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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Gang_Upgrades</id>
	<title>Gang Upgrades - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Gang_Upgrades"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;action=history"/>
	<updated>2026-06-06T15:45:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;diff=246806&amp;oldid=prev</id>
		<title>imported&gt;Fielran: Cloth -&gt; Silk, Chemical -&gt; Chemicals to match in-game usage which I somehow didn&#039;t notice before my last edit</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;diff=246806&amp;oldid=prev"/>
		<updated>2024-08-29T21:23:05Z</updated>

		<summary type="html">&lt;p&gt;Cloth -&amp;gt; Silk, Chemical -&amp;gt; Chemicals to match in-game usage which I somehow didn&amp;#039;t notice before my last edit&lt;/p&gt;
&lt;a href=&quot;https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;amp;diff=246806&amp;amp;oldid=246805&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>imported&gt;Fielran</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;diff=246805&amp;oldid=prev</id>
		<title>imported&gt;Fielran: corrections to text. standardized the material represented by the little flask symbol in game to &quot;Chemical&quot;, matching the Prima Collector&#039;s Edition Strategy Guide</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;diff=246805&amp;oldid=prev"/>
		<updated>2024-08-23T03:55:26Z</updated>

		<summary type="html">&lt;p&gt;corrections to text. standardized the material represented by the little flask symbol in game to &amp;quot;Chemical&amp;quot;, matching the Prima Collector&amp;#039;s Edition Strategy Guide&lt;/p&gt;
&lt;a href=&quot;https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;amp;diff=246805&amp;amp;oldid=246804&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>imported&gt;Fielran</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;diff=246804&amp;oldid=prev</id>
		<title>imported&gt;VilkaTheWolf: Undo revision 834450 by XOdeyssusx (talk) Its an OoU gameplay page. plus all the skill tree pages have gameplay images on them too.</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;diff=246804&amp;oldid=prev"/>
		<updated>2019-09-12T13:45:10Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 834450 by &lt;a href=&quot;/wiki/Special:Contributions/XOdeyssusx&quot; title=&quot;Special:Contributions/XOdeyssusx&quot;&gt;XOdeyssusx&lt;/a&gt; (&lt;a href=&quot;/wiki/User_talk:XOdeyssusx&quot; class=&quot;mw-redirect&quot; title=&quot;User talk:XOdeyssusx&quot;&gt;talk&lt;/a&gt;) Its an OoU gameplay page. plus all the skill tree pages have gameplay images on them too.&lt;/p&gt;
&lt;a href=&quot;https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;amp;diff=246804&amp;amp;oldid=246803&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>imported&gt;VilkaTheWolf</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;diff=246803&amp;oldid=prev</id>
		<title>imported&gt;Lady Kyashira: I&#039;m pretty sure gameplay images arent allowed.</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;diff=246803&amp;oldid=prev"/>
		<updated>2019-09-12T13:41:19Z</updated>

		<summary type="html">&lt;p&gt;I&amp;#039;m pretty sure gameplay images arent allowed.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:41, 12 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|ACS|RW}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Era|ACS|RW}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:ACS_-_Gang_Upgrades.jpg|thumb|300px|The Gang Upgrades in &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gang Upgrades&amp;#039;&amp;#039;&amp;#039; are an in-game user interface that allows the player to upgrade the abilities of the [[Rooks]] gang controlled by [[Evie Frye|Evie]] and [[Jacob Frye]]. A total of 39 upgrades can be unlocked and are assigned to one of 3 trees, &amp;#039;&amp;#039;Ringleader&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Insider&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;Swindler&amp;#039;&amp;#039;. Upgrades can be unlocked by using in-game currency and resources.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gang Upgrades&amp;#039;&amp;#039;&amp;#039; are an in-game user interface that allows the player to upgrade the abilities of the [[Rooks]] gang controlled by [[Evie Frye|Evie]] and [[Jacob Frye]]. A total of 39 upgrades can be unlocked and are assigned to one of 3 trees, &amp;#039;&amp;#039;Ringleader&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Insider&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;Swindler&amp;#039;&amp;#039;. Upgrades can be unlocked by using in-game currency and resources.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Lady Kyashira</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;diff=246802&amp;oldid=prev</id>
		<title>imported&gt;VilkaTheWolf: Created page with &quot;{{Era|ACS|RW}} The Gang Upgrades in &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039; &#039;&#039;&#039;Gang Upgrades&#039;&#039;&#039; are an in-game user interface that allows ...&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Gang_Upgrades&amp;diff=246802&amp;oldid=prev"/>
		<updated>2019-09-12T13:30:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Era|ACS|RW}} &lt;a href=&quot;/wiki/File:ACS_-_Gang_Upgrades.jpg&quot; title=&quot;File:ACS - Gang Upgrades.jpg&quot;&gt;thumb|300px|The Gang Upgrades in &amp;#039;&amp;#039;Assassin&amp;#039;s Creed: Syndicate&amp;#039;&amp;#039;&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;Gang Upgrades&amp;#039;&amp;#039;&amp;#039; are an in-game user interface that allows ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Era|ACS|RW}}&lt;br /&gt;
[[File:ACS_-_Gang_Upgrades.jpg|thumb|300px|The Gang Upgrades in &amp;#039;&amp;#039;Assassin&amp;#039;s Creed: Syndicate&amp;#039;&amp;#039;]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gang Upgrades&amp;#039;&amp;#039;&amp;#039; are an in-game user interface that allows the player to upgrade the abilities of the [[Rooks]] gang controlled by [[Evie Frye|Evie]] and [[Jacob Frye]]. A total of 39 upgrades can be unlocked and are assigned to one of 3 trees, &amp;#039;&amp;#039;Ringleader&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Insider&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;Swindler&amp;#039;&amp;#039;. Upgrades can be unlocked by using in-game currency and resources.&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
===Ringleader===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Upgrade&lt;br /&gt;
!Cost&lt;br /&gt;
!Requirement&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
!Rook Training I&lt;br /&gt;
|£1000&amp;lt;br/&amp;gt;50 Leather&lt;br /&gt;
|Medicine Market&lt;br /&gt;
|Rooks receive basic combat training. They are now Level 5. Press RB/R1 to recruit them.&lt;br /&gt;
|-&lt;br /&gt;
!Allies in Arms&lt;br /&gt;
|£2500&amp;lt;br/&amp;gt;50 Metal&amp;lt;br/&amp;gt;25 Chemicals&lt;br /&gt;
|Rook Training I&lt;br /&gt;
|When you order your Rooks to fight, they will open conflict with a volley fire.&lt;br /&gt;
|-&lt;br /&gt;
!Rook Training II&lt;br /&gt;
|£10000&amp;lt;br/&amp;gt;100 Metal&amp;lt;br/&amp;gt;50 Cloth&lt;br /&gt;
|Rook Training I and Allies in Arms&lt;br /&gt;
|Rooks receive advanced combat training. They are now Level 7. Press RB/R1 to recruit them.&lt;br /&gt;
|-&lt;br /&gt;
!Enhanced Firepower&lt;br /&gt;
|£6000&amp;lt;br/&amp;gt;100 Metal&amp;lt;br/&amp;gt;75 Chemicals&lt;br /&gt;
|Rook Training II&lt;br /&gt;
|Your Rook&amp;#039;s volley fire is more effective.&lt;br /&gt;
|-&lt;br /&gt;
!Rook Training III&lt;br /&gt;
|£20000&amp;lt;br/&amp;gt;100 Metal&amp;lt;br/&amp;gt;50 Cloth&lt;br /&gt;
|Rook Training II and Enhanced Firepower&lt;br /&gt;
|Rooks receive expert combat training.&lt;br /&gt;
|-&lt;br /&gt;
!Rook Riders I&lt;br /&gt;
|£1500&amp;lt;br/&amp;gt;50 Leather&amp;lt;br/&amp;gt;100 Metal&lt;br /&gt;
|Medicine Market&lt;br /&gt;
|Purchases carriages for your Rooks. Look for them on the streets of London.&lt;br /&gt;
|-&lt;br /&gt;
!Rook Rider II&lt;br /&gt;
|£3000&amp;lt;br/&amp;gt;100 Metal&amp;lt;br/&amp;gt;50 Leather&lt;br /&gt;
|Rook Rider I&lt;br /&gt;
|Popularity strikes! There are more Rook-themed carriages roaming around. Look for them on the streets of London.&lt;br /&gt;
|-&lt;br /&gt;
!Rook Carriage&lt;br /&gt;
|£5000&amp;lt;br/&amp;gt;100 Leather&amp;lt;br/&amp;gt;100 Cloth&lt;br /&gt;
|Rook Rider II&lt;br /&gt;
|There was room in the budget for better wheels! The Rooks now dominate the streets of London with more resilient carriages.&lt;br /&gt;
|-&lt;br /&gt;
!Cavalry Call&lt;br /&gt;
|£8000&amp;lt;br/&amp;gt;150 Metal&amp;lt;br/&amp;gt;100 Leather&lt;br /&gt;
|Rook Carriage&lt;br /&gt;
|Summon a carriage full of Rooks to your aid. Hold RB/R1 to open the Rooks menu and press A/X to call the carriage.&lt;br /&gt;
|-&lt;br /&gt;
!Rook Watchers&lt;br /&gt;
|£2000&amp;lt;br/&amp;gt;50 Leather&lt;br /&gt;
|Medicine Market&lt;br /&gt;
|Your gang now includes the Watcher archetype. Watchers use their firearms more often than other archetypes.&lt;br /&gt;
|-&lt;br /&gt;
!Rook Brutes&lt;br /&gt;
|£5000&amp;lt;br/&amp;gt;50 Leather&lt;br /&gt;
|Rook Watchers&lt;br /&gt;
|Your gang now includes the Brute archetype. Brutes are as tough as their name implies.&lt;br /&gt;
|-&lt;br /&gt;
!Rook Enforcers&lt;br /&gt;
|£8000&amp;lt;br/&amp;gt;100 Metal&amp;lt;br/&amp;gt;50 Cloth&lt;br /&gt;
|Rook Brutes&lt;br /&gt;
|Your gang now includes the Enforcer archetype. Enforcers use long-range weapons.&lt;br /&gt;
|-&lt;br /&gt;
!Carriage Sabotage&lt;br /&gt;
|£4500&amp;lt;br/&amp;gt;50 Metal&amp;lt;br/&amp;gt;50 Chemicals&lt;br /&gt;
|Medicine Market&lt;br /&gt;
|The Blighter&amp;#039;s repairman seems to have left the country. Blighter carriages are less resilient.&lt;br /&gt;
|-&lt;br /&gt;
!Poison the Well&lt;br /&gt;
|£5000&amp;lt;br/&amp;gt;50 Chemicals&lt;br /&gt;
|Carriage Sabotage&lt;br /&gt;
|Reduce the initial health of all Blighters.&lt;br /&gt;
|-&lt;br /&gt;
!Dull Blades&lt;br /&gt;
|£3500&amp;lt;br/&amp;gt;50 Leather&amp;lt;br/&amp;gt;25 Cloth&lt;br /&gt;
|Poison the Well&lt;br /&gt;
|Nothing but faulty weapon shipments arrive at the Blighter strongholds. Not so much of a threat now, are they?&lt;br /&gt;
|-&lt;br /&gt;
!Bad Powder I&lt;br /&gt;
|£4000&amp;lt;br/&amp;gt;100 Metal&amp;lt;br/&amp;gt;50 Oil&lt;br /&gt;
|Dull Blades&lt;br /&gt;
|Low quality gunpowder causes the Blighters to occasionally misfire, or ever cause the weapon to explode.&lt;br /&gt;
|-&lt;br /&gt;
!Bad Powder II&lt;br /&gt;
|£6000&amp;lt;br/&amp;gt;100 Metal&amp;lt;br/&amp;gt;80 Oil&lt;br /&gt;
|Bad Powder I&lt;br /&gt;
|Low quality gunpowder causes the Templars to occasionally misfire, or even cause the weapon to explode.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Insider===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Upgrade&lt;br /&gt;
!Cost&lt;br /&gt;
!Requirement&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
!Police Bribes&lt;br /&gt;
|£5000&amp;lt;br/&amp;gt;25 Cloth&lt;br /&gt;
|Medicine Market&lt;br /&gt;
|Police turn a blind eye to some of your illegal actions.&lt;br /&gt;
|-&lt;br /&gt;
!Notoriety&lt;br /&gt;
|£7500&lt;br /&gt;
|Police Bribes&lt;br /&gt;
|The name &amp;#039;Frye&amp;#039; inspires fear in the hearts of your enemies. The Blighters won&amp;#039;t initiate conflict with you in the streets.&lt;br /&gt;
|-&lt;br /&gt;
!Little Rooks&lt;br /&gt;
|£1500&amp;lt;br/&amp;gt;100 Metal&amp;lt;br/&amp;gt;50 Oil&lt;br /&gt;
|Medicine Market&lt;br /&gt;
|Children are the best thieves in London. When using RB/R1 to interact with them, they&amp;#039;ll give you better loot items.&lt;br /&gt;
|-&lt;br /&gt;
!Delivery Service&lt;br /&gt;
|£1000&amp;lt;br/&amp;gt;50 Leather&amp;lt;br/&amp;gt;25 Cloth&lt;br /&gt;
|Little Rooks&lt;br /&gt;
|More hanging barrels will appear around the city. Shoot the barrels to have them fall on unsuspecting enemies.&lt;br /&gt;
|-&lt;br /&gt;
!Explosive Delivery&lt;br /&gt;
|£2000&amp;lt;br/&amp;gt;50 Metal&amp;lt;br/&amp;gt;50 Oil&lt;br /&gt;
|Delivery Service&lt;br /&gt;
|You&amp;#039;ll see more explosives around the city. Press B/O to carry the crate or hold B/O to ignite it.&lt;br /&gt;
|-&lt;br /&gt;
!Growler Boom&lt;br /&gt;
|£1500&amp;lt;br/&amp;gt;25 Metal&lt;br /&gt;
|Medicine Market&lt;br /&gt;
|Increase the popularity of the Growler. Look for more of this favorite on the streets of London.&lt;br /&gt;
|-&lt;br /&gt;
!Dispatcher&lt;br /&gt;
|£1500&lt;br /&gt;
|Growler Boom&lt;br /&gt;
|Nimbler, faster, and more reliable: fire trucks can reach the poorer boroughs of London.&lt;br /&gt;
|-&lt;br /&gt;
!Medicine Market&lt;br /&gt;
|£500&amp;lt;br/&amp;gt;10 Metal&amp;lt;br/&amp;gt;50 Chemicals&lt;br /&gt;
|Complete Whitechapel takeover&lt;br /&gt;
|You can now buy medicine in shops. Use medicine ↑ during combat to quickly recover health.&lt;br /&gt;
|-&lt;br /&gt;
!Mad Science&lt;br /&gt;
|£2500&amp;lt;br/&amp;gt;50 Metal&amp;lt;br/&amp;gt;25 Oil&lt;br /&gt;
|Complete [[Breaking News]]&amp;lt;br/&amp;gt;Medicine Market&lt;br /&gt;
|Unlock the first Voltaic Bomb upgrades.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Swindler===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Upgrade&lt;br /&gt;
!Cost&lt;br /&gt;
!Requirement&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
!City-Wide Craze&lt;br /&gt;
|£500&amp;lt;br/&amp;gt;50 Metal&amp;lt;br/&amp;gt;50 Oil&lt;br /&gt;
|Complete [[Cable News]]&amp;lt;br/&amp;gt;Medicine Market&lt;br /&gt;
|50% discount on Hallucinogenic Darts.&lt;br /&gt;
|-&lt;br /&gt;
!Bomb Discount&lt;br /&gt;
|£4500&amp;lt;br/&amp;gt;100 Metal&amp;lt;br/&amp;gt;25 Oil&lt;br /&gt;
|City-Wide Craze&lt;br /&gt;
|A certain fireworks vendor likes it to when things go boom. He will reduce the price of all bombs by 50%.&lt;br /&gt;
|-&lt;br /&gt;
!Black Market Affiliation&lt;br /&gt;
|£3000&amp;lt;br/&amp;gt;50 Metal&amp;lt;br/&amp;gt;50 Oil&lt;br /&gt;
|Medicine Market&lt;br /&gt;
|Ammunition comes cheaper when you know the right person. Save 25% on gun and throwing knife ammunition at any shop.&lt;br /&gt;
|-&lt;br /&gt;
!Black Market Ties&lt;br /&gt;
|£4000&amp;lt;br/&amp;gt;50 Oil&lt;br /&gt;
|Black Market Affiliation&lt;br /&gt;
|Having a hand in black market dealing comes with its own benefits. Buy new weapons and other gear at a discount of 20%.&lt;br /&gt;
|-&lt;br /&gt;
!City Takeover&lt;br /&gt;
|£10000&amp;lt;br/&amp;gt;50 Cloth&amp;lt;br/&amp;gt;50 Oil&lt;br /&gt;
|Black Market Ties&lt;br /&gt;
|Learn the not-so-subtle art of bribery. All other GANG UPGRADES will cost less money to purchase.&lt;br /&gt;
|-&lt;br /&gt;
!Ale Heist&lt;br /&gt;
|£1500&amp;lt;br/&amp;gt;50 Oil&lt;br /&gt;
|Meet [[Ned Wynert]]&amp;lt;br/&amp;gt;Medicine Market&lt;br /&gt;
|Carts containing ale shipments run throughout the city. Hijack or Escort them for a cash reward.&lt;br /&gt;
|-&lt;br /&gt;
!Shell Company&lt;br /&gt;
|£5000&amp;lt;br/&amp;gt;25 Cloth&amp;lt;br/&amp;gt;25 Oil&lt;br /&gt;
|Ale Heist&lt;br /&gt;
|Place your money in various accounts to Increase the payout of all income activities.&lt;br /&gt;
|-&lt;br /&gt;
!Rate of Income&lt;br /&gt;
|£8000&amp;lt;br/&amp;gt;25 Cloth&amp;lt;br/&amp;gt;25 Oil&lt;br /&gt;
|Shell Company&lt;br /&gt;
|Pass bills that reduce business taxes. Increase the amount of money deposited in your hideout by 25%.&lt;br /&gt;
|-&lt;br /&gt;
!Pub Investor&lt;br /&gt;
|£6000&amp;lt;br/&amp;gt;150 Leather&amp;lt;br/&amp;gt;50 Chemicals&lt;br /&gt;
|Medicine Market&lt;br /&gt;
|Buy pubs in the city to increase the train hideout income by 500£ every 30 minutes and your maximum safe capacity by 500£.&lt;br /&gt;
|-&lt;br /&gt;
!Pub Games&lt;br /&gt;
|£10000&amp;lt;br/&amp;gt;100 Leather&lt;br /&gt;
|Pub Investor&lt;br /&gt;
|Sponsor street-football games around pubs, and increase pub clientele. Doing so will increase the train hideout income by 500£ every 30 minutes and your maximum safe capacity by 500£.&lt;br /&gt;
|-&lt;br /&gt;
!Bookmaker&lt;br /&gt;
|£12000&amp;lt;br/&amp;gt;100 Leather&amp;lt;br/&amp;gt;50 Cloth&lt;br /&gt;
|Pub Games&lt;br /&gt;
|Hire professional bookies and make money at the races. Doing so will increase the train hideout income by 500£ every 30 minutes and your maximum safe capacity by 500£.&lt;br /&gt;
|-&lt;br /&gt;
!Tea Magnate&lt;br /&gt;
|£15000&amp;lt;br/&amp;gt;50 Metal&amp;lt;br/&amp;gt;50 Oil&lt;br /&gt;
|Bookmaker&lt;br /&gt;
|Invest in London&amp;#039;s tea businesses to increase the train hideout by 500£ every 30 minutes and your maximum safe capacity by 500£.&lt;br /&gt;
|-&lt;br /&gt;
!Shop Investor&lt;br /&gt;
|£20000&amp;lt;br/&amp;gt;100 Metal&amp;lt;br/&amp;gt;100 Cloth&lt;br /&gt;
|Tea Magnate&lt;br /&gt;
|Buy local shops to increase the train hideout income by 1000£ every 30 minutes and your maximum safe capacity by 1000£&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*&amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed: Syndicate]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{ACS}}&lt;br /&gt;
[[Category:Tips and walkthroughs]]&lt;br /&gt;
[[Category:Assassin&amp;#039;s Creed: Syndicate]]&lt;br /&gt;
[[Category:Assassin&amp;#039;s Creed: Syndicate gameplay]]&lt;/div&gt;</summary>
		<author><name>imported&gt;VilkaTheWolf</name></author>
	</entry>
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