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	<title>User blog comment:SpaceKat/assassin&#039;s creed in general/@comment-3399608-20120415193438 - Revision history</title>
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	<updated>2026-07-17T18:53:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:SpaceKat/assassin%27s_creed_in_general/@comment-3399608-20120415193438&amp;diff=1024023&amp;oldid=prev</id>
		<title>imported&gt;XSpectreGreyX: Created page with &quot;ACR was good in terms of story, but the new gamelay mechanics felt mediocre. The hook blade, although functional, felt tacked on and the bomb making was boring. But they&#039;re beaut...&quot;</title>
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		<updated>2012-04-15T19:34:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;ACR was good in terms of story, but the new gamelay mechanics felt mediocre. The hook blade, although functional, felt tacked on and the bomb making was boring. But they&amp;#039;re beaut...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;ACR was good in terms of story, but the new gamelay mechanics felt mediocre. The hook blade, although functional, felt tacked on and the bomb making was boring. But they&amp;#039;re beautiful compared to the dreaded tower defense game. I honestly had a lot more fun as Altaïr than as Ezio, due in part to his limited arsenal. ACR felt like it was trying to add anything in without real thought, besides the hook blade which influnced level design, to add anything to the Assassin&amp;#039;s Creed formula. Still a good game, just not that great. Personally, Assassin&amp;#039;s Creed II is still my favourite because of its nifty innovations, character development and different locations.&lt;/div&gt;</summary>
		<author><name>imported&gt;XSpectreGreyX</name></author>
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