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{{Stub}}
{{Era|Memories|ACID}}
{{Era|Memories|ACID}}
{{Memory Infobox
{{Memory Infobox
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| appearance = ''[[Assassin's Creed: Identity]]''
| appearance = ''[[Assassin's Creed: Identity]]''
| type = Contract
| type = Contract
| fullsync =  
| fullsync = <small>
*Kill 2-5 target(s)</small>
| previous = [[Kill Contract|Kill]]
| previous = [[Kill Contract|Kill]]
| next = [[Parkour Contract|Parkour]]
| next = [[Parkour Contract|Parkour]]
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==Description==
==Description==
TBA
Lo Sparviero was tasked to kill a number of individuals throughout Italy.


==Outcome==
==Outcome==
TBA
Lo Sparviero carried out the contract and killed the bounties.


==References==
==References==

Revision as of 05:12, 28 June 2020

Bounty Hunt Contract was a virtual representation of several of Lo Sparviero's genetic memories relived by an Abstergo Entertainment research analyst through the Animus Omega.

Description

Lo Sparviero was tasked to kill a number of individuals throughout Italy.

Outcome

Lo Sparviero carried out the contract and killed the bounties.

References

Assassin's Creed: Identity memories
Main memories
Italy – A Murder of Crows
Prologue - The Corrupted - A Healer's Blood - Vengeful Eyes - An Assassin's Requiem - Broken Chains - A Storm of Crows - Burning Pages - Under the Red Sun - A Dangerous Trade - Saviors of Roma
Forlì – A Crimson Sunset
An Unexpected Summon - The Nest of the Bird - A Grey Sky - One for All
Montreal – Animus VR Training
Tutorial: Assassinations - Tutorial: Combat - Tutorial: Eagle Vision - Tutorial: Stealth Assassinations - Tutorial: Interaction - Tutorial: Civilians - Tutorial: Hirelings
Contracts
Assassination (Elite) - Pillage (Elite) - Courier (Elite) - Escort (Elite) - Recovery (Elite) - Tail (Elite) - Kill (Elite) - Bounty Hunt (Elite) - Parkour (Elite) - Track Down (Elite) - Liberation (Elite) - Stalk (Elite) - Crow Hunt (Elite)