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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog:P3rf3ctNBetw33n/AC3_-_Animus_Trailer_Info&amp;diff=956978&amp;oldid=prev</id>
		<title>imported&gt;P3rf3ctNBetw33n: Blog post created or updated.</title>
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		<updated>2012-08-10T13:42:14Z</updated>

		<summary type="html">&lt;p&gt;Blog post created or updated.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Today the AC3 Animus Trailer was officially released by Ubisoft (check out the [http://www.youtube.com/watch?v=zoYKTkpXa10 link] for the video) and I noticed some pretty interesting stuff - namely the personas and, what I think maybe, the new &amp;quot;Dare&amp;quot; system with game modes being listed.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Personas&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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In particular the customisation options; at least one of the customisation options for each characters (at least, what I could see from the Black Bird, the Night Stalker and the Lady Maverick) take inspiration from the &amp;#039;&amp;#039;Revelations &amp;#039;&amp;#039;multiplayer personas. I have posted pictures of their designs (apologies for the poor quality, I was using my phone. Eventually someone will screenshot them).&lt;br /&gt;
*The [[Black Bird]]: takes the basic cape design from the [[Sentinel]] ([https://twitter.com/P3rf3ctNBetw33n/status/233913299035639809/photo/1 &amp;lt;u&amp;gt;https://twitter.com/P3rf3ctNBetw33n/status/233913299035639809/photo/1&amp;lt;/u&amp;gt;])&lt;br /&gt;
*The [[Night Stalker]]: uses the basic mask and a similar chest piece to the [[Renegade]] ([https://twitter.com/P3rf3ctNBetw33n/status/233913455390912512/photo/1 &amp;lt;u&amp;gt;https://twitter.com/P3rf3ctNBetw33n/status/233913455390912512/photo/1&amp;lt;/u&amp;gt;])&lt;br /&gt;
*The [[Lady Maverick]]: has an outfit to a similar design to the [[Corsair ]]([https://twitter.com/P3rf3ctNBetw33n/status/233913729425739776/photo/1 &amp;lt;u&amp;gt;https://twitter.com/P3rf3ctNBetw33n/status/233913729425739776/photo/1&amp;lt;/u&amp;gt;])&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The New &amp;quot;Dare&amp;quot;/Friend&amp;#039;s Ladder System&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
I believe it is now called &amp;quot;Competition&amp;quot; and, from what I can see, functions in exactly the same way. However, some of these &amp;quot;game modes&amp;quot; I find disturbing. For example Artifact Assault AND a mode called &amp;quot;Capture the Flag&amp;quot; - because, you know, AA wasn&amp;#039;t CTF already? And these random-ass names for modes. And the sacrifice of Escort and Chest Capture in favour of double CTF modes, and other shooter rip-offs. Suffice to say, I am glad that I get AC primarily for the singleplayer (though I&amp;#039;ll discount ACR like the majority of people).&lt;br /&gt;
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[https://twitter.com/P3rf3ctNBetw33n/status/233919187137998849/photo/1 &amp;lt;u&amp;gt;https://twitter.com/P3rf3ctNBetw33n/status/233919187137998849/photo/1&amp;lt;/u&amp;gt;]&lt;br /&gt;
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Leave a comment below leaving your thoughts.&lt;br /&gt;
[[Category:Blog posts]]&lt;/div&gt;</summary>
		<author><name>imported&gt;P3rf3ctNBetw33n</name></author>
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