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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=St%C3%A9phanie-Anne_Ruatta</id>
	<title>Stéphanie-Anne Ruatta - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=St%C3%A9phanie-Anne_Ruatta"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=St%C3%A9phanie-Anne_Ruatta&amp;action=history"/>
	<updated>2026-06-14T14:55:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=St%C3%A9phanie-Anne_Ruatta&amp;diff=496636&amp;oldid=prev</id>
		<title>imported&gt;Gener4l Cl4ank4 at 11:47, 23 March 2025</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=St%C3%A9phanie-Anne_Ruatta&amp;diff=496636&amp;oldid=prev"/>
		<updated>2025-03-23T11:47:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:47, 23 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039; (2018) – Historian&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039; (2018) – Historian&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Nexus VR]]&amp;#039;&amp;#039; (2023) – Historian&amp;lt;ref&amp;gt;{{Cite web|url=https://ca.linkedin.com/in/stephanie-anne-ruatta-5969b1208| title=Stéphanie-Anne Ruatta| publisher={{Wiki|LinkedIn}}| date=02 July 2024| accessdate=02 July 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Nexus VR]]&amp;#039;&amp;#039; (2023) – Historian&amp;lt;ref&amp;gt;{{Cite web|url=https://ca.linkedin.com/in/stephanie-anne-ruatta-5969b1208| title=Stéphanie-Anne Ruatta| publisher={{Wiki|LinkedIn}}| date=02 July 2024| accessdate=02 July 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039; (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2024&lt;/del&gt;) – World Director,&amp;lt;ref name=&quot;Shadows interview&quot;/&amp;gt; Historian&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039; (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2025&lt;/ins&gt;) – World Director,&amp;lt;ref name=&quot;Shadows interview&quot;/&amp;gt; Historian&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Gener4l Cl4ank4</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=St%C3%A9phanie-Anne_Ruatta&amp;diff=496635&amp;oldid=prev</id>
		<title>imported&gt;VilkaIsBack at 09:52, 3 July 2024</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=St%C3%A9phanie-Anne_Ruatta&amp;diff=496635&amp;oldid=prev"/>
		<updated>2024-07-03T09:52:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:52, 3 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|other = *&amp;#039;&amp;#039;{{Wiki|Immortals Fenyx Rising}}&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|other = *&amp;#039;&amp;#039;{{Wiki|Immortals Fenyx Rising}}&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Doctor &#039;&#039;&#039;Stéphanie-Anne Ruatta&#039;&#039;&#039; is a [[Canada|Canadian]] historian with a PhD in ancient languages and literature.&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=quebec|url=en/discovery-tour-ancient-greece-stephanie-anne-ruatta/|text=Diving into Ancient Greece: An interview with Historian Stéphanie-Anne Ruatta|archivedate=20190911053739}}&amp;lt;/ref&amp;gt; After she met the artists [[Benjamin Hall]] and [[Thierry Dansereau]] while on the first scouting trip to [[Greece]] as part of the development for the 2018 game &#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;,&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=news|url=en-us/game/assassins-creed/news/8bMNzF2KQAwevlh8VrQVj/assassins-creed-odyssey-the-game-that-greece-built|text=Assassin’s Creed Odyssey – The Game That Greece Built|archivedate=20240702134842}}&amp;lt;/ref&amp;gt; she was recruited to work for [[Ubisoft|Ubisoft Quebéc]], where she is now employed as a full-time historian.&amp;lt;ref&amp;gt;{{Cite web| url=https://archaeogaming.com/2019/04/19/consulting-for-ubisoft-on-assassins-creed-odyssey/| title=Consulting for Ubisoft on Assassin&#039;s Creed: Odyssey| author=Reinhard, Andrew| work=Archeogaming| date=19 April 2019| accessdate=02 July 2024| archiveurl=https://web.archive.org/web/20190419210006/https://archaeogaming.com/2019/04/19/consulting-for-ubisoft-on-assassins-creed-odyssey/| archivedate=19 April 2019}}&amp;lt;/ref&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Doctor &#039;&#039;&#039;Stéphanie-Anne Ruatta&#039;&#039;&#039; is a [[Canada|Canadian]] historian with a PhD in ancient languages and literature&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, she is currently the onboard historian at [[Ubisoft#Quebec|Ubisoft Quebec]]&lt;/ins&gt;.&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=quebec|url=en/discovery-tour-ancient-greece-stephanie-anne-ruatta/|text=Diving into Ancient Greece: An interview with Historian Stéphanie-Anne Ruatta|archivedate=20190911053739}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Biography==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===&#039;&#039;Assassin&#039;s Creed&#039;&#039;===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After she met the artists [[Benjamin Hall]] and [[Thierry Dansereau]] while on the first scouting trip to [[Greece]] as part of the development for the 2018 game &#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;,&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=news|url=en-us/game/assassins-creed/news/8bMNzF2KQAwevlh8VrQVj/assassins-creed-odyssey-the-game-that-greece-built|text=Assassin’s Creed Odyssey – The Game That Greece Built|archivedate=20240702134842}}&amp;lt;/ref&amp;gt; she was recruited to work for [[Ubisoft|Ubisoft Quebéc]], where she is now employed as a full-time historian.&amp;lt;ref&amp;gt;{{Cite web| url=https://archaeogaming.com/2019/04/19/consulting-for-ubisoft-on-assassins-creed-odyssey/| title=Consulting for Ubisoft on Assassin&#039;s Creed: Odyssey| author=Reinhard, Andrew| work=Archeogaming| date=19 April 2019| accessdate=02 July 2024| archiveurl=https://web.archive.org/web/20190419210006/https://archaeogaming.com/2019/04/19/consulting-for-ubisoft-on-assassins-creed-odyssey/| archivedate=19 April 2019}}&amp;lt;/ref&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On 16 May 2024, as part of &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Shadows]]&amp;#039;&amp;#039;{{&amp;#039;}} marketing cycle, Ruatta participated on an exclusive interview with {{Wiki|IGN}} alongside other members of the development team, such as game director [[Charles Benoit]].&amp;lt;ref name=&amp;quot;Shadows interview&amp;quot;&amp;gt;{{Cite web| url=https://www.ign.com/articles/assassins-creed-shadows-inside-ubisofts-ambitious-open-world-japan| title=Assassin’s Creed Shadows: Inside Ubisoft’s Ambitious Open World Japan| author=Purslow, Matt| work={{Wiki|IGN}}| date=16 May 2024| accessdate=8 June 2024| archiveurl=http://web.archive.org/web/20240517022129/https://www.ign.com/articles/assassins-creed-shadows-inside-ubisofts-ambitious-open-world-japan| archivedate=17 May 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On 16 May 2024, as part of &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Shadows]]&amp;#039;&amp;#039;{{&amp;#039;}} marketing cycle, Ruatta participated on an exclusive interview with {{Wiki|IGN}} alongside other members of the development team, such as game director [[Charles Benoit]].&amp;lt;ref name=&amp;quot;Shadows interview&amp;quot;&amp;gt;{{Cite web| url=https://www.ign.com/articles/assassins-creed-shadows-inside-ubisofts-ambitious-open-world-japan| title=Assassin’s Creed Shadows: Inside Ubisoft’s Ambitious Open World Japan| author=Purslow, Matt| work={{Wiki|IGN}}| date=16 May 2024| accessdate=8 June 2024| archiveurl=http://web.archive.org/web/20240517022129/https://www.ign.com/articles/assassins-creed-shadows-inside-ubisofts-ambitious-open-world-japan| archivedate=17 May 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; credits==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; credits==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039; (2018) – Historian&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039; (2018) – Historian&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;[[Assassin&#039;s Creed: Nexus VR]]&#039;&#039; (2023) – Historian&amp;lt;ref&amp;gt;{{Cite web|url=https://ca.linkedin.com/in/stephanie-anne-ruatta-5969b1208| title=Stéphanie-Anne Ruatta| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;author&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruatta, Stéphanie-Anne&lt;/del&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work=&lt;/del&gt;LinkedIn| date=02 July 2024| accessdate=02 July 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;[[Assassin&#039;s Creed: Nexus VR]]&#039;&#039; (2023) – Historian&amp;lt;ref&amp;gt;{{Cite web|url=https://ca.linkedin.com/in/stephanie-anne-ruatta-5969b1208| title=Stéphanie-Anne Ruatta| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;publisher&lt;/ins&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Wiki&lt;/ins&gt;|LinkedIn&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;| date=02 July 2024| accessdate=02 July 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Shadows]]&amp;#039;&amp;#039; (2024) – World Director,&amp;lt;ref name=&amp;quot;Shadows interview&amp;quot;/&amp;gt; Historian&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Shadows]]&amp;#039;&amp;#039; (2024) – World Director,&amp;lt;ref name=&amp;quot;Shadows interview&amp;quot;/&amp;gt; Historian&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;VilkaIsBack</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=St%C3%A9phanie-Anne_Ruatta&amp;diff=496634&amp;oldid=prev</id>
		<title>imported&gt;Darman36 at 17:26, 2 July 2024</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=St%C3%A9phanie-Anne_Ruatta&amp;diff=496634&amp;oldid=prev"/>
		<updated>2024-07-02T17:26:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:26, 2 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|other = *&amp;#039;&amp;#039;{{Wiki|Immortals Fenyx Rising}}&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|other = *&amp;#039;&amp;#039;{{Wiki|Immortals Fenyx Rising}}&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Doctor &#039;&#039;&#039;Stéphanie-Anne Ruatta&#039;&#039;&#039; is a [[Canada|Canadian]] historian with a PhD in ancient languages and literature.&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=quebec|url=en/discovery-tour-ancient-greece-stephanie-anne-ruatta/|text=Diving into Ancient Greece: An interview with Historian Stéphanie-Anne Ruatta|archivedate=20190911053739}}&amp;lt;/ref&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;She &lt;/del&gt;was recruited to work for [[Ubisoft|Ubisoft Quebéc]], where she is now employed as a full-time historian&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;&amp;lt;ref&amp;gt;{{Cite web| url=https://archaeogaming.com/2019/04/19/consulting-for-ubisoft-on-assassins-creed-odyssey/| title=Consulting for Ubisoft on Assassin&#039;s Creed: Odyssey| author=Reinhard, Andrew| work=Archeogaming| date=19 April 2019| accessdate=02 July 2024| archiveurl=https://web.archive.org/web/20190419210006/https://archaeogaming.com/2019/04/19/consulting-for-ubisoft-on-assassins-creed-odyssey/| archivedate=19 April 2019&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&amp;lt;/ref&amp;gt; by [[Benjamin Hall]] and [[Thierry Dansereau]], who she met during the first scouting trip to [[Greece]] as part of the development for the 2018 game &#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;.&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=news|url=en-us/game/assassins-creed/news/8bMNzF2KQAwevlh8VrQVj/assassins-creed-odyssey-the-game-that-greece-built|text=Assassin’s Creed Odyssey – The Game That Greece Built|archivedate=20240702134842&lt;/del&gt;}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Doctor &#039;&#039;&#039;Stéphanie-Anne Ruatta&#039;&#039;&#039; is a [[Canada|Canadian]] historian with a PhD in ancient languages and literature.&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=quebec|url=en/discovery-tour-ancient-greece-stephanie-anne-ruatta/|text=Diving into Ancient Greece: An interview with Historian Stéphanie-Anne Ruatta|archivedate=20190911053739}}&amp;lt;/ref&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After she met the artists [[Benjamin Hall]] and [[Thierry Dansereau]] while on the first scouting trip to [[Greece]] as part of the development for the 2018 game &#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;,&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=news|url=en-us/game/assassins-creed/news/8bMNzF2KQAwevlh8VrQVj/assassins-creed-odyssey-the-game-that-greece-built|text=Assassin’s Creed Odyssey – The Game That Greece Built|archivedate=20240702134842}}&amp;lt;/ref&amp;gt; she &lt;/ins&gt;was recruited to work for [[Ubisoft|Ubisoft Quebéc]], where she is now employed as a full-time historian&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&amp;lt;ref&amp;gt;{{Cite web| url=https://archaeogaming.com/2019/04/19/consulting-for-ubisoft-on-assassins-creed-odyssey/| title=Consulting for Ubisoft on Assassin&#039;s Creed: Odyssey| author=Reinhard, Andrew| work=Archeogaming| date=19 April 2019| accessdate=02 July 2024| archiveurl=https://web.archive.org/web/20190419210006/https://archaeogaming.com/2019/04/19/consulting-for-ubisoft-on-assassins-creed-odyssey/| archivedate=19 April 2019}}&amp;lt;/ref&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June &lt;/del&gt;2024, as part of &#039;&#039;Assassin&#039;s Creed: Shadows&#039;&#039;{{&#039;}}&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s &lt;/del&gt;marketing cycle, Ruatta participated on an exclusive interview &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;{{Wiki|IGN}}&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;alongside other members of the development team, such as game director [[Charles Benoit]].&amp;lt;ref name=&quot;Shadows interview&quot;&amp;gt;{{Cite web| url=https://www.ign.com/articles/assassins-creed-shadows-inside-ubisofts-ambitious-open-world-japan| title=Assassin’s Creed Shadows: Inside Ubisoft’s Ambitious Open World Japan| author=Purslow, Matt| work={{Wiki|IGN}}| date=16 May 2024| accessdate=8 June 2024| archiveurl=http://web.archive.org/web/20240517022129/https://www.ign.com/articles/assassins-creed-shadows-inside-ubisofts-ambitious-open-world-japan| archivedate=17 May 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;16 May &lt;/ins&gt;2024, as part of &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Assassin&#039;s Creed: Shadows&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;{{&#039;}} marketing cycle, Ruatta participated on an exclusive interview &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;{{Wiki|IGN}} alongside other members of the development team, such as game director [[Charles Benoit]].&amp;lt;ref name=&quot;Shadows interview&quot;&amp;gt;{{Cite web| url=https://www.ign.com/articles/assassins-creed-shadows-inside-ubisofts-ambitious-open-world-japan| title=Assassin’s Creed Shadows: Inside Ubisoft’s Ambitious Open World Japan| author=Purslow, Matt| work={{Wiki|IGN}}| date=16 May 2024| accessdate=8 June 2024| archiveurl=http://web.archive.org/web/20240517022129/https://www.ign.com/articles/assassins-creed-shadows-inside-ubisofts-ambitious-open-world-japan| archivedate=17 May 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; credits==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; credits==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Darman36</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=St%C3%A9phanie-Anne_Ruatta&amp;diff=496633&amp;oldid=prev</id>
		<title>imported&gt;Soranin: Created page with &quot;{{Actor Infobox |image = Stéphanie-Anne Ruatta.jpg |acact = *&#039;&#039;Assassin&#039;s Creed: Odyssey&#039;&#039; *&#039;&#039;Assassin&#039;s Creed: Shadows&#039;&#039; |other = *&#039;&#039;{{Wiki|Immortals Fenyx Rising}}&#039;&#039; }} Doctor &#039;&#039;&#039;Stéphanie-Anne Ruatta&#039;&#039;&#039; is a Canadian historian with a PhD in ancient languages and literature.&lt;ref&gt;{{Ubisoft|subdomain=quebec|url=en/discovery-tour-ancient-greece-stephanie-anne-ruatta/|text=Diving into Ancient Greece: An interview with Historian Stéphanie-Anne Ruatta|a...&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=St%C3%A9phanie-Anne_Ruatta&amp;diff=496633&amp;oldid=prev"/>
		<updated>2024-07-02T14:07:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Actor Infobox |image = Stéphanie-Anne Ruatta.jpg |acact = *&amp;#039;&amp;#039;&lt;a href=&quot;/wiki/Assassin%27s_Creed:_Odyssey&quot; title=&quot;Assassin&amp;#039;s Creed: Odyssey&quot;&gt;Assassin&amp;#039;s Creed: Odyssey&lt;/a&gt;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&lt;a href=&quot;/wiki/Assassin%27s_Creed:_Shadows&quot; title=&quot;Assassin&amp;#039;s Creed: Shadows&quot;&gt;Assassin&amp;#039;s Creed: Shadows&lt;/a&gt;&amp;#039;&amp;#039; |other = *&amp;#039;&amp;#039;{{Wiki|Immortals Fenyx Rising}}&amp;#039;&amp;#039; }} Doctor &amp;#039;&amp;#039;&amp;#039;Stéphanie-Anne Ruatta&amp;#039;&amp;#039;&amp;#039; is a &lt;a href=&quot;/wiki/Canada&quot; title=&quot;Canada&quot;&gt;Canadian&lt;/a&gt; historian with a PhD in ancient languages and literature.&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=quebec|url=en/discovery-tour-ancient-greece-stephanie-anne-ruatta/|text=Diving into Ancient Greece: An interview with Historian Stéphanie-Anne Ruatta|a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Actor Infobox&lt;br /&gt;
|image = Stéphanie-Anne Ruatta.jpg&lt;br /&gt;
|acact = *&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Shadows]]&amp;#039;&amp;#039;&lt;br /&gt;
|other = *&amp;#039;&amp;#039;{{Wiki|Immortals Fenyx Rising}}&amp;#039;&amp;#039;&lt;br /&gt;
}}&lt;br /&gt;
Doctor &amp;#039;&amp;#039;&amp;#039;Stéphanie-Anne Ruatta&amp;#039;&amp;#039;&amp;#039; is a [[Canada|Canadian]] historian with a PhD in ancient languages and literature.&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=quebec|url=en/discovery-tour-ancient-greece-stephanie-anne-ruatta/|text=Diving into Ancient Greece: An interview with Historian Stéphanie-Anne Ruatta|archivedate=20190911053739}}&amp;lt;/ref&amp;gt; She was recruited to work for [[Ubisoft|Ubisoft Quebéc]], where she is now employed as a full-time historian,&amp;lt;ref&amp;gt;{{Cite web| url=https://archaeogaming.com/2019/04/19/consulting-for-ubisoft-on-assassins-creed-odyssey/| title=Consulting for Ubisoft on Assassin&amp;#039;s Creed: Odyssey| author=Reinhard, Andrew| work=Archeogaming| date=19 April 2019| accessdate=02 July 2024| archiveurl=https://web.archive.org/web/20190419210006/https://archaeogaming.com/2019/04/19/consulting-for-ubisoft-on-assassins-creed-odyssey/| archivedate=19 April 2019}}&amp;lt;/ref&amp;gt; by [[Benjamin Hall]] and [[Thierry Dansereau]], who she met during the first scouting trip to [[Greece]] as part of the development for the 2018 game &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;{{Ubisoft|subdomain=news|url=en-us/game/assassins-creed/news/8bMNzF2KQAwevlh8VrQVj/assassins-creed-odyssey-the-game-that-greece-built|text=Assassin’s Creed Odyssey – The Game That Greece Built|archivedate=20240702134842}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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On June 2024, as part of &amp;#039;&amp;#039;Assassin&amp;#039;s Creed: Shadows&amp;#039;&amp;#039;{{&amp;#039;}}s marketing cycle, Ruatta participated on an exclusive interview for {{Wiki|IGN}}, alongside other members of the development team, such as game director [[Charles Benoit]].&amp;lt;ref name=&amp;quot;Shadows interview&amp;quot;&amp;gt;{{Cite web| url=https://www.ign.com/articles/assassins-creed-shadows-inside-ubisofts-ambitious-open-world-japan| title=Assassin’s Creed Shadows: Inside Ubisoft’s Ambitious Open World Japan| author=Purslow, Matt| work={{Wiki|IGN}}| date=16 May 2024| accessdate=8 June 2024| archiveurl=http://web.archive.org/web/20240517022129/https://www.ign.com/articles/assassins-creed-shadows-inside-ubisofts-ambitious-open-world-japan| archivedate=17 May 2024}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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==&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; credits==&lt;br /&gt;
*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039; (2018) – Historian&lt;br /&gt;
*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Nexus VR]]&amp;#039;&amp;#039; (2023) – Historian&amp;lt;ref&amp;gt;{{Cite web|url=https://ca.linkedin.com/in/stephanie-anne-ruatta-5969b1208| title=Stéphanie-Anne Ruatta| author=Ruatta, Stéphanie-Anne| work=LinkedIn| date=02 July 2024| accessdate=02 July 2024}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Shadows]]&amp;#039;&amp;#039; (2024) – World Director,&amp;lt;ref name=&amp;quot;Shadows interview&amp;quot;/&amp;gt; Historian&lt;br /&gt;
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==External links==&lt;br /&gt;
*[https://www.mobygames.com/person/947690/stephanie-anne-ruatta/ Ruatta]&amp;#039;s profile at Mobygames&lt;br /&gt;
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==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
[[Category:Assassin&amp;#039;s Creed: Odyssey development team]]&lt;br /&gt;
[[Category:Assassin&amp;#039;s Creed: Nexus VR development team]]&lt;br /&gt;
[[Category:Assassin&amp;#039;s Creed: Shadows development team]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Soranin</name></author>
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