeding Effect so that he could recognize any signs of it. | Aidan became a little bit concerned that Robert's drawing would get him too immersed in the French Revolution, which would trigger the [[Bleeding Effect]], so he recommended him to draw other things. However, Aidan noticed that Robert had triggered the Bleeding Effect when he mastered a game called {{Wiki|Faro (card game)|Pharaoh}} too quick thanks to his experiences with Arno in the Animus and handed him a sheet explaining the Bleeding Effect so that he could recognize any signs of it. | ||
Revision as of 10:40, 26 December 2015
Aidan St. Claire (unknown – 2014) was the Project Manager of Abstergo Entertainment from November 2013 to November 2014. He acted as a supervisor for the employees, among them Robert Fraser, who was tasked with relieving the genetic memories of the Master Assassin Arno Dorian.
Biography
Aidan became Project Manager of Abstergo Entertainment when the previous Project Manager, Melanie Lemay, was promoted to CCO due to Olivier Garneau's disappearance in 2013.
On 18 June 2014, he welcomed the new employee, Robert Fraser, to Abstergo and handed him his contract, his nondisclosure agreement, and a welcome packet to get him acquainted with the facility as well as with Abstergo's cutting-edge technology.
The next day, Aidan sent a letter to Robert to congratulate him for officially becoming an employee, as well as assigning him his first task, relieving Arno Dorian's memories, and telling him to write up a report after each session with the Animus. He also told Robert that he could make some research on the historical period in which his assignment was set.
Aidan became a little bit concerned that Robert's drawing would get him too immersed in the French Revolution, which would trigger the Bleeding Effect, so he recommended him to draw other things. However, Aidan noticed that Robert had triggered the Bleeding Effect when he mastered a game called Pharaoh too quick thanks to his experiences with Arno in the Animus and handed him a sheet explaining the Bleeding Effect so that he could recognize any signs of it.
Trivia
- He considered that the viewers would not like Edward Kenway's loveborn pirate story, so he and other other Abstergo workers changed his story to make him a gruesome and selfish man.