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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=User_blog_comment%3AMB543%2FMy_proposal_to_Ubisoft%2F%40comment-27202257-20131129200528</id>
	<title>User blog comment:MB543/My proposal to Ubisoft/@comment-27202257-20131129200528 - Revision history</title>
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	<updated>2026-07-22T13:43:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:MB543/My_proposal_to_Ubisoft/@comment-27202257-20131129200528&amp;diff=989279&amp;oldid=prev</id>
		<title>imported&gt;Unrulyruby100 at 20:05, 29 November 2013</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:MB543/My_proposal_to_Ubisoft/@comment-27202257-20131129200528&amp;diff=989279&amp;oldid=prev"/>
		<updated>2013-11-29T20:05:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:05, 29 November 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The math here doesn&#039;t quite work, I&#039;m afraid. For a proper percentage, you&#039;ll want to take the total of all games and divide the amount of games per character by that. That would give you a clearer picture of what &quot;percentage&quot; of the series each character appears in. (It might also be useful to note &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there &lt;/del&gt;appearances by degrees--i.e. how much screentime Connor gets in Liberation, or how much Altair gets in Revelations) Or are you trying to do something different?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The math here doesn&#039;t quite work, I&#039;m afraid. For a proper percentage, you&#039;ll want to take the total of all games and divide the amount of games per character by that. That would give you a clearer picture of what &quot;percentage&quot; of the series each character appears in. (It might also be useful to note &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/ins&gt;appearances by degrees--i.e. how much screentime Connor gets in Liberation, or how much Altair gets in Revelations) Or are you trying to do something different?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It&amp;#039;s an interesting idea, I will say. Since Ubisoft likely has its own ideas of how to continue the series, what&amp;#039;s the ultimate goal here?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It&amp;#039;s an interesting idea, I will say. Since Ubisoft likely has its own ideas of how to continue the series, what&amp;#039;s the ultimate goal here?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>imported&gt;Unrulyruby100</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:MB543/My_proposal_to_Ubisoft/@comment-27202257-20131129200528&amp;diff=989278&amp;oldid=prev</id>
		<title>imported&gt;Unrulyruby100: Created page with &quot;The math here doesn&#039;t quite work, I&#039;m afraid. For a proper percentage, you&#039;ll want to take the total of all games and divide the amount of games per character by that. That wo...&quot;</title>
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		<updated>2013-11-29T20:05:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The math here doesn&amp;#039;t quite work, I&amp;#039;m afraid. For a proper percentage, you&amp;#039;ll want to take the total of all games and divide the amount of games per character by that. That wo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The math here doesn&amp;#039;t quite work, I&amp;#039;m afraid. For a proper percentage, you&amp;#039;ll want to take the total of all games and divide the amount of games per character by that. That would give you a clearer picture of what &amp;quot;percentage&amp;quot; of the series each character appears in. (It might also be useful to note there appearances by degrees--i.e. how much screentime Connor gets in Liberation, or how much Altair gets in Revelations) Or are you trying to do something different?&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s an interesting idea, I will say. Since Ubisoft likely has its own ideas of how to continue the series, what&amp;#039;s the ultimate goal here?&lt;/div&gt;</summary>
		<author><name>imported&gt;Unrulyruby100</name></author>
	</entry>
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