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	<title>User blog comment:JAlbor/Wikia at E3 2012/@comment-4868246-20120524192324 - Revision history</title>
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	<updated>2026-07-22T16:29:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:JAlbor/Wikia_at_E3_2012/@comment-4868246-20120524192324&amp;diff=981910&amp;oldid=prev</id>
		<title>imported&gt;Cold Hearted Assassin: Created page with &quot;Along side the innovations intromited into this game, how are you going to make the game&#039;s appeal last longer?. Previous installments where fun but you will eventually reach the ...&quot;</title>
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		<updated>2012-05-24T19:23:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Along side the innovations intromited into this game, how are you going to make the game&amp;#039;s appeal last longer?. Previous installments where fun but you will eventually reach the ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Along side the innovations intromited into this game, how are you going to make the game&amp;#039;s appeal last longer?. Previous installments where fun but you will eventually reach the level of perfection and repeat the same quick fighting senarios.&lt;br /&gt;
&lt;br /&gt;
And will the enemy formation in cities and rural areas be different or is it the usual 4 guards patroling the ground level and riflemen on the rooftops?.&lt;/div&gt;</summary>
		<author><name>imported&gt;Cold Hearted Assassin</name></author>
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