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{{Era|ACB|ACR}}
{{Era|ACB|ACR}}
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[[File:KnightsProtectingDoctor.jpg|thumb|250px|Two [[Knight]]s escorting a [[Doctor (Animi Avatar)|Doctor]]]]
{{Imageneed}}
'''Escort''' is a virtual training mode in the [[Assassin's Creed: Brotherhood|first]] and [[Assassin's Creed: Revelations|second stage]] of the [[Animi Training Program]], in which Abstergo recruits are separated into two teams, with one team taking on the role of hunters and the other as protectors.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]</ref><ref name="ACR">''[[Assassin's Creed: Revelations]]</ref>
[[File:Escort.png|thumb|300px|Loading screen for Escort match.]]
 
'''Escort''' is a multiplayer gameplay type in ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed: Revelations]]''. In this type of game, the players separate into two teams of four and each team is assigned a different persona to protect. This NPC, labeled the VIP, moves to checkpoints, and the amount of checkpoints they reach add to the defending team's score. After five minutes, the roles of the teams are switched and the previous attackers now have to defend their own VIP. The game comprises of two teams of 4-8 players and it lasts for two 5-minute rounds. Whilst defending the VIP, you do not have an approach meter, so it is best not to waste time preparing an approach.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]</ref><ref name="ACR">''[[Assassin's Creed: Revelations]]</ref>
It is the protecting team's objective to safeguard two non-player characters, who are referred to as "VIPs", through killing members of the hunting team for a basic score along with escorting their VIPs to various checkpoints that are stationed along the map. For as long as the protecting team can keep their VIPs alive, they would receive points whenever their VIPs pass through the checkpoints, resetting only once the VIP has been assassinated. Once both VIPs are assassinated, new VIPs are synchronized, who must then be protected once again.
 
For the hunting team, their responsibility lies in assassinating the other team's VIPs for points, with higher scoring kills earning their team more towards their score. After the first 5 minute round has ended, the teams switch places, with the roles of the teams being reversed for another 5 minute round.


==Gameplay and strategies==
==Gameplay and strategies==
Team 1 is always assigned to defend the VIPs first, whose locations will be shown by markers. There will be three or four of them, and each will be walking like an ordinary citizen through checkpoints. Once the person has gone through a checkpoint, the protecting team will be awarded points. Team 2 is immediately given a compass which will point the way to each separate target. It is recommended that teamwork is used to defeat opponents, as a single player guarding a target may be overwhelmed by a gang of three or four enemies.<ref name="ACB"/>
As Team 1 is always assigned to defend the VIPs first, the protecting team should focus on keeping their VIPs alive through coordination and teamwork, along with equipping sets that allow for quick identification and killing of the hunting team. As assassinating a member of the hunting team only rewards the maximum of 100 points, it is best to equip kill streaks that focus only on regular kills. Hidden Gun is also a useful ability for when a hunter is close to a VIP and the recruit is far away from reaching them.<ref name="ACB"/>


The hunting team must always remember that the escorts are constantly searching for someone who fits the description of their opponents; any running or abilities used in front of them will catch their attention. A wise player will use tactics such as poison or disguises to attack the target without arousing suspicion. The defenders should also use their abilities to their full extent during the match, as a Smoke Bomb or a Mute can easily turn the game in their favor. It is also best if the hunters coordinate their attacks on both VIP's at the same time to overwhelm the defenders.<ref name="ACB"/>
[[File:Escort.png|thumb|250px|The loading screen for Escort match in ''Brotherhood'']]
For the hunting team, they must always remember that the protecting team is constantly searching for someone who fits the description of their opponents; any running or ability used in front of them will catch their attention. A wise recruit will use tactics such as Poison or Disguise to assassinate the VIP without arousing suspicion. It is also best if the hunting team coordinates their attacks on the VIPs, as it is very useful to earn as much for a VIP's assassination, considering the protecting team only receives 100 points from killing a hunter.<ref name="ACB"/>


==Trivia==
==Trivia==
*In ''Brotherhood'', this type of game can only be played if the ''[[The Da Vinci Disappearance]]'' downloadable content has been added.<ref name="ACB"/>
*In ''Brotherhood'', Escort could only be played if the ''[[The Da Vinci Disappearance]]'' downloadable content had been purchased.<ref name="ACB"/>


==References==
==References==
{{Reflist}}
{{Reflist}}
[[Category:Assassin's Creed: Brotherhood Multiplayer Modes]]
[[Category:Primary stage modes]]
[[Category:Assassin's Creed: Revelations Multiplayer Modes]]
[[Category:Secondary stage modes]]
[[Category:Article stubs]]
[[Category:Articles needing images]]

Latest revision as of 22:15, 29 July 2013

Two Knights escorting a Doctor

Escort is a virtual training mode in the first and second stage of the Animi Training Program, in which Abstergo recruits are separated into two teams, with one team taking on the role of hunters and the other as protectors.[1][2]

It is the protecting team's objective to safeguard two non-player characters, who are referred to as "VIPs", through killing members of the hunting team for a basic score along with escorting their VIPs to various checkpoints that are stationed along the map. For as long as the protecting team can keep their VIPs alive, they would receive points whenever their VIPs pass through the checkpoints, resetting only once the VIP has been assassinated. Once both VIPs are assassinated, new VIPs are synchronized, who must then be protected once again.

For the hunting team, their responsibility lies in assassinating the other team's VIPs for points, with higher scoring kills earning their team more towards their score. After the first 5 minute round has ended, the teams switch places, with the roles of the teams being reversed for another 5 minute round.

Gameplay and strategies[edit | edit source]

As Team 1 is always assigned to defend the VIPs first, the protecting team should focus on keeping their VIPs alive through coordination and teamwork, along with equipping sets that allow for quick identification and killing of the hunting team. As assassinating a member of the hunting team only rewards the maximum of 100 points, it is best to equip kill streaks that focus only on regular kills. Hidden Gun is also a useful ability for when a hunter is close to a VIP and the recruit is far away from reaching them.[1]

The loading screen for Escort match in Brotherhood

For the hunting team, they must always remember that the protecting team is constantly searching for someone who fits the description of their opponents; any running or ability used in front of them will catch their attention. A wise recruit will use tactics such as Poison or Disguise to assassinate the VIP without arousing suspicion. It is also best if the hunting team coordinates their attacks on the VIPs, as it is very useful to earn as much for a VIP's assassination, considering the protecting team only receives 100 points from killing a hunter.[1]

Trivia[edit | edit source]

References[edit | edit source]