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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=User%3ASol_Pacificus%2FAssassin%27s_Creed_Sisterhood</id>
	<title>User:Sol Pacificus/Assassin&#039;s Creed Sisterhood - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=User%3ASol_Pacificus%2FAssassin%27s_Creed_Sisterhood"/>
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	<updated>2026-06-17T02:06:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=1117129&amp;oldid=prev</id>
		<title>Soranin: /* Background */</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=1117129&amp;oldid=prev"/>
		<updated>2026-05-08T17:47:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Background&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:47, 8 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In June 2020, numerous women took to {{wiki|Twitter}} by the storm to disclose countless incidents of sexual misconduct they had experienced with male Ubisoft staff over the course of their careers.&amp;lt;ref name=&amp;quot;Bloomberg 26/06/20&amp;quot;&amp;gt;Schreier, Jason. [https://www.bloomberg.com/news/articles/2020-06-26/metoo-in-gaming-two-ubisoft-executives-placed-on-leave &amp;quot;Ubisoft Places Two Executives on Leave Following Misconduct Allegations&amp;quot;]. &amp;#039;&amp;#039;Bloomberg&amp;#039;&amp;#039;, 26 June 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot;&amp;gt;Gach, Eric. &amp;quot;[https://kotaku.com/ubisoft-employees-have-grave-concerns-over-toronto-stud-1844277486 Ubisoft Employees Have &amp;#039;Grave Concerns&amp;#039; Over Toronto Studio&amp;#039;s Misconduct Allegations]&amp;quot;. &amp;#039;&amp;#039;Kotaku&amp;#039;&amp;#039;, 6 July 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt; The initial wave of allegations had a cascading effect as more and more women were galvanized into publicly divulging the abuses they suffered at the company for the first time.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; Many of the accusations were levelled at men in executive positions and ranged from misogyny to sexual assault.&amp;lt;ref name=&amp;quot;Bloomberg 21/07/20&amp;quot;&amp;gt;Schreier, Jason. &amp;quot;[https://www.bloomberg.com/news/articles/2020-07-21/ubisoft-sexual-misconduct-scandal-harassment-sexism-and-abuse Ubisoft Family Accused of Mishandling Sexual Misconduct Claims]&amp;quot;. &amp;#039;&amp;#039;Bloomberg&amp;#039;&amp;#039;, 21 July 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In June 2020, numerous women took to {{wiki|Twitter}} by the storm to disclose countless incidents of sexual misconduct they had experienced with male Ubisoft staff over the course of their careers.&amp;lt;ref name=&amp;quot;Bloomberg 26/06/20&amp;quot;&amp;gt;Schreier, Jason. [https://www.bloomberg.com/news/articles/2020-06-26/metoo-in-gaming-two-ubisoft-executives-placed-on-leave &amp;quot;Ubisoft Places Two Executives on Leave Following Misconduct Allegations&amp;quot;]. &amp;#039;&amp;#039;Bloomberg&amp;#039;&amp;#039;, 26 June 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot;&amp;gt;Gach, Eric. &amp;quot;[https://kotaku.com/ubisoft-employees-have-grave-concerns-over-toronto-stud-1844277486 Ubisoft Employees Have &amp;#039;Grave Concerns&amp;#039; Over Toronto Studio&amp;#039;s Misconduct Allegations]&amp;quot;. &amp;#039;&amp;#039;Kotaku&amp;#039;&amp;#039;, 6 July 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt; The initial wave of allegations had a cascading effect as more and more women were galvanized into publicly divulging the abuses they suffered at the company for the first time.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; Many of the accusations were levelled at men in executive positions and ranged from misogyny to sexual assault.&amp;lt;ref name=&amp;quot;Bloomberg 21/07/20&amp;quot;&amp;gt;Schreier, Jason. &amp;quot;[https://www.bloomberg.com/news/articles/2020-07-21/ubisoft-sexual-misconduct-scandal-harassment-sexism-and-abuse Ubisoft Family Accused of Mishandling Sexual Misconduct Claims]&amp;quot;. &amp;#039;&amp;#039;Bloomberg&amp;#039;&amp;#039;, 21 July 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the testimonies mounted, more than a hundred employees at [[Ubisoft Toronto]] came together on 26 June to send a letter to their studio&#039;s administration conveying their dire concerns of the unsafe environment. Included among their list of demands were accountability against workplace harassment, greater transparency of the human relations department&#039;s handling of reports, and mandatory harassment training for all studio managers.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt; That same day, &#039;&#039;{{wiki|Bloomberg}}&#039;&#039; journalist Jason Schreier reported that [[Maxime Béland]] and [[Tommy François]], two of the executives at the epicentre of the scandal, had been suspended&amp;lt;ref name=&quot;Bloomberg 26/06/20&quot; /&amp;gt;—Béland&#039;s resignation would be announced on 3 July.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt; On 29 June, managing director Alexandre Parizeau directly addressed the letter at a company-wide meeting where he promised employees that the procedures for dealing with future complaints about harassment would be audited by an outside firm.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the testimonies mounted, more than a hundred employees at [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ubisoft#Toronto|&lt;/ins&gt;Ubisoft Toronto]] came together on 26 June to send a letter to their studio&#039;s administration conveying their dire concerns of the unsafe environment. Included among their list of demands were accountability against workplace harassment, greater transparency of the human relations department&#039;s handling of reports, and mandatory harassment training for all studio managers.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt; That same day, &#039;&#039;{{wiki|Bloomberg}}&#039;&#039; journalist Jason Schreier reported that [[Maxime Béland]] and [[Tommy François]], two of the executives at the epicentre of the scandal, had been suspended&amp;lt;ref name=&quot;Bloomberg 26/06/20&quot; /&amp;gt;—Béland&#039;s resignation would be announced on 3 July.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt; On 29 June, managing director Alexandre Parizeau directly addressed the letter at a company-wide meeting where he promised employees that the procedures for dealing with future complaints about harassment would be audited by an outside firm.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Interviews by &amp;#039;&amp;#039;Kotaku&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Libération&amp;#039;&amp;#039;====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Interviews by &amp;#039;&amp;#039;Kotaku&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Libération&amp;#039;&amp;#039;====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nevertheless, public scrutiny of Ubisoft only heightened as the year moved into July. The video game website &amp;#039;&amp;#039;{{wiki|Kotaku}}&amp;#039;&amp;#039; followed-up on these developments with their own investigation, interviewing twelve former and contemporary employees of the Toronto studio to compile a report of the situation. Their article published on 6 July highlighted the structural problems within the company that abetted the culture of harassment against women. Interviewees cited an intense party culture rife with alcohol which fostered lax standards of conduct from senior employees. Multiple women recalled that executives would invade their personal space, make unwanted advances, and touch them inappropriately at these events in spite of their rejections and that these behaviours would be brushed aside by other co-workers.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nevertheless, public scrutiny of Ubisoft only heightened as the year moved into July. The video game website &amp;#039;&amp;#039;{{wiki|Kotaku}}&amp;#039;&amp;#039; followed-up on these developments with their own investigation, interviewing twelve former and contemporary employees of the Toronto studio to compile a report of the situation. Their article published on 6 July highlighted the structural problems within the company that abetted the culture of harassment against women. Interviewees cited an intense party culture rife with alcohol which fostered lax standards of conduct from senior employees. Multiple women recalled that executives would invade their personal space, make unwanted advances, and touch them inappropriately at these events in spite of their rejections and that these behaviours would be brushed aside by other co-workers.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In one notorious incident at a 2014 party to celebrate the release of &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[w:c:farcry:Far Cry 4&lt;/del&gt;|Far Cry 4&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&#039;&#039;, a woman was spontaneously strangled by Béland. Her hesitation to file a report with HR was consistent with the department&#039;s alleged reputation for inconsideration and inaction. &#039;&#039;Kotaku&#039;&#039; noted that Ubisoft studios typically have policies advising that victims directly confront their own abusers, which effectively discouraged them from filing reports to HR in the first place. Notwithstanding this, concerns of conflict of interest became an additional deterrent when Béland&#039;s wife, Rima Brek, served as the interim head of HR. According to a coworker of the woman choked by Béland, her attempt to file a report on her behalf was denied by HR on the basis that the victim failed to provide an official statement of her own. Male and female employees alike emphasized to &#039;&#039;Kotaku&#039;&#039; the common fear of women that reporting incidents would mark them out as targets and ruin their careers, as has often occurred for them.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In one notorious incident at a 2014 party to celebrate the release of &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Wiki&lt;/ins&gt;|Far Cry 4&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&#039;&#039;, a woman was spontaneously strangled by Béland. Her hesitation to file a report with HR was consistent with the department&#039;s alleged reputation for inconsideration and inaction. &#039;&#039;Kotaku&#039;&#039; noted that Ubisoft studios typically have policies advising that victims directly confront their own abusers, which effectively discouraged them from filing reports to HR in the first place. Notwithstanding this, concerns of conflict of interest became an additional deterrent when Béland&#039;s wife, Rima Brek, served as the interim head of HR. According to a coworker of the woman choked by Béland, her attempt to file a report on her behalf was denied by HR on the basis that the victim failed to provide an official statement of her own. Male and female employees alike emphasized to &#039;&#039;Kotaku&#039;&#039; the common fear of women that reporting incidents would mark them out as targets and ruin their careers, as has often occurred for them.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Meanwhile, the French newspaper &amp;#039;&amp;#039;{{wiki|Libération}}&amp;#039;&amp;#039; published their own findings in separate reports on 1 July and 10 July which detailed abuses on an even greater magnitude.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Meanwhile, the French newspaper &amp;#039;&amp;#039;{{wiki|Libération}}&amp;#039;&amp;#039; published their own findings in separate reports on 1 July and 10 July which detailed abuses on an even greater magnitude.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=638942&amp;oldid=prev</id>
		<title>imported&gt;Sol Pacificus at 23:15, 19 January 2022</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=638942&amp;oldid=prev"/>
		<updated>2022-01-19T23:15:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:15, 20 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the testimonies mounted, more than a hundred employees at [[Ubisoft Toronto]] came together on 26 June to send a letter to their studio&amp;#039;s administration conveying their dire concerns of the unsafe environment. Included among their list of demands were accountability against workplace harassment, greater transparency of the human relations department&amp;#039;s handling of reports, and mandatory harassment training for all studio managers.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; That same day, &amp;#039;&amp;#039;{{wiki|Bloomberg}}&amp;#039;&amp;#039; journalist Jason Schreier reported that [[Maxime Béland]] and [[Tommy François]], two of the executives at the epicentre of the scandal, had been suspended&amp;lt;ref name=&amp;quot;Bloomberg 26/06/20&amp;quot; /&amp;gt;—Béland&amp;#039;s resignation would be announced on 3 July.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; On 29 June, managing director Alexandre Parizeau directly addressed the letter at a company-wide meeting where he promised employees that the procedures for dealing with future complaints about harassment would be audited by an outside firm.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the testimonies mounted, more than a hundred employees at [[Ubisoft Toronto]] came together on 26 June to send a letter to their studio&amp;#039;s administration conveying their dire concerns of the unsafe environment. Included among their list of demands were accountability against workplace harassment, greater transparency of the human relations department&amp;#039;s handling of reports, and mandatory harassment training for all studio managers.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; That same day, &amp;#039;&amp;#039;{{wiki|Bloomberg}}&amp;#039;&amp;#039; journalist Jason Schreier reported that [[Maxime Béland]] and [[Tommy François]], two of the executives at the epicentre of the scandal, had been suspended&amp;lt;ref name=&amp;quot;Bloomberg 26/06/20&amp;quot; /&amp;gt;—Béland&amp;#039;s resignation would be announced on 3 July.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; On 29 June, managing director Alexandre Parizeau directly addressed the letter at a company-wide meeting where he promised employees that the procedures for dealing with future complaints about harassment would be audited by an outside firm.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Interviews by &#039;&#039;Kotaku&#039;&#039;====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Interviews by &#039;&#039;Kotaku&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; and &#039;&#039;Libération&lt;/ins&gt;&#039;&#039;====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nevertheless, public scrutiny of Ubisoft only heightened as the year moved into July. The video game website &#039;&#039;{{wiki|Kotaku}}&#039;&#039; followed-up on these developments with their own investigation, interviewing twelve former and contemporary employees of the Toronto studio to compile a report of the situation. Their article published on 6 July highlighted the structural problems within the company that abetted the culture of harassment against women. Interviewees cited an intense party culture rife with alcohol which fostered lax standards of conduct from senior employees. Multiple women recalled that executives would invade their personal space, make unwanted advances, and touch them inappropriately at these events in spite of their rejections and that these behaviours would be brushed aside by other co-workers.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nevertheless, public scrutiny of Ubisoft only heightened as the year moved into July. The video game website &#039;&#039;{{wiki|Kotaku}}&#039;&#039; followed-up on these developments with their own investigation, interviewing twelve former and contemporary employees of the Toronto studio to compile a report of the situation. Their article published on 6 July highlighted the structural problems within the company that abetted the culture of harassment against women. Interviewees cited an intense party culture rife with alcohol which fostered lax standards of conduct from senior employees. Multiple women recalled that executives would invade their personal space, make unwanted advances, and touch them inappropriately at these events in spite of their rejections and that these behaviours would be brushed aside by other co-workers.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In one notorious incident at a 2014 party to celebrate the release of &#039;&#039;[[w:c:farcry:Far Cry 4|Far Cry 4]]&#039;&#039;, a woman was spontaneously strangled by Béland. Her hesitation to file a report with HR was consistent with the department&#039;s alleged reputation for inconsideration and inaction. &#039;&#039;Kotaku&#039;&#039; noted that Ubisoft studios typically have policies advising that victims directly confront their own abusers, which effectively discouraged them from filing reports to HR in the first place. Notwithstanding this, concerns of conflict of interest became an additional deterrent when Béland&#039;s wife, Rima Brek, served as the interim head of HR. According to a coworker of the woman choked by Béland, her attempt to file a report on her behalf was denied by HR on the basis that the victim failed to provide an official statement of her own. Male and female employees alike emphasized to &#039;&#039;Kotaku&#039;&#039; the common fear that reporting incidents would mark them &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a target &lt;/del&gt;and ruin their careers, as has often occurred for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;women&lt;/del&gt;.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In one notorious incident at a 2014 party to celebrate the release of &#039;&#039;[[w:c:farcry:Far Cry 4|Far Cry 4]]&#039;&#039;, a woman was spontaneously strangled by Béland. Her hesitation to file a report with HR was consistent with the department&#039;s alleged reputation for inconsideration and inaction. &#039;&#039;Kotaku&#039;&#039; noted that Ubisoft studios typically have policies advising that victims directly confront their own abusers, which effectively discouraged them from filing reports to HR in the first place. Notwithstanding this, concerns of conflict of interest became an additional deterrent when Béland&#039;s wife, Rima Brek, served as the interim head of HR. According to a coworker of the woman choked by Béland, her attempt to file a report on her behalf was denied by HR on the basis that the victim failed to provide an official statement of her own. Male and female employees alike emphasized to &#039;&#039;Kotaku&#039;&#039; the common fear &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of women &lt;/ins&gt;that reporting incidents would mark them &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;out as targets &lt;/ins&gt;and ruin their careers, as has often occurred for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them&lt;/ins&gt;.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meanwhile, the French newspaper &#039;&#039;{{wiki|Libération}}&#039;&#039; published their own findings in separate reports on 1 July and 10 July which detailed abuses on an even greater magnitude.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Founding===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Founding===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Sol Pacificus</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=638941&amp;oldid=prev</id>
		<title>imported&gt;Sol Pacificus at 21:13, 18 January 2022</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=638941&amp;oldid=prev"/>
		<updated>2022-01-18T21:13:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:13, 18 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the testimonies mounted, more than a hundred employees at [[Ubisoft Toronto]] came together on 26 June to send a letter to their studio&amp;#039;s administration conveying their dire concerns of the unsafe environment. Included among their list of demands were accountability against workplace harassment, greater transparency of the human relations department&amp;#039;s handling of reports, and mandatory harassment training for all studio managers.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; That same day, &amp;#039;&amp;#039;{{wiki|Bloomberg}}&amp;#039;&amp;#039; journalist Jason Schreier reported that [[Maxime Béland]] and [[Tommy François]], two of the executives at the epicentre of the scandal, had been suspended&amp;lt;ref name=&amp;quot;Bloomberg 26/06/20&amp;quot; /&amp;gt;—Béland&amp;#039;s resignation would be announced on 3 July.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; On 29 June, managing director Alexandre Parizeau directly addressed the letter at a company-wide meeting where he promised employees that the procedures for dealing with future complaints about harassment would be audited by an outside firm.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the testimonies mounted, more than a hundred employees at [[Ubisoft Toronto]] came together on 26 June to send a letter to their studio&amp;#039;s administration conveying their dire concerns of the unsafe environment. Included among their list of demands were accountability against workplace harassment, greater transparency of the human relations department&amp;#039;s handling of reports, and mandatory harassment training for all studio managers.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; That same day, &amp;#039;&amp;#039;{{wiki|Bloomberg}}&amp;#039;&amp;#039; journalist Jason Schreier reported that [[Maxime Béland]] and [[Tommy François]], two of the executives at the epicentre of the scandal, had been suspended&amp;lt;ref name=&amp;quot;Bloomberg 26/06/20&amp;quot; /&amp;gt;—Béland&amp;#039;s resignation would be announced on 3 July.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; On 29 June, managing director Alexandre Parizeau directly addressed the letter at a company-wide meeting where he promised employees that the procedures for dealing with future complaints about harassment would be audited by an outside firm.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;====Interviews by &#039;&#039;Kotaku&#039;&#039;====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nevertheless, public scrutiny of Ubisoft only heightened as the year moved into July. The video game website &amp;#039;&amp;#039;{{wiki|Kotaku}}&amp;#039;&amp;#039; followed-up on these developments with their own investigation, interviewing twelve former and contemporary employees of the Toronto studio to compile a report of the situation. Their article published on 6 July highlighted the structural problems within the company that abetted the culture of harassment against women. Interviewees cited an intense party culture rife with alcohol which fostered lax standards of conduct from senior employees. Multiple women recalled that executives would invade their personal space, make unwanted advances, and touch them inappropriately at these events in spite of their rejections and that these behaviours would be brushed aside by other co-workers.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nevertheless, public scrutiny of Ubisoft only heightened as the year moved into July. The video game website &amp;#039;&amp;#039;{{wiki|Kotaku}}&amp;#039;&amp;#039; followed-up on these developments with their own investigation, interviewing twelve former and contemporary employees of the Toronto studio to compile a report of the situation. Their article published on 6 July highlighted the structural problems within the company that abetted the culture of harassment against women. Interviewees cited an intense party culture rife with alcohol which fostered lax standards of conduct from senior employees. Multiple women recalled that executives would invade their personal space, make unwanted advances, and touch them inappropriately at these events in spite of their rejections and that these behaviours would be brushed aside by other co-workers.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In one notorious incident at a 2014 party to celebrate the release of &#039;&#039;[[w:c:farcry:Far Cry 4|Far Cry 4]]&#039;&#039;, a woman was spontaneously strangled by Béland. Her hesitation to file a report with HR was consistent with the department&#039;s alleged reputation for inconsideration and inaction. &#039;&#039;Kotaku&#039;&#039; noted that Ubisoft studios typically have policies advising that victims directly confront their own abusers, which effectively discouraged them from filing reports to HR in the first place. Notwithstanding this, concerns of conflict of interest became an additional deterrent when Béland&#039;s wife, Rima Brek, served as the interim head of HR.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In one notorious incident at a 2014 party to celebrate the release of &#039;&#039;[[w:c:farcry:Far Cry 4|Far Cry 4]]&#039;&#039;, a woman was spontaneously strangled by Béland. Her hesitation to file a report with HR was consistent with the department&#039;s alleged reputation for inconsideration and inaction. &#039;&#039;Kotaku&#039;&#039; noted that Ubisoft studios typically have policies advising that victims directly confront their own abusers, which effectively discouraged them from filing reports to HR in the first place. Notwithstanding this, concerns of conflict of interest became an additional deterrent when Béland&#039;s wife, Rima Brek, served as the interim head of HR&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. According to a coworker of the woman choked by Béland, her attempt to file a report on her behalf was denied by HR on the basis that the victim failed to provide an official statement of her own. Male and female employees alike emphasized to &#039;&#039;Kotaku&#039;&#039; the common fear that reporting incidents would mark them a target and ruin their careers, as has often occurred for women&lt;/ins&gt;.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Founding===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Founding===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Sol Pacificus</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=638940&amp;oldid=prev</id>
		<title>imported&gt;Sol Pacificus at 20:55, 18 January 2022</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=638940&amp;oldid=prev"/>
		<updated>2022-01-18T20:55:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:55, 18 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In June 2020, numerous women took to {{wiki|Twitter}} by the storm to disclose countless incidents of sexual misconduct they had experienced with male Ubisoft staff over the course of their careers.&amp;lt;ref name=&amp;quot;Bloomberg 26/06/20&amp;quot;&amp;gt;Schreier, Jason. [https://www.bloomberg.com/news/articles/2020-06-26/metoo-in-gaming-two-ubisoft-executives-placed-on-leave &amp;quot;Ubisoft Places Two Executives on Leave Following Misconduct Allegations&amp;quot;]. &amp;#039;&amp;#039;Bloomberg&amp;#039;&amp;#039;, 26 June 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot;&amp;gt;Gach, Eric. &amp;quot;[https://kotaku.com/ubisoft-employees-have-grave-concerns-over-toronto-stud-1844277486 Ubisoft Employees Have &amp;#039;Grave Concerns&amp;#039; Over Toronto Studio&amp;#039;s Misconduct Allegations]&amp;quot;. &amp;#039;&amp;#039;Kotaku&amp;#039;&amp;#039;, 6 July 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt; The initial wave of allegations had a cascading effect as more and more women were galvanized into publicly divulging the abuses they suffered at the company for the first time.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; Many of the accusations were levelled at men in executive positions and ranged from misogyny to sexual assault.&amp;lt;ref name=&amp;quot;Bloomberg 21/07/20&amp;quot;&amp;gt;Schreier, Jason. &amp;quot;[https://www.bloomberg.com/news/articles/2020-07-21/ubisoft-sexual-misconduct-scandal-harassment-sexism-and-abuse Ubisoft Family Accused of Mishandling Sexual Misconduct Claims]&amp;quot;. &amp;#039;&amp;#039;Bloomberg&amp;#039;&amp;#039;, 21 July 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In June 2020, numerous women took to {{wiki|Twitter}} by the storm to disclose countless incidents of sexual misconduct they had experienced with male Ubisoft staff over the course of their careers.&amp;lt;ref name=&amp;quot;Bloomberg 26/06/20&amp;quot;&amp;gt;Schreier, Jason. [https://www.bloomberg.com/news/articles/2020-06-26/metoo-in-gaming-two-ubisoft-executives-placed-on-leave &amp;quot;Ubisoft Places Two Executives on Leave Following Misconduct Allegations&amp;quot;]. &amp;#039;&amp;#039;Bloomberg&amp;#039;&amp;#039;, 26 June 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot;&amp;gt;Gach, Eric. &amp;quot;[https://kotaku.com/ubisoft-employees-have-grave-concerns-over-toronto-stud-1844277486 Ubisoft Employees Have &amp;#039;Grave Concerns&amp;#039; Over Toronto Studio&amp;#039;s Misconduct Allegations]&amp;quot;. &amp;#039;&amp;#039;Kotaku&amp;#039;&amp;#039;, 6 July 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt; The initial wave of allegations had a cascading effect as more and more women were galvanized into publicly divulging the abuses they suffered at the company for the first time.&amp;lt;ref name=&amp;quot;Kotaku 06/07/20&amp;quot; /&amp;gt; Many of the accusations were levelled at men in executive positions and ranged from misogyny to sexual assault.&amp;lt;ref name=&amp;quot;Bloomberg 21/07/20&amp;quot;&amp;gt;Schreier, Jason. &amp;quot;[https://www.bloomberg.com/news/articles/2020-07-21/ubisoft-sexual-misconduct-scandal-harassment-sexism-and-abuse Ubisoft Family Accused of Mishandling Sexual Misconduct Claims]&amp;quot;. &amp;#039;&amp;#039;Bloomberg&amp;#039;&amp;#039;, 21 July 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the testimonies mounted, more than a hundred employees at [[Ubisoft Toronto]] came together on 26 June to send a letter to their studio&#039;s administration conveying their dire concerns of the unsafe environment. Included among their list of demands were accountability against workplace harassment, greater transparency of the human relations department&#039;s handling of reports, and mandatory harassment training for all studio managers.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt; That same day, &#039;&#039;{{wiki|Bloomberg}}&#039;&#039; journalist Jason Schreier reported that [[Maxime Béland]] and [[Tommy François]], two of the executives at the epicentre of the scandal, had been suspended&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&amp;lt;ref name=&quot;Bloomberg 26/06/20&quot; /&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Three days later&lt;/del&gt;, managing director Alexandre Parizeau directly addressed the letter at a company-wide meeting where he promised employees that the procedures for dealing with future complaints about harassment would be audited by an outside firm.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the testimonies mounted, more than a hundred employees at [[Ubisoft Toronto]] came together on 26 June to send a letter to their studio&#039;s administration conveying their dire concerns of the unsafe environment. Included among their list of demands were accountability against workplace harassment, greater transparency of the human relations department&#039;s handling of reports, and mandatory harassment training for all studio managers.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt; That same day, &#039;&#039;{{wiki|Bloomberg}}&#039;&#039; journalist Jason Schreier reported that [[Maxime Béland]] and [[Tommy François]], two of the executives at the epicentre of the scandal, had been suspended&amp;lt;ref name=&quot;Bloomberg 26/06/20&quot; /&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;—Béland&#039;s resignation would be announced on 3 July.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt; On 29 June&lt;/ins&gt;, managing director Alexandre Parizeau directly addressed the letter at a company-wide meeting where he promised employees that the procedures for dealing with future complaints about harassment would be audited by an outside firm.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nevertheless, public scrutiny of Ubisoft only heightened as the year moved into July. The video game website &#039;&#039;{{wiki|Kotaku}}&#039;&#039; followed-up on these developments with their own investigation, interviewing twelve former and contemporary employees of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;company &lt;/del&gt;to compile a report of the situation&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which they &lt;/del&gt;published on 6 July&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In it, they described &lt;/del&gt;the structural problems within the company that abetted the culture of harassment against women.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nevertheless, public scrutiny of Ubisoft only heightened as the year moved into July. The video game website &#039;&#039;{{wiki|Kotaku}}&#039;&#039; followed-up on these developments with their own investigation, interviewing twelve former and contemporary employees of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Toronto studio &lt;/ins&gt;to compile a report of the situation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Their article &lt;/ins&gt;published on 6 July &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highlighted &lt;/ins&gt;the structural problems within the company that abetted the culture of harassment against women&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Interviewees cited an intense party culture rife with alcohol which fostered lax standards of conduct from senior employees. Multiple women recalled that executives would invade their personal space, make unwanted advances, and touch them inappropriately at these events in spite of their rejections and that these behaviours would be brushed aside by other co-workers.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In one notorious incident at a 2014 party to celebrate the release of &#039;&#039;[[w:c:farcry:Far Cry 4|Far Cry 4]]&#039;&#039;, a woman was spontaneously strangled by Béland. Her hesitation to file a report with HR was consistent with the department&#039;s alleged reputation for inconsideration and inaction. &#039;&#039;Kotaku&#039;&#039; noted that Ubisoft studios typically have policies advising that victims directly confront their own abusers, which effectively discouraged them from filing reports to HR in the first place. Notwithstanding this, concerns of conflict of interest became an additional deterrent when Béland&#039;s wife, Rima Brek, served as the interim head of HR&lt;/ins&gt;.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Founding===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Founding===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Sol Pacificus</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=638939&amp;oldid=prev</id>
		<title>imported&gt;Sol Pacificus at 20:22, 17 January 2022</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=638939&amp;oldid=prev"/>
		<updated>2022-01-17T20:22:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:22, 17 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Assassin&amp;#039;s Creed Sisterhood (AC Sisterhood)&amp;#039;&amp;#039;&amp;#039; is a community initiative created by fans of the [[Assassin&amp;#039;s Creed (series)|&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; franchise]] with the aim to highlight women of the &amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; community, to achieve better representation for women and minorities in the gaming industry, and to establish a support network for women against workplace harassment.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Assassin&amp;#039;s Creed Sisterhood (AC Sisterhood)&amp;#039;&amp;#039;&amp;#039; is a community initiative created by fans of the [[Assassin&amp;#039;s Creed (series)|&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; franchise]] with the aim to highlight women of the &amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; community, to achieve better representation for women and minorities in the gaming industry, and to establish a support network for women against workplace harassment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Launched by Kulpreet Virdi in the summer of 2020, the movement came into being in the wake of a wave of allegations of sexual &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;misconduct &lt;/del&gt;at [[Ubisoft]], the company behind the development of the &#039;&#039;Assassin&#039;s Creed&#039;&#039; games. Alongside this followed revelations that the pivotal roles of female protagonists were repeatedly cut by executive editorial decisions, presumably in the belief that women are less marketable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Launched by Kulpreet Virdi in the summer of 2020, the movement came into being in the wake of a wave of allegations of sexual &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;harassment &lt;/ins&gt;at [[Ubisoft]], the company behind the development of the &#039;&#039;Assassin&#039;s Creed&#039;&#039; games. Alongside this followed revelations that the pivotal roles of female protagonists were repeatedly cut by executive editorial decisions, presumably in the belief that women are less marketable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the network strives to combat the subordination of women in both media and in the workplace, it has also been active in amplifying the voices of other marginalized groups, such as those from the LGBTQ+ community, speakers of minority languages, and other victims of abuse regardless of sex or gender. Its members have emphasized its desire for inclusivity and has disavowed any goal of subordinating men to women in turn, only seeking fair and equal treatment for women.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the network strives to combat the subordination of women in both media and in the workplace, it has also been active in amplifying the voices of other marginalized groups, such as those from the LGBTQ+ community, speakers of minority languages, and other victims of abuse regardless of sex or gender. Its members have emphasized its desire for inclusivity and has disavowed any goal of subordinating men to women in turn, only seeking fair and equal treatment for women.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Background===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Background===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In June 2020, numerous women took to {{wiki|Twitter}} by the storm to disclose countless incidents of sexual misconduct they had experienced with male Ubisoft staff over the course of their careers.&amp;lt;ref name=&quot;Bloomberg 26/06/20&quot;&amp;gt;Schreier, Jason. [https://www.bloomberg.com/news/articles/2020-06-26/metoo-in-gaming-two-ubisoft-executives-placed-on-leave &quot;Ubisoft Places Two Executives on Leave Following Misconduct Allegations&quot;]. &#039;&#039;Bloomberg&#039;&#039;, 26 June 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;Kotaku 06/07/20&quot;&amp;gt;Gach, Eric. &quot;[https://kotaku.com/ubisoft-employees-have-grave-concerns-over-toronto-stud-1844277486 Ubisoft Employees Have &#039;Grave Concerns&#039; Over Toronto Studio&#039;s Misconduct Allegations]&quot;. &#039;&#039;Kotaku&#039;&#039;, 6 July 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt; The initial wave of allegations had a cascading effect as more and more women were galvanized into publicly divulging the abuses they suffered at the company for the first time.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt; Many of the accusations were levelled at men in executive positions and ranged from misogyny to sexual assault.&amp;lt;ref name=&quot;Bloomberg 21/07/20&quot;&amp;gt;Schreier, Jason. &quot;[https://www.bloomberg.com/news/articles/2020-07-21/ubisoft-sexual-misconduct-scandal-harassment-sexism-and-abuse Ubisoft Family Accused of Mishandling Sexual Misconduct Claims]&quot;. &#039;&#039;Bloomberg&#039;&#039;, 21 July 2020. Accessed 17 January 2022.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the testimonies mounted, more than a hundred employees at [[Ubisoft Toronto]] came together on 26 June to send a letter to their studio&#039;s administration conveying their dire concerns of the unsafe environment. Included among their list of demands were accountability against workplace harassment, greater transparency of the human relations department&#039;s handling of reports, and mandatory harassment training for all studio managers.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt; That same day, &#039;&#039;{{wiki|Bloomberg}}&#039;&#039; journalist Jason Schreier reported that [[Maxime Béland]] and [[Tommy François]], two of the executives at the epicentre of the scandal, had been suspended.&amp;lt;ref name=&quot;Bloomberg 26/06/20&quot; /&amp;gt; Three days later, managing director Alexandre Parizeau directly addressed the letter at a company-wide meeting where he promised employees that the procedures for dealing with future complaints about harassment would be audited by an outside firm.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nevertheless, public scrutiny of Ubisoft only heightened as the year moved into July. The video game website &#039;&#039;{{wiki|Kotaku}}&#039;&#039; followed-up on these developments with their own investigation, interviewing twelve former and contemporary employees of the company to compile a report of the situation, which they published on 6 July. In it, they described the structural problems within the company that abetted the culture of harassment against women.&amp;lt;ref name=&quot;Kotaku 06/07/20&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Founding===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Activities===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Activities===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Sol Pacificus</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Sol_Pacificus/Assassin%27s_Creed_Sisterhood&amp;diff=638938&amp;oldid=prev</id>
		<title>imported&gt;Sol Pacificus: Created page with &quot;{{Era|RW}}  &#039;&#039;&#039;Assassin&#039;s Creed Sisterhood (AC Sisterhood)&#039;&#039;&#039; is a community initiative created by fans of the &#039;&#039;Assassin&#039;s Creed&#039;&#039; franchise wit...&quot;</title>
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		<updated>2022-01-17T17:20:11Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Era|RW}}  &amp;#039;&amp;#039;&amp;#039;Assassin&amp;#039;s Creed Sisterhood (AC Sisterhood)&amp;#039;&amp;#039;&amp;#039; is a community initiative created by fans of the &lt;a href=&quot;/wiki/Assassin%27s_Creed_(series)&quot; title=&quot;Assassin&amp;#039;s Creed (series)&quot;&gt;&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; franchise&lt;/a&gt; wit...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Era|RW}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Assassin&amp;#039;s Creed Sisterhood (AC Sisterhood)&amp;#039;&amp;#039;&amp;#039; is a community initiative created by fans of the [[Assassin&amp;#039;s Creed (series)|&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; franchise]] with the aim to highlight women of the &amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; community, to achieve better representation for women and minorities in the gaming industry, and to establish a support network for women against workplace harassment.&lt;br /&gt;
&lt;br /&gt;
Launched by Kulpreet Virdi in the summer of 2020, the movement came into being in the wake of a wave of allegations of sexual misconduct at [[Ubisoft]], the company behind the development of the &amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; games. Alongside this followed revelations that the pivotal roles of female protagonists were repeatedly cut by executive editorial decisions, presumably in the belief that women are less marketable.&lt;br /&gt;
&lt;br /&gt;
While the network strives to combat the subordination of women in both media and in the workplace, it has also been active in amplifying the voices of other marginalized groups, such as those from the LGBTQ+ community, speakers of minority languages, and other victims of abuse regardless of sex or gender. Its members have emphasized its desire for inclusivity and has disavowed any goal of subordinating men to women in turn, only seeking fair and equal treatment for women.&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
According to their website, AC Sisterhood espouses three core missions:&amp;lt;ref name=&amp;quot;ACSisterhood statement&amp;quot;&amp;gt;&amp;quot;[https://acsisterhood.wordpress.com/2021/02/28/acsisterhood-explained/ The Assassin’s Creed Sisterhood movement explained]&amp;quot;. #ACSisterhood. 28 February 2021. Accessed 13 January 2022.&amp;lt;/ref&amp;gt;&lt;br /&gt;
#&amp;quot;to highlight, appreciate and support women in the &amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; franchise, the community and Ubisoft’s development teams&amp;quot;&lt;br /&gt;
#&amp;quot;to create a {{wiki|safe space|safe and empowering space}} for women and those who experience misogyny&amp;quot;&lt;br /&gt;
#&amp;quot;to push for meaningful change by way of better representation in the &amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; games, and for better treatment of women and minorities within the company&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These goals have been further expounded upon by community leaders like Kulpreet Virdi and Lorena in various interviews and in the Sisterhood&amp;#039;s podcast &amp;#039;&amp;#039;AC Sisterhood Speaks!&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Community-building is a central and invaluable aspect of the movement which serves as far more than just a forum. In Lorena&amp;#039;s own words:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;&amp;#039;&amp;#039;I think that one thing people really overlook is that women need a place where they can be safe. . .And I think that&amp;#039;s one thing that we have to put out there: that we are here to support one another and to protect one another and that if this does happen in the future, that they have allies that they can turn to to support them, to try to help them do the steps that need to be done to get some sort of closure or justice or to make sure that the people who has done the wrong things get the punishment they deserve.&amp;#039;&amp;#039;&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
===Activities===&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Sol Pacificus</name></author>
	</entry>
</feed>