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'''Deathmatch '''is one of the [[multiplayer]] modes in [[Assassin's Creed: Revelations]].[[File:Assassins-creed-revelations-20110607054550196.jpg|thumb|A Guardian striking an unfortunate Bombardier on Knight's Hospital.]]
[[File:Assassins-creed-revelations-20110607054550196.jpg|thumb|right|300px|Deathmatch.]]
'''Deathmatch''' is one of the [[multiplayer]] modes in ''[[Assassin's Creed: Revelations]]''.


==Description==
The deathmatch game mode works much like [[Wanted]], however, there are no skin replicants (i.e. if you choose the [[Bombardier]], no other Bombardiers will appear on the map), forcing players to [[blend]] to avoid their pursuers, and to use their skills of observation to successfully identify their own targets.


The game mode works much like [[Wanted]] in that your are both a hunter and the hunted. However, there are no skin replicants (i.e. if you choose the [[Bombardier]], no other Bombardiers will appear on the map), forcing players to [[Blend]] to avoid their pursuers and use their skills of observation to successfully identify their own targets. Also, there is no compass; instead, players must use their target portrait (located in the top right corner of the HUD) to identify and hunt their target. The inner part of the portrait light up when you're near your target and the outer ring is highlighted in line of sight of your target. Another thing to note about Deathmatch is the size of the [[Multiplayer/ACR|maps]]. Deathmatch games are played on maps roughly one quarter the size of a regular map; making for hectic, fast-paced games.
Also, there is no compass; instead, players must use their target portrait (located in the top right corner of the HUD) to identify and hunt their target. The inner part of the portrait lights up when one is near the target, and the outer ring is highlighted when in line of sight of the target. Another thing to note about Deathmatch is the size of the [[Multiplayer/ACR|maps]]. Deathmatch games are played on maps roughly one quarter the size of a regular map; making for hectic, fast-paced games.
 


==Variations==
==Variations==
===Regular deathmatch===
Regular deathmatch is your standard deathmatch. Players choose their Profile Set at the beginning of the game (and during respawn times) and play using the standard deathmatch rules.


===Regular Deathmatch===
===Easy deathmatch===
Regular deathmatch is your standard Deathmatch. Players choose their Profile Set at the beginning of the game (and during respawn times) and play using the standard Deathmatch rules.
Easy deathmatch is Deathmatch with a slight difference - no Profile Sets. This means that players will enter the game without abilities, perks or streaks and therefore relies even more on their own skills of observation, blending and planning.


===Easy Deathmatch ===
==Source==
Easy deathmatch is Deathmatch with a slight difference - no Profile Sets. Meaning that players will enter the game without Abilities, Perks or Streaks and therefore relying even more heavily on their own skills of observation, Blending and planning.
*''Assassin's Creed: Revelations'' Multiplayer Demo
[[Category:Assassin's Creed: Revelations Multiplayer]]
[[Category:Assassin's Creed: Revelations Multiplayer]]
[[Category:Assassin's Creed: Revelations Multiplayer Modes]]
[[Category:Assassin's Creed: Revelations Multiplayer Modes]]

Revision as of 15:03, 4 September 2011

I will lead mankind into a new world!

This article is currently being reworked by Uditore in order to achieve a better status. We ask that edits to this article are only minor or grammatical in nature until this warning is removed, in order to not disrupt the major revamp. Should you wish to participate in the revamp, please contact the editor at work.

Deathmatch.

Deathmatch is one of the multiplayer modes in Assassin's Creed: Revelations.

Description

The deathmatch game mode works much like Wanted, however, there are no skin replicants (i.e. if you choose the Bombardier, no other Bombardiers will appear on the map), forcing players to blend to avoid their pursuers, and to use their skills of observation to successfully identify their own targets.

Also, there is no compass; instead, players must use their target portrait (located in the top right corner of the HUD) to identify and hunt their target. The inner part of the portrait lights up when one is near the target, and the outer ring is highlighted when in line of sight of the target. Another thing to note about Deathmatch is the size of the maps. Deathmatch games are played on maps roughly one quarter the size of a regular map; making for hectic, fast-paced games.

Variations

Regular deathmatch

Regular deathmatch is your standard deathmatch. Players choose their Profile Set at the beginning of the game (and during respawn times) and play using the standard deathmatch rules.

Easy deathmatch

Easy deathmatch is Deathmatch with a slight difference - no Profile Sets. This means that players will enter the game without abilities, perks or streaks and therefore relies even more on their own skills of observation, blending and planning.

Source

  • Assassin's Creed: Revelations Multiplayer Demo