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{{User:Stormbeast/net}}
{{User:Stormbeast/net}}
{{Era|ACAC}}
{{Memory Infobox
|image =
|description = ''A man of shadows is reaching his journey's end...''
|appearance = ''[[Assassin's Creed: Altaïr's Chronicles]]''
|type = Main
|next = [[The Hunt Begins]]
|ancestor = [[Altaïr Ibn-La'Ahad]]
|location = [[Alep]], [[Syria]]
|date = 1190}}
'''Coming Home''' was a virtual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].
==Description==
==Dialogue==
Altaïr entered a marketplace.
*'''Altaïr:''' ''Finally, a settlement! A good opportunity to stretch out a bit. Alep is just ahead. My journey is coming to an end...''
As Altaïr's path was blocked by a cart, he took to the rooftops to find a way around. After he made his way back to street level, Altaïr noticed two [[guards]] on patrol.
*'''Altaïr:''' ''I should take it easy around here or I'll attract attention.''
Altaïr casually walked past the guards without arousing suspicion, eventually arriving at a closed gate.
*'''Altaïr:''' ''The gates are closed!''
Altaïr observed a nearby merchant.
*'''Altaïr:''' ''I think this merchant has a key to go in and out freely...''
Altaïr approached the merchant and successfully [[Pickpocketing|pickpocketed]] the key from him. After using the key on the gates, Altaïr exited the settlement.
*'''Altaïr:''' ''Smoke and flames in the distance... The village before the citadel of Alep! What's happening? I should hurry!''
Shortly after running towards the village, Altaïr noticed a fellow [[Assassins|Assassin]] lying on the ground, injured.
*'''Assassin:''' ''Help! Please... Help!''
*'''Altaïr:''' ''What happened?''
*'''Assassin:''' ''The village... under attack!''
*'''Altaïr:''' ''Who's attacking the village?''
*'''Assassin:''' ''Temp... [[Templars]]... Take this sword... and avenge us...''
Altaïr accepted the sword and used it against an approaching Templar. After killing the Templar, Altaïr noticed his path was blocked.
*'''Altaïr:''' ''Blocked! I need to find another route!''
Altaïr found a new path and entered the village under siege. After killing several guards on the streets, Altaïr found a [[Crossbowmen|crossbowman]] on the roof.
*'''Altaïr:''' ''I wonder why the Templars are attacking this village...''
*'''Crossbowman:''' ''You might as well kill me; I won't say a word!''
Altaïr
==Outcome==
==Gallery==
<gallery widths="180" position="center" spacing="small" captionalign="center">
</gallery>
==Reference==
*''[[Assassin's Creed: Altaïr's Chronicles]]''
{|class="collapsible collapsed" width="100%" style="border:1px solid #999999; -moz-border-radius:7.5px; border-radius:7.5px; text-align:center; clear:both; font-size:90%; font-family:Arial;"
! style="background:lightsteelblue; -moz-border-radius:3.25px; border-radius:3.25px;" align="center"|<div style="padding-right:3em; padding-left:6em;">''<font color="black" style="font-size:13.5px; font-family:tahoma;">Assassin's Creed: Altaïr's Chronicles Memories</font>''</div>
|-
|'''Memories'''
|-
|[[Coming Home]] - [[The Hunt Begins]] - [[The Dancer]] - [[The Red Hospital]] - [[The Hidden Party]] - [[Kill the Killers]] - [[Temple of Sand]] - [[Great Angry Wall]] - [[Flow of Poison]] - [[The Running Wind]] - [[The Chalice]] - [[Snake Heart]] - [[Always an End]]
|}
----
{|class="collapsible collapsed" width="100%" style="border:1px solid #999999; -moz-border-radius:7.5px; border-radius:7.5px; text-align:center; clear:both; font-size:90%; font-family:Arial;"
! style="background:#00A690; -moz-border-radius:3.25px; border-radius:3.25px;" align="center"|<div style="padding-right:3em; padding-left:6em;">''<font color="black" style="font-size:13.5px; font-family:tahoma;">Assassin's Creed IV: Black Flag Memories</font>''</div>
|-
|'''Exclusive memories'''
|-
|[[Black Island]] - [[Hidden Mystery]] - [[Sacrificed Secrets]] - [[Blood Brothers]]
|}
----
{{Era|AC2|Renaissance}}
[[File:You Should See The Other Guy 5.png|thumb|250px|Dottore Ceresa treating Ezio's wounds]]
'''Dottore Ceresa''' was the [[House of Auditore|Auditore]] family [[Doctors|doctor]].
==History==
Hired by the Auditore, Ceresa operated in a shop in [[Florence]]. In 1476, [[Federico Auditore da Firenze]] brought his [[Ezio Auditore da Firenze|little brother]] to Ceresa after a confrontation with the [[Vieri de' Pazzi|Pazzi]]. Ceresa quickly treated Ezio's wounds and shooed the brothers away.
==Reference==
*''[[Assassin's Creed II]]''
{{AC2}}
<nowiki>[[Category:Characters]] [[Category:Assassin's Creed II characters]] [[Category:Doctors]]</nowiki>
----
{{Era|ACB|Bbook}}
[[File:Intervention-memory.png|thumb|250px|Brunelleschi examining Pietro]]
'''Brunelleschi''' was a [[Doctors|doctor]] stationed in [[Rome]] in the early 16th century.
==History==
After being poisoned, the [[Assassins|Assassin]] [[Ezio Auditore da Firenze]] carried [[Pietro Rossi]] to Brunelleschi's stand located just outside the [[Colosseo]]. Brunelleschi realized Pietro had been poisoned with [[cantarella]], after witnessing its effects on his other patients. Brunelleschi gave Pietro a "pretty effective antidote", stating that leeches would lead to a full recovery.
==Reference==
*''[[Assassin's Creed: Brotherhood]]''
{{ACB}}
<nowiki>[[Category:Characters]] [[Category:Assassin's Creed: Brotherhood characters]] [[Category:Doctors]]</nowiki>
----
{{Era|AC4}}
'''Hidden Mystery''' was a virtual representation of one of [[Edward Kenway]]'s [[Genetic memory|genetic memories]].
==Description==
The [[Assassins|Assassin]] Edward Kenway followed {{Wiki|Stede Bonnet}}’s path and found the secrets of his adventures on the beautiful island of {{Wiki|St Lucia}}.
==Trivia==
*The memory is exclusive to pre-ordered copies from the Black Chest, Buccaneer or Skull Editions.
==Reference==
*[http://www.game.co.uk/en/assassins-creed-iv-black-flag-exclusive-buccaneer-edition-216319?pageSize=20&searchTerm=assassin%27s+creed+4 Game:''Assassin's Creed IV: Black Flag'' exclusive Buccaneer Edition]
{{AC4}}
<nowiki>[[Category:Assassin's Creed IV: Black Flag memories]]</nowiki>
----
{{Era|AC4}}
'''Sacrificed Secrets''' was a virtual representation of one of [[Edward Kenway]]'s [[Genetic memory|genetic memories]].
==Description==
The [[Assassins|Assassin]] Edward Kenway recovered Captain Drake’s lost treasures, including golden flintlocks and a cutlass when exploring the exotic island of Sacrifices.
==Trivia==
*The memory is exclusive to pre-ordered copies from the Black Chest, Buccaneer, Skull or Special Editions.
==Reference==
*[http://www.game.co.uk/en/assassins-creed-iv-black-flag-exclusive-buccaneer-edition-216319?pageSize=20&searchTerm=assassin%27s+creed+4 Game:''Assassin's Creed IV: Black Flag'' exclusive Buccaneer Edition]
{{AC4}}
<nowiki>[[Category:Assassin's Creed IV: Black Flag memories]]</nowiki>
----
'''[[One Step at a Time]] orator dialogue'''
'''[[One Step at a Time]] orator dialogue'''
*'''Orator:''' ''Help complete the Pyramid! Donate your silver candlesticks and other items of value! The splendor of the new palace will reflect glory on us all! Anyone refusing to donate will be flogged.''
*'''Orator:''' ''Help complete the Pyramid! Donate your silver candlesticks and other items of value! The splendor of the new palace will reflect glory on us all! Anyone refusing to donate will be flogged.''
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*'''INCOMPLETE DIALOGUE'''
*'''INCOMPLETE DIALOGUE'''
----
----
{{Era|AC4}}
19th century search engine results
The '''Adventurer''' was an Animi Avatar used by the [[Abstergo Entertainment|entertainment branch]] of [[Abstergo Industries]], as part of their plan to influence the general public, via the console stage of the [[Animus]] technology.
*301: [http://puu.sh/kvRws/e3f005b043.jpg Gang Warfare in Whitechapel]
 
*302: [http://puu.sh/kvRZg/8803cca40e.jpg Streets No Longer Safe]
==Reference==
*303: [http://puu.sh/kvRkp/fec10bf892.jpg New Auction Room Record Set Yesterday]
*Ubisoft E3 2013
*304:
{{AC4}}
*305: [http://puu.sh/kvRRU/5d8bcffdee.jpg Rapturous Reception for the New Dickens Novel]
{{MPChars}}
*306: [http://puu.sh/kvROm/dc9740d266.jpg Police Pursue Two Hooded Thieves]
<nowiki>[[Category:Assassin's Creed IV: Black Flag multiplayer characters]]</nowiki>
*307: [http://puu.sh/kvRz2/5c25eeeb55.jpg 4 Dead After Bloody Revenge Attack]
----
*308: [http://puu.sh/kvRr1/ebea3e5796.jpg Orphans Held Prisoner]
{{Era|AC4}}
*309: [http://puu.sh/kvRHa/a971217eb6.jpg Police Seek a Woman]
The '''Duelist''' was an Animi Avatar used by the [[Abstergo Entertainment|entertainment branch]] of [[Abstergo Industries]], as part of their plan to influence the general public, via the console stage of the [[Animus]] technology.
*310: [http://puu.sh/kvRKS/41864378dc.jpg Police Pursue the Prostitute Killer]
 
*311: [http://puu.sh/kvRCF/8254bd260c.jpg Crawford Starrick Seems Unstoppable]
==Reference==
__NOTOC__
*Ubisoft E3 2013
{{AC4}}
{{MPChars}}
<nowiki>[[Category:Assassin's Creed IV: Black Flag characters]]</nowiki>
----
{{Era|AC4}}
The '''Lady Black''' was an Animi Avatar used by the [[Abstergo Entertainment|entertainment branch]] of [[Abstergo Industries]], as part of their plan to influence the general public, via the console stage of the [[Animus]] technology.
 
==Reference==
*Ubisoft E3 2013
{{AC4}}
{{MPChars}}
<nowiki>[[Category:Assassin's Creed IV: Black Flag multiplayer characters]]</nowiki>
----
{{Era|AC4}}
The '''Mercenary''' was an Animi Avatar used by the [[Abstergo Entertainment|entertainment branch]] of [[Abstergo Industries]], as part of their plan to influence the general public, via the console stage of the [[Animus]] technology.
 
==Reference==
*Ubisoft E3 2013
{{AC4}}
{{MPChars}}
<nowiki>[[Category:Assassin's Creed IV: Black Flag characters]]</nowiki>
----
{{Era|AC4}}
The '''Rebel''' was an Animi Avatar used by the [[Abstergo Entertainment|entertainment branch]] of [[Abstergo Industries]], as part of their plan to influence the general public, via the console stage of the [[Animus]] technology.
 
==Reference==
*Ubisoft E3 2013
{{AC4}}
{{MPChars}}
<nowiki>[[Category:Assassin's Creed IV: Black Flag characters]]</nowiki>

Latest revision as of 16:39, 2 October 2015

MainTalkSandbox ISandbox II - Sandbox III - Sandbox IV

One Step at a Time orator dialogue

  • Orator: Help complete the Pyramid! Donate your silver candlesticks and other items of value! The splendor of the new palace will reflect glory on us all! Anyone refusing to donate will be flogged.
  • Ratonhnhaké:ton: Tell the truth, dammit!
  • Orator: It's all lies! The king won't protect you! He's using you! Rise up against him!


  • Orator: Today is a day of giving thanks to our king and protector! All rejoice! Whatever our humble circumstances, we share in the glory of our king!
  • Ratonhnhaké:ton: Tell the truth, dammit!
  • Orator: Washington is crushing us! We must work together for freedom! Join the rebellion!


  • Orator: King Washington will bring us glory! King Washington will bring us riches! Dedicate yourself to the king and all will be well! He is our beacon!
  • Ratonhnhaké:ton: Tell the truth, dammit!
  • Orator: Don't believe what I just said! It was propaganda! He's not our beacon at all! Take up arms and join the fight against Washington!


  • Orator: The citizens of America praise the enlightened leadership of King Washington. He has brought this nation to great heights! He will take us to greater heights still!
  • Ratonhnhaké:ton: Tell the truth, dammit!
  • Orator: Washington is profiting from our misery! Unite against the king! Bring him down! Bring down the king!


  • Orator: The great bounty we enjoy in this country is due to the beneficent policies of our king! Let us all remember how he labors to improve our lives and how he watches over us at all times.
  • Ratonhnhaké:ton: Tell the truth, dammit!
  • INCOMPLETE DIALOGUE

19th century search engine results