Reward: +50 XP
- In Assassin's Creed III: Perform 5 Assassinations with hidden blade. (Double assassinations do not count!)
- On Initiates: Open the memory where the revolutionary assassin met his mentor.
Complete Message
imported>Sekuiya Added 3 more missions. |
imported>Soranin |
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Reward: +50 XP | Reward: +50 XP | ||
*In Assassin's Creed III: Kill 5 enemies using heavy axe | *In Assassin's Creed III: Kill 5 enemies using heavy axe slam attacks. | ||
*In Assassin's Creed III: Kill 5 enemies by throwing war clubs. | *In Assassin's Creed III: Kill 5 enemies by throwing war clubs. | ||
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'''Complete Message'''<br> | '''Complete Message'''<br> | ||
It would be irresponsible if we failed to recognize how vital pursuing completion within the Animus is for our cause. Some would ask you to do it for historical accuracy, or for academic reasons, but really, it’s fine if you do it for glory and bragging rights alone. | It would be irresponsible if we failed to recognize how vital pursuing completion within the Animus is for our cause. Some would ask you to do it for historical accuracy, or for academic reasons, but really, it’s fine if you do it for glory and bragging rights alone. | ||
</Tabber> | |||
====Life Scratcher==== | |||
[[File:LifeScratcher_M.jpg|thumb]] | |||
Contrary to some popular depictions of their culture, the Kanien’kehá:ka do not have names that are literal sentences. Rather, they are usually name forms, which include word roots and gender prefixes, which leaves their names open to various interpretations. | |||
A person’s name often draws upon their family history and how they see themselves. Let’s examine Connor and see how his upbringing could have given his birth name a different meaning. | |||
Mission Rewards: | |||
*[[File:LifeScratcher.png|65px]] | |||
*300 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed III: Replay a memory in Assassin's Creed III. We suggest "[[Hide and Seek]]" (Sequence 4 Mission 1). | |||
*On Initiates: Open a memory on Initiates where Ratonhnhaké:ton's father witnesses the murder of his own father. | |||
'''Complete Message'''<br> | |||
One interpretation of Ratonhnhaké:ton is “He Has Begun to Live.” If Connor’s village was never destroyed, what kind of man would he have grown into? How would his friendship with Kanen'tó:kon have changed? What would his relationship with his mother have been like? | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed III: Replay a memory in Assassin's Creed III. We suggest "[[Something To Remember]]" (Sequence 4 Mission 4). | |||
*On Initiates: Open a memory on Initiates that reveals the birth of the young eagle. | |||
'''Complete Message'''<br> | |||
In Ratonhnhaké:ton, “ohn” is a root that can mean “spirit” and “aké:t” is a root that can mean “emerge”. As such, another interpretation of the name could have been “His Spirit Emerges.” Given everything that happened to Connor at such an early age, what do you think he thought about who he really was and who he wanted to become? | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed III: Kill 1 guard dog. | |||
*In Assassin's Creed III: Kill 1 wolf using your hidden blade. | |||
'''Complete Message'''<br> | |||
The meaning that Connor ultimately chose for himself is “A Life That is Scratched” which is close to another possible interpretation of his name “He Scratches to Survive.” Everything that Connor achieved came at a terrible price and although he accomplished a great many things, one wonders if he was ever truly at peace. | |||
</Tabber> | |||
====War Games==== | |||
[[File:WarGames_M.jpg|thumb]] | |||
All right, it’s time to separate the hunters from the prey, the strong from the weak, and the griefers from the gamers. | |||
You’ve had your fun tackling simulations and recreations, but let’s see what happens when you’re forced to go toe-to-toe against another flesh-and-blood human being. | |||
I’m not going to be around to gently kiss away your tears, so don’t disappoint me. | |||
Mission Rewards: | |||
*[[File:WarGames.png|65px]] | |||
*750 XP | |||
<Tabber> | |||
Stage 1= | |||
Rewards: +50 XP | |||
*In Assassin's Creed III Multiplayer: Kill 5 opponents during Multiplayer sessions. | |||
*In Assassin's Creed III Multiplayer: Play at least 3 Multiplayer sessions. | |||
'''Complete Message'''<br> | |||
Well, well, well! I never thought I would see the day when one of you stepped up and met my minimum expectations. I may faint. | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed III Multiplayer: Score at least a total of 1000 points during Multiplayer sessions. | |||
*In Assassin's Creed III Multiplayer: Have a best session score of 600 or more in Manhunt mode. | |||
'''Complete Message'''<br> | |||
The Niitsitapii tribe of the American plains had it right. It’s all about counting coup and showing others how brave and crafty you are. You can add a few notches to your coup stick, you’ve earned them. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed III Multiplayer: Obtain at least 4 Accolades. | |||
*In Assassin's Creed III Multiplayer: Complete at least 2 challenges in the Multiplayer. | |||
'''Complete Message'''<br> | |||
True soldiers don’t need fancy ree-wards at the end of missions. Surviving, and knowing you’re on the right side, ought to be thanks enough. But it’s still nice to be recognized for your skills, so soak in the compliments while you’re still sucking in air. | |||
|-| | |||
Stage 4= | |||
Reward: +200 XP | |||
*In Assassin's Creed III Multiplayer: Obtain a best Wolfpack personal score of at least 2500. | |||
*On Initiates: Open a memory where [[Ezio Auditore da Firenze|Ezio]] first cooperated with Assassins on Initiates. | |||
'''Complete Message'''<br> | |||
Sure, being the “Lone Wolf” can be glorious, I’ll grant you that. But if you really want to impress me, you have to prove you have what it takes to work in a team. You wanna know what rhymes with survival? Teamwork! | |||
|-| | |||
Stage 5= | |||
Rewards: +250 XP | |||
*In Assassin's Creed III Multiplayer: Win 1 session. | |||
*In Assassin's Creed III Multiplayer: Perform at least 5 humiliations. | |||
'''Complete Message'''<br> | |||
Well whaddaya know? You managed to do it? Color me surprised soldier, you just might make it after all! | |||
Never forget, we’re in this to win. The price may appear to be too high, but guess what? It’s only going to get more expensive as we forge ahead. So we can’t afford anything less than total victory. | |||
</Tabber> | |||
==Assassin's Creed IV: Black Flag== | |||
===Path: The Treasure Seeker=== | |||
====Beachcomber==== | |||
[[File:Beachcomber_M.jpg|thumb]] | |||
Avast matey! Are ye landlubbers ready to dig for hidden treasures and spend your hard earned booty? | |||
Spoiler alert: the Age of Piracy is my favorite era of history. The treasure, the plunder, the GREED. Let's dig in ye scallywags! | |||
Mission Rewards: | |||
*[[File:Beachcomber.png|65px]] | |||
*300 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed IV: Black Flag: Collect 5 floating crates. | |||
*In Assassin's Creed IV: Black Flag: Spend 1500R in shops. | |||
'''Complete Message'''<br> | |||
Popular culture has turned thieves and murderers into heroes of a romanticized era. And you know what? I don’t care! Pirates are cool, period. The looting, the adventure and the savagery of the era call to the adventurer’s soul like few things in history can. | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed IV: Black Flag: Find 3 treasure maps. | |||
*In Assassin's Creed IV: Black Flag: Find 1 buried treasure. | |||
'''Complete Message'''<br> | |||
What says “pirate” more than following old treasure maps through dangerous islands to find treasures buried in secret spots? | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed IV: Black Flag: Berserk 2 soldiers using the blowpipe. | |||
*On Initiates: Open a memory about a Mayan site on Initiates. | |||
'''Complete Message'''<br> | |||
Beyond sea shanties, tankards of grog, and pieces of eight, the Age of Piracy was at the heart of a clash between hordes of Europeans and the local natives. Those willing to go above and beyond could find priceless treasures from strange civilizations, or dangerous weapons. | |||
</Tabber> | |||
====Derelict Salvager==== | |||
[[File:DerelictSalvager_M.jpg|thumb]] | |||
Arrrrr! Ye be ready for more plunder and lootin’? We got stuff to recover and you’re the specialists! Consider this a Letter of Marque from me to you. You may address me as King Loot. Yeah, I like the sound of that! | |||
Mission Rewards: | |||
*[[File:DerelictSalvager.png|65px]] | |||
*500 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed IV: Black Flag: Tag at least 1 ship. | |||
*In Assassin's Creed IV: Black Flag: Plunder at least 50 rum barrels. | |||
'''Complete Message'''<br> | |||
Knowing how to pick your targets is vital. Our quest for data and knowledge is endless, but always go for the juiciest targets first. | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed IV: Black Flag: Own at least 3 letters. | |||
*On Initiates: Open a memory on Initiates where a young Florentine Assassin started out as a messenger. | |||
'''Complete Message'''<br> | |||
Most of my colleagues agree, getting our hands, so to speak, on long-lost correspondences is one of the most amazing features of Cloud technology. And some of these letters are flying right under Abstergo’s nose. Good thing you’re dedicated enough to help us retrieve them. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed IV: Black Flag: Hide in 5 stalking zones. | |||
*In Assassin's Creed IV: Black Flag: Plunder at least 2 warehouses. | |||
'''Complete Message'''<br> | |||
The pirate life wasn’t just boarding ships and carousing. It was also about daring raids on warehouses both in plantations and cities. Success usually lead to serious debauchery and revelry. | |||
|-| | |||
Stage 4= | |||
Reward: +200 XP | |||
*In Assassin's Creed IV: Black Flag: Own at least 5 manuscript pages. | |||
*On Initiates: Open a memory on Initiates where an Assassin discovers that deciphering [[Altaïr Ibn-La'Ahad's Codex|Altaïr Codex]] is a family business. | |||
'''Complete Message'''<br> | |||
I’m not sure what role the manuscript pages played in the Templar vs. Assassin conflict at the time of Ed Kenway’s adventures. We’ll let others solve that puzzle, we’ll focus on collecting the pieces. | |||
</Tabber> | |||
====Island Runner==== | |||
[[File:IslandRunner_M.jpg|thumb]] | |||
You know what was cooler than going out plundering with a pirate ship? Going out plundering with a FLEET of ships. Go forth and amass an armada so you can bring back more LOOT! | |||
Mission Rewards: | |||
*[[File:IslandRunner.png|65px]] | |||
*500 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed IV: Black Flag: Add at least 5 new ships in Kenway's Fleet. | |||
*In Assassin's Creed IV: Black Flag: Plunder a total of 10 ships with Kenway's Fleet. | |||
'''Complete Message'''<br> | |||
Look at all those vessels. So much cargo space waiting to be filled with stuff. Now that you have it, put it to good use! | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed IV: Black Flag: Visit a total of 5 shipwrecks. | |||
*In Assassin's Creed IV: Black Flag: Own at least 5 plans. | |||
'''Complete Message'''<br> | |||
As much as I’d like to let you chase gold and rum all over the place, you’re expected to collect more than digital wealth (and booze). Abstergo’s simulation is filled to the brim with stuff to gather and study, and you are among the best to hunt for it. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed IV: Black Flag: Own at least 2 Templay Keys. | |||
*On Initiates: Open a memory on Initiates where a Templar, whose father and son were Assassins, completes his first mission. | |||
'''Complete Message'''<br> | |||
Don’t mistake my appreciation for fine things for lack of care about our cause. Part of our mandate is to uncover whatever the Templars are up to, often before the Assassins. Our commitment to this is unshakable. | |||
|-| | |||
Stage 4= | |||
Reward: +200 XP | |||
*In Assassin's Creed IV: Black Flag: Own at least 50 Animus Fragments. | |||
*In Assassin's Creed IV: Black Flag: Open a total of at least 50 Treasure Chests. | |||
'''Complete Message'''<br> | |||
We are the collectors, our job is to unearth the data that other Initiates need in their studies. Edward Kenway’s universe is one heck of a treasure trove. We must stay focused. I’m sure you can. | |||
Plus, you can always grab some extra stuff on the side. | |||
</Tabber> | |||
===Path: Legendary Explorer=== | |||
====Eagle Eyed Lookout==== | |||
[[File:EagleEyedLookout_M.jpg|thumb]] | |||
“''Man cannot discover new oceans unless he has the courage to lose sight of the shore.''” – André Gide | |||
One would be hard pressed to find a more thrilling time than the era known as the Age of Piracy. The progress of naval technology was staggering as European powers invested massive resources to establish secure supply lines to and from the colonies. The New World was rife with promise and peril, both from the land itself and those coming to exploit it. | |||
We need you to dive into this world, so to speak. Explore the West Indies in the 18th century as we continue our ever-expanding quest for more precise data. | |||
Mission Rewards: | |||
*[[File:EagleEyedLookout.png|65px]] | |||
*300 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed IV: Black Flag: Synchronize 3 View Points. | |||
*In Assassin's Creed IV: Black Flag: Use Fast Travel at least 1 time. | |||
'''Complete Message'''<br> | |||
It’s very interesting to note that Abstergo Entertainment has linked the Assassins’ historical Leap of Faiths to their instant geographical relocation algorithm (A.K.A. Fast Travel) in this particular simulation. There’s a certain poetic symbolism to it. | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed IV: Black Flag: Own at least 3 Shanties. | |||
*In Assassin's Creed IV: Black Flag: Sail for at least 3 minutes. | |||
'''Complete Message'''<br> | |||
The breadth of this era’s simulation are simply staggering. I must confess that I sometimes plug in when I need a break from the hectic pace of keeping up with our research objectives. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed IV: Black Flag: Run 500 meters in the trees. | |||
*In Assassin's Creed IV: Black Flag: Kill 1 crocodile. | |||
'''Complete Message'''<br> | |||
The scientific method can sometimes appear repetitious as we sift through coutless datasets to extract new insights. However, there is adventure in discovery, and the answers are not found by the timid. Remember that every task we ask of you serves a grand purpose and that you have our permission to enjoy yourself while you’re at it. | |||
“''As for me, I am tormented with an everlasting itch for things remote. I love to sail forbidden seas, and land on barbarous coasts.''” – Herman Melville. | |||
</Tabber> | |||
====Trusted Navigator==== | |||
[[File:TrustedNavigator_M.jpg|thumb]] | |||
"''Consider the subtleness of the sea; how its most dreaded creatures glide under water, unapparent for the most part, and treacherously hidden beneath the loveliest tints of azure.''" – Herman Melville, Moby Dick | |||
We’re expected to analyze the content of this simulation. But given the new “entertainment” approach Abstergo is planning, we also need to study the simulation itself. The data you provide will help us understand their technology better. | |||
Mission Rewards: | |||
*[[File:TrustedNavigator.png|65px]] | |||
*500 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed IV: Black Flag: Harpoon and kill at least 2 Great White Sharks. | |||
*In Assassin's Creed IV: Black Flag: Possess at least 3 items you crafted. | |||
'''Complete Message'''<br> | |||
The simulation behind hunting sharks is fascinating. It catches the struggle of man versus nature while tying it with the environment’s crafting functions. | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed IV: Black Flag: Board at least 1 Brig. | |||
*In Assassin's Creed IV: Black Flag: Assassinate at least 3 enemies while swinging on a rope. | |||
'''Complete Message'''<br> | |||
The algorithms behind the simulated ship battles are simplified to allow their intended user to experience the thrills of battle without the frustrations you’d expect from a more accurate representation. Mastering its intricacies requires focus and the development of specific skill sets. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed IV: Black Flag: Make sure you plunder at least 1 Smuggler's Den. | |||
*In Assassin's Creed IV: Black Flag: Disarm at least 1 enemy. | |||
'''Complete Message'''<br> | |||
Smuggling was a significant economical activity in the heydays of piracy. With all those countries at war, resources had to be shipped to the parties that needed them. Stealing from smugglers opens up one of those grey areas that makes for solid research material. | |||
|-| | |||
Stage 4= | |||
Reward: +200 XP | |||
*In Assassin's Creed IV: Black Flag: Make sure you complete at least 2 Naval Contracts after liberating Forts. | |||
*On Initiates: Open a memory on Initiates where Edward Kenway's grandson boards a ship and helps win a naval battle. | |||
'''Complete Message'''<br> | |||
Liberating Forts in the simulation opens up a series of new features, chief among them is the possibility to perform naval-based missions. The more we explore this environment, the more data we unlock. Our challenge will be extracting the historically significant elements while filtering out the likely bias Abstergo Entertainment will add to it. | |||
"''Whoever you are! Motion and reflection are especially for you, The divine ship sails the divine sea for you.''" – Walt Whitman, A Song of the Rolling Earth | |||
</Tabber> | |||
====Stalwart Coxswain==== | |||
[[File:StalwartCoxswain_M.jpg|thumb]] | |||
"''Travellers like poets are mostly an angry race.''" - Sir Richard Francis Burton | |||
The life of the exploring scientist is fraught with perils an academican’s life might not prepare for. The cinematic representations of our adventurous brethren may be a tad bit exaggerated but expecting the unexpected is part of the scienfitic method. | |||
Mission Rewards: | |||
*[[File:StalwartCoxswain.png|65px]] | |||
*500 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed IV: Black Flag: Catch 1 courier. | |||
*In Assassin's Creed IV: Black Flag: Use berserker darts on at least 2 guards. | |||
'''Complete Message'''<br> | |||
Most of the time, knowledge doesn’t come to you. You must take initiative to acquire it. In rarer cases, it actively runs away from you. That’s where a more daring soul goes hunting for it… With the proper tools. | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed IV: Black Flag: Own at least 2 pieces of art purchased from stores. | |||
*In Assassin's Creed IV: Black Flag: Own at least 2 pieces of art obtained by Kenway's Fleet. | |||
'''Complete Message'''<br> | |||
We’re still unsure if these art pieces are part of Abstergo’s subjects' genetic memories or if they were implanted by the Templars for some purpose. Either way, the implications are worthy of additional research. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed IV: Black Flag: Have at least one victory on record for the Fanorona tavern game. | |||
*In Assassin's Creed IV: Black Flag: Have at least one victory on record for the Morris tavern game. | |||
'''Complete Message'''<br> | |||
Untangling Abstergo’s most complex processes requires innovative approaches that may not make sense initially. For instance, sending you out in their simulation to play simulations of games allows us to explore how they handle recursiveness. | |||
|-| | |||
Stage 4= | |||
Reward: 200 XP | |||
*In Assassin's Creed IV: Black Flag: Kill 1 White Whale. | |||
*In Assassin's Creed IV: Black Flag: Earn at least 4000R. | |||
'''Complete Message'''<br> | |||
Finding the elusive white whale in the Edward Kenway simulation is an arduous task. There are rumors that Initiates hunting it are sharing where they are located to save time. That is a very interesting development. | |||
If you were wondering about those Reales we asked you to stockpile. Consider them a little padding for your next Kenway assignment. | |||
"''Science, my boy, is made up of mistakes, but they are mistakes which it is useful to make, because they lead little by little to the truth.''" – Jules Verne | |||
</Tabber> | |||
====Renowned Explorer==== | |||
[[File:RenownedExplorer_M.jpg|thumb]] | |||
“''Travelling is almost like talking with those of other centuries.''” – Rene Descartes | |||
We know our research protocols require a lot from you, that's why we're slipping a little treat in this one, enjoy! | |||
Mission Rewards: | |||
*[[File:RenownedExplorer.png|65px]] | |||
*300 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed IV: Black Flag: Get the Golden Pistols. | |||
*In Assassin's Creed IV: Black Flag: Perform chain shots with 4 pistols. | |||
'''Complete Message'''<br> | |||
We may be passionate scientists but that doesn’t prevent us from indulging in some harmless play now and again. I mean, how often do you get to experiment with a gold-trimmed pistol? | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed IV: Black Flag: Own the Mayan outfit. | |||
*In Assassin's Creed IV: Black Flag: Kill 5 gunners. | |||
'''Complete Message'''<br> | |||
That Mayan armor’s obvious Precursor design is intriguing. Using it in the simulation brings us as many questions as it does insights. What is it made out of? How was it forged? And where is it today? | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed IV: Black Flag: Synchronize all View Points. | |||
*On Initiates: Open a memory on Initiates where Edward meets the love of his life. | |||
'''Complete Message'''<br> | |||
The simulation’s environment is so expansive it will take us months, if not years, to analyze properly. I hope you enjoyed exploring it while doing such great work for us. We thank you. | |||
“''All truths are easy to understand once they are discovered; the point is to discover them.''” - Galileo Galilei | |||
</Tabber> | |||
===Path: Sea Hunter=== | |||
====Sloppy Brawler==== | |||
[[File:SloppyBrawler_M.jpg|thumb]] | |||
I thought I felt some sand in my shorts and here you are, a bunch of irritating, still wet-behind-the-ears recruits ready to wreck the Ocean of Calm that is my patience! Oh, you don’t like my nautical humor? Tough luck, you swabs! | |||
Mission Rewards: | |||
*[[File:SloppyBrawler.png|65px]] | |||
*300 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed IV: Black Flag: Knock out 5 guards by punching them. | |||
*In Assassin's Creed IV: Black Flag: Hire 1 group of drunk pirates. | |||
'''Complete Message'''<br> | |||
Okay, so you’ve mastered the art of the virtual haymaker and made friends with some digital drunks. Soon you’ll be the greatest Initiate of them all. | |||
|-| | |||
Stage 2= | |||
Reward: +100XP | |||
*In Assassin's Creed IV: Black Flag: Climb to the top of a three story building. | |||
*In Assassin's Creed IV: Black Flag: Kill at least 3 guards with head shots. | |||
'''Complete Message'''<br> | |||
Well, well, well, you sea monkeys can actually use 17th century boomsticks with enough accuracy to blow holes in digital skulls. There might be hope for you soggy bums after all. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed IV: Black Flag: Use 3 pistols to perform chain shots. | |||
*In Assassin's Creed IV: Black Flag: Kill 10 soldiers. | |||
'''Complete Message'''<br> | |||
The age of pirates was hella good times. My duty is to make sure you‘re able to deal with the brutality and violence of this simulation. And, against all odds, you’ve shown me the faint glimmer of potential. Keep it up. I don’t want you embarrassing me in front of the others. | |||
</Tabber> | |||
====Daring Raider==== | |||
[[File:DaringRaider_M.jpg|thumb]] | |||
You part-time sailors are back for more already? Don’t think for a minute I’m going to go soft on you. There’s nothing I’d like better than walk your sorry asses off the plank and into an ocean of shame. | |||
Mission Rewards: | |||
*[[File:DaringRaider.png|65px]] | |||
*500 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed IV: Black Flag: Perform 5 Air Assassinations. | |||
*In Assassin's Creed IV: Black Flag: Kill at least 10 guards with you Hidden Blade while undetected. | |||
'''Complete Message'''<br> | |||
This Abstergo simulation robs the kill of its glory and honor. It’s all brute force to them. Where’s the passion? Where’s the finesse? | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed IV: Black Flag: Ram at least 10 ships. | |||
*In Assassin's Creed IV: Black Flag: Destroy at least 5 gunboats. | |||
'''Complete Message'''<br> | |||
Look at you, all proud and shit. You can crash a boat into another one! You expect a hard biscuit? I can’t wait to look at your stats to see how many enemy ships you can sink without steering into them. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed IV: Black Flag: Perform at least 5 Assassinations while running. | |||
*In Assassin's Creed IV: Black Flag: Kill at least 5 axe-wielding enemies. | |||
'''Complete Message'''<br> | |||
You managed to run and stab people with something that approaches grace, and you dispatched those heavies with success. You might be more interesting than I thought. | |||
|-| | |||
Stage 4= | |||
Reward: +200 XP | |||
*In Assassin's Creed IV: Black Flag: Destroy at least 5 brigs. | |||
*In Assassin's Creed IV: Black Flag: Use at least 5 fire barrels. | |||
'''Complete Message'''<br> | |||
Once again, you’ve made it through these exercises without making complete fools of yourselves. Hell, you even managed to play with some advanced weaponry and blow up bigger ships. Against my expectations, you’re making your way through my training program. There’s hope for you yet. | |||
</Tabber> | |||
====Reckless Duelist==== | |||
[[File:RecklessDuelist_M.jpg|thumb]] | |||
Well color me surprised, you made it further than I expected. Playtime is over, kid. Let's see you tackle some advanced combat techniques. Can you keep up? | |||
Mission Rewards: | |||
*[[File:RecklessDuelist.png|65px]] | |||
*500 XP | |||
<Tabber> | |||
Stage 1= | |||
Reward: +50 XP | |||
*In Assassin's Creed IV: Black Flag: Use 5 rope darts. | |||
*In Assassin's Creed IV: Black Flag: Kill 5 axe-wielding soldiers. | |||
'''Complete Message'''<br> | |||
Following orders without question is just proper military doctrine. Being creative about following them is what separates good soldiers from great ones. Which kind are you going to be? | |||
|-| | |||
Stage 2= | |||
Reward: +100 XP | |||
*In Assassin's Creed IV: Black Flag: Buy and use 10 heavy shots. | |||
*In Assassin's Creed IV: Black Flag: Destroy at least 5 frigates. | |||
'''Complete Message'''<br> | |||
There’s more to naval combat than crashing into ships. So many things can, and will, go wrong. Act fast, or end up at the bottom of the sea. | |||
|-| | |||
Stage 3= | |||
Reward: +150 XP | |||
*In Assassin's Creed IV: Black Flag: Plunder a warehouse without triggering the bell. | |||
*In Assassin's Creed IV: Black Flag: Obtain 150 cloth. | |||
'''Complete Message'''<br> | |||
Raiding may be an ancient practice but it has its uses. You can’t always rely on your own supply lines to keep your troops fed… Or to pay them. | |||
|-| | |||
Stage 4= | |||
Reward: +200 XP | |||
*In Assassin's Creed IV: Black Flag: Defeat the legendary vessel HMS Prince. | |||
*On Initiates: Open a memory on Initiates about the event that made pirates like Hornigold and Blackbeard wealthy. | |||
'''Complete Message'''<br> | |||
Well, well! You mastered naval combat and sank the Prince! That takes skill and passable leadership. I salute your good work soldier. There are very few people I respect, but you are getting closer to being one of them. | |||
Don’t you dare quit on me now. | |||
</Tabber> | </Tabber> | ||

We are operational and our network grows daily. We are currently testing new technologies and now have an opportunity to delve into the mindset of an Assassin through a series of Stages where you perform specific Actions.
Start at the beginning, study what they are best known for. Your curiosity has brought you here, now let’s get to work.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP

The aggressive nature of humanity is undeniable. But why is it that so many use violence to solve problems? Study this closely, but keep your wits about you.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP

We are not Assassins or Templars, yet both have elements we need. That’s why, like us, you must walk among them undetected. You must embody stealth and discretion at all times.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP

The way I see it, the Assassins of today aren’t all killers, but those who are know more ways to kill than a kindergarten’s got crayons. The hunter’s instinct of these warriors can’t be learned from books and whatnot so what are you waiting for? Jump in there and live the life of a predator for a change.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP
Reward: +250 XP

As fascinating as studying the intricacies of the struggle between Assassins and Templars can be, we can’t ignore the sheer richness of lore and history in which this conflict is steeped. The level of detail encoded in the genetic memories of modern day Assassins opens up countless opportunities for our exploration.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP
Reward: +250 XP

It is astounding how accurate the social simulations within Animus technology are. You get thrown into whole new universes brimming with historical figures to meet and so many things to accomplish. It is far too much for a single person to take in. We need you. You play as important a role as the rest of us in this grand experiment.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP
Reward: +250 XP

There are some among us who see Animus technology as their own personal battleground, or as some sort of social hub. Worse still, others want to study it until we’ve squeezed all of the novelty out. It is obvious they fail to see the unique opportunity in managing long-lost resources and accumulating unique digital treasures.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP
Reward: +250 XP

Contrary to some popular depictions of their culture, the Kanien’kehá:ka do not have names that are literal sentences. Rather, they are usually name forms, which include word roots and gender prefixes, which leaves their names open to various interpretations.
A person’s name often draws upon their family history and how they see themselves. Let’s examine Connor and see how his upbringing could have given his birth name a different meaning.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP

All right, it’s time to separate the hunters from the prey, the strong from the weak, and the griefers from the gamers.
You’ve had your fun tackling simulations and recreations, but let’s see what happens when you’re forced to go toe-to-toe against another flesh-and-blood human being.
I’m not going to be around to gently kiss away your tears, so don’t disappoint me.
Mission Rewards:
Rewards: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP
Rewards: +250 XP

Avast matey! Are ye landlubbers ready to dig for hidden treasures and spend your hard earned booty?
Spoiler alert: the Age of Piracy is my favorite era of history. The treasure, the plunder, the GREED. Let's dig in ye scallywags!
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP

Arrrrr! Ye be ready for more plunder and lootin’? We got stuff to recover and you’re the specialists! Consider this a Letter of Marque from me to you. You may address me as King Loot. Yeah, I like the sound of that!
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP

You know what was cooler than going out plundering with a pirate ship? Going out plundering with a FLEET of ships. Go forth and amass an armada so you can bring back more LOOT!
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP

“Man cannot discover new oceans unless he has the courage to lose sight of the shore.” – André Gide
One would be hard pressed to find a more thrilling time than the era known as the Age of Piracy. The progress of naval technology was staggering as European powers invested massive resources to establish secure supply lines to and from the colonies. The New World was rife with promise and peril, both from the land itself and those coming to exploit it.
We need you to dive into this world, so to speak. Explore the West Indies in the 18th century as we continue our ever-expanding quest for more precise data.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP

"Consider the subtleness of the sea; how its most dreaded creatures glide under water, unapparent for the most part, and treacherously hidden beneath the loveliest tints of azure." – Herman Melville, Moby Dick
We’re expected to analyze the content of this simulation. But given the new “entertainment” approach Abstergo is planning, we also need to study the simulation itself. The data you provide will help us understand their technology better.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP

"Travellers like poets are mostly an angry race." - Sir Richard Francis Burton
The life of the exploring scientist is fraught with perils an academican’s life might not prepare for. The cinematic representations of our adventurous brethren may be a tad bit exaggerated but expecting the unexpected is part of the scienfitic method.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: 200 XP

“Travelling is almost like talking with those of other centuries.” – Rene Descartes
We know our research protocols require a lot from you, that's why we're slipping a little treat in this one, enjoy!
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP

I thought I felt some sand in my shorts and here you are, a bunch of irritating, still wet-behind-the-ears recruits ready to wreck the Ocean of Calm that is my patience! Oh, you don’t like my nautical humor? Tough luck, you swabs!
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100XP
Reward: +150 XP

You part-time sailors are back for more already? Don’t think for a minute I’m going to go soft on you. There’s nothing I’d like better than walk your sorry asses off the plank and into an ocean of shame.
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP

Well color me surprised, you made it further than I expected. Playtime is over, kid. Let's see you tackle some advanced combat techniques. Can you keep up?
Mission Rewards:
Reward: +50 XP
Complete Message
Reward: +100 XP
Reward: +150 XP
Reward: +200 XP