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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Board_Thread%3AWiki_discussion%2F%40comment-18014300-20200527214426%2F%40comment-4801149-20200529010552</id>
	<title>Board Thread:Wiki discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Board_Thread%3AWiki_discussion%2F%40comment-18014300-20200527214426%2F%40comment-4801149-20200529010552"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;action=history"/>
	<updated>2026-06-18T17:31:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950243&amp;oldid=prev</id>
		<title>imported&gt;RShepard227 at 05:56, 29 May 2020</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950243&amp;oldid=prev"/>
		<updated>2020-05-29T05:56:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:56, 29 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, when information doesn&amp;#039;t fit under the same &amp;quot;hat,&amp;quot; and therefore requires its own, how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, when information doesn&amp;#039;t fit under the same &amp;quot;hat,&amp;quot; and therefore requires its own, how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this type of information (still) qualifies, and if so, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how &lt;/del&gt;to present it going forward.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this type of information (still) qualifies, and if so, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best way &lt;/ins&gt;to present it going forward.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;RShepard227</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950242&amp;oldid=prev</id>
		<title>imported&gt;RShepard227 at 05:56, 29 May 2020</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950242&amp;oldid=prev"/>
		<updated>2020-05-29T05:56:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:56, 29 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, when information doesn&amp;#039;t fit under the same &amp;quot;hat,&amp;quot; and therefore requires its own, how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, when information doesn&amp;#039;t fit under the same &amp;quot;hat,&amp;quot; and therefore requires its own, how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this (still) qualifies, and if so, how to present it going forward&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;type of information &lt;/ins&gt;(still) qualifies, and if so, how to present it going forward.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;RShepard227</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950241&amp;oldid=prev</id>
		<title>imported&gt;RShepard227 at 05:54, 29 May 2020</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950241&amp;oldid=prev"/>
		<updated>2020-05-29T05:54:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:54, 29 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Should such information be ordered according to the moment in the memory the action takes place? And what about when an action in Memory A doesn&amp;#039;t have an effect until realized in Memory B? Would we cite the action in Memory A as affecting Memory B at the end of A&amp;#039;s BtS, then re-state in Memory B how Memory A affected it at the top of the order in B&amp;#039;s BtS?  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Should such information be ordered according to the moment in the memory the action takes place? And what about when an action in Memory A doesn&amp;#039;t have an effect until realized in Memory B? Would we cite the action in Memory A as affecting Memory B at the end of A&amp;#039;s BtS, then re-state in Memory B how Memory A affected it at the top of the order in B&amp;#039;s BtS?  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&#039;s Chest]]—which I recall creating the page for, so it&#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&#039;s design convention? In short, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;information &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;doesn&#039;t fit under &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;same &quot;hat,&quot; how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&#039;s Chest]]—which I recall creating the page for, so it&#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&#039;s design convention? In short, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when &lt;/ins&gt;information doesn&#039;t fit under &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;same &quot;hat,&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and therefore requires its own, &lt;/ins&gt;how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&amp;#039;m wondering how much of this (still) qualifies, and if so, how to present it going forward. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&amp;#039;m wondering how much of this (still) qualifies, and if so, how to present it going forward. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;RShepard227</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950240&amp;oldid=prev</id>
		<title>imported&gt;RShepard227 at 01:13, 29 May 2020</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950240&amp;oldid=prev"/>
		<updated>2020-05-29T01:13:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:13, 29 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, for information that doesn&amp;#039;t fit under that same &amp;quot;hat,&amp;quot; how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, for information that doesn&amp;#039;t fit under that same &amp;quot;hat,&amp;quot; how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this (still) qualifies, and if so, how to present it going forward. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. If this were Origins, the politician dying would&#039;ve been a simple desync and reload&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this (still) qualifies, and if so, how to present it going forward. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;RShepard227</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950239&amp;oldid=prev</id>
		<title>imported&gt;RShepard227 at 01:12, 29 May 2020</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950239&amp;oldid=prev"/>
		<updated>2020-05-29T01:12:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:12, 29 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, for information that doesn&amp;#039;t fit under that same &amp;quot;hat,&amp;quot; how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, for information that doesn&amp;#039;t fit under that same &amp;quot;hat,&amp;quot; how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this (still) qualifies. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place. If this were Origins, the politician dying would&#039;ve been a simple desync and reload.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this (still) qualifies&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and if so, how to present it going forward&lt;/ins&gt;. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place. If this were Origins, the politician dying would&#039;ve been a simple desync and reload.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;RShepard227</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950238&amp;oldid=prev</id>
		<title>imported&gt;RShepard227 at 01:12, 29 May 2020</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950238&amp;oldid=prev"/>
		<updated>2020-05-29T01:12:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:12, 29 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, for information that doesn&amp;#039;t fit under that same &amp;quot;hat,&amp;quot; how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, for information that doesn&amp;#039;t fit under that same &amp;quot;hat,&amp;quot; how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this qualifies. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place. If this were Origins, the politician dying would&#039;ve been a simple desync and reload.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(still) &lt;/ins&gt;qualifies. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place. If this were Origins, the politician dying would&#039;ve been a simple desync and reload.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;RShepard227</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950237&amp;oldid=prev</id>
		<title>imported&gt;RShepard227 at 01:08, 29 May 2020</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950237&amp;oldid=prev"/>
		<updated>2020-05-29T01:08:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:08, 29 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, for information that doesn&amp;#039;t fit under that same &amp;quot;hat,&amp;quot; how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, for information that doesn&amp;#039;t fit under that same &amp;quot;hat,&amp;quot; how should the proverbial hats be arranged?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this qualifies. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In short, I&#039;m wondering how much of this qualifies. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. If this were Origins, the politician dying would&#039;ve been a simple desync and reload&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;RShepard227</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950236&amp;oldid=prev</id>
		<title>imported&gt;RShepard227: Created page with &quot;So, while writing out dialogue, I&#039;ve been writing out notes in the Trivia about how a memory&#039;s events progress depending on player actions, outside of simple dialogue choices,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Board_Thread:Wiki_discussion/@comment-18014300-20200527214426/@comment-4801149-20200529010552&amp;diff=950236&amp;oldid=prev"/>
		<updated>2020-05-29T01:05:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;So, while writing out dialogue, I&amp;#039;ve been writing out notes in the Trivia about how a memory&amp;#039;s events progress depending on player actions, outside of simple dialogue choices,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;So, while writing out dialogue, I&amp;#039;ve been writing out notes in the Trivia about how a memory&amp;#039;s events progress depending on player actions, outside of simple dialogue choices, where the player action needs or seems to need further elaboration and cannot be adequately reduced to a tabber in the Dialogue section itself. An example, saving the politician in [[Designated Rider]] when he himself has... pretty low resilience under the right gameplay circumstances. Would this count as &amp;quot;gameplay information&amp;quot; under BtS rules?&lt;br /&gt;
&lt;br /&gt;
Should such information be ordered according to the moment in the memory the action takes place? And what about when an action in Memory A doesn&amp;#039;t have an effect until realized in Memory B? Would we cite the action in Memory A as affecting Memory B at the end of A&amp;#039;s BtS, then re-state in Memory B how Memory A affected it at the top of the order in B&amp;#039;s BtS? &lt;br /&gt;
&lt;br /&gt;
Another matter, which subheadings, categories—not sure about the correct word to use—would take priority when listing all of the information in BtS? E.g. [[Captain&amp;#039;s Chest]]—which I recall creating the page for, so it&amp;#039;s salient to me—I made note of how the grade of the armor changes according to player action, which is gameplay information assuming the preceding logic. However, it also shares modeling with the Athenian Breastplate, which is... lore? Developer&amp;#039;s design convention? In short, for information that doesn&amp;#039;t fit under that same &amp;quot;hat,&amp;quot; how should the proverbial hats be arranged?&lt;br /&gt;
&lt;br /&gt;
In short, I&amp;#039;m wondering how much of this qualifies. My concern is having to discard information like this for the sake of adhering to the BtS system, or if the BtS system is just not built for it in the first place.&lt;/div&gt;</summary>
		<author><name>imported&gt;RShepard227</name></author>
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