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User blog comment:KillHil/Assassin’s Creed III Ventures into the Wild/@comment-42.241.192.92-20120413055624/@comment-1845073-20120413060224: Difference between revisions
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imported>Lucan07 Created page with "Ah but innovation and a new playstyle can be a good thing by the time it got to Revelations<small>*</small> I was so familiar with the controls and the game it was boringly easy ..." |
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Ah but innovation and a new playstyle can be a good thing by the time it got to Revelations<small>*</small> I was so familiar with the controls and the game it was boringly easy as I was able to kill any type of enemy within 20 odd seconds or so, I even restricted myself to using certain weak weapons in fights to increase the fight length to see if I could get any more fun out of the usually boring and annoying (think [[Janissary]] using | Ah but innovation and a new playstyle can be a good thing by the time it got to Revelations<small>*</small> I was so familiar with the controls and the game it was boringly easy as I was able to kill any type of enemy within 20 odd seconds or so, I even restricted myself to using certain weak weapons in fights to increase the fight length to see if I could get any more fun out of the usually boring and annoying (think [[Janissary]] using pistols every 5 seconds) so I look forward to the all new kill animations fighting system, story and overall game. | ||
Latest revision as of 08:03, 13 April 2012
Ah but innovation and a new playstyle can be a good thing by the time it got to Revelations* I was so familiar with the controls and the game it was boringly easy as I was able to kill any type of enemy within 20 odd seconds or so, I even restricted myself to using certain weak weapons in fights to increase the fight length to see if I could get any more fun out of the usually boring and annoying (think Janissary using pistols every 5 seconds) so I look forward to the all new kill animations fighting system, story and overall game.