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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=User_blog%3AJAlbor%2FAssassin%27s_Creed_III_Wishlist</id>
	<title>User blog:JAlbor/Assassin&#039;s Creed III Wishlist - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=User_blog%3AJAlbor%2FAssassin%27s_Creed_III_Wishlist"/>
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	<updated>2026-06-18T02:23:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog:JAlbor/Assassin%27s_Creed_III_Wishlist&amp;diff=1129759&amp;oldid=prev</id>
		<title>Soranin: /* A Complete Conclusion */</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog:JAlbor/Assassin%27s_Creed_III_Wishlist&amp;diff=1129759&amp;oldid=prev"/>
		<updated>2026-05-13T02:45:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;A Complete Conclusion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:45, 13 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==A Complete Conclusion==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==A Complete Conclusion==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is a huge amount of story to wrap-up with [[Desmond Miles|Desmond]] in this final game. We all know now what sort of reaction a less-than satisfactory conclusion means for fans of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/del&gt;[w:c:masseffect|a series]]. I have faith [[Ubisoft]] can handle the conclusion of this story arc with tact, but it will be a thin road to walk with such a strong history and high expectations.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is a huge amount of story to wrap-up with [[Desmond Miles|Desmond]] in this final game. We all know now what sort of reaction a less-than satisfactory conclusion means for fans of [w:c:masseffect|a series]]. I have faith [[Ubisoft]] can handle the conclusion of this story arc with tact, but it will be a thin road to walk with such a strong history and high expectations.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course there are plenty of other features I have not mentioned here that you may be looking forward to, so let me know what is on your wish list in the comments below!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course there are plenty of other features I have not mentioned here that you may be looking forward to, so let me know what is on your wish list in the comments below!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Blog posts]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Blog posts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog:JAlbor/Assassin%27s_Creed_III_Wishlist&amp;diff=955056&amp;oldid=prev</id>
		<title>imported&gt;JAlbor: Blog post created or updated.</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog:JAlbor/Assassin%27s_Creed_III_Wishlist&amp;diff=955056&amp;oldid=prev"/>
		<updated>2012-08-07T18:07:54Z</updated>

		<summary type="html">&lt;p&gt;Blog post created or updated.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:AC3 cover neutral.png|200px|right]]Oh, we are getting so very tantalizingly close to the releasee of [[Assassin&amp;#039;s Creed III]]. While I still look towards the game with starry-eyed optimism, I thought I would create a wish list of features I would love, and hope, to see in [[Assassin&amp;#039;s Creed III]].&lt;br /&gt;
&lt;br /&gt;
==More Desmond==&lt;br /&gt;
I am as excited as anyone to see what tricks [[Connor Kenway]] has up his sleeves, but I also want to spend a good amount of time with [[Desmond Miles|Desmond]] in the modern era. [[Assassin&amp;#039;s Creed: Revelations]] ended with a twist that deserves ample time to resolve itself. Also, I desperately want to see [[Desmond Miles|Desmond]] scale some modern-day architecture.&lt;br /&gt;
&lt;br /&gt;
==More Customization==&lt;br /&gt;
The customization features in previous games have grown to include quite a bit of variety, albeit mostly aesthetic. I would love to see an more options that shape [[Connor Kenway|Connor&amp;#039;s]] and [[Desmond Miles|Desmond&amp;#039;s]] fighting styles and even assassinations. With assassin recruits making some sort of return, it would also be great to have more control over these helpful characters and how they approach combat. Also, just because I am a sucker for visual choices, more clothing and armor customization would be great too.&lt;br /&gt;
&lt;br /&gt;
==Other Assassins==&lt;br /&gt;
We know [[Assassin&amp;#039;s Creed III: Liberation]] will feature series&amp;#039; first playable female assassin, but there are many interesting characters in the [[Order of Assassins]] that I would love to make short playable portions of [[Assassin&amp;#039;s Creed III]]. The game is the culmination of long and epic struggle that has taken place over a millennium, it deserves the appearance of not just [[Connor Kenway]], but a variety of assassin&amp;#039;s that have played a part in the struggle against the [[Templars]].&lt;br /&gt;
&lt;br /&gt;
==Warfare==&lt;br /&gt;
The shadows are the natural home of Assassins, and stealth-kills their forte. But with  American forces squaring off against the British, the revolutionary backdrop is too compelling to leave behind. Some [[Assassin&amp;#039;s Creed II#Gallery|trailers]] already show [[Connor Kenway]] rampaging through hostile forces with style all his own. If [[Ubisoft]] can seamlessly meld the large-scale battles with the traditional &amp;quot;assassin approach&amp;quot; to vanquishing enemies, then the revolutionary war will prove itself an excellent setting for [[Assassin&amp;#039;s Creed III]].&lt;br /&gt;
&lt;br /&gt;
==A Complete Conclusion==&lt;br /&gt;
There is a huge amount of story to wrap-up with [[Desmond Miles|Desmond]] in this final game. We all know now what sort of reaction a less-than satisfactory conclusion means for fans of [[w:c:masseffect|a series]]. I have faith [[Ubisoft]] can handle the conclusion of this story arc with tact, but it will be a thin road to walk with such a strong history and high expectations.&lt;br /&gt;
&lt;br /&gt;
Of course there are plenty of other features I have not mentioned here that you may be looking forward to, so let me know what is on your wish list in the comments below!&lt;br /&gt;
[[Category:Blog posts]]&lt;/div&gt;</summary>
		<author><name>imported&gt;JAlbor</name></author>
	</entry>
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