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m Robot: Changing Category:Memories relived from the Animus console to Category:Memories relived using the Animus console
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{{Era|AC3L}}
{{Era|Memories|AC3L}}
 
{{Memory Infobox
{{Memory Infobox
|description = ''Return home.''
| image = The Prodigal Daughter 1.png
|appearance = ''[[Assassin's Creed III: Liberation]]''
| description = ''Return home.''
|type = Main
| appearance = ''[[Assassin's Creed III: Liberation]]''
|previous = [[The Secret of the Cenote]]
| type = Main
|next = [[Rotten Barracks]]
| previous = [[The Secret of the Cenote]]
|ancestor = [[Aveline de Grandpré]]
| next = [[Rotten Barracks]]
|location = [[New Orleans]]
| source = [[Aveline de Grandpré]]
|date = 1771}}
| location = [[New Orleans]], [[Louisiana|Spanish Louisiana]], {{Wiki|New Spain}}
 
| date = 1771}}
'''Prodigal Daughter''' was a virtual representation of one of [[Aveline de Grandpré]]'s [[Genetic memory|genetic memories]].
'''Prodigal Daughter''' was a virtual representation of one of [[Aveline de Grandpré]]'s [[Genetic memory|genetic memories]].


==Description==
==Description==
Aveline returned home from her journey to Mexico, and was greeted by [[Gérald Blanc]] - who immediately sent her out to investigate bribings in [[New Orleans]].
Aveline returned home from her journey to [[Mexico]], and was greeted by [[Gérald Blanc]], who informed her of the changes that had taken place in [[New Orleans]].


==Dialogue==
==Dialogue==
*'''Gérald:''' ''Aveline! I--''
Aveline entered the [[De Grandpré warehouse|warehouse]], surprising Gérald.
*'''Gérald:''' ''Aveline! I-''
*'''Aveline:''' ''Gérald! You look as though you've seen a ghost. I left [[Chichen Itza]] the moment it was secure.''
*'''Aveline:''' ''Gérald! You look as though you've seen a ghost. I left [[Chichen Itza]] the moment it was secure.''
*'''Gérald:''' ''Then you were... successful?''
*'''Gérald:''' ''Then you were... successful?''
*'''Aveline:''' ''De Ferrer... will no longer trouble us.''
*'''Aveline:''' ''[[Rafael Joaquín de Ferrer|De Ferrer]]... will no longer trouble us.''
*'''Gérald:''' ''But there is more to this story.''
*'''Gérald:''' ''But there is more to this story.''
*'''Aveline:''' ''Always...''
*'''Aveline:''' ''Always...''
*'''Gérald:''' ''I have much to tell you as well. The Spanish are... sympathetic to our aims now. New laws may... ease your efforts to help the slaves.''
*'''Gérald:''' ''I have much to tell you as well. The [[Spain|Spanish]] are... sympathetic to our aims now. New laws may... ease your efforts to help the [[Slavery|slaves]].''
*'''Aveline:''' ''Could it be that for the first time, home holds more comfort than conflict?''
*'''Aveline:''' ''Could it be that for the first time, home holds more comfort than conflict?''
*'''Gérald:''' ''With you back, it feels like home again. I'm afraid I must now spoil your homecoming with... business. There has been... strange activity. Men in Spanish uniforms raising havoc in the bayou.''
*'''Gérald:''' ''With you back, it feels like home again. I'm afraid I must now spoil your homecoming with... business. There has been... strange activity. Men in Spanish uniforms raising havoc in the [[Louisiana Bayou|bayou]].''
*'''Aveline:''' ''Still? I thought you said Spanish interests are now aligned with ours.''
*'''Aveline:''' ''Still? I thought you said Spanish interests are now aligned with [[Assassins|ours]].''
*'''Gérald:''' ''That's what makes it so... strange.''
*'''Gérald:''' ''That's what makes it so... strange.''
*'''Aveline:''' ''Are they secretly working for--''
*'''Aveline:''' ''Are they secretly working for-''
*'''Gérald:''' ''That's what we need to find out. I have one lead. An informant has seen a man bribing soldiers in town. For whom?''
*'''Gérald:''' ''That's what we need to find out. I have one lead. An informant has seen a man bribing [[Guards|soldiers]] in town. For whom?''
*'''Aveline:''' ''I'll investigate.''
*'''Aveline:''' ''I'll investigate.''
Aveline prepared to take her leave.
[[File:The Prodigal Daughter 3.png|thumb|250px|Gérald giving Aveline her weapons]]
*'''Gérald:''' ''Aveline, aren't you forgetting something?''
*'''Gérald:''' ''Aveline, aren't you forgetting something?''
*'''Aveline:''' ''Please Gérald--now is not the time...''
*'''Aveline:''' ''Please Gérald now is not the time...''
*'''Gérald:''' ''I er... uh... merely meant to give you--''
*'''Gérald:''' ''I er... uh... merely meant to give you-''
*'''Aveline:''' ''Oh... er... Thank you. It's been too long.''
*'''Aveline:''' ''Oh... er... Thank you. It's been too long.''
With her weapons now restored to her, Aveline went out to locate the recruiter. She then tailed him.
With her weapons now restored to her, Aveline went out to locate the recruiter. Finding him by a small church, she tailed him through the market until he reached a pair of guards.
*'''Recruiter:''' ''As you can see, my employer is prepared to be very generous.''
*'''Recruiter:''' ''As you can see, my [[Diego Vázquez|employer]] is prepared to be very generous.''
*'''Guard:''' ''So it seems.''
*'''Guard:''' ''So it seems.''
*'''Recruiter:''' ''Then you will join our cause?''
*'''Recruiter:''' ''Then you will join our [[Templars|cause]]?''
*'''Guard:''' ''Si.'' (Yes.)
*'''Guard:''' ''Si.'' (Yes.)
*'''Recruiter:''' ''Stop her.''
The recruiter spotted Aveline.
Aveline chased the recruiter, who had spotted her, but he escaped into a fort.
*'''Recruiter:''' ''Stop her!''
Aveline chased the recruiter, but he managed to escape into a [[Forts|fort]] located within the city.


==Outcome==
==Outcome==
Aveline chased the briber, but he got away.
Aveline tracked down the recruiter, but failed to apprehend him.
 
==Gallery==
<gallery captionalign="center" position="center" spacing="small" widths="180">
The Prodigal Daughter 2.png|Gérald telling Aveline about the Templar recruiter
The Prodigal Daughter 4.png|Aveline tailing the recruiter
The Prodigal Daughter 5.png|The recruiter speaking to a pair of Spanish soldiers
</gallery>


==References==
==References==
*''[[Assassin's Creed III: Liberation]]''
*''[[Assassin's Creed III: Liberation]]''
{{AC3LMemories}}
{{AC3LMemories}}
[[Category:Memories of Aveline de Grandpré]]
[[Category:Memories of Aveline de Grandpré]]
[[Category:Memories relived using the Animus console]]
[[Category:Memories relived using the Animus console]]

Latest revision as of 17:39, 12 February 2019

Prodigal Daughter was a virtual representation of one of Aveline de Grandpré's genetic memories.

Description[edit | edit source]

Aveline returned home from her journey to Mexico, and was greeted by Gérald Blanc, who informed her of the changes that had taken place in New Orleans.

Dialogue[edit | edit source]

Aveline entered the warehouse, surprising Gérald.

  • Gérald: Aveline! I-
  • Aveline: Gérald! You look as though you've seen a ghost. I left Chichen Itza the moment it was secure.
  • Gérald: Then you were... successful?
  • Aveline: De Ferrer... will no longer trouble us.
  • Gérald: But there is more to this story.
  • Aveline: Always...
  • Gérald: I have much to tell you as well. The Spanish are... sympathetic to our aims now. New laws may... ease your efforts to help the slaves.
  • Aveline: Could it be that for the first time, home holds more comfort than conflict?
  • Gérald: With you back, it feels like home again. I'm afraid I must now spoil your homecoming with... business. There has been... strange activity. Men in Spanish uniforms raising havoc in the bayou.
  • Aveline: Still? I thought you said Spanish interests are now aligned with ours.
  • Gérald: That's what makes it so... strange.
  • Aveline: Are they secretly working for-
  • Gérald: That's what we need to find out. I have one lead. An informant has seen a man bribing soldiers in town. For whom?
  • Aveline: I'll investigate.

Aveline prepared to take her leave.

Gérald giving Aveline her weapons
  • Gérald: Aveline, aren't you forgetting something?
  • Aveline: Please Gérald – now is not the time...
  • Gérald: I er... uh... merely meant to give you-
  • Aveline: Oh... er... Thank you. It's been too long.

With her weapons now restored to her, Aveline went out to locate the recruiter. Finding him by a small church, she tailed him through the market until he reached a pair of guards.

  • Recruiter: As you can see, my employer is prepared to be very generous.
  • Guard: So it seems.
  • Recruiter: Then you will join our cause?
  • Guard: Si. (Yes.)

The recruiter spotted Aveline.

  • Recruiter: Stop her!

Aveline chased the recruiter, but he managed to escape into a fort located within the city.

Outcome[edit | edit source]

Aveline tracked down the recruiter, but failed to apprehend him.

Gallery[edit | edit source]

References[edit | edit source]

Assassin's Creed III: Liberation memories
Main memories
Sequence 1
Only a Nightmare - New Orleans by Night - A Slave in Trouble - The Safe House - Taking Care of Business -
Father's Troubles - The Key to the Problem - The Colony's Good - The Escape
Sequence 2
The Loas Guide You - The False Mackandal - Meet the Smugglers - A Faithful Acolyte - The Second Camp -
Eve of Saint John - The Whole Truth
Sequence 3
At the Pub - Prélude to Rebellion - Elegant and Deadly - Vanishing Slaves - Storming the Fort - In Vino Veritas -
Getting Ulloa's Attention - A Governor No More
Sequence 4
Southbound - A New Life - Gathering Tools - The Company Man - Trail of Truth - The Secret of the Cenote
Sequence 5
Prodigal Daughter - Rotten Barracks - Power of Voodoo - The Lighthouse - Stolen Goods
Sequence 6
Return to Mexico
Sequence 7
An Urgent Favor - Supplying the Revolution - The Last Dance
Sequence 8
A Fool's Errand - Connor's Way
Sequence 9
Abandoning Pretense - Confronting Agaté - Reconciliation - Erudito
Citizen E
Citizen E (1) - Citizen E (2) - Citizen E (3) - Citizen E (4) - Citizen E (5)
Business rival
M. Ratel's Merchants - M. Salmon's Ships - M. Reynaud's Bypass - M. de Vandal's Harbor - M. Marcantell's Materials - M. Chapperon's Textiles - M. de Chevallier's Weapons
Ship crew
Mistress and Commander - The Cannon - Before the Mast
Free slaves
A Family Divided - Earthly Belongings - A New Recruit
Detective
Helping Hand - The Case - Hot Trail - Witness Protection - The Culprit
Contracts
Delayed Justice - The Snitch - Free Delivery - Safe Passage - Pigeon Hunt
The Plot
Barely Made It - Payback - Breadcrumbs - Bon Voyage - Old Friend
Citizen missions
Bayou Fever - Mapping the Bayou - Secret Stash