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	<id>https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Assassin%27s_Creed_Rogue</id>
	<title>Assassin&#039;s Creed Rogue - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/index.php?action=history&amp;feed=atom&amp;title=Assassin%27s_Creed_Rogue"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;action=history"/>
	<updated>2026-06-09T03:21:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86701&amp;oldid=prev</id>
		<title>imported&gt;TheCreedX at 19:31, 6 September 2016</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86701&amp;oldid=prev"/>
		<updated>2016-09-06T19:31:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:31, 6 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#REDIRECT [[Assassin&amp;#039;s Creed: Rogue]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#REDIRECT [[Assassin&amp;#039;s Creed: Rogue]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Redirections]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;TheCreedX</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86700&amp;oldid=prev</id>
		<title>imported&gt;Master Sima Yi: Please boody look around first.</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86700&amp;oldid=prev"/>
		<updated>2014-08-06T18:17:24Z</updated>

		<summary type="html">&lt;p&gt;Please boody look around first.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:17, 6 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#REDIRECT &lt;/ins&gt;[[Assassin&#039;s Creed: Rogue]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&#039;&#039;{{Delete|Article already exists}}Assassin&#039;s Creed Rogue&#039;&#039;&#039;&#039;&#039; is an upcoming action-adventure video game developed by Ubisoft Sofia and published by Ubisoft. It is set to be released on November 11, 2014 for the PlayStation 3 and Xbox 360. The game will be the eighth major installment in the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series, and will act as a sequel to &#039;&#039;&lt;/del&gt;[[Assassin&#039;s Creed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IV&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Flag]]&#039;&#039; as well as containing ties to &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; and &#039;&#039;Assassin&#039;s Creed Unity&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The story is set in the mid-18th century during the Seven Years&#039; War, and follows Shay Cormac, an Assassin-turned-Templar. Gameplay in &#039;&#039;&lt;/del&gt;Rogue&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; will be similar to that of &#039;&#039;Black Flag&#039;&#039; with a mixture of ship-based naval exploration and third-person land-based exploration.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Gameplay ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Naval aspects from previous games will return with the player controlling Shay&#039;s ship, &#039;&#039;Morrígan&#039;&#039;. These elements will be expanded upon to include new ship-based weapons and giving enemies the ability to board the &#039;&#039;Morrígan&#039;&#039;.&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Synopsis ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Characters ===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The main character of the game is Shay Patrick Cormac, an Irish Assassin who grew disillusioned with his mission and turned to the Templars, offering his services as a hunter of Assassins.&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; He has ties to the events that will occur in &#039;&#039;Assassin&#039;s Creed Unity&#039;&#039;.&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Setting ===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Rogue&#039;&#039; is set in the mid-18th century during the Seven Years&#039; War and will take place in various North American locations, including the frozen North Atlantic, the Appalachian River Valley, Alabama and New York.&amp;lt;sup&amp;gt;[4&lt;/del&gt;]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[5]&amp;lt;/sup&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Development ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By March 2014, a game code-named &quot;Comet&quot;, was revealed to be in development, set for release on PlayStation 3 and Xbox 360.&amp;lt;sup&amp;gt;[6]&amp;lt;/sup&amp;gt; By the end of the month, additional reports indicated that &quot;Comet&quot; would be set around 1758 in New York. as well as feature sailing on the Atlantic Ocean. The game would feature a Templar named Shay as the main protagonist. Haytham Kenway from &#039;&#039;Assassin&#039;s Creed III&#039;&#039; and Adewalé from &#039;&#039;Black Flag&#039;&#039; would also make appearances.&amp;lt;sup&amp;gt;[7]&amp;lt;/sup&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game was officially announced on August 5, 2014, following a leak of the title.&amp;lt;sup&amp;gt;[8]&amp;lt;/sup&amp;gt; Game director Martin Capel described the game as finishing the series&#039; &quot;North American saga&quot; and that the game was designed to accommodate specific fan requests, such as taking of the role of a Templar.&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt; The game is intended to &quot;fill the gaps&quot; of the story between &#039;&#039;Assassin&#039;s Creed III&#039;&#039; and &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039; and has &quot;a crucial link&quot; to the events of the previous games.&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt; In addition to Ubisoft Sofia&#039;s work on the game, contributions are also being made by Ubisoft studios in Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest.&amp;lt;sup&amp;gt;[4&lt;/del&gt;]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/sup&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Master Sima Yi</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86699&amp;oldid=prev</id>
		<title>imported&gt;Bovkaffe at 18:17, 6 August 2014</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86699&amp;oldid=prev"/>
		<updated>2014-08-06T18:17:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:17, 6 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Assassin&#039;s Creed Rogue&#039;&#039;&#039;&#039;&#039; is an upcoming action-adventure video game developed by Ubisoft Sofia and published by Ubisoft. It is set to be released on November 11, 2014 for the PlayStation 3 and Xbox 360. The game will be the eighth major installment in the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series, and will act as a sequel to &#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; as well as containing ties to &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; and &#039;&#039;Assassin&#039;s Creed Unity&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Delete|Article already exists}}&lt;/ins&gt;Assassin&#039;s Creed Rogue&#039;&#039;&#039;&#039;&#039; is an upcoming action-adventure video game developed by Ubisoft Sofia and published by Ubisoft. It is set to be released on November 11, 2014 for the PlayStation 3 and Xbox 360. The game will be the eighth major installment in the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series, and will act as a sequel to &#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; as well as containing ties to &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; and &#039;&#039;Assassin&#039;s Creed Unity&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The story is set in the mid-18th century during the Seven Years&amp;#039; War, and follows Shay Cormac, an Assassin-turned-Templar. Gameplay in &amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; will be similar to that of &amp;#039;&amp;#039;Black Flag&amp;#039;&amp;#039; with a mixture of ship-based naval exploration and third-person land-based exploration.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The story is set in the mid-18th century during the Seven Years&amp;#039; War, and follows Shay Cormac, an Assassin-turned-Templar. Gameplay in &amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; will be similar to that of &amp;#039;&amp;#039;Black Flag&amp;#039;&amp;#039; with a mixture of ship-based naval exploration and third-person land-based exploration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Bovkaffe</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86698&amp;oldid=prev</id>
		<title>78.33.99.67 at 18:16, 6 August 2014</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86698&amp;oldid=prev"/>
		<updated>2014-08-06T18:16:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:16, 6 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Naval aspects from previous games will return with the player controlling Shay&amp;#039;s ship, &amp;#039;&amp;#039;Morrígan&amp;#039;&amp;#039;. These elements will be expanded upon to include new ship-based weapons and giving enemies the ability to board the &amp;#039;&amp;#039;Morrígan&amp;#039;&amp;#039;.&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Naval aspects from previous games will return with the player controlling Shay&amp;#039;s ship, &amp;#039;&amp;#039;Morrígan&amp;#039;&amp;#039;. These elements will be expanded upon to include new ship-based weapons and giving enemies the ability to board the &amp;#039;&amp;#039;Morrígan&amp;#039;&amp;#039;.&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Synopsis&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[edit] &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Synopsis ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Characters&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[edit] &lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Characters ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The main character of the game is Shay Patrick Cormac, an Irish Assassin who grew disillusioned with his mission and turned to the Templars, offering his services as a hunter of Assassins.&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; He has ties to the events that will occur in &amp;#039;&amp;#039;Assassin&amp;#039;s Creed Unity&amp;#039;&amp;#039;.&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The main character of the game is Shay Patrick Cormac, an Irish Assassin who grew disillusioned with his mission and turned to the Templars, offering his services as a hunter of Assassins.&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; He has ties to the events that will occur in &amp;#039;&amp;#039;Assassin&amp;#039;s Creed Unity&amp;#039;&amp;#039;.&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Setting&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[edit] &lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Setting ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; is set in the mid-18th century during the Seven Years&amp;#039; War and will take place in various North American locations, including the frozen North Atlantic, the Appalachian River Valley, Alabama and New York.&amp;lt;sup&amp;gt;[4][5]&amp;lt;/sup&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; is set in the mid-18th century during the Seven Years&amp;#039; War and will take place in various North American locations, including the frozen North Atlantic, the Appalachian River Valley, Alabama and New York.&amp;lt;sup&amp;gt;[4][5]&amp;lt;/sup&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Development&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[edit] &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Development ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By March 2014, a game code-named &amp;quot;Comet&amp;quot;, was revealed to be in development, set for release on PlayStation 3 and Xbox 360.&amp;lt;sup&amp;gt;[6]&amp;lt;/sup&amp;gt; By the end of the month, additional reports indicated that &amp;quot;Comet&amp;quot; would be set around 1758 in New York. as well as feature sailing on the Atlantic Ocean. The game would feature a Templar named Shay as the main protagonist. Haytham Kenway from &amp;#039;&amp;#039;Assassin&amp;#039;s Creed III&amp;#039;&amp;#039; and Adewalé from &amp;#039;&amp;#039;Black Flag&amp;#039;&amp;#039; would also make appearances.&amp;lt;sup&amp;gt;[7]&amp;lt;/sup&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By March 2014, a game code-named &amp;quot;Comet&amp;quot;, was revealed to be in development, set for release on PlayStation 3 and Xbox 360.&amp;lt;sup&amp;gt;[6]&amp;lt;/sup&amp;gt; By the end of the month, additional reports indicated that &amp;quot;Comet&amp;quot; would be set around 1758 in New York. as well as feature sailing on the Atlantic Ocean. The game would feature a Templar named Shay as the main protagonist. Haytham Kenway from &amp;#039;&amp;#039;Assassin&amp;#039;s Creed III&amp;#039;&amp;#039; and Adewalé from &amp;#039;&amp;#039;Black Flag&amp;#039;&amp;#039; would also make appearances.&amp;lt;sup&amp;gt;[7]&amp;lt;/sup&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game was officially announced on August 5, 2014, following a leak of the title.&amp;lt;sup&amp;gt;[8]&amp;lt;/sup&amp;gt; Game director Martin Capel described the game as finishing the series&amp;#039; &amp;quot;North American saga&amp;quot; and that the game was designed to accommodate specific fan requests, such as taking of the role of a Templar.&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt; The game is intended to &amp;quot;fill the gaps&amp;quot; of the story between &amp;#039;&amp;#039;Assassin&amp;#039;s Creed III&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Assassin&amp;#039;s Creed IV: Black Flag&amp;#039;&amp;#039; and has &amp;quot;a crucial link&amp;quot; to the events of the previous games.&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt; In addition to Ubisoft Sofia&amp;#039;s work on the game, contributions are also being made by Ubisoft studios in Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest.&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game was officially announced on August 5, 2014, following a leak of the title.&amp;lt;sup&amp;gt;[8]&amp;lt;/sup&amp;gt; Game director Martin Capel described the game as finishing the series&amp;#039; &amp;quot;North American saga&amp;quot; and that the game was designed to accommodate specific fan requests, such as taking of the role of a Templar.&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt; The game is intended to &amp;quot;fill the gaps&amp;quot; of the story between &amp;#039;&amp;#039;Assassin&amp;#039;s Creed III&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Assassin&amp;#039;s Creed IV: Black Flag&amp;#039;&amp;#039; and has &amp;quot;a crucial link&amp;quot; to the events of the previous games.&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt; In addition to Ubisoft Sofia&amp;#039;s work on the game, contributions are also being made by Ubisoft studios in Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest.&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>78.33.99.67</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86697&amp;oldid=prev</id>
		<title>78.33.99.67 at 18:16, 6 August 2014</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86697&amp;oldid=prev"/>
		<updated>2014-08-06T18:16:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:16, 6 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Assassin&#039;s Creed Rogue ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Assassin&amp;#039;s Creed Rogue&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an upcoming action-adventure video game developed by Ubisoft Sofia and published by Ubisoft. It is set to be released on November 11, 2014 for the PlayStation 3 and Xbox 360. The game will be the eighth major installment in the &amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; series, and will act as a sequel to &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed IV: Black Flag]]&amp;#039;&amp;#039; as well as containing ties to &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed III]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Assassin&amp;#039;s Creed Unity&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Assassin&amp;#039;s Creed Rogue&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an upcoming action-adventure video game developed by Ubisoft Sofia and published by Ubisoft. It is set to be released on November 11, 2014 for the PlayStation 3 and Xbox 360. The game will be the eighth major installment in the &amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; series, and will act as a sequel to &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed IV: Black Flag]]&amp;#039;&amp;#039; as well as containing ties to &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed III]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Assassin&amp;#039;s Creed Unity&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>78.33.99.67</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86696&amp;oldid=prev</id>
		<title>78.33.99.67: A new game recently announced.</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_Rogue&amp;diff=86696&amp;oldid=prev"/>
		<updated>2014-08-06T18:15:15Z</updated>

		<summary type="html">&lt;p&gt;A new game recently announced.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Assassin&amp;#039;s Creed Rogue ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Assassin&amp;#039;s Creed Rogue&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an upcoming action-adventure video game developed by Ubisoft Sofia and published by Ubisoft. It is set to be released on November 11, 2014 for the PlayStation 3 and Xbox 360. The game will be the eighth major installment in the &amp;#039;&amp;#039;Assassin&amp;#039;s Creed&amp;#039;&amp;#039; series, and will act as a sequel to &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed IV: Black Flag]]&amp;#039;&amp;#039; as well as containing ties to &amp;#039;&amp;#039;[[Assassin&amp;#039;s Creed III]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Assassin&amp;#039;s Creed Unity&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The story is set in the mid-18th century during the Seven Years&amp;#039; War, and follows Shay Cormac, an Assassin-turned-Templar. Gameplay in &amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; will be similar to that of &amp;#039;&amp;#039;Black Flag&amp;#039;&amp;#039; with a mixture of ship-based naval exploration and third-person land-based exploration.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
Naval aspects from previous games will return with the player controlling Shay&amp;#039;s ship, &amp;#039;&amp;#039;Morrígan&amp;#039;&amp;#039;. These elements will be expanded upon to include new ship-based weapons and giving enemies the ability to board the &amp;#039;&amp;#039;Morrígan&amp;#039;&amp;#039;.&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Synopsis[edit] ==&lt;br /&gt;
&lt;br /&gt;
=== Characters[edit] ===&lt;br /&gt;
The main character of the game is Shay Patrick Cormac, an Irish Assassin who grew disillusioned with his mission and turned to the Templars, offering his services as a hunter of Assassins.&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; He has ties to the events that will occur in &amp;#039;&amp;#039;Assassin&amp;#039;s Creed Unity&amp;#039;&amp;#039;.&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Setting[edit] ===&lt;br /&gt;
&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; is set in the mid-18th century during the Seven Years&amp;#039; War and will take place in various North American locations, including the frozen North Atlantic, the Appalachian River Valley, Alabama and New York.&amp;lt;sup&amp;gt;[4][5]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Development[edit] ==&lt;br /&gt;
By March 2014, a game code-named &amp;quot;Comet&amp;quot;, was revealed to be in development, set for release on PlayStation 3 and Xbox 360.&amp;lt;sup&amp;gt;[6]&amp;lt;/sup&amp;gt; By the end of the month, additional reports indicated that &amp;quot;Comet&amp;quot; would be set around 1758 in New York. as well as feature sailing on the Atlantic Ocean. The game would feature a Templar named Shay as the main protagonist. Haytham Kenway from &amp;#039;&amp;#039;Assassin&amp;#039;s Creed III&amp;#039;&amp;#039; and Adewalé from &amp;#039;&amp;#039;Black Flag&amp;#039;&amp;#039; would also make appearances.&amp;lt;sup&amp;gt;[7]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game was officially announced on August 5, 2014, following a leak of the title.&amp;lt;sup&amp;gt;[8]&amp;lt;/sup&amp;gt; Game director Martin Capel described the game as finishing the series&amp;#039; &amp;quot;North American saga&amp;quot; and that the game was designed to accommodate specific fan requests, such as taking of the role of a Templar.&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt; The game is intended to &amp;quot;fill the gaps&amp;quot; of the story between &amp;#039;&amp;#039;Assassin&amp;#039;s Creed III&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Assassin&amp;#039;s Creed IV: Black Flag&amp;#039;&amp;#039; and has &amp;quot;a crucial link&amp;quot; to the events of the previous games.&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt; In addition to Ubisoft Sofia&amp;#039;s work on the game, contributions are also being made by Ubisoft studios in Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest.&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt;&lt;/div&gt;</summary>
		<author><name>78.33.99.67</name></author>
	</entry>
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