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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=User_blog_comment%3ATheFacelessAssassin%2FAssassin%27s_Creed%3A_Syndicate%2F%40comment-4950493-20150511065633</id>
	<title>User blog comment:TheFacelessAssassin/Assassin&#039;s Creed: Syndicate/@comment-4950493-20150511065633 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=User_blog_comment%3ATheFacelessAssassin%2FAssassin%27s_Creed%3A_Syndicate%2F%40comment-4950493-20150511065633"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:TheFacelessAssassin/Assassin%27s_Creed:_Syndicate/@comment-4950493-20150511065633&amp;action=history"/>
	<updated>2026-07-10T22:47:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:TheFacelessAssassin/Assassin%27s_Creed:_Syndicate/@comment-4950493-20150511065633&amp;diff=1163106&amp;oldid=prev</id>
		<title>Soranin: Text replacement - &quot; &quot; to &quot; &quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:TheFacelessAssassin/Assassin%27s_Creed:_Syndicate/@comment-4950493-20150511065633&amp;diff=1163106&amp;oldid=prev"/>
		<updated>2026-07-09T23:32:39Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot; &amp;quot; to &amp;quot; &amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:32, 10 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have a feeling that Syndicate will be a similar game to Black Flag. Everyone&amp;#039;s reaction to Unity was essentially the same to AC3, criticising all the bugs and technical issues, and how convulated the whole game was. But when Black Flag came out it was widely praised as it expanded upon the gameplay systems in AC3 and fixed all of its technical problems, as the game was essentially bug-free (except for some crazy Jackdaw glitches). So if Syndicate is operating on the same game engine and gameplay systems as Unity, it should be right up there with AC2 and Black Flag as the most successful in the franchise.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have a feeling that Syndicate will be a similar game to Black Flag. Everyone&amp;#039;s reaction to Unity was essentially the same to AC3, criticising all the bugs and technical issues, and how convulated the whole game was. But when Black Flag came out it was widely praised as it expanded upon the gameplay systems in AC3 and fixed all of its technical problems, as the game was essentially bug-free (except for some crazy Jackdaw glitches). So if Syndicate is operating on the same game engine and gameplay systems as Unity, it should be right up there with AC2 and Black Flag as the most successful in the franchise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unless Ubisoft somehow messes up again and by that point they should hopefully realise that if they want the series to keep going, they need to extend development cycles to ensure each game is fully functional before shipping. But regardless, even if the game is buggy or not I&#039;ll still be getting it because I think the lead writer is Jeffrey Yohalem (I could be wrong, don&#039;t quote me on that) so the story will still be top notch.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unless Ubisoft somehow messes up again and by that point they should hopefully realise that if they want the series to keep going, they need to extend development cycles to ensure each game is fully functional before shipping. But regardless, even if the game is buggy or not I&#039;ll still be getting it because I think the lead writer is Jeffrey Yohalem (I could be wrong, don&#039;t quote me on that) so the story will still be top notch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:TheFacelessAssassin/Assassin%27s_Creed:_Syndicate/@comment-4950493-20150511065633&amp;diff=1034375&amp;oldid=prev</id>
		<title>imported&gt;Arcemz at 06:57, 11 May 2015</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:TheFacelessAssassin/Assassin%27s_Creed:_Syndicate/@comment-4950493-20150511065633&amp;diff=1034375&amp;oldid=prev"/>
		<updated>2015-05-11T06:57:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:57, 11 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have a feeling that Syndicate will be a similar game to Black Flag. Everyone&amp;#039;s reaction to Unity was essentially the same to AC3, criticising all the bugs and technical issues, and how convulated the whole game was. But when Black Flag came out it was widely praised as it expanded upon the gameplay systems in AC3 and fixed all of its technical problems, as the game was essentially bug-free (except for some crazy Jackdaw glitches). So if Syndicate is operating on the same game engine and gameplay systems as Unity, it should be right up there with AC2 and Black Flag as the most successful in the franchise.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have a feeling that Syndicate will be a similar game to Black Flag. Everyone&amp;#039;s reaction to Unity was essentially the same to AC3, criticising all the bugs and technical issues, and how convulated the whole game was. But when Black Flag came out it was widely praised as it expanded upon the gameplay systems in AC3 and fixed all of its technical problems, as the game was essentially bug-free (except for some crazy Jackdaw glitches). So if Syndicate is operating on the same game engine and gameplay systems as Unity, it should be right up there with AC2 and Black Flag as the most successful in the franchise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unless Ubisoft somehow messes up again and hopefully &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realises &lt;/del&gt;that if they want the series to keep going, they need to extend development cycles to ensure each game is fully functional before shipping. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regardless&lt;/del&gt;, even if the game is buggy or not I&#039;ll still be getting it because I think the lead writer is Jeffrey Yohalem (I could be wrong, don&#039;t quote me on that) so the story will still be top notch. &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unless Ubisoft somehow messes up again and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by that point they should &lt;/ins&gt;hopefully &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realise &lt;/ins&gt;that if they want the series to keep going, they need to extend development cycles to ensure each game is fully functional before shipping. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But regardless&lt;/ins&gt;, even if the game is buggy or not I&#039;ll still be getting it because I think the lead writer is Jeffrey Yohalem (I could be wrong, don&#039;t quote me on that) so the story will still be top notch. &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Arcemz</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:TheFacelessAssassin/Assassin%27s_Creed:_Syndicate/@comment-4950493-20150511065633&amp;diff=1034374&amp;oldid=prev</id>
		<title>imported&gt;Arcemz: Created page with &quot;I have a feeling that Syndicate will be a similar game to Black Flag. Everyone&#039;s reaction to Unity was essentially the same to AC3, criticising all the bugs and technical issu...&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:TheFacelessAssassin/Assassin%27s_Creed:_Syndicate/@comment-4950493-20150511065633&amp;diff=1034374&amp;oldid=prev"/>
		<updated>2015-05-11T06:56:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;I have a feeling that Syndicate will be a similar game to Black Flag. Everyone&amp;#039;s reaction to Unity was essentially the same to AC3, criticising all the bugs and technical issu...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I have a feeling that Syndicate will be a similar game to Black Flag. Everyone&amp;#039;s reaction to Unity was essentially the same to AC3, criticising all the bugs and technical issues, and how convulated the whole game was. But when Black Flag came out it was widely praised as it expanded upon the gameplay systems in AC3 and fixed all of its technical problems, as the game was essentially bug-free (except for some crazy Jackdaw glitches). So if Syndicate is operating on the same game engine and gameplay systems as Unity, it should be right up there with AC2 and Black Flag as the most successful in the franchise.&lt;br /&gt;
&lt;br /&gt;
Unless Ubisoft somehow messes up again and hopefully realises that if they want the series to keep going, they need to extend development cycles to ensure each game is fully functional before shipping. Regardless, even if the game is buggy or not I&amp;#039;ll still be getting it because I think the lead writer is Jeffrey Yohalem (I could be wrong, don&amp;#039;t quote me on that) so the story will still be top notch. &lt;/div&gt;</summary>
		<author><name>imported&gt;Arcemz</name></author>
	</entry>
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