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[[File:Dan Jeanotte.jpg|thumb|200px|Dan Jeannotte]]
[[File:Dan Jeanotte.jpg|thumb|200px|Dan Jeannotte]]
'''Dan Jeannotte''' is a Canadian actor and comedian who portrays [[Arno Dorian]], the protagonist of ''[[Assassin's Creed: Unity]]''. A member of the touring sketch comedy group ''[http://weareuncalledfor.com/ Uncalled For]]'', Jeannotte has done some voiceover work for radio and games, but ''Unity'' marks his first full-time acting job.<ref name="GI"/>
'''Dan Jeannotte''' is a Canadian actor and comedian who portrays [[Arno Dorian]], the protagonist of ''[[Assassin's Creed: Unity]]''. A member of the touring sketch comedy group ''[http://weareuncalledfor.com/ Uncalled For]]'', Jeannotte has done some voiceover work for radio and games, but ''Unity'' marks his first full-time acting job.<ref name="GI"/>

Revision as of 19:23, 14 August 2014

Dan Jeannotte

Dan Jeannotte is a Canadian actor and comedian who portrays Arno Dorian, the protagonist of Assassin's Creed: Unity. A member of the touring sketch comedy group Uncalled For], Jeannotte has done some voiceover work for radio and games, but Unity marks his first full-time acting job.[1]

He described himself as gamer when he was younger, but stopped as he felt he was becoming addicted to games like Grand Theft Auto: Vice City. However, he was aware games had become more focused on storytelling, and described Unity as having a "complicated and nuanced" script.[1]

He commented that he identified with Arno's character, because "he’s young and inexperienced and kind of a brat" and "I used to be like that." He acknowledged the character as having a sharp wit, which he felt aided the suspension of disbelief in the story. For the role, he put on a British accent because of the developers "using the cinematic conceit of having historical British accents like you would in something like the movie Gladiator."[1]

Jeannotte portrayed motion capture for the character, and felt wearing the tracksuits became like wearing a second skin. In the recording studio, he did not ad-lib new dialogue, but as he grew to understand Arno more, he became more open to suggest changing a line, which Ubisoft were always open to. Due to the helmet cameras recording their facial expressions, he had to record a romantic scene where he and his co-star had to mime themselves kissing at each other.[1]

Assassin's Creed credits

References

External links