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Database: Abstergo Entertainment: Difference between revisions

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[[File:ACID_database_Abstergo_Entertainment.png|right|250px]]
[[File:ACID_database_Abstergo_Entertainment.png|right|250px]]
[[Abstergo Entertainment]] was a subsidiary of [[Abstergo Industries]]. The company was tasked to produce various multimedia consumer goods based on the technologies they'd developed.
[[Abstergo Entertainment]] was a subsidiary of [[Abstergo Industries]]. The company was tasked to produce various multimedia consumer goods based on the technologies they'd developed.
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Currently Abstergo Entertainment is focusing on the [[Identity Project|Identities Project]], using the [[Genetic memory|genetic memories]] they harvested from several Assassins throughout history, in the hope of finding new, interesting information for future [[Animus Project|projects]].
Currently Abstergo Entertainment is focusing on the [[Identity Project|Identities Project]], using the [[Genetic memory|genetic memories]] they harvested from several Assassins throughout history, in the hope of finding new, interesting information for future [[Animus Project|projects]].
 
{{AmbCanon End}}
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{{DEFAULTSORT:Abstergo Entertainment}}
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[[Category:Database: Locations]]
[[Category:Database: Locations]]
[[Category:Helix database entries]]
[[Category:Helix database entries]]

Revision as of 14:33, 13 September 2019

The enclosed content is of ambiguous canonicity.

Abstergo Entertainment was a subsidiary of Abstergo Industries. The company was tasked to produce various multimedia consumer goods based on the technologies they'd developed.

Their strongest product was the Animus Omega, a gaming console version of the Animus. Their first game was called Liberation and was released in partnership with Ubisoft, a game developer and publisher company. The game followed the story of Assassin Aveline de Grandpré, and generated huge success for both companies.

Currently Abstergo Entertainment is focusing on the Identities Project, using the genetic memories they harvested from several Assassins throughout history, in the hope of finding new, interesting information for future projects.