<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Guillaume_Menuel</id>
	<title>Guillaume Menuel - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Guillaume_Menuel"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Guillaume_Menuel&amp;action=history"/>
	<updated>2026-06-12T08:59:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Guillaume_Menuel&amp;diff=264158&amp;oldid=prev</id>
		<title>imported&gt;Evandrus Primæ at 02:35, 14 April 2016</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Guillaume_Menuel&amp;diff=264158&amp;oldid=prev"/>
		<updated>2016-04-14T02:35:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:35, 14 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Guillaume Menuel&amp;#039;&amp;#039;&amp;#039; (also known under the artist name &amp;#039;&amp;#039;&amp;#039;Guizz&amp;#039;&amp;#039;&amp;#039;) is a Concept Artist working with [[Ubisoft]] Montreal.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Guillaume Menuel&amp;#039;&amp;#039;&amp;#039; (also known under the artist name &amp;#039;&amp;#039;&amp;#039;Guizz&amp;#039;&amp;#039;&amp;#039;) is a Concept Artist working with [[Ubisoft]] Montreal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He has worked on numerous projects for Ubisoft, with some of his notable work being done on the [[Assassin&#039;s Creed (series)|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], where he worked on conceptual art for The Tyranny of King Washington DLC.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He has worked on numerous projects for Ubisoft, with some of his notable work being done on the [[Assassin&#039;s Creed (series)|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], where he worked on conceptual art for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;[[&lt;/ins&gt;The Tyranny of King Washington&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&#039;&#039; &lt;/ins&gt;DLC.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Games credited==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Games credited==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed III]]&amp;#039;&amp;#039; (2012) – Ubisoft&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed III]]&amp;#039;&amp;#039; (2012) – Ubisoft&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;The Tyranny of King Washington - Assassin&#039;s Creed III DLC&#039; - Ubisoft&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;The Tyranny of King Washington - Assassin&#039;s Creed III DLC&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/ins&gt;&#039; - Ubisoft&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Might &amp;amp; Magic: Duel of Champions&amp;#039;&amp;#039; - Ubisoft&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Might &amp;amp; Magic: Duel of Champions&amp;#039;&amp;#039; - Ubisoft&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Rayman Raving Rabbids TV Party&amp;#039;&amp;#039;  - Ubisoft&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Rayman Raving Rabbids TV Party&amp;#039;&amp;#039;  - Ubisoft&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Evandrus Primæ</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Guillaume_Menuel&amp;diff=264157&amp;oldid=prev</id>
		<title>imported&gt;Kaloneous: Created page with &quot;{{Era|RW}} &#039;&#039;&#039;Guillaume Menuel&#039;&#039;&#039; (also known under the artist name &#039;&#039;&#039;Guizz&#039;&#039;&#039;) is a Concept Artist working with Ubisoft Montreal.  He has worked on numerous projects for...&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Guillaume_Menuel&amp;diff=264157&amp;oldid=prev"/>
		<updated>2013-09-24T17:11:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Era|RW}} &amp;#039;&amp;#039;&amp;#039;Guillaume Menuel&amp;#039;&amp;#039;&amp;#039; (also known under the artist name &amp;#039;&amp;#039;&amp;#039;Guizz&amp;#039;&amp;#039;&amp;#039;) is a Concept Artist working with &lt;a href=&quot;/wiki/Ubisoft&quot; title=&quot;Ubisoft&quot;&gt;Ubisoft&lt;/a&gt; Montreal.  He has worked on numerous projects for...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Era|RW}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Guillaume Menuel&amp;#039;&amp;#039;&amp;#039; (also known under the artist name &amp;#039;&amp;#039;&amp;#039;Guizz&amp;#039;&amp;#039;&amp;#039;) is a Concept Artist working with [[Ubisoft]] Montreal.&lt;br /&gt;
&lt;br /&gt;
He has worked on numerous projects for Ubisoft, with some of his notable work being done on the [[Assassin&amp;#039;s Creed (series)|&amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; series]], where he worked on conceptual art for The Tyranny of King Washington DLC.&lt;br /&gt;
&lt;br /&gt;
==Games credited==&lt;br /&gt;
*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed III]]&amp;#039;&amp;#039; (2012) – Ubisoft&lt;br /&gt;
**&amp;#039;&amp;#039;The Tyranny of King Washington - Assassin&amp;#039;s Creed III DLC&amp;#039; - Ubisoft&lt;br /&gt;
*&amp;#039;&amp;#039;Might &amp;amp; Magic: Duel of Champions&amp;#039;&amp;#039; - Ubisoft&lt;br /&gt;
*&amp;#039;&amp;#039;Rayman Raving Rabbids TV Party&amp;#039;&amp;#039;  - Ubisoft&lt;br /&gt;
*&amp;#039;&amp;#039;187 Ride or Die&amp;#039;&amp;#039; - Ubisoft&lt;br /&gt;
*&amp;#039;&amp;#039;Ghost Recon Advanced Warfighter 2&amp;#039;&amp;#039; - Ubisoft&lt;br /&gt;
*&amp;#039;&amp;#039;Ghost Recon Advanced Warfighter&amp;#039;&amp;#039;  - Ubisoft&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
The following gallery contains artwork created by Guizz for &amp;#039;&amp;#039;Assassin&amp;#039;s Creed III&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
AC3 DLC - Ratohnhake Ton by Guizz.jpg&lt;br /&gt;
Assassin s Creed 3 DLC concept art 4 by Guizz.jpg&lt;br /&gt;
Assassin s Creed 3 DLC concept art 1 by Guizz.jpg&lt;br /&gt;
Assassin s Creed 3 DLC concept art 2 by Guizz.jpg&lt;br /&gt;
Assassin s Creed 3 DLC concept art 3 by Guizz.jpg&lt;br /&gt;
AC3 Tyranny of King Washington Concept Art by Guizz.jpg&lt;br /&gt;
AC3 Tyranny of King Washington Concept Art 2 by Guizz.jpg&lt;br /&gt;
AC3 Tyranny of King Washington Concept Art 3 by Guizz.jpg&lt;br /&gt;
AC3 Tyranny of King Washington Concept Art 4 by Guizz.jpg&lt;br /&gt;
AC3 Tyranny of King Washington Concept Art 5 by Guizz.jpg&lt;br /&gt;
AC3 Tyranny of King Washington Concept Art 6 by Guizz.jpg&lt;br /&gt;
AC3 Tyranny of King Washington Concept Art 7 by Guizz.jpg&lt;br /&gt;
AC3 Tyranny of King Washington Concept Art 8 by Guizz.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[http://ca.linkedin.com/pub/guillaume-menuel/6/a73/36a Guillaume Menuel]&amp;#039;s professional profile on LinkedIn.&lt;br /&gt;
*[http://gmgallery.blogspot.ie/ Guillaume Menuel]&amp;#039;s partist blogspot.&lt;br /&gt;
*[http://guizz.cghub.com/ Guillaume Menuel]&amp;#039;s profile on CGHub.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT: Menuel, Guillaume }}&lt;br /&gt;
[[Category:Assassin&amp;#039;s Creed III development team]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Kaloneous</name></author>
	</entry>
</feed>