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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Karl_Onn%C3%A9e</id>
	<title>Karl Onnée - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Karl_Onn%C3%A9e"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;action=history"/>
	<updated>2026-06-12T22:19:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;diff=1131496&amp;oldid=prev</id>
		<title>Soranin: Text replacement - &quot;\[\[zh:(.+)\]\]&quot; to &quot;&lt;!--[zh:$1]--&gt;&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;diff=1131496&amp;oldid=prev"/>
		<updated>2026-05-14T01:08:07Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;\[\[zh:(.+)\]\]&amp;quot; to &amp;quot;&amp;lt;!--[zh:$1]--&amp;gt;&amp;quot;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:08, 14 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Assassin&amp;#039;s Creed: Odyssey development team]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Assassin&amp;#039;s Creed: Odyssey development team]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Assassin&amp;#039;s Creed: Shadows development team]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Assassin&amp;#039;s Creed: Shadows development team]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/del&gt;[zh:卡尔·翁内]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!--&lt;/ins&gt;[zh:卡尔·翁内]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;diff=324150&amp;oldid=prev</id>
		<title>imported&gt;Gener4l Cl4ank4 at 11:42, 23 March 2025</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;diff=324150&amp;oldid=prev"/>
		<updated>2025-03-23T11:42:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:42, 23 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|RW}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|RW}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Karl Onnée&#039;&#039;&#039; is a producer at [[Ubisoft|Ubisoft Quebéc]], where he served as manager on 2018&#039;s &#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; and lead producer on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2024&lt;/del&gt;&#039;s &#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039;.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|title=Publication by Karl Onnée|author=Onnée, Karl|publisher=LinkedIn|date=May 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702133155/https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|archivedate=02 July 2024}}&amp;lt;/ref&amp;gt; On 10 June 2024, as part of &#039;&#039;Shadows&#039;&#039;{{&#039;}} marketing cycle, Onnée discussed its gameplay in an interview with {{Wiki|ScreenRant}}.&amp;lt;ref&amp;gt;{{Cite web|url=https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|title=The Most Replayable AC Game Yet: Assassin&#039;s Creed Shadows Developer On Its Characters &amp;amp; Gameplay|author=McClure, Deven|publisher=ScreenRant|date=10 June 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702132904/https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|archivedate=02 July 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Karl Onnée&#039;&#039;&#039; is a producer at [[Ubisoft|Ubisoft Quebéc]], where he served as manager on 2018&#039;s &#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; and lead producer on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2025&lt;/ins&gt;&#039;s &#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039;.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|title=Publication by Karl Onnée|author=Onnée, Karl|publisher=LinkedIn|date=May 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702133155/https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|archivedate=02 July 2024}}&amp;lt;/ref&amp;gt; On 10 June 2024, as part of &#039;&#039;Shadows&#039;&#039;{{&#039;}} marketing cycle, Onnée discussed its gameplay in an interview with {{Wiki|ScreenRant}}.&amp;lt;ref&amp;gt;{{Cite web|url=https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|title=The Most Replayable AC Game Yet: Assassin&#039;s Creed Shadows Developer On Its Characters &amp;amp; Gameplay|author=McClure, Deven|publisher=ScreenRant|date=10 June 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702132904/https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|archivedate=02 July 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; credits==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; credits==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039; (2018) – Production Manager World and Biomes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039; (2018) – Production Manager World and Biomes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039; (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2024&lt;/del&gt;) – Lead Producer&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039; (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2025&lt;/ins&gt;) – Lead Producer&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Gener4l Cl4ank4</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;diff=324149&amp;oldid=prev</id>
		<title>imported&gt;MikonoshinobiCE at 08:49, 18 December 2024</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;diff=324149&amp;oldid=prev"/>
		<updated>2024-12-18T08:49:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:49, 18 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Assassin&amp;#039;s Creed: Odyssey development team]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Assassin&amp;#039;s Creed: Odyssey development team]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Assassin&amp;#039;s Creed: Shadows development team]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Assassin&amp;#039;s Creed: Shadows development team]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[zh:卡尔·翁内]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;MikonoshinobiCE</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;diff=324148&amp;oldid=prev</id>
		<title>imported&gt;Darman36 at 17:22, 2 July 2024</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;diff=324148&amp;oldid=prev"/>
		<updated>2024-07-02T17:22:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:22, 2 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|RW}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|RW}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Karl Onnée&#039;&#039;&#039; is a producer at [[Ubisoft|Ubisoft Quebéc]], where he served as manager on 2018&#039;s &#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; and lead producer on 2024&#039;s &#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039;.&amp;lt;ref&amp;gt;{{Cite web|url=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hhttps&lt;/del&gt;://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|title=Publication by Karl Onnée|author=Onnée, Karl|publisher=LinkedIn|date=May 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702133155/https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|archivedate=02 July 2024}}&amp;lt;/ref&amp;gt; On June 2024, as part of &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Assassin&#039;s Creed: &lt;/del&gt;Shadows&#039;&#039;{{&#039;}}&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s &lt;/del&gt;marketing cycle, Onnée &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was interviewed by &lt;/del&gt;{{Wiki|ScreenRant}}&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, where he discussed the gameplay&lt;/del&gt;.&amp;lt;ref&amp;gt;{{Cite web|url=https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|title=The Most Replayable AC Game Yet: Assassin&#039;s Creed Shadows Developer On Its Characters &amp;amp; Gameplay|author=McClure, Deven|publisher=ScreenRant|date=10 June 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702132904/https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|archivedate=02 July 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Karl Onnée&#039;&#039;&#039; is a producer at [[Ubisoft|Ubisoft Quebéc]], where he served as manager on 2018&#039;s &#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; and lead producer on 2024&#039;s &#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039;.&amp;lt;ref&amp;gt;{{Cite web|url=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https&lt;/ins&gt;://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|title=Publication by Karl Onnée|author=Onnée, Karl|publisher=LinkedIn|date=May 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702133155/https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|archivedate=02 July 2024}}&amp;lt;/ref&amp;gt; On &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/ins&gt;June 2024, as part of &#039;&#039;Shadows&#039;&#039;{{&#039;}} marketing cycle, Onnée &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;discussed its gameplay in an interview with &lt;/ins&gt;{{Wiki|ScreenRant}}.&amp;lt;ref&amp;gt;{{Cite web|url=https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|title=The Most Replayable AC Game Yet: Assassin&#039;s Creed Shadows Developer On Its Characters &amp;amp; Gameplay|author=McClure, Deven|publisher=ScreenRant|date=10 June 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702132904/https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|archivedate=02 July 2024}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; credits==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; credits==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Darman36</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;diff=324147&amp;oldid=prev</id>
		<title>imported&gt;Soranin: Created page with &quot;{{Era|RW}} &#039;&#039;&#039;Karl Onnée&#039;&#039;&#039; is a producer at Ubisoft Quebéc, where he served as manager on 2018&#039;s &#039;&#039;Assassin&#039;s Creed: Odyssey&#039;&#039; and lead producer on 2024&#039;s &#039;&#039;Assassin&#039;s Creed: Shadows&#039;&#039;.&lt;ref&gt;{{Cite web|url=hhttps://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|title=Publication by Karl Onnée|author=Onnée, Karl|publisher=LinkedIn|date=May 2024|accessdate=02 July 2024|archiveurl=https://web.a...&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Karl_Onn%C3%A9e&amp;diff=324147&amp;oldid=prev"/>
		<updated>2024-07-02T14:07:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Era|RW}} &amp;#039;&amp;#039;&amp;#039;Karl Onnée&amp;#039;&amp;#039;&amp;#039; is a producer at &lt;a href=&quot;/wiki/Ubisoft&quot; title=&quot;Ubisoft&quot;&gt;Ubisoft Quebéc&lt;/a&gt;, where he served as manager on 2018&amp;#039;s &amp;#039;&amp;#039;&lt;a href=&quot;/wiki/Assassin%27s_Creed:_Odyssey&quot; title=&quot;Assassin&amp;#039;s Creed: Odyssey&quot;&gt;Assassin&amp;#039;s Creed: Odyssey&lt;/a&gt;&amp;#039;&amp;#039; and lead producer on 2024&amp;#039;s &amp;#039;&amp;#039;&lt;a href=&quot;/wiki/Assassin%27s_Creed:_Shadows&quot; title=&quot;Assassin&amp;#039;s Creed: Shadows&quot;&gt;Assassin&amp;#039;s Creed: Shadows&lt;/a&gt;&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;{{Cite web|url=hhttps://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|title=Publication by Karl Onnée|author=Onnée, Karl|publisher=LinkedIn|date=May 2024|accessdate=02 July 2024|archiveurl=https://web.a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Era|RW}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Karl Onnée&amp;#039;&amp;#039;&amp;#039; is a producer at [[Ubisoft|Ubisoft Quebéc]], where he served as manager on 2018&amp;#039;s &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039; and lead producer on 2024&amp;#039;s &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Shadows]]&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;{{Cite web|url=hhttps://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|title=Publication by Karl Onnée|author=Onnée, Karl|publisher=LinkedIn|date=May 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702133155/https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|archivedate=02 July 2024}}&amp;lt;/ref&amp;gt; On June 2024, as part of &amp;#039;&amp;#039;Assassin&amp;#039;s Creed: Shadows&amp;#039;&amp;#039;{{&amp;#039;}}s marketing cycle, Onnée was interviewed by {{Wiki|ScreenRant}}, where he discussed the gameplay.&amp;lt;ref&amp;gt;{{Cite web|url=https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|title=The Most Replayable AC Game Yet: Assassin&amp;#039;s Creed Shadows Developer On Its Characters &amp;amp; Gameplay|author=McClure, Deven|publisher=ScreenRant|date=10 June 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702132904/https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|archivedate=02 July 2024}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; credits==&lt;br /&gt;
*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Odyssey]]&amp;#039;&amp;#039; (2018) – Production Manager World and Biomes&lt;br /&gt;
*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Shadows]]&amp;#039;&amp;#039; (2024) – Lead Producer&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.mobygames.com/person/763798/karl-onnee/ Onnée]&amp;#039;s profile at MobyGames&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
[[Category:Assassin&amp;#039;s Creed: Odyssey development team]]&lt;br /&gt;
[[Category:Assassin&amp;#039;s Creed: Shadows development team]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Soranin</name></author>
	</entry>
</feed>