Welcome to Assassin's Creed Wiki! Log in and join the community.

Trap doors: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
No edit summary
imported>Sadelyrate
Redirected page to Chase breaker#Trap doors
 
(22 intermediate revisions by 21 users not shown)
Line 1: Line 1:
{{Stub}}
#REDIRECT [[Chase breaker#Trap doors]]
[[File:Trapdoor.jpg|thumb|180px|right]]'''Trap doors''' are the first featured [[Chase-breakers|chase-breakers]] used in the ''[[Assassin's Creed: Brotherhood]]'' multiplayer. They consist of a pair of gates that close once a player runs through them, effectively stopping any other player or enemy from following their path. After a few seconds, however, they reopen, allowing other players to run through them. If a player runs at them while they are still closed, then the player will simply start a [[Free Running|free running]] sequence.
[[Category:Redirections]]
 
Other then the players, NPC`s will not go into a passage of trap doors so it is a good way to spot other players. A player will also not activate a trap door to close if they walk by it in low profile.
 
Occasionally, if a player is sufficiently close enough to their target they will still be able to assassinate them just as they enter the gates, with the doors closing behind both players.
[[Category:Assassin's Creed: Brotherhood]]
[[Category:Tools]]
[[Category:Assassin's Creed: Brotherhood Gameplay]]
[[Category:Article stubs]]

Latest revision as of 21:20, 18 October 2018