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{{Era|ACR}}
{{Era|ACR}}
[[File:Assassins-creed-revelations-20110607054550196.jpg|thumb|right|300px|Deathmatch.]]
[[File:Assassins-creed-revelations-20110607054550196.jpg|thumb|right|300px|The Deathmatch mode.]]
'''Deathmatch''' is one of the [[multiplayer]] modes in ''[[Assassin's Creed: Revelations]]''.
'''Deathmatch''' is a new gameplay mode in the multiplayer of the Assassin's Creed series, and features in ''[[Assassin's Creed: Revelations]]''.


==Description==
==Description==
The deathmatch game mode works much like [[Wanted]], however, there are no skin replicants (i.e. if you choose the [[Bombardier]], no other Bombardiers will appear on the map), forcing players to [[blend]] to avoid their pursuers, and to use their skills of observation to successfully identify their own targets.
The Deathmatch game mode functions in a similar manner to the game mode of [[Wanted]], however, there are no skin replicants of a player's chosen persona (i.e. if you choose the [[Bombardier]], no other Bombardiers will appear on the map), encouraging players to [[blend]] to avoid their pursuers, and to use their skills of observation to successfully identify their own targets.


Also, there is no compass; instead, players must use their target portrait (located in the top right corner of the HUD) to identify and hunt their target. The inner part of the portrait lights up when one is near the target, and the outer ring is highlighted when in line of sight of the target. Another thing to note about Deathmatch is the size of the [[Multiplayer/ACR|maps]]. Deathmatch games are played on maps roughly one quarter the size of a regular map; making for hectic, fast-paced games.
With Deathmatch, there is no compass to guide a player; instead, players must use their target's portrait (located in the top right corner of the HUD) to identify and hunt them down. The inner part of the portrait lights up when one is near to their target, and the outer ring is brightly highlighted when in the line of sight of whoever the player is assigned to.
 
One other thing to note about Deathmatch is the size of the [[Multiplayer/ACR|maps]], which differ to the maps in other modes, as they are roughly one quarter of the size of the regular map; making for hectic, fast-paced games.


==Variations==
==Variations==
===Regular deathmatch===
===Easy Deathmatch===
Regular deathmatch is your standard deathmatch. Players choose their Profile Set at the beginning of the game (and during respawn times) and play using the standard deathmatch rules.
Easy Deathmatch is Deathmatch with a slight difference, which is the exclusion of Profile Sets. This means that players will enter the game without abilities, perks or streaks and must therefore be more dependant on their own skills of observation, blending and planning.
 
===Easy deathmatch===
Easy deathmatch is Deathmatch with a slight difference - no Profile Sets. This means that players will enter the game without abilities, perks or streaks and therefore relies even more on their own skills of observation, blending and planning.


==Source==
==Source==

Revision as of 00:38, 5 September 2011

The Deathmatch mode.

Deathmatch is a new gameplay mode in the multiplayer of the Assassin's Creed series, and features in Assassin's Creed: Revelations.

Description

The Deathmatch game mode functions in a similar manner to the game mode of Wanted, however, there are no skin replicants of a player's chosen persona (i.e. if you choose the Bombardier, no other Bombardiers will appear on the map), encouraging players to blend to avoid their pursuers, and to use their skills of observation to successfully identify their own targets.

With Deathmatch, there is no compass to guide a player; instead, players must use their target's portrait (located in the top right corner of the HUD) to identify and hunt them down. The inner part of the portrait lights up when one is near to their target, and the outer ring is brightly highlighted when in the line of sight of whoever the player is assigned to.

One other thing to note about Deathmatch is the size of the maps, which differ to the maps in other modes, as they are roughly one quarter of the size of the regular map; making for hectic, fast-paced games.

Variations

Easy Deathmatch

Easy Deathmatch is Deathmatch with a slight difference, which is the exclusion of Profile Sets. This means that players will enter the game without abilities, perks or streaks and must therefore be more dependant on their own skills of observation, blending and planning.

Source

  • Assassin's Creed: Revelations Multiplayer Demo