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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Shakiriyya</id>
	<title>Shakiriyya - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Shakiriyya"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shakiriyya&amp;action=history"/>
	<updated>2026-06-12T21:49:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shakiriyya&amp;diff=1141024&amp;oldid=prev</id>
		<title>Soranin: Text replacement - &quot;Basim Ibn Ishaq&quot; to &quot;Basim ibn Ishaq&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shakiriyya&amp;diff=1141024&amp;oldid=prev"/>
		<updated>2026-05-24T23:13:33Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;Basim Ibn Ishaq&amp;quot; to &amp;quot;Basim ibn Ishaq&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:13, 25 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;Shakiriyya&#039;&#039; are an elite guard archetype in the 2023 video game &#039;&#039;[[Assassin&#039;s Creed: Mirage]]&#039;&#039;. They are the most challenging enemies in the game, able to kill [[Basim &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ibn &lt;/del&gt;Ishaq]] with just a few strikes and block or dodge most of his attacks. They are also the only guards in the game who can heal themselves after receiving damage, and the only ones who can stun Basim, leaving him vulnerable to an attack. Because of all these factors, defeating a &#039;&#039;Shakiriyya&#039;&#039; can be extremely challenging, especially on higher difficulties, though they do have a few weaknesses, being vulnerable to throwing knives, [[bomb]]s, and assassinations.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;Shakiriyya&#039;&#039; are an elite guard archetype in the 2023 video game &#039;&#039;[[Assassin&#039;s Creed: Mirage]]&#039;&#039;. They are the most challenging enemies in the game, able to kill [[Basim &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ibn &lt;/ins&gt;Ishaq]] with just a few strikes and block or dodge most of his attacks. They are also the only guards in the game who can heal themselves after receiving damage, and the only ones who can stun Basim, leaving him vulnerable to an attack. Because of all these factors, defeating a &#039;&#039;Shakiriyya&#039;&#039; can be extremely challenging, especially on higher difficulties, though they do have a few weaknesses, being vulnerable to throwing knives, [[bomb]]s, and assassinations.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; function similarly to the [[bounty hunter]]s in the 2014 game &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Rogue]]&amp;#039;&amp;#039;, as they will only spawn once Basim&amp;#039;s [[Social stealth|notoriety]] reaches the maximum level (3). A single &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; will spawn at any one time and will actively search for Basim until he either reduces his notoriety or kills the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;. Successfully defeating a &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; will automatically clear Basim&amp;#039;s notoriety, and will also fully restore his inventory if the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;{{&amp;#039;}}s body is looted afterwards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; function similarly to the [[bounty hunter]]s in the 2014 game &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Rogue]]&amp;#039;&amp;#039;, as they will only spawn once Basim&amp;#039;s [[Social stealth|notoriety]] reaches the maximum level (3). A single &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; will spawn at any one time and will actively search for Basim until he either reduces his notoriety or kills the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;. Successfully defeating a &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; will automatically clear Basim&amp;#039;s notoriety, and will also fully restore his inventory if the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;{{&amp;#039;}}s body is looted afterwards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shakiriyya&amp;diff=471983&amp;oldid=prev</id>
		<title>imported&gt;Gener4l Cl4ank4 at 19:50, 1 July 2025</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shakiriyya&amp;diff=471983&amp;oldid=prev"/>
		<updated>2025-07-01T19:50:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:50, 1 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; function similarly to the [[bounty hunter]]s in the 2014 game &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Rogue]]&amp;#039;&amp;#039;, as they will only spawn once Basim&amp;#039;s [[Social stealth|notoriety]] reaches the maximum level (3). A single &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; will spawn at any one time and will actively search for Basim until he either reduces his notoriety or kills the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;. Successfully defeating a &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; will automatically clear Basim&amp;#039;s notoriety, and will also fully restore his inventory if the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;{{&amp;#039;}}s body is looted afterwards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; function similarly to the [[bounty hunter]]s in the 2014 game &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Rogue]]&amp;#039;&amp;#039;, as they will only spawn once Basim&amp;#039;s [[Social stealth|notoriety]] reaches the maximum level (3). A single &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; will spawn at any one time and will actively search for Basim until he either reduces his notoriety or kills the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;. Successfully defeating a &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; will automatically clear Basim&amp;#039;s notoriety, and will also fully restore his inventory if the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;{{&amp;#039;}}s body is looted afterwards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the &#039;&#039;Shakiriyya&#039;&#039;{{&#039;}}s presence in &#039;&#039;Mirage&#039;&#039; is mostly historically accurate, as they were active in Baghdad and other major Caliphate cities during the Anarchy at Samarra, their appearance and behavior are not. Historically, the &#039;&#039;Shakiriyya&#039;&#039; were a cavalry regiment, not city guards, and it is unlikely that they would have been deployed to search for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissident&lt;/del&gt;.&amp;lt;ref name=&quot;Wiki&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the &#039;&#039;Shakiriyya&#039;&#039;{{&#039;}}s presence in &#039;&#039;Mirage&#039;&#039; is mostly historically accurate, as they were active in Baghdad and other major Caliphate cities during the Anarchy at Samarra, their appearance and behavior are not. Historically, the &#039;&#039;Shakiriyya&#039;&#039; were a cavalry regiment, not city guards, and it is unlikely that they would have been deployed to search for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissidents&lt;/ins&gt;.&amp;lt;ref name=&quot;Wiki&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Etymology===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Etymology===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Gener4l Cl4ank4</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shakiriyya&amp;diff=471982&amp;oldid=prev</id>
		<title>imported&gt;Gener4l Cl4ank4: Created page with &quot;{{Era|Occupations}}{{WP-REAL}} A &#039;&#039;Shakiriyya&#039;&#039; The &#039;&#039;&#039;&#039;&#039;Shakiriyya&#039;&#039;&#039;&#039;&#039; were elite guards of the Abbasid Caliphate during the 9th century. Skilled hunters who dual-wielded swords and daggers, they were called in to settle only the most dangerous threats to law and order.&lt;ref name=&quot;DB&quot;&gt;&#039;&#039;Assassin&#039;s Creed: Mirage&#039;&#039; – Database: Shakiriyya&lt;/ref&gt;  Most members of t...&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shakiriyya&amp;diff=471982&amp;oldid=prev"/>
		<updated>2025-07-01T19:43:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Era|Occupations}}{{WP-REAL}} &lt;a href=&quot;/wiki/File:ACMirage_DB_Shakiriyya.png&quot; title=&quot;File:ACMirage DB Shakiriyya.png&quot;&gt;thumb|240px|A &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;&lt;/a&gt; The &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; were elite &lt;a href=&quot;/wiki/Soldier&quot; title=&quot;Soldier&quot;&gt;guards&lt;/a&gt; of the &lt;a href=&quot;/wiki/Abbasid_Caliphate&quot; title=&quot;Abbasid Caliphate&quot;&gt;Abbasid Caliphate&lt;/a&gt; during the 9th century. Skilled hunters who &lt;a href=&quot;/wiki/Dual-wielding&quot; title=&quot;Dual-wielding&quot;&gt;dual-wielded&lt;/a&gt; &lt;a href=&quot;/wiki/Sword&quot; title=&quot;Sword&quot;&gt;swords&lt;/a&gt; and &lt;a href=&quot;/wiki/Short_blade&quot; title=&quot;Short blade&quot;&gt;daggers&lt;/a&gt;, they were called in to settle only the most dangerous threats to law and order.&amp;lt;ref name=&amp;quot;DB&amp;quot;&amp;gt;&amp;#039;&amp;#039;&lt;a href=&quot;/wiki/Assassin%27s_Creed:_Mirage&quot; title=&quot;Assassin&amp;#039;s Creed: Mirage&quot;&gt;Assassin&amp;#039;s Creed: Mirage&lt;/a&gt;&amp;#039;&amp;#039; – &lt;a href=&quot;/wiki/Database:_Shakiriyya&quot; title=&quot;Database: Shakiriyya&quot;&gt;Database: Shakiriyya&lt;/a&gt;&amp;lt;/ref&amp;gt;  Most members of t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Era|Occupations}}{{WP-REAL}}&lt;br /&gt;
[[File:ACMirage DB Shakiriyya.png|thumb|240px|A &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; were elite [[Soldier|guards]] of the [[Abbasid Caliphate]] during the 9th century. Skilled hunters who [[Dual-wielding|dual-wielded]] [[sword]]s and [[Short blade|daggers]], they were called in to settle only the most dangerous threats to law and order.&amp;lt;ref name=&amp;quot;DB&amp;quot;&amp;gt;&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]]&amp;#039;&amp;#039; – [[Database: Shakiriyya]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most members of the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; were of {{Wiki|Khorasan|Khurasani}} and [[Iran|Persian]] origin and were rivals of the [[Turkic Army]], as both groups vied for power and influence in the Caliphate during the period of extreme instability known as the [[Anarchy at Samarra]].&amp;lt;ref name=&amp;quot;Wiki&amp;quot;&amp;gt;{{WP|Shakiriyya}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Elite soldiers clad in heavy layers of [[armor]] and sporting black and red robes, the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; were the most skilled guards in the Caliphate&amp;#039;s military at the time of the Anarchy at Samarra. They dual-wielded a sword and a dagger, with which they could deflect most incoming attacks and retaliate with devastating strikes of their own. They also carried [[Throwing knife|throwing knives]], which they would hurl at fleeing targets, and flasks of [[medicine]] to heal themselves in the event they were injured.&amp;lt;ref name=&amp;quot;ACMir&amp;quot;&amp;gt;&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]]&amp;#039;&amp;#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite their heavy and durable armor, the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; were extremely agile, able to match even the most skilled [[Assassins|Hidden Ones]] in terms of mobility and [[freerunning]] capabilities. They were also highly resilient, as they would not renounce their pursuit of a target until either they or their unfortunate victim ended up dead.&amp;lt;ref name=&amp;quot;ACMir&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Because the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; were relatively few in number, they were only called to deal with the most serious threats in [[Baghdad]], and were usually deployed by themselves. A single &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; would patrol the city streets in search of the dissident, though if any other guards happened to be nearby, they would come to the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;{{&amp;#039;}}s aid.&amp;lt;ref name=&amp;quot;ACMir&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes==&lt;br /&gt;
The &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; are an elite guard archetype in the 2023 video game &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]]&amp;#039;&amp;#039;. They are the most challenging enemies in the game, able to kill [[Basim Ibn Ishaq]] with just a few strikes and block or dodge most of his attacks. They are also the only guards in the game who can heal themselves after receiving damage, and the only ones who can stun Basim, leaving him vulnerable to an attack. Because of all these factors, defeating a &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; can be extremely challenging, especially on higher difficulties, though they do have a few weaknesses, being vulnerable to throwing knives, [[bomb]]s, and assassinations.&lt;br /&gt;
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The &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; function similarly to the [[bounty hunter]]s in the 2014 game &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Rogue]]&amp;#039;&amp;#039;, as they will only spawn once Basim&amp;#039;s [[Social stealth|notoriety]] reaches the maximum level (3). A single &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; will spawn at any one time and will actively search for Basim until he either reduces his notoriety or kills the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;. Successfully defeating a &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; will automatically clear Basim&amp;#039;s notoriety, and will also fully restore his inventory if the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;{{&amp;#039;}}s body is looted afterwards.&lt;br /&gt;
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While the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039;{{&amp;#039;}}s presence in &amp;#039;&amp;#039;Mirage&amp;#039;&amp;#039; is mostly historically accurate, as they were active in Baghdad and other major Caliphate cities during the Anarchy at Samarra, their appearance and behavior are not. Historically, the &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; were a cavalry regiment, not city guards, and it is unlikely that they would have been deployed to search for dissident.&amp;lt;ref name=&amp;quot;Wiki&amp;quot;/&amp;gt;&lt;br /&gt;
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===Etymology===&lt;br /&gt;
The name &amp;#039;&amp;#039;Shakiriyya&amp;#039;&amp;#039; is derived from the {{Wiki|Persian language|Persian}} &amp;#039;&amp;#039;chākir&amp;#039;&amp;#039;, meaning &amp;quot;household servant&amp;quot;, which later also came to mean &amp;quot;bodyguard&amp;quot;. The term was first used during the [[Umayyad Caliphate]], exclusively referring to the Iranian armed retinues of {{Wiki|Transoxiana}} potentates, and vanished from historical sources until it was mentioned again in a letter to Caliph [[al-Ma&amp;#039;mun]] during the [[Fourth Fitna]].&amp;lt;ref name=&amp;quot;Wiki&amp;quot;/&amp;gt;&lt;br /&gt;
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==Appearances==&lt;br /&gt;
*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]]&amp;#039;&amp;#039;&lt;br /&gt;
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==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
[[Category:Guards]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Gener4l Cl4ank4</name></author>
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