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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Ubisoft</id>
	<title>Ubisoft - Revision history</title>
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	<updated>2026-10-17T12:08:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1188914&amp;oldid=prev</id>
		<title>Darman36: /* Halifax */</title>
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		<updated>2026-10-01T02:45:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Halifax&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:45, 1 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l90&quot;&gt;Line 90:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Former studios==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Former studios==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Halifax===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Halifax===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Officially established in 2015, Ubisoft Halifax focused on mobile games, releasing &#039;&#039;[[Assassin&#039;s Creed: Rebellion]]&#039;&#039; in 2018,&amp;lt;ref name=&quot;Ubisoft Subsidiaries&quot;/&amp;gt; and working on &#039;&#039;{{Wiki|Tom Clancy&#039;s Rainbow Six Mobile}}&#039;&#039;. On 20 June 2025, 60 members of its 70-strong staff filed to {{Wiki|Unionization|unionize}} under the media union {{Wiki|Communications Workers of America}}&#039;s {{Wiki|Local union|local}} Canadian chapter&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ctvnews.ca/atlantic/nova-scotia/article/workers-at-gaming-company-ubisoft-halifax-file-to-unionize/|title=Workers at gaming company Ubisoft Halifax file to unionize|author=Matt, Sean|date=20 June 2025|publisher=&#039;&#039;{{Wiki|CTV News}}&#039;&#039;|accessdate=15 October 2025}}&amp;lt;/ref&amp;gt; a process that was finalized by mid-December.&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|title=Ubisoft Halifax workers win certification vote, officially join CWA Canada!|archiveurl=https://web.archive.org/web/20251219114020/https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|archivedate=19 December 2025|author=CWA Canada|date=18 December 2025|publisher=&#039;&#039;CWA Canada&#039;&#039;|accessdate=8 December 2026}}&amp;lt;/ref&amp;gt; However, three weeks after the collective agreement, Ubisoft {{Wiki|Union busting|abruptly closed the studio}} and shuttered service for &#039;&#039;Rebellion&#039;&#039;, claiming that it was part of a previously agreed-upon, company-wide endeavor to &quot;streamline operations, improve efficiency, and reduce costs&quot;, despite no past record of such plans ever having been announced.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|title=Ubisoft shuts down Assassin&#039;s Creed: Rebellion developer Halifax studio just weeks after it unionized|archiveurl=https://web.archive.org/web/20260107195022/https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|archivedate=7 January 2026|author=Valentine, Rebekah|date=7 October 2026|publisher=&#039;&#039;{{Wiki|IGN}}&#039;&#039;|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Officially established in 2015, Ubisoft Halifax focused on mobile games, releasing &#039;&#039;[[Assassin&#039;s Creed: Rebellion]]&#039;&#039; in 2018,&amp;lt;ref name=&quot;Ubisoft Subsidiaries&quot;/&amp;gt; and working on &#039;&#039;{{Wiki|Tom Clancy&#039;s Rainbow Six Mobile}}&#039;&#039;. On 20 June 2025, 60 members of its 70-strong staff filed to {{Wiki|Unionization|unionize}} under the media union {{Wiki|Communications Workers of America}}&#039;s {{Wiki|Local union|local}} Canadian chapter&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ctvnews.ca/atlantic/nova-scotia/article/workers-at-gaming-company-ubisoft-halifax-file-to-unionize/|title=Workers at gaming company Ubisoft Halifax file to unionize|author=Matt, Sean|date=20 June 2025|publisher=&#039;&#039;{{Wiki|CTV News}}&#039;&#039;|accessdate=15 October 2025}}&amp;lt;/ref&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game and Workers Guild of Canada (CWA Canada Local 30111),&amp;lt;ref name=&quot;ChronicleHerald&quot;&amp;gt;{{Cite web|url=https://www.saltwire.com/nova-scotia/halifax/business-halifax/settlement-secured-by-61-unionized-ubisoft-halifax-workers-laid-off-three-weeks-after-certification|title=Settlement secured by 61 unionized Ubisoft Halifax workers laid off three weeks after certification|author=Palov, Will|date=15 April 2026|publisher=&#039;&#039;{{Wiki|Postmedia Network}}&#039;&#039;|accessdate=1 October 2026|archiveurl=https://web.archive.org/web/20260415162033/https://www.saltwire.com/nova-scotia/halifax/business-halifax/settlement-secured-by-61-unionized-ubisoft-halifax-workers-laid-off-three-weeks-after-certification|archivedate=15 April 2026}}&amp;lt;/ref&amp;gt;, &lt;/ins&gt;a process that was finalized by mid-December.&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|title=Ubisoft Halifax workers win certification vote, officially join CWA Canada!|archiveurl=https://web.archive.org/web/20251219114020/https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|archivedate=19 December 2025|author=CWA Canada|date=18 December 2025|publisher=&#039;&#039;CWA Canada&#039;&#039;|accessdate=8 December 2026}}&amp;lt;/ref&amp;gt; However, three weeks after the collective agreement, Ubisoft {{Wiki|Union busting|abruptly closed the studio}} and shuttered service for &#039;&#039;Rebellion&#039;&#039;, claiming that it was part of a previously agreed-upon, company-wide endeavor to &quot;streamline operations, improve efficiency, and reduce costs&quot;, despite no past record of such plans ever having been announced.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|title=Ubisoft shuts down Assassin&#039;s Creed: Rebellion developer Halifax studio just weeks after it unionized|archiveurl=https://web.archive.org/web/20260107195022/https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|archivedate=7 January 2026|author=Valentine, Rebekah|date=7 October 2026|publisher=&#039;&#039;{{Wiki|IGN}}&#039;&#039;|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shut down leaves &lt;/del&gt;the fate of both mobile games unclear, especially since &#039;&#039;Rainbow Six Mobile&#039;&#039; was expected to release in February 2026 and already had {{Wiki|esports}} teams lined up to compete on it.&amp;lt;ref&amp;gt;{{Cite web|url=https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|title=Rainbow Six Mobile launches in February 2026|archiveurl=https://web.archive.org/web/20251229142817/https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|archivedate=29 December 2025|author=Morris, Joey|date=16 December 2025|publisher=&#039;&#039;Esports Insider&#039;&#039;|accessdate=8 January 2025}}&amp;lt;/ref&amp;gt; In response to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shut down&lt;/del&gt;&#039;s sudden and suspicious timing, CWA Canada vowed to fight Ubisoft in court and &quot;pursue every legal recourse&quot; to ensure that workers&#039; rights were not infringed upon and challenging it &quot;to show us that this had nothing to do with the employees joining a union&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&quot;&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2026/01/07/cwa-canada-vows-to-fight-ubisoft-halifax-closure-defend-workers/|title=CWA Canada vows to fight Ubisoft Halifax closure, defend workers|author=CWA Canada|date=7 January 2026|publisher=&#039;&#039;CWA Canada&#039;&#039;|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shutdown initially left &lt;/ins&gt;the fate of both mobile games unclear, especially since &#039;&#039;Rainbow Six Mobile&#039;&#039; was expected to release in February 2026 and already had {{Wiki|esports}} teams lined up to compete on it.&amp;lt;ref&amp;gt;{{Cite web|url=https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|title=Rainbow Six Mobile launches in February 2026|archiveurl=https://web.archive.org/web/20251229142817/https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|archivedate=29 December 2025|author=Morris, Joey|date=16 December 2025|publisher=&#039;&#039;Esports Insider&#039;&#039;|accessdate=8 January 2025}}&amp;lt;/ref&amp;gt; In response to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shutdown&lt;/ins&gt;&#039;s sudden and suspicious timing, CWA Canada vowed to fight Ubisoft in court and &quot;pursue every legal recourse&quot; to ensure that workers&#039; rights were not infringed upon and challenging it &quot;to show us that this had nothing to do with the employees joining a union&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/ins&gt;&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2026/01/07/cwa-canada-vows-to-fight-ubisoft-halifax-closure-defend-workers/|title=CWA Canada vows to fight Ubisoft Halifax closure, defend workers|author=CWA Canada|date=7 January 2026|publisher=&#039;&#039;CWA Canada&#039;&#039;|accessdate=8 January 2026&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|archiveurl=https://web.archive.org/web/20260108165519/https://cwacanada.ca/2026/01/07/cwa-canada-vows-to-fight-ubisoft-halifax-closure-defend-workers/|archivedate=8 January 2026}}&amp;lt;/ref&amp;gt;  eventually going on to win their case against Ubisoft by reaching an undisclosed settlement in mid-April.&amp;lt;ref name=&quot;ChronicleHerald&quot;/&amp;gt;&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2026/04/14/workers-approve-settlement-over-ubisoft-halifax-closure/|title=Workers approve settlement over Ubisoft Halifax closure|archiveurl=https://web.archive.org/web/20260414232215/https://cwacanada.ca/2026/04/14/workers-approve-settlement-over-ubisoft-halifax-closure/|archivedate=14 April 2026|author=CWA Canada|date=14 April 2026|publisher=&#039;&#039;CWA Canada&#039;&#039;|accessdate=1 October 2026}}&amp;lt;/ref&amp;gt; While &#039;&#039;Rainbow Six Mobile&#039;&#039; launched on time and would have various online events for players,&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/news/ignt.58492/rainbow-six-mobile-is-live-worldwide|text=Rainbow Six Mobile Is Live Worldwide|archivedate=20260226105155}}&amp;lt;/ref&amp;gt; support for &#039;&#039;Rebellion&#039;&#039; was transferred in March to a much smaller group in the Paris studio&amp;lt;ref&amp;gt;{{Cite web|url=https://www.reddit.com/r/ACRebellion/comments/1rs4nly/acrebellion_lives_official_announcement_from/|title=ACRebellion lives!!! Official announcement from Ubisoft paris.|author=&quot;OldMadLogan&quot;|date=12 March 2026|publisher=&#039;&#039;Reddit&#039;&#039;|accessdate=22 August 2026|archiveurl=|archivedate=}}&amp;lt;/ref&amp;gt; that continued operations until they ultimately decided on 30 September to end &#039;&#039;Rebellion&#039;&#039;{{&#039;}}s support and shut down the servers on 12 January 2027.&amp;lt;ref&amp;gt;{{Twitter|MobileACR|status/2105311720956948770|Assassin&#039;s Creed: Rebellion|quote=[https://pbs.twimg.com/media/HTeMsreWsAA7qML.jpg pic.twitter.com/IZETMojzwg]|image=File:ACReb Closure Announcement.png&lt;/ins&gt;}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===San Francisco===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===San Francisco===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l102&quot;&gt;Line 102:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 102:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Scroll box|content={{Reflist|2}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Scroll box|content={{Reflist|2}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==External links==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Ubisoft&#039;s [http://www.ubisoft.com/ website]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--[ru:Ubisoft]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[es:Ubisoft]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[fr:Ubisoft]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[de:Ubisoft]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[it:Ubisoft]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[pt-br:Ubisoft]--&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Real world companies]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Real world companies]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ac_wiki:diff:1.41:old-1178059:rev-1188914:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Darman36</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1178059&amp;oldid=prev</id>
		<title>Soranin: Text replacement - &quot;’&quot; to &quot;&#039;&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1178059&amp;oldid=prev"/>
		<updated>2026-08-11T22:17:16Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;’&amp;quot; to &amp;quot;&amp;#039;&amp;quot;&lt;/p&gt;
&lt;a href=&quot;https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;amp;diff=1178059&amp;amp;oldid=1149261&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1149261&amp;oldid=prev</id>
		<title>Soranin: /* Halifax */</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1149261&amp;oldid=prev"/>
		<updated>2026-06-06T20:42:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Halifax&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:42, 6 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l90&quot;&gt;Line 90:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Former studios==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Former studios==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Halifax===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Halifax===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Officially established in 2015, Ubisoft Halifax focused on mobile games, releasing &#039;&#039;[[Assassin&#039;s Creed: Rebellion]]&#039;&#039; in 2018,&amp;lt;ref name=&quot;Ubisoft Subsidiaries&quot;/&amp;gt; and working on &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[w:c:rainbowsix:Tom Clancy&#039;s Rainbow Six Mobile&lt;/del&gt;|Tom Clancy&#039;s Rainbow Six Mobile&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&#039;&#039;. On 20 June 2025, 60 members of its 70-strong staff filed to {{Wiki|Unionization|unionize}} under the media union {{Wiki|Communications Workers of America}}&#039;s {{Wiki|Local union|local}} Canadian chapter,&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ctvnews.ca/atlantic/nova-scotia/article/workers-at-gaming-company-ubisoft-halifax-file-to-unionize/|title=Workers at gaming company Ubisoft Halifax file to unionize|author=Matt, Sean|date=20 June 2025|publisher=&#039;&#039;{{Wiki|CTV News}}&#039;&#039;|accessdate=15 October 2025}}&amp;lt;/ref&amp;gt; a process that was finalized by mid-December.&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|title=Ubisoft Halifax workers win certification vote, officially join CWA Canada!|archiveurl=https://web.archive.org/web/20251219114020/https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|archivedate=19 December 2025|author=CWA Canada|date=18 December 2025|publisher=&#039;&#039;CWA Canada&#039;&#039;|accessdate=8 December 2026}}&amp;lt;/ref&amp;gt; However, three weeks after the collective agreement, Ubisoft {{Wiki|Union busting|abruptly closed the studio}} and shuttered service for &#039;&#039;Rebellion&#039;&#039;, claiming that it was part of a previously agreed-upon, company-wide endeavor to &quot;streamline operations, improve efficiency, and reduce costs&quot;, despite no past record of such plans ever having been announced.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|title=Ubisoft shuts down Assassin&#039;s Creed: Rebellion developer Halifax studio just weeks after it unionized|archiveurl=https://web.archive.org/web/20260107195022/https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|archivedate=7 January 2026|author=Valentine, Rebekah|date=7 October 2026|publisher=&#039;&#039;{{Wiki|IGN}}&#039;&#039;|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Officially established in 2015, Ubisoft Halifax focused on mobile games, releasing &#039;&#039;[[Assassin&#039;s Creed: Rebellion]]&#039;&#039; in 2018,&amp;lt;ref name=&quot;Ubisoft Subsidiaries&quot;/&amp;gt; and working on &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Wiki&lt;/ins&gt;|Tom Clancy&#039;s Rainbow Six Mobile&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&#039;&#039;. On 20 June 2025, 60 members of its 70-strong staff filed to {{Wiki|Unionization|unionize}} under the media union {{Wiki|Communications Workers of America}}&#039;s {{Wiki|Local union|local}} Canadian chapter,&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ctvnews.ca/atlantic/nova-scotia/article/workers-at-gaming-company-ubisoft-halifax-file-to-unionize/|title=Workers at gaming company Ubisoft Halifax file to unionize|author=Matt, Sean|date=20 June 2025|publisher=&#039;&#039;{{Wiki|CTV News}}&#039;&#039;|accessdate=15 October 2025}}&amp;lt;/ref&amp;gt; a process that was finalized by mid-December.&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|title=Ubisoft Halifax workers win certification vote, officially join CWA Canada!|archiveurl=https://web.archive.org/web/20251219114020/https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|archivedate=19 December 2025|author=CWA Canada|date=18 December 2025|publisher=&#039;&#039;CWA Canada&#039;&#039;|accessdate=8 December 2026}}&amp;lt;/ref&amp;gt; However, three weeks after the collective agreement, Ubisoft {{Wiki|Union busting|abruptly closed the studio}} and shuttered service for &#039;&#039;Rebellion&#039;&#039;, claiming that it was part of a previously agreed-upon, company-wide endeavor to &quot;streamline operations, improve efficiency, and reduce costs&quot;, despite no past record of such plans ever having been announced.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|title=Ubisoft shuts down Assassin&#039;s Creed: Rebellion developer Halifax studio just weeks after it unionized|archiveurl=https://web.archive.org/web/20260107195022/https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|archivedate=7 January 2026|author=Valentine, Rebekah|date=7 October 2026|publisher=&#039;&#039;{{Wiki|IGN}}&#039;&#039;|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The shut down leaves the fate of both mobile games unclear, especially since &amp;#039;&amp;#039;Rainbow Six Mobile&amp;#039;&amp;#039; was expected to release in February 2026 and already had {{Wiki|esports}} teams lined up to compete on it.&amp;lt;ref&amp;gt;{{Cite web|url=https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|title=Rainbow Six Mobile launches in February 2026|archiveurl=https://web.archive.org/web/20251229142817/https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|archivedate=29 December 2025|author=Morris, Joey|date=16 December 2025|publisher=&amp;#039;&amp;#039;Esports Insider&amp;#039;&amp;#039;|accessdate=8 January 2025}}&amp;lt;/ref&amp;gt; In response to the shut down&amp;#039;s sudden and suspicious timing, CWA Canada vowed to fight Ubisoft in court and &amp;quot;pursue every legal recourse&amp;quot; to ensure that workers&amp;#039; rights were not infringed upon and challenging it &amp;quot;to show us that this had nothing to do with the employees joining a union.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2026/01/07/cwa-canada-vows-to-fight-ubisoft-halifax-closure-defend-workers/|title=CWA Canada vows to fight Ubisoft Halifax closure, defend workers|author=CWA Canada|date=7 January 2026|publisher=&amp;#039;&amp;#039;CWA Canada&amp;#039;&amp;#039;|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The shut down leaves the fate of both mobile games unclear, especially since &amp;#039;&amp;#039;Rainbow Six Mobile&amp;#039;&amp;#039; was expected to release in February 2026 and already had {{Wiki|esports}} teams lined up to compete on it.&amp;lt;ref&amp;gt;{{Cite web|url=https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|title=Rainbow Six Mobile launches in February 2026|archiveurl=https://web.archive.org/web/20251229142817/https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|archivedate=29 December 2025|author=Morris, Joey|date=16 December 2025|publisher=&amp;#039;&amp;#039;Esports Insider&amp;#039;&amp;#039;|accessdate=8 January 2025}}&amp;lt;/ref&amp;gt; In response to the shut down&amp;#039;s sudden and suspicious timing, CWA Canada vowed to fight Ubisoft in court and &amp;quot;pursue every legal recourse&amp;quot; to ensure that workers&amp;#039; rights were not infringed upon and challenging it &amp;quot;to show us that this had nothing to do with the employees joining a union.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2026/01/07/cwa-canada-vows-to-fight-ubisoft-halifax-closure-defend-workers/|title=CWA Canada vows to fight Ubisoft Halifax closure, defend workers|author=CWA Canada|date=7 January 2026|publisher=&amp;#039;&amp;#039;CWA Canada&amp;#039;&amp;#039;|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1148871&amp;oldid=prev</id>
		<title>Soranin at 14:59, 6 June 2026</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1148871&amp;oldid=prev"/>
		<updated>2026-06-06T14:59:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;amp;diff=1148871&amp;amp;oldid=1134647&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1134647&amp;oldid=prev</id>
		<title>Soranin: /* Halifax */</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1134647&amp;oldid=prev"/>
		<updated>2026-05-19T16:28:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Halifax&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:28, 19 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l90&quot;&gt;Line 90:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Former studios==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Former studios==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Halifax===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Halifax===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Officially established in 2015, Ubisoft Halifax focused on mobile games, creating &#039;&#039;[[Assassin&#039;s Creed: Rebellion]]&#039;&#039; in 2018,&amp;lt;ref name=&quot;Ubisoft Subsidiaries&quot;/&amp;gt; and working on &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[w:c:rainbowsix:Tom Clancy&#039;s Rainbow Six Mobile&lt;/del&gt;|Tom Clancy&#039;s Rainbow Six Mobile&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&#039;&#039;. On 20 June 2025, 60 members of its 70-strong staff filed to {{Wiki|Unionization|unionize}} under the media union {{Wiki|Communications Workers of America}}&#039;s {{Wiki|Local union|local}} Canadian chapter,&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ctvnews.ca/atlantic/nova-scotia/article/workers-at-gaming-company-ubisoft-halifax-file-to-unionize/|title=Workers at gaming company Ubisoft Halifax file to unionize|author=Matt, Sean|date=20 June 2025|publisher=&#039;&#039;{{Wiki|CTV News}}&#039;&#039;|accessdate=15 October 2025}}&amp;lt;/ref&amp;gt; a process that was finalized by mid-December.&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|title=Ubisoft Halifax workers win certification vote, officially join CWA Canada!|archiveurl=https://web.archive.org/web/20251219114020/https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|archivedate=19 December 2025|author=CWA Canada|date=18 December 2025|publisher=&#039;&#039;CWA Canada&#039;&#039;|accessdate=8 December 2026}}&amp;lt;/ref&amp;gt; However, three weeks after the collective agreement, Ubisoft {{Wiki|Union busting|abruptly closed the studio}} and shuttered service for &#039;&#039;Rebellion&#039;&#039;, claiming that it was part of a previously agreed-upon, company-wide endeavor to &quot;streamline operations, improve efficiency, and reduce costs&quot;, despite no past record of such plans ever having been announced.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|title=Ubisoft shuts down Assassin&#039;s Creed: Rebellion developer Halifax studio just weeks after it unionized|archiveurl=https://web.archive.org/web/20260107195022/https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|archivedate=7 January 2026|author=Valentine, Rebekah|date=7 October 2026|publisher=&#039;&#039;{{Wiki|IGN}}&#039;&#039;|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Officially established in 2015, Ubisoft Halifax focused on mobile games, creating &#039;&#039;[[Assassin&#039;s Creed: Rebellion]]&#039;&#039; in 2018,&amp;lt;ref name=&quot;Ubisoft Subsidiaries&quot;/&amp;gt; and working on &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Wiki&lt;/ins&gt;|Tom Clancy&#039;s Rainbow Six Mobile&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&#039;&#039;. On 20 June 2025, 60 members of its 70-strong staff filed to {{Wiki|Unionization|unionize}} under the media union {{Wiki|Communications Workers of America}}&#039;s {{Wiki|Local union|local}} Canadian chapter,&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ctvnews.ca/atlantic/nova-scotia/article/workers-at-gaming-company-ubisoft-halifax-file-to-unionize/|title=Workers at gaming company Ubisoft Halifax file to unionize|author=Matt, Sean|date=20 June 2025|publisher=&#039;&#039;{{Wiki|CTV News}}&#039;&#039;|accessdate=15 October 2025}}&amp;lt;/ref&amp;gt; a process that was finalized by mid-December.&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|title=Ubisoft Halifax workers win certification vote, officially join CWA Canada!|archiveurl=https://web.archive.org/web/20251219114020/https://cwacanada.ca/2025/12/18/ubisoft-halifax-workers-win-certification-vote-officially-join-cwa-canada/|archivedate=19 December 2025|author=CWA Canada|date=18 December 2025|publisher=&#039;&#039;CWA Canada&#039;&#039;|accessdate=8 December 2026}}&amp;lt;/ref&amp;gt; However, three weeks after the collective agreement, Ubisoft {{Wiki|Union busting|abruptly closed the studio}} and shuttered service for &#039;&#039;Rebellion&#039;&#039;, claiming that it was part of a previously agreed-upon, company-wide endeavor to &quot;streamline operations, improve efficiency, and reduce costs&quot;, despite no past record of such plans ever having been announced.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|title=Ubisoft shuts down Assassin&#039;s Creed: Rebellion developer Halifax studio just weeks after it unionized|archiveurl=https://web.archive.org/web/20260107195022/https://www.ign.com/articles/ubisoft-shuts-down-assassins-creed-rebellion-developer-halifax-studio-just-weeks-after-it-unionized|archivedate=7 January 2026|author=Valentine, Rebekah|date=7 October 2026|publisher=&#039;&#039;{{Wiki|IGN}}&#039;&#039;|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The shut down leaves the fate of both mobile games unclear, especially since &amp;#039;&amp;#039;Rainbow Six Mobile&amp;#039;&amp;#039; was expected to release in February 2026 and already had {{Wiki|esports}} teams lined up to compete on it.&amp;lt;ref&amp;gt;{{Cite web|url=https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|title=Rainbow Six Mobile launches in February 2026|archiveurl=https://web.archive.org/web/20251229142817/https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|archivedate=29 December 2025|author=Morris, Joey|date=16 December 2025|publisher=&amp;#039;&amp;#039;Esports Insider&amp;#039;&amp;#039;|accessdate=8 January 2025}}&amp;lt;/ref&amp;gt; In response to the shut down&amp;#039;s sudden and suspicious timing, CWA Canada vowed to fight Ubisoft in court and &amp;quot;pursue every legal recourse&amp;quot; to ensure that workers&amp;#039; rights were not infringed upon and challenging it &amp;quot;to show us that this had nothing to do with the employees joining a union.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2026/01/07/cwa-canada-vows-to-fight-ubisoft-halifax-closure-defend-workers/|title=CWA Canada vows to fight Ubisoft Halifax closure, defend workers|author=CWA Canada|date=7 January 2026|publisher=&amp;#039;&amp;#039;CWA Canada|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The shut down leaves the fate of both mobile games unclear, especially since &amp;#039;&amp;#039;Rainbow Six Mobile&amp;#039;&amp;#039; was expected to release in February 2026 and already had {{Wiki|esports}} teams lined up to compete on it.&amp;lt;ref&amp;gt;{{Cite web|url=https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|title=Rainbow Six Mobile launches in February 2026|archiveurl=https://web.archive.org/web/20251229142817/https://esportsinsider.com/2025/12/rainbow-six-mobile-launches-in-february-2026|archivedate=29 December 2025|author=Morris, Joey|date=16 December 2025|publisher=&amp;#039;&amp;#039;Esports Insider&amp;#039;&amp;#039;|accessdate=8 January 2025}}&amp;lt;/ref&amp;gt; In response to the shut down&amp;#039;s sudden and suspicious timing, CWA Canada vowed to fight Ubisoft in court and &amp;quot;pursue every legal recourse&amp;quot; to ensure that workers&amp;#039; rights were not infringed upon and challenging it &amp;quot;to show us that this had nothing to do with the employees joining a union.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web|url=https://cwacanada.ca/2026/01/07/cwa-canada-vows-to-fight-ubisoft-halifax-closure-defend-workers/|title=CWA Canada vows to fight Ubisoft Halifax closure, defend workers|author=CWA Canada|date=7 January 2026|publisher=&amp;#039;&amp;#039;CWA Canada|accessdate=8 January 2026}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1132732&amp;oldid=prev</id>
		<title>Soranin at 16:15, 14 May 2026</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1132732&amp;oldid=prev"/>
		<updated>2026-05-14T16:15:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:15, 14 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l95&quot;&gt;Line 95:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 95:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===San Francisco===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===San Francisco===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Established in 2009, the San Francisco studio did not work on any of Ubisoft&#039;s larger franchises but instead developed unique titles like the {{Wiki|music video game}} &#039;&#039;{{Wiki|Rocksmith}}&#039;&#039;, the role-playing game &#039;&#039;{{Wiki|South Park: The Stick of Truth}}&#039;&#039;, and its sequel &#039;&#039;{{Wiki|South Park: The Fractured but Whole}}&#039;&#039;.&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/article/5ItwMr5J3aazK6Rqv3uL0h/ubisoft-san-francisco-breaking-the-mold-for-10-years|text=Ubisoft San Francisco – Breaking the mold for 10 years|archivedate=20191212110705|subdomain=news}}&amp;lt;/ref&amp;gt; It worked alongside the Osaka studio to develop the first-person shooter &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[w:c:xdefiant&lt;/del&gt;|XDefiant&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&#039;&#039;, but following insufficient player enrollment or spending through microtransactions, Ubisoft closed the studio in February 2025.&amp;lt;ref name=&quot;XDefiantShutDown&quot;&amp;gt;{{Cite web|url=https://insider-gaming.com/ubisoft-xdefiant-shutting-down-in-june/|title=EXCLUSIVE – Ubisoft&#039;s XDefiant will be shutting down in June 2025|archiveurl=https://web.archive.org/web/20241204005129/https://insider-gaming.com/ubisoft-xdefiant-shutting-down-in-june/|archivedate=4 December 2024|author=Henderson, Tom|publisher=&#039;&#039;Insider Gaming&#039;&#039;|date=3 December 2024|accessdate=22 January 2025}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Established in 2009, the San Francisco studio did not work on any of Ubisoft&#039;s larger franchises but instead developed unique titles like the {{Wiki|music video game}} &#039;&#039;{{Wiki|Rocksmith}}&#039;&#039;, the role-playing game &#039;&#039;{{Wiki|South Park: The Stick of Truth}}&#039;&#039;, and its sequel &#039;&#039;{{Wiki|South Park: The Fractured but Whole}}&#039;&#039;.&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/article/5ItwMr5J3aazK6Rqv3uL0h/ubisoft-san-francisco-breaking-the-mold-for-10-years|text=Ubisoft San Francisco – Breaking the mold for 10 years|archivedate=20191212110705|subdomain=news}}&amp;lt;/ref&amp;gt; It worked alongside the Osaka studio to develop the first-person shooter &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Wiki&lt;/ins&gt;|XDefiant&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&#039;&#039;, but following insufficient player enrollment or spending through microtransactions, Ubisoft closed the studio in February 2025.&amp;lt;ref name=&quot;XDefiantShutDown&quot;&amp;gt;{{Cite web|url=https://insider-gaming.com/ubisoft-xdefiant-shutting-down-in-june/|title=EXCLUSIVE – Ubisoft&#039;s XDefiant will be shutting down in June 2025|archiveurl=https://web.archive.org/web/20241204005129/https://insider-gaming.com/ubisoft-xdefiant-shutting-down-in-june/|archivedate=4 December 2024|author=Henderson, Tom|publisher=&#039;&#039;Insider Gaming&#039;&#039;|date=3 December 2024|accessdate=22 January 2025}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Osaka===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Osaka===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1124285&amp;oldid=prev</id>
		<title>Soranin: /* External links */</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1124285&amp;oldid=prev"/>
		<updated>2026-05-11T19:44:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;External links&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:44, 11 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l105&quot;&gt;Line 105:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Ubisoft&amp;#039;s [http://www.ubisoft.com/ website]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Ubisoft&amp;#039;s [http://www.ubisoft.com/ website]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/del&gt;[ru:Ubisoft&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!--[ru:Ubisoft]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/del&gt;[es:Ubisoft&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[es:Ubisoft]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/del&gt;[fr:Ubisoft&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[fr:Ubisoft]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--&lt;/del&gt;[de:Ubisoft]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[de:Ubisoft]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/del&gt;[it:Ubisoft&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[it:Ubisoft]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/del&gt;[pt-br:Ubisoft&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/del&gt;]--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[pt-br:Ubisoft]--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Real world companies]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Real world companies]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ac_wiki:diff:1.41:old-1123628:rev-1124285:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1123628&amp;oldid=prev</id>
		<title>Soranin: Text replacement - &quot;\[\[de:(.+)\]\]&quot; to &quot;&lt;!--[de:$1]--&gt;&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1123628&amp;oldid=prev"/>
		<updated>2026-05-11T01:35:05Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;\[\[de:(.+)\]\]&amp;quot; to &amp;quot;&amp;lt;!--[de:$1]--&amp;gt;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:35, 11 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l108&quot;&gt;Line 108:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 108:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[es:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[es:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[fr:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[fr:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/del&gt;[de:Ubisoft]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--&lt;/ins&gt;[de:Ubisoft]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[it:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[it:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[pt-br:Ubisoft]]--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[pt-br:Ubisoft]]--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Ubisoft]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Real world companies]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Real world companies]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ac_wiki:diff:1.41:old-1111556:rev-1123628:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1111556&amp;oldid=prev</id>
		<title>Soranin at 14:57, 2 May 2026</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=1111556&amp;oldid=prev"/>
		<updated>2026-05-02T14:57:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;amp;diff=1111556&amp;amp;oldid=545348&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=545348&amp;oldid=prev</id>
		<title>imported&gt;Darman36: /* Bordeaux */</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ubisoft&amp;diff=545348&amp;oldid=prev"/>
		<updated>2025-10-18T03:42:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Bordeaux&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:42, 18 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Bordeaux===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Bordeaux===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ubisoft Bordeaux contributed to &#039;&#039;[[Assassin&#039;s Creed: Valhalla]]&#039;&#039;{{&#039;}}s development&amp;lt;ref name=&quot;ACV teams&quot;&amp;gt;{{Cite web|url=https://www.pushsquare.com/news/2020/04/assassins_creed_valhalla_is_being_developed_by_a_frightening_15_studios|title=Assassin&#039;s Creed Valhalla Is Being Developed by a Frightening 15 Studios|archiveurl=https://web.archive.org/web/20200501022035/https://www.pushsquare.com/news/2020/04/assassins_creed_valhalla_is_being_developed_by_a_frightening_15_studios|archivedate=1 May 2020|author=Barker, Sammy|date=30 Apr 2020|publisher=&#039;&#039;{{Wiki|Gamer Network|Push Square}}&#039;&#039;|accessdate=20 July 2025}}&amp;lt;/ref&amp;gt; and were the main team behind &#039;&#039;Valhalla&#039;&#039;{{&#039;}}s first [[Assassin&#039;s Creed: Valhalla downloadable content|downloadable]] expansion &#039;&#039;[[Wrath of the Druids]]&#039;&#039;. They later led the development of &#039;&#039;[[Assassin&#039;s Creed: Mirage]]&#039;&#039;, released in 2023 and originally envisioned as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a [[Assassin&#039;s Creed: Valhalla downloadable content|downloadable]] expansion for &lt;/del&gt;&#039;&#039;Valhalla&#039;&#039;.&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/article/7eOzoQpAyuvsN3U0kqJiyR/how-assassins-creed-mirage-grew-from-dlc-to-full-game|text=How Assassin’s Creed Mirage Grew from DLC to Full Game|subdomain=news|archivedate=20240420184347}}&amp;lt;/ref&amp;gt; The studio also led the development of &#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039;{{&#039;}} [[Assassin&#039;s Creed: Shadows downloadable content|downloadable]] expansion &#039;&#039;[[Claws of Awaji]]&#039;&#039; and &#039;&#039;Mirage&#039;&#039;{{&#039;}}s [[Assassin&#039;s Creed: Mirage downloadable content|downloadable]] expansion &#039;&#039;[[Valley of Memory]]&#039;&#039;, both released in 2025.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ign.com/articles/assassins-creed-mirages-saudi-backed-valley-of-memory-expansion-looks-a-generous-free-side-quest-though-not-one-many-fans-would-have-asked-for|title=Assassin&#039;s Creed Mirage&#039;s Saudi-backed Valley of Memory expansion looks a generous free side-quest — though not one many fans would have asked for|publisher=&#039;&#039;{{Wiki|IGN}}&#039;&#039;|author=Phillips, Tom|date=7 October 2025|accessdate=18 October 2025|archiveurl=https://web.archive.org/web/20251007195854/https://www.ign.com/articles/assassins-creed-mirages-saudi-backed-valley-of-memory-expansion-looks-a-generous-free-side-quest-though-not-one-many-fans-would-have-asked-for|archivedate=7 October 2025}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ubisoft Bordeaux contributed to &#039;&#039;[[Assassin&#039;s Creed: Valhalla]]&#039;&#039;{{&#039;}}s development&amp;lt;ref name=&quot;ACV teams&quot;&amp;gt;{{Cite web|url=https://www.pushsquare.com/news/2020/04/assassins_creed_valhalla_is_being_developed_by_a_frightening_15_studios|title=Assassin&#039;s Creed Valhalla Is Being Developed by a Frightening 15 Studios|archiveurl=https://web.archive.org/web/20200501022035/https://www.pushsquare.com/news/2020/04/assassins_creed_valhalla_is_being_developed_by_a_frightening_15_studios|archivedate=1 May 2020|author=Barker, Sammy|date=30 Apr 2020|publisher=&#039;&#039;{{Wiki|Gamer Network|Push Square}}&#039;&#039;|accessdate=20 July 2025}}&amp;lt;/ref&amp;gt; and were the main team behind &#039;&#039;Valhalla&#039;&#039;{{&#039;}}s first [[Assassin&#039;s Creed: Valhalla downloadable content|downloadable]] expansion&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;&#039;&#039;[[Wrath of the Druids]]&#039;&#039;. They later led the development of &#039;&#039;[[Assassin&#039;s Creed: Mirage]]&#039;&#039;, released in 2023 and originally envisioned as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another &lt;/ins&gt;&#039;&#039;Valhalla&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expansion&lt;/ins&gt;.&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/article/7eOzoQpAyuvsN3U0kqJiyR/how-assassins-creed-mirage-grew-from-dlc-to-full-game|text=How Assassin’s Creed Mirage Grew from DLC to Full Game|subdomain=news|archivedate=20240420184347}}&amp;lt;/ref&amp;gt; The studio also led the development of &#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039;{{&#039;}} [[Assassin&#039;s Creed: Shadows downloadable content|downloadable]] expansion &#039;&#039;[[Claws of Awaji]]&#039;&#039; and &#039;&#039;Mirage&#039;&#039;{{&#039;}}s [[Assassin&#039;s Creed: Mirage downloadable content|downloadable]] expansion &#039;&#039;[[Valley of Memory]]&#039;&#039;, both released in 2025.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.ign.com/articles/assassins-creed-mirages-saudi-backed-valley-of-memory-expansion-looks-a-generous-free-side-quest-though-not-one-many-fans-would-have-asked-for|title=Assassin&#039;s Creed Mirage&#039;s Saudi-backed Valley of Memory expansion looks a generous free side-quest — though not one many fans would have asked for|publisher=&#039;&#039;{{Wiki|IGN}}&#039;&#039;|author=Phillips, Tom|date=7 October 2025|accessdate=18 October 2025|archiveurl=https://web.archive.org/web/20251007195854/https://www.ign.com/articles/assassins-creed-mirages-saudi-backed-valley-of-memory-expansion-looks-a-generous-free-side-quest-though-not-one-many-fans-would-have-asked-for|archivedate=7 October 2025}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Bucharest===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Bucharest===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Darman36</name></author>
	</entry>
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