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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Roman_Fort_Ruins</id>
	<title>Roman Fort Ruins - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Roman_Fort_Ruins"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;action=history"/>
	<updated>2026-09-03T13:15:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1174816&amp;oldid=prev</id>
		<title>Soranin: Text replacement - &quot;{{imageneed&quot; to &quot;{{Imageneed&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1174816&amp;oldid=prev"/>
		<updated>2026-08-04T14:35:59Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;{{imageneed&amp;quot; to &amp;quot;{{Imageneed&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:35, 4 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|Landmarks}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|Landmarks}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imageneed&lt;/del&gt;|[[Valley of Memory]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Imageneed&lt;/ins&gt;|[[Valley of Memory]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Roman Fort Ruins&amp;#039;&amp;#039;&amp;#039; were a ruined complex in [[al-Ula Valley]]&amp;#039;s eastern half of its [[Northern Wilds]]. In the 860s, it served as the stronghold of the [[Robbers of Al-Ula|robbers]] commanded by the [[merchant]] [[Nimlot]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Roman Fort Ruins&amp;#039;&amp;#039;&amp;#039; were a ruined complex in [[al-Ula Valley]]&amp;#039;s eastern half of its [[Northern Wilds]]. In the 860s, it served as the stronghold of the [[Robbers of Al-Ula|robbers]] commanded by the [[merchant]] [[Nimlot]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1170993&amp;oldid=prev</id>
		<title>Soranin: Text replacement - &quot;{{Imageneed&quot; to &quot;{{imageneed&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1170993&amp;oldid=prev"/>
		<updated>2026-08-04T13:45:16Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;{{Imageneed&amp;quot; to &amp;quot;{{imageneed&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:45, 4 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|Landmarks}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|Landmarks}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Imageneed&lt;/del&gt;|[[Valley of Memory]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imageneed&lt;/ins&gt;|[[Valley of Memory]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Roman Fort Ruins&amp;#039;&amp;#039;&amp;#039; were a ruined complex in [[al-Ula Valley]]&amp;#039;s eastern half of its [[Northern Wilds]]. In the 860s, it served as the stronghold of the [[Robbers of Al-Ula|robbers]] commanded by the [[merchant]] [[Nimlot]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Roman Fort Ruins&amp;#039;&amp;#039;&amp;#039; were a ruined complex in [[al-Ula Valley]]&amp;#039;s eastern half of its [[Northern Wilds]]. In the 860s, it served as the stronghold of the [[Robbers of Al-Ula|robbers]] commanded by the [[merchant]] [[Nimlot]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1166149&amp;oldid=prev</id>
		<title>Darman36 at 02:15, 14 July 2026</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1166149&amp;oldid=prev"/>
		<updated>2026-07-14T02:15:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:15, 14 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 106 CE, the [[Nabataean Kingdom]] entered a succession crisis following King {{Wiki|Rabbel II Soter}}&amp;#039;s death in 106 CE without {{Wiki|Issue (genealogy)|royal issue}}. Rather than recognize any claimants to the throne, [[Roman Empire|Emperor]] [[Trajan]] sent the [[Roman army]] to invade and militarily annex the territory, converting it into the {{Wiki|Roman province}} of {{Wiki|Arabia Petraea}}.&amp;lt;ref&amp;gt;{{WP|Arabia Petraea}}&amp;lt;/ref&amp;gt; A detachment of [[soldier]]s from [[Cyrenaica]]&amp;#039;s {{Wiki|Legio III Cyrenaica|Legio III}} later established a garrison at [[Hegra]] to protect and collect charges along the [[Incense Road]]. As the probable southernmost inland fortified post in the Empire, it withstood both nomadic [[raid]]s and threats from the {{Wiki|Parthian Empire|Parthians}} for many centuries.&amp;lt;ref name= &amp;quot;DB Romans&amp;quot;&amp;gt;&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]] – [[Valley of Memory]]&amp;#039;&amp;#039; – [[Database: Roman Life in AlUla]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 106 CE, the [[Nabataean Kingdom]] entered a succession crisis following King {{Wiki|Rabbel II Soter}}&amp;#039;s death in 106 CE without {{Wiki|Issue (genealogy)|royal issue}}. Rather than recognize any claimants to the throne, [[Roman Empire|Emperor]] [[Trajan]] sent the [[Roman army]] to invade and militarily annex the territory, converting it into the {{Wiki|Roman province}} of {{Wiki|Arabia Petraea}}.&amp;lt;ref&amp;gt;{{WP|Arabia Petraea}}&amp;lt;/ref&amp;gt; A detachment of [[soldier]]s from [[Cyrenaica]]&amp;#039;s {{Wiki|Legio III Cyrenaica|Legio III}} later established a garrison at [[Hegra]] to protect and collect charges along the [[Incense Road]]. As the probable southernmost inland fortified post in the Empire, it withstood both nomadic [[raid]]s and threats from the {{Wiki|Parthian Empire|Parthians}} for many centuries.&amp;lt;ref name= &amp;quot;DB Romans&amp;quot;&amp;gt;&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]] – [[Valley of Memory]]&amp;#039;&amp;#039; – [[Database: Roman Life in AlUla]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By 860s, it had been long abandoned and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taken over by &lt;/del&gt;the robbers, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who kept &lt;/del&gt;tight control over who could &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;access it, &lt;/del&gt;requiring &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a signal from &lt;/del&gt;a bone whistle from someone standing at a precise point marked by their symbol.&amp;lt;ref name= &quot;Tracks in the Desert&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[Tracks in the Desert]]&amp;lt;/ref&amp;gt; Around the same time, the [[Hidden Ones of Alamut|Alamut Hidden One]] [[Basim ibn Ishaq]] learned his father [[Ishaq ibn Khalid]] had been kidnapped and was held at the ruins. Infiltrating the compound&amp;lt;ref name=&quot;In the Vulture&#039;s Nest&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[In the Vulture&#039;s Nest]]&amp;lt;/ref&amp;gt; using a whistle he acquired from the [[Robbers&#039; North Outpost]],&amp;lt;ref name=&quot;Tracks in the Desert&quot; /&amp;gt; Basim made his way to the inner tower where Nimlot had locked himself in. The two men confronted each other, Nimot showing a captive Ishaq and revealing himself as [[Mas&#039;ood Al-Ya&#039;qoob]]&#039;s son who wished to kill Ishaq while Basim watched, mirroring the moment where Nimlot could only watch as the [[Assassins|Hidden One]] slew Mas&#039;ood. Nimlot then charged at Ishaq with a [[sword]], but Basim intercepted and killed him before he could harm Ishaq. Taking Nimlot&#039;s [[Nimlot&#039;s Sword|weapon]] with him, Basim exfiltrated himself and Ishaq from the stronghold.&amp;lt;ref name=&quot;In the Vulture&#039;s Nest&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By 860s, it had been long abandoned&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and the robbers &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quickly occupied the place&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keeping &lt;/ins&gt;tight control over who could &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enter by &lt;/ins&gt;requiring a bone whistle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;signal &lt;/ins&gt;from someone standing at a precise point marked by their symbol.&amp;lt;ref name= &quot;Tracks in the Desert&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[Tracks in the Desert]]&amp;lt;/ref&amp;gt; Around the same time, the [[Hidden Ones of Alamut|Alamut Hidden One]] [[Basim ibn Ishaq]] learned his father [[Ishaq ibn Khalid]] had been kidnapped and was held at the ruins. Infiltrating the compound&amp;lt;ref name=&quot;In the Vulture&#039;s Nest&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[In the Vulture&#039;s Nest]]&amp;lt;/ref&amp;gt; using a whistle he acquired from the [[Robbers&#039; North Outpost]],&amp;lt;ref name=&quot;Tracks in the Desert&quot; /&amp;gt; Basim made his way to the inner tower where Nimlot had locked himself in. The two men confronted each other, Nimot showing a captive Ishaq and revealing himself as [[Mas&#039;ood Al-Ya&#039;qoob]]&#039;s son who wished to kill Ishaq while Basim watched, mirroring the moment where Nimlot could only watch as the [[Assassins|Hidden One]] slew Mas&#039;ood. Nimlot then charged at Ishaq with a [[sword]], but Basim intercepted and killed him before he could harm Ishaq. Taking Nimlot&#039;s [[Nimlot&#039;s Sword|weapon]] with him, Basim exfiltrated himself and Ishaq from the stronghold.&amp;lt;ref name=&quot;In the Vulture&#039;s Nest&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Roman Fort Ruins are a fictional landmark created for &#039;&#039;[[Valley of Memory]]&#039;&#039;, the 2025 [[Assassin&#039;s Creed: Mirage downloadable content|downloadable]] expansion for the video game &#039;&#039;[[Assassin&#039;s Creed: Mirage]]&#039;&#039; (2023). In the expansion&#039;s release on 18 November 2025 with Update 1.1.0, this landmark was originally named &quot;Roman Fort&quot;. It was renamed to &quot;Roman Fort Ruins&quot; on 17 December with Update 1.1.1. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It was also &lt;/del&gt;miscategorized as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;quest &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the patch notes (as &lt;/del&gt;&quot;Roman Fort&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/del&gt;despite being part of the final main memory &quot;[[In the Vulture&#039;s Nest]]&quot;.&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/game/assassins-creed/news/6lwuoJeJbHTyxSX5DklbjU/ac-mirage-title-update-111-release-notes|text=AC Mirage Title Update 1.1.1 - Release Notes |int=|archivedate=20260210064454}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Roman Fort Ruins are a fictional landmark created for &#039;&#039;[[Valley of Memory]]&#039;&#039;, the 2025 [[Assassin&#039;s Creed: Mirage downloadable content|downloadable]] expansion for the video game &#039;&#039;[[Assassin&#039;s Creed: Mirage]]&#039;&#039; (2023). In the expansion&#039;s release on 18 November 2025 with Update 1.1.0, this landmark was originally named &quot;Roman Fort&quot;. It was renamed to &quot;Roman Fort Ruins&quot; on 17 December with Update 1.1.1. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The patch notes retained the original name but &lt;/ins&gt;miscategorized &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;quest &quot;Roman Fort&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;despite being part of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expansion&#039;s &lt;/ins&gt;final main memory &quot;[[In the Vulture&#039;s Nest]]&quot;.&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/game/assassins-creed/news/6lwuoJeJbHTyxSX5DklbjU/ac-mirage-title-update-111-release-notes|text=AC Mirage Title Update 1.1.1 - Release Notes |int=|archivedate=20260210064454}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Darman36</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1166146&amp;oldid=prev</id>
		<title>Soranin: Other way around</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1166146&amp;oldid=prev"/>
		<updated>2026-07-14T01:25:00Z</updated>

		<summary type="html">&lt;p&gt;Other way around&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:25, 14 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Roman Fort Ruins are a fictional landmark created for &#039;&#039;[[Valley of Memory]]&#039;&#039;, the 2025 [[Assassin&#039;s Creed: Mirage downloadable content|downloadable]] expansion for the video game &#039;&#039;[[Assassin&#039;s Creed: Mirage]]&#039;&#039; (2023). In the expansion&#039;s release on 18 November 2025 with Update 1.1.0, this landmark was originally named &quot;Roman Fort &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruins&lt;/del&gt;&quot;. It was renamed to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simply &lt;/del&gt;&quot;Roman Fort&quot; on 17 December with Update 1.1.1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but &lt;/del&gt;was miscategorized as a quest in the patch notes despite being part of the final main memory &quot;[[In the Vulture&#039;s Nest]]&quot;.&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/game/assassins-creed/news/6lwuoJeJbHTyxSX5DklbjU/ac-mirage-title-update-111-release-notes|text=AC Mirage Title Update 1.1.1 - Release Notes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Roman Fort Ruins are a fictional landmark created for &#039;&#039;[[Valley of Memory]]&#039;&#039;, the 2025 [[Assassin&#039;s Creed: Mirage downloadable content|downloadable]] expansion for the video game &#039;&#039;[[Assassin&#039;s Creed: Mirage]]&#039;&#039; (2023). In the expansion&#039;s release on 18 November 2025 with Update 1.1.0, this landmark was originally named &quot;Roman Fort&quot;. It was renamed to &quot;Roman Fort &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruins&lt;/ins&gt;&quot; on 17 December with Update 1.1.1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/ins&gt;miscategorized as a quest in the patch notes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(as &quot;Roman Fort&quot;) &lt;/ins&gt;despite being part of the final main memory &quot;[[In the Vulture&#039;s Nest]]&quot;.&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/game/assassins-creed/news/6lwuoJeJbHTyxSX5DklbjU/ac-mirage-title-update-111-release-notes|text=AC Mirage Title Update 1.1.1 - Release Notes |int=|archivedate=20260210064454}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|int=|archivedate=20260210064454}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1166145&amp;oldid=prev</id>
		<title>Darman36 at 00:50, 14 July 2026</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1166145&amp;oldid=prev"/>
		<updated>2026-07-14T00:50:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:50, 14 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|Landmarks}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|Landmarks}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Imageneed|[[Valley of Memory]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Imageneed|[[Valley of Memory]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Roman Fort Ruins&#039;&#039;&#039; were a ruined complex in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eastern &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Northern Wilds&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Al-Ula Valley&lt;/del&gt;]]. In the 860s, it served as the stronghold of the [[Robbers of Al-Ula|robbers]] commanded by [[Nimlot]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Roman Fort Ruins&#039;&#039;&#039; were a ruined complex in [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;al-Ula Valley&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s eastern half of its &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Northern Wilds&lt;/ins&gt;]]. In the 860s, it served as the stronghold of the [[Robbers of Al-Ula|robbers]] commanded by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the [[merchant]] &lt;/ins&gt;[[Nimlot]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 106 CE, the [[Nabataean Kingdom]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was annexed into &lt;/del&gt;the [[Roman Empire]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;under &lt;/del&gt;[[Trajan]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Roman &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;presence spread through the area&lt;/del&gt;. A &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;garrison was then established at Hegra to protect and collect charges along the &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Incense Road&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, being manned by &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Roman army|legionaries&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the &lt;/del&gt;{{Wiki|Legio III Cyrenaica|Legio III}} &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyrenaica&lt;/del&gt;]]. As the probable southernmost inland fortified post in the Empire, it withstood both nomadic &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;raids &lt;/del&gt;and threats from the {{Wiki|Parthian Empire|Parthians}} for many centuries.&amp;lt;ref name= &quot;DB Romans&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[Database: Roman Life in AlUla]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 106 CE, the [[Nabataean Kingdom]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entered a succession crisis following King {{Wiki|Rabbel II Soter}}&#039;s death in 106 CE without {{Wiki|Issue (genealogy)|royal issue}}. Rather than recognize any claimants to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;throne, &lt;/ins&gt;[[Roman Empire&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Emperor&lt;/ins&gt;]] [[Trajan]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sent the [[Roman army]] to invade and militarily annex the territory&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;converting it into the {{Wiki|&lt;/ins&gt;Roman &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;province}} of {{Wiki|Arabia Petraea}}&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;{{WP|Arabia Petraea}}&amp;lt;/ref&amp;gt; &lt;/ins&gt;A &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;detachment of &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;soldier&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s from &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyrenaica&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;{{Wiki|Legio III Cyrenaica|Legio III}} &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;later established a garrison at [[Hegra]] to protect and collect charges along the &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Incense Road&lt;/ins&gt;]]. As the probable southernmost inland fortified post in the Empire, it withstood both nomadic &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[raid]]s &lt;/ins&gt;and threats from the {{Wiki|Parthian Empire|Parthians}} for many centuries.&amp;lt;ref name= &quot;DB Romans&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[Database: Roman Life in AlUla]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By 860s, it had been taken over by the robbers, who kept tight control &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/del&gt;who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was allowed to &lt;/del&gt;access it, requiring a signal from a bone whistle from someone standing at a precise point marked by their symbol.&amp;lt;ref name= &quot;Tracks in the Desert&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[Tracks in the Desert]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By 860s, it had been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long abandoned and &lt;/ins&gt;taken over by the robbers, who kept tight control &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over &lt;/ins&gt;who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could &lt;/ins&gt;access it, requiring a signal from a bone whistle from someone standing at a precise point marked by their symbol.&amp;lt;ref name= &quot;Tracks in the Desert&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[Tracks in the Desert]]&amp;lt;/ref&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Around the same time, the [[Hidden Ones of Alamut|Alamut Hidden One]] &lt;/ins&gt;[[Basim ibn Ishaq]] learned his father [[Ishaq ibn Khalid]] had been kidnapped and was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;held &lt;/ins&gt;at the ruins&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Infiltrating &lt;/ins&gt;the compound&amp;lt;ref name=&quot;In the Vulture&#039;s Nest&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[In the Vulture&#039;s Nest]]&amp;lt;/ref&amp;gt; using a whistle he acquired from the [[Robbers&#039; North Outpost]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/ins&gt;&amp;lt;ref name=&quot;Tracks in the Desert&quot; /&amp;gt; Basim made his way to the inner tower &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where &lt;/ins&gt;Nimlot had locked himself in&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The two men &lt;/ins&gt;confronted &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each other&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nimot showing a captive Ishaq and revealing himself as [[Mas&#039;ood Al-Ya&#039;qoob]]&#039;s son &lt;/ins&gt;who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wished &lt;/ins&gt;to kill Ishaq while Basim watched&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;mirroring the moment where &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nimlot could only watch as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Assassins|&lt;/ins&gt;Hidden One&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] slew &lt;/ins&gt;Mas&#039;ood. Nimlot then &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;charged at &lt;/ins&gt;Ishaq &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with a [[sword]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;Basim &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;intercepted and killed him &lt;/ins&gt;before he could &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;harm Ishaq&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taking Nimlot&#039;s &lt;/ins&gt;[[Nimlot&#039;s Sword&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|weapon&lt;/ins&gt;]] with him&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Basim exfiltrated himself and Ishaq from the stronghold&lt;/ins&gt;.&amp;lt;ref name=&quot;In the Vulture&#039;s Nest&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Basim ibn Ishaq]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, having &lt;/del&gt;learned his father [[Ishaq ibn Khalid]] had been kidnapped and was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being kept &lt;/del&gt;at the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fort &lt;/del&gt;ruins&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, infiltrated &lt;/del&gt;the compound&amp;lt;ref name= &quot;In the Vulture&#039;s Nest&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[In the Vulture&#039;s Nest]]&amp;lt;/ref&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by &lt;/del&gt;using a whistle he&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;d &lt;/del&gt;acquired from the [[Robbers&#039; North Outpost]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&amp;lt;ref name= &quot;Tracks in the Desert&quot;/&amp;gt; Basim made his way to the inner tower Nimlot had locked himself in&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, where he was &lt;/del&gt;confronted &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by the merchant&lt;/del&gt;, who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had planned &lt;/del&gt;to kill Ishaq while Basim watched mirroring the moment where &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he&#039;d witnessed &lt;/del&gt;the Hidden One &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill his own father, [[&lt;/del&gt;Mas&#039;ood &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Al-Ya&#039;qoob]]&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After revealing himself as the son of Al-Ghul, &lt;/del&gt;Nimlot then &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attempted to kill &lt;/del&gt;Ishaq, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though was stopped by &lt;/del&gt;Basim before he could &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach the older man&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Hidden One then exfiltrated himself and his father from the stronghold, but not without also taking &lt;/del&gt;[[Nimlot&#039;s Sword]] with him.&amp;lt;ref name= &quot;In the Vulture&#039;s Nest&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At the time &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valley of Memory update &lt;/del&gt;(1.1.0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) in 18 November 2025&lt;/del&gt;, this landmark was named &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simply &lt;/del&gt;&quot;Roman Fort&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;was renamed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into &lt;/del&gt;Roman Fort &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruins in update &lt;/del&gt;1.1.1, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;month later&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Roman Fort Ruins are a fictional landmark created for &#039;&#039;[[Valley &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Memory]]&#039;&#039;, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2025 [[Assassin&#039;s Creed: Mirage downloadable content|downloadable]] expansion for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video game &#039;&#039;[[Assassin&#039;s Creed: Mirage]]&#039;&#039; &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2023). In the expansion&#039;s release on 18 November 2025 with Update &lt;/ins&gt;1.1.0, this landmark was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;originally &lt;/ins&gt;named &quot;Roman Fort &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruins&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It &lt;/ins&gt;was renamed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to simply &quot;&lt;/ins&gt;Roman Fort&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; on 17 December with Update &lt;/ins&gt;1.1.1, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but was miscategorized as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quest in the patch notes despite being part of the final main memory &quot;[[In the Vulture&#039;s Nest]]&quot;&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/game/assassins-creed/news/6lwuoJeJbHTyxSX5DklbjU/ac-mirage-title-update-111-release-notes|text=AC Mirage Title Update 1.1.1 - Release Notes&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|int=|archivedate=20260210064454}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Darman36</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1118992&amp;oldid=prev</id>
		<title>Soranin: /* History */</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1118992&amp;oldid=prev"/>
		<updated>2026-05-10T06:23:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;History&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:23, 10 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 106 CE, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Wiki|&lt;/del&gt;Nabataean Kingdom&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/del&gt;was annexed into the [[Roman Empire]] under [[Trajan]], and Roman presence spread through the area. A garrison was then established at Hegra to protect and collect charges along the [[Incense Road]], being manned by [[Roman army|legionaries]] of the {{Wiki|Legio III Cyrenaica|Legio III}} of [[Cyrenaica]]. As the probable southernmost inland fortified post in the Empire, it withstood both nomadic raids and threats from the {{Wiki|Parthian Empire|Parthians}} for many centuries.&amp;lt;ref name= &quot;DB Romans&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[Database: Roman Life in AlUla]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 106 CE, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Nabataean Kingdom&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;was annexed into the [[Roman Empire]] under [[Trajan]], and Roman presence spread through the area. A garrison was then established at Hegra to protect and collect charges along the [[Incense Road]], being manned by [[Roman army|legionaries]] of the {{Wiki|Legio III Cyrenaica|Legio III}} of [[Cyrenaica]]. As the probable southernmost inland fortified post in the Empire, it withstood both nomadic raids and threats from the {{Wiki|Parthian Empire|Parthians}} for many centuries.&amp;lt;ref name= &quot;DB Romans&quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Mirage]] – [[Valley of Memory]]&#039;&#039; – [[Database: Roman Life in AlUla]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By 860s, it had been taken over by the robbers, who kept tight control of who was allowed to access it, requiring a signal from a bone whistle from someone standing at a precise point marked by their symbol.&amp;lt;ref name= &amp;quot;Tracks in the Desert&amp;quot;&amp;gt;&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]] – [[Valley of Memory]]&amp;#039;&amp;#039; – [[Tracks in the Desert]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By 860s, it had been taken over by the robbers, who kept tight control of who was allowed to access it, requiring a signal from a bone whistle from someone standing at a precise point marked by their symbol.&amp;lt;ref name= &amp;quot;Tracks in the Desert&amp;quot;&amp;gt;&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]] – [[Valley of Memory]]&amp;#039;&amp;#039; – [[Tracks in the Desert]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1116836&amp;oldid=prev</id>
		<title>Soranin: Created page with &quot;{{Era|Landmarks}} {{Imageneed|Valley of Memory}} The &#039;&#039;&#039;Roman Fort Ruins&#039;&#039;&#039; were a ruined complex in eastern Northern Wilds, Al-Ula Valley. In the 860s, it served as the stronghold of the robbers commanded by Nimlot.  ==History== In 106 CE, the {{Wiki|Nabataean Kingdom}} was annexed into the Roman Empire under Trajan, and Roman presence spread through the area. A garrison was then established at Hegra to protect and collect c...&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Roman_Fort_Ruins&amp;diff=1116836&amp;oldid=prev"/>
		<updated>2026-05-08T13:06:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Era|Landmarks}} {{Imageneed|&lt;a href=&quot;/wiki/Valley_of_Memory&quot; title=&quot;Valley of Memory&quot;&gt;Valley of Memory&lt;/a&gt;}} The &amp;#039;&amp;#039;&amp;#039;Roman Fort Ruins&amp;#039;&amp;#039;&amp;#039; were a ruined complex in eastern &lt;a href=&quot;/wiki/Northern_Wilds&quot; title=&quot;Northern Wilds&quot;&gt;Northern Wilds&lt;/a&gt;, &lt;a href=&quot;/wiki/Al-Ula_Valley&quot; title=&quot;Al-Ula Valley&quot;&gt;Al-Ula Valley&lt;/a&gt;. In the 860s, it served as the stronghold of the &lt;a href=&quot;/wiki/Robbers_of_Al-Ula&quot; title=&quot;Robbers of Al-Ula&quot;&gt;robbers&lt;/a&gt; commanded by &lt;a href=&quot;/wiki/Nimlot&quot; title=&quot;Nimlot&quot;&gt;Nimlot&lt;/a&gt;.  ==History== In 106 CE, the {{Wiki|Nabataean Kingdom}} was annexed into the &lt;a href=&quot;/wiki/Roman_Empire&quot; title=&quot;Roman Empire&quot;&gt;Roman Empire&lt;/a&gt; under &lt;a href=&quot;/wiki/Trajan&quot; title=&quot;Trajan&quot;&gt;Trajan&lt;/a&gt;, and Roman presence spread through the area. A garrison was then established at Hegra to protect and collect c...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Era|Landmarks}}&lt;br /&gt;
{{Imageneed|[[Valley of Memory]]}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Roman Fort Ruins&amp;#039;&amp;#039;&amp;#039; were a ruined complex in eastern [[Northern Wilds]], [[Al-Ula Valley]]. In the 860s, it served as the stronghold of the [[Robbers of Al-Ula|robbers]] commanded by [[Nimlot]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
In 106 CE, the {{Wiki|Nabataean Kingdom}} was annexed into the [[Roman Empire]] under [[Trajan]], and Roman presence spread through the area. A garrison was then established at Hegra to protect and collect charges along the [[Incense Road]], being manned by [[Roman army|legionaries]] of the {{Wiki|Legio III Cyrenaica|Legio III}} of [[Cyrenaica]]. As the probable southernmost inland fortified post in the Empire, it withstood both nomadic raids and threats from the {{Wiki|Parthian Empire|Parthians}} for many centuries.&amp;lt;ref name= &amp;quot;DB Romans&amp;quot;&amp;gt;&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]] – [[Valley of Memory]]&amp;#039;&amp;#039; – [[Database: Roman Life in AlUla]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 860s, it had been taken over by the robbers, who kept tight control of who was allowed to access it, requiring a signal from a bone whistle from someone standing at a precise point marked by their symbol.&amp;lt;ref name= &amp;quot;Tracks in the Desert&amp;quot;&amp;gt;&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]] – [[Valley of Memory]]&amp;#039;&amp;#039; – [[Tracks in the Desert]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Basim ibn Ishaq]], having learned his father [[Ishaq ibn Khalid]] had been kidnapped and was being kept at the fort ruins, infiltrated the compound&amp;lt;ref name= &amp;quot;In the Vulture&amp;#039;s Nest&amp;quot;&amp;gt;&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]] – [[Valley of Memory]]&amp;#039;&amp;#039; – [[In the Vulture&amp;#039;s Nest]]&amp;lt;/ref&amp;gt; by using a whistle he&amp;#039;d acquired from the [[Robbers&amp;#039; North Outpost]].&amp;lt;ref name= &amp;quot;Tracks in the Desert&amp;quot;/&amp;gt; Basim made his way to the inner tower Nimlot had locked himself in, where he was confronted by the merchant, who had planned to kill Ishaq while Basim watched mirroring the moment where he&amp;#039;d witnessed the Hidden One kill his own father, [[Mas&amp;#039;ood Al-Ya&amp;#039;qoob]]. After revealing himself as the son of Al-Ghul, Nimlot then attempted to kill Ishaq, though was stopped by Basim before he could reach the older man. The Hidden One then exfiltrated himself and his father from the stronghold, but not without also taking [[Nimlot&amp;#039;s Sword]] with him.&amp;lt;ref name= &amp;quot;In the Vulture&amp;#039;s Nest&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes==&lt;br /&gt;
At the time of the release of the Valley of Memory update (1.1.0) in 18 November 2025, this landmark was named simply &amp;quot;Roman Fort&amp;quot; and was renamed into Roman Fort Ruins in update 1.1.1, released a month later.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Mirage]] – [[Valley of Memory]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{ACMir}}&lt;br /&gt;
[[Category:Landmarks in AlUla]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
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