<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Soranin</id>
	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Soranin"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/wiki/Special:Contributions/Soranin"/>
	<updated>2026-06-06T06:43:20Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Trade_Goods&amp;diff=1148520</id>
		<title>Trade Goods</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Trade_Goods&amp;diff=1148520"/>
		<updated>2026-06-04T01:39:21Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* Known trade goods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Culture}}&lt;br /&gt;
{{OOU}}&lt;br /&gt;
{{Merge|[[Trade objects]] and [[Trade Goods (Valhalla)]]|Trade goods}}&lt;br /&gt;
{{Imageneed|&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;}}&lt;br /&gt;
{{Youmay|items collected by Kassandra|[[Trade objects|items]] collected by [[Ezio Auditore da Firenze|Ezio Auditore]] or [[Trade Goods (Valhalla)|items]] collected by [[Eivor Varinsdottir]]}}&lt;br /&gt;
[[File:Trade goods.png|thumb|250px|Trade Goods]]&lt;br /&gt;
&#039;&#039;&#039;Trade Goods&#039;&#039;&#039; are the items the &#039;&#039;[[Mercenary|misthios]]&#039;&#039; [[Kassandra]] collected during the [[Peloponnesian War]] as presented in the [[Animus]] simulation of her [[genetic memory|genetic memories]]. Their provenance was varied, being found inside containers and [[Treasure chest|chests]], as well as on people and animals. Though many different trade goods existed, their only use was the monetary value..&amp;lt;ref name=&amp;quot;ACOD&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Known trade goods==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Image&lt;br /&gt;
!Name&lt;br /&gt;
!Rarity&lt;br /&gt;
!Base value&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Goo-Werry.png|100px|center]]&lt;br /&gt;
! &amp;quot;Goo-Werry&amp;quot;&lt;br /&gt;
|Common&lt;br /&gt;
|300&lt;br /&gt;
|&#039;&#039;The &amp;quot;goo-werry&amp;quot; looks as pretty as it sounds.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Antlers.png|center|100px]]&lt;br /&gt;
! Antlers&lt;br /&gt;
|Common&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;Majestic antlers from a [[deer]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
![[Artaxerxes I of Persia|Artaxerxes]]&#039; Treasure&lt;br /&gt;
|Legendary&lt;br /&gt;
|4125&lt;br /&gt;
|&#039;&#039;Riches beyond imagination are inside this [[Treasure chest|chest]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Contract.png|100px|center]]&lt;br /&gt;
!Artist Contract&lt;br /&gt;
|Common &lt;br /&gt;
| 10&lt;br /&gt;
|&#039;&#039;This contract describes the hiring of an [[Lichas|artist]] by the archons to paint propaganda on [[Naxos Island|Naxos]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
![[Asphodel]] Flowers&lt;br /&gt;
|Common &lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;More than mere plants, the roots of these white flowers are the primary nutrition for citizens of the [[underworld]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
![[Astra]]&#039;s Necklace&lt;br /&gt;
|Common &lt;br /&gt;
|100 &lt;br /&gt;
|Taken from the corpse of [[Astra]], this pearly necklace once belonged to [[Timon]]&#039;s brother. After he was killed, it made a pretty gift for [[Deianeira]]&#039;s cousin.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Bangle.PNG|100px|center]]&lt;br /&gt;
! Bangle&lt;br /&gt;
|Common&lt;br /&gt;
|400&lt;br /&gt;
|Long, rigid bracelet , decorated with rare gems&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Barley Crops.png|100px|center]]&lt;br /&gt;
!Barley Crops&lt;br /&gt;
|Common&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;Barley is a common grain that&#039;s used in soups, stews, and most importantly, for paying off the [[Sparta]]ns.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Bear Fang.png|100px|center]]&lt;br /&gt;
![[Bear]] Fang&lt;br /&gt;
|Common&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;A large bear fang. It&#039;s still sharp.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Bear Fur.png|100px|center]]&lt;br /&gt;
! Bear Fur&lt;br /&gt;
|Rare&lt;br /&gt;
|42&lt;br /&gt;
|&#039;&#039;Keeps you warm in the cold of winter.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Boar Hoof.png|100px|center]]&lt;br /&gt;
![[Wild boar|Boar]] Hoof&lt;br /&gt;
|Common&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;The hoof of a boar.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Boar Tusk.png|100px|center]]&lt;br /&gt;
!Boar Tusk&lt;br /&gt;
|Rare&lt;br /&gt;
|45&lt;br /&gt;
|&#039;&#039;Long ivory tusks.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Bread.png|center|100px]]&lt;br /&gt;
!Bread &lt;br /&gt;
|Common&lt;br /&gt;
|1&lt;br /&gt;
|&#039;&#039;A crusty bread ideal for a light meal.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Broken Armguards.png|center|100px]]&lt;br /&gt;
!Broken Armguards&lt;br /&gt;
|Common&lt;br /&gt;
|8&lt;br /&gt;
|&#039;&#039;An unusable pair of broken metal armguards.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Broken Belt.png|center|100px]]&lt;br /&gt;
!Broken [[Belt]]&lt;br /&gt;
|Common&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;A broken buckle and frayed leather strips are the only traits of this belt.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Broken Helmet.png|center|100px]]&lt;br /&gt;
! Broken [[Helmet]]&lt;br /&gt;
|Common&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;It&#039;s barely holding together. It will offer no protection.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Broken Scepter.png|center|100px]]&lt;br /&gt;
!Broken [[Scepter]]&lt;br /&gt;
|Common&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;Once a great fighting weapon. Can still be used in a fire pit.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Broken Shield.png|center|100px]]&lt;br /&gt;
!Broken [[Shield]]&lt;br /&gt;
|Common&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;This aging shield was shattered after a terrible impact of some kind.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Broken Spear.png|center|100px]]&lt;br /&gt;
! Broken [[Spear]]&lt;br /&gt;
|Common&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;These are the remains of a once-great Spartan spear. The pieces are fairly worthless.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|Brother&#039;s Riches&amp;lt;ref&amp;gt;&#039;&#039;Assassin&#039;s Creed: Odyssey&#039;&#039; – [[A Ship Came Sailing]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;It&#039;s rather lucky the pompous brothers brought their riches to [[Kephallonia]]—Lucky for you, that is.&#039;&#039;&amp;lt;br&amp;gt;Loot the chest in &amp;quot;[[A Ship Came Sailing]]&amp;quot; before freeing [[Orneos]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Chicken Egg.png|center|100px]]&lt;br /&gt;
![[Chicken]] Egg &lt;br /&gt;
|Common&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;The question of &amp;quot;which came first&amp;quot; between the chicken or the egg is a strong debate amongst Greek philosophers.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
![[Chios]] Bear Skin &lt;br /&gt;
|Common&lt;br /&gt;
|300&lt;br /&gt;
|&#039;&#039;This bear skin is soft to the touch.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Chisel.png|center|100px]]&lt;br /&gt;
!Chisel &lt;br /&gt;
|Common &lt;br /&gt;
|8&lt;br /&gt;
|&#039;&#039;A chisel like this is often used to cut or shape wood, stone, and other hard materials.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Clay Bowl.png|center|100px]]&lt;br /&gt;
!Clay Bowl&lt;br /&gt;
|Common&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;This small bowl is made from clay and is perfect.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Clay Cup.png|center|100px]]&lt;br /&gt;
!Clay Cup &lt;br /&gt;
| Common&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;This cup appears to be part of a matching set.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
![[Cattle|Cow]] Hoof&lt;br /&gt;
|Common&lt;br /&gt;
|12&lt;br /&gt;
|&#039;&#039;The hoof of a cow.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Damaged Hide.png|center|100px]]&lt;br /&gt;
!Damaged Hide&lt;br /&gt;
|Common&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;Animal skin, weathered and torn. It&#039;s unsalvageable.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Donkey Hoof.png|center|100px]]&lt;br /&gt;
![[Donkey]] Hoof&lt;br /&gt;
|Common&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;The hoof of a donkey. He-Haw, He-Haw.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Empty Amphora.png|center|100px]]&lt;br /&gt;
!Empty Amphora&lt;br /&gt;
|Common &lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;Despite this amphora being empty, a strong smell emanates from within.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Fancy Necklace.png|center|100px]]&lt;br /&gt;
!Fancy Necklace&lt;br /&gt;
|Common&lt;br /&gt;
|36&lt;br /&gt;
|&#039;&#039;This expensive-looking jewelry will interest any [[merchant]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Fresh Cabbage.png|center|100px]]&lt;br /&gt;
!Fresh Cabbage&lt;br /&gt;
|Common&lt;br /&gt;
| 2&lt;br /&gt;
|&#039;&#039;A delicious cabbage that would be well in soup if that&#039;s what you&#039;re into.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Fresh Fish.png|center|100px]]&lt;br /&gt;
!Fresh Fish&lt;br /&gt;
|Common&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;This large, fresh fish was caught today straight from the [[Aegean Sea|Aegean]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Garden Peas.png|center|100px]]&lt;br /&gt;
!Garden Peas&lt;br /&gt;
|Common &lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;Several vibrant green pods of fresh peas that make for deliciously sweet snacks.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Goat Cheese.png|center|100px]]&lt;br /&gt;
![[Goat]] Cheese&lt;br /&gt;
|Common &lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;For a simple meal, some goat cheese and a salad is a fine way to start.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
![[Gold]]en Egg&lt;br /&gt;
|Legendary&lt;br /&gt;
|550000&lt;br /&gt;
|&#039;&#039;First apples, and now eggs. But at least this one is guaranteed to fetch a good price.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Green Apple.png|center|100px]]&lt;br /&gt;
!Green Apple&lt;br /&gt;
|Common&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;Green apples provide amazing health benefits and should be eaten daily.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Golden Statue.png|center|100px]]&lt;br /&gt;
!Golden Statue &lt;br /&gt;
|Legendary&lt;br /&gt;
|286&lt;br /&gt;
|&#039;&#039;A small statue made of solid gold.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
!Half-Eaten Apple&lt;br /&gt;
|Legendary&lt;br /&gt;
|1980&lt;br /&gt;
|&#039;&#039;There were those who believed that when fed to a horse, this apple could transform a beast into [[Pegasos]]. Predictably, they were wrong.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Hammer.png|center|100px]]&lt;br /&gt;
!Hammer&lt;br /&gt;
|Common&lt;br /&gt;
| 11&lt;br /&gt;
|&#039;&#039;A solid hammer like this is used for shaping metals at a forge or for re-shaping faces in battle.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
!Heirloom Amulet&lt;br /&gt;
| Common&lt;br /&gt;
|1000&lt;br /&gt;
|&#039;&#039;This amulet was apparently passed down from generation to generation as a precious family heirloom.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Hound Claws.png|center|100px]]&lt;br /&gt;
![[Dog|Hound]] Claws&lt;br /&gt;
|Common&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;The long, sharp claws of a hound.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Hound Skull.png|center|100px]]&lt;br /&gt;
!Hound Skull&lt;br /&gt;
|Common&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;The skull of a vicious hound.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Ibex Horn.png|center|100px]]&lt;br /&gt;
![[Ibex]] Horn&lt;br /&gt;
|Common&lt;br /&gt;
|8&lt;br /&gt;
|&#039;&#039;Growing in popularity as a sculpting material.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Jar of Honey.png|center|100px]]&lt;br /&gt;
! Jar of [[Honey]]&lt;br /&gt;
|Common&lt;br /&gt;
|12&lt;br /&gt;
|&#039;&#039;A small jar of nature&#039;s sweetest liquid, honey.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Lavender.png|center|100px]]&lt;br /&gt;
!Lavender&lt;br /&gt;
|Common &lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;Lavender is a vibrant flower with a pleasing scent.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Leopard Fang.png|center|100px]]&lt;br /&gt;
![[Leopard]] Fang&lt;br /&gt;
|Common&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;The fang of a leopard.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Leopard Fur.png|center|100px]]&lt;br /&gt;
!Leopard Fur &lt;br /&gt;
|Rare&lt;br /&gt;
|47&lt;br /&gt;
|&#039;&#039;The exotic, spotted fur of a leopard.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Lion Claw.png|center|100px]]&lt;br /&gt;
![[Lion]] Claw&lt;br /&gt;
|Common&lt;br /&gt;
| 14&lt;br /&gt;
|&#039;&#039;The claw of a lion.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Lion Fang.png|center|100px]]&lt;br /&gt;
!Lion Fang&lt;br /&gt;
|Rare&lt;br /&gt;
| 40&lt;br /&gt;
|&#039;&#039;The fang of a lion.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Lion Mane.png|center|100px]]&lt;br /&gt;
!Lion Mane&lt;br /&gt;
|Common&lt;br /&gt;
|38&lt;br /&gt;
|&#039;&#039;The mane of a mighty lion.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Lost Key.png|center|100px]]&lt;br /&gt;
! Lost Key &lt;br /&gt;
|Common &lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;An [[iron]] key that likely opens a door or a chest somewhere.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Lynx Claw.png|center|100px]]&lt;br /&gt;
![[Eurasian lynx|Lynx]] Claw&lt;br /&gt;
|Common&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;The claw of a Lynx.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Lynx Fang.png|center|100px]]&lt;br /&gt;
!Lynx Fang&lt;br /&gt;
|Rare&lt;br /&gt;
|37&lt;br /&gt;
|&#039;&#039;The fang of a Lynx.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Contract.png|100px|center]]&lt;br /&gt;
![[Mercenary]] Clue &lt;br /&gt;
|Epic&lt;br /&gt;
|320&lt;br /&gt;
|&#039;&#039;The note contains detailed information on the tracked mercenary.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Miltos.png|center|100px]]&lt;br /&gt;
![[Miltos]]&lt;br /&gt;
|Rare&lt;br /&gt;
|2500&lt;br /&gt;
|&#039;&#039;A rare and valuable material that was highly sought after by [[Athens]], and found on the island of [[Keos]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Minoan Artifact.png|100px|center]]&lt;br /&gt;
!Minoan Artifact&lt;br /&gt;
|Legendary&lt;br /&gt;
|8250&lt;br /&gt;
|&#039;&#039;An ancient Artifact of the Minoan people. This rare object will be worth a lot of [[drachma]]e to the right people.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
![[Minotaur]] Hoof Elixir&lt;br /&gt;
|Common&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;This elixir, made entirely of ground-up Minotaur hoof, is completely guaranteed to cure any problem. But wait, there&#039;s more...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD - Obsidian Eye.png|center|100px]]&lt;br /&gt;
![[Obsidian Eye]]&lt;br /&gt;
|Legendary&lt;br /&gt;
|2750 &lt;br /&gt;
|&#039;&#039;The [[Cyclops of Kephallonia|Cyclops]] always took a liking to the finer things in life. What then, was as extravagant as an [[Obsidian glass|obsidian]] eye?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD-ObsidianEyeFragment.png|center|100px]]&lt;br /&gt;
!Obsidian Eye Fragment&lt;br /&gt;
|Quest Item&lt;br /&gt;
|N / A&lt;br /&gt;
|&#039;&#039;Slightly scuffed and really stinky.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Ornamented Earrings.png|center|100px]]&lt;br /&gt;
!Ornamented Earrings&lt;br /&gt;
|Common&lt;br /&gt;
|32&lt;br /&gt;
|&#039;&#039;Small earrings, decorated with rare gems.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
![[Owl]] Feather&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Pig&#039;s Tail.png|100px|center]]&lt;br /&gt;
![[Pig]]&#039;s Tail&lt;br /&gt;
|Common&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;Small curly tail of a pig.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Pouch of Drachmae.PNG|100px|center]]&lt;br /&gt;
!Pouch of Drachmae &lt;br /&gt;
|Legendary&lt;br /&gt;
|363&lt;br /&gt;
|&#039;&#039;A small bag containing drachmae.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Raw Meat.png|100px|center]]&lt;br /&gt;
!Raw Meat&lt;br /&gt;
|Common&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;Large piece of raw meat, perfect for cooking.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Red Apple.png|center|100px]]&lt;br /&gt;
!Red Apple&lt;br /&gt;
|Common&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;Red apples are considered sacred to the Goddess [[Aphrodite]] and are often used as a declaration of love.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Rotten Meat.png|center|100px]]&lt;br /&gt;
! Rotten Meat&lt;br /&gt;
|Common &lt;br /&gt;
|1&lt;br /&gt;
|&#039;&#039;The smell of this meat is enough to make you retch. It&#039;s not suitable for consumption.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
!Roxana&#039;s Shield&lt;br /&gt;
|Epic&lt;br /&gt;
|3343&lt;br /&gt;
|&#039;&#039;The goddess [[Athena]] herself would be pleased to possess a shield such as this.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Rusty Labrys.png|center|100px]]&lt;br /&gt;
!Rusty [[Labrys]]&lt;br /&gt;
|Common&lt;br /&gt;
|14&lt;br /&gt;
|&#039;&#039;An old, rusty labrys that will probably break on the next swing.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Rusty Mace.png|center|100px]]&lt;br /&gt;
! Rusty [[Mace]]&lt;br /&gt;
|Common&lt;br /&gt;
|15&lt;br /&gt;
|&#039;&#039;A rusty mace, too damaged to use.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Rusty Sword.png|center|100px]]&lt;br /&gt;
!Rusty [[Sword]]&lt;br /&gt;
| Common&lt;br /&gt;
|12&lt;br /&gt;
|&#039;&#039;A rusty sword, too damaged to use.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Shark Fin.png|center|100px]]&lt;br /&gt;
![[Great white shark|Shark]] Fin&lt;br /&gt;
|Rare&lt;br /&gt;
|42&lt;br /&gt;
|&#039;&#039;A popular soup ingredient.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Shark Teeth.png|center|100px]]&lt;br /&gt;
!Shark Teeth&lt;br /&gt;
|Epic&lt;br /&gt;
|328&lt;br /&gt;
|&#039;&#039;The razor-sharp teeth of a shark.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Sheep hoof.png|center|100px]]&lt;br /&gt;
![[Sheep]] hoof&lt;br /&gt;
|Common&lt;br /&gt;
| 6&lt;br /&gt;
|&#039;&#039;The hoof of a sheep.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Bangle.png|center|100px]]&lt;br /&gt;
!Shiny Bracelet&lt;br /&gt;
|Common&lt;br /&gt;
|35&lt;br /&gt;
|&#039;&#039;Expensive-looking metal bracelet.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Shiny Ring.png|center|100px]]&lt;br /&gt;
!Shiny Ring&lt;br /&gt;
|Common&lt;br /&gt;
|34&lt;br /&gt;
|&#039;&#039;A ring of a precious metal.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Sullied Rag.png|center|100px]]&lt;br /&gt;
!Sullied Rag&lt;br /&gt;
|Common&lt;br /&gt;
|1&lt;br /&gt;
|&#039;&#039;An old rag that&#039;s stained beyond recognition. It requires a serious wash.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Torch.png|center|100px]]&lt;br /&gt;
! Torch&lt;br /&gt;
|Common&lt;br /&gt;
| 1&lt;br /&gt;
|&#039;&#039;A wooden stick with an oil-soaked rag on the end.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Unidentified Hand.png|center|100px]]&lt;br /&gt;
! Unidentified Hand&lt;br /&gt;
|Common&lt;br /&gt;
|12&lt;br /&gt;
|&#039;&#039;This hand once belonged to someone. Who knows why it was removed?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Used Clay Tablet.png|100px|center]]&lt;br /&gt;
!Used Clay Tablet&lt;br /&gt;
| Common&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;A contract to kill someone who strangely matches your description.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Used Knife.png|100px|center]]&lt;br /&gt;
!Used Knife&lt;br /&gt;
|Common&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;This used knife might be old, but its blade is still quite sharp.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Viper Fang.png|center|100px]]&lt;br /&gt;
![[Snake|Viper]] Fang&lt;br /&gt;
|Common&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;The fang of a poisonous viper.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Wheat.png|center|100px]]&lt;br /&gt;
![[Wheat]]&lt;br /&gt;
|Common&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;This wheat is a rich and vibrant gold color. It must have been harvested from [[Arkadia]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Wolf Fang.png|center|100px]]&lt;br /&gt;
![[Wolf]] Fang&lt;br /&gt;
|Common&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;The fang of a wolf.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Wolf Fur.png|center|100px]]&lt;br /&gt;
!Wolf Fur&lt;br /&gt;
|Rare&lt;br /&gt;
|40&lt;br /&gt;
|&#039;&#039;The pelt of a wolf.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
[[Category:Objects]]&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Kassandra&#039;s collections]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Ezio_Autidore_da_Firenze&amp;diff=1148519</id>
		<title>User:Ezio Autidore da Firenze</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Ezio_Autidore_da_Firenze&amp;diff=1148519"/>
		<updated>2026-06-04T01:37:22Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float:right; width:264px; font-size:90%; text-align:left; -moz-border-radius:7px; background:transparent; padding:6px;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:130%; text-align:center;&amp;quot; | Ezio Autidore da Firenze&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; border-bottom:1px solid #AAA;&amp;quot; | [[File:Ezio-assassins-creed-2-685x7661-1-.jpg|thumb|Ezio]]&lt;br /&gt;
|-&lt;br /&gt;
!Group :&lt;br /&gt;
| Assassin Order&lt;br /&gt;
|-&lt;br /&gt;
!Gender:&lt;br /&gt;
|Male&lt;br /&gt;
|}&lt;br /&gt;
==About Ezio Autidore da Firenze==&lt;br /&gt;
&lt;br /&gt;
[Ezio Autidore da Firenze]] is a half-assassin character of the [assassin order] he appears on most of the assassin creed series&lt;br /&gt;
&lt;br /&gt;
he is also a notable member of the [assassin order]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Agamemnon%27s_Helmet&amp;diff=1148518</id>
		<title>Agamemnon&#039;s Helmet</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Agamemnon%27s_Helmet&amp;diff=1148518"/>
		<updated>2026-06-04T01:36:25Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Technology}}&lt;br /&gt;
[[File:ACOD Ancient King&#039;s Helmet 1.png|thumb|250px|Agamemnon&#039;s Helmet]]&lt;br /&gt;
&#039;&#039;&#039;Agamemnon&#039;s Helmet&#039;&#039;&#039; was a [[helmet]] that was a part of a [[Agamemnon Set|set]] of [[armor]] which allegedly had belonged to the legendary king of [[Mycenae]], [[Agamemnon]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Flanked by two large plumes of differing black and red, the helmet covered the wearer&#039;s whole face with a [[metal]] mask, and bore the likeness of the three heads of [[Cerberos]], the mythical [[Dog|hound]] of [[Hades]], at its peak.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the 5th century BCE, the armor pieces were in the possession of the [[Cult of Kosmos]], split amongst the members of [[the Silver Vein]] branch. During the [[Peloponnesian War]], the helmet was in the possession of [[Machaon]] who had made a [[Patrai Military Shipyard|shipyard]] in [[Patrai]] his base. The [[Sparta]]n &#039;&#039;[[Mercenary|misthios]]&#039;&#039; [[Kassandra]] defeated Machaon and claimed the helmet for herself.&amp;lt;ref name=&amp;quot;The Silver Vein&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; – [[The Silver Vein (memory)|The Silver Vein]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Armor statistics==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width:700px; text-align:center&amp;quot;&lt;br /&gt;
!Rarity&lt;br /&gt;
!Armor (Lvl 99)&lt;br /&gt;
!Default Engravings&lt;br /&gt;
!Availability&lt;br /&gt;
|-&lt;br /&gt;
{{#section:AC:CST/Gear|&amp;quot;Agamemnon&#039;s Helmet&amp;quot;}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&#039;&#039;Oh, the stories this helmet could tell were it to have lips to speak.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes==&lt;br /&gt;
Agamemnon&#039;s Helmet, a piece of armor in &#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;, shares the same model as the more commonly found [[Ancient King&#039;s Helmet]], but is distinct in colorisation from the latter&#039;s two variants.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; widths=&amp;quot;180&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACOD Kassandra Agamemnon&#039;s Helmet.jpg|Kassandra wearing the helmet&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
[[Category:Armor]]&lt;br /&gt;
[[Category:Headgear]]&lt;br /&gt;
[[Category:Helmets]]&lt;br /&gt;
[[Category:Personal armor]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog:Abelzorus_Prime/White_Room_Return!&amp;diff=1148517</id>
		<title>User blog:Abelzorus Prime/White Room Return!</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog:Abelzorus_Prime/White_Room_Return!&amp;diff=1148517"/>
		<updated>2026-06-04T01:35:18Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The point of &#039;&#039;Unity&#039;&#039; was to relaunch the Franchise and update some of the gimmicks. A good idea in theory and I like some of the stuff, As for the old white-room conversations, on one hand I like some of the flashbacks but the game kind of proves why those Templar Deathbed Conversations were so important. It fulfilled a certain function which the deathbed flashbacks don&#039;t do at all.&lt;br /&gt;
&lt;br /&gt;
[[File:Ercole Massimo death v.png|thumb|left|280px]]In &#039;&#039;Assassin&#039;s Creed&#039;&#039;, the point of those conversations wasn&#039;t necessarily to advance the plot or spell out a cool plot twist. Its about humanizing the targets and making Altair question his work, provide him a different perspective and the like. In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; and Ezio games, they made the conversations briefer and shorter but the point is to give the villain a theatrical dying scene and stage exit, to make each target memorable and unique. AC3 took it even further than that, going back to &#039;&#039;Assassin&#039;s Creed&#039;&#039; style and same with Black Flag. The thing is Assassins are supposed to question their goals and feel the weight of every target they attack and kill. The deathbed conversations don&#039;t necessarily provide plot information except in rare instances. In &#039;&#039;Unity&#039;&#039;, the game is largely a kind of murder mystery where Arno finds each target and the dying memories further the plot forward, this means that most of the targets are fairly disposable and don&#039;t get their moment in the sun. Like Marie Levesque for instance or the Roi des Thunes, or Sivert. You kind of get humanizaing points in the flashbacks for Le Peletier, La Touche and Frederic Roulle but mostly they are made to look like fools and puppets whereas in the earlier games, every Templar had his or her reason for being a Templar and remaining one and you understood that. I always saw the deathbed conversations as poetic, that is something that shouldn&#039;t be overly explained but accepted as a convention that provided an emotional payoff. &#039;&#039;Unity&#039;&#039; gives an in-Universe explanation and logic, they are part of the Eagle Sense&#039;s ability to commune with a person&#039;s dying consciousness. Now I always did suspect that but it kind of loses effect if its explained that baldly and that explanation kind of opens weird tangents. The explanations fans came up with for the Animus Death Chats were better and more meaningful than anything they came up with. I don&#039;t want no f**king telepathic Assassin this isn&#039;t X-Men.&lt;br /&gt;
&lt;br /&gt;
Like when Arno tells the Assassin Council that he read his mind, they all react as if its totally normal and that makes it really funny. I mean what-the-hell. And you know its a nice joke, Arno is an Assassin investigating and interrogating Templars is...kill suspects and read their minds for clues. If you write it down like it, Arno sounds a lot like a serial killer who attacked people because he had hallucinatory experiences when he kills people, and you wonder how much of what we see in Unity is Arno&#039;s crazy mind rationalizing his actions and how much they are actually &amp;quot;communing in the afterlife&amp;quot;. I just think the White Rooms should return.&lt;br /&gt;
[[Category:Blog posts]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Droideka93&amp;diff=1148516</id>
		<title>User:Droideka93</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Droideka93&amp;diff=1148516"/>
		<updated>2026-06-04T01:34:37Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float:right; width:264px; font-size:90%; text-align:left; -moz-border-radius:7px; background:transparent; padding:6px;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:130%; text-align:center;&amp;quot; | Droideka93&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; border-bottom:1px solid #AAA;&amp;quot; | [[File:Placeholder|thumb|200px]]&lt;br /&gt;
|-&lt;br /&gt;
!Location:&lt;br /&gt;
|&#039;&#039;Imperial Center&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Gender:&lt;br /&gt;
|&#039;&#039;Male&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[File:Desomond miles eagle symbol by xmiketheassassinx-d3byfow.jpg]]&#039;&#039;&lt;br /&gt;
==About me==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;well im a good editor from the GTA wiki, i&#039;m very proficient with editing tools such as templates, im a big fan of Assassin&#039;s Creed! and i like having things my way but follow the current Code of Conduct wherever i go! :D &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: right;&amp;quot;&amp;gt;&#039;&#039;{{Template:UserItaly}}&#039;&#039;{{Template:UserEU}}{{Template:UserEarth}}{{Template:UserPC}}{{Template:User360}}{{Template:UserACCleared360}}{{Template:UserAC2Cleared360}}{{Template:UserACBHCleared360}}{{Template:UserPLplaysFacebook}}{{Template:UserAssassin}}{{Template:UserTemplar}}{{Template:UserAuditore}}{{Template:UserMedici}}{{Template:UserZAquarius}}{{Template:UserSleep}}{{Template:UserEasy}}{{Template:UserPOE}}{{Template:UserProwler}}{{Template:UserKinght}}{{Template:UserHiddenBlade}}{{Template:UserHood}}{{Template:UserPriest}}{{Template:UserHarlequin}}{{Template:UserDoctor}}{{Template:UserEditor}}{{Template:UserWProjectTargets}}{{Template:UserWProjectMemories}}{{Template:UserWProjectTimeline}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;u&amp;gt;My favorite pages in the &#039;&#039;Assassin&#039;s Creed Wiki&#039;&#039;&amp;lt;/u&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
* [[Constantinople]]&lt;br /&gt;
* [[Assassins]]&lt;br /&gt;
* [[Templars]]&lt;br /&gt;
* [[Ezio Auditore da Firenze]]&lt;br /&gt;
* [[Altaïr Ibn-La&#039;Ahad|نسر بن لوس انجليس الاحد]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Discovery_Tour:_Ancient_Greece&amp;diff=1148515</id>
		<title>Discovery Tour: Ancient Greece</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Discovery_Tour:_Ancient_Greece&amp;diff=1148515"/>
		<updated>2026-06-04T01:33:58Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&#039;&#039;{{PAGENAME}}&#039;&#039;}}{{Era|ACOD|Realworld}}&lt;br /&gt;
{{DLC Infobox&lt;br /&gt;
|name=Discovery Tour: Ancient Greece&lt;br /&gt;
|image=ACOD Discovery Tour Promo Image.jpg&lt;br /&gt;
|Affiliated Title=&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;&lt;br /&gt;
|Developer=Ubisoft&lt;br /&gt;
|Publisher=Ubisoft&lt;br /&gt;
|Engine=[[Anvil (game engine)|AnvilNext 2.0]]&lt;br /&gt;
|Release=10 September 2019&lt;br /&gt;
|Genre={{Wiki|Educational game|Educational}}&lt;br /&gt;
|Platform=&lt;br /&gt;
*{{Wiki|Microsoft Windows}}&lt;br /&gt;
*{{Wiki|PlayStation 4}}&lt;br /&gt;
*{{Wiki|Xbox One}}&lt;br /&gt;
*{{Wiki|Google Stadia}}&lt;br /&gt;
|Features=&lt;br /&gt;
|ESRB={{Wiki|PEGI|PEGI 7}}&lt;br /&gt;
|Website=http://www.assassinscreed.com&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Discovery Tour: Ancient Greece&#039;&#039;&#039;&#039;&#039; is the &#039;&#039;[[Discovery Tour]]&#039;&#039; educational mode for &#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039;. It was released as a free [[Assassin&#039;s Creed: Odyssey downloadable content|downloadable]] addition on 10 September 2019, it is available for free to those who own the base game, and also as a standalone purchase on [[Ubisoft Connect|uPlay]]. It includes 30 tours covering the themes of Philosophy, Architecture, Daily Life, War, and Mythology, and is &amp;quot;hosted&amp;quot; by the tour guides [[Aspasia]], [[Barnabas]], [[Markos]], [[Herodotos]], and [[Leonidas I of Sparta]]. The tours can be experienced using 36 unique avatars and 15 mounts, accessible by progressing through &#039;&#039;Discovery Tour&#039;&#039; objectives, and each one has an interactive quiz at its end.&amp;lt;ref&amp;gt;{{Ubisoft|url=en-us/game/assassins-creed/odyssey/news-updates/5gIJAxp5YiCpJ2Ji48SYpZ/this-month-in-assassins-creed-june-2019-update|text=This Month in Assassin&#039;s Creed – June 2019 Update|archivedate=20220921091118}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tours==&lt;br /&gt;
===Daily Life===&lt;br /&gt;
{|class=&amp;quot;article-table sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[File:DTAG - Daily Life.png|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tours: The Urban Household|The Urban Household]]&lt;br /&gt;
|[[Tours: Wine|Wine]]&lt;br /&gt;
|[[Tours: The Life of a Greek Woman|The Life of a Greek Woman]]&lt;br /&gt;
|[[Tours: Bronze in Argos|Bronze in Argos]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tours: Perfume|Perfume]]&lt;br /&gt;
|[[Tours: The Laurion Silver Mines|The Laurion Silver Mines]]&lt;br /&gt;
|[[Tours: Wheat and Agriculture|Wheat and Agriculture]]&lt;br /&gt;
|[[Tours: Pottery in Athens|Pottery in Athens]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tours: Dyeing and Fashion|Dyeing and Fashion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Politics and Philosophy===&lt;br /&gt;
{|class=&amp;quot;article-table sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[File:DTAG - Politics and Philosophy.png|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tours: Sparta Social Classes|Sparta Social Classes]]&lt;br /&gt;
|[[Tours: Spartan Politics|Spartan Politics]]&lt;br /&gt;
|[[Tours: Democracy in Athens|Democracy in Athens]]&lt;br /&gt;
|[[Tours: School of Greece - Philosophy|School of Greece - Philosophy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Art, Religion and Myths===&lt;br /&gt;
{|class=&amp;quot;article-table sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[File:DTAG - Art, Religion and Myths.png|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tours: The Olympic Games|The Olympic Games]]&lt;br /&gt;
|[[Tours: School of Greece - Music|School of Greece - Music]]&lt;br /&gt;
|[[Tours: Knossos|Knossos]]&lt;br /&gt;
|[[Tours: School of Greece - Theater|School of Greece - Theater]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tours: Gods and Love|Gods and Love]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battles and Wars===&lt;br /&gt;
{|class=&amp;quot;article-table sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[File:DTAG - Battles and Wars.png|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tours: Spartan Education|Spartan Education]]&lt;br /&gt;
|[[Tours: Battle of Marathon|Battle of Marathon]]&lt;br /&gt;
|[[Tours: Thermopylai|Thermopylai]]&lt;br /&gt;
|[[Tours: Battle of Amphipolis|Battle of Amphipolis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tours: The Battles of Pylos and Sphakteria|The Battles of Pylos&amp;lt;br&amp;gt;and Sphakteria]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Famous Cities===&lt;br /&gt;
{|class=&amp;quot;article-table sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |[[File:DTAG - Famous Cities.png|thumb|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tours: The Akropolis of Athens|The Akropolis of Athens]]&lt;br /&gt;
|[[Tours: Mycenae|Mycenae]]&lt;br /&gt;
|[[Tours: Gods of Olympia|Gods of Olympia]]&lt;br /&gt;
|[[Tours: The Agora of Athens|The Agora of Athens]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tours: The Oracle of Delphi|The Oracle of Delphi]]&lt;br /&gt;
|[[Tours: Piraeus|Piraeus]]&lt;br /&gt;
|[[Tours: Sanctuary of Asklepios at Epidauros|Sanctuary of Asklepios&amp;lt;br&amp;gt;at Epidauros]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Discovery Sites==&lt;br /&gt;
===Abantis Islands===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|The Keryneian Hind=&lt;br /&gt;
[[File:DTAG - Cup scene of Herakles and Kerynean Hind.png|thumb|250px|Herakles struggling with the Kerynean hound, to his right, the god Apollo. Scene from a red-figure cup / 480 BCE (Classical Greece)]]&lt;br /&gt;
The third labor of [[Herakles]] was to capture the [[Hind of Keryneia|Keryneian Hind]], a beast notoriously faster than an arrow.&lt;br /&gt;
&lt;br /&gt;
This particular labor was not about strength, but about speed and patience. Herakles chased the hind on foot for over a year—in [[Thrace]], and as far as {{Wiki|Istria}} in the {{Wiki|Adriatic Sea}}. However, there&#039;s more than one legend that tells of its capture. In one version, Herakles caught the hind when it was asleep with a trap-net or a thrown arrow. In another, it was [[Artemis]]—whose sacred animal was the hind—who helped Herakles after he told the goddess that he didn&#039;t intend on desecrating the animal.&lt;br /&gt;
|-|Ships=&lt;br /&gt;
[[File:DTAG BTS Ships.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by [[Kate Lewis]], with courtesy from Titan Books.]]&lt;br /&gt;
The Greeks have long been known as a naval powerhouse. The development team created multiple [[ship]] models, covering the [[Trireme]] (with three rows of oars], the [[bireme]] (with two), [[merchant]] ships and other smaller boats. Historical pop culture sources, including a visit to a life-size replica of a trireme, 3rd century BCE graffiti, depictions on vases and stone relief, and movies like {{Wiki|Hercules (1958 film)|Hercules [1958]}}, {{Wiki|Jason and the Argonauts (1963 film)|Jason and the Argonauts (1963)}} and many others, all served to inform the design team to create realistic and functional digital replicas of these classic ships.&lt;br /&gt;
&lt;br /&gt;
The color and animal based designs of the ships are also significant. To the far right, the Athenian ship is clear, not just from its blue coloring but also the [[owl]] adorning its sail—the owl being the symbol of wisdom, associated with [[Athena]], the protector goddess of [[Athens]]. In the center is a darker colored ship common among [[Piracy|pirates]], to the left a [[Sparta]]n ship, and in the far left, the smaller and less streamlined ship is a fishing boat.&lt;br /&gt;
&lt;br /&gt;
3D renders of the figureheads featured in Odyssey range from the proud [[Griffin (mythology)|griffin]] and [[Pegasos]] to the terrible [[hydra]] and [[medusa]].&lt;br /&gt;
|-|Euboean Banner=&lt;br /&gt;
[[File:DTAG - Eubean league drachm.png|thumb|250px|Bull&#039;s head, reverse type from a drachm of the Euboean league / 304-290 BCE (Hellenistic Greece)]]&lt;br /&gt;
[[Euboea]] was an important source of grain and [[cattle]]—its name even means &amp;quot;rich in cattle&amp;quot;. Knowing this, it isn&#039;t that surprising to find depictions of bulls on their coins.&lt;br /&gt;
&lt;br /&gt;
The banner was inspired by the head of a bull, taken from the [[silver]] [[drachma]]e of the {{Wiki|Euboean League}}. Bulls are sometimes presented in full on other Euboean [[coin]]ages, like those of [[Eretria]], [[Karystos Dock|Karystos]], or {{Wiki|Oreus|Histiaia}}.&lt;br /&gt;
&lt;br /&gt;
Because of its resources, Euboea was a strategic region to control, and Athens invaded in 506 BCE. The Athenians defeated [[Chalkis]], confiscated the land, and gave it to 4,000 settlers (&#039;&#039;[[wikt:cleruch|cleruch]]&#039;&#039;) who could retain their Athenian citizenship.&lt;br /&gt;
|-|Workshops and Metal Workers=&lt;br /&gt;
[[File:DTAG - Foundry scene.png|thumb|250px|Foundry scene from a red-figure cup showing artisans working / 490-480 BCE (Classical Greece)]]&lt;br /&gt;
Metal workshops of different sizes coexisted in ancient Greece. By the second half of the óth century BCE, the development of armament workshops [ergasteria] employing a few craftsmen or up to a few dozen [[Slavery|slaves]] is quite noticeable. Larger production units soon appeared, making metalworking one of the most lucrative crafts in Classical Greece—at least, it is assumed so by historians. As with many other crafts, metalworking was exclusively practiced by men.&lt;br /&gt;
&lt;br /&gt;
The smallest workshops for local supply might have been comprised of only three workers: one [[Blacksmith|smith]], and two slaves to assist him. On the other hand, the largest workshops resembled factories. They could be very large and employ more than fifty slaves. For example, in Athens, on the slopes of the Akropolis, four giant 40-meter-long workshops dating back from 470-440 BCE have been excavated. The Athenian metic Kephalos might have possessed such a weapons workshop, since it was said that he had 120 slaves working for him. By contrast, the metal workshops found in the sanctuary of Nemea are smaller, but they are not necessarily the more common scale.&lt;br /&gt;
&lt;br /&gt;
The overall trend was super-specialization; the sword makers, for example, were not the same as helmet or shield makers. There were doryksoi [lance makers) and machairopoioi, who crafted swords or knives. Helmets workshops could also produce greaves, but the cuirasses, especially the &amp;quot;muscle armors&amp;quot;, were manufactured by specific craftsmen. Moreover, in the large workshops, one could assume that all the workers were assigned very narrowly-defined tasks.&lt;br /&gt;
|-|Statue of Poseidon=&lt;br /&gt;
[[File:DTAG - Amphora depicting Poseidon standing.png|thumb|250px|Poseidon standing, holding his trident and a fish, scene from a red-figure amphora attributed to the Kleophrades painter / 480 BCE (Classical Greece)]]&lt;br /&gt;
The Bronze Statue of Poseidon at the Archaeological Museum of Athens (National Museum of Athens) depicts either Zeus or Poseidon. It is one of the few remaining original bronze statues from Greece&#039;s Classical period, but it is also one of the most impressive.&lt;br /&gt;
&lt;br /&gt;
The statue depicts a thick-bearded, curly-haired god with a muscular, well-detailed anatomy. It is missing its eyes, which were made of a different material—perhaps semi-precious stone or glass. The statue&#039;s right hand clutched either a lightning bolt, if it depicted Zeus, or a trident, if it depicted Poseidon. For the purposes of the game, we decided it was Poseidon.&lt;br /&gt;
&lt;br /&gt;
The sculpture was made by an artist of great skill. It&#039;s possible it was created by the renowned sculptor Kalamis.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Achaia===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Achaian Banner=&lt;br /&gt;
[[File:DTAG - Bronze coin from Megara.png|thumb|250px|Prow of trireme, obverse type of a bronze coin from Megara / 275-250 BCE (Hellenistic Greece)]]&lt;br /&gt;
The Achaian banner appropriately depicts a trireme, since the region includes Patrai, which served as naval base for the Spartans during the Peloponnesian War.&lt;br /&gt;
&lt;br /&gt;
The trireme was the most famous Greek ship. It was first built in Korinth in the 7th century BCE and became an important war ship for centuries—a fleet of triremes defeated the Persians in Salamis.&lt;br /&gt;
&lt;br /&gt;
Ships are a common image in iconography. They&#039;re present on vases and also on coins, with most of them depicting only the prow, like this bronze coin from Megaris.&lt;br /&gt;
|-|Miltos and the Protective Eye=&lt;br /&gt;
[[File:DTAG - Stamnos scene of Odysseus and the Sirens.png|thumb|250px|Red-figure stamnos with the scene of Odysseus and the sirens, the protective eye cleary visible on the trireme / 480-470 BCE (Classical Greece)]]&lt;br /&gt;
Miltos is a type of red fine-grained ochre made up of red iron- oxides often mixed with earth, sand, clay, wax, resin or other impurities, creating a reddish pitch. It played a vital role in waterproofing and ship maintenance due to its astringent, binding, and drying properties.&lt;br /&gt;
&lt;br /&gt;
lts use is attested to in Mycenaean clay tablets, inscribed in the script known as &amp;quot;Linear Bº and dating from the 2nd millennium BCE. Specifically, by the Classical period, miltos from Kea was prized in Athens due to its effectiveness in the maintenance of ships, protecting the hull from rot and infestation. The high lead levels meant that the powder, once mixed into an organic medium, would make a very effective anti-fouling agent, preventing the growth of bacterial colonies on vessel hulls that could slow the ship down. In this way, applying lead-rich miltos paint mixed with pitch to the hull of a ship could inhibit biotic growth and prevent fouling.&lt;br /&gt;
&lt;br /&gt;
The prow of a trireme was often decorated to look like the head of an animal, with the ram as its snout. Aischytos called the triremes &amp;quot;the dark-eyed ships&amp;quot;. The eye was a regular decoration for the triremes. It was made from a piece of polished marble, then shaped and painted to resemble an eye. Sometimes oculi could be rather large and, if not painted, were an inlaid decoration occasionally made of expensive materials. Seafarers attached oculi to their ship because they looked upon their vessel as a living entity that needed eyes to find its way. Black warships with red or purple painted bows and large dark-blue enamel oculi seen sailing on the dark seas would have had a powerful effect on any observer—especially enemy forces.&lt;br /&gt;
|-|The Ram: The First Naval Weapon=&lt;br /&gt;
[[File:DTAG - Stater of Phaselis.png|thumb|250px|Stater of Phaselis depicting the prow (and rostra) of a trireme, and the stern on the other side / 4th cent. BCE (Classical Greece)]]&lt;br /&gt;
The offensive weapon of triremes was the ram (embolos). The objective of all naval tactics was to bring the ram to bear on the enemy&#039;s flank or quarter. The ram was made of bronze and attached to a protruding plank at the front of the ship. The ram was a warship&#039;s most expensive piece of equipment, but luckily, it could be salvaged and reused when a ship was broken up.&lt;br /&gt;
&lt;br /&gt;
The ram was located at the forward tip of the keel. This area was heavily-armored and built up to a sharp point with three chisel-like blades just above water level. Building a ram required a high level of metallurgical expertise and complicated foundry facilities, as they were cast in one single huge piece. The ram&#039;s tip flared into fins rather than coming to a point in order to prevent it from getting wedged into the hull of its opponent, and the timbers that the bronze casing covered were carefully designed to distribute the shock of impact over the entire length of the Light hull. The ram could smash a hole in an enemy vessel and therefore cripple it, but could not literally sink it. The shape of the ram was designed to cause maximum damage without penetrating the hull too far, and make it difficult for the attacking vessels to back off.&lt;br /&gt;
&lt;br /&gt;
The prow, with its ram and heavy buildup of timbers, was both the offensive weapon and the best-protected area of the ship. The stern and sides were its vulnerable quarters. As long as a warship kept its prow toward the enemy, it was poised for both offensive and defensive action. Its role was to disable other ships in battle. The Athenians in particular were very adept at maneuvering their ships to utilize this weapon effectively.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Types of Boats and Organization of Shipyards=&lt;br /&gt;
[[File:DTAG - Ship Terracotta Model.png|thumb|250px|Terracotta model of a ship. This Cypriot model depicts the features of a contemporary vessel, including the helmsman sitting in the bow / 600-480 BCE (Archaic Greece)]]&lt;br /&gt;
The various kinds of ships used by the Greeks could be divided into two main types: ships of war, and ships of burden. The latter were not designed for quick movement or rapid sailing, but to carry the greatest possible quantity of goods. Their structure was therefore bulky, their bottom round, and although they were not without rowers, the chief means by which they were propelled were their sails.&lt;br /&gt;
&lt;br /&gt;
The most common ships of war were triremes. This warship was an example of ancient engineering at its highest level. The trireme derives its name from its three rows of oars, with one man per oar. They were very fast and maneuverable, which gave them a critical advantage in the close-quarter battles that were typical of ancient naval engagements. The triremes could move fast under sail, reaching maximum speeds of perhaps fourteen knots under the most favorable weather conditions, while their speed without the sails was probably around eight knots.&lt;br /&gt;
&lt;br /&gt;
They&#039;d also become waterlogged if left in the sea for too long. To prevent this fromm happening, ships would have to be pulled from the water, and kept and maintained in shipsheds, These were buildings built on [[limestone]] bedrock. They incorporated an inclined slipway which the triremes were normally hauled up on when not at sea. The remains of the Zea shipsheds at the Athenian port of Piraeus offer useful archaeological evidence about triremes&#039; maximum dimensions: about 115- 120 feet long, 16 feet wide and about 8% feet tall above the waterline. As for the order of the rowers and their positioning, valuable information could be extracted by the famous Lenormant relief, which shows the middle of a trireme, with three clear levels of oars coming out at different angles.&lt;br /&gt;
&lt;br /&gt;
The trireme was first used in Greece during the óth century BCE by the tyrant of Korinth, Periander, and then by Polykrates, the tyrant of Samos. It became the dominant warship type of the eastern Mediterranean, playing a vital role in the Greco-Persian Wars, the creation of the Athenian maritime empire, and its downfall in the Peloponnesian War.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Andros===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Cyclops=&lt;br /&gt;
[[File:Discovery Tour Ancient Greece - Cyclops Artwork.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the Scenes)&lt;br /&gt;
&lt;br /&gt;
In Greek myth, the [[Cyclops]] is a member of a race of one-eyed primordial giants. They would hunt and kill humans, most notably Odysseus and his crew, so it is only fitting that our Hero should run into one. A huge humanoid with unparalleled strength, the Cyclops wields a mighty axe and is adorned with the bones, skulls, and claws of those he has slain. Artwork exploring the variations of this beastly foe is shown here, by artist [[Gabriel Blain]], including a moss-covered, forest-dwelling version, and one painted with blue eyes, his shoulders and arms bristling with enemy arrows. The team had fun creating these, as [[Thierry Dansereau]] explains, &amp;quot;The first villain you meet is called the [[Cyclops of Kephallonia|Cyclops]] but he is only a one-eyed man. Then you meet a real Cyclops. Surprises!&amp;quot;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Argolis===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Agamemnon&#039;s Tomb=&lt;br /&gt;
[[File:DTAG - Entrance corridor of Agamemnon&#039;s alleged tomb.png|thumb|250px|Entrance corridor of the so-called &amp;quot;Tomb of Agamemnon&amp;quot; / 1250 BCE (Mycenaean period)]]&lt;br /&gt;
In the 2nd century BCE, Pausanias wrote that the ruins of Mycenae hid underground chambers where [[Atreus]]—[[Agamemnon]]&#039;s father—and the other kings of Mycenae stored their treasure. He also reported the existence of several graves, Agamemnon&#039;s included.&lt;br /&gt;
&lt;br /&gt;
When archaeologist [[Heinrich Schliemann]] started excavating at Mycenae in the 1870s, he assumed that the huge buried monuments outside the citadel&#039;s walls were the treasuries Pausanias mentioned, dubbing the largest monument the &amp;quot;{{Wiki|Treasury of Atreus}}&amp;quot;. He also believed he found Agamenmnon&#039;s [[Agamemnon&#039;s Tomb|tomb]] in Grave Circle A.&lt;br /&gt;
&lt;br /&gt;
Schliemann was later discovered to be incorrect in his assumptions, and for a while after, historians believed the so-called &amp;quot;Treasury of Atreus&amp;quot; was the real tomb of Agamemnon. Unfortunately, this was also proven false when the monument was dated to around 1350-1250 BCE, years before Agamemnon was suspected to have lived.&lt;br /&gt;
|-|Architecture=&lt;br /&gt;
[[File:DTAG - BTS Architecture.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the Scenes)&lt;br /&gt;
&lt;br /&gt;
The architecture of each city, town, and village reflects both its location&#039;s biome and the building materials readily available. For example, [[Argos]], capital of [[Argolis]] and known as the &#039;White City&#039; is constructed from marble. Shown is a variety of concept art by [[Hugo Puzzuoli]], [[Miguel Bouchard]], and [[Caroline Soucy]] depicting the types of buildings and structures the Hero will encounter in the game. The variety of heights, sizes, and spacing is important to keep the locations navigable during gameplay. Like most Greek cities there is a clear distinction between rich and poor, with muddy streets and low, ramshackle houses, leading into stone structure, clean roadways and plenty of vegetation.&lt;br /&gt;
&lt;br /&gt;
Black and white line sketches by Miguel Bouchard of multiple temples and residential villas show the raised steps and intricate walkaways between buildings, as well as the ruins of an older temple.&lt;br /&gt;
|-|Argolis Banner=&lt;br /&gt;
[[File:DTAG - Triobol of Argos.png|thumb|250px|Forepart of a wolf, obverse type from a triobol of Argos / 270-250 BCE (Classical Greece)]]&lt;br /&gt;
The region of Argolis was a major center of civilization beginning in the Mycenaean period. In the archaic and Classical period, the entire region was under the control of Argos.&lt;br /&gt;
&lt;br /&gt;
The banner depicts a [[wolf]]&#039;s head, the main coinage of Argos. The wolf, &amp;quot;lukos&amp;quot;, in ancient Greek, refers to [[Apollo|Apollo Lykaios]], who had an important sanctuary in his name. In Argos, wolves were offered as sacrifices to Apollo.&lt;br /&gt;
|-|Asklepeia Festival=&lt;br /&gt;
[[File:DTAG - Bell-krater with scene of a chorus.png|thumb|250px|Terracotta bell-krater with scene of a chorus of satyrs holding lyres. An inscription says that they are singers at the Panathenaia / 420 BCE (Classical Greece)]]&lt;br /&gt;
The Asklepeia was a religious festival that included contests and athletic competitions.&lt;br /&gt;
&lt;br /&gt;
The musical portion of the festival featured rhapsodists and citharedes (singers) competing to see who could recite the best epics. The musicians were supervised by the priests of Asklepios, who served as judges.&lt;br /&gt;
&lt;br /&gt;
The winner was decided by a jury made up of a priest, the presiding officer of the physicians, and a specially appointed arbiter. The competition&#039;s stakes were high, and artists who&lt;br /&gt;
forgot to show up received a considerable fine.&lt;br /&gt;
&lt;br /&gt;
The Asklepeia was not specific to Epidauros. There is evidence of the festival occurring in sanctuaries in Aegina, Gortys, Kos, Pergamon, and Trikka. Meanwhile, in Athens, the Asklepeia conincided with another festival called the Dionysia.&lt;br /&gt;
|-|Cistern=&lt;br /&gt;
[[File:DTAG - Entrance to the corbel-vaulted tunnel.png|thumb|250px|Entrance to the corbel-vaulted tunnel leading to the underground reservoir / 13th cent. BCE (Mycenaean period)]]&lt;br /&gt;
Somewhere between 1225 and 1200 BCE, the inhabitants of Mycenae decided to secure a constant supply of fresh water for the citadel in the event of a prolonged siege.&lt;br /&gt;
&lt;br /&gt;
They achieved this goal by building a secret passage to an underground cistern. The water came from a spring on the nearby Mount Profitis Ilias, and travelled to the cistern through underground clay pipes.&lt;br /&gt;
&lt;br /&gt;
As time marched on, the installation drained out. However, during the Hellenistic period, another cistern was constructed on the surface to collect rainwater.&lt;br /&gt;
|-|Civic Doctors in Ancient Greece=&lt;br /&gt;
[[File:DTAG - Sealstone engraved with scene of medical examination.png|thumb|250px|Sard sealstone engraved with scene of medical examination / 1st-2nd cent. CE (Roman period)]]&lt;br /&gt;
If a trip to the Sanctuary of Asklepios wasn&#039;t possible, sick people could seek help from civic doctors. If [[Herodotos]] is to be believed, there was already a system of public doctors in place in [[Aegina]] and Athens by the late 6th century BCE.&lt;br /&gt;
&lt;br /&gt;
Some physicians received a retaining fee to reside in the community and treat citizens. However, the doctors could still receive, or in some cases demand, compensation from their patients. While physicians probably treated the poorest citizens for free, it is unlikely they were willing to do the same for the rich, or for non-citizens.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Cult of Asklepios=&lt;br /&gt;
[[File:DTAG - Bronze coin of Trikka depicting Asklepios.png|thumb|250px|Reverse of a bronze coin from Trikka, depicting Asklepios, seated on a stool, holding a dove and feeding it to a snake / Late 4th-early 3rd cent. BCE (Hellenistic Greece)]]&lt;br /&gt;
Pausanias writes that Asklepios&#039;s first sanctuary was in {{Wiki|Trikka}}, a [[Thessaly|Thessalian]] city-state some mythological accounts name as the god&#039;s birthplace. While no archaeological evidence of this temple exists, 4th century BCE coins depicting Asklepios have been found in the area.&lt;br /&gt;
&lt;br /&gt;
The remains of the sanctuary in Epidauros, meanwhile, date back to the 6th century BCE. This makes the site the earliest evidence of the cult of Asklepios.&lt;br /&gt;
&lt;br /&gt;
From the 5th century BCE onward, the cult slowly gained popularity, and by the 4th century BCE it had extended across the entire Mediterranean area.&lt;br /&gt;
|-|Cyclopean Wall=&lt;br /&gt;
[[File:DTAG - Cyclopean wall in Tiryns.png|thumb|250px|Cyclopean wall in Tiryns, picture attributed to Athanasiou Konstantinos (1875-1905) / 1870-1880]]&lt;br /&gt;
Due to the huge stones found in the walls of places like Mycenae and [[Fort Tiryns|Tiryns]], Classical Greeks believed their ancestors&#039; citadels were constructed by Cyclopes—giant, one-eyed builders straight out of mythology.&lt;br /&gt;
&lt;br /&gt;
Nowadays, the term &amp;quot;Cyclopean masonry&amp;quot; is used to describe a variety of walls built with enormous and unworked limestone blocks fitted together without mortar. It was extremely popular in Mycenae, and was employed multiple times in the building and extending of the citadel walls.&lt;br /&gt;
|-|Decline of Mycenae=&lt;br /&gt;
[[File:DTAG - General view of Mycenae in 2016.png|thumb|250px|General view of Mycenae / 2016]]&lt;br /&gt;
The exact causes of the decline of Mycenaean civilization remain a mystery to this day. Competing theories include a violent invasion by barbarous {{Wiki|Dorians}}, catastrophic earthquakes, drought and famine, trade disruption, internal revolts, or combinations of two or more of the above.&lt;br /&gt;
&lt;br /&gt;
What is known for sure is that almost all important Mycenaean fortifications in mainland Greece were burned down between 1250 and 1180 BCE, just when Mycenaean civilization had reach its apex. The last clay tablets written in [[Pylos]] around 1180 BCE claim a foreign attack was imminent, so it&#039;s easy to assume that violent events played a significant role in the civilization&#039;s decline.&lt;br /&gt;
&lt;br /&gt;
The fall of Mycenae was not immediate. Instead, it endured a slow, painful decline throughout the 12th and 11th centuries BCE until it was reduced to a rural community.&lt;br /&gt;
|-|Foundation of the Site=&lt;br /&gt;
[[File:DTAG - Marble statue of Perseus.png|thumb|250px|Perseus with the head of the Medusa, copy of the marble statue from the Vatican museum made by Antonio Canova betweem 1804-180 / 1804-1806]]&lt;br /&gt;
There are several legends regarding the founding of Mycenae. The most popular story involves [[Perseus]], the great hero and slayer of [[Medusa]]. After Perseus unintentionally killed his grandfather, he exchanged realms with his relative {{Wiki|Megapenthes (son of Proetus)|Megapenthes}}. When he arrived in his new lands, he dropped the cap of his sword scabbard—called &amp;quot;mycēs&amp;quot; in Greek. Interpreting this event as a good omen, Perseus decided to build a city.&lt;br /&gt;
&lt;br /&gt;
In another version of the story, Perseus picked up a mushroom—also called mycēs—and drank from the water that flowed from it. With his thirst quenched, the hero decided that the land from which the mushroom grew was a suitable place to establish his new capital.&lt;br /&gt;
|-|Frescoes=&lt;br /&gt;
[[File:DTAG - BTS Frescoes.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the Scenes)&lt;br /&gt;
&lt;br /&gt;
These detailed frescoes adorn the walls of residential houses, villas, gymnasiums, bath houses, boats, temples, and pretty much any other surface in the game. These sketches by Ubisoft artists show just a tiny selection of the frescoes found in Assassin&#039;s Creed Odyssey.&lt;br /&gt;
|-|Greek Baths=&lt;br /&gt;
[[File:DTAG - Pyxis with scene of bathing.png|thumb|250px|Scene of a woman bathing with the help of Eros, who is emptying an amphora over her, from an Attic terracotta pyxis / 420-400 BCE (Classical Greece)]]&lt;br /&gt;
The baths of Epidauros probably had religious and curative uses, and visitors were encouraged to purify their bodies in them before visiting the abaton. However, the baths were also prescribed to treat different ailments.&lt;br /&gt;
&lt;br /&gt;
Ancient Greeks knew the value of a good bath, and Hippokrates himself meticulously classified different bath types according to various ailments and pains. For example, he recommended hot baths to help cure things like lung and kidney disease. No matter what the problem, Hippokrates had a bath for it.&lt;br /&gt;
|-|Guest House=&lt;br /&gt;
[[File:DTAG - Bronze coin of Syracuse.png|thumb|250px|Bronze coin of Syracuse struck under the tyrant Hiketas / 286-278 BCE (Hellenistic Greece)]]&lt;br /&gt;
Guest houses were built to host patients during their stay at the sanctuary. One such hostel was a monument called the Katagogeion.&lt;br /&gt;
&lt;br /&gt;
The Katagogeion also hosted theorodokoi. Theorodokoi were men of influence who liaised with the sanctuary&#039;s ambassadors, known as theoroi. It was the theorodokoi&#039;s duty to donate funds to maintain the sanctuary, and to make appearances at religious festivals like the Asklepeia.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Hephaistos=&lt;br /&gt;
[[File:DTAG - Cup scene of Hephaistos and Thetis.png|thumb|250px|Hephaistos giving Thetis the arms of Achilles, scene from a red-figure cup / 490-480 BCE (Classical Greece)]]&lt;br /&gt;
[[Hephaistos]] was the god of [[metal]]working, and the patron god of [[blacksmith]]s, [[gold]]smiths, carpenters, craftsmen, artisans, sculptors, and architects. His workshop was believed to be situated on either [[Mount Olympos]], or on the island of [[Lemnos]]. In the latter case, the volcano Moschilos of Lemnos was believed to spew fire from the god&#039;s subterranean workshop.&lt;br /&gt;
&lt;br /&gt;
Hephaistos&#039; name was closely associated with fire. For example, during the [[Trojan War]], when the river {{Wiki|Scamander|Skamandros}} tried to drown the great hero [[Achilles]], Hephaistos burned the riverbanks and the entire nearby plain until the river boiled like a kettle.&lt;br /&gt;
&lt;br /&gt;
Because of his occupation as a [[copper]]smith, Hephaistos was usually depicted as having strong arms fit for wielding hammers and tongs, but weak legs due to his constant standing in front of the anvil. However, other versions of Hephaistos&#039; story state he was born lame.&lt;br /&gt;
|-|Honey=&lt;br /&gt;
[[File:DTAG - Ephesos tetradrachm.png|thumb|250px|Bee, the monetary type of Ephesos, from a tetradrachm of the city / 390-380 BCE (Classical Greece)]]&lt;br /&gt;
According to the Ancients Greeks, honey was thought to have supernatural characteristics, since it wasn&#039;t fully understood how it was formed. To them, it was a hidden treasure approaching the divine world, and was highly symbolic. The bee and honey were thus part of the daily life of the Greeks. Poets celebrated the sweetness of it, its purity and aroma, and naturalists like [[Aristotle]] and {{Wiki|Pliny the Elder}} described the manners of bees.&lt;br /&gt;
&lt;br /&gt;
It&#039;s known that Minoan Greece produced honey, so the knowledge of honey goes back to early Greek antiquity. It was popular for bees carrying pollen to be represented on jewelry. Hesiod and Homer mention honey, bees, and beehives in their works. [[Virgil]] consecrated an ode to beekeeping in his {{Wiki|Georgics}}, describing honey to be a sweet present from the heavens.&lt;br /&gt;
&lt;br /&gt;
Raising bees was also a job, and the products that came out of it could even be used as trading currency. For example, [[Corsica|Korsika]] paid a tribute in wax and honey to the Etruscans. With the production of honey, the Greeks developed new culinary dishes and pharmacopoeia.&lt;br /&gt;
|-|The Hydra=&lt;br /&gt;
[[File:DTAG - Amphora with scene of Herakles and Hydra.png|thumb|250px|Herakles fighting the Lernaean Hydra with the help of his nephew Iolaos. Scene from a black-figure amphora / 540-530 BCE (Archaic Greece)]]&lt;br /&gt;
Herakles&#039; second [[Labours of Hercules|labor]] was to kill the [[Lernaean Hydra|Lernaian Hydra]], a water monster with numerous poison heads that lived in Lake Lerna of Argolis. One of the heads was immortal, and for each head that was chopped off, two more would generate in its place. The number of the heads was reportedly between six and fifty.&lt;br /&gt;
&lt;br /&gt;
In order to kill the Hydra, Herakles needed the help of his nephew, [[Iolaos]]. As Herakles cut off its heads, Iolaos cauterized the wounds to prevent them from growing again. To cut off the immortal head, Herakles used a golden sword given to him by [[Athena]].&lt;br /&gt;
&lt;br /&gt;
After his victory, he dipped his arrows in the Hydra&#039;s poisonous blood, having the instinct that they could come in handy for his upcoming labors.&lt;br /&gt;
|-|The Nemean Lion=&lt;br /&gt;
[[File:DTAG - Stater of Herakleia depicting Herakles and Nemean Lion.png|thumb|250px|Herakles strangling the struggling Nemean lion with both hands, to left, his bow and club. Scene from the reverse of a stater of Herakleia / 350-340 BCE (Classical Greece)]]&lt;br /&gt;
Herakles, the son of Zeus and Alkmene, was both a hero and god. He was renowned for accomplishing the twelve years at the service of his cousin [[Eurystheas]], king of Mycenae.&lt;br /&gt;
&lt;br /&gt;
The first labor was to slay the [[Nemean Lion]], who terrorized the inhabitants of [[Nemea]] and took its women as hostages.&lt;br /&gt;
&lt;br /&gt;
Herakles arrived at {{Wiki|Cleonae (Argolis)|Kleonai}}, found the lion, and tried to use his bow against. However, the lion&#039;s golden fur was impenetrable, and resisted every arrow shot at it. Herakles found a way to trap the lion in its cave, and then used his club to stun the beast. As it lay immobile, he was able to kill it with his bare hands. Thereafter, Herakles wore the lion&#039;s skin to show his victory; This was how he was normally represented in Greek art.&lt;br /&gt;
|-|Offerings=&lt;br /&gt;
[[File:DTAG - Limestone leg offering.png|thumb|250px|Limestone lower left leg, anatomic offering / 4th-3rd cent. BCE (Hellenistic Greece)]]&lt;br /&gt;
After their healing, patients and worshippers of Asklepios would leave an ex-voto in the sanctuary as an offering of thanks. The ex-voto could be a bandage, crutches or medical tools, a confession stele describing their experience, or a statuette.&lt;br /&gt;
&lt;br /&gt;
Some ex-voto were especially extravagant. For example, Hermodikos of {{Wiki|Lampsacus|Lampsakos}} was instructed by Asklepios to find the largest stone he could, then leave it in the sanctuary as an offering. Hermodikos did as he was told, and the stone he offered exists to this day, his inscription still on it:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In recognition of your power, Asklepios, I dedicated this stone I raised, to prove your art is evident for all to see.&amp;quot;&lt;br /&gt;
|-|Pilgrim&#039;s Camp=&lt;br /&gt;
[[File:DTAG - Marble pillar votive.png|thumb|250px|Marble pillar with snake and wreath, votive or supulchar offering / 1st-2nd cent. CE (Roman period)]]&lt;br /&gt;
Pilgrims came to Epidauros from all over Greece. However, the influx of visitors increased dramatically after a [[Plague of Athens|plague]] devastated Athens from 430-426 BCE.&lt;br /&gt;
&lt;br /&gt;
According to [[Thucydides]], people were desperate for healthcare, and traditional physicians didn&#039;t know how to cope with the new disease. These factors led to masses of people making the journey to the sanctuary in the hopes that Asklepios would heal them.&lt;br /&gt;
&lt;br /&gt;
Later, in 421 BCE, the Athenians were able to bring Asklepios to them during a break in the Peloponnesian War. The god arrived in the form of a wooden statue. It was placed—along with a statue of Hygieia—in a sanctuary on the south side of the Akropolis&lt;br /&gt;
|-|Purification=&lt;br /&gt;
[[File:DTAG - Skyphos with scene of women washing.png|thumb|250px|Two women washing themselves, scene from a red-figure skyphos / 380-370 BCE (Classical Greece)]]&lt;br /&gt;
Coming to Asklepios&#039;s sanctuary was a process of purification. From a religious perspective, illness was a pollution the gods could help eliminate. Even Hippokratic authors recommended&lt;br /&gt;
visits to the sanctuary, especially when the only alternative was a bad or inexperienced healer.&lt;br /&gt;
&lt;br /&gt;
Pilgrims visiting the sanctuary at Epidauros had to purify themselves before they could enter. Fortunately, there were nearby sacred springs and baths for exactly that purpose. The springs purified the pilgrims spiritually, but they also made them clean, which was another quality needed to visit the sanctuary.&lt;br /&gt;
|-|Sculpture Value=&lt;br /&gt;
[[File:DTAG - Bronze statue of victorious youth.png|thumb|250px|Bronze statue of a victorious youth crowning himself with a wreath / 3rd-1st cent. BCE (Hellenistic Period)]]&lt;br /&gt;
The Ancient Greeks and Romans had a long history of making [[bronze]] statuary. Images of gods and heroes, victorious athletes, statesmen, philosophers were prevalent throughout antiquity, appearing everywhere from temples and sanctuaries to public spaces.&lt;br /&gt;
&lt;br /&gt;
However, bronze statues had a high material value, and it is estimated that even a small-scale bronze value would have cost around 150-200 [[drachma]]e in the 4th century BCE. As a result, only the prosperous could afford to dedicate bronze statues to sanctuaries, while poorer pilgrims could only offer clay vases and statuettes.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Stadium=&lt;br /&gt;
[[File:DTAG - Panathenaic amphora depicting runners.png|thumb|250px|Panathenaic amphora depicting runners / 366-365 BCE (Classical Greece)]]&lt;br /&gt;
The Asklepian Games occurred every four years during the Asklepeia festival. They were comprised of artistic and athletic contests, the latter of which took place in a formal stadium.&lt;br /&gt;
&lt;br /&gt;
Probably built in the 3rd century BCE, the stadium featured stone seating from where the audience could watch footraces on the racetrack below. Further archeological excavation has revealed a stone starting line called a balbis, and a starting mechanism called a hysplex, which helped prevent false starts.&lt;br /&gt;
|-|Temple of Asklepios=&lt;br /&gt;
[[File:DTAG - Temple of Asklepios drawing.png|thumb|250px|Temple of Asklepios, reconstitution of facade, drawing by Alphose-Alexandre Defrasse (1860-1939) / 1891]]&lt;br /&gt;
The Temple of Asklepios was the main building of the sanctuary. Built around 375 BCE, it replaced an earlier building located further southeast.&lt;br /&gt;
&lt;br /&gt;
The temple was constructed over the course of four years. According to Pausanias, the interior contained a chryselephantine [ivory and gold) statue of Asklepios. The statue was made by the sculptor {{Wiki|Thrasymedes}} of Paros, and depicted the god sitting on a throne, holding a staff in one hand and a snake&#039;s head in the other. A dog rested by Asklepios&#039; side to keep him company.&lt;br /&gt;
|-|Theater of Epidauros=&lt;br /&gt;
[[File:DTAG - Theater of Epidauros.png|thumb|250px|Theater of Epidauros / Contemporary]]&lt;br /&gt;
The famous theater of [[Epidauros]] was built on the slope of [[Mount Kynortion]]. It is considered the most perfect theater structure in all of antiquity, due to the harmony of its proportions and its exceptional acoustics.&lt;br /&gt;
&lt;br /&gt;
The auditorium, still virtually intact, was built in the second half of the 4th century BCE. The stage building, however, is in ruins, though its basic arrangement is clear enough.&lt;br /&gt;
&lt;br /&gt;
The theater housed musical contests held during the Asklepeia, and records show that Greeks used the building as far back as the late 5th century BCE.&lt;br /&gt;
|-|The Mythological Significance of Honey=&lt;br /&gt;
[[File:DTAG - Plaster sculpture of Aristaios.png|thumb|250px|Aristaios mourning the loss of his bees, plaster sculpture by Louis Ernest Barrias (1841-1905) / 1862]]&lt;br /&gt;
Legend told of a beekeeper nymph, Melissa. According to myth, she was the very first to harvest honey. Along with her sister [[Adrestia (deity)|Adrasteia]], Melissa took care of a young Zeus on [[Mount Ida]]. The grateful Zeus gave unto bees a golden-bronze color, and made them resistant to the weather. Melissa was also initiated to the mysteries of Demeter by the goddess herself. Unfortunately for Melissa, she was killed for refusing to reveal their secrets. Demeter&#039;s resulting anger was so great, it provoked an epidemic that made clouds of bees from Melissa&#039;s body.&lt;br /&gt;
&lt;br /&gt;
The priestesses of the mystery cults in the Greek religion were often compared to bees, and were called Melissai. In these mystery cults, the most revered goddesses were Demeter and her daughter Persephone, Chthonian goddesses symbolizing the return of the seasons. Many honey offerings were presented to these so-called Chthonian divinities.&lt;br /&gt;
&lt;br /&gt;
The priestesses of the Artemis of {{Wiki|Ephesus}} were also called Melissai.&lt;br /&gt;
|-|Tholos Tombs=&lt;br /&gt;
[[File:DTAG - Tholo Tombs interior.png|thumb|250px|Interior of the tholos / 1903-1910]]&lt;br /&gt;
The so-called &amp;quot;Treasury of Atreus&amp;quot; or &amp;quot;Agamemnon&#039;s Tomb&amp;quot; is the largest of nine {{Wiki|Beehive tomb|tholos}} tombs outside the citadel walls of Mycenae.&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;tholos&amp;quot; refers to the tombs&#039; round shape. Given their size, it&#039;s possible that members of the same family were often buried in the tombs together, along with their riches. The tombs&#039; walls were decorated with bronze sheets attached with nails, and some of the nails are still in place today.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the precautions the people of Mycenae took to seal the tombs—such as walling in the doors and passageways—did little to protect them from ancient and modern treasure hunters, who emptied the tombs of much of their riches.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|The Tholos and the Sacred Snakes=&lt;br /&gt;
[[File:DTAG - Marble relief of Asklepios and Hygieia.png|thumb|250px|Marble relief showing Asklepios and Hygieia feeding snakes / 125-150 CE (Roman period)]]&lt;br /&gt;
Also known as the Thymele, the sanctuary&#039;s tholos (round building) housed the cult of Asklepios. It was the most beautiful building in the sanctuary, and its size and splendor emphasized its importance.&lt;br /&gt;
&lt;br /&gt;
An opening in the center of the floor gave access to a circular pit. From there, it was possible to enter the building&#039;s foundation: a subterranean maze that may have housed&lt;br /&gt;
sacred snakes.&lt;br /&gt;
&lt;br /&gt;
Snakes were considered to be Asklepios&#039; emblem. As such, whenever the god&#039;s cult integrated into a new city, they brought a pack of sacred snakes with them.&lt;br /&gt;
&lt;br /&gt;
One medical stele relates how a pilgrim was supposedly healed by one of the sanctuary&#039;s snakes:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A man&#039;s toe was healed by a snake. He was suffering terribly from a difficult wound on his toe, and during the day was carried outside by servants and was sitting on some seat. When sleep overtook him, a snake came out of the &#039;&#039;{{Wiki|Adyton|abaton}}&#039;&#039; and healed his toe with its tongue; after it had done this, it returned to the abaton. When the man awoke. he was healthy and said that he had seen a vision: a handsome young man seemed to have sprinkled a drug over his toe.&amp;quot;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Arkadia===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Arkadian Banner=&lt;br /&gt;
[[File:DTAG - Stater of Pheneos depicting Demeter.png|thumb|250px|Demeter wearing grain wreath, obverse type of a stater of Pheneos / 360-350 BCE (Classical Greece)]]&lt;br /&gt;
[[Arkadia]] is a mountainous region of the central [[Peloponnese]]. It has plains in the valley of the [[Alpheios River|Alpheios]] and {{Wiki|Ladon (river)|Ladon}} rivers, and around the cities of [[Tegea]] and {{Wiki|Megalopolis, Greece|Megalopolis}}.&lt;br /&gt;
&lt;br /&gt;
Its banner depicts a head of [[Demeter]], the goddess of agriculture, from the coinage of the city of {{Wiki|Pheneus|Pheneos}}. This earthy goddess is frequently depicted on the coinage of cities. The greatest gift Demeter gave to humankind was agriculture, and this relation was always shown by the grain wreath that she wore.&lt;br /&gt;
|-|Biomes=&lt;br /&gt;
[[File:DTAG - Biomes BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
The player will encounter seven distinct biomes—six on land, one underwater—as they journey through Ancient Greece. Each features its own flora, fauna, weather systems, and unique topography. The challenge for the art team was to make sure the biomes each had their own individual atmosphere, vegetation, color palette, even down to the type of rocks in each location.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;AU biomes are a joint effort of several artists, technical artists, and technical directors who work together to create those landscapes that are driven by procedural rules. In order to create believable procedural biomes, the biome team had to fully understand interaction between elements that drive nature and apply it in the game,&amp;quot; explains [[Vincent Lamontagne]], assistant art director and lead biome artist. From left; cross-sections of the six land-based biomes—Spring, Summer, Arid, Paradise Islands, Volcanic, and Deciduous Forest—gave a broad spectrum of the landscape the Hero will have to navigate to survive. Artist Hugo Puzzuoli adds, &amp;quot;Our team had fun translating the diverse nuances of azure blue from the Mediterranean Sea. From the paradisiac white sand beaches to the arid orange volcanic coast.&amp;quot;&lt;br /&gt;
|-|The Cattle of Geryon=&lt;br /&gt;
[[File:DTAG - Amphora depicting Herakles fighting Geryon.png|thumb|250px|Herakles fighting Geryon, the three-boided creature. Scene from a black-figure amphora / 540 BCE (Archaic Greece)]]&lt;br /&gt;
The tenth labor of [[Herakles]] required travelling to the end of the world to {{Wiki|Erytheia}} to retrieve the cows of the Giant [[Geryon]]. Son of [[Chrysaor (mythology)|Chrysaor]]—who came out of Medusa&#039;s body—and {{Wiki|Callirhoe (Oceanid)|Callirrhoe}}—daughter of two [[Titan]]s—Geryon had one body, but three heads and three sets of legs.&lt;br /&gt;
&lt;br /&gt;
When Herakles arrived to Erytheia, he first killed [[Orthos]], the two-headed dog, and then killed [[Eurytion]], the herdsman. He finally put down Geryon by throwing one poisonous arrow directly into the middle of the Giant&#039;s head.&lt;br /&gt;
&lt;br /&gt;
Herakles brought the cattle to Eurystheas, who then sacrificed them to [[Juno|Hera]].&lt;br /&gt;
|-|Geography=&lt;br /&gt;
[[File:DTAG - Topographical view of Lakonia.png|thumb|250px|Topographical view of plain and Taygetos mountains in Lakonia / 2016]]&lt;br /&gt;
Ancient Greece had an agrarian economy, meaning that wealth came from farming the land.&lt;br /&gt;
&lt;br /&gt;
The polis, or city-state, was made up of the astu (city) and the chora (countryside]. Citizens conducted business and politics in the city, but many made their living on farms in the country, growing olives for oil, wine for grapes, and grains.&lt;br /&gt;
&lt;br /&gt;
Due to Greece&#039;s mountainous topography and variable rainfall, it is estimated that only one-fifth of the land was arable, so control of the plains was frequently contested. For example, the [[Sparta]]ns conquered the neighboring [[Messenia|Messenians]] and reduced them to slaves with the goal of controlling Messenia&#039;s rich and fertile plains. Even a city as powerful as [[Athens]] did not produce enough grain to feed its population, and had to rely on grain imports.&lt;br /&gt;
|-|Legendary Animals=&lt;br /&gt;
[[File:DTAG - BTS Legendary Animals.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the Scenes)&lt;br /&gt;
&lt;br /&gt;
Greek myth is full of stories of impressive animals that are separate from the god-like creatures of Medusa and the Minotaur, such as the Nemean Lion, the Golden Hind of Artemis, and the Stymphalian Birds. No foray into classical Greece would be complete without these Legendary creatures. These are strong, powerful animals chosen for their interesting fighting style and appearance. The &#039;&#039;Odyssey&#039;&#039; team adapted the real-world versions, embellishing them with different markings and natural weapons. They are dangerous, scarred from many previous encounters, and have an almost diseased, unnatural air to them as shown in the concept artwork by Gabriel Blain. They are not to be attacked lightly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The 12 labors of Herakles were depicted many times in the game in various forms. For instance the hunt of mythical animals is inspired by many of those myths, as well as some of the stone work and paintings that can be found across the game.&amp;quot;&lt;br /&gt;
|-|Pan=&lt;br /&gt;
[[File:DTAG - Stater of Arkadian League.png|thumb|250px|Pan seated on rock covered on his mantle, holding lagobolon and leaning on his left arm. From the reverse of a stater of the Arkadian League / 363-362 BCE (Classical Greece)]]&lt;br /&gt;
[[Pan]] was the national god of Arkadia. His name and hybrid appearance as a half-man, half-goat refer to his special role as the &amp;quot;guardian of the flocks&amp;quot;. Shepherds sacrificed goats to Pan in exchange for protection for the rest of their herd.&lt;br /&gt;
&lt;br /&gt;
Pan was believed to enjoy roaming the mountains while playing music on his pipes. The Greeks worshipped Pan—as well as [[Hermes Trismegistus|Hermes]] and the nymphs—in sacred caves. However, in Arkadia, there was an entire sanctuary with a temple dedicated to Pan.&lt;br /&gt;
&lt;br /&gt;
The origins of the Athenian cult of Pan have been related by [[Herodotos]]. According to the ancient historian, the famous runner [[Philippides]] met Pan while journeying to [[Lakonia]] to ask the Spartans for aid against the [[Iran|Persians]]. Pan promised to help the Athenians, and made good on that promise at the [[Battle of Marathon]] in 490 BCE when he sowed panic in the ranks of the Persian army.&lt;br /&gt;
|-|The Stymphalian Birds=&lt;br /&gt;
[[File:DTAG - Amphora depicting Herakles killing the Stymphalian birds.png|thumb|250px|Herakles killing the Stymphalian birds, scene from a black-figure amphora / 540 BCE (Archaic Greece)]]&lt;br /&gt;
The sixth labor of Herakles was to kill the [[Stymphalian birds|birds]] that lived in [[Lake Stymphalia|lake Stymphalia]] in Arkadia. These birds were sacred to the god of war, Ares. They were carnivorous with toxic dung, and were made of bronze.&lt;br /&gt;
&lt;br /&gt;
The lake where they made their dwelling was swampy, so it was difficult for Herakles to approach them. To help, Athena gave him a rattle made by [[Hephaistos]], the god of metalworking, which scared the birds off. Herakles managed to shoot some of the birds with his poison arrows, but several flew away.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Attika===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|100 Elected Magistrates=&lt;br /&gt;
[[File:DTAG - Bust of Perikles.PNG|thumb|250px|Bust of Perikles, Roman copy of an earlier Greek original / 2nd cent. CE (Roman period)]]&lt;br /&gt;
While [[Athens]] did not have a bureaucracy in place to permanently run the city and the rest of its empire, it did elect more than 1,000 officials every year to manage its affairs. Most of these officials had very minor responsibilities, and therefore only worked part-time.&lt;br /&gt;
&lt;br /&gt;
The vast majority of officiais were chosen by lot, but the most important ones were elected by popular vote in the Athenian assembly. In both cases, citizens who wished to hold one of the positions had to first nominate themselves.&lt;br /&gt;
&lt;br /&gt;
Citizens had to be thirty years old to qualify for an official position, and even then, they could still be dismissed. Despite these limitations, however, up to 5% of all Athenian citizens were appointed or elected to official positions on a yearly basis, or became part of the Council of 500.&lt;br /&gt;
&lt;br /&gt;
Depending on the year, up to 100 officials were elected. The most important of these were the ten generais, or strategoi. The generals were officially in charge of military matters, but over the course of the 5th century BCE, their influence expanded to political matters as well. For example, [[Perikles]] was elected general 15 times between 443 and 429 BCE, and used that time to cement his hold on Athenian politics.&lt;br /&gt;
|-|Altar of Athena=&lt;br /&gt;
[[File:DTAG - Panathenaic amphora depicting Athena Polias.png|thumb|250px|Athena Polias, fully armed, in front of a small burning altar on a neck-amphora of Panathenaic shape, attributed to the Princeton painter / 6th cent. BCE (Archaic Greece)]]&lt;br /&gt;
The most important element of ancient Greek cults was the sacrifice to gods. Consequently, the most important structures were the altars where the sacrifices were slaughtered and burnt. Therefore, the Great [[Altar of Athena|Altar of Athena Polias]], the patron deity of Athens, was the holiest and most significant monument on the [[Akropolis Sanctuary|Akropolis]].&lt;br /&gt;
&lt;br /&gt;
The exact location of the altar is unknown, but it seems that it was erected to the east of the [[Erechtheion]], in the northern, most sacred part of the Akropolis. While other buildings were frequently dismantled and erected anew, the altar&#039;s position did not change for hundreds of years.&lt;br /&gt;
&lt;br /&gt;
In Perikles&#039;s time, the altar built ca. 525 BCE by the sons of the great tyrant [[Peisistratos]] was probably remodeled as an impressive stepped structure, so that it could easily host sacrifices as large as the [[Panathenaia festival]]&#039;s hecatomb, which involved the slaughtering of 100 cattle, as implied by its name (hekaton=&amp;quot;one hundred&amp;quot;; bous=&amp;quot;ox&amp;quot;).&lt;br /&gt;
|-|Altar of Dionysos=&lt;br /&gt;
[[File:DTAG - Red-figure krater of actor scene.png|thumb|250px|Red-figure krater with scene of an actor holding a basket beside an altar / 4th cent. BCE (Classical Greece)]]&lt;br /&gt;
An altar consecrated to [[Dionysos]] is believed to have stood in the center of the [[Theater of Dionysos|theater]]&#039;s orchestra. This central altar would have been the focal point of the choral dance. However, some archaeologists have suggested the altar was actually on the side of the orchestra, and there has also been debate about whether or not it was a permanent fixture in the theater.&lt;br /&gt;
&lt;br /&gt;
The altar was used in religious ceremonies before and after performances. Dionysos was worshipped with food offerings and the sacrificing of animals like cattle, sheep, pigs, and goats. He was also offered wine libations, befitting his title as the god of wine.&lt;br /&gt;
&lt;br /&gt;
In addition to its sacred uses, the altar could also function as a stage property in various plays, like [[Agamemnon]]&#039;s tomb in &amp;quot;Choephoroi&amp;quot;, and the omphalos of [[Delphi]] in &amp;quot;The Eumenides&amp;quot;.&lt;br /&gt;
|-|Altar of the Twevlve Gods=&lt;br /&gt;
[[File:DTAG - Altar with Myth of Adonis.png|thumb|250px|Altar with the Myth of Adonis / 425-375 BCE (Classical Greece)]]&lt;br /&gt;
This [[Altar of the Twelve Gods|altar]] dedicated to the twelve gods seems to have served as both a place of refuge and a topographical point of reference. Herodotos used the altar to give sample distances, and it functioned as a milestone for all distances in [[Attika]].&lt;br /&gt;
&lt;br /&gt;
The altar was dedicated by the archon Peisistratos in 522 BCE. The exact identity of the twelve gods is still debated, but itis commonly accepted that they were the same twelve [[Mount Olympos|Olympian]] gods that were represented on the east frieze of the [[Parthenon]].&lt;br /&gt;
|-|Apollo=&lt;br /&gt;
[[File:DTAG - Lekythos scene of Apollo.png|thumb|250px|Apollo with kithara and palm tree, scene from a lekythos / 460-450 BCE (Classical Greece)]]&lt;br /&gt;
[[Apollo]] was a complex deity with several different attributions. He was the god of art, music and poetry, Light and knowledge, prophecies, and medical healing.&lt;br /&gt;
&lt;br /&gt;
He was the son of [[Zeus]] and [[Leto]], and the brother of [[Artemis]]. Since [[Hera]] was very jealous of Zeus&#039;s extramarital lovers, Leto was forced to seek refuge in [[Delos]] to bear her child. Apollo was depicted as a young, beardless, and beautiful man. His main symbols were the lyre, the bow, the tripod, and the laurel branch.&lt;br /&gt;
&lt;br /&gt;
Apollo had several sanctuaries in Greece, but the most famous was the sanctuary in [[Delphi]], where his [[Pythia|Oracle]] resided.&lt;br /&gt;
|-|Artemis Brauronia=&lt;br /&gt;
[[File:DTAG Diana of Versailles.png|thumb|250px|The Diana of Versailles or Artemis with a Doe, based on a 4th cent. BCE Greek bronze scuplture attributed to {{Wiki|Leochares}} / 2nd cent. CE]]&lt;br /&gt;
The sanctuary of Artemis Brauronia, or the [[Brauroneion]], was located near the [[Propylea|Propylaia]].&lt;br /&gt;
&lt;br /&gt;
In a city dominated with dedications to [[Athena]], the Brauroneion stood out for its focus on Artemis Brauronia, the goddess who presided over girls from puberty to childbirth.&lt;br /&gt;
&lt;br /&gt;
It was likely installed by the ruler Peisistratos, a native of {{Wiki|Brauron}}.&lt;br /&gt;
&lt;br /&gt;
It&#039;s probably the sanctuary was built for a smaller branch of the main cult of Artemis Brauronia.&lt;br /&gt;
&lt;br /&gt;
It consisted of a portico, and a wooden statue that was later replaced with a marble one carved by the famous sculptor [[Praxiteles]].&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Athena Ergane=&lt;br /&gt;
[[File:DTAG - Parthenon frieze of worshippers.png|thumb|250px|The Parthenon frieze showing worshippers holding the peplos devoted to Athena, who is seated along Hephaistos / 5th cent. BCE (Classical Greece)]]&lt;br /&gt;
In many ancient texts, the goddess Athena bears the attribute &amp;quot;Ergane&amp;quot;, which refers to her patronage of craftsmen and artisans, and other crafts.&lt;br /&gt;
&lt;br /&gt;
Athena Ergane was mainly associated with spinning and weaving. She protected women who produced textiles, and in return they offered her spindles, loom weights, raw wool, and textiles as dedications.&lt;br /&gt;
&lt;br /&gt;
On ancient painted vases, Athena Ergane was often represented as either an artisan in a tool-filled workshop, or as an owl next to objects symbolizing certain crafts. For example, an owl next to a wool basket was sometimes stamped on loom weights used by weavers.&lt;br /&gt;
&lt;br /&gt;
It is not clear if Athena Ergane had an actual cult, like Athena Polias, but it is evident that the goddess bearing this epithet received dedications and offerings from all sorts of artisans. Moreover, the sacred peplos given to the goddess during the [[Panathenaia]] was woven under the auspices of Athena Ergane.&lt;br /&gt;
|-|Athenian Banner=&lt;br /&gt;
[[File:DTAG - Tetradrachm of Athens.png|thumb|250px|Owl standing right from a tetradrachm of Athens / 454-404 BCE (Classical Greece)]]&lt;br /&gt;
The Athenian banner is inspired by the coinage of Athens in the 5th century BCE. These coins show the main goddess of the city, Athena, on one side, and an owl on the reverse. Athena had several known attributes, but was mainly associated with warfare, handicraft, and wisdom. She was the patron of Athens—to which she gave her name.&lt;br /&gt;
&lt;br /&gt;
The owl of Athena symbolized the goddess&#039;s wisdom and protection, and was often depicted beside her in iconography. These Athenian coins were so emblematic that they were called the glaukes (owls) in antiquity.&lt;br /&gt;
|-|Athenians=&lt;br /&gt;
[[File:DTAG - BTS Athenians.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
Concept artwork on this spread by [[Gabriel Blain]] and [[Fred Rambaud]] showcases the variety of opponents to be found in Athens, Attika, and all over Greece. The Athenian army is similar to the Spartans&#039;, but does have key differences. The Athenian breastplates are smooth, favoring motifs and symbols over representation of muscles. And there is of course the color: Athenians are represented in blue so they are recognizable to the player.&lt;br /&gt;
|-|Big Battles=&lt;br /&gt;
[[File:DTAG - Big Battles BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Realizing an enormous battle on the scale of ancient Greek warfrare was quite a technical and design challenge. We wanted to remain as true as possible to the tactics and warfare of the time, but plenty of compromises were made for gameplay, excitement, and technical constraints.&amp;quot; – [[Scott Phillips]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Even making the Discovery Tour was a challenge as we needed to show battlefields without explicitly showing a battlefield. We opted for flags instead of violence to communicate the events.&amp;quot; – [[Paul Green]], Assistant Level Design Director on Discovery Tour: Ancient Greece&lt;br /&gt;
|-|Boule=&lt;br /&gt;
[[File:DTAG - Bronze statue of orator.png|thumb|250px|Bronze statue of an orator / 2nd-1st cent. BCE]]&lt;br /&gt;
Bills passed by the prytaneis had to be submitted to the citizen assembly, the ekklesia.&lt;br /&gt;
&lt;br /&gt;
The boule and the ekklesia worked together in coordinating and calling the assembly. When laws were voted on, they sent the relevant decrees to the city&#039;s magistrates and inhabitants. They were the link between decisions made in the assembly and their implementation.&lt;br /&gt;
&lt;br /&gt;
The boule also supervised other matters like city finances, magistrate coordination, sacred affairs, etc.&lt;br /&gt;
|-|Chalkotheke=&lt;br /&gt;
[[File:DTAG - Krater with scene of shield hung on wall.png|thumb|250px|Shield hung on the wall of a small shrine, on a red-figure krater attributed to the Pothos painter / 4th cent. BCE]]&lt;br /&gt;
The [[Chalkotheke]], meaning &amp;quot;bronze storehouse&amp;quot;, was built in the available space between the Parthenon, the temple of Artemis Brauronia, and the Akropolis&#039;s southern wall.&lt;br /&gt;
&lt;br /&gt;
The building was used as a storehouse for the bronze and iro items of Athens&#039;s treasury, either around 450 BCE, during the reform of the first [[Delian League]], or in the 370s BCE, when Athenian imperial ambitions were once again on the rise after recovering from their defeat in the [[Peloponnesian War]].&lt;br /&gt;
&lt;br /&gt;
Most information on the Chalkotheke was preserved on four 4th century BCE inscriptions, which were displayed nearby and contained detailed inventories of the building&#039;s items, including metal vases, statues, and above all, weapons and armor. The Chalkotheke therefore also functioned as a military arsenal, as further evidenced by the stockpile of artillery and naval equipment the Athenians stored in the building in 320 BCE.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Coins=&lt;br /&gt;
[[File:DTAG - Tetradrachm of Athens depicting Athena and Owl.png|thumb|250px|Tetradrachm of Athens / 454-404 BCE (Classical Greece)]]&lt;br /&gt;
Athenian coinage was the most abundant Greek coinage in the 5th century BCE. The coins came in many denominations, from tiny coins weighing approximately 0.15g to larger tetradrachms weighing 17.20g. At one point, Athens even struck an issue of dekadrachms weighing 43.209. These large coins dated back to the 460s BCE, and have been linked to either the Athenian [[Battle of the Eurymedon|victory]] over the Persians at the {{Wiki|Köprüçay River|Eurymedon River}}—which resulted in an enormous amount of seized booty—or the capture of Thasos and its rich mines.&lt;br /&gt;
&lt;br /&gt;
Athens also occasionally struck gold coins, and from the end of the 5th century BCE, they minted bronze coinage as well.&lt;br /&gt;
|-|Contest Between Poseidon and Athena=&lt;br /&gt;
[[File:DTAG - Cameo of Poseidon and Athena.png|thumb|250px|Cameo of Poseidon and Athena competing to become the patron deity of Athens, attended by Kecrops, represented as a snake / 1st. cent BCE]]&lt;br /&gt;
The myth of [[Poseidon]] and Athena&#039;s competition for Athens&#039;s patronage was one of the most well-known in Periklean Athens, and was even depicted on the West Pediment of the Parthenon. It was recounted later by many Greek and [[Rome|Roman]] writers, and in many different forms.&lt;br /&gt;
&lt;br /&gt;
The basic version of the story states that the half-man half- serpent [[Kekrops]], the first king of a newly founded city in Attika, needed the location to have a patron deity. Poseidon was the first to apply, and struck the rock of the Akropolis with his trident, turning it into a salty spring that he offered to Kekrops&#039;s subjects as a gift [in later versions, the spring is replaced by a horse, Poseidon&#039;s favorite creature). Athena struck the rock as well, and an olive tree sprouted from the ground. Depending on the version of the myth, either Kekrops or a divine jury ruled that Athena&#039;s gift was more precious, and so she became the patron goddess of the city that was thenceforth known as Athens.&lt;br /&gt;
&lt;br /&gt;
The salty spring and the olive tree, which were both visible on the Akropolis, were seen as symbols of seafaring and agriculture, respectively. The earliest versions of the myth, devised by landed elites, favored Athena and depicted Poseidon as a vengeful ruffian who flooded part of Attika after he had lost. However, after the naval [[battle of Salamis]] in 480 BCE and the creation of Athens&#039;s maritime empire, the sea- minded Athenian democracy elaborated a new version of the myth where the two gods are reconciled. Reconciliation was reflected in the building of the Erechtheion, which was dedicated both to Athena Polias (of the city) and to Poseidon (Erechtheos).&lt;br /&gt;
|-|Deus Ex Machina=&lt;br /&gt;
[[File:DTAG - Stater of Tarsos.png|thumb|250px|Bellerophon riding Pegasos, about to hurl spear at Chimera, obverse of a stater of Tarsos / 440-420 BCE (Classical Greece)]]&lt;br /&gt;
The geranos (crane), or mechane (machine), was located on the right end of the stage, and could suspend and carry actors through the air. This was especially useful for portraying characters like gods or heroes.&lt;br /&gt;
&lt;br /&gt;
On top of the skene, there was also a roof called the theologeion (&amp;quot;where the gods speak&amp;quot;) that was reserved for the appearance of divine beings.&lt;br /&gt;
&lt;br /&gt;
Greek dramatists would often employ gods to resolve difficult and complicated conflicts. The god would first be lifted through the air by the geranos, then land on the theologeion before resolving the drama with a neat solution.&lt;br /&gt;
&lt;br /&gt;
This process inspired the expression &amp;quot;{{Wiki|deus ex machina}}&amp;quot;—or &amp;quot;theos apo mechanes&amp;quot; in Greek. The expressing refers to the sudden resolution of a seemingly unresolvable situation.&lt;br /&gt;
|-|Eponymous Heroes=&lt;br /&gt;
[[File:DTAG View of the Eponymous Heroes monument in 2014.png|thumb|250px|View of the Eponymous Heroes monument in the Agora / 2014]]&lt;br /&gt;
The [[Monument of the Eponymous Heroes]] was built in honor of the heroes from whom the ten founding tribes of Athens took their names. The bronze statues were erected on a marble base that also served as an official notice board for the Athenian people.&lt;br /&gt;
&lt;br /&gt;
Athens was divided into ten tribes when [[Kleisthenes]] reorganized the political system in 508 BCE. The tribes&#039; ten heroes were chosen from amongst the mythical figures of Athens by the Oracle at Delphi. The chosen figures were [[Erechtheus]], [[Aegeus|Aigeus]], [[Pandion]], Leos, {{Wiki|Acamas (son of Theseus)|Akamas}}, {{Wiki|Oeneus}}, {{Wiki|Cecrops II|Kekrops II}}, {{Wiki|Hippothoon}}, [[Ajax]], and Antiochos.&lt;br /&gt;
&lt;br /&gt;
Athens&#039;s tribal structure meant that citizens voted by tribes, and the council of the Boule featured a rotation of tribal delegations.&lt;br /&gt;
|-|Family Altar=&lt;br /&gt;
[[File:DTAG - Cup scene of libation pouring.png|thumb|250px|Young man pouring a libation over an altar, scene from a red-figure cup / 480 BCE (Classical Greece)]]&lt;br /&gt;
Religion was an important aspect of Greek private life. Though the walls of the house provided physical protection, the family needed divine protection as well, and for this they turned to Zeus. Every house had an altar dedicated to Zeus Herkeios [of the Fencel] that the family could worship at by offering sacrifices and libations in the god&#039;s honor.&lt;br /&gt;
&lt;br /&gt;
Sacrifices were also performed in the house on special occasions like weddings, births, or for the festival of Zeus Ktesios. The Greek dramatist Menander mentions that worshippers would circle the altar with sacrificial tools like a vessel of holy water. They sprinkled the water around the altar to purify it, then began the sacrifice proper. Household sacrifices could be animals, but also offerings of incense and vegetables.&lt;br /&gt;
&lt;br /&gt;
The ceremony of Amphidromia celebrated the presentation of a newborn, and might have taken place in the courtyard. The ceremony was held when the baby was five days old, and symbolized its acceptance into the family. Friends were invited to the occasion, and the house&#039;s exterior was decorated differently depending on the sex of the child: olive branches indicated a boy, while garlands of wool signaled a girl.&lt;br /&gt;
&lt;br /&gt;
The most central part of the Amphidromia was the circling the house&#039;s hearth with the newborn, followed by the presenting of the child to both the house&#039;s gods and the rest of the family. The newborn also received their name during the ceremony.&lt;br /&gt;
|-|Fortification=&lt;br /&gt;
[[File:DTAG Map of Athens - Jean Denis Barbié du Bocage.jpg|thumb|250px|Map of Athens and its fortifications. Prepared by {{Wiki|Jean-Denis Barbié du Bocage}} (1760-1825) in 1784 for the &amp;quot;Travels of Anacharsis&amp;quot;]]&lt;br /&gt;
Following the [[Greco-Persian Wars]], Themistokles recommended that Athens fortify both the city and the port of Piraeus.&lt;br /&gt;
&lt;br /&gt;
The fortifications started under Themistokles  and were further strengthened by [[Perikles]] and [[Kimon]]. Their efforts contributed to the creation of the so-called &amp;quot;Long Walls&amp;quot; that ensured Athens always had access to its port, even in times of war.&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Fountain House=&lt;br /&gt;
[[File:DTAG - Hydria with scene of fountain house.png|thumb|250px|Black-figure hydria with scene of women at a fountain house / 510-500 BCE (Archaic Greece)]]&lt;br /&gt;
Water was supplied to the agora through fountain houses. Aqueducts delivered the water to a reservoir, and the overflow was evacuated through a drain. Fountain houses are amongst the earliest public buildings in the agora.&lt;br /&gt;
{{-}}&lt;br /&gt;
|-|Funeral Rites=&lt;br /&gt;
[[File:DTAG - Grave stele of Philoxenos and Philoumene.png|thumb|250px|Grave stele of Philoxenos with his wife Philoumene in the symbolic gesture of the handshake (dexiosis) / 400 BCE (Classical Greece)]]&lt;br /&gt;
Honoring the dead was a duty expected by the gods. Desecrating their bodies, allowing the bodies to be desecrated, or forgetting them in the open air was a heinous crime. It was expected to give the dead a proper funeral—especially for fallen soldiers.&lt;br /&gt;
&lt;br /&gt;
Bodies were commonly buried or consumed in the flames of a funeral pyre. The pyre was especially common for dead soldiers, as the heat and light of the fire were considered appropriate send-offs.&lt;br /&gt;
&lt;br /&gt;
Greek monuments were always painted, including the steles erected to commemorate the dead. Some extensive traces of red and black pigments can be seen even today.&lt;br /&gt;
&lt;br /&gt;
The steles usually showed the deceased person in different positions—one of the most common images being a hand- shake with a family member.&lt;br /&gt;
|-|Garden of Hephaistos=&lt;br /&gt;
[[File:DTAG - Krater with scene of Hephaistos return.png|thumb|250px|Return of Hephaistos to Olympos, detail on a red-figured krater / 440 BCE (Classical Greece)]]&lt;br /&gt;
In the precinct of the [[Temple of Hephaistos, Athens|Hephaisteion]], excavators have discovered archaeological traces of the &amp;quot;Garden of Hephaistos&amp;quot;. According to their findings, trees and shrubs used to be planted in rows running parallel to the main structure.&lt;br /&gt;
{{-}}&lt;br /&gt;
|-|Gods of the Household=&lt;br /&gt;
[[File:DTAG - Krater with scene of Priam, Heoptolemos and Hecuba.png|thumb|250px|Priam, king of Troy, takes refuge at the altar of Zeus Herkeios. He&#039;s attacked by Neoptolemos before his wife, Hecuba. Scene from a red-figure amphora / 500 BCE (Archaic Greece)]]&lt;br /&gt;
The Greek household was protected by many gods.&lt;br /&gt;
&lt;br /&gt;
Zeus Herkeios—or &amp;quot;Zeus of the Fence&amp;quot;—was worshipped at a courtyard altar, and supposedly protected the house from outside aggressors.&lt;br /&gt;
&lt;br /&gt;
Zeus Ktesios—&amp;quot;Zeus of the Property&amp;quot;—was linked to a house&#039;s family and their wealth. He was represented by a two-handled jar wrapped in a white woolen fillet and filled with various seeds, water, and olive oil.&lt;br /&gt;
&lt;br /&gt;
Other gods include Hestia, who was the eponymous goddess of the domestic hearth, as well as Hermes and Apollo, who are both mentioned as being guardians of the front door. Representations of Herakles were also known to stand near houses, possibly to protect them from crime and the forces of evil.&lt;br /&gt;
|-|Hippias=&lt;br /&gt;
[[File:DTAG - Amphora depicting Achilles and Ajax.png|thumb|250px|Achilles and Ajax playing a board game, on an Attic black-figured amphora / 530-510 BCE (Archaic Greece)]]&lt;br /&gt;
[[Hippias]] was the son of Peisistratos, the tyrant of Athens. he succeeded his father in 528 BCE, ruled with absolute power, and brutally dispose of his enemies.&lt;br /&gt;
&lt;br /&gt;
In spit of this, Athens was surprisingly peaceful and prosperous under Hippias&#039; rule. His reigned ended in 510 BCE, when a Spartan invasion of Attika led to his downfall.&lt;br /&gt;
&lt;br /&gt;
Hippias fled to [[Asia Minor]], where he came in contact with the [[Persia]]n king [[Darius I of Persia|Darius]]. The disgraced tyrant would eventually convinced the Persians to land their forces at [[Marathon]].&lt;br /&gt;
|-|Hoplites=&lt;br /&gt;
[[File:DTAG - Bronze coin from Chersonnesos.png|thumb|250px|Hoplite kneeling left, holding spear and shield. From the reverse of a bronze coin from Chersonnesos / 350-300 BCE (Classical Greece)]]&lt;br /&gt;
In Greece, [[hoplite]]s were heavy infantrymen. They carried round shields large enough to protect both themselves and anyone to their left, and wore helmets, cuirasses, and leggings.&lt;br /&gt;
&lt;br /&gt;
Hoplites normally advanced in a phalanx formation of five to seven lines deep. The phalanx allowed them to attack with [[spear]]s, and simultaneously defend themselves from any cavalry and archers attacking from the front.&lt;br /&gt;
|-|Klepsydra=&lt;br /&gt;
[[File:DTAG - Roman bronze clepsydra.png|thumb|250px|Roman bronze clepsydra / 1st-5th cent. CE (Roman period)]]&lt;br /&gt;
In the 5th century BCE, all citizens could theoretically attend the Athenian assembly, which governed not only civic affairs but also the affairs of an entire empire. Needless to say, managing the assembly was complex, and one of the main challenges was ensuring the meetings were conducted in a timely fashion.&lt;br /&gt;
&lt;br /&gt;
It was especially important that every citizen was given the same amount of time to speak. For this reason, a water clock known as a klepsydra was set up at the Pnyx to ensure every orator spoke for the same allotted time.&lt;br /&gt;
&lt;br /&gt;
A klepsydra was made up of two large vases, one above the other, and a small tube. The tube poured water into the bottom vase over the course of six minutes, then the vases were switched and the process repeated itself.&lt;br /&gt;
&lt;br /&gt;
In addition to keeping time at assembly meetings, klepsydrae were also important in courts of law, where they ensured both the prosecution and the defense had equal time to speak.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Kore Phrasikleia=&lt;br /&gt;
[[File:DTAG - Marble statue of Kore.png|thumb|250px|Marble statue of Kore / 500 BCE (Classical Greece)]]&lt;br /&gt;
{{Wiki|Phrasikleia Kore|Kore Phrasikleia}} is one of the most important works of archaic sculpture. It depicts a young woman (kore), and was found in Attika during excavations next to a young male statue.&lt;br /&gt;
&lt;br /&gt;
The statue is dated to 550-530 BCE and depicts a kore wearing sandals, a full length sleeved chiton, and a tall kalathos decorated with flowers. In her hand, she holds a lotus bud. She is also wearing earrings, a necklace, and two bracelets. The height of the statue is 1.79 meters and the preservation of its polychromy is astonishing. Recent research confirms the use of eleven different colorants, as well as gold and lead foil.&lt;br /&gt;
&lt;br /&gt;
We know the name of the deceased Phrasikleia because it is inscribed on the base of the statue. Her young age is also implied, as she is called the maiden in the inscription, meaning she died before she got married. On the left side of the base is the name of the sculptor, [[Aristion of Paros]]. The base was not buried with the kore, but was used as a building material in a nearby church, where it was recovered.&lt;br /&gt;
&lt;br /&gt;
Aristion fabricated and signed other statues as well, which allow us to date the creation of the statue of Phrasikleia to between 550 and 530 BCE. It&#039;s not impossible hat the artist was associated with the sphere of power of the tyrants of Athens, and that the statue might have belonged to the Peisistratid family.&lt;br /&gt;
|-|Kyrenia=&lt;br /&gt;
[[File:DTAG - Greek Trireme Reconstitition.png|thumb|250px|Modern reconstitition of a Greek trireme, called the Olympias / 2018]]&lt;br /&gt;
Maritime trade was a risky business, and not every ship reached its destination.&lt;br /&gt;
&lt;br /&gt;
For example, a merchant ship was wrecked near [[Kyrenia]] in the 4th century BCE, and underwater excavations of its remains have revealed much information about ancient Greek shipbuilding.&lt;br /&gt;
&lt;br /&gt;
The wreck&#039;s wooden hull was made of pine, and suggests the ship was made using the &amp;quot;shell-first&amp;quot; technique, wherein the shell of the boat was constructed before the rest of its parts. The ship&#039;s cargo included jars filled with almonds, and over 400 wine amphoras. It also carried 29 mill stones that were used as ballast to stabilize the vessel, and 300 lead net weights that were likely used for fishing.&lt;br /&gt;
|-|Lighthouses=&lt;br /&gt;
[[File:DTAG - Roman tetradrachm of Commodus.png|thumb|250px|Pharos (lighthouse) of Alexandria from a Roman provincial tetradrachm of Commodus / 188-189 CE (Roman period)]]&lt;br /&gt;
Originally, ports used fire to help guide ship navigators to land. The innovation of placing fire on top of a platform led to the development of the lighthouse.&lt;br /&gt;
&lt;br /&gt;
Ancient lighthouses started appearing in the archaic period, around the 6th-5th centuries BCE. The island of Thasos had three marble lighthouses that took the shape of small circular towers placed on promontories.&lt;br /&gt;
&lt;br /&gt;
One of the most famous lighthouses was the [[Lighthouse of Alexandria|Pharos of Alexandria]], which stood at a height of over 100 meters.&lt;br /&gt;
|-|Master Bedroom=&lt;br /&gt;
[[File:DTAG - Terracotta plate.png|thumb|250px|Terracotta plate depicting a man in his bed, his lyre hanging above him / 595 - 570 BCE (Archaic Greece)]]&lt;br /&gt;
Bedrooms in antiquity were generally small and sparsely furnished. Greek bedrooms usually contained a Kline (couch), tables, klismoi (chairs), stools, incense burners, and chests to store clothes and other objects. In general, the amount of furniture corresponded to the wealth of the family, with richer people able to afford more furniture.&lt;br /&gt;
&lt;br /&gt;
According to ancient architects, the ideal place for bedrooms was on the western side of the courtyard to catch the morning sun. This explains why most bedroom windows had shutters to keep the light out.&lt;br /&gt;
|-|Merchant Ships=&lt;br /&gt;
[[File:DTAG - Black-figure cup by Nikosthenes.png|thumb|250px|Black-figure cup by the painter Nikosthenes depicting ships / 520 - 510 BCE (Archaic Greece)]]&lt;br /&gt;
Maritime trade was essential for Greek cities, and certain products could only be acquired from overseas.&lt;br /&gt;
&lt;br /&gt;
Large-scale trade occurred in the emporion. Greeks conducted business amongst themselves, but also with other places like Egypt.&lt;br /&gt;
&lt;br /&gt;
Traded goods included grapes, olives, wine amphoras, grain, wood, metal ore, textiles, and slaves.&lt;br /&gt;
|-|Motifs and Scenes=&lt;br /&gt;
[[File:DTAG - Kyathos featuring Perseus and Gorgons.png|thumb|250px|Perseus chasing Gorgons, from an Attic black-figure kyathos (ladle), attributed to near the Theseus Painter (c.510-490 BCE) / 510-500 BCE (Archaic Greece)]]&lt;br /&gt;
Whether it was monsters battling gods, famous (or infamous) lovers, or heartbreaking tragedies, artists used their clay as a canvas to depict whatever they desired.&lt;br /&gt;
&lt;br /&gt;
Vases made in the Kerameikos told many stories, ranging from scenes from everyday life, such as two young Athenians flirting with each other, to phenomenal cosmic battles, like Perseus slaying Medusa. By the 5th century BCE, painters and potters drew on a wide variety of inspirations for their work.&lt;br /&gt;
|-|Music=&lt;br /&gt;
[[File:DTAG - Music BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Music was everywhere in Ancient Greece and we wanted to reflect this in the game. Musicians played in the sanctuaries, the Olympics, the villages and the cities.&lt;br /&gt;
&lt;br /&gt;
Music had many uses, including singing and playing during ceremonies, creating rhythm during combat training and for entertainment.&lt;br /&gt;
&lt;br /&gt;
Working closely with our musicians in the UK, Canada and Greece, we created original songs that reflected important moments in the story, instrumental music to provide entertainment throughout the world, and ancient Greek sailors songs for the boat&amp;quot; – [[Lydia Andrew]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Mysteries of Eleusis=&lt;br /&gt;
[[File:DTAG - Relief of Demeter, Persephone and Triptolemos.png|thumb|250px|Relief of Demeter and Persephone giving grains to Triptolemos to teach agriculture to mankind. 19th cent. CE plaster cast of the original marble from the National Museum of Athens / 440 BCE (Classic Greece)]]&lt;br /&gt;
Eleusis is a city in West Attika, at the northern end of the Saronic Gulf and at a distance of 20 kilometers from the center of Athens.&lt;br /&gt;
&lt;br /&gt;
The city of Eleusis was practically unknown until the 1930&#039;s, when excavations determined the shape of the Classical city. High on the summit, the akropolis of Eleusis was fortified since the Mycenaean period, and the Sanctuary of Demeter was situated lower down the hill and outside the fortification. According to the Homeric Hymn to Demeter, Demeter herself introduced the mysteries at Eleusis during the quest for her daughter, Persephone. At some point, Demeter stopped at the palace of King Keleos, and as a gift for his hospitality, she taught Triptolemos the art of agriculture. From him, the rest of Greece was educated in agriculture, and it is in Demeter&#039;s honor that the people of Eleusis built a sanctuary. Demeter also taught the people the rites to the &amp;quot;Mysteries&amp;quot;, a secret cult restricted to initiates.&lt;br /&gt;
&lt;br /&gt;
The hymn to Demeter provides the association between myth and ritual, and builds the necessary connection for the establishment of the Eleusis cult.&lt;br /&gt;
&lt;br /&gt;
Demeter and Persephone were worshiped together at Eleusis and were referred to as &amp;quot;goddesses&amp;quot;. They were distinguished from each other as &amp;quot;the older&amp;quot; (Demeter) or &amp;quot;the younger&amp;quot; (Persephone).&lt;br /&gt;
|-|Olive Tree of Athena=&lt;br /&gt;
[[File:DTAG - Bronze coin of Athens depicting Athena with olive tree.png|thumb|250px|Bronze coin of Athens depicting Athena standing beside an olive tree on the reverse / 264-267 CE (Roman period)]]&lt;br /&gt;
Today, an olive tree grows on the western side of the Erechtheion. Although it was planted in 1952 by members of the American School of Archaeology, it is conveniently believed to be descended from a sacred olive tree planted during the foundation of Athens.&lt;br /&gt;
&lt;br /&gt;
Myth says that when Athena and Poseidon competed to become the patron deity of the new city, they were required to bring gifts to its citizens. Athena struck the Akropolis with her spear, and the sacred olive tree sprouted from the ground. For these reasons, ancient Greeks thought that Athenian olive trees were the holiest in all of Hellas.&lt;br /&gt;
&lt;br /&gt;
Herodotos and Pausanias both report that the Persians burned the tree in 480 BCE, only for it to grow again from its ashes on the very same day. This miraculous revival is the archetype for all the other subsequent resurrections of the tree.&lt;br /&gt;
|-|Ostracism=&lt;br /&gt;
[[File:DTAG - Ostraka with names of Perikles, Kimon and Miltiades.png|thumb|250px|Ostraka with the names of Perikles, Kimon, and Miltiades amongst other names / 5th cent. BCE (Classical Greece)]]&lt;br /&gt;
One of the Athenian democracy&#039;s unique features was the practice of ostracism. Originally implemented to prevent the rise of another tyrant, ostracism involved the temporary exiling of an Athenian by his fellow citizens.&lt;br /&gt;
&lt;br /&gt;
Every year, citizens would vote in the assembly over whether or not an ostracism would take place. If they voted yes, another vote would later be held in the agora to determine which citizen would be ostracized. Each citizen wrote the name of a potential candidate on a fragment of pottery called an ostraka. If more than 6,000 votes were cast, the person who was named most frequently had 10 days to leave the city, after which he would remain in exile for 10 years.&lt;br /&gt;
&lt;br /&gt;
From 487 BCE to 415 BCE, a number of prominent Athenians were ostracized for a variety of reasons. Relatives of Hippias, the last tyrant of Athens, were exiled after they were suspected of wanting to overthrow the city&#039;s democracy. The general Kimon, meanwhile, was ostracized for pursuing an unsuccessful policy of friendship with Sparta. But perhaps the most famous ostracism was that of Themistokles, a general renowned for his exemplary service in the Greco-Persian Wars.&lt;br /&gt;
|-|Other Minerals=&lt;br /&gt;
[[File:DTAG - Lead ingot from Laurion.png|thumb|250px|Lead ingot from Laurion mine / 8th-6th cent. BCE (Archaic Greece)]]&lt;br /&gt;
Copper and tin were very important to the ancient Greeks, as they were used to make the bronze from which objects like statues, tripods, and weapons were formed.&lt;br /&gt;
&lt;br /&gt;
Lead was an important mineral as well, and was used in the construction of water pipes and other features of architecture, such as tenons and column drums. It was also used as a stain in ornamental painting.&lt;br /&gt;
&lt;br /&gt;
Iron, meanwhile, was the most widely available metal in ancient Greece, and served to make arms and tools.&lt;br /&gt;
&lt;br /&gt;
[[Quicksilver|Mercury]]—or liquid silver—was used as an ointment ingredient, as well as a pigment of the color red.&lt;br /&gt;
|-|Perfume for the Dead=&lt;br /&gt;
[[File:DTAG - Terracotta funerary plaque.png|thumb|250px|Terracotta funerary plaque with prothesis scene, and below a chariot scene, probably evoking funeral games / 520-510 BCE (Archaic Greece)]]&lt;br /&gt;
Even in their earliest days, Greeks used perfume in funeral rites, as seen in Achilles&#039;s anointing of Hector&#039;s body in &amp;quot;The [[Iliad]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Perfume helped prepare and preserve the body for its &amp;quot;journey to the beyond&amp;quot;. Flasks of perfume also accompanied the deceased to their grave as a mark of social status and a balm for &amp;quot;the eternal banquets&amp;quot;. If the deceased was too poor to afford these bottles, they were painted on their coffins as a sort of empty consolation.&lt;br /&gt;
&lt;br /&gt;
Even when a body was burned on a pyre, mourners threw incense in the fire, and afterwards mixed the ashes and bones with precious ointments before enclosing them in funeral urns.&lt;br /&gt;
|-|Perikles&#039; Home=&lt;br /&gt;
[[File:DTAG - Painting of Perikles at his son&#039;s deathbed.png|thumb|250px|Perikles at the deathbed of his son, oil painting by Félix Henry Giacomotti (1828-1909) / 1851]]&lt;br /&gt;
Perikles was one of the most influential men in Athenian politics during the second half of the 5th century BCE. Historians even refer to the period he was in power as &amp;quot;The Age of Perikles&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Athens flourished under Perikles&#039;s leadership. With his guiding hand, the Delian League transformed into the Athenian empire, and all the League&#039;s members were made to regularly pay tribute to the city. Because of this new income, Athens was able to erect extravagant monuments on the Akropolis, such as the famous Parthenon.&lt;br /&gt;
&lt;br /&gt;
During the Peloponnesian War, Perikles&#039;s strategy was to conduct a naval war, preferring to keep himself within the walls of Athens. However, as a consequence of the city&#039;s overpopulation, a plague spread through the population and killed many people, including Perikles himself.&lt;br /&gt;
|-|Plague=&lt;br /&gt;
[[File:DTAG Plague of Ashdod.jpg|thumb|250px|Plague at Ashdod, oil painting by {{Wiki|Nicolas Poussin}} (1594-1665) / 17th cent. CE (Modern period)]]&lt;br /&gt;
During the Peloponnesian War, Perikles&#039;s strategy was to avoid land combat with the Spartans in favor of taking advantage of Athens&#039;s naval supremacy. He also recommended that the population of Attika leave their houses and take refuge within Athens&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
The latter action ended up vastly increasing the city&#039;s population. Many of the refugees ended up camping in Piraeus, which became crowded as a result.&lt;br /&gt;
&lt;br /&gt;
Within the same year, a plague began spreading through Piraeus. Due to the dense population, the epidemic quickly spread to Athens, killing approximately twenty-five percent of the population—including Perikles himself.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Philippides=&lt;br /&gt;
[[File:DTAG The Soldier of Marathon.jpg|thumb|250px|The soldier of Marathon announcing the result of the battle. Painting by {{Wiki|Luc-Olivier Merson}} (1846–1920)/ 19th cent. (Modern period)]]&lt;br /&gt;
[[Philippides]] was a &amp;quot;hemerodrome&amp;quot;, a professional runner who served Athens as a herald.&lt;br /&gt;
&lt;br /&gt;
According to Herotodotos, Athens sent Philippides to ask  Sparta for aid at Marathon. During his journey, he encountered the god Pan in the mountains. Pan—who was half-man, half-goat—complained that the Athenians did not honor him as much as they should have—especially since he could render helpful services like sowing panic and terror in the ranks of their enemies. Following the Battle of Marathon, the Athenians corrected their neglectful attitude towards Pan, and thanked him for his help in their victory.&lt;br /&gt;
{{-}}&lt;br /&gt;
|-|Poseidon=&lt;br /&gt;
[[File:DTAG - Tetradrachm of Demetrios Poliorketes.png|thumb|250px|Tetradrachm of the Makedonian king Demetrios Poliorketes with a Nike on the prow of a trireme on obverse, and Poseidon brandishing his trident on the reverse / 301-395 BCE (Hellenistic Greece)]]&lt;br /&gt;
Poseidon was the god of horses, earthquakes, and most famously, the sea. Not to be confused with Pontos, the ancient Greek personification of the sea, Poseidon&#039;s name means &amp;quot;Lord of the earth&amp;quot; or &amp;quot;husband of the earth&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Poseidon&#039;s family tree includes his father Kronos, his mother Rhea, and his brothers, Zeus and Hades. Together, Poseidon and his brothers deposed Kronos, after which Poseidon was granted the kingdom of the sea.&lt;br /&gt;
&lt;br /&gt;
His weapon and symbol was the trident. According to Hesiod, much like Zeus&#039;s thunderbolts, Poseidon&#039;s trident was made for him by three Cyclopes.&lt;br /&gt;
|-|Priesthood=&lt;br /&gt;
[[File:DTAG - Terracotta kylix.png|thumb|250px|A goddess stands by an altar to pour an offering from a phiale on a terracotta kylix / 5th cent. BCE (Classical Greece)]]&lt;br /&gt;
There was no professional qualification needed to become a priest or a priestess. A wealthy family, luck, and, less often, the will of the Public Assembly were the only criteria that mattered. Many priesthoods stayed within the same families or clans for generations, as the appointment of priests outside the members of the clan was strictly prohibited. For example, in Athens, both the priestess of Athena Polias and Poseidon Erechtheus had to come from the Eteoboutadai.&lt;br /&gt;
&lt;br /&gt;
Priests and priestesses were in charge of the sacrifices to the gods, and of any other cultic duties preserved by tradition. They also assisted political leaders and other citizens who wished to correctly perform public and private religious activities. Lastly, they presided over the affairs and resources of their assigned sanctuary.&lt;br /&gt;
&lt;br /&gt;
They were held in high esteem by their fellow citizens, and their political opinions carried a lot of weight in public debates. In certain cities, the annual priesthood of the main cult was even used as a way of measuring time. Priests and priestesses also received significant shares of the sacrifices they performed.&lt;br /&gt;
&lt;br /&gt;
Although priests generally enjoyed the same freedoms and rights as citizens—like that of living at their own homes—they also had to follow restrictive rules. Besides more general requirements such as fasting and undergoing a period of chastity before certain rituals, there were also strange restrictions. For example, in Attika, the priestess of Athena Polias was not allowed to eat cheese.&lt;br /&gt;
|-|Priest House=&lt;br /&gt;
[[File:DTAG - Krater with sacrifice scene.png|thumb|250px|Priests in a sacrifice scene on a red-figure bell krater attributed to the Pothos painter / 5th cent. BCE (Classical Greece)]]&lt;br /&gt;
In ancient Greece, priests and priestesses were either designated or elected from among citizens and clerical families.&lt;br /&gt;
&lt;br /&gt;
They performed sacred rituals on special occasions like festivals, or when otherwise required.&lt;br /&gt;
&lt;br /&gt;
Priest houses are often linked with the priesthood, but priests did not actually live in them, preferring to stay at their own homes in the city&#039;s residential quarter.&lt;br /&gt;
&lt;br /&gt;
Instead, the main purpose of priest houses was to provide priests with a space to carry out their rituals during specific days on the religious calendar.&lt;br /&gt;
&lt;br /&gt;
Priest houses were considered too sacred for the mundane activities of daily life, and priests had to perform purification rituals—such as a period of chastity—before they were allowed to enter.&lt;br /&gt;
|-|Production and Price=&lt;br /&gt;
[[File:DTAG - Red-figure cup.png|thumb|250px|Attic red-figure cup, attributed to Onesimos and Euphronois / c. 490 BCE (Archaic Greece)]]&lt;br /&gt;
Although some Athenian vases are lauded today as masterpieces, their exact value in ancient Greece is often a matter of debate. Workers in the Kerameikos were craftsmen, and operated largely outside the elite social spheres they often depicted on their pottery. This fact, combined with surprisingly low price indications on even the largest and most elaborate Athenian vases, suggest that vases were not exorbitantly expensive. However, certain dedications made by craftsmen like Euphronios hint that some workshops were very successful.&lt;br /&gt;
|-|Propylaia=&lt;br /&gt;
[[File:DTAG - Propylaia 2016.png|thumb|250px|Propylaia / 2016]]&lt;br /&gt;
The Propylaia was the monumental gateway on the western side of the Akropolis. It was built between 437 and 432 BCE, under the supervision of either Phidias or [[Mnesikles]], and was part of Perikles&#039; plan to adorn the Akropolis with magnificent monuments. Although it was not seen as a military structure, the Propylaia was also used to restrict access to Athens&#039; holiest area.&lt;br /&gt;
&lt;br /&gt;
It was conceived as a spectacular construction of Pentelic white marble and Elusinian grey marble, and its design was meant to stylistically mirror the Parthenon.&lt;br /&gt;
&lt;br /&gt;
The Propylaia&#039;s construction was suspended in 431 BCE due to the start of the Peloponnesian War, and was never resumed. This means that out of a very ambitious project, only the main building was finished. Nevertheless, with its five gates a ceiling painted with golden stars, it remained impressive. The gateway was also unique in that it mixed both Doric and Ionic columns, in addition to be reinforced with iron.&lt;br /&gt;
&lt;br /&gt;
The northern wing of the western façade housed a 10.75m x 9 m ritual dining room known as the Pinakotheke. According to Pausanias, the Pinakotheke was famous in antiquity for its paintings of Greek battles.&lt;br /&gt;
|-|Sanctuary of Pandion=&lt;br /&gt;
[[File:DTAG - Bell Krater scene of Pandion I and Tereus.png|thumb|250px|Pandion I (left), receiving the requst of his ally, Tereus, king of Thrace (right), of marrying Prokne, Pandion&#039;s daughter, on a bell-krater attributed to the Achilles painter / 5th cent. BCE (Classical Greece)]]&lt;br /&gt;
The easternmost building on the Akropolis was the open-air walled sanctuary of Pandion, built ca. 450 BCE.&lt;br /&gt;
&lt;br /&gt;
Pandion was a mythical Athenian hero invented in order to explain the beginnings of old rituals dedicated to certain gods—in this case, Zeus. He was probably credited with being the first to perform the rites of Pandia, a festival believed to have been dedicated to Zeus. The sanctuary housed his statue and served as a heroon, or a hero&#039;s shrine.&lt;br /&gt;
&lt;br /&gt;
Modern scholars believe this sanctuary&#039;s Pandion to be one of the two Legendary Athenian kings: either Pandion |, son of Erichthonius, or Pandion Il, father of Aigeus.&lt;br /&gt;
&lt;br /&gt;
When Kleisthenes established Athens&#039;s democracy in 507 BCE and divided the population in 10 newly created tribes, Pandion was selected to give his name to the Pandionis tribe, thus becoming one of the eponymous protectors of the Athenian population. Another statue of him was raised in the Agora—Athens&#039;s marketplace and public square—as part of the sculptural ensemble of the 10 eponymous heroes.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Sanctuary of Zeus Polieos=&lt;br /&gt;
[[File:DTAG - Painting of an ox sacrifice.png|thumb|250px|Ancient ox sacrifice in front of an altar, drawing by Jacques Louis David, in 1775-1780 / 18th cent. CE (Modern period)]]&lt;br /&gt;
Besides Athena Polias and Poseidon-Erechtheus, Athenians believed their city was also protected by Zeus Polieos (of the city). This was based on Zeus being the judge of Athena and Poseidon&#039;s mythical competition to become Athen&#039;s chief deity.&lt;br /&gt;
&lt;br /&gt;
Consequently, a small walled open-air [[Sanctuary of Zeus Polieos|sanctuary]] was erected to Zeus Polieos ca. 500 BCE. There are no traces left of it, other than cuttings in the bedrock interpreted by archaeologists to be either remnants of a barn for sacrificial animals, or chutes designed to lead the animals to slaughter.&lt;br /&gt;
&lt;br /&gt;
The main ritual dedicated to Zeus Polieos was the {{Wiki|Buphonia}} (&amp;quot;the ox murder&amp;quot;), which took place each summer during the greater festival of Dipolieia. Two working oxen, whose sacrifice was normally prohibited, were led to the sanctuary altar, where grain was spread. The first ox to eat the grain was considered to consent to being sacrificed, and was slain by a member of the Thaulonidai family, who subsequently had to throw aside his axe and flee the Akropolis. That man and his companions were later tried for &amp;quot;murder&amp;quot;, but always acquitted. In the end the sacrificial axe (or knife) was found guilty and thrown into the sea.&lt;br /&gt;
&lt;br /&gt;
The ritual, believed to be very archaic, was based on the myth of a priest who accidentally killed a ploughing ox and had to explicate the sin through annual sacrifices to Zeus. It reminded the ancient Athenians that laboring beasts should not be sacrificed, and that they should respect the sacred laws of raising special sacrificial animals. Modern scholars also think the ritual was a means to explain how humanity passed from grain and honey offerings to animal sacrifices.&lt;br /&gt;
|-|Shipsheds=&lt;br /&gt;
[[File:DTAG - Massalia ship wreck.png|thumb|250px|Wreck of a Greek ship found in Massalia (Marseille) / 6th cent. BCE (Archaic Greece)]]&lt;br /&gt;
Shipsheds were used to store ancient vessels called triremes. The sheds were essential, as triremes required methodical overhauling during the winter months when there was little to no naval navigation.&lt;br /&gt;
&lt;br /&gt;
The earliest shipsheds were built in the time of Themistokles, and Perikles later built more sheds for the sum of 1000 talents. The sheds were originally made of wood before transitioning to stone in the 4th century BCE.&lt;br /&gt;
|-|Siege Tactics=&lt;br /&gt;
[[File:DTAG - Lekythos with fire scene.png|thumb|250px|Fire on the decoration of a black-figure lekythos / 500-480 BCE (Classical Greece)]]&lt;br /&gt;
Persian siege tactics were a bit more advanced than those of the Greeks, for they knew how to build ramps to get their troops past the city walls, and they also knew how to undermine them—this explains their successes in taking the Ionian cities in Asia Minor that revolted before the outbreak of the Greco-Persian Wars.&lt;br /&gt;
&lt;br /&gt;
It would take another 200 years for the Greeks to Learn how to properly build siege machines that were capable of breaching walls.&lt;br /&gt;
&lt;br /&gt;
Usual siege tactics involved two main approaches. The first was starving a city into submission, but that was time consuming and exposed the besieging army to the same hardship as the besieged, and it was almost impossible if the city in question was supplied by sea—this being the case of Athens during these times. The second method involved having spies or collaborators within the city walls that would open the gates for the besiegers.&lt;br /&gt;
&lt;br /&gt;
Therefore, the most common option for the attacker was to devastate the fields of the defender to provoke the latter to accept an open battle. This explains, in a way, the development of the hoplite phalanx rather than hit and run tactics using skirmishers. The phalanx was formed of a line consisting of the very same citizens that were interested in defending their belongings and their crops, while hit and run tactics risked the destruction of those same crops.&lt;br /&gt;
|-|Skene Structure=&lt;br /&gt;
[[File:DTAG - Krater scene of actors.png|thumb|250px|Red-figure krater with scene of theater actors on a stage / 350-330 BCE (Classical Greece)]]&lt;br /&gt;
The skene was a backstage area where costumes and accessories were stored. It was also where actors went for costume and mask changes.&lt;br /&gt;
&lt;br /&gt;
The word &amp;quot;skene&amp;quot; means &amp;quot;tent&amp;quot; or &amp;quot;hut&amp;quot;, suggesting that older versions of the structure were made of perishable material and were only meant to be temporary. Over time, however, the skene underwent many changes.&lt;br /&gt;
&lt;br /&gt;
The first permanent stage-house was built in Athens in 330 BCE. It had projecting structures called paraskenia at each end, and a forestage called a proskenion was added sometime later.&lt;br /&gt;
&lt;br /&gt;
Together with the proskenion came elevated Logeion, and an upper façade known as the episkenion which had large openings called thyromata.&lt;br /&gt;
&lt;br /&gt;
Together, all these structures provided actors with several different ways of entering and exiting the stage.&lt;br /&gt;
|-|Sounion=&lt;br /&gt;
[[File:DTAG Sounion - Edward Dodwell.jpg|thumb|250px|South-east view of the temple of Poseidon at Sounion, by Edward Dodwell (1767-1832) / 1819]]&lt;br /&gt;
[[Sanctuary of Sounion|Sounion]] is located approximately 70 kilometers south of Athens, at the southern tip of the Attika region. Prehistoric tombs in the area suggest that Sounion was first inhabited around 3000 BCE.&lt;br /&gt;
&lt;br /&gt;
The sanctuary of [[Poseidon]] stood at Sounion&#039;s highest point. It was an imposing structure that overlooked the sea from steep cliffs—Appropriate, for a place dedicated to the power god of the ocean.&lt;br /&gt;
{{-}}&lt;br /&gt;
|-|Sounion Festivals=&lt;br /&gt;
[[File:DTAG - Kouros marble statue.png|thumb|250px|Marble statue of a kouros (youth) / 590-580 BCE (Archaic Greece)]]&lt;br /&gt;
Sounion held a festival every four years. While not much is known about the specifics of the festival, it probably occurred during the 5th century BCE, and was important enough for officials to commandeer a ship specifically to travel to Sounion for the occasion.&lt;br /&gt;
&lt;br /&gt;
Sounion hosted sacrifices as well, as evidenced by a ramp leading through the central door meant to Lead animals to the sanctuary. Fragments of Kouroi statues have also been found, suggesting dedications were occasionally offered to the sanctuary. However, when the first version of the temple was destroyed by Persians, these dedications were probably wrecked or stolen.&lt;br /&gt;
&lt;br /&gt;
Fortunately, one large Kouros statue, probably from the 7th century BCE, has remained mostly intact. It&#039;s possible the statue—which depicts a naked young man with long hair—survived the destruction of the temple by being hidden from the Persians during their invasion.&lt;br /&gt;
|-|South Stoa=&lt;br /&gt;
[[File:DTAG - Banqueter terracotta figurine.png|thumb|250px|Terracotta fugurine of a banqueter / 460-450 BCE (Classical Greece)]]&lt;br /&gt;
The South Stoa was, unsurprisingly, Located on the south side of the agora. Built during the first decade of the Peloponnesian War, the building was about 80 meters long, and large enough to contain sixteen rooms.&lt;br /&gt;
&lt;br /&gt;
Based on evidence of dining couches lining the walls, itis thought that some of these rooms were dining halls where magistrates were fed at public expense.&lt;br /&gt;
&lt;br /&gt;
The purpose of another room was inferred by the discovery of an inscription that suggested it was used by the metronomoi, the magistrates in charge of weights and measures.&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible the other rooms had similar commercial functions, as excavations in the building have turned up numerous coins.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Stoa of Zeus=&lt;br /&gt;
[[File:DTAG - Syracuse bronze coin with head of Zeus.png|thumb|250px|Head of Zeus Eleutherios from a bronze coin of Syracuse / 344-317 BCE (Classical Greece)]]&lt;br /&gt;
The Stoa of Zeus Eleutherios stood out because of its architecture. It followed the form of most civic buildings, but with the addition of two projecting wings on either side. On top of each of these wings were akroterion of Nike, the goddess of victory.&lt;br /&gt;
&lt;br /&gt;
The cult of Zeus Eleutherios, the &amp;quot;Zeus of Freedom&amp;quot;, was established after the Battle of Plataia in 479 BCE—the Greek victory that ended the second Persian invasion. The Stoa was built in the latter half of the 5th century BCE.&lt;br /&gt;
&lt;br /&gt;
According to Pausanias, the shields of those who died fighting for the liberty of Athens were prominently displayed on the monument.&lt;br /&gt;
|-|Street Cleaning=&lt;br /&gt;
[[File:DTAG - Paved way in Thasos agora.png|thumb|250px|Paved way in Thasos agora / 2004]]&lt;br /&gt;
Despite the luxuriousness of public buildings, the streets of Athens were, for the most part, narrow and tortuous. Nevertheless, efforts were made to improve urban planning, such as in the 5th century BCE, when architect [[Hippodamos of Miletos]] created a grid plan of the city with parallel streets and rectangular intersections.&lt;br /&gt;
&lt;br /&gt;
Greek cities in the 5th century BCE also became more sanitary thanks to innovations like clean running water and sewers for waste removal.&lt;br /&gt;
&lt;br /&gt;
In Athens, streets and public places were placed in the care of special magistrates known as astynomoi, or &amp;quot;[[police]] officers&amp;quot;. The principal duty of these officials was to keep streets and sanctuaries clean, and to organize the efficient disposal of garbage outside the city walls.&lt;br /&gt;
|-|Striking Coins=&lt;br /&gt;
[[File:DTAG - Minting techniques experiment.png|thumb|250px|Archaeological experiment on ancient Greek mining techniques / 2007]]&lt;br /&gt;
Much of the silver mined in Laurion was later transformed into coins for Athens.&lt;br /&gt;
&lt;br /&gt;
Coin production was a two-step process. The first step was producing small disks of metal called &amp;quot;flans&amp;quot;, and the second was striking the flans into coins.&lt;br /&gt;
&lt;br /&gt;
Every coin produced had a specific weight that corresponded to its value. To achieve this precision, ancient Greeks used small pellets of silver to calculate the exact weight, then put the pellets into a mold. While smelting, the pellets melded together to form flans of a specific weight.&lt;br /&gt;
&lt;br /&gt;
The striking process involved hammering images onto the flans to turn them into coins. It is estimated that up to a few thousand coins could be produced in a single day.&lt;br /&gt;
|-|Temple of Dionysos=&lt;br /&gt;
[[File:DTAG - Temple of Dionysos relief.png|thumb|250px|Atlante and other relief from the temple of Dionysos in Athens, photography / 19th cent. CE (Modern period)]]&lt;br /&gt;
During the Classical period, Dionysos was the most important Athenian deity after Athena herself. He was worshipped both inside and outside the city, and the festival dedicated to him—the Great Dionysia—integrated not only citizens, but also {{Wiki|metic}}s and foreigners from the colonies.&lt;br /&gt;
&lt;br /&gt;
Dionysos was portrayed as a double-faced god: both human and animal, male and effeminate, young and old. He dealt with murders, madness, and violence, but was also the nicest of the gods when it came to mortals.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Bacchae&amp;quot;, a tragedy by Euripides, emphasizes Dionysos&#039;s duality. In the play, the god&#039;s worshippers are sweet and joyful, but a king named Pentheos is also murdered in his name.&lt;br /&gt;
|-|The Battle of Salamis=&lt;br /&gt;
[[File:DTAG - Battle of Salamis Painting by Wilhelm von Kaulbach.png|thumb|250px|The Battle of Salamis, oil painting by {{Wiki|Wilhelm von Kaulbach}} (1805-1874) / 1858]]&lt;br /&gt;
The [[Battle of Salamis]] took place in 480 BCE, and ended in a stunning victory for the Greeks. The battle marked the end of the second Persian invasion of Greece.&lt;br /&gt;
&lt;br /&gt;
After the Greek loss at the [[Battle of Thermopylae|Battle of Thermopylai]], cntral Greece was open to invasion by King Xerxes and his Persian forces. Xerxes was closer than ever to the vengeance he sought for the humiliations his father Darius suffered during the first Persian invasion of Greece.&lt;br /&gt;
&lt;br /&gt;
However, the city of Athens was much stronger than it had been during Darius&#039; time. Rich with resources from the Laurion silver mines, the city used its considerate funds to finance its military effort, with the general [[Themistokles]] ordering the construction of 200 triremes.&lt;br /&gt;
&lt;br /&gt;
The Athenians&#039; strength was bolstered by their cooperation with other Greek cities. At Salamis, the Greeks faced their enemy together.&lt;br /&gt;
&lt;br /&gt;
The battle itself occurred as sea, in a small closed bay west of Athens. it was hard-fought on both sides, but in the end, the Persians suffered far more casualties than the Greeks.&lt;br /&gt;
|-|The Deposition=&lt;br /&gt;
[[File:DTAG - Terracotta funerary plaque.png|thumb|250px|Terracotta funerary plaque with scene of prothesis / 520-510 BCE (Archaic Greece)]]&lt;br /&gt;
The last step in the funeral process was placing the deceased into their tomb—an act known as &amp;quot;the deposition&amp;quot;. Although this was a holy ceremony, the presence of a priest was not required.&lt;br /&gt;
&lt;br /&gt;
Women handled almost all preparations. Small offerings were made to the dead—like when Achilles offered his hair to his dead friend Patroklos.&lt;br /&gt;
&lt;br /&gt;
A banquet called a perideipnon was held for mourners, and was typically prepared by the grieving women. This is why women were almost always the first to leave the funeral proceedings while others lingered.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|The Erechtheion Karyatids=&lt;br /&gt;
[[File:DTAG - Erechtheion Karyatids.png|thumb|250px|Karyatids from the Erechtheion / Contemporary]]&lt;br /&gt;
A karyatid is an ancient architectural pillar or column in the shape of a young maiden.&lt;br /&gt;
&lt;br /&gt;
Many ancient buildings had karyatids, but the most famous of them is the Erechtheion. Its south porch was embellished with six karyatids, which were known in ancient Athens as korai, or &amp;quot;young maidens&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
According to the Roman architect [[Vitruvius]], the maiden- shaped columns were inspired by the women of the [[Lakonia]]n town of {{Wiki|Karyes|Karyæ}}, near Sparta. Karyæ&#039;s inhabitants betrayed the Greeks by plotting with the Persians, and as a consequence for this crime, the male population of the city was slaughtered, while the women were enslaved; hence their depiction as burden-baring pillars. Other, more positive myths suggest that the karyatids were inspired by the tall and beautiful maidens of Karyæ, who would dance for the goddess Artemis.&lt;br /&gt;
&lt;br /&gt;
The karyatids&#039; usage in the Erechtheion, where they stand above Kekrops&#039;s tomb, might be related to the king&#039;s funerary cult, as they originally held phialai—vessels for pouring libations to the dead.&lt;br /&gt;
|-|The Great Panathenaia=&lt;br /&gt;
[[File:DTAG - Terracotta Panathenaic amphora.png|thumb|250px|Terracotta Panathenaic prize amphora, attributed to the Euphiletos Painter, displaying a foot-race event / 6th cent. BCE (Archaic Greece)]]&lt;br /&gt;
The Panathenaia was the most important religious festival in ancient Athens. It was held each year at the end of July and beginning of August. Every four years, the festival was celebrated on an even greater scale—this was known as the Great Panathenaia.&lt;br /&gt;
&lt;br /&gt;
According to some scholars, the Great Panathenaia was expanded from the Lesser Panathenaia by the tyrant Peisistratos in 566 BCE, to serve as Athens&#039;s own version of the Olympic Games.&lt;br /&gt;
&lt;br /&gt;
The celebrations included a day procession of Athenian citizens and resident aliens, athletic games, music and rhapsodic contests, a night procession with a torch relay race, great sacrifices, and communal feasting.&lt;br /&gt;
&lt;br /&gt;
The festival was so important to ancient Athenians that many iconographic, sculptural, and written testimonies of the celebrations were preserved. Furthermore, numerous Panathenaic amphoras (containers) were discovered all over the Greek world. They were great vessels filled with the most expensive Athenian olive oil, and were awarded to the winners of the Panathenaic games. The amphoras were decorated with specific scenes—such as young men running or Athena Promachos wearing military equipment—and they could be sold by the champions for significant amounts of money.&lt;br /&gt;
|-|The Invasion of Attika=&lt;br /&gt;
[[File:DTAG - Capture of Akropolis engraving.png|thumb|250px|The capture of the Akropolis by the Persians. Engraving from Jacob Abbott, History of Xerxes the Great / 1900]]&lt;br /&gt;
In the aftermath of the Battle of Thermopylai, the Athenian authorities announced it was up to the city&#039;s own population to protect their families from the oncoming Persian threat. Athens&#039;s people scattered to Salamis, Aegina, and Argolis, and it&#039;s said that even the sacred snakes that protected the Akropolis fled the city.&lt;br /&gt;
&lt;br /&gt;
By the time the Persian army arrived in Athens, the only people left on the Akropolis were the sacred treasurers and the people who had stayed behind to barricade the citadel. The Persians killed the remaining Greeks and set fire to all of the Akropolis, including the Olive Tree of Athena. Allegedly, the sacred tree miraculously grew back the following day—a hopeful image that ties in nicely with the Greeks&#039; victory at the Battle of Salamis in 480 BCE.&lt;br /&gt;
|-|The Long Walls=&lt;br /&gt;
[[File:DTAG Map of Athens - Jean Denis Barbié du Bocage.jpg|thumb|250px|Map of Athens and its fortifications. Prepared by Jean-Denis Barbié du Bocage (1760-1825) in 1784 for the &amp;quot;Travels of Anarchasis&amp;quot; / 1784]]&lt;br /&gt;
The Themistoklean Walls were built out of slabs of stone connected by iron bolts and fixed with molded lead. Thucydides noted that it was easy to see that they were built in a hurry in the face of Spartan opposition.&lt;br /&gt;
&lt;br /&gt;
The Long Walls were meant to protect Athens in a different manner than a regular wall of the time. Since they connected the city with its two main harbors, they isolated Athens from the mainland and, as long as she had a navy—the most powerful one in the entire Greek world—it was technically impossible to starve Athens into submission.&lt;br /&gt;
&lt;br /&gt;
The very existence of these walls made possible the whole strategy of Perikles during the Peloponnesian War, which was to endure the Spartan invasions in the territory and to launch counter-attacks by landing troops wherever Sparta and her allies were vulnerable, gradually weakening them.&lt;br /&gt;
&lt;br /&gt;
The walls were about six kilometers long, and they were enforced with towers and ditches.&lt;br /&gt;
|-|The Mine Today=&lt;br /&gt;
[[File:DTAG - View of Thorikos 2010.png|thumb|250px|View of cistern and washery in Thorikos / 2010]]&lt;br /&gt;
The remnants of the Laurion mines remain impressive today. Around 2,000 shafts and 140km of galleries have been discovered, and some ancient cisterns and washeries are still visible.&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|The Pioneers=&lt;br /&gt;
[[File:DTAG - Lekythos.png|thumb|250px|Lekythos (for perfumed oils) attributed to Phintias and Painter of the Frankfort Acorn / 420-400 BCE (Classical Greece)]]&lt;br /&gt;
Sometime at the end of the óth century BCE, the Kerameikos hosted a group of artists now known as [[the Pioneers]]. The Pioneers were colleagues who worked in the at-the-time new red-figure style, exploring its artistic potential in revolutionary ways. Artists like Euthymides, Euphronios, Phintias, and Smikros—identified by signatures on their work almost 2500 years later—brought new innovations to portrayals of everything from aristocratic parties to mythological duels. The members of the Pioneers even playfully painted each other into different scenes.&lt;br /&gt;
&lt;br /&gt;
Among the Pioneers, Euphronios is one of the most famous. He is recognized for his skillful rendering of the human body, as well as the experimental perspectives he employed to bring scenes to life.&lt;br /&gt;
|-|The Telesterion=&lt;br /&gt;
[[File:DTAG - View of Eleusis and the Telesterion.png|thumb|250px|View of the sanctuary of Eleusis and the Telesterion / Contemporary]]&lt;br /&gt;
The Telesterion was the most important building of the sanctuary at the far end of the Sacred Way. This was the temple that was dedicated to Demeter, and the place where the cults and mysteries took place. It was here that the climax of the Eleusinian ceremonies happened, and it was in the Telesterion that the priestesses revealed their visions, and the initiates were prohibited from discussing the events that took place.&lt;br /&gt;
&lt;br /&gt;
The Telesterion was a square or rectangular building of approximately fifty meters across with two entrances on each side, with an exception on the western side that was built on the rock. Inside there were eight rows of seats, and forty columns supported the roof. In the center of the roof there was a hole from where the light would enter the temple.&lt;br /&gt;
&lt;br /&gt;
In the center of the Telesterion was a rectangular room called the anaktoron, where all the sacred objects of the cult were kept, and where only the Hierophant could enter.&lt;br /&gt;
&lt;br /&gt;
Today the architectural remains visible on the site are those of the Classical building.&lt;br /&gt;
|-|Theseus=&lt;br /&gt;
[[File:DTAG - Relief of Thesus slaying the centaur.png|thumb|250px|Relief depicting Theseus slaying a Centaur / 4th cent. BCE (Classical Greece)]]&lt;br /&gt;
[[Theseus]] is a hero linked with the mythological origins of Athens. He was responsible for the political unification of Attika, and as such, was considered a symbol of Athenian democracy.&lt;br /&gt;
&lt;br /&gt;
The myth of Theseus goes back to the 7th century BCE, but it wasn&#039;t until the 5th century BCE that he started to be incorporated into Athens&#039; civic ideology as the founder of the city.&lt;br /&gt;
&lt;br /&gt;
Theseus was the son of [[Aegeus]], king of Athens, and [[Athira]], daughter of {{Wiki|Pittheus}}. Athira was also possessed by Poseidon, which means Theseus had a divine father in addition to a mortal one.&lt;br /&gt;
&lt;br /&gt;
Athira gave birth to Theseus on the island of {{Wiki|Sphaeria|Sphairos}}. After growing up, Theseus travelled from Sphairos to Athens, accomplishing several labors along the way.&lt;br /&gt;
&lt;br /&gt;
These labors include killing the [[bandit]]s [[Periphetes]], [[Kerkyon]], and {{Wiki|Procrustes|Prokruste}}; and kill the {{Wiki|Crommyonian Sow|Krommyonian Sow}}, a wild pig that was ravaging the region of {{Wiki|Crommyon|Krommyon}}.&lt;br /&gt;
&lt;br /&gt;
However, Theseus is best known for his capture of the bull of [[Marathon]], and his killing of the ferocious [[Minotaur]].&lt;br /&gt;
|-|Tools=&lt;br /&gt;
[[File:DTAG - Miner&#039;s hammer.png|thumb|250px|Miner&#039;s hammer found in Laurion / 8th-6th cent. BCE (Archaic Greece)]]&lt;br /&gt;
Miners used a variety of tools in their work.&lt;br /&gt;
&lt;br /&gt;
To cut galleries, they mostly used an iron chisel with a hammer, along with levels and wedges. Ore and sterile rocks were later removed from these galleries with either leather sacks or baskets of woven grass.&lt;br /&gt;
&lt;br /&gt;
Oil lamps and torches, meanwhile, provided lighting for the miners. The lights were designed to last for an entire work shift.&lt;br /&gt;
&lt;br /&gt;
Finally, mine maps were drawn on plates and stones to depict topography.&lt;br /&gt;
|-|Trials=&lt;br /&gt;
[[File:DTAG - Trial of Sophokes painting by Michel-Ernest-Barthelemy.png|thumb|250px|Trial of Sophokles. Oil painting by Michel Ernest-Barthélemy (1833-1902) / 19th cent. CE (Modern period)]]&lt;br /&gt;
Trials were presided over by official magistrates, and the jury was composed of citizens, or heliasts. Any citizen could make an accusation, and if the defendant was convicted, the accuser received a portion of the sentenced fine. This practice led to the eventual appearance of professional accusers known as Sycophants.&lt;br /&gt;
&lt;br /&gt;
The accuser and defendant were given equal time to speak, and their allotted time was measured by a water clock called a &amp;quot;klepsydra&amp;quot;. Their speeches were often prepared by professionals known as logographs.&lt;br /&gt;
&lt;br /&gt;
After the speeches, jurors secretly cast their votes by putting a token in one of two urns. Interestingly, if the accusation was unfounded, the accuser could be convicted instead.&lt;br /&gt;
|-|Tumulus=&lt;br /&gt;
[[File:DTAG Tumulus - Edward Dodwell.jpg|thumb|250px|The Tumulus in the plain of Marathon, engraving by {{Wiki|Edward Dodwell}} (1767-1832)]]&lt;br /&gt;
A tumulus was a special tomb in which the ashes of cremated bodies were collected in purple cloth—purple being the mark of royalty. The ashy remains were then placed in a bronze urn.&lt;br /&gt;
&lt;br /&gt;
There is a large tumulus in the [[Kerameikos]] that was used from the 560&#039;s BCE to the end of the 5th century BCE.&lt;br /&gt;
{{-}}&lt;br /&gt;
|-|Types of Vases=&lt;br /&gt;
[[File:DTAG - Variety of vases.png|thumb|250px|Variety of different shapes of vases, each with a different function / 6th-5th cent. BCE (Archaic Greece)]]&lt;br /&gt;
Ancient Greek pottery came in all shapes, sizes, and colors, and served a multitude of different purposes. Unfortunately, there are few clues as to what different kinds of vases were called. However, modern scholars have assigned certain Greek words to different vases based on their size and possible function.&lt;br /&gt;
&lt;br /&gt;
Pottery vessels were ubiquitous in the ancient world, and were used for everyday activities Like eating and drinking. They were also used in religious functions and athletic competitions, and some even served as baby rattles.&lt;br /&gt;
&lt;br /&gt;
The types of vases associated with symposia—the all-male drinking parties of the Athenian elite—are some of the most well-known examples of Athenian pottery. For example, amphoras held wine, while mixing bowls called kraters were used to dilute the wine with water. Meanwhile, oinochoe functioned as pitchers, and kylixes were used as shallow wine cups.&lt;br /&gt;
|-|Vases Throughout History=&lt;br /&gt;
[[File:DTAG - Black-figure dinos.png|thumb|250px|Attic black-figure dinos found in grave in Capua, Italy, showing a land battle and ships sailing / 520-510 BCE (Archaic Greece)]]&lt;br /&gt;
Most vases made in Athens ended up far away from the Kerameikos, traveiling as far France, the Near East, and Egypt. Boatloads of Athenian pottery were also shipped across the Mediterranean Sea to be sold in Italy, where they made their way into homes, religious sanctuaries, and graves.&lt;br /&gt;
&lt;br /&gt;
One of the richest export markets for pottery was Etruria in central Italy. As a result, Etruria is the source of some of the best-preserved Athenian vases. Some of these vases have even been marked with Etruscan graffiti that allows archaeologists to learn more about their functions.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Weapon Making=&lt;br /&gt;
[[File:DTAG - Figure cup scene of blacksmith working.jpg|thumb|250px|Artisan working in his workshop, scene from a red-figure cup / 510-500 BCE (Archaic Greece)]]&lt;br /&gt;
In addition to being a trading center, Piraeus also functioned as an industrial center that contained several factories—many of which manufactured weapons during the Peloponnesian War.&lt;br /&gt;
&lt;br /&gt;
The former slave Pasion owned a shield factory, as did the brothers Lysias and Polemarchos. The orator Demosthenes, meanwhile, owned a factory that produced swords. These factories all employed a large number of slaves, and were extremely lucrative for their owners.&lt;br /&gt;
|-|Weather=&lt;br /&gt;
[[File:DTAG - Weather BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
Greece is known for blistering hot sun, crystal clear seas, and sandy beaches, but there is much more to the weather in Odyssey than that. The weather system is huge and systemic, the density of the clouds change to allow for storms and rain to rollin off the sea. As art director Thierry Dansereau jokes, &amp;quot;Since Syndicate, the team knows a lot about the rain!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The weather also changes between biomes, complementing the different topographies and creating a dynamic, unpredictable environment. In these images, adverse weather highlights very different atmospheres for the player to navigate, giving the game a more immersive and realistic feel.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To enter the city of Athens, you had to walk through a cemetery and pass near numerous corpses of criminals sentenced to death...Nothing there to make you smile. Imagine when it was raining...&amp;quot; – [[Caroline Soucy]]&lt;br /&gt;
|-|Windows=&lt;br /&gt;
[[File:DTAG - Red-figure lebes gamikos.png|thumb|250px|Red-figure lebes gamikos with scene of conversation between a man and two women, with another woman at the window / 360-350 BCE (Classical Greece)]]&lt;br /&gt;
While Greek houses had windows, they usually looked out onto the central courtyard, as opposed to the outside streets. They were placed either on the first floor, or on a high wall so passers-by couldn&#039;t peek inside.&lt;br /&gt;
&lt;br /&gt;
The windows were small and without glass. They were often made of wood, but could also be simple holes in the wall. Some windows also had massive stone lintels and embrasures.&lt;br /&gt;
&lt;br /&gt;
The windows were probably closed by means of wooden shutters, large grilles of wood or metal, or stone slabs.&lt;br /&gt;
|-|Workshops in Piraeus=&lt;br /&gt;
[[File:DTAG - Iron fire-thongs.png|thumb|250px|Iron fire-thongs used by blacksmith / 4th-3rd cent. BCE (Hellenistic Greece)]]&lt;br /&gt;
In the 5th century BCE, the great statesman Perikles invited [[Kephalos of Syracuse]]—father of the orator [[Lysias]]—to Athens, where he wished him to open a weapons workshop. Kephalos accepted, and settled in the Piraeus, the city&#039;s harbor. His workshop revolved around the production of shields, and was particularly extensive; it&#039;s is said that as many as 120 slaves &amp;quot;worked&amp;quot; there.&lt;br /&gt;
&lt;br /&gt;
In comparison, the father of Demosthenes, another Athenian orator, owned a sword-making workshop that employed thirty or so slaves, but brought in 3,000 drachmae a year—with the wages of a skilled worker being one drachma a day.&lt;br /&gt;
&lt;br /&gt;
Yet another illustrious Athenian, [[Sophokles]], was born to a wealthy manufacturer of armor. Unfortunately, we have little information on these large or small workshops, which where probably numerous in ancient Greece.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elis===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Alkibiades at Olympia=&lt;br /&gt;
[[File:DTAG - Bust of Alkibiades.png|thumb|250px|Marble bust of Alkibiades (450-404 BCE), Roman copy of a Greek original / 1st. cent. CE (Roman period)]]&lt;br /&gt;
Athletes were primarily from the upper class. They had to be rich to afford the expenses of training and their participation in the [[Olympic Games|Games]]. [[Alkibiades]], an aristocrat from an eminent family, was one of these very wealthy athletes.&lt;br /&gt;
&lt;br /&gt;
His preference was for horse races—these events were reserved for the wealthiest participants. A good illustration of his financial power was during the Olympic Games of 416 BCE. He participated with a whopping seven chariots in the quadriga race, and won first, second, and fourth place.&lt;br /&gt;
&lt;br /&gt;
He was the first to ever enroll this many chariots in one race, and in the context of the [[Peloponnesian War]], this was a demonstration that [[Athens]] was still powerful. Alkibiades increased that impression with a magnificent feast, and even used official Athenian gold and silver plates for the occasion.&lt;br /&gt;
|-|Burial and Pollution=&lt;br /&gt;
[[File:DTAG - Attic white-ground lekythos.png|thumb|250px|Woman performing maintenance on the family grave and giving offerings to the dead. Scene from an attic white-ground lekythos / 460 BCE (Classical Greece)]]&lt;br /&gt;
Giving a proper funeral to the dead was considered one of the most important gestures in a person&#039;s life. It was believed that the soul left the body upon death, and if not properly buried, the soul wouldn&#039;t find peace in the underworld. Burial therefore had a spiritual purpose, but also a practical one in minimizing the festering of decaying bodies.&lt;br /&gt;
&lt;br /&gt;
This pollution of decay and the impiety of leaving the bodies without burial was a key explanation for the widespread practice of allowing defeated enemies to collect their dead after battle.&lt;br /&gt;
|-|Cerberos=&lt;br /&gt;
[[File:DTAG - Black-figure hydria of Herakles and Cerberus.png|thumb|250px|Herakles bringing Cerberus to Eurystheas, scene from a black-figure hydria / 525 BCE (Archaic Greece)]]&lt;br /&gt;
The twelfth and final labor of [[Herakles]] was the capture of [[Cerberos]], the three-headed hound protecting the entrance to the underworld.&lt;br /&gt;
&lt;br /&gt;
Herakles first visited [[Sanctuary of Eleusis|Eleusis]] and participated in the [[Eleusinian Mysteries]] to prepare himself for the descent. The entrance was believed to be in {{Wiki|Cape Matapan|Cape Tenaron}}, at the far end of [[Lakonia]].&lt;br /&gt;
&lt;br /&gt;
[[Hades]] agreed to give Cerberos to Herakles, but only if he managed to subdue the hound without any weapons. Herakles was successful in his task.&lt;br /&gt;
&lt;br /&gt;
When Herakles brought Cerberos to [[Eurystheas]], Eurystheas begged him to return the beast to the underworld, then released Herakles from any future labors.&lt;br /&gt;
|-|Cult Personnel=&lt;br /&gt;
[[File:DTAG - Red-figure oinochoe.png|thumb|250px|Red-figure oinochoe with sacrifice scene / 430-420 BCE (Classical Greece)]]&lt;br /&gt;
The cult personnel of [[Olympia]] was made up of priests who fulfilled different sacred purposes.&lt;br /&gt;
&lt;br /&gt;
Theêkoloi were responsible for the general organization of the cult, and performed sacrifices every month. They burned incense mixed with grain kneaded in honey on the site&#039;s different altars, and poured libations of wine.&lt;br /&gt;
&lt;br /&gt;
Two soothsayers fulfilled the divining role previously he&#039;d by Olympia&#039;s Oracle of [[Zeus]], and four spondophoroi worked as libation bearers.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, exegetes were in charge of explaining Olympia&#039;s rituals to foreigners who came to the sanctuary to sacrifice. There was also a mageiros, who was something of a butcher and cook. The mageiros killed the animal being sacrificed, cut it, and cooked it so it could be served at a later banquet. The very first Olympic winner, [[Koroibos of Elis]], was a mageiros.&lt;br /&gt;
|-|Elis Coinage and Banner=&lt;br /&gt;
[[File:DTAG - Stater of Elis for Olympia.png|thumb|250px|Zeus&#039; thunderbolt, reverse type of a stater of Elis struck for Olympia / 416 BCE (Classical Greece)]]&lt;br /&gt;
[[Elis]] is most famous for its sanctuary of Olympia where the Olympics were held. The main divinity of the sanctuary was Zeus; its main temple was dedicated to him, and housed the famous gold and ivory statue of Zeus made by [[Phidias]].&lt;br /&gt;
&lt;br /&gt;
Zeus was known as the king of gods and god of thunder. One of his attributes was the thunderbolt, which was given to him by the [[Cyclopes]].&lt;br /&gt;
&lt;br /&gt;
The coinage of Elis is associated with Olympia, and Zeus is often depicted on the coins. They sometimes feature a head of Zeus, but he&#039;s also commonly represented by his thunderbolt—which served as the model for the region&#039;s banner—or his signifying animal, the eagle.&lt;br /&gt;
|-|Forts=&lt;br /&gt;
[[File:DTAG - Forts BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
Hilltop forts formed the main line of defense against the invading armies. They are built of stone packed around wooden frames as demonstrated in the fort at the bottom of the page, created by [[Michael Guimont]]. It&#039;s up to the Hero to infiltrate these to bring them down from the inside, allowing the army to advance, as shown in concept art by [[Caroline Soucy]] (far right). But these are not simple structures, as Benjamin Hall explains, &amp;quot;Forts are some of the most complex challenges design wise. These locations need to offer something different for the player from both a visual and gameplay point of view.&amp;quot;&lt;br /&gt;
|-|Heroic Cults=&lt;br /&gt;
[[File:DTAG - Oinochoe Herakles tripod scene.png|thumb|250px|Herakles stealing the Delphic tripod, scene from a black-figure oinochoe / 6th cent. BCE (Archaic Greece)]]&lt;br /&gt;
Ancient Greek heroes were viewed as intermediates between gods and men. Consequently, hero-cults were a distinctive feature of Greek religion.&lt;br /&gt;
&lt;br /&gt;
Most heroes originated from heroic epics, such as [[Pelops]] in Olympia, but this quality was not always necessary. For example, [[Erechtheus]] of Athens had a local hero-cult without ties to an epic. On some occasions, extraordinary humans—such as the founders of cities—could also become the objects of a cult, like [[Brasidas]] in [[Amphipolis]].&lt;br /&gt;
&lt;br /&gt;
Hero-shrines, or heroons, were often constructed around the hero&#039;s real for suspected) tombs.&lt;br /&gt;
&lt;br /&gt;
One exception amongst hero-cults was the cult of Herakles. Herakles was considered as much as god as hero, and his cult was widespread. There were many large sanctuaries dedicated to the demigod, such as the Herakleion in Thasos, where he was viewed as one of the city&#039;s protectors.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Kladeos=&lt;br /&gt;
[[File:DTAG - Alpheios River.png|thumb|250px|Alpheios River, tributary of the Kladeos, at Ancient Olympia / Unknown date (Modern period)]]&lt;br /&gt;
The [[Kladeos]] river borders the western side of Olympia. lts name comes from the river-god Kladeos, who according to [[Pausanias (geographer)|Pausanias]] shared an altar with [[Demeter]] behind the sanctuary&#039;s temple of [[Hera]].&lt;br /&gt;
&lt;br /&gt;
Originally, Olympia&#039;s gymnasion and baths were erected along the river&#039;s banks, but part of the gymnasion was destroyed when the river changed course in the 4th century CE.&lt;br /&gt;
&lt;br /&gt;
The river&#039;s new trajectory—along with flooding from the Alpheios river in the [[Middle Ages]]—buried Olympia in approximately four meters of silt, and the site was only rediscovered in the 19th century.&lt;br /&gt;
|-|Kronos=&lt;br /&gt;
[[File:DTAG - Pelike with scene of Rhea and Kronos.png|thumb|250px|Red-figure pelike, attributed to the Nausicaa painter, with a scene of Rhea giving the stone infant to Kronos / 460-450 BCE (Classical Greece)]]&lt;br /&gt;
The site of Olympia is dominated on the northern side by the Hill of [[Kronos]]. This [[Titan]], who was the father of Zeus and the Olympians, was worshipped on the top of the hill.&lt;br /&gt;
&lt;br /&gt;
Prophecy told that Kronos would be dethroned by one of his children. Because of this, he devoured the children he had with Rhea as soon as they were born. But when Zeus was born, [[Rhea]] fooled Kronos by hiding Zeus in [[Krete]] and replacing him with a stone wrapped in clothes.&lt;br /&gt;
&lt;br /&gt;
Once he had grown up, Zeus managed to free his brothers and sisters and make them his allies. The following war between Olympians and Titans for the supremacy of the universe is called the {{Wiki|Titanomachy}}. Zeus also freed the Cyclopes who created the thunderbolt for him.&lt;br /&gt;
&lt;br /&gt;
Zeus and his allies won the war and imprisoned the Titans in [[Tartaros]]. The Titan [[Atlas]] received another punishment as he was ordered to hold up the sky. Zeus became king of the gods, and thus began the age of the Olympians.&lt;br /&gt;
|-|Legendary Victors=&lt;br /&gt;
[[File:DTAG - Discobolos.png|thumb|250px|Discobolos, Roman copy of a Greek bronze original from the 5th cent. BCE attributed to Myron / 1st-2nd cent. CE (Roman period)]]&lt;br /&gt;
Some athtetes achieved a level of fame that bordered on mythical. The wrestler [[Milo]]n of [[Kroton]] was one of them. In the 5th century BCE, he won events in every Panhellenic Game, granting him the rare privilege of the title of periodonikes. He won six victories in Olympia, in addition to several other titles in the Panhellenic Games of Delphi, Nemea, and Isthmos.&lt;br /&gt;
&lt;br /&gt;
He was appointed general by his city, and led an army during the war between Kroton and [[Sybaris]]. In the battle that led to the destruction of Sybaris, Milon dressed like Herakles, wearing a lion-skin and carrying a club.&lt;br /&gt;
&lt;br /&gt;
Milon&#039;s strength was Legendary. He is reported to have carried his own bronze statue to its place in Olympia. However, he was not invincible. When he participated in his seventh Olympiad, he competed against a fellow from Kroton in the final. Before combat started, the opponent bowed as a sign of respect, then managed to defeat Milon. Even so, it is Milon&#039;s name that history remembers.&lt;br /&gt;
|-|Modern Olympic Flame=&lt;br /&gt;
[[File:DTAG - Oinochoe with lampadedromia scene.png|thumb|250px|Lampadedromia scene from a red-figure oinochoe / 4th cent. BCE (Classical Greece)]]&lt;br /&gt;
The modern concept of lighting of the {{Wiki|Olympic flame}}—a practice started during the {{Wiki|1936 Summer Olympics|1936 Games}} in [[Berlin]]—has its roots in antiquity.&lt;br /&gt;
&lt;br /&gt;
The carrying of the torch was at least partially inspired by the {{Wiki|lampadedromia}}, a relay-race that required runners to reach the finish line while holding a still-burning torch.&lt;br /&gt;
&lt;br /&gt;
However, although the Lampadedromia was held at many religious festivals and sporting events, it was not an event in the ancient Olympic Games.&lt;br /&gt;
&lt;br /&gt;
Instead, the most important flame in Olympia was the sacred Fire of Hestia, which was used to light the sanctuary&#039;s altars during the festival.&lt;br /&gt;
|-|Orating Contests=&lt;br /&gt;
[[File:DTAG - Philosophers portrait.png|thumb|250px|Portraits of philosophes / 509-27 CE (Roman Republic period)]]&lt;br /&gt;
Though not part of the official competition, the first day of the Olympic festival featured recitals and teachings from poets and philosophers.&lt;br /&gt;
&lt;br /&gt;
Because Olympia was a public space, it provided these orators an excellent opportunity to earn the ear of wealthy aristocrats with the goal of turning them into future patrons.&lt;br /&gt;
&lt;br /&gt;
Oral tradition was so important in ancient Greece that some Panhellenic festivals—like the Pythian Games in Delphi—included orating contests as part of the official program.&lt;br /&gt;
|-|Organization=&lt;br /&gt;
[[File:DTAG - Scene of Agonothetes crowning an athlete.png|thumb|250px|Agonothetes crowning an athlete, scene from a red-figure cup / 490-450 BCE (Classical Greece)]]&lt;br /&gt;
Until up to 584 – 580 BCE, the Olympic Games were organized by the Oxylides, an aristocratic family from the city of Elis.&lt;br /&gt;
&lt;br /&gt;
Over time, however, the family seemingly died out, and the responsibility of organizing the Games passed on to other members of the Elaian aristocracy who were chosen randomly by lot.&lt;br /&gt;
&lt;br /&gt;
The first organizers of the games were originally called agonothetai—literally &amp;quot;those who held the games&amp;quot;—but their name was eventually changed to hellanodikai.&lt;br /&gt;
|-|The Augean Stables=&lt;br /&gt;
[[File:DTAG - Plaquette of Herakles and Augean stables.jpg|thumb|250px|Herakles and the Augean stables, scene from a bronze plaquette from Galeazzo Mondella (1467-1528) / 16th cent. CE (Renaissance period)]]&lt;br /&gt;
The fifth labor of Herakles consisted of cleaning the stables of [[Augeias|Augeas]], king of Elis. This was a rather humiliating task, since the cattle that lived in the stables were immortal. Not only that, but they were more than one thousand in number, and produced an enormous amount of dung. The stables had been filthy for thirty years, which made the task nearly impossible.&lt;br /&gt;
&lt;br /&gt;
In this case, Herakles used his brain instead of this brawn. He redirected the rivers Alpheus in the [[Peloponnese]] and [[Pineios]] in [[Thessaly]] to the site. The water went through the stables and thoroughly cleaned them.&lt;br /&gt;
&lt;br /&gt;
Untike the other labors, it appears that Herakles was paid for the task. He asked for one tenth of the cattle if he managed to clean the stables in one day. However, he killed Augeas when the king didn&#039;t honor the deal, and gave the kingdom to [[Phyleas]], Augeas&#039;s son.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|The Bouleuterion of Olympia=&lt;br /&gt;
[[File:DTAG - Papyrus Didot.png|thumb|250px|Papyrus Didot / 323-31 BCE (Hellenistic Greece)]]&lt;br /&gt;
The [[Bouleuterion of Olympia]] was one of the first buildings constructed in the site.&lt;br /&gt;
&lt;br /&gt;
The council of Olympia met in the Bouleuterion to discuss matters regarding the sanctuary. They appointed priests, arbitrated conflicts between athletes and hellanodikai (judges), and decided which victors to erect statues for, as well as where to put them.&lt;br /&gt;
&lt;br /&gt;
The Bouleuterion also housed archives of records from previous Olympiads, in addition to the statue of Zeus Horkios, in front of which athletes and trainers swore their Olympic oath.&lt;br /&gt;
|-|The Erymanthian Boar=&lt;br /&gt;
[[File:DTAG - Amphora scene of Herakles and Erymanthian boar.png|thumb|250px|Herakles bringing back the Erymanthian boar he captured to Eurystheas, who is so afraid that he hides in a large pythos. Scene from a black-figure amphora / 525-500 BCE (Archaic Greece)]]&lt;br /&gt;
The fourth labor of Herakles was considered very dangerous. Eurystheas asked Herakles to bring to him the [[Erymanthian Boar|boar]] that lived on the mountain Eurymantos. Centaurs, half horses and half- men renowned for being wise, lived on the same mountain. It was the famous centaur [[Chiron]]—who later became the tutor of Achilles—who advised Herakles on how to catch the boar.&lt;br /&gt;
&lt;br /&gt;
Herakles drove the boar into the snow, captured it, and carried it back to Eurystheas, who was so afraid of the animal that he hid himself inside a pithos [container].&lt;br /&gt;
|-|The Foundations and Origins of the Sanctuary=&lt;br /&gt;
[[File:DTAG - Lekythos scene of Pelops, Hippodameia and Myrtilos.png|thumb|250px|Red-figure lekythos with scene of Pelops escaping with Hippodameia while Myrtilos fallls from the chariot / 4th cent. BCE (Classical Greece)]]&lt;br /&gt;
The sanctuary is very ancient. Its use goes back to the third millennium BCE. At first, it was only a sacred forest. From about 1000 BCE onward, a cult of Zeus developed on the site of Olympia.&lt;br /&gt;
&lt;br /&gt;
The traditional date of the first Olympic festival is 776 BCE, which is also the date of the first recorded winner of the Games: Koroibos of Elis, who won the stadion race.&lt;br /&gt;
&lt;br /&gt;
The Olympic Games have their origins in ritual funeral games. Funeral games were held to honor the deceased, and might have celebrated civic heroes or private individuals.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The Iliad&amp;quot;, Homer related that Achilles held games for his friend Patroklos who died in the Trojan War. It is the most ancient mention of this ritual, but they are attested to well into the Hellenistic period.&lt;br /&gt;
&lt;br /&gt;
Brasidas, the Spartan general, died in the battle of Amphipolis during the Peloponnesian War. He was honored as the new founder of the city, and funeral games were organized and became an annual event.&lt;br /&gt;
|-|The Gymnasion=&lt;br /&gt;
[[File:DTAG - Cup with gymnasion scene.png|thumb|250px|Gymansion scene with athletes and trainers from a red-figure cup / 5th cent. BCE (Classical Greece)]]&lt;br /&gt;
The main buildings where athletes trained were the gymnasion and the palaistra.&lt;br /&gt;
&lt;br /&gt;
In the gymnasion, athletes trained for races and pentathlon events. In the palaistra, they trained for wrestling and boxing. Wrestlers and boxers could train in the Korykeion room, where a suspended leather bag full of sand [korykos] served as a sort of punching bag.&lt;br /&gt;
&lt;br /&gt;
All athletes competed and trained nude. The reason for the introduction of athletic nudity is not immediately clear. The etymology of gymnasion pointed to nudity, as the Greek word gymnos means &amp;quot;nude&amp;quot;. According to Thucydides, this innovation came from Sparta. He says that Lakedaimonians were the first to practice sports naked. Tradition says that Acanthos of Sparta, who won the diaulos and the dolichos races in the Olympic Games of 720 BCE, would have been the first to do this.&lt;br /&gt;
&lt;br /&gt;
But Pausanias had another version of the story. He tells that the first to run naked in Olympia was Orhippos of Megaris in 720 BCE. He supposedly did this believing that nudity would help him run faster.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|The Olympic Heritage=&lt;br /&gt;
[[File:DTAG Pierre de Coubertin.jpg|thumb|250px|Portrait of Baron Pierre de Coubertin (1863-1937), founder of the modern Olympics / 1915]]&lt;br /&gt;
The modern Olympics were inspired by the ancient Games of Olympia. A French nobleman, Baron [[Pierre de Coubertin]], was convinced of the parallel importance of the development of mind and body, and he saw this ideal in ancient Greek culture. He had the idea to revive the Games, and started to promote this notion. At this time, excavations had begun at the original site of Olympia. The ancient site was rediscovered in 1766 by Richard Chandler, an English antiquarian, but the first excavation was carried out in 1829.&lt;br /&gt;
&lt;br /&gt;
The excavation reports inspired de Coubertin, who became obsessed with the athletic ideal of Olympia, which he thought would inspire competitiveness and team spirit amongst nations.&lt;br /&gt;
&lt;br /&gt;
The first modern games were held in 1896 in Athens.&lt;br /&gt;
|-|Women Victors=&lt;br /&gt;
[[File:DTAG - Dekadrachm of Syracuse.png|thumb|250px|Dekadrachm of Syracuse signed by artist Kimon and depicting a quadriga on reverse / 405-367 BCE (Classical Greece)]]&lt;br /&gt;
Although women were not allowed to compete in the Olympic Games, it was still possible for them to win the equestrian events. This is because horse and chariot races awarded not the jockeys or chariot drivers, but the owner of the horses.&lt;br /&gt;
&lt;br /&gt;
The first woman to participate in (and win) one of these races was the Spartan princess [[Kyniska]]. She won events both in 396 BCE, and in the following Olympiad, and her victories made her world-famous. She even erected a statue of herself and her horses in Olympia. After her death, she was made a hero in Sparta, and a shrine was builtin her honor.&lt;br /&gt;
&lt;br /&gt;
Following Kyniska, other women like [[Euryleonis of Sparta]], [[Berenice I of Egypt|Berenike]], queen of [[Egypt]], [[Belistiche of Makedonia]], and [[Timareta of Elis]] also went on to win equestrian events.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boeotia===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Boeotian Banner=&lt;br /&gt;
[[File:DTAG - Stater of Thebes.png|thumb|250px|Boeotian shield, from the obverse type of a stater of Thebes / 425-395 BCE (Classical Greece)]]&lt;br /&gt;
The Boeotian banner naturally depicts the Boeotian shield, which was the main type of coinage of Thebes, and later of the Boeotian confederation.&lt;br /&gt;
&lt;br /&gt;
The shield is the most important weapon of defense. Greek soldiers usually used a round-shaped shield, the aspis, but Boeotians eventually developed an oval shield with a semicircular indentation on either side of the middle. This would have reduced its weight, and allowed the bearer to thrust and stab while staying protected.&lt;br /&gt;
&lt;br /&gt;
None of these shields have survived, which may suggest they were made from animal hides instead of bronze or wood like other shields.&lt;br /&gt;
|-|Gods and Fish=&lt;br /&gt;
[[File:DTAG - Stater of Poseidonia.png|thumb|250px|Stater of Poseidonia showing Poseidon brandishing his trident / 530-500 BCE (Archaic Greece)]]&lt;br /&gt;
The main god of the sea was Poseidon. There were temples dedicated to him in many coastal cities, such as Cape Sounion south of Athens.&lt;br /&gt;
&lt;br /&gt;
Fish, like other animals, were offered as sacrifices for the gods. A painting described by Athenaios showed Poseidon offering a tuna to Zeus just before he gave birth to Athena. It was believed that in order to get a good tuna harvest, one needed to sacrifice eels to Poseidon.&lt;br /&gt;
&lt;br /&gt;
Fish were also used in divination. The Lykians, for example, practiced ichthyomancy. Meat was thrown into a special sinkhole to attract fish, and depending on which species were attracted, the response from the gods was determined.&lt;br /&gt;
|-|Orchomenos=&lt;br /&gt;
[[File:DTAG - Stater of Orchomenos.png|thumb|250px|Stater struck by Orchomenos depicting shield on obverse and an amphora on reverse / 385-375 BCE (Classical Greece)]]&lt;br /&gt;
The city of Orchomenos in Boeotia has origins going back to the Neolithic period. Discovered in the 19th century, it was excavated by Heinrich Schliemann—the same person who discovered and searched for the cities of Troy, Mycenae, and Tiryns.&lt;br /&gt;
&lt;br /&gt;
The excavations left few details. Remains of fortifications dated to the 4th century BCE were discovered. A tholos tomb known as the Treasury of Minyas was also uncovered. The possible remains of a Mycenaean palace on the flank of the akropolis would have been found just above the spring of the Charites. Fragments of paintings have also been found in the vast architectural complex between the 9th century church and the theater. Clues suggest that the church, one of the oldest in Greece, was built on the remnants of the Charites temple. The remains of a theater also dating back to the 4th century BCE are still visible today.&lt;br /&gt;
&lt;br /&gt;
|-|Sphinx=&lt;br /&gt;
[[File:DTAG - Sphinx BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
In Greek mythology, the Sphinx was a creature with the face of a human, the wings of a bird, and the body of a lion. The Assassin&#039;s Creed Odyssey team have melded more than one mythological creature into their Sphinx, adding elements off the mythological Chimera, like the tail ending in a snake head. The Sphinx offers a different challenge to the Hero, explains Thierry Dansereau, &amp;quot;You cannot defeat her by force, instead you must answer her riddle.&amp;quot; In traditional myth, those who cannot answer her riddle suffer a terrible fate: killed and devoured by the beast.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It was challenging to try to create a menacing creature but still have a feeling of beauty to transpire.&amp;quot; – [[Gabriel Blain]]&lt;br /&gt;
|-|Textures and Materials=&lt;br /&gt;
[[File:DTAG - BTS Textures and Materials.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
Assassin&#039;s Creed Odyssey&#039;s focus on the details is what really takes the game to the next Level in terms of immersion. The sheer variety of textures that make up the layered background to the cities and landscapes are what give the locations their character and quality. The art and development team are constantly pushing the boundaries, aiming for bigger, better, and higher quality than ever before. The textures here are a fraction of what appears in the game. Even the simplest white stone blocks are not plain but richly detailed with grains and imperfections. The colorful tiles and murals speak to the craftsmanship of Greece itself, giving history and life to each wall and column.&lt;br /&gt;
|-|The Battle of Plataia=&lt;br /&gt;
[[File:DTAG Battle of Plataia Map - Edward Weller.png|thumb|250px|Map of the Battle of Plataia with the positioning of the troops. From George Cox William, 1876 / 1876]]&lt;br /&gt;
The Persians&#039; crusshing defeat at the Battle of the Salamis in 480 BCE greatly discouraged King Xerxes from continuing his invasion. However, one of Xerxes&#039; military commanders, [[Mardonius|Mardonios]], convinced the king that their campaign could continue.&lt;br /&gt;
&lt;br /&gt;
Mardonios&#039; hopes were dashed the following year at the [[Battle of Plataia]]. The Greeks, who were outnumbered by the Persians, held their own in the open countryside. They fought until they were victorious, killing Mardonios in the process and putting an end to the second Persian invasion of Greece.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hephaistos Islands===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Flags=&lt;br /&gt;
[[File:ACOD DT Flags.png|right|250px]]&lt;br /&gt;
(Behind the Scenes)&lt;br /&gt;
&lt;br /&gt;
Created by [[Nika Rukavishnikova]] for each of the twenty-seven regions in Assassin&#039;s Creed Odyssey, the flags represent the color and iconography of their region. For example, [[Athens]] is easily identifiable as the blue banner with the owl symbol. [[Krete]] shows the [[Cattle|bull]] head, and [[Sparta]] the rich red with a [[gold]] lambda. The flags also denote the export or main industry of that region. A lot of historical research was referenced for these designs, particularly from coins of the period and region.&lt;br /&gt;
|-|Thasos Banner=&lt;br /&gt;
[[File:DTAG - Tetradrachm of Thasos.png|thumb|250px|Herakles, wearing lion skin, kneeling right, drawing bow, reverse type of a tetradrachm of Thasos / 390-335 BCE (Classical Greece)]]&lt;br /&gt;
The banner of Thasos depicts the head of Herakles, inspired by the area&#039;s coinage. Herakles had an important sanctuary the city and was the hero-protector of Thasos.&lt;br /&gt;
&lt;br /&gt;
He is shown wearing a lion-skin headdress—the scalp of the Nemean lion he killed with his bare hands.&lt;br /&gt;
&lt;br /&gt;
The iconography of the coin itself is a precise copy of a relief of the gate of Herakles, one of the entrances to the city. All gates were decorated by reliefs—there was also a gate of Hermes, a gate of Zeus, and a gate of the Silenos, amongst others.&lt;br /&gt;
&lt;br /&gt;
The gate of Herakles led to the Herakleion, the sanctuary dedicated to him.&lt;br /&gt;
|-|Wine in Mythology=&lt;br /&gt;
[[File:DTAG - Tetradrachm of Mende.png|thumb|250px|Tetradrachm of Mende (Makedonia) depicting inebriated Dionysos holding a kantharos and reclining on his donkey, with grape clusters on the other side / 460-423 BCE (Classical Greece)]]&lt;br /&gt;
Euripides&#039;s &amp;quot;Bacchae&amp;quot; features the tale of how the god Dionysos introduced wine to Attika.&lt;br /&gt;
&lt;br /&gt;
The story goes that Dionysos found hospitality in the home of lkarios and his daughter Erigone. During his stay, Dionysos showed his mortal host how to cultivate vine plants and turn their fruit into wine.&lt;br /&gt;
&lt;br /&gt;
Later, Ikarios gave his wine to some shepherds. Not used to the feeling of drunkenness, the shepherds thought that lkarios had poisoned them, and killed him in response. Stricken with grief for the death of her father, Erigone hung herself from the branches of the tree that stood where her father was buried.&lt;br /&gt;
|-|Wine Falsification=&lt;br /&gt;
[[File:DTAG - Terracotta amphora.png|thumb|250px|Terracotta amphora handle stamped with the name Herakleon and a stylized bunch of grapes / 2nd-cent. BCE (Hellenstic Greece)]]&lt;br /&gt;
Thasian wine was very popular in the Greek world, and it was in such high-demand that adulteration and imitation wines became major issues.&lt;br /&gt;
&lt;br /&gt;
To combat these issues, a law was established by the citizens and landowners of Thasos that forbid any foreign wine from entering Thasian territory. They also prohibited the selling of wine in jugs or cups, to ensure that wine could only be sold in properly labelled amphoras or pithoi marked with a stamp of authenticity.&lt;br /&gt;
&lt;br /&gt;
Below is text from a stele outlining the details of the law:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No Thasian ship shall import foreign wine within Athos and Pacheia; if it does, the owner shall be Liable to the same penalties as for adulterating the wine with water, and the helmsman shall be liable to the same penalty...Nor shall anyone sell wine by the kotyle either from amphoras or from a cask or from a false [unlabeled] pithos; and whoever sells it, the lawsuits and the deposits and the penalties shall be the same as for adulterating it with water.&amp;quot;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kephallonia===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Alexios=&lt;br /&gt;
[[File:DTAG - Alexios BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
The development team kept the siblings as close as possible in look and feel, with a few distinctions. Alexios has a different body and gait, he&#039;s larger and sports dark brown dreadlocks, but they share the same coloring and variations on the same outfits.&lt;br /&gt;
&lt;br /&gt;
Alexios and Kassandra fight with a sword, bow, or spear. The development team wanted to show proactive combat, wielding dual weapons with a focus on attack rather than defense.&lt;br /&gt;
&lt;br /&gt;
Early concept sketches of Alexios by Fred Rambaud show different outfits and weapons, from bare-chested brawler, to full Spartan warrior.&lt;br /&gt;
|-|Bellerophon, Pegasos, and Chimera=&lt;br /&gt;
[[File:DTAG - Kylix with scene of Bellerophon, Pegasus and Chimera.png|thumb|250px|Lakonian black-figure kylix with interior scene of Bellerophon and Pegasos battling the Chimera / 575-550 BCE (Archaic Greece)]]&lt;br /&gt;
Pegasos was the mythical winged-horse bred by the dead Medusa after Perseus killed her. Bellerophon captured the animal while it drank water from a well.&lt;br /&gt;
&lt;br /&gt;
Pegasos helped Bellerophon in fighting and killing Chimera in Lycia. Chimera was a monster that had the body of a goat, the head of a lion, and the tail of a snake. Bellerophon attacked her from the sky, and thought of placing a block of lead on the tip of his spear. He threw the spear—aiming for the neck of the fire-breathing monster—and the heat of the fire made the lead melt, asphyxiating her. Bellerophon returned victorious, but several quests followed that would leave him blind and miserable.&lt;br /&gt;
|-|Choosing the Right Materials for Shipbuilding=&lt;br /&gt;
[[File:DTAG - Construction on Napoleon III&#039;s trireme.png|thumb|250px|Construction of the trireme of Napoleon III by Dupuy de Lôme in Clichy. The trireme was inaugurated in 1861 at Asnières / 1860]]&lt;br /&gt;
Pitch and timber were the main materials used to create triremes. The pitch was produced from various trees and was extracted by heat. The pitch and wax were customarily applied, either successively or as a mixture, to the wetted surface of the ship&#039;s hull, giving the vessel its speed potential as well as its watertightness and protection from sea microorganisms. The seams of newly built warships—as well as older ships under maintenance—were caulked with flax soaked in pitch. It seems likely that a new coat of pitch was put on before each new sailing. Although pitch was used generously on the triremes&#039; hulls, they seem to have leaked water into the bilges fairly quickly. This is why ships had to be beached and dried out.&lt;br /&gt;
&lt;br /&gt;
The emphasis of lightness for the hull timber was obviously a prime consideration in its overall design. For lightness combined with strength, a trireme&#039;s timber was mostly made of soft wood such as pine and fir, but the keel was made of oak for extra strength. Masts were made of fir—one of the tallest and straightest trees—while carefully prepared rough, young fir trees ensured that the grain of the wood was aligned along the shafts, making the oars strong for their weight. For the inner part of the ships, larch (pitys) or plane (platanos) were also used because of their Light weight, while the stem-posts adjoining the breastwork and the bow timbers were made of ash, mulberry, and elm.&lt;br /&gt;
&lt;br /&gt;
One result of using softwoods was that the trireme hull tended to soak up water. The hulls not onty became waterlogged and leaky, but they also suffered from the scourge of wooden ships: the marine borer (teredo navalis). Consequently, alltriremes were beached and carried out of the water as often as possible to dry and clean their hulls.&lt;br /&gt;
|-|The Fate of Old Ships=&lt;br /&gt;
[[File:DTAG - Battle of Salamis Painting by Wilhelm von Kaulbach.png|thumb|250px|The Battle of Salamis, oil painting by WIlhelm von Kaulbach (1805-1874) / 1858 (Modern period)]]&lt;br /&gt;
It is archeologically attested that systematic reuse of wood from old ships was practiced throughout antiquity. When triremes were sunk during a sea battle, combatants went to great lengths and took heavy risks to recover the wreck. Sometimes, vessels were towed home as prizes, and after being repaired, equipped, and renamed, they became part of the enemy navy.&lt;br /&gt;
&lt;br /&gt;
In addition, older triremes were used as service vessels. One was the &amp;quot;soldier-vessel&amp;quot;, a troop transport. There was also the &amp;quot;horse-transport&amp;quot;, made out of old triremes by removing the two lower levels of seats and converting the space into stalls for thirty horses.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Jason and the Gold Fleece=&lt;br /&gt;
[[File:DTAG - Krater scene of Jason and Athena.png|thumb|250px|Jason about to seize the Golden Fleece while Athena oversees the endeavour. Behind ger stands an argonaut and the prow of the ship Argo. Scene fron a red-figure column-krater / 470-460 BCE (Classical Greece)]]&lt;br /&gt;
Jason was the rightful king of lolkos in Thessaly, though the position was occupied by King Pelias. When Jason appeared in front of Pelias and asked to return to the throne, Pelias told him that he should bring him the Golden Fleece. This was the fleece of the golden ram held in Kolchis. Jason set out on this quest with his crew, the Argonauts.&lt;br /&gt;
&lt;br /&gt;
After several adventures, they arrived in Kolchis to claim the fleece. While there, Jason felLin love with the witch Medea, daughter of Aietes, the king of Kolchis. Medea helped Jason in the quests her father required, and her potion lulled the giant snake that was protecting the Golden Fleece to sleep. Once he held the fleece tightly in hand, Jason began his journey back home, with Medea at his side.&lt;br /&gt;
|-|Kassandra=&lt;br /&gt;
[[File:DTAG - Kassandra BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
We first meet Kassandra in her home on Kephallonia; she is a mercenary, hardened and scarred by her experiences. When designing her features, the team wanted her to look strong and vibrant. Bringing such a character to life includes the smallest of details. &amp;quot;We had to create a false reflection in her eyes to ensure she looked alive. She needed to Look great in every angle,&amp;quot; explains Thierry Dansereau.&lt;br /&gt;
|-|Odysseus and Polyphemos=&lt;br /&gt;
[[File:DTAG - Oinochoe scene of Odysseus and Polyphemos.png|thumb|250px|Odysseus and his companions blinding Polyphemos with a wooden stake. Scene from a black-figure oinochoe / 500-490 BCE (Classical Greece)]]&lt;br /&gt;
On his way back home, Odysseus found himself on the island of the Cyclops—giants that have one single eye in the center of their forehead.&lt;br /&gt;
&lt;br /&gt;
Odysseus reached the island and entered a cave with his companions. They were so hungry, they began to drink and eat everything in sight. When a Cyclops named Polyphemos returned to the cave with his flock, he blocked the entrance with an enormous rock, and began to eat the men. Trapped, Odysseus introduced himself as simply &amp;quot;Nobody&amp;quot;, and offered wine to the confused Cyclops. Once the giant was drunkenly asleep, Odysseus blinded him with a burning wooden stake. The next day, Odysseus and his men escaped the cave hidden under the bellies of animals, while the blinded Polyphemos shouted to his fellow Cyclopes that he was blinded by &amp;quot;nobody&amp;quot;.&lt;br /&gt;
|-|Odysseus and the Sirens=&lt;br /&gt;
[[File:DTAG - Odysseus&#039;s ship and Sirens.png|thumb|250px|The ship of Odeysseus passing the Sirens. Scene from a red-figure stamnos / 480-470 BCE (Classical Greece)]]&lt;br /&gt;
The [[Siren (mythology)|sirens]] were beautiful but deadly creatures that lived on a rocky island. Their song was so enchanting, sailors who heard their singing fell to the rocks. Sirens were half-women, half-birds—or at least, that was how they were represented in Greek art. They were usually depicted played musical instruments, such as harps.&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;The [[Odyssey (epic poem)|Odyssey]]&amp;quot;, Odysseus was very curious to listen to them, so [[Circe (mythology)|Circe]] the witch told him how he could enjoy their song without danger. Odysseus had his sailors plug their ears with beeswax and tie him to the pole of his ship. When they passed near the sirens, Odysseus was mesmerized by the song. He begged his sailors to release him, but they couldn&#039;t hear him. This trick saved his life and the lives of his companions.&lt;br /&gt;
|-|Skylla=&lt;br /&gt;
[[File:DTAG - Terracotta plaque of Skylla.png|thumb|250px|Terracotta plaque of Skylla / 475-450 BCE (Classical Greece)]]&lt;br /&gt;
Skylla was a mythological female sea monster that was placed opposite Charybdis in a very narrow passage of water, thought to be the channel of Messina.&lt;br /&gt;
&lt;br /&gt;
The mention of Skylla is first seen in &amp;quot;The Odyssey&amp;quot;, when Odysseus and his companions had to travel the channel and found themselves between the two monsters. Circe advised Odysseus to sail at full speed, but closer to Skylla—Charybdis was more dangerous and could sink the entire ship. Odysseus followed this advice, and as they passed by, Skylla devoured six of his men. They quickly escaped, and managed to pass through with no further losses.&lt;br /&gt;
|-|Zeus and Typhon=&lt;br /&gt;
[[File:DTAG - Hydria scene of Zeus and Typhon.png|thumb|250px|Zeus fighting against Typhon. Scene from a black-figure hydria. Figure from A. L. Millin, Galerie mythologique, tome 1, 1811 / 1811]]&lt;br /&gt;
Typhon was an extremely dangerous monster in Greek mythology. À giant serpent-like creature with &amp;quot;a hundred&lt;br /&gt;
heads, fearful eyes, and terrible voices&amp;quot;, Typhon was either the son of Gaia (goddess of the earth] and Tartaros (one of the primordial deities), or of Hera, or of Kronos.&lt;br /&gt;
&lt;br /&gt;
At some point, Typhon challenged Zeus in order to overthrow him and take his place. The battle between them was desperate, but Zeus managed to win with the aid of his powerful thunderbolts.&lt;br /&gt;
&lt;br /&gt;
After losing to Zeus, what happened to Typhon differs depending on the account. He was either thrown to Tartaros, the deep abyss, or buried under either Mount Etna, or under the volcanic island Ischia. Zeus, on the other hand, became the legitimate ruler of the gods.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Korinthia===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aphrodite, Adonis and Persephone=&lt;br /&gt;
[[File:DTAG - Myth of Adonis Altar.png|thumb|250px|Altar with the Myth of Adonis from South Italy / 425-375 BCE (Classical Greece)]]&lt;br /&gt;
According to the myth told by Ovid, when Aphrodite met the infant Adonis, she was immediately smitten with him. She decided to take care of him by hiding him in a chest, and asked Persephone, the queen of the underworld, to educate him. However, Persephone also fell in Love with Adonis.&lt;br /&gt;
&lt;br /&gt;
On the day Aphrodite descended into the underworld to retrieve the young Adonis, Persephone refused to return the boy, who had become her lover. The two women turned to Zeus to judge who should have Adonis, and Zeus asked the muse Kalliope to make the decision.&lt;br /&gt;
&lt;br /&gt;
In the end, it was decided that Adonis would spend fourth months with Aphrodite, four with Persephone, and four alone to rest. However, Adonis decided—either on his own or through Aphrodite&#039;s magical influence—to spend his four months of &amp;quot;rest&amp;quot; with Aphrodite.&lt;br /&gt;
&lt;br /&gt;
Aphrodite and Adonis continued their passionate relationship until one day, Adonis was mortally wounded while hunting a boar. Aphrodite heard her lover&#039;s moans of pain from her flying chariot, but by the time she arrived by his side, it was too late to save him. The goddess cried tears of blood that fell onto the ground, and from them sprouted either the purple anemone flower or the rose, depending on the version of the story.&lt;br /&gt;
|-|Aphrodite: A Love Story=&lt;br /&gt;
[[File:DTAG - Love of Aphrodite and Ares fresco.png|thumb|250px|Love of Aphrodite and Ares, fresco from the house of Marcus Lucretius Fronto in Pompei / 1st. cemt. CE (Roman period)]]&lt;br /&gt;
In mythology, Aphrodite was the wife of Hephaistos, the god of metallurgy. However, she also had an affair with Ares, the god of war.&lt;br /&gt;
&lt;br /&gt;
One night, after spending too long together, Ares and Aphrodite were caught by Helios, who informed Hephaistos of his wife&#039;s infidelity. In a fit of rage, Hephaistos captured Ares and Aphrodite in an unbreakable net, then summoned the rest of the gods to bear witness to his dishonor.&lt;br /&gt;
&lt;br /&gt;
Afterwards, Aphrodite went to Paphos to renew her virginity in the sea. This virginity did not last, however, as she later had a relationship with Hermes which resulted in the birth of Hermaphroditos, a being of two sexes.&lt;br /&gt;
|-|Children=&lt;br /&gt;
[[File:DTAG - Terracotta Doll.jpg|thumb|250px|Terracotta doll (child&#039;s toy) / 5th cent. BCE (Classical Greece)]]&lt;br /&gt;
After a baby was born, it was presented to the father, who would then decide its fate. If the child was a girl or showed signs of a disability, they were occasionally abandoned and left to die.&lt;br /&gt;
&lt;br /&gt;
Wealthier families could hire caretakers or employ their slaves as nurses to look after their children. This was a necessary precaution, as children were very susceptible to diseases and illnesses.&lt;br /&gt;
&lt;br /&gt;
Education in Greece was reserved for boys and young men. Rich families could hire tutors to teach their daughters skills like reading, but this was not the norm, and girls were mainly taught how to run the household.&lt;br /&gt;
|-|Jason and Medea=&lt;br /&gt;
[[File:ACOD DT - Jason and Medea.jpg|thumb|250px|Jason about the seize the Golden Fleece, stergo of the Argo to the right / 470-460 BCE (Classical Greece)]]&lt;br /&gt;
[[Jason]] was the legendary Greek hero who led the [[Argonauts]], a group of adventurers named after their ship, the &#039;&#039;[[Argo]]&#039;&#039;. Together, they set out to steal the magical [[Shroud of Eden 1|Golden Fleece]], and eventually succeeded with the help of a sorceress named [[Medea]].&lt;br /&gt;
&lt;br /&gt;
Jason married Medea, and the couple eventually settled in the city of Korinth. But the couple&#039;s happy ending was short-lived; when Jason met the king of Korinth&#039;s daughter, [[Glauke]], he abandoned Medea to seek the princess&#039; hand in marriage.&lt;br /&gt;
&lt;br /&gt;
Enraged, Medea gifted Glauke a dress that was secretly poisoned. Upon wearing the dress, Glauke was burned alive.&lt;br /&gt;
&lt;br /&gt;
The ending of the story varies. Either Medea&#039;s children were stoned to death as punishment for her murder of Glauke, or Medea herself killed her children as a way of getting revenge on Jason.&lt;br /&gt;
&lt;br /&gt;
The legend of Medea was later told in a {{Wiki|Medea (play)|tragedy}} by the famous playwright [[Euripides]].&lt;br /&gt;
|-|Korinthian Banner=&lt;br /&gt;
[[File:DTAG - Stater of Korinth.png|thumb|250px|Pegasos flying left, obverse type of a stater from Korinth / 375-300 BCE (Classical Greece)]]&lt;br /&gt;
The banner of Korinthia was inspired by the coinage of Korinth, which depicts Pegasos.&lt;br /&gt;
&lt;br /&gt;
Pegasos, the mythical winged horse, was captured in Korinth by Bellerophon near the Peirene fountain. The hero then rode him to defeat the monstrous creature Chimera. When Bellerophon fell from Pegasos while trying to reach Mount Olympos, Zeus gave Pegasos the task of carrying thunderbolts. The god later granted Pegasos the honor of becoming a constellation.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Merchant Boat=&lt;br /&gt;
[[File:DTAG - Merchant Boat BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To produce our Merchant Boat, we were really pleased to be able to use as reference the remains of the very well preserved &amp;quot;Kyrenia Ship&amp;quot; found in 1965. Having this boat replicated with the highest historic fidelity helped us to give life to our beautiful world and to show that there was not only war ships sailing in the great ancient Greek Sea.&amp;quot; – [[David Therrien]]&lt;br /&gt;
|-|The Belt of Hippolyta=&lt;br /&gt;
[[File:DTAG - Amphora scene of Herakles and Amazons.png|thumb|250px|Herakles in combat against Amazons, fighting to capture the belt of Hippolyta, the queen of Amazons. Scene from a black-figure amphora / 520 BCE (Archaic Greece)]]&lt;br /&gt;
Eurystheas asked Herakles to bring him the belt of Hippolyta for the ninth labor; it would be offered to his daughter Admete.&lt;br /&gt;
&lt;br /&gt;
The belt was a gift from the god Ares to his daughter Hippolyta, the queen of Amazons—a tribe of women-warriors. With a group of companions, Herakles reached Themiskyra, the city in the Black Sea were Hippolyta lived, and convinced the Amazon to give him the belt. However, Hera had spread rumors amongst the Amazons, so they attacked him. Herakles had no choice but to kill Hippolyta. He then brought the belt back to Eurystheas.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kythera===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Aphrodite and Salt=&lt;br /&gt;
[[File:DTAG - Salt gathering drawing.png|thumb|250px|Salt gathering in Croisic (France) in the 17th cent. CE. Drawing by Lambert Doomer (1624-1700) / 1645-1646]]&lt;br /&gt;
Aphrodite, the goddess of love, was born from salty sea foam, and that is why she is sometimes called Haligeneous (&amp;quot;salt-born&amp;quot;). The myth tells us that this foam came from the genitals of Ouranos (the sky). They fell near the island of Kythera, and this is where and how Aphrodite was born.&lt;br /&gt;
&lt;br /&gt;
As you can see, salt and Aphrodite go together. Salt was associated with fertility and reproduction. For instance, Plutarch wrote in his Symposiakon that &amp;quot;salt encourages remarkably generation&amp;quot;, reshaping Aristotle&#039;s notes in the &amp;quot;History of Animals&amp;quot; that &amp;quot;if they merely lick salt, mice get pregnant&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Aphrodite is sometimes shown holding a small salt bag in her hand, and those who attended the Aphrodisia—the sacred festivals of Aphrodite—were required to bring and carry a salt bag to honor the salt-born goddess.&lt;br /&gt;
|-|Hue Variations=&lt;br /&gt;
[[File:DTAG - Glass alabastron.png|thumb|250px|Glass alabastron with dark purple nets and zigzags, Eastern Mediterranean / Late 6th-5th cent. BCE (Archaic Greece)]]&lt;br /&gt;
Different types of murex secrete different types of purple. The purple is influenced by the chemical composition of their sacs, but also their sex and size. Sunlight, temperature, humidity and salinity can also influence the color&#039;s brightness, tone, and intensity.&lt;br /&gt;
&lt;br /&gt;
Dyers could obtain a greater variety of color shades by mixing different types of shellfish, controlling the fermentation process, or adding other ingredients such as honey or flour.&lt;br /&gt;
|-|Kytheran Banner=&lt;br /&gt;
[[File:DTAG - Bronze coin of Kythera.png|thumb|250px|Dove flying right, reverse type of a rare bronze coin of Kythera / 100-50 BCE (Hellenistic Greece)]]&lt;br /&gt;
Kythera is the name of an island as well as a city. The strategic position of the island—just south of the Peloponnese—made it a target for the Athenians during the Peloponnesian War. Athens occupied it during most of the war and used it to support trade and to raid Lakonia.&lt;br /&gt;
&lt;br /&gt;
Kythera&#039;s banner was inspired by its coinage. Both featured the dove, which is sacred to Aphrodite, who had a sanctuary in Kythera. According to mythology, this island was the goddess&#039;s birthplace.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lakonia===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Archaeology and Sparta=&lt;br /&gt;
[[File:DTAG - Sanctuary of Athena Chalkioikos ruins.png|thumb|250px|Sanctuary of Athena Chalkioikos on the Akropolis of Sparta / 2016]]&lt;br /&gt;
Compared to Athens, Sparta has been subjected to far less archaeological work, and its akropolis and agora have not yet been excavated. As a result, it&#039;s difficult to put together a complete picture of ancient Sparta.&lt;br /&gt;
&lt;br /&gt;
The Athenian general and historian Thucydides gives the earliest description of Sparta, but it is Pausanias&#039;s visit to the city in the 2nd century CE that provides most of the knowledge we have today.&lt;br /&gt;
&lt;br /&gt;
The original layout of Sparta is difficult to map because in Thucydides&#039;s time, the city did not have any defensive walls. This is partially because Spartans viewed fortifications as frivolous, expensive, and unnecessary—they felt their men could do a better job defending the city than any walls could.&lt;br /&gt;
|-|Archidamos=&lt;br /&gt;
[[File:ACOD Archidamos II - Concept Art.png|thumb|250px|King Archidamos II, as imagined by character artists Ashley Sparing &amp;amp; Stephanie Chafe / 2018]]&lt;br /&gt;
In one of the Athenian general Thucydides&#039;s historical writings, he described a debate between the Spartan king&lt;br /&gt;
Archidamos and one of Sparta&#039;s ephors over whether or not the city should engage Athens and the Delian League in what would later become the Peloponnesian War.&lt;br /&gt;
&lt;br /&gt;
Surprisingly, Archidamos argued for a more cautious approach, stating that their enemies were numerous, well-funded, and more skilled when it came to naval engagements. He believed that Sparta should not be so hasty in picking a fight until it was more prepared.&lt;br /&gt;
&lt;br /&gt;
The ephor, meanwhile, appealed to the city&#039;s honor, and said that the only response worthy of strong Spartans was to vote for war.&lt;br /&gt;
&lt;br /&gt;
Despite being the king, Archidamos&#039;s efforts to postpone the war were eventually overruled.&lt;br /&gt;
|-|Artemis Orthia=&lt;br /&gt;
[[File:DTAG - Lead figure of Artemis Orthia.png|thumb|250px|Lead figure of a winged goddess, perhaps Artemis Orthia, found in sanctuaries in Lakonia / Late 7th-6th cent. BCE (Archaic Greece)]]&lt;br /&gt;
Artemis was the daughter of Zeus and Leto, and Apollo&#039;s twin sister. A virgin and a huntress, she was one of the most&lt;br /&gt;
important Olympian deities, and presided over crucial aspects of life: girls&#039; transition to womanhood, childbirth, the rearing of children, but also Spartan boys&amp;quot; rites of transition to manhood, and certain aspects of war. She was most commonly depicted with a bow and arrow, and associated with deer.&lt;br /&gt;
&lt;br /&gt;
Artemis had several cults in Sparta, and the most important of them was Artemis Orthia. This cult was closely associated to the Spartan education system, the agoge.&lt;br /&gt;
&lt;br /&gt;
Many dedications to Eileithyia—the goddess associated with good deliveries—were found in the sanctuary, showing the two deities&#039; roles were closely related.&lt;br /&gt;
|-|Dionysos Kolonatas=&lt;br /&gt;
[[File:DTAG - Running girl bronze figure.png|thumb|250px|Bronze figure of a running girl / 520-500 BCE (Archaic Greece)]]&lt;br /&gt;
Dionysos was the Greek god associated with wine, ritual madness, and theater. This temple was set on a hill opposite&lt;br /&gt;
the Spartan Akropolis. The site was called Kotona [&amp;quot;the hill&amp;quot;), which gave the god his epithet Kolonatas. The temple seems to have been a place of worship for women. When approaching adulthood, girls may have been initiated into the mysteries of Dionysos linked to this temple.&lt;br /&gt;
&lt;br /&gt;
During the god&#039;s annual feast, Pausanias tells of a footrace involving eleven girls, the &amp;quot;Dionysiades&amp;quot;; this custom would have come from Delphi.&lt;br /&gt;
|-|Dromos=&lt;br /&gt;
[[File:DTAG - Amphora runners scene.png|thumb|250px|Runners, scene from a Panathenaic red-figure amphora / 333-332 BCE (Classical Greece)]]&lt;br /&gt;
According to Pausanias, the Dromos was used as a place for footraces, and contained gymnasia as well. It was open to Sparta&#039;s citizens, who could also offer sacrifices on the nearby statue of Herakles.&lt;br /&gt;
{{-}}&lt;br /&gt;
|-|Encampments=&lt;br /&gt;
[[File:DTAG - BTS Encampments.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
The Spartan army encampment in Megaris sprawls across the landscape. Tents house weary soldiers, shields and spears neatly arranged, to be quickly grabbed if the Athenians should attack. These camps are a maze of tents and low buildings, temples and houses overtaken by war and generals, and are always well guarded.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The layout of the locations needs to feel credible as though it could be lived in and at the same time needs to fit within the game metrics of fight and stealth,&amp;quot; explains world director, Benjamin Hall. &amp;quot;Anywhere in the world where the player finds themselves against enemies are designed to be a homogeneous blend between art and design.&amp;quot;&lt;br /&gt;
|-|Kastor and Pollux=&lt;br /&gt;
[[File:DTAG - Bronze coin of Lakedaimon.png|thumb|250px|Jugate heads of the Dioskouroi (Castor and Pollux) from a bronze coin of Lakedaimon (Sparta) / 35-31 BCE (Hellenistic Greece)]]&lt;br /&gt;
Kastor and Pollux, the Dioskouroi, were divine twins, sons of Zeus and Leda, and brothers of Helen and Klytemnestra. One of them human and the other divine, they were linked to Sparta, as myth stated they were born on Mount Taygetos. The Dioskouroi were the protectors of the Spartan kings, and took turns in their royal duty. They helped the Spartans in battle, and they were associated with horsemanship as well as with athletic contests. In art, they were often represented with their sister Helen. An important number of marble reliefs of the Dioskouroi have been found in excavations of the Spartan area, and are now kept in the Sparta Museum.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Kings of the Peloponnesian War=&lt;br /&gt;
[[File:DTAG - Attic grave stele.png|thumb|250px|Attic grave stele with hoplite battle scene / 390 BCE (Classical Greece)]]&lt;br /&gt;
Four Spartan kings played important roles in the Peloponnesian War: Archidamos II, his elder son Agis II, Pleistoanax, and his son Pausanias.&lt;br /&gt;
&lt;br /&gt;
In 464 BCE, Archidamos Il managed to quell a helot revolt following an earthquake that shook the city to its core. A few years later in 445 BCE, his double in kingship, Pleistoanax, was exiled for presumably taking a bribe from the Athenian statesman Perikles—someone Archidamos had previously been on friendly terms with.&lt;br /&gt;
&lt;br /&gt;
During the first part of the Peloponnesian War, which was named the Archidamian War after Archidamos, the king marched against Attika in 431 BCE, 430 BCE, and 428 BCE. He was succeeded by his son Agis II in 427/6 BCE, who was appointed a guardian because of his young of age. Agis did not manage to invade Attika, but together with Pleistoanax, who had returned from exile, they signed a treaty with the Athenians in 421 BCE known as the Peace of Nikias.&lt;br /&gt;
&lt;br /&gt;
During the third part of the war, it was Agis&#039;s decision to occupy Dekeleia and control Athens&#039;s countryside, as well as access to the Laurion mines. This move was crucial, because Athens lost the possibility to mint coins with Laurion silver, restricting the city&#039;s ability to finance the war and pay for mercenaries and contributing to Athens&#039;s eventual surrender in 404 BCE.&lt;br /&gt;
&lt;br /&gt;
Pausanias, meanwhile, was the king of Sparta who laid siege to Athens in collaboration with the admiral Lysander, which culminated in Sparta&#039;s decisive victory in Aigos Potamoi in 405 BCE.&lt;br /&gt;
|-|Mothakes=&lt;br /&gt;
[[File:DTAG - Kylix scene of a hoplite shield with peltast depiction.png|thumb|250px|Peltast depicted on shield of a hoplite, scene from an attic red-figure kylix / 520-490 BCE (Archaic Greece)]]&lt;br /&gt;
The mothakes are one of the less well-known classes of Ancient Spartan society. Most of what is known of them is the stuff of hypotheses and theories: they were either illegitimate children of Spartan fathers and helot or períoikoi mothers, orphans whose training was sponsored by guardians, or poor people whose training was paid for by wealthier Spartan families.&lt;br /&gt;
&lt;br /&gt;
Mothakes accompanied Spartan boys in the agoge as their companions, or syntrophoi. Though they did not share the same rights as citizens, they could eventually join the Spartan elite if they completed their training, or if their patron bought them a unit of land known as a kleros. Fulfilling these conditions granted them citizenship, and allowed them to join the Spartan military.&lt;br /&gt;
&lt;br /&gt;
Written sources attest that some mothakes, such as Gylippos, became accomplished military leaders during the Peloponnesian War. In fact, it&#039;s been suggested that Lysander, the famous Spartan admiral instrumental in winning the aforementioned war, was a mothax as well.&lt;br /&gt;
|-|Non-Citizen Soldiers=&lt;br /&gt;
[[File:DTAG - Nomos of Taras.png|thumb|250px|Warrior on horseback from a nomos of Taras, a Spartan colony / 344-340 BCE (Classical Greece)]]&lt;br /&gt;
The Lakedaimonian army was not exclusively made up of official Spartan citizens.&lt;br /&gt;
&lt;br /&gt;
The army was composed of all male Lakedaimonians aged twenty to sixty [and occasionally even older], regardless of social class. Because of this, Helots and Perioikoi often fought alongside Spartan homoioi (citizens).&lt;br /&gt;
{{-}}&lt;br /&gt;
|-|Períoikoi and Commerce=&lt;br /&gt;
[[File:DTAG - Amphora with scene of merchandise weighing.png|thumb|250px|Men weighing merchandise with a large scale, scene from a black-figure amphora / 540-530 BCE (Archaic Greece)]]&lt;br /&gt;
The períoikoi were indigenous non-Spartan freemen who lived in the periphery of Sparta, but did not have political rights. They formed autonomous communities and developed local economies because, unlike the Spartans, they engaged in commerce and manufacturing.&lt;br /&gt;
&lt;br /&gt;
In other words, while Spartans concentrated on war, the períoikoi focused on everything else. They could be carpenters, merchants, farmers, and fishermen, among many other professions.&lt;br /&gt;
&lt;br /&gt;
Their dependency on Sparta did now allow them to develop a proper economy, but at the same time they aided the Spartans by allowing them to concentrate on military matters. It is also believed that the períoikoi procured of the metals and crafted the arms the Spartans used in battle.&lt;br /&gt;
|-|Persian Pillars=&lt;br /&gt;
[[File:DTAG - Amphora scene of warrior against Persian archer.png|thumb|250px|Red-figure amphora depicting a warrior fighting against a Persian archer / 480-470 BCE (Classical Greece)]]&lt;br /&gt;
When Pausanias visited Sparta&#039;s agora, he described the imposing Persian Stoa, a structure built to commemorate the Greeks&#039; decisive victory over the Persians in the Greco-Persian Wars:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most prominent building in the market place is the Persian Stoa, so called because it was built from the spoils of the Medes. In time they embellished it to the size and ornamentation which It now has. The columns are Persians of white stone, Mardonios son of Gobryas and others.&amp;quot;&lt;br /&gt;
|-|Rivers=&lt;br /&gt;
[[File:DTAG BHS - Rivers.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A dedicated river tool has been developed in order to render believable river layouts in a Greek mountainous landscape. Here is an in-game image of a spring river.&amp;quot; – Vincent Lamontagne, assistant art director and lead biome artist.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Spartan Banner=&lt;br /&gt;
[[File:DTAG - Bronze coin of Lakedaimon.png|thumb|250px|Initials of Lakedaimon within wreath, from a Spartan bronze coin / 35-31 BCE (Hellenistic Greece)]]&lt;br /&gt;
The Spartan banner bears the letter &amp;quot;lambda&amp;quot;, standing for Lakedaimon, the other name of Sparta. On their coins, the initials were lambda and alpha: &amp;quot;LA&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This emblem is inspired by Spartan shields bearing the lambda. While there&#039;s no archaeological evidence of these shields&#039; decoration, they&#039;re known from textual evidence. A fragment of a comedy by Eupolis tells that the sight alone of the lambdas on Spartans&#039; shields was enough to frighten Kleon.&lt;br /&gt;
&lt;br /&gt;
On other occasions, shields were decorated by varied iconographies, as shown on numerous vases depicting warriors.&lt;br /&gt;
|-|Spartans=&lt;br /&gt;
[[File:DTAG - BTS Spartans.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
Fearsome and formidable, these warriors are unmatched throughout Greece and the known world. These character studies by artist Fred Rambaud show the different types of warriors the Hero will encounter in Sparta, from the heavily armored brute, to the more nimble, spear-wielding fighter, and the brawler, replete in gold armor and a heavy ram&#039;s-head hammer.&lt;br /&gt;
|-|Storyboards=&lt;br /&gt;
[[File:DTAG - BTS Storyboards.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
Storyboards are crucial to mapping out a sequence of events. These storyboards by Miguel Bouchard show the Hero&#039;s family sharing some dramatic moments at the top of the treacherous Mount Taygetos. This storyboard demonstrates the terrible decision made by Nikolaos.&lt;br /&gt;
|-|The Akropolis of Sparta=&lt;br /&gt;
[[File:DTAG - Akropolis of Sparta theater remains.png|thumb|250px|Remains of the theater of the Akropolis of Sparta with view of Taygetos mountains / 2016]]&lt;br /&gt;
The Akropolis of Sparta consisted of several buildings that date from different chronological periods—from the Archaic to the Byzantine era.&lt;br /&gt;
&lt;br /&gt;
At the top of the Akropolis was the sanctuary of Athena Chalkioikos, dated to the 5th century BCE. It was originally a sanctuary of Pitane, as confirmed by archaeological discoveries dating as early as the Mycenaean period.&lt;br /&gt;
&lt;br /&gt;
Near the sanctuary of Athena was the ancient theater of Sparta. The theater seen in-game is based on a structure dated to the Roman period. The theater probably had a wooden stage; a fact supported by several inscriptions from the 2nd century CE. Excavations next to the theater also revealed connected shops.&lt;br /&gt;
&lt;br /&gt;
The Akropolis of Sparta also held visible traces of the Skias, the semi-circular building of the archaic-classical periods—but with visible repairs from the Roman period.&lt;br /&gt;
|-|The Temple of Athena Chalkiokos=&lt;br /&gt;
[[File:DTAG - Sanctuary of Athena Chalkioikos ruins.png|thumb|250px|Sanctuary of Athena Chalkioikos on the Akropolis of Sparta / 2016]]&lt;br /&gt;
According to Pausanias, the two most important Spartan temples were the temple of Artemis Orthia, and the temple of Athena Chalkioikos.&lt;br /&gt;
&lt;br /&gt;
Pausanias describes the building of the sanctuary of Athena Chalkioikos in great detail. It was Located on the Akropolis of Sparta, west of the agora. Its construction was started by the mythical king of Sparta, Tyndareos, but was completed by the Spartan sculptor Gitiadas in the 6th century BCE.&lt;br /&gt;
&lt;br /&gt;
The epithet Chalkioikos [house from bronze] was attached to this temple due to the bronze and copper decorations on its walls. These embossed sheets depicted mythological scenes like Herakles&#039;s labors, achievements of the sons of Tyndareos, the Legend of Perseus and Medusa, and the birth of Athena. The bronze decorations and the bronze statue of Athena were the works of Gitiadas, who also composed a hymn to the goddess.&lt;br /&gt;
|-|Women in Sparta=&lt;br /&gt;
[[File:DTAG Courage of Spartan Women - Jean-Jacques-François Le Barbier.jpg|thumb|250px|Courage of Spartan women defending against Messenians. Oil painting by {{Wiki|Jean-Jacques-François Le Barbier}} (1738-1826)]]&lt;br /&gt;
According to many ancient authors, Spartan women were an exception among other Greek women; authors from Athens were both fascinated and afraid of these figures, and presented them as both powerful and licentious.&lt;br /&gt;
&lt;br /&gt;
In the warfare state of Sparta, girls were educated with a eugenic perspective to become the future wives and mothers of warriors. According to Queen Gorgo, they were the only Greek women who gave birth to real men, and were the only ones who &amp;quot;commanded to men&amp;quot;. This famous sentence showed the authority of Spartan women in their city.&lt;br /&gt;
&lt;br /&gt;
In addition to the desire for strength, gymnastics and sports were also emphasized in education to make the young women attractive enough to marry. This included being well-versed in music, dancing, singing, and poetry. Spartan women dedicated themselves to intensive physical exercise and led very different lives from their Athenian counterparts. They were more autonomous, and more free than many Greek women of ancient times.&lt;br /&gt;
&lt;br /&gt;
They also may have trained themselves to wrestle. One purpose of this training could&#039;ve been for the defense of the city and of their children in the event of an attack on Spartan territory.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lokris===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Salt=&lt;br /&gt;
[[File:DTAG - Salt Cellar.png|thumb|250px|Ancient Greek small terracotta salt cellar (6cm height) / 5th cent. BCE Classical Greece)]]&lt;br /&gt;
Salt harvesting was known to humankind at least from the Neolithic age, on account of the considerable quantities of fragmented ceramic molds accumulated around salt springs. There were two main ways of collecting salt.&lt;br /&gt;
&lt;br /&gt;
The first one was to simply harvest it where it was accessible—that is, near salt lakes, marshes, or near the sea. Pans were used to let collected water evaporate in the sun and then harvest the resulting salt.&lt;br /&gt;
&lt;br /&gt;
The other method was extracting it from the earth. This was difficult in mainland Greece since the soil did not provide much yield in this fashion. Collecting salt from water was therefore the more utilized method.&lt;br /&gt;
&lt;br /&gt;
We know for sure that salt played a role in magic. For example, eating salty cakes on a special day was thought to allow young girls to dream of their future husbands. It was also used in some religious practices. Even in Homeric times, salt was offered to the gods and used when sacrificing animals and making libations. Furthermore, salt played an important part in some Greek festivals—such as the Eleusinian Mysteries, celebrated in the town of Eleusis in Attika to honor Demeter, the goddess of the crops, and her daughter, Persephone.&lt;br /&gt;
|-|Lokris Banner=&lt;br /&gt;
[[File:DTAG - Stater of Lokris depicting Ajax.png|thumb|250px|Stater of Lokris depicting the Trojan War hero Ajax holding a sword, a shield decorated with a griffin on the interior]]&lt;br /&gt;
The banner of Lokris shows a griffin—a mythological creature with the body, legs, and tail of a lion, and the head and wings of an eagle.&lt;br /&gt;
&lt;br /&gt;
The griffin is inspired by the Lokris Opuntii coinage which depicted Ajax, the Lokrian hero of the Trojan War. His shield bore a griffin on the interior side.&lt;br /&gt;
&lt;br /&gt;
Griffins were known for guarding treasure—especially if it belonged to the gods—and were a symbol of strength and vigilance.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Makedonia===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Makedonian Banner=&lt;br /&gt;
[[File:DTAG - Hemidrachm of Pharsalos.png|thumb|250px|Head and neck of horse from the reverse type of an hemidrachm of Pharsalos / 400 BCE (Classical Greece)]]&lt;br /&gt;
[[Makedonia]]&#039;s banner features the head of a [[horse]]. In northern Greece—especially in [[Thessaly]] and Makedonia—horse breeding was an important activity and a major source of wealth.&lt;br /&gt;
&lt;br /&gt;
When Makedonia increased its power under King [[Philip II of Macedon|Phillip II]]—the father of [[Alexander the Great]]—horses played a crucial role in the army. Companion cavalry, the elite cavalry of the Makedonians, has been regarded as the best of the ancient world.&lt;br /&gt;
&lt;br /&gt;
The inspiration of the banner came from a coin from {{Wiki|Farsala|Pharsalos}} in Thessaly depicting an artistic-rendering of a horse&#039;s head. Horses are very common in iconography, especially in coinage.&lt;br /&gt;
|-|Potidaia=&lt;br /&gt;
[[File:DTAG - Dying Greek warrior sculpture.png|thumb|250px|Greek warrior dying, from the temple of Athena-Aphaia in Aegina / 490 BCE (Classical Greece)]]&lt;br /&gt;
The [[Peloponnesian War]] began over two main stories. One is the Athenians having entered into conflict with an ally of Sparta, the great city of [[Korinth]], which had tried to take over one of Athens&#039; allies, the city of [[Potidaia]]. The other is the so-called &amp;quot;[[Megara|Megarian]] decree&amp;quot; which was passed by Athens in order to forbid all trade between [[Megaris]] and the Athenian empire.&lt;br /&gt;
&lt;br /&gt;
As a result, the Spartans called for a great congress in Sparta where they conferred with their allies. The Megarians were pushing towards war, since they were greatly affected by the decree, and so were the Korinthians. The king of Sparta, [[Archidamos of Sparta|Archidamos II]], advised for a more cautious policy, trying to prevent the outbreak of the war, or at least to make sure that Sparta was better prepared to face the Athenians who ruled the seas in an open confrontation.&lt;br /&gt;
&lt;br /&gt;
The war that would ensue pit two essentially different powers and styles of warfare against each other. Sparta and their [[Peloponnesian League|allies]] were based mainly in the [[Peloponnese]], and their force consisted especially of land armies of [[hoplite]]s—the only maritime power of this League was Korinth. The Athenians, on the other hand, had become a maritime power during the struggle against [[Iran|Persia]], and remained so in the aftermath.&lt;br /&gt;
|-|Athens&#039; Wood Supplies=&lt;br /&gt;
[[File:DTAG - Silver drachm of Amphipolis.png|thumb|250px|Silver drachm of Amphipolis in Makedonia / 369-368 BCE (Classical Greece)]]&lt;br /&gt;
In providing for their fleet and for the public building program, the main problem the Athenians faced was finding timber of first-class quality, and particularly timber of long lengths. From the late 5th century BCE at least, and throughout the 4th century BCE, there is ample evidence that Athens relied primarily on Makedonia for her ship-timber.&lt;br /&gt;
&lt;br /&gt;
As for the timber needed for housing, the rich, who were more concerned with quality, possibly preferred the greater variety and finer quality materials available from Makedonia, Italy, or Asia Minor. In addition, what Attika was unabl&lt;br /&gt;
|-|The Mares of Diomedes=&lt;br /&gt;
[[File:DTAG - Bronze coin of Alexandria depicting Herakles and Diomides&#039;s mares.png|thumb|250px|Herakles holding the mane of one of Diomedes&#039; mares and preparing to strike it with his club while Diomedes lies prostate before him on the ground. Scene from a reverse of a bronze coin of Alexandria / 142-143 CE (Roman period)]]&lt;br /&gt;
The eighth labor of Herakles was to bring back the mares of Diomedes. Diomedes, the king of Thrace and son of Ares and Cyrene, fed his horses human flesh. This drove the horses mad, making them wild.&lt;br /&gt;
&lt;br /&gt;
Herakles captured the beasts with the help of his young companion Abderos, and left the horses with him while he chased down Diomedes. In Herakles&#039;s absence, the crazed horses ate the young boy. Seeking revenge, Herakles then fed Diomedes to the horses, and founded the city of Abdera nearby in his friend&#039;s honor. When Eurystheas received the horses, he dedicated them to Hera.&lt;br /&gt;
|-|Armor=&lt;br /&gt;
[[File:DTAG - Articulated Apulian bronze cuirass.png|thumb|250px|Articulated Apulian bronze cuirass. Southern Italian models did not feature shoulder protection / 4th cent. BCE (Classical Greece)]]&lt;br /&gt;
In the Classical era, metal armor coexisted alongside lighter cuirasses (corselets) called &amp;quot;linothoraxes&amp;quot;. This was because procuring an actual set of bronze armor was beyond the means of many citizens—especially in poorer cities. Linothoraxes were also sometimes preferred in situations where hoplites had to be Lighter and more mobile.&lt;br /&gt;
&lt;br /&gt;
The linothorax consisted of a linen breastplate that could be strengthened with shoulder pieces, bronze scales, or bronze-sheeted mantling. To protect the Lower abdomen and the groin, two layers of pteruges—&amp;quot;wings&amp;quot; in ancient Greek—were attached to the bottom edge of the armor.&lt;br /&gt;
&lt;br /&gt;
Linen armor was one of the oldest types of armor in Greece. It even appears in &amp;quot;The Iliad&amp;quot;—a story that is believed to have taken place long before the Classical period.&lt;br /&gt;
|-|Swords=&lt;br /&gt;
[[File:DTAG - Kopis.png|thumb|250px|Iron macharai, also known as a kopis / 5th-4th cent. BCE (Classical Greece)]]&lt;br /&gt;
If a hoplite&#039;s spear broke or if he had to fight hand to hand—as was the case for the 300 Spartans in the final stages of the battle of Thermopylai—he could always fall back on his sword.&lt;br /&gt;
&lt;br /&gt;
In the 4th century BCE, the most common sword had a thick cruciform hilt with a blade that swelled near the tip. Hoplites carried their sword in a sheath under their Left arm, enabling them to quickly seize their weapon with their right hand. Ancient Greeks had specific names to refer to different types of swords, but it&#039;s difficult for modern historians to match these names with their corresponding weapon. While &amp;quot;xiphos&amp;quot; was the standard name for swords in ancient Greek, words like &amp;quot;machaira&amp;quot; and &amp;quot;kopis&amp;quot; were also used. It is believed that the previous two words may have referred to recurved swords, while xiphos described straight-bladed weapons.&lt;br /&gt;
|-|Panoply=&lt;br /&gt;
[[File:DTAG - Calpis depicting hoplite equipment.png|thumb|250px|Red-figure calpis depicting the arms of an hoplite: helmet, shield, sword and cuirass / 500-475 BCE (Classical Greece)]]&lt;br /&gt;
A hoplite&#039;s equipment consisted of a bronze cuirass (or lighter armor], bronze greaves, a spear, and a sword.&lt;br /&gt;
&lt;br /&gt;
Although the comic playwright Aristophanes was probably exaggerating when he wrote that crafted armor cost 1,000 drachmae—about ten times the monthly wages of a skilled craftsman—the bronze-muscle cuirass was one of the costliest pieces of a hoplite&#039;s equipment. As such, only the wealthiest individuals could afford it.&lt;br /&gt;
&lt;br /&gt;
A soldier&#039;s body armor could be completed by a pair of greaves to protect their shins. The greaves were made of hammered bronze, and had to be well-adjusted to the hoplite&#039;s legs. They also had to be made thin so as not to weigh the soldier down. Since shin greaves were also expensive, many lower-class citizens opted not to buy them, instead purchasing armor that covered more vital parts of their body.&lt;br /&gt;
&lt;br /&gt;
Altogether, an entire set of armor was known as a &amp;quot;panoply&amp;quot;.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Hoplite Equipment=&lt;br /&gt;
[[File:DTAG - Panoply of warriors scene.png|thumb|250px|Panoply of warriors, from the arming of the Seven before attacking Thebes, red-figure kylix attributed to Makron (5th cent. BCE) / c. 480 BCE (Classical Greece)]]&lt;br /&gt;
Hoplites were heavily armored infantrymen. Their most important piece of equipment was arguably the &amp;quot;aspis&amp;quot;, a round shield large enough to protect both its wearer and the man to the left of him. The aspis was light and could effectively parry spear and sword thrusts. However, according to its depiction on ancient vases, it was ineffective against javelins and arrows.&lt;br /&gt;
&lt;br /&gt;
Hoplite helmets were similarly designed to be light, but they could endure direct blows and offered a reasonable amount of protection. There were many varieties of helmet, but the most widespread seems to have been the Korinthian helmet.&lt;br /&gt;
&lt;br /&gt;
Made of a single sheet of bronze that covered much of the head and neck, the Korinthian helmet offered only a small, t-shaped opening at the front to allow soldiers to see and breathe. Because the helmet was closed in on itself, it most likely impaired the sight and hearing of the soldiers who wore it.&lt;br /&gt;
&lt;br /&gt;
Helmets could also be adorned with crests of dyed horsehair to make the hoplites wearing them look more imposing.&lt;br /&gt;
|-|Spears=&lt;br /&gt;
[[File:DTAG - Cup scene of men holding shields.png|thumb|250px|Men holding shields on a red-figure cup / 5th cent. BCE (Classical Greece)]]&lt;br /&gt;
Hoplites mainly fought using spears.&lt;br /&gt;
&lt;br /&gt;
Called &amp;quot;dory&amp;quot; in ancient Greek, the spear was a wooden shaft with a Length of up to three meters. It was probably made from the wood of ash trees, since the trees provided strong material that was also light enough to be handled with ease. The spear-head and butt were manufactured in metal workshops. The spear-head was usually made of iron—but could also be made of bronze—and was fixed to the slender end of the wooden shaft with pitch or nails. The spear-butt allowed the weapon to be planted in the ground when not being used. It&#039;s possible that the spear-butt could also have served as a spare head, but there&#039;s little evidence to support this theory.&lt;br /&gt;
&lt;br /&gt;
The spear also had a hand grip which may have been made of leather.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Malis===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|An Oracular Decision=&lt;br /&gt;
[[File:DTAG - Sanctuary of Apollo Aquarelle.png|thumb|250px|Sanctuary of Apollo at Delphi, aquarelle by Albert Tournaire (1862-1958) / 1894 (Modern period)]]&lt;br /&gt;
Upon the arrival of the [[Iran|Persia]]ns, the terrified [[Delphi]]ans consulted the [[Pythia|Oracle]] of [[Apollo]]. They were told to address their prayers to the winds, as they would be [[Greece]]&#039;s most powerful ally in the coming conflict; [[Xerxes I of Persia|Xerxes]] campaign did indeed rely heavily on coordination between land and sea forces advancing in unison.&lt;br /&gt;
&lt;br /&gt;
During the [[Battle of Thermopylai]], a storm cost the Persian sea armada many of its ships—over four hundred vessels were destroyed. In calm weather, these ships would likely have forced the Greeks to fight in a tactical retreat, letting Xerxes land troops south of [[Leonidas I of Sparta|Leonidas]]&#039; position and bypass [[Malis|Thermopylai]] entirely. The cooperation of the winds led the Athenians to later construct a temple in honor of {{Wiki|Boreas}}, the wind god.&lt;br /&gt;
|-|Asia Meets Europe=&lt;br /&gt;
[[File:DTAG - Pictorial map of the Dardanelles.png|thumb|250px|Pictorial map of the Dardanelles, frontier between Europe and Asia / 1705 (Modern period)]]&lt;br /&gt;
The Greeks had always distinguished [[Europe]]—where they had settled—from [[Asia]]. They reckoned it began with the far side of the [[Aegean Sea]] and extended well beyond to Persia and [[India]]. But, beyond pure geography, the Persian invasion gave a political significance to the distinction between Asia and Europe.&lt;br /&gt;
&lt;br /&gt;
[[Herodotos]] writes of two worlds: Asia, dominated by the [[Achaemenid Empire|Persian Empire]], and Europe, by which he actually means the Greek world. This is particularly notable at the time of the passage of the {{Wiki|Dardanelles}} by the Persian army.&lt;br /&gt;
&lt;br /&gt;
While Greece is still a few hundreds of kilometers away, Herodotos quotes Xerxes as saying: &amp;quot;Let us enter into Europe after having prayed to the gods who reign over the land of the Persians&amp;quot;. He passes radically from one world to another, from one civilization to the other. Texts describe Asia as a &amp;quot;barbarous country&amp;quot;, but we must be careful that the word does not have the meaning of today; it simply means that the spoken language is incomprehensible to the Greeks, without implying a judgement of value.&lt;br /&gt;
|-|Fight for the Dead=&lt;br /&gt;
In &amp;quot;The Iliad&amp;quot;, [[Homer]] describes the struggles that broke out between friends and foes over who would lay claim to the remains of a fallen warrior. The death of Leonidas at Thermopylai prompted such a fight.&lt;br /&gt;
&lt;br /&gt;
Herodotos, who knew &amp;quot;The Iliad&amp;quot; well, was no doubt aware that he was repeating a well-known trope. He says that two sons of [[Darius I of Persia|Darius]] fell in fighting over Leonidas&#039; corpse, and that a melee ensued between the Spartans and Persians. Leonidas&#039; conduct at Thermopylai is comparable to the Homeric heroes of legend, as it&#039;s often suggested that this conflict is as important as the [[Trojan War]] itself.&lt;br /&gt;
|-|Herodotos=&lt;br /&gt;
[[File:DTAG - Bust of Herodotos.png|thumb|250px|Bust of Herodotos, Roman copy of a Greek original from the 5th-4th cent. BCE / 2nd. cent. CE (Roman period)]]&lt;br /&gt;
The [[Greco-Persian Wars]] incited the Greek Herotodos from [[Anatolia|Asia Minor]] to write the first works of a new literary genre: history. At the beginning of his book, Herodotos writes, &amp;quot;Herodotos exposes here his research, so that what men have accomplished does not fade from memory, those great and wonderful exploits accomplished by both Barbarians and Greeks&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The word &amp;quot;research&amp;quot; was previously used only in medicine to describe the search for the causes of a disease. It then came to designate a new intellectual construction, history, in the current sense of the word, highlighting the need for rigor and objectivity. Since the 5th century BCE, it&#039;s thanks to the {{Wiki|Histories (Herodotus)|Histories}} of Herodotos that we&#039;re able to understand the deeds of [[Sparta]] at Thermopylai.&lt;br /&gt;
|-|Persia on the Move=&lt;br /&gt;
[[File:DTAG - Silver siglos depicting a Persian king.png|thumb|250px|Persian King, quiver over shoulder, in kneeling-running position, from a silver siglos from the time of Darius I-Xerxes / 490-485 BCE (Achaemenid period)]]&lt;br /&gt;
Xerxes went to spectacular lengths to ensure the passage of his army from Asia Minor into Greece. For example, he made a bridge of boats to cross the straits of Dardanelles, twelve kilometers long. This bridge was barely finished when a storm destroyed it. Furious, Xerxes ordered that the sea be punished with three hundred lashes, and the chains be thrown to the bottom of the ocean to better restrain it.&lt;br /&gt;
&lt;br /&gt;
Xerxes also dug a canal at the entrance of the eastern peninsula of [[Mount Athos|Athos]], which has a height of more than 2,000 meters, can prove extremely dangerous in the event of a storm, as shown by the catastrophe that struck a Persian fleet in 492 BCE. Xerxes had a channel of some two kilometers long constructed, using &amp;quot;detachments of all the peoples of the army, and by the inhabitants of the region, who dug under the threat of the whip&amp;quot;. Herodotos saw it as a manifestation of pride more than a work of public utility. It would&#039;ve sufficed, he says, to build a kind of wooden rail on which the vessels would have been drawn, as was done for the [[Isthmus of Poseidon|Isthmus of Korinth]].&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Megaris===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Bandit Banner=&lt;br /&gt;
[[File:DTAG - Tetrobol of Halikarnassos.png|thumb|250px|Head of Ketos, from the obverse of a tetrobol of Halikarnassos / 500-495 BCE (Archaic Greece)]]&lt;br /&gt;
This banner is inspired by the coins from {{Wiki|Halicarnassus|Halikarnassos}}. [[Bandit]]s and [[Piracy|pirates]] have been associated with a [[ketos]]—a sea monster associated with [[Poseidon]]—which is often depicted on their coins from 500-495 BCE.&lt;br /&gt;
&lt;br /&gt;
Bandits and piracy were a harsh realities (sic) in antiquity—so much so, that it wasn&#039;t unheard of to be killed or [[Slavery|enslaved]] by them.&lt;br /&gt;
&lt;br /&gt;
A ketos looks like a serpent fish with a dragon head. When he needed to send punishment, Poseidon would unleash a ketos. He sent one to [[Troy]] to punish King {{Wiki|Laomedon}}, and sent another attack [[Ethiopia]] to punish King {{Wiki|Cepheus (father of Andromeda)|Cepheus}} and Queen {{Wiki|Cassiopeia (mother of Andromeda)|Cassiopeia}}. However, the latter ketos was killed by [[Perseus]] when he rescued [[Andromeda]].&lt;br /&gt;
|-|Megaris Banner=&lt;br /&gt;
[[File:DTAG - Stater of Lyttos.png|thumb|250px|Head of boar right, from the reverse of a stater of Lyttos / 320-270 BCE (Hellenistic Greece)]]&lt;br /&gt;
The region of [[Megaris]] is the link between central Greece and the [[Peloponnese]], located on the [[Isthmus of Poseidon|Isthmus of Korinth]].&lt;br /&gt;
&lt;br /&gt;
The area was well-suited for agriculture and animal husbandry.&lt;br /&gt;
&lt;br /&gt;
The name of the city derived from &amp;quot;megarizein&amp;quot;, the appellation of a ritual in honor of [[Demeter]] and [[Persephone|Kore]] where [[Pig|piglets]] and other offerings were thrown into ground cavities (megara).&lt;br /&gt;
&lt;br /&gt;
Pigs and [[Wild boar|boars]] were often depicted on coins, and one coin of {{Wiki|Lyctus|Lyttos}} in [[Krete]] was chosen as the model for the banner.&lt;br /&gt;
&lt;br /&gt;
Pigs served as both food and sacrifices, but on some occasions they were used in war. When [[Megara]] was besieged by the [[Makedonia]]n King {{Wiki|Antigonus II Gonatas|Antigonos Gonatas}}, the Megarians sent burning pigs to defeat his [[elephant]]s.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Messara===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Messaran Banner=&lt;br /&gt;
[[File:DTAG - Drachm of Knossos.png|thumb|250px|Labyrinth built for the Minotaur, from the reverse of a drachm of Knossos / 300-270 BCE (Hellenistic Greece)]]&lt;br /&gt;
The area of [[Messara]] is the largest plain of the island of [[Krete]]. The symbol of the region is inspired by the coins of [[Knossos Palace|Knossos]], which bear a [[Labyrinth of Lost Souls|labyrinth]] on the reverse, referencing the famous Kretan [[Minotaur]] myth.&lt;br /&gt;
&lt;br /&gt;
The minotaur was half-human, half-bull. King [[Minos]] of Krete made the mistake of sacrificing a bull, and thus angered [[Poseidon]]. The god then instilled &amp;quot;passion&amp;quot; for the bull into Minos&#039; [[Pasiphae|wife]], who later gave birth to the minotaur.&lt;br /&gt;
&lt;br /&gt;
The minotaur was kept in the labyrinth built by [[Daidalos]]. On a regular basis, fourteen young men and women were given to the beast in tribute, until the hero [[Theseus]] killed him.&lt;br /&gt;
|-|The Kretan Bull=&lt;br /&gt;
[[File:DTAG - Didrachm of Selinos.png|thumb|250px|Herakles standing right, holding club overhead and preparing to strike the Kretan bull, which he holds by a horn. From the obverse of a dildrachm from Selinos / 455-440 BCE (Classical Greece)]]&lt;br /&gt;
The seventh labor of [[Herakles]] was to kill a great bull that had destroyed crops and property in Krete.&lt;br /&gt;
&lt;br /&gt;
Herakles went to King Minos of Krete, who gave him permission to get rid of the bull. Herakles managed to capture the beast, suppressing it with his hands, but he ultimately didn&#039;t kill it. Instead, he shipped the bull to [[Eurystheas]] so he could confirm that the labor was successful, and then the animal was released.&lt;br /&gt;
|-|Kretan Hole=&lt;br /&gt;
[[File:DTAG - Koulourai of Malia Palace.png|thumb|250px|Koulourai of Malia Palace / 1800-1700 BCE (Minoan period)]]&lt;br /&gt;
{{Wiki|Kouloura|Koulourai}} are large, stone-walled pits that can be found in a number of major sites in Krete, including Knossos, {{Wiki|Malia, Crete|Malia}}, and [[Phaistos Village|Phaistos]]. All of them were constructed around 1850-1750 BCE.&lt;br /&gt;
&lt;br /&gt;
While the exact purpose of the koulourai is still debated, there are three prominent theories as to what they were used for. {{Wiki|Arthur Evans}} believed they functioned as refuse or garbage pits. Conversely, Chapouthier and {{Wiki|Luigi Pernier|Pernier}} theorized that they were used as ancient cisterns. However, this theory is flawed since kouroulai did not have the same waterproofing as other Knossian structures of the time.&lt;br /&gt;
&lt;br /&gt;
The most widely accepted theory is that koulourai were used to store grain. This assumption gains even more ground when paired with the theory that Minoan palaces were not palaces at all, but massive agricultural redistribution centers.&lt;br /&gt;
|-|Fishing=&lt;br /&gt;
[[File:DTAG - Bronze coin of Carteia.png|thumb|250px|Fisherman, holding a fishing rod, seated on rock with a basket nearby, scene from the reverse of a bronze coin from Carteia (Iberia) / After 44 BCE (Roman period)]]&lt;br /&gt;
In the &amp;quot;{{Wiki|History of Animals}}&amp;quot; by [[Aristotle]], he provides a guide to the species present in the [[Mediterranean Sea|Mediterranean]]: 105 fish, twenty-four shells, twenty-four marine or crustacean animals, and five cetaceans and amphibious animals.&lt;br /&gt;
&lt;br /&gt;
Philosophers and moralists had little regard for fishermen. [[Plato]] deemed the activity unworthy of a well-born man. But there was solidarity between sailors, and the specificity of the trade was important enough to even become a Literary theme; it&#039;s known that [[Aischylos]] had written a piece entitled &amp;quot;Diktyoulkoi&amp;quot; (Net-Haulers), and [[Menander]] wrote a piece called &amp;quot;The Fishermen&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
These authors were much more interested in the psychology of the fisherman than the real sociology of the profession. A fisherman is often alone, practicing his profession all year long. He has to be intelligent and cunning, but he also must be lucky.&lt;br /&gt;
|-|Fishing Methods=&lt;br /&gt;
[[File:DTAG - Bowl showing fisherman, fishes and hippocamp.png|thumb|250px|Fishing scene from a red-slip bowl showing fishermen pulling a net, and fishes and a hippocamp around the boat / c. 400 CE (Roman period)]]&lt;br /&gt;
Navigation on the Mediterranean was difficult. Most sailing depended on the winds, and was done in the summer. The storm season started in late September or early October, and ended in late February or early March. During these months, navigation was highly dangerous. In addition, the nature of the currents made certain areas dangerous. The sea monsters [[Charybdis]] and [[Skylla]] in &amp;quot;The Odyssey&amp;quot; would be the pictorial representation of the strong current of the Strait of Messina that separates the western tip of the south of [[Magna Graecia]] with [[Sicily]].&lt;br /&gt;
&lt;br /&gt;
There were several methods of fishing in ancient Greece. Plato and {{Wiki|Oppian}} discussed fishing with nets, laces, baskets, hooks or tridents, and angling. t was also possible to fish for mollusks, shellfish, crustaceans, and fish thrown from the sea to the shores.&lt;br /&gt;
&lt;br /&gt;
In some cases, the fish was caught by hand, like in octopus fishing. Fishing could also be done with [[lantern]]s—as fish were attracted to the light source—or could simply be &amp;quot;picked&amp;quot; during sleep.&lt;br /&gt;
&lt;br /&gt;
There were also more unusual methods, such as the smell fishery where fish were attracted with foul food, excrement, or salted octopus. There was also the method of &amp;quot;poisoning fishing&amp;quot;, where plants like hellebore or conia were used to catch fish and octopus.&lt;br /&gt;
|-|Underwater=&lt;br /&gt;
[[File:DTAG - Underwater BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
The seventh biome of the game, the Hero explores the underwater world of the [[Aegean Sea]] looking for treasure and artifacts. The sea teems with all manner of life including dangerous sharks and beautiful corals. &amp;quot;By exploring the depths of the ocean the player can choose to take a dive amongst long forgotten ruins. Here they can take on fights with deadly sharks as they search for hidden treasures,&amp;quot; adds [[Benjamin Hall]]. Featuring shipwrecks, ruins and remnants of ancient civilizations as shown in these concept arts by [[Hugo Puzzuoli]], this biome is just as diverse and intricate as the rest.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Messenia===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Charcoal=&lt;br /&gt;
[[File:DTAG - Foundry scene.png|thumb|250px|Scene of a foundry, with artisan stoking a fire while another uses a bellows, from a red-figure cup / 490-480 BCE (Classical Greece)]]&lt;br /&gt;
Charcoal is the solid residue that remains when wood—or other organic matter—is &amp;quot;carbonized&amp;quot; under controlled conditions in a closed space. Very Little air is allowed to come into contact with the fuel during the carbonization process. If this condition is not observed, the wood (or other raw material) is simply reduced to ash and its fuel value is lost.&lt;br /&gt;
&lt;br /&gt;
This means that transport costs are much lower for locally produced charcoal than for Locally gathered wood—an important consideration for a product whose production cost consists almost exclusively of the labor invested in it. It&#039;s also noteworthy that charcoal creates a much hotter, more even, and more easily controlled heat than wood, which means that it is much better suited for domestic cooking and grilling and a virtual &amp;quot;sine qua non&amp;quot; for blacksmithing and particularly ironworking.&lt;br /&gt;
|-|Messenian Banner=&lt;br /&gt;
[[File:DTAG - Tetradrachm of Messene.png|thumb|250px|Zeus standing right, hurling thunderbolt, from the reverse of a tetradrachm of Messene / 183-182 BCE (Hellenistic Greece)]]&lt;br /&gt;
[[Messenia]]&#039;s history was linked closely with [[Sparta]]&#039;s. The region was long-occupied by the Spartans—its population was enslaved as [[helot]]s.&lt;br /&gt;
&lt;br /&gt;
Independent cities emerged only after the [[Thebes, Greece|Theban]] invasion of the [[Peloponnese]] in the 4th century BCE. After the defeat of the Spartan army at the {{Wiki|Battle of Leuctra|battle of Leuktra}} in 371 BCE, the helots of Messenia revolted against Sparta. {{Wiki|Epaminondas}}, the Theban general, supported the building of the fortified city of [[Messene]].&lt;br /&gt;
&lt;br /&gt;
The banner of Messenia is inspired by the coins of Messene, showing Zeus brandishing his thunderbolt. Zeus had an important sanctuary on Mount Ithome, which was included in the walls of Messene.&lt;br /&gt;
|-|Sea Battles=&lt;br /&gt;
[[File:DTAG - Sea Battles.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
Waging war in the ocean was a brutal affair in Ancient Greece, The ships, mostly triremes, were simply designed and unstable, especially in high seas and adverse weather. The development team looked at historical accounts of naval warfare from the period to recreate the drama and danger in game.&lt;br /&gt;
&lt;br /&gt;
Blue-clad Athenians have their ship cleaved in two in concept art by Hugo Puzzuoli.&lt;br /&gt;
|-|Thucydides=&lt;br /&gt;
[[File:DTAG - Bust of Thucydides.png|thumb|250px|Marble bust of Thucydides, Roman copy of a 5th cent. BCE original / 2nd cent. CE (Roman period)]]&lt;br /&gt;
[[Thucydides]] was an [[Athens|Athenian]] aristocrat, general, and historian who chronicled the {{Wiki|history of the Peloponnesian War}}. While he does not mention his predecessor [[Herodotos]] directly, it is probable that Thucydides was influenced by the so-called &amp;quot;Father of History&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Thucydides&#039;s account of history, however, focused less on the mythic origins of the Greeks, and instead provided a perspective on how much the Greek world had evolved since its beginning—and how much it would continue to evolve into the future. His work also provided insight into the educational and cultural development of Athens. Thucydides was a skilled orator trained by some of the best speakers of his time. Because of this, many of the most important moments in his historical writings are presented as speeches.&lt;br /&gt;
|-|War Machines=&lt;br /&gt;
[[File:DTAG - Monument of the Nereides siege scene.png|thumb|250px|Siege scene from the monument of the Nereides. Soldiers besieging the city climb a ladder on the wall / 390-370 BCE (Classical Greece)]]&lt;br /&gt;
Several Greek authors have left us works on siege tactics or on how to build war machines. However, artillery such as catapults were not yet invented at the time of the [[Peloponnesian War]]—it would take another century for them to appear.&lt;br /&gt;
&lt;br /&gt;
The main war machines used at this time, called mechanai, were mostly scaling-ladders, battering rams, and tortoises. There are two known instances of incendiary machines, but we don&#039;t know exactly how they worked. The Thebans used one against the Athenians at {{Wiki|Battle of Delium|Delium}} in 424 BCE, and the Spartans at {{Wiki|Toroni|Torone}} in 423 BCE.&lt;br /&gt;
|-|Woodworking=&lt;br /&gt;
[[File:DTAG - Cup scene of field work and cart transport.png|thumb|250px|Black-figure cup with field work scene and a depiction of a cart used to transport merchandise / 530 BCE (Archaic Greece)]]&lt;br /&gt;
Woodcutting and charcoal making typically took place in the forest. Charcoals were then bagged and transported to private homes or presumably nearby markets. In wood-rich areas, local production of wood for common use appears to have been either in the hands of individuais, or potentially middlemen who might collect wood from various sources, then reselLit at the local agora. The elite&#039;s access to such wood may have been outside the market if their landholdings provided suitable material), except for the purchase of exotic materials.&lt;br /&gt;
&lt;br /&gt;
The full range of woodworking tools and techniques employed by wood workers of the ancient Mediterranean and the practical knowledge concerning wood species and their most valuable applications attest to the importance of wood technologies for agriculture and hunting, domestic life, trade, warfare, and leisure activities. It is worth mentioning that the tools and the techniques employed by the end of the Classical and Roman period would show little change until the appearance of the Industrial Revolution fifteen centuries later.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Naxos===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Honey Offerings=&lt;br /&gt;
[[File:DTAG - Terracotta kylix.png|thumb|250px|Goddess at an altar offering a libation, interior scene from a kylix / 470 BCE (Classical Greece)]]&lt;br /&gt;
The ancients often made bees and honey into symbols related to the deities. Honey was considered heavenly since it never expired, and was a typical offering placed on altars for the gods. These offerings were given to rustic deities such as [[Pan]] and {{Wiki|Priape}}, who were protectors of beekeepers, but also to Chthonian deities worshiped in mystery cults such as [[Hermes]], [[Dionysos]], and [[Demeter]]. Honey and bees were also a symbol of resurrection.&lt;br /&gt;
&lt;br /&gt;
Honey was considered a gift—a remnant of the Golden Age—that the gods kindly gave to men. It guaranteed long life and good health. In this way, it was connected to nectar and ambrosia—drinks of the immortal gods. In childhood, Zeus was nourished with honey and milk. Mead was seen as a substitute for these divine drinks. Honey&#039;s religious symbolism was all the more important since it could be food for newborns—a young Plato was said to be fed with honey—but also for the dead.&lt;br /&gt;
|-|Naxos Banner=&lt;br /&gt;
[[File:DTAG - Stater of Naxos.png|thumb|250px|Kantharos with lid, from the obverse type of a stater of Naxos / 520-490 BCE (Archaic Greece)]]&lt;br /&gt;
[[Naxos Island|Naxos]] was the largest island in the [[Kyklades]]. lts protective deity was Dionysos, god of wine, who was born on the island according to mythology. The money of Naxos served as model for the banner, and is linked with the god as the coins show a kantharos—a wine cup.&lt;br /&gt;
&lt;br /&gt;
Naxos produced wine, but was more famous for its marble. It was exported and widely used. For example, it was used in [[Olympia]] and on the [[Akropolis Sanctuary|Akropolis]] in Athens. Its craftsmen were pioneers in the development of monumental marble sculptures and architecture.&lt;br /&gt;
|-|Marble=&lt;br /&gt;
[[File:DTAG - Aliki marble quarry.png|thumb|250px|Marble quarry of Aliki on the island of Thasos / 2016]]&lt;br /&gt;
Greek soil contains great geological diversity. Since the beginning of the Early Cycladic period, the Greeks used marble in architecture, sculpture, figurines, and more. The word marble, from the Greek term marmaros, means &amp;quot;resplendent stone&amp;quot;. It quickly became a luxury furniture in Greek cities, and it played a big part in the Greek economy. Some regions stand out for their marble-related wealth, including Naxos, [[Paros Island|Paros]], [[Thasos]], [[Attika]], the [[Peloponnese]], and [[Euboea]] Island.&lt;br /&gt;
&lt;br /&gt;
Marble is made up of different colors (red, pink, yellow), and each has a different texture (translucent, wavy, streaked, swirly, etc.). For example, Peloponnesian marble was red with touches of black. Pentelic marble, found near Athens, was greenish with a grainy pattern. The most prestigious marble of the time came from Paros, and was greyish white.&lt;br /&gt;
|-|Extraction=&lt;br /&gt;
[[File:DTAG - Marble extraction traces.png|thumb|250px|Traces of extraction left by the tools in the marble quarry of Aliki (Thasos) / 2016]]&lt;br /&gt;
In Naxos, ancient quarries were located on the Agios loannis hill on the north side of the island, with another one in the central region, Melanes.&lt;br /&gt;
&lt;br /&gt;
In general, the quarrymen exploited natural fissures and applied pressure to extract massive blocks. They then drilled holes into the marble, drove wooden shafts into the holes, and poured water over the wood so it swelled and split off the desired blocks of stone.&lt;br /&gt;
&lt;br /&gt;
In Naxos, whiter parts of the stone were preferred during the quarrying process, which had a direct impact on the price of this marble. Around 5000 m3 of the most prestigious Naxian marble was exported annually.&lt;br /&gt;
&lt;br /&gt;
The workers carried the marble with cranes and rails. They moved it around with pullies, cranes, levers, rails, and inclined planes.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Obsidian Islands===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Melos Banner=&lt;br /&gt;
[[File:DTAG - Melos Stater.PNG|thumb|250px|Triskeles (which means three legs) from the reverse type of a stater of Melos / c. 600 BCE – 200 CE (Ancient Greece)]]&lt;br /&gt;
The banner of [[Melos]] is derived from a coin of the city, depicting the symbol of the triskeles; the name of this symbol literally means &amp;quot;three legs&amp;quot;. It was sometimes used on coins, but more often on shields.&lt;br /&gt;
&lt;br /&gt;
The larger meaning of this symbol is not clear, but an ancient epigram speaks of a triskeles on a shield that is supposed to frighten opponents—the bearer of this shield supposedly ran very fast.&lt;br /&gt;
&lt;br /&gt;
This symbol is still in use today on the [[Sicily|Sicilian]] flag, and that of the {{Wiki|Isle of Man}}.&lt;br /&gt;
|-|The Golden Apples of the Hesperides=&lt;br /&gt;
[[File:DTAG - Amphora of Herakles stealing apples.PNG|thumb|250px|Herakles taking apples from the garden of the Hesperides. Scene from a black-figure amphora / 540 BCE (Archaic Greece)]]&lt;br /&gt;
The eleventh and twelfth labors of Herakles were tacked on at the end, since [[Eurystheas]] didn&#039;t recognize Herakles killing the [[Lernaean Hydra|Hydra]] as a labor because [[Iolaos]] helped him. Cleaning the [[Stable of Augeias|stables]] was also ignored because Herakles was paid, and it was the rivers that did the actual cleaning work.&lt;br /&gt;
&lt;br /&gt;
The eleventh labor required Herakles to steal [[Apples of Eden|apples]] from the [[Garden of the Hesperides|garden]] of the [[Hesperides]], the three [[nymph]]s of the evening. The garden was situated in the west of the world, in Northern [[Africa]], and produced golden apples.&lt;br /&gt;
&lt;br /&gt;
There, Herakles tricked [[Atlas]] into retrieving the apples for him. Although he proposed to hold up the heavens for a while in Atlas&#039; stead, Herakles tricked the [[Titan]] and walked away with the fruit himself.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pephka===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Armor and Weapons=&lt;br /&gt;
[[File:DTAG - Figure cup scene of blacksmith working.jpg|thumb|250px|Red-figure cup depicting a blacksmith hammering in his forge / 510-500 BCE (Archaic Greece)]]&lt;br /&gt;
The source material concerning weapon manufacturing in Ancient Greece is not prolific. However, we do know that as early as the 7th century BCE, more specialized-production centers emerged in regions already known for their metallurgical activities.&lt;br /&gt;
&lt;br /&gt;
[[Chalkis City|Chalkis]], in Euboea, specialized in the production of swords, while Korinth was renowned for its bronze helmets—both crucially important elements of hoplite equipment. {{Wiki|Sicyon|Sykyon}}, in the Peloponnese peninsula, provided the iron for the manufacture of Spartan weapons. Athens, famous especially for its cuirass workshops, was also an important location in the world of Greek weapons production.&lt;br /&gt;
&lt;br /&gt;
During what&#039;s called the &amp;quot;Dark Ages&amp;quot; in Greek history (1200-800 BCE), a transition took place in weaponry. The material used switched from bronze to iron—a substance that was lighter, tougher, and able to take a sharper edge. Swords became shorter and larger than the preceding bronze specimens. Both conical helmets with ornamented crests and all shapes of shields may have also been made of that metal.&lt;br /&gt;
&lt;br /&gt;
Around the 7th century BCE, a new tactical formation, the phalanx, gradually made its appearance in Greece. It marked the return of the use of bronze in weaponry. The new infantryman, the hoplite, was required to pay for his panoply, a set of weapons and pieces of equipment including a cuirass, greaves, helmet with cheek plates, shield, spear, and sword. Bronze was used to make all or some parts of the body armor, shield, and helmet, while the sword and spearhead were crafted with iron.&lt;br /&gt;
&lt;br /&gt;
The costliness of the panoply made it difficult or altogether impossible for lower-class citizens to purchase one. Therefore, only members of the elite could afford the entire set.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Petrified Islands===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Lesbos Banner and Coinage=&lt;br /&gt;
[[File:DTAG - Electrum coin of Lesbos.png|thumb|250px|Two confronted female heads with faces overlapping, reverse type of an electrum coin from Lesbos / 454-427 BCE (Classical Greece)]]&lt;br /&gt;
The banner of [[Lesbos]], home of the famous poet [[Sappho]], was inspired by one of the most interesting monetary types in antiquity.&lt;br /&gt;
&lt;br /&gt;
Unlike others cities, Lesbos changed monetary types from one issuance to another. This provided great variety—notably this unusual depiction of two female heads overlapping.&lt;br /&gt;
&lt;br /&gt;
Lesbos&#039;s cities were members of the Delian league from the start. They provided ships to the alliance, but then revolted in 428 BCE and the victorious Athenians sent &#039;&#039;cleruchs&#039;&#039; (settlers) to occupy the island.&lt;br /&gt;
|-|Fortified Camps=&lt;br /&gt;
[[File:DTAG - Fortress of Eleuthera.png|thumb|250px|Fortress of Eleuthera in Attika, bordering the territory of Boeotia / 370-360 BCE (Classical Greece)]]&lt;br /&gt;
Field camps were built at the end of a day&#039;s march to provide protection in case of a surprise enemy attack.&lt;br /&gt;
&lt;br /&gt;
They were widely-used when attacking cities during sieges. The camps are where soldiers would eat, sleep, and store their weapons, food rations and spoils—often for months at a time. It&#039;s also where a soldier would take refuge when and if things went badly in battle.&lt;br /&gt;
&lt;br /&gt;
Building a good fortified camp or fortifying a village or small city in the enemy&#039;s territory may have meant the difference between victory and defeat.&lt;br /&gt;
&lt;br /&gt;
As sieges would stretch on, a good fortified camp meant that an army could safely remain in unfriendly lands and exert pressure on the enemy. This could be done by burning or taking their crops, by preventing resupply, or simply by exerting their demoralizing presence.&lt;br /&gt;
&lt;br /&gt;
Establishing a fortified position in enemy lands in order to constantly raid it was a common tactic in the Peloponnesian War. Athens employed it at [[Pylos]] from 425 to 409 BCE, and so did the Spartans with a more devastating effect over a weakened Athens when they fortified [[Dekelia|Dekeleia]] from 413 to 404 BCE.&lt;br /&gt;
|-|A Soldier&#039;s Life=&lt;br /&gt;
[[File:DTAG - Vase scene of hoplite practicing hepatoscopy.png|thumb|250px|Hoplite practicing hepatoscopy (divination by the study of the liver) / 525-500 BCE (Archaic Greece)]]&lt;br /&gt;
Soldiers on the move mostly slept under the sky on beds of reeds, for in most cases tent materials were too great a burden.&lt;br /&gt;
&lt;br /&gt;
They ate two meals a day—one at mid-day (except when battle was expected), and then dinner. They usually cooked these meals themselves. In most cases, the meal consisted of maza, a sort of barley porridge. The Spartans did things differently; they had dedicated cooks in their armies.&lt;br /&gt;
&lt;br /&gt;
When the soldiers need to relieve themselves, they simply went wherever they could outside of camp, as there was no special location for this act.&lt;br /&gt;
&lt;br /&gt;
There was little in the way of entertainment in military camps. The Spartans, however, did have some techniques for avoiding boredom. After their regular practice and exercise, they had a sort of contest of singing songs by the poet Tyrtaios, and the winner received a prize in meat.&lt;br /&gt;
&lt;br /&gt;
Even in a war camp, the gods had to be honored. Whenever possible, sacrifices were made and seers were consulted, often about the tides of battle.&lt;br /&gt;
|-|Petrified Forest of Lesbos=&lt;br /&gt;
[[File:DTAG - BTS Petrified Forest of Lesbos.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
Lesbos is an island situated in the north-east of the Aegean Sea. Lesbos rebelled against the Athenians, leading to its eventual surrender to Athens. Lesbos is notable in real life for its 18-million-year-old petrified forest, a UNESCO World Heritage Site, home to fossilized remains of a once vast swathe of vegetation and forest. The art team used their artistic license to grow the trees into dense forests of tangled roots and branches, a maze for our hero to navigate. The atmosphere of the forest is oppressive, with temple ruins appearing from the murky background, and a sense of dread lingering behind every corner.&lt;br /&gt;
&lt;br /&gt;
Finished concepts by Hugo Puzzuoli show the red and yellow accents in the rock of the petrified trees, caused by intense volcanic activity millions of years ago.&lt;br /&gt;
|-|Medusa=&lt;br /&gt;
[[File:DTAG - BTS Medusa.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
The Medusa has been portrayed in many different ways over the years, from a beautiful young woman, to a monstrous creature with a serpent&#039;s body and tail. The art team decided to move away from these depictions, concentrating on the details of her appearance. The snakes are based on actual Greek species found on the islands and mainland Greece. Her dress is made from large swathes of snake skin, suggesting even bigger serpents once existed. &amp;quot;Medusa is represented in her Greek form, as a humanoid woman, rather than in the Roman version that would follow,&amp;quot; explains art director Thierry Dansereau. She is, after all, a woman transformed by an ancient artifact, rather than the will of the gods.&lt;br /&gt;
|-|Medusa and Perseus=&lt;br /&gt;
[[File:DTAG - Hydria scene of Perseus, Athens and Medusa&#039;s head.png|thumb|250px|Perseus fleeing after cutting off Medusa&#039;s head, Athena to the right. Scene from a red-figure hydria / 475-425 BCE (Classical Greece)]]&lt;br /&gt;
[[Perseus]] was the Greek hero who ultimately killed [[Medusa]]. He was the son of [[Zeus]] and [[Danae|Danai]], and he promised to obtain the head of Medusa to King [[Polydektes]]. Medusa was a [[gorgon]], a female monster that had living snakes on her head instead of locks of hair. Her gaze petrified all who locked eyes with her, and turned them to stone.&lt;br /&gt;
&lt;br /&gt;
Perseus went to the [[Hesperides]] to acquire the weapon that would help him defeat Medusa. They also gave him a sack to hold her head (kibisis). He received a [[Perseus&#039; Sword of Eden|sword]] [harpe) from Zeus, winged sandals from [[Hermes]], a shiny shield from [[Athena]], and the ability to hide from [[Hades]].&lt;br /&gt;
&lt;br /&gt;
When Perseus entered Medusa&#039;s cave, he used the shield&#039;s reflection to avoid eye contact, and successfully decapitated her.&lt;br /&gt;
&lt;br /&gt;
Perseus used the head of Medusa as a weapon, but later gave it as a gift to Athena, who placed the head of the gorgon (gorgoneion) on her shield, or the Aegis.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Medusa&#039;s Temple=&lt;br /&gt;
[[File:DTAG - BTS Medusa&#039;s Temple.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the Scenes)&lt;br /&gt;
&lt;br /&gt;
Where better to have the home of the notorious Medusa, famous for turning her victims to stone, than in a petrified forest. As one of the most well-known creatures from Greek myth, featuring in countless books, movies, and historical records, it was a challenge for the development team to strip away the previous incarnations and start fresh. In mythology, Medusa was one of the three Gorgons, sisters with wings and snakes for hair, able to petrify onlookers. The Medusa in Assassin&#039;s Creed Odyssey is a woman, transformed by a First Civilization artifact into a creature of great power. As such, her temple features the classic geometry and architecture of First Civilization constructions, and is the only open-air First Civilization temple in game.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phokis===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Ancient Structures=&lt;br /&gt;
[[File:ACOD Snake Temple Concept Art.png|thumb|250px]]&lt;br /&gt;
Greece is known for its monuments, temples, and statues, some of which still exist today. But even in 431 BCE, Greece had ruins of even older civilizations. In Phokis, thought of as the Land of the Gods and center of the world, stands the Sanctuary of Delphi, sitting on the slopes of Mount Parnassos, along with other temples and structures from the pre-classical Greek age. While drawing on real-life examples, historical research, plus popular culture in the form of movies and comics, the art team also had to construct some monuments from nothing but myth, and to give life to these magnificent structures.&lt;br /&gt;
|-|Apollo Salamina=&lt;br /&gt;
[[File:DTAG - Battle of Salamis Painting by Wilhelm von Kaulbach.png|thumb|250px|The Battle of Salamis, oil painting by {{Wiki|Wilhelm von Kaulbach}} (1805-1874)]]&lt;br /&gt;
The [[Apollo of Salamina|Apollo of Salamis]] stood in front of the Temple of Apollo, and was dedicated to Delphi after Themistokles&#039; famous naval victory at Salamis in 480 BCE. The bronze statue was 6 meters tall, and held an aphlaston (a ship&#039;s stern ornament) in its hand as a symbol of the battle.&lt;br /&gt;
{{-}}&lt;br /&gt;
|-|Athenian Treasury=&lt;br /&gt;
[[File:DTAG - Athenian Treasury.png|thumb|250px|Athenian treasury at Delphi. Restored by archaeologists from the French School at Athens / Contemporary]]&lt;br /&gt;
The Athenians dedicated this treasury to Apollo between 490-485 BCE, following their victory over the Persians at Marathon.&lt;br /&gt;
&lt;br /&gt;
Built with marble from Paros, the treasury was ornamented with thirty metopes depicting the exploits of Herakles and Theseus.&lt;br /&gt;
&lt;br /&gt;
Today it is the best-preserved monument in Delphi, thanks to restoration efforts by French archaeologists between the years 1903 and 1906.&lt;br /&gt;
|-|Bouleuterion of Delphi=&lt;br /&gt;
[[File:DTAG - Stater of the Amphiktiony.png|thumb|250px|Stater of the Amphiktiony, depicting Hera on obverse and Apollo seated on the omphalos on reverse / 338-334 BCE (Classical Greece)]]&lt;br /&gt;
Built between 600-550 BCE, the Bouleuterion of Delphi is one of the oldest monuments in the sanctuary. The building was the seat of the boule, a council that handled judicial and financial matters.&lt;br /&gt;
&lt;br /&gt;
The council was composed of randomly appointed citizens, all of whom usually served a one-year term. In Delphi, a total of thirty {{Wiki|Boule (ancient Greece)|bouleutes}} were appointed during a year, with fifteen chosen every six months.&lt;br /&gt;
&lt;br /&gt;
Today, the building is in poor condition, but has been identified based on texts and inscriptions discovered in its proximity, including two accounts from the council itself.&lt;br /&gt;
|-|Extraction=&lt;br /&gt;
[[File:DTAG - Mosaic scene of oil-press in action.png|thumb|250px|Scene of oil-press from a mosaic from Saint-Romain-en-Gal / 3rd cent. CE (Roman period)]]&lt;br /&gt;
To extract oil, olives were soaked and fermented in baskets or vats for ten days. This softened their skin and made their oil more fluid, but also more bitter. An alternative was to wash the olives in boiling water before crushing them.&lt;br /&gt;
&lt;br /&gt;
The olives were then squashed and ground. Small amounts could be grounded in a stone mortar, but larger quantities had to be trod on in vats by men wearing wooden clogs, or in a rotary mill—a stone bowl in which one or two rotating millstones were activated by human or animal power.&lt;br /&gt;
&lt;br /&gt;
The usual press featured a heavy wooden beam anchored at one end, and stone weights attached at the other end. The beam acted as a lever to increase the pressure exerted on the fruits.&lt;br /&gt;
&lt;br /&gt;
The crushed olives were placed in fiber or cloth containers, which were stacked on top of each other on the press bed. After a first pressing, boiling water was poured to ease the flow of oil, and the olives were pressed again. This process was repeated for a third pressing.&lt;br /&gt;
&lt;br /&gt;
The resulting product was a mixture of water, olive juice, and oil collected at the press bed. After it had settled in a container, the oil floated on the surface and was separated from the water. This had to be done swiftly to prevent dregs from fermenting and altering the taste of the oil.&lt;br /&gt;
|-|Lesche of the Knidians=&lt;br /&gt;
[[File:Reconstruction of the battle of Marathon by Polygnotos.jpg|thumb|250px|Battle of Marathon, reconstitution of the painting by [[Polygnotos]] by {{Wiki|Carl Robert}}]]&lt;br /&gt;
Built by the [[Knidos|Knidians]] between 475-450 BCE, the Lesche was a clubhouse renowned for displaying two paintings by [[Polygnotos|Polygnotos of Thasos]], one of ancient Greece&#039;s most famous artists. According to Pausanias, the paintings depicted the Capture of Troy and a Nekyia (necromantic ritual), respectively.&lt;br /&gt;
&lt;br /&gt;
The Lesche was most likely constructed after the [[Battle of the Eurymedon|battle of Eyrymedon]] in 467 BCE, which resulted in Knidos&#039; liberation from the Persians.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Monument of Epigones=&lt;br /&gt;
[[File:DTAG - Seven Against Thebes Relief.png|thumb|250px|The oath of the seven leaders before Thebes. Bas-relief sculpture by Théodore-Charles Gruyere (1814-1885) / 1839 (Modern period)]]&lt;br /&gt;
The city of Argos dedicated several monuments to Delphi, including the [[Monument of Epigones]]. The statues depicted the leaders of the mythological expedition against Thebes. This expedition, further explored in one of [[Aischylos|Aiskhylos]]&#039; tragedies, revolved around the sons of [[Oedipus]]: [[Eteokles]] and [[Polynikes|Polynices]]. Originally, the two had agreed to rule Thebes on alternating years, but conflict arose when Eteokles refused to give up power to his brother. With the help of [[Adrastos]], the king of Argos, Polynices put together a group of seven attackers to reclaim the city.&lt;br /&gt;
&lt;br /&gt;
The Monument of Epigones served as a tribute to Greek soldiers willing to fight and die for what was theirs.&lt;br /&gt;
|-|Olive Groves=&lt;br /&gt;
[[File:DTAG - Olive Groves BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What would be Greece without the typical [[olive]] groves? Early on, some key nature elements were chosen in order to feel the Greek landscape.&amp;quot; – Vincent Lamontagne.&lt;br /&gt;
|-|Olive Growing=&lt;br /&gt;
[[File:DTAG - Olive trees in Sparta.png|thumb|250px|Olive trees in Sparta / 2016]]&lt;br /&gt;
Olive production was an important feature of the ancient Greek agrarian economy. Both olives and olive oil were used on many significant occasions.&lt;br /&gt;
&lt;br /&gt;
Olive trees generally only produce a crop every other year, and production is very variable from harvest to harvest. This unpredictability was a reason against farmers becoming exclusive olive producers, so mixed farming remained the norm.&lt;br /&gt;
&lt;br /&gt;
Planting olive trees was one of the most important means of increasing the productivity of land and its long-term value. It allowed landowners to create usable farmland from slopes and other marginal land that would otherwise have been left for grazing.&lt;br /&gt;
&lt;br /&gt;
While an olive tree might produce a small return after eight to ten years, it may take twenty or thirty years to come into full production.&lt;br /&gt;
&lt;br /&gt;
But, olive trees live for a very long time. If a landowner planted olives on his land, it was his children and grandchildren that would harvest the fruit.&lt;br /&gt;
|-|Phokis Banner=&lt;br /&gt;
[[File:DTAG - Megara bronze coin with tripod and dolphins.png|thumb|250px|Tripod flanked by two dolphins, from the reverse type of a bronze coin from Megara / 275-250 BCE (Hellenistic Greece)]]&lt;br /&gt;
In the Phokis region was Delphi, the site of the Panhellenic oracle of Apollo.&lt;br /&gt;
&lt;br /&gt;
A prophecy would be given by the Pythia who sat on the Delphic tripod, a three-legged piece of furniture. This tripod, one attribute of Apollo, is depicted on the banner with two dolphins on either side. Dolphins were also dedicated to Apollo, and their name in Greek (&#039;&#039;[[wikt:Δελφίς|delphins]]&#039;&#039;) recalled the name of Delphi.&lt;br /&gt;
&lt;br /&gt;
Tripods and dolphins appeared on some of the coinage of Delphi, but this composition derived from coinage of Megaris.&lt;br /&gt;
|-|Points of Interest=&lt;br /&gt;
[[File:ACOD Tityos Death Concept Art.jpg|thumb|250px]]&lt;br /&gt;
Greek Mythology is a fascinating and enduring collection of fantastical stories, ones that the art team had great fun recreating for Assassin&#039;s Creed Odyssey. Drawing on the myths, Homer&#039;s Iliad and Odyssey, and representations in classic artwork and popular culture, the mythological world becomes real for the Hero.&lt;br /&gt;
&lt;br /&gt;
The myths are instantly recognizable in the artwork on these pages. The Titan Tityos, who attempted to violate Leto, the daughter of Titan Coeus and Phoebe, was punished for his transgression by being tied to a rock in Tartarus. His liver was eaten each day by two vultures, only to regrow overnight to begin the torment again.&lt;br /&gt;
|-|Sybil Rock=&lt;br /&gt;
[[File:DTAG Delphic Sybil - Michelangelo.jpg|thumb|250px|Sibyl of Delphi, oil painting by Numa Boucoiran (1805-1869), after [[Michelangelo]] (1475-1564)]]&lt;br /&gt;
A sybil was a prophetess.&lt;br /&gt;
&lt;br /&gt;
Legends say there were ten sibyls in the ancient world, with each one located at different sacred sites. One sybil even called Delphi her home long before the appearance of the Pythia, and allegedly delivered her prophecies from atop a stone.&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Sikyonian Treasury=&lt;br /&gt;
[[File:DTAG - Stater of Sikyon.png|thumb|250px|Stater of Sikyon (in Peloponnesos) with a Chimera on obverse and a dove flying on reverse / 335-330 BCE (Classical Greece)]]&lt;br /&gt;
Ancient Greek treasuries were small temple-like buildings that housed offerings to the gods. They resembled a vestibule with two columns in front.&lt;br /&gt;
&lt;br /&gt;
The Sikyonian Treasury dates back to the end of the óth century BCE. It was constructed upon the remains of an older structure, and incorporated pieces from buildings erected during the reign of the tyrant Kleisthenes. The Sikyonians dismantled said buildings after Kleisthenes&#039;s death, and reused their pieces in the treasury to mark the beginning of a new era in Sikyonian politics.&lt;br /&gt;
|-|Sphinx and Oedipus=&lt;br /&gt;
[[File:DTAG - Stamnos with scene of Oedipus and Sphinx.png|thumb|250px|Oedipus standing in front of the Sphinx, scene from a red-figure stamnos / 5th cent. BCE (Classical Greece)]]&lt;br /&gt;
Oedipus was son of Laius and lokasta of Thebes. His father was terrified of a prophecy from Delphi predicting that Oedipus would end up killing him and marrying his wife, so he banished his newborn to the mountains to die.&lt;br /&gt;
&lt;br /&gt;
The baby was saved by a shepherd, who gave him to King Polybos and Queen Merope of Korinth to raise him as their own. As he grew, Oedipus heard of the Delphic prophecy, and, believing that it was related to Polybos and Merope, fled Korinth and directed himself to Thebes.&lt;br /&gt;
&lt;br /&gt;
Laius had died by then—killed by Oedipus, who did not yet know the king was his father—and the city was at the mercy of a monster, the Sphinx, with a human head and a body of a lion. She consumed those who couldn&#039;t solve her riddle: &amp;quot;Which creature has one voice and yet becomes four-footed and two-footed and three-footed?&amp;quot; It was Oedipus who replied that the creature was man: they crawl on all fours as a baby, walk with two feet as they age, and use a cane for support when they grow old.&lt;br /&gt;
&lt;br /&gt;
Oedipus solved the riddle, and the defeated Sphinx either fell from a high rock or ate herself and perished, depending on the legend. Oedipus became king of Thebes and married none other than Jokasta, his mother. He unknowingly fulfilled the prophecy and became one of the most tragic figures in Greek mythology.&lt;br /&gt;
|-|Theater of Delphi=&lt;br /&gt;
[[File:DTAG - View of the Delphi theater and valley.png|thumb|250px|View of the theater and the valley / Contemporary]]&lt;br /&gt;
The [[theater of Delphi]] was situated above the Temple of Apollo. It offered an expansive view of sanctuary and the valley below, and could accommodate around 5000 spectators in its seats.&lt;br /&gt;
&lt;br /&gt;
The theater hosted different artistic contests, especially during competitions like the Pythian Games. These contests included plays, poetry readings, and musical performances, and were held not only for the audience, but also for Apollo, the god of arts—among other things.&lt;br /&gt;
|-|The Harvest=&lt;br /&gt;
[[File:DTAG - Amphora depicting scene of harvest.png|thumb|250px|Black-figure amphora with scene of harvest / 510 BCE (Archaic Greece)]]&lt;br /&gt;
Four methods were used to harvest olives. Picking the fallen fruits on the ground was the easiest, and could be sufficient to meet the needs of a small household.&lt;br /&gt;
&lt;br /&gt;
Another method was to have men shake the branches, while others collected the olives in wide baskets.&lt;br /&gt;
&lt;br /&gt;
Handpicking was preferable for preserves since it does not damage the fruits, but it was a long process.&lt;br /&gt;
&lt;br /&gt;
A less labor-intensive method was to beat the branches with long sticks to make the olives fall on the ground or onto pieces of cloth. However, this method damaged the branches and a rough beating could hinder the following year&#039;s production.&lt;br /&gt;
&lt;br /&gt;
Olives were a widespread and traditional food staple, often consumed with bread and onions. They could be bought in almost every city from street peddlers.&lt;br /&gt;
|-|Tripod of Plataia and Palm Tree of Eurymedon=&lt;br /&gt;
[[File:DTAG - Serpent Column.jpg|thumb|250px|Original serpentine column of Delphi, which has been transfered to Constantinople by the Roman Emperor Constantine]]&lt;br /&gt;
Tripods were pieces of furniture used during offerings and rituals. They were most associated with the god Apollo, and the Pythia sat on a sacred Delphic Tripod when delivering her prophecies.&lt;br /&gt;
&lt;br /&gt;
The golden [[Tripod of Plataia]] was dedicated after a [[Battle of Plataia|victory]] over the Persians at [[Fort of Plataia|Plataia]] in 479 BCE. The tripod rested atop a twisted 8-meter tall bronze clumn that ended in snake heads. The column stood in Delphi until 324 CE, when the [[Roman Empire|Roman Emperor]] [[Constantine I|Constantine]] relocated it to what is now known as [[Constantinople|Istanbul]].&lt;br /&gt;
&lt;br /&gt;
Next to the tripod was the [[bronze]] [[Palm Tree of Eurymedon]], which was dedicated by Athenians after [[Kimon]]&#039;s defat of the Persians at the Eurymedon river.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Silver Islands===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Delos Banner=&lt;br /&gt;
[[File:DTAG - Delos coin with kithara.png|thumb|250px|Kithara from the reverse of a bronze coin from Delos / 280-166 BCE (Hellenistic Greece)]]&lt;br /&gt;
The banner of Delos is inspired by the coins of the island. According to mythology, Delos was the birthplace of Apollo, and along with Delphi, it was a major center of his cult. Apollo is a multi-faceted god; he is the god of music, poetry, arts, oracles, light, knowledge, and more.&lt;br /&gt;
&lt;br /&gt;
He&#039;s often represented on coins with musical instruments, such as the kithara on this bronze coin from Delos.&lt;br /&gt;
&lt;br /&gt;
The Pythian Games of Delphi also included musical events in honor of Apollo.&lt;br /&gt;
|-|Farming Risk=&lt;br /&gt;
[[File:DTAG - Head of a herm from Attic.png|thumb|250px|Head of a herm from Attic. / 450-425 BCE (Classical Greece)]]&lt;br /&gt;
Farms aimed to be self-sufficient—a goal that was not always easy. Crop management required various strategies to alleviate the risk of crop failure and ensure the long-term productivity of arable land. Wheat crops failed due to insufficient rainfall every one in four years, while barley crops failed every one in ten.&lt;br /&gt;
&lt;br /&gt;
To mitigate crop failure, farmers planted small plots to exploit climate variations. In addition to cereals, they also cultivated vines for wine and olives for oil, and planted fruit trees and vegetables.&lt;br /&gt;
&lt;br /&gt;
[[Herma|Herms]] (rectangular pillar with head) were commonly placed as protectors of sanctuaries, crossroads, and public areas&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Southern Sporades===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Color on Greek Statues=&lt;br /&gt;
[[File:DTAG - Greek Statues Color BTS.png|thumb|250px|Inspired by &#039;&#039;The Art of Assassin&#039;s Creed Odyssey&#039;&#039;, by Kate Lewis, with courtesy from Titan Books.]]&lt;br /&gt;
(Behind the scenes)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What impressed me was the way historians and archaeologist found out about the color that the Greek artists would use on their creations. Before working on this project, I always thought that the artists of the Classical age would leave the marble uncolored. By using ultra-violet light, archaeologists were able to debunk what we thought to be true. The colors revealed by this process were dazzling and bright, exactly the opposite of what I would have expected them to be.&amp;quot; – [[Vincent Pamerleau]]&lt;br /&gt;
|-|Hippokrates=&lt;br /&gt;
[[File:DTAG Bust of Hippokrates Engraving.png|thumb|250px|Bust of Hippokrates, engraving by Peter Paul Rubens (1577-1640) / 1638]]&lt;br /&gt;
[[Hippokrates]] is the most famous physician of antiquity, and is often called the father of medicine. He was born in the island of [[Kos]] in 460 BCE, and was a member of the [[Asklepios|Asklepiads]], an aristocratic family that passed their medical techniques from generation to generation. He had two sons named {{Wiki|Thessalus (physician)|Thessalos}} and {{Wiki|Draco (physician)|Drakon}}.&lt;br /&gt;
&lt;br /&gt;
Hippokrates left Kos early in his career to become a traveling physician. According to his biographers, he once went to the city of {{Wiki|Abdera, Thrace|Abdere}} to cure the philosopher [[Demokritos]] of madness. Another anecdote says he was asked by the [[Persia]]n king [[Artaxerxes II of Persia|Artaxerxes]] to cure a plague decimating his army. Unfortunately for the king, Hippokrates refused to help an enemy of Greece, no matter how much [[gold]] he was offered.&lt;br /&gt;
&lt;br /&gt;
Hippokrates died in [[Thessaly]] at around the age of 85. He enjoyed a great reputation among his contemporaries, and [[Plato]] even credit him with inventing the scientific method.&lt;br /&gt;
|-|Medical and Body Care=&lt;br /&gt;
[[File:DTAG - Young man pouring oil or perfume from an aryballos.png|thumb|250px|Young man (Athlete?) pouring oil or perfume from an aryballos / 520-500 BCE (Archaic Greece)]]&lt;br /&gt;
The Greeks created a bodily hygiene and beauty culture in which the use of fragrances was very important.&lt;br /&gt;
&lt;br /&gt;
Both men and women used perfumes in their bathing rituals, and good hosts always made sure they treated their guests to a bath and perfume session. Men also anointed their bodies after exercising, and it was unheard of for a man to go to the gymnasium without bringing his flasks of perfume.&lt;br /&gt;
&lt;br /&gt;
The art of making perfume was part of the field of medicine in Antiquity. Certain resins and odorous substances were believed to have therapeutic effects, and the same ointments used in body care could also be used for healing purposes. In the 1st century CE, the famous pharmacologist [[Dioskourides]] even began his treatise &#039;&#039;{{Wiki|De materia medica}}&#039;&#039; with a list of aromatic plants, perfumed oils, and unguents.&lt;br /&gt;
|-|The Scents of Worship=&lt;br /&gt;
[[File:DTAG - Woman before a thymiaterion.png|thumb|250px|Gold ring with a woman before a thymiaterion (incense burner) / 350-300 BCE (Classical / Hellenistic Greece)]]&lt;br /&gt;
Perfume was often considered to be manifestations of the gods&#039; divine presence, and using or offering incense and perfume was believed to be a way of communicating with the Gods.&lt;br /&gt;
&lt;br /&gt;
The Athenian Assembly burned aromatics at the start of each session to invoke deities, in the hopes they would inspire citizens to speak. Perfumes was also burned on the altars that populated various sanctuaries, and statues of the Gods were anointed with perfumed oils.&lt;br /&gt;
&lt;br /&gt;
But perfume wasn&#039;t the only scented substance with sacred uses. Gardens, as well as crowns of flowers and garlands, ensured that temples always smelled exceptional. Gods were also associated with specific flowers and plants. For example, [[Apollo]] was honored with [[olive]] branches, and [[Aphrodite]] was linked with [[Palm Tree of Eurymedon]].&lt;br /&gt;
|-|Samos Banner=&lt;br /&gt;
[[File:DTAG - Tetradrachm of Samos.png|thumb|250px|Lion&#039;s scalp, monetary type from a tetradrachm of Samos / 409-308 BCE (Classical Greece)]]&lt;br /&gt;
The lion was chosen for the banner of Samos, as it is a frequent image of ancient Greek iconography.&lt;br /&gt;
&lt;br /&gt;
A lion scalp was the emblem of the coinage of Samos. This lion&#039;s head was specifically related to Herakles&#039; task of killing the Nemean lion.&lt;br /&gt;
&lt;br /&gt;
This legendary lion ravaged the plain of Argolis, and had skin so thick that Herakles couldn&#039;t kill it with his arrows. The hero chose instead to strangle it.&lt;br /&gt;
&lt;br /&gt;
The battle against the Nemean lion symbolized combat against savagery and barbarism, and became the model of athletic fighting—a very popular event of the Olympics.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;700px&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Image&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Description&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Availability&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Alexios Achilles render.png|thumb|100px|center]]&lt;br /&gt;
![[Alexios]] – [[Achilles Set|Achilles]]&lt;br /&gt;
|Armor inspired by the myth of [[Achilles]]&lt;br /&gt;
|60 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Alexios Hunter render.png|thumb|100px|center]]&lt;br /&gt;
!Alexios – [[Artemis Set|Hunter]]&lt;br /&gt;
|Armor inspired by the [[Daughters of Artemis]] from the main game.&lt;br /&gt;
|6 Discovery Sites found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Alexios Immortal render.png|thumb|100px|center]]&lt;br /&gt;
!Alexios – [[Immortal Set|Immortal]]&lt;br /&gt;
|Inspired by [[Iran|Persian]] armor.&lt;br /&gt;
|15 Regions completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Alexios Mercenaryy render.png|thumb|100px|center]]&lt;br /&gt;
!Alexios – [[Mercenary Set|Mercenary]]&lt;br /&gt;
|Interpretation of [[mercenary]] [[armor]].&lt;br /&gt;
|Default&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Alexios Spartan War Hero render.png|thumb|100px|center]]&lt;br /&gt;
!Alexios – [[Spartan War Hero Set|Spartan War Hero]]&lt;br /&gt;
|Inspired by the [[Sparta]]n armor.&lt;br /&gt;
|120 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Alkibiades render.png|thumb|100px|center]]&lt;br /&gt;
![[Alkibiades]]&lt;br /&gt;
|[[Athens|Athenian]] statesman and military commander. Has a cunning mind behind his golden locks.&lt;br /&gt;
|Complete 1 Politics and Philosophy tour&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD - Anthousa render.png|thumb|100px|center]]&lt;br /&gt;
![[Anthousa]]&lt;br /&gt;
|[[Courtesan]] and friend to Alkibiades. Ambitious and calculating.&lt;br /&gt;
|Default&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD - Archidamos II render.png|thumb|100px|center]]&lt;br /&gt;
![[Archidamos of Sparta|Archidamos II]]&lt;br /&gt;
|Spartan King, helped reach agreement with [[Perikles]] to end the {{Wiki|First Peloponnesian War}}&lt;br /&gt;
|Complete all Battles and Wars tours&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Athenian Man render.png|thumb|100px|center]]&lt;br /&gt;
!Athenian Man&lt;br /&gt;
|Average Athenian man. Wishes he were at a symposium right now.&lt;br /&gt;
|15 Tours completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Athenian infantryman.png|thumb|100px|center]]&lt;br /&gt;
!Athenian Soldier&lt;br /&gt;
|Light infantryman. Fights for Athens. Loves how strong his armor makes him feel.&lt;br /&gt;
|3 Tours completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Athenian Woman render.png|thumb|100px|center]]&lt;br /&gt;
!Athenian Woman&lt;br /&gt;
|Average Athenian woman. Excels at weaving. Longs to get out of the house more often.&lt;br /&gt;
|10 Tours completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Blacksmith render.png|thumb|100px|center]]&lt;br /&gt;
![[Blacksmith]]&lt;br /&gt;
|Greek metalworker. Does his best to live up to [[Hephaistos]]&lt;br /&gt;
|Complete 1 Daily Life tour&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD - Brasidas render.png|thumb|100px|center]]&lt;br /&gt;
![[Brasidas]]&lt;br /&gt;
|Spartan General during the [[Peloponnesian War]]. A brave and intelligent fighter.&lt;br /&gt;
|Complete 1 Battles and Wars tour&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Cult of Kosmos Member render.png|thumb|100px|center]]&lt;br /&gt;
![[Cult of Kosmos]] Member&lt;br /&gt;
|Operates secretly from upper echelons of society. Wears modified Greek theater mask.&lt;br /&gt;
|25 Tours completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Deimos render.png|thumb|100px|center]]&lt;br /&gt;
!Deimos (Kassandra)&lt;br /&gt;
|In the main game your sibling becomes Deimos, a weapon raised by the Cult of Kosmos.&lt;br /&gt;
|140 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Greek Tough Guy render.png|thumb|100px|center]]&lt;br /&gt;
!Greek Tough Guy&lt;br /&gt;
|Brawny bruiser who idolizes [[Herakles]]. Has a passion for poetry, but hides it from his friends.&lt;br /&gt;
|Default&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Kassandra Artemis render.png|thumb|100px|center]]&lt;br /&gt;
!Kassandra – Artemis&lt;br /&gt;
|Armor inspired by the Daughters of Artemis from the main game.&lt;br /&gt;
|15 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Kassandra Athenian War Hero render.png|thumb|100px|center]]&lt;br /&gt;
!Kassandra – [[Athenian War Hero Set|Athenian War Hero]]&lt;br /&gt;
|Inspired by the Athenian armor.&lt;br /&gt;
|110 Discovery Sites Found.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Kassandra Greek Hero render.png|thumb|100px|center]]&lt;br /&gt;
!Kassandra – [[Greek Heroes Set|Greek Hero]]&lt;br /&gt;
|Inspired by the Greek armor.&lt;br /&gt;
|8 Regions completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Pirate Set.png|thumb|100px|center]]&lt;br /&gt;
!Kassandra – [[Pirate Set|Pirate]]&lt;br /&gt;
|Interpretation of [[Piracy|Pirate]] regalia.&lt;br /&gt;
|Default&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Kyra render.png|thumb|100px|center]]&lt;br /&gt;
![[Kyra]]&lt;br /&gt;
|Leader of a rebellion and proficient huntress, she is always ready to fight for her people&lt;br /&gt;
|70 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD - Layla Hassan render.png|thumb|100px|center]]&lt;br /&gt;
![[Layla Hassan]]&lt;br /&gt;
|Talented and rebellious technical engineer. Former employee of [[Abstergo Industries]].&lt;br /&gt;
|20 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD - Leiandros (masked) render.png|thumb|100px|center]]&lt;br /&gt;
![[Leiandros|Minotaur Fraud]]&lt;br /&gt;
|Not a real [[Minotaur]]. Don&#039;t be fooled by his elaborate mask and imposing moo.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Myrrine render.png|thumb|100px|center]]&lt;br /&gt;
![[Myrrine]]&lt;br /&gt;
|Kassandra and Alexios&#039; mother. Also known as the pirate &amp;quot;Phoenix&amp;quot;.&lt;br /&gt;
|Complete all Daily Life tours&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Perikles render.png|thumb|100px|center]]&lt;br /&gt;
!Perikles&lt;br /&gt;
|Elected leader of Athens, a great political mind, and beloved by his people.&lt;br /&gt;
|Complete all Famous Cities tours&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Phoibe Render.png|thumb|100px|center]]&lt;br /&gt;
![[Phoibe]]&lt;br /&gt;
|Athenian orphan. Strong-willed and independent, she&#039;s always wanted her own [[eagle]].&lt;br /&gt;
|Find a Discovery Site&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Praxilla render.png|thumb|100px|center]]&lt;br /&gt;
![[Praxilla]]&lt;br /&gt;
|Well known poet who wrote many varied works, from drinking songs to festival hymns.&lt;br /&gt;
|Complete 1 Art, Religion, and Myths tour&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD - Pythagoras render.png|thumb|100px|center]]&lt;br /&gt;
![[Pythagoras]]&lt;br /&gt;
|Philosopher, scientist, and mathematician. Big into triangles.&lt;br /&gt;
|Complete 1 Famous Cities tour&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Sokrates render.png|thumb|100px|center]]&lt;br /&gt;
![[Sokrates]]&lt;br /&gt;
|Athenian philosopher, creator of the {{Wiki|Socratic method}}. Known to be quite the conversationist.&lt;br /&gt;
|Complete all Politics and Philosophy tours&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD - Sophokles render.png|thumb|100px|center]]&lt;br /&gt;
![[Sophokles]]&lt;br /&gt;
|Famous Athenian playwright. Though very prolific, few of his works have survived to now.&lt;br /&gt;
|Complete all Art, Religion, and Myths tours&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD - Spartan hopelite render.png|thumb|100px|center]]&lt;br /&gt;
!Spartan Soldier&lt;br /&gt;
|Spartan [[hoplite]]. Fights for the glory of his city. Never skips a leg day.&lt;br /&gt;
|5 Tours Completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Victoria Bibeau render.png|thumb|100px|center]]&lt;br /&gt;
![[Victoria Bibeau]]&lt;br /&gt;
|Former Abstergo psychiatrist, she supervises Layla&#039;s health as she uses the [[Animus]]&lt;br /&gt;
|90 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Xenia render.png|thumb|150px|center]]&lt;br /&gt;
![[Xenia]]&lt;br /&gt;
|Fierce pirate leader. Adores searching for hidden treasure&lt;br /&gt;
|5 Regions completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Young Boy render.png|thumb|100px|center]]&lt;br /&gt;
!Young Boy&lt;br /&gt;
|Fun-loving and playful young boy. Wants to be a politician when he grows up. Or a [[soldier]]. Or both.&lt;br /&gt;
|Default&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD DT Young Girl render.png|thumb|100px|center]]&lt;br /&gt;
!Young Girl&lt;br /&gt;
|Spirited young girl. Wants to grow up to be a huntress like [[Artemis]].&lt;br /&gt;
|Default&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;700px&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Image&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Description&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Availability&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Abraxas Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Abraxas&lt;br /&gt;
|&#039;&#039;This fiery steed comes straight from the [[Underworld]].&#039;&#039;&lt;br /&gt;
|20 Regions Completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Aegean Atoll Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Aegean Atoll&lt;br /&gt;
|&#039;&#039;This mount somehow enjoys being on rocking boats as much as running on dry land.&#039;&#039;&lt;br /&gt;
|130 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Brown Horse Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Brown Horse&lt;br /&gt;
|&#039;&#039;A strong [[horse]] that won&#039;t hesitate to charge through battle.&#039;&#039;&lt;br /&gt;
|12 Dicovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Egyptian Horse Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Egyptian Horse&lt;br /&gt;
|&#039;&#039;Horses from [[Egypt]] can endure the most hostile climates.&#039;&#039;&lt;br /&gt;
|80 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Fangs Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Fangs&lt;br /&gt;
|&#039;&#039;This horse comes from generations who served silent and deadly warriors.&#039;&#039;&lt;br /&gt;
|80 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Hourglass Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Hourglass&lt;br /&gt;
|&#039;&#039;Adorned with the symbols of the [[Titan]] [[Kronos]], this mount will serve faithfully until the end of time.&#039;&#039;&lt;br /&gt;
|5 Regions Completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Mycenaean Steed Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Mycenaean Steed&lt;br /&gt;
|&#039;&#039;Often used for trading [[gold]], [[copper]], glass, and [[ivory]], these horses are also found use pulling [[chariot]]s in battle.&#039;&#039; (sic)&lt;br /&gt;
|20 Tours Completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Pale Horse Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Pale Horse&lt;br /&gt;
|&#039;&#039;Healthy and enduring, this horse can accomplish any task.&#039;&#039;&lt;br /&gt;
|Default&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Pegasos Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Pegasos&lt;br /&gt;
|&#039;&#039;Born when [[Perseus]] decapitated [[Medusa]], [[Pegasos]] was asked by [[Zeus]] to bring lightning and thunder to him from [[Mount Olympus|Olympos]].&#039;&#039;&lt;br /&gt;
|12 Regions Completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DTAG - Phobos Black.png|thumb|center]]&lt;br /&gt;
!Phobos Black&lt;br /&gt;
|&#039;&#039;Phobos is not only a nimble mount who can sprint short distances, but a great companion as well.&#039;&#039;&lt;br /&gt;
|Default&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DTAG - Phobos Brown.png|thumb|center]]&lt;br /&gt;
!Phobos Brown&lt;br /&gt;
|&#039;&#039;Phobos is not only a nimble mount who can sprint short distances, but a great companion as well.&#039;&#039;&lt;br /&gt;
|Default&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DTAG - Phobos White.png|thumb|center]]&lt;br /&gt;
!Phobos White&lt;br /&gt;
|&#039;&#039;Phobos is not only a nimble mount who can sprint short distances, but a great companion as well.&#039;&#039;&lt;br /&gt;
|Default&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Racing Horse Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Racing Horse&lt;br /&gt;
|&#039;&#039;These horse are bred for speed and like to carry as little as possible.&#039;&#039;&lt;br /&gt;
|1 Region Completed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Traveler&#039;s Horse Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Traveler&#039;s Horse&lt;br /&gt;
|&#039;&#039;There is no better horse for embarking on an epic journey.&#039;&#039;&lt;br /&gt;
|50 Discovery Sites Found&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ACOD Unicorn Phobos Skin.png|thumb|center]]&lt;br /&gt;
!Unicorn&lt;br /&gt;
|&#039;&#039;This fabulous animal of legend is a loyal companion.&#039;&#039;&lt;br /&gt;
|150 Discovery Sites Found&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Timeline==&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; widths=&amp;quot;750&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACOD DT Timeline.png|Timeline&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Screenshots=&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; widths=&amp;quot;180&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Discovery Tour Ancient Greece Promotional Image 01.png&lt;br /&gt;
Discovery Tour Ancient Greece Promotional Image 02.png&lt;br /&gt;
Discovery Tour Ancient Greece Promotional Image 03.png&lt;br /&gt;
Discovery Tour Ancient Greece Promotional Image 04.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-|Videos=&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; widths=&amp;quot;180&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Assassin&#039;s Creed Odyssey Discovery Tour Ubisoft NA&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour The Akropolis of Athens Ep. 1 Ubisoft NA&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour Dyeing and Fashion Ep. 2 Ubisoft NA&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour Spartan Education Ep. 3 Ubisoft NA&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour Gods of Olympia Ep. 4 Ubisoft NA&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour Thermopylae Ep. 5 Ubisoft NA&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Democracy in Athens - Ep. 6 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Knossos - Ep. 7 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Mycenae - Ep. 8 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Urban Household - Ep. 9 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Wine - Ep. 10 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- The Agora of Athens - Ep. 11 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- The Battle of Marathon - Ep. 12 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Bronze in Argos - Ep. 13 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- School of Greece - Music - Ep. 14 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- The Life of Greek Women - Ep. 15 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- The Battle of Amphipolis - Ep. 16 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- The Olympic Games - Ep. 17 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- The Oracle of Delphi - Ep. 18 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Perfumes - Ep. 19 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- The Laurion Silver Mines - Ep. 20 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Battle of Pylos and Sphakteria - Ep. 21 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Piraeus - Ep. 22 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Pottery in Athens - Ep. 23 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- School of Greece - Philosphy - Ep. 24 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- School of Greece - Theater - Ep. 25 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Sanctuary of Asklepios at Epidauros - Ep. 26 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Gods and Love - Ep. 27 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Sparta&#039;s Social Classes - Ep. 28 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Spartan Politics - Ep. 29 - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed Discovery Tour- Wheat and Agriculture - Ep. 30 - Ubisoft -NA-&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-|Concept artwork=&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; widths=&amp;quot;180&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Discovery Tour Ancient Greece Key Art.jpg|Official Key Art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{DTAG}}&lt;br /&gt;
&amp;lt;!--[fr:Discovery Tour : Grèce antique]&lt;br /&gt;
[zh:发现之旅：古希腊]--&amp;gt;&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Odyssey DLC]]&lt;br /&gt;
[[Category:Discovery Tour: Ancient Greece]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Abitarif56&amp;diff=1148514</id>
		<title>User:Abitarif56</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Abitarif56&amp;diff=1148514"/>
		<updated>2026-06-04T01:33:00Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float:right; width:264px; font-size:90%; text-align:left; -moz-border-radius:7px; background:transparent; padding:6px;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:130%; text-align:center;&amp;quot; | Abitarif56&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; border-bottom:1px solid #AAA;&amp;quot; | [[File:Ezio Face.jpg|thumb|174px|right]]&lt;br /&gt;
|-&lt;br /&gt;
!Location:&lt;br /&gt;
|&#039;&#039;Ad Dar Al Baida, Al Maghrib&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Gender:&lt;br /&gt;
|&#039;&#039;Rajul&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can customize the infobox to your own liking&#039;&#039;&lt;br /&gt;
==About me==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Laa shai&#039;a waka an mutlaq balkulun mumkin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==My favorite pages==&lt;br /&gt;
&lt;br /&gt;
* Add links to your favorite pages on the wiki here!&lt;br /&gt;
* Favorite page #2&lt;br /&gt;
* Favorite page #3&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:AssassinBro&amp;diff=1148512</id>
		<title>User:AssassinBro</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:AssassinBro&amp;diff=1148512"/>
		<updated>2026-06-04T01:32:26Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float:right; width:264px; font-size:90%; text-align:left; -moz-border-radius:7px; background:transparent; padding:6px;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:130%; text-align:center;&amp;quot; | WikiActivity&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; border-bottom:1px solid #AAA;&amp;quot; | [[File:Assassins Creed Altair Render by FoxMcCarther.png|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
!Location:&lt;br /&gt;
|&#039;&#039;Earth&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Gender:&lt;br /&gt;
|&#039;&#039;Male&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can customize the infobox to your own liking&#039;&#039;&lt;br /&gt;
==About me==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is your user page. Please edit this page to tell the community about yourself!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My favorite pages&lt;br /&gt;
&lt;br /&gt;
* Altaïr Ibn-La&#039;Ahad&lt;br /&gt;
* Assassin&#039;s Creed&lt;br /&gt;
* Assassin&#039;s Creed 2&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:The_Un_known&amp;diff=1148511</id>
		<title>User:The Un known</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:The_Un_known&amp;diff=1148511"/>
		<updated>2026-06-04T01:32:00Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float:right; width:264px; font-size:90%; text-align:left; -moz-border-radius:7px; background:transparent; padding:6px;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:130%; text-align:center;&amp;quot; | !!!! !!!!&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; border-bottom:1px solid #AAA;&amp;quot; | [[File:Assassins-creed.jpg|thumb|266px|right]]&lt;br /&gt;
|-&lt;br /&gt;
!Location:&lt;br /&gt;
|&#039;&#039;Brazil&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Gender:&lt;br /&gt;
|&#039;&#039;Male&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
==About me==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is your user page. Please edit this page to tell the community about yourself!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==My favorite pages==&lt;br /&gt;
&lt;br /&gt;
* Add links to your favorite pages on the wiki here!&lt;br /&gt;
* Favorite page #2&lt;br /&gt;
* Favorite page #3&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Vincent_Gaigneux&amp;diff=1148510</id>
		<title>Vincent Gaigneux</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Vincent_Gaigneux&amp;diff=1148510"/>
		<updated>2026-06-04T01:31:28Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* Artwork */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|RW}}&lt;br /&gt;
&#039;&#039;&#039;Vincent Gaigneux&#039;&#039;&#039; is a Senior Art Designer at [[Ubisoft|Ubisoft Montreal]], where he has currently worked on several [[assassin&#039;s Creed (series)|&#039;&#039;Assassin&#039;s Creed&#039;&#039; titles]]. Most recently, he worked on &#039;&#039;[[Assassin&#039;s Creed: Origins]]&#039;&#039; and also worked on &#039;&#039;[[Assassin&#039;s Creed: Unity]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, and &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; before that.&lt;br /&gt;
&lt;br /&gt;
==Accredited games==&lt;br /&gt;
*&#039;&#039;Sean Dundee&#039;s World Club Football&#039;&#039; (1997) - Ubisoft&lt;br /&gt;
*&#039;&#039;POD&#039;&#039; (1997) - Ubisoft&lt;br /&gt;
*&#039;&#039;New York Race&#039;&#039; (2001) - Wanadoo Edition&lt;br /&gt;
*&#039;&#039;Far Cry 2&#039;&#039; (2008) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed II&#039;&#039; (2009) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; (2010) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; (2011) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed III&#039;&#039; (2012) - Ubisoft&lt;br /&gt;
*&#039;&#039;Far Cry 3&#039;&#039; (2012) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039; (2013) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Origins&#039;&#039; (2017) - Ubisoft&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Gaigneux was the artist behind some of the drawings in the [[Altaïr Ibn-La&#039;Ahad&#039;s Codex|Codex]].&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;200&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
Armour of Romulus.jpg|&#039;&#039;[[Armor of Brutus]]&#039;&#039;&lt;br /&gt;
ACB Art Early concept art of Lucrezia.png|Early concept art of [[Lucrezia Borgia]]&lt;br /&gt;
ACB lucrezia concept.jpg|Another drawing of Lucrezia&lt;br /&gt;
Cesare Borgia Artwork.png|Concept art of [[Cesare Borgia]]&lt;br /&gt;
Early concept art of Micheletto Corella.png|Concept art of [[Micheletto Corella]]&lt;br /&gt;
Giovanni.JPG|Concept art of [[Giovanni Auditore da Firenze]]&lt;br /&gt;
Leonardo da Vinci AC2.png|An in-game and concept art comparison for [[Leonardo da Vinci]]&lt;br /&gt;
Concept art of Cesare Borgia.png|Full concept art of Cesare&lt;br /&gt;
ACB Ezio vs Cesare - Concept Art.jpg|Concept art of Ezio and Cesare&lt;br /&gt;
Assassins-Creed-IV-Black-Flag Pistols VincentGaigneux.jpg&lt;br /&gt;
ACO Bayek - Concept Art.jpg|Concept Art of Bayek&lt;br /&gt;
ACO Bayek 2 - Concept Art.jpg|Concept Art of Bayek&lt;br /&gt;
Bayek mounted - concept art.jpg|Concept Art of Bayek&lt;br /&gt;
ACO Cleopatra Concept Art.jpg|Concept Art of Cleopatra&lt;br /&gt;
Anubis - Concept art.jpg|Concept Art of Cleopatra&lt;br /&gt;
DTAE Julius Caesar - Concept Art by Vincent Gaigneux.png|Concept Art of Julius Caesar&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*{{ArtStation|||bangsang|Vincent Gaigneux}}&lt;br /&gt;
*[http://ca.linkedin.com/pub/gaigneux-vincent/a/3a/656 Vincent Gaigneux]&#039;s professional profile on LinkedIn&lt;br /&gt;
*[http://www.mobygames.com/developer/sheet/view/developerId,49486/ Vincent Gaigneux]&#039;s profile on MobyGames&lt;br /&gt;
*[http://www.cnw.ca/en/releases/archive/November2010/08/c9565.html Vincent Gaigneux] interview with CNW&lt;br /&gt;
*[http://www.game-ost.com/persons/24022/vincent_gaigneux/ Vincent Gaigneux] interview with GameOST.com&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/assassins_creed_21 Vincent Gaigneux cover story with the CGISociety.]&lt;br /&gt;
{{DEFAULTSORT:Gaigneux, Vincent}}&lt;br /&gt;
[[Category:Development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed IV: Black Flag development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Unity development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Origins development team]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Soranin/Sandbox2&amp;diff=1148509</id>
		<title>User:Soranin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Soranin/Sandbox2&amp;diff=1148509"/>
		<updated>2026-06-04T01:28:30Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My secondary sandbox.&lt;br /&gt;
==The Last Quest of Leonardo da Vinci==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
==Lettre de Leonardo==&lt;br /&gt;
Amboise, le 1er mai 1519&lt;br /&gt;
&lt;br /&gt;
Ezio, mon frère&lt;br /&gt;
&lt;br /&gt;
Voilà bien longtemps que nous n&#039;avons pas conversé, et j&#039;aimerais badiner avec toi comme au bon vieux temps, mais je sens que mes forces me quittent, et je crois que le sujet de ma lettre ne soit un peu plus grave. Ou plutôt, plus urgent. Peut-être sais-tu que ces dernières années, j&#039;ai pu profiter de ma retraite au manoir du Cloux pour travailler sur le grand sujet de ma vie : les cités idéales. J&#039;ai cherché à élaborer des lieux parfaits, dont la géométrie, l&#039;agencement et l&#039;organisation permettraient la meilleur entente possible entre les gens du peuple. Un Anglais que j&#039;ai rencontré il y a quelques années, auteur d&#039;un petit livre remarquable qui s&#039;intitule &#039;&#039;Utopiae&#039;&#039;, m&#039;a beaucoup aidé dans mes recherches. Mais le temps m&#039;a manqué, et tout ce que j&#039;ai pu découvrir, ce sont des lieux cachés, des sites mythiques, anciens, ou propices à la fondation de refuges pour la Confrérie. C&#039;est ce que je voudrais offrir en testament : des Havres, dans lesquels de nouveaux apprentis pourraient être formés et initiés.&lt;br /&gt;
&lt;br /&gt;
Mais j&#039;ai peur que mes travaux aient été communiques, et je crains que ces endroits cachés ne soient révélés. J&#039;ai demandé à ce que toutes traces de ces Havres secrets soient effacées un mois après ma mort, c&#039;est donc le délai dont tu disposes au moment où tu recevras cette lettre. Après quoi, ils seront rendus au mystère dont ils ne doivent jamais sortir en dehors du cercle.&lt;br /&gt;
Tu comprendras bien sûr que je ne puisse pas t&#039;écrire ici où ils se trouvent. Mais je gage que ça pourrait être un bon exercice pour évaluer la sagacité de tes nouveaux disciples. Confie-leur la tâche de trouver leur Havre, le plus vite possible !&lt;br /&gt;
Choisis dès à présent par laquelle de ces trois villes commencer : Florence, Venise ou Rome ? Saisis-toi de la carte miniature de ton choix parmi ces trois-là.&lt;br /&gt;
&lt;br /&gt;
Bonne chance mon ami, et n&#039;oublie pas : « po  l&#039;occhio » (« ouvre l&#039;œil »).&lt;br /&gt;
&lt;br /&gt;
Leonardo Da Vinci&lt;br /&gt;
&lt;br /&gt;
==Carnet de voyage==&lt;br /&gt;
*01 / &#039;&#039;&#039;Schéma des châteux d&#039;eau&#039;&#039;&#039;&lt;br /&gt;
*02 / &#039;&#039;&#039;Rue des Typographes&#039;&#039;&#039; Quelque chose semble se cacher derrière cette enseigne... Serait-ce un indice laissé par Leonardo ?&lt;br /&gt;
*03 / &#039;&#039;&#039;Mur d&#039;azulejos&#039;&#039;&#039;&lt;br /&gt;
*04 / &#039;&#039;&#039;Vue aérienne de la Grand&#039;Place&#039;&#039;&#039; Choisissez prudemment parmi les maisons qui bordent la Grand&#039;Place le bon numéro vous conduit vers le Portfolio. [Picture of the aerial view of the Grand&#039;Place, with the following labeled buildings: 1: Le Roy d&#039;Espagne, 2-3: La Brouette, 4: Le Sac, 5: La Louve, 6: Le Cornet, 7: Le Renard, 8: L&#039;Étoile, 9: Le Cygne, 10: L&#039;Arbre d&#039;or, 11: La Rose, 12: Le Mont Thabor]&lt;br /&gt;
*05 / &#039;&#039;&#039;Coffre des saisies&#039;&#039;&#039;&lt;br /&gt;
*06 / &#039;&#039;&#039;Entretien avec Alonso Berruguete&#039;&#039;&#039; « Oui, c&#039;est bien moi Alonso Berruguette. Je suis subjugué que vous ayez connu le grand Leonardo da Vinci. J&#039;ai un peu correspondu avec lui par l&#039;intermédiaire de mon maître Michel-Ange, car mon grand projet est d&#039;introduire en Espagne la peinture florentine. Il m&#039;avait envoyé un jour un azulejo très particulier, mais je ne possède que la moitié d&#039;un fragment. »&lt;br /&gt;
*07 / &#039;&#039;&#039;Plafond de la Chapelle Sixtine&#039;&#039;&#039; Quelle merveille ! Ces détails, la vivacité de ces scènes ! L&#039;observation minutieuse des cases centrales pourrait être avantageuse pour vos recherches.&lt;br /&gt;
*08 / &#039;&#039;&#039;Secret révélé à Londres !&#039;&#039;&#039; L&#039;illustre Thomas More s&#039;incline devant vous après que vous l&#039;avez libéré. « Leonardo m&#039;avait fait savoir que des membres de la Confrérie viendraient me délivrer, mais je ne pensais pas que ce serrait avec tant de panache. Il aurait voulu que je vous remette ceci je crois. Faites-en bon usage, et menez à bien notre grande utopie. » &#039;&#039;&#039;Munissez-vous de la feuille Longitude 1, puis rendez-vous au Carnet de voyage 45.&#039;&#039;&#039;&lt;br /&gt;
*09 / &#039;&#039;&#039;Conversation avec le médecin en chef&#039;&#039;&#039; Après avoir sollicité ce médecin sur un certain nombre de sujets, vous orientez la conversation vers les artistes florentins, et vous découvrez bientôt que vous avez un ami commun... « J&#039;ai été le soignant personnel du signore Leonardo, en effet. J&#039;ai suivi pendant un an l&#039;évolution de sa longue maladie, au manoir de Cloux, avant d&#039;être rappelé ici à Florence il y a quelques semaines. J&#039;ai su, depuis, qu&#039;il avait succombé, et j&#039;en ai été très peiné. C&#039;était un esprit brillant. Il m&#039;a légué ce fragment de toile, ça pourra peut-être vous être utile ? Il semblait très fier du code caché à l&#039;intérieur. Si je me souviens bien, cela porte sur des chiffres symbolisés par des éléments de la toile. Il avait bien insisté sur une chose: ne pas compter les doigts repliés de l&#039;Ange. Je me demande ce que ça voulair dire ! »&lt;br /&gt;
*10 / &#039;&#039;&#039;Personnages de l&#039;école&#039;&#039;&#039; [Picture of 8 men of varying ages]&lt;br /&gt;
*11 / &#039;&#039;&#039;Secret révélé à Grenoble !&#039;&#039;&#039; « Leonardo m&#039;avait dit que vous étiez un adversaire de valeur, mais je m&#039;attache toujours à éprouver les paroles au feu des actes. Cependant, vous m&#039;avez convaincu. J&#039;espère que les maigres informations dont je dispose suffiront à vous aider. En fait d&#039;informations, je n&#039;ai qu&#039;une chose à vous remettre, ceci : une feuille translucide marquée d&#039;une ligne. Voilà tout ce que je peux faire pour vous. » &#039;&#039;&#039;Munissez-vous de la feuille Latitude 1, puis rendez-vous au Carnet de voyage 45.&#039;&#039;&#039;&lt;br /&gt;
*12 / &#039;&#039;&#039;Secret révélé à Lisbonne !&#039;&#039;&#039; Le grand explorateur Vasco de Gama est manifestement dans les dernières années de sa vie, mais lorsque vous le retrouvez à Vidigueira, il semble encore alerte et vous accueille chaleureusement. « Leonardo m&#039;avait prévenu que quelqu&#039;un, un jour, viendrait me parler des Havres, mais je n&#039;aurais jamais imaginé que vous me retrouveriez dans ce petit village, ou je prends une retraite bien méritée. Votre persévérance vous honore. Vous avez mérité de recevoir cet ultime indice.&amp;quot; &#039;&#039;&#039;Munissez-vous de la feuille Longitude 3, puis rendez-vous au Carnet de voyage 45.&#039;&#039;&#039;&lt;br /&gt;
*13 / &#039;&#039;&#039;Incunables&#039;&#039;&#039; [Picture of 8 books, open to their respective title pages, opposite to which a different typography mark has been drawn. The books are &amp;quot;Hypernotomachia Poliphili&amp;quot;, &amp;quot;La Chronique de Nuremberg&amp;quot;, &amp;quot;Bible 42&amp;quot;, &amp;quot;Psautier de Mayence&amp;quot;, &amp;quot;La Légende Dorée&amp;quot;, &amp;quot;Epistolae&amp;quot;, &amp;quot;Cornucopiae&amp;quot;, &amp;quot;Le Roman de la Rose&amp;quot;. The first book was marked with the symbol for Aldine Press]&lt;br /&gt;
*14 / &#039;&#039;&#039;Bureau des Fréres Hiéronymites&#039;&#039;&#039;&lt;br /&gt;
*15 / &#039;&#039;&#039;Examen des Portraits d&#039;Holbein&#039;&#039;&#039; [Picture of three paintings. 1519&#039;s Portrait of Bonifacius Amerbach by Hans Holbein the Younger on the left, 1519&#039;s Death of the Virgin by Ambrosius Holbein in the middle, and 1520&#039;s Mary with the Sleeping Christ Child by Hans Holbein the Elder on the right]&lt;br /&gt;
*16 / &#039;&#039;&#039;Entretien avec Gil Vicente&#039;&#039;&#039; Gil Vicente semble intéressé par votre question lorsque vous abordez le sujet de Vasco de Gama. « En effet, j&#039;ai un peu connu ce grand explorateur. Il venait souvent aux représentations théâtrales, fut un temps. Mais je dois reconnaître que ce n&#039;est plus le cas, bien qu&#039;il fut un grand amateur de spectacles vivants. Un jour, après une pièce très réussie, il m&#039;a remis ceci en gage de gratitude. C&#039;est une carte de son plus fameux voyage vers Calcutta. Cela vous sera peut-être utile. »&lt;br /&gt;
*17 / &#039;&#039;&#039;Choix d&#039;une deuxième ville&#039;&#039;&#039; La première énigme est résolue, et vous êtes à présent en possession d&#039;un précieux artefact : une feuille translucide quadrillée qui semble devoir se superposer à autre chose. Leonardo vous a également laissé les instructions suivantes : « Maintenant que vous possédez un premier élément pour résoudre le mystère final, hâtez-vous de passer le flambeau à une nouvelle équipe d&#039;Assassins dans une des autres villes d&#039;Europe qui recèlent les secrets des Havres. Choisissez entre Grenoble, Bruxelles et Augsbourg, et envoyez par pigeon voyageur toutes les informations dont vous disposez aux membres de la Confrérie qui œuvrent dans ces cités. » &#039;&#039;&#039;Choisissez la mini-map de la ville qui poursuivra votre périple : Grenoble, Bruxelles ou Augsbourg ?&#039;&#039;&#039;&lt;br /&gt;
*18 / &#039;&#039;&#039;La partie de dés&#039;&#039;&#039; « Tout se sait dans la ville, savez-vous ? Vous enquêtez sur le tableau de Jérôme Bosch, pas vrai, celui qui a été acheté il y a quelques années pour orner le palais de Nassau ? Je vous fais une proposition honnête : jouons à un jeu en échange d&#039;une information. Regardez mes dés, réfléchissez, et dites-moi quel numéro ils vous donnent. »&lt;br /&gt;
*19 / &#039;&#039;&#039;Registre des typographes&#039;&#039;&#039; [Picture of an address book with the following text:&lt;br /&gt;
::&#039;&#039;&#039;Typographes à Venise&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Calducci, Gianni&#039;&#039;&#039; 116 Calle Regina&amp;lt;br&amp;gt;&#039;&#039;&#039;Colombani, Cristiano&#039;&#039;&#039; 123 Calle Zambelli&amp;lt;br&amp;gt;&#039;&#039;&#039;Faiduce, Alme&#039;&#039;&#039; 56 Calle Miani&amp;lt;br&amp;gt;&#039;&#039;&#039;Manuce, Alde&#039;&#039;&#039; 62 Calle del Campaniel&amp;lt;br&amp;gt;&#039;&#039;&#039;Maude, Nicola&#039;&#039;&#039; 93 Calle Salviati&amp;lt;br&amp;gt;&#039;&#039;&#039;Modoaldo, Claudio&#039;&#039;&#039; 69 Fondamenta del Parucheta&amp;lt;br&amp;gt;&#039;&#039;&#039;Munaca, Dale&#039;&#039;&#039; 81 Calle Agnello&amp;lt;br&amp;gt;&#039;&#039;&#039;Radice, Manuele&#039;&#039;&#039; 23 Campo san Cassiano&amp;lt;br&amp;gt;&#039;&#039;&#039;Temane, Ciro&#039;&#039;&#039; 89 Calle del Megio&amp;lt;br&amp;gt;&#039;&#039;&#039;Uelo, Damiano&#039;&#039;&#039; 81 Fondamenta Mocenigo]&lt;br /&gt;
*20 / &#039;&#039;&#039;Conseil d&#039;Alessio&#039;&#039;&#039; « Leonardo a parlé d&#039;un secret dessiné sur des azulejos : nous devons en retrouver les fragments pour reconstituer le schéma de la machine. Il suffira ensuite d&#039;effectuer une opération grâce aux numéros des différentes pièces, telles qu&#039;elles sont notées sur la commande de Magellan. »&lt;br /&gt;
*21 / &#039;&#039;&#039;Rue des Tisserands&#039;&#039;&#039;&lt;br /&gt;
*22 / &#039;&#039;&#039;Entretien avec Ignace de Loyola&#039;&#039;&#039; Vous reconnaissez l&#039;érudit et théologien Ignace de Loyola, un des membres éminents de l&#039;Université sévillane. Il écoute attentivement ce que vous lui racontez de votre quête et de ses motifs. « Je pense pouvoir vous diriger vers deux artistes actuellement présents à Séville et susceptibles d&#039;avoir été en lien avec l&#039;illustre Leonardo. Je vous laisse faire le tour de l&#039;école pour les trouver. »&lt;br /&gt;
*23 / &#039;&#039;&#039;Note de Leonardo&#039;&#039;&#039; « Un fragment du nom/Dans un sens ou dans l&#039;autre/Complète les espaces vides/Sers-toi de ta psyché. »&lt;br /&gt;
*24 / &#039;&#039;&#039;L&#039;énigme des trois érudits&#039;&#039;&#039; Clément Marot : « Je suis tantôt soldat, tantôt ouvrier ; tantôt brun, tantôt rouge ; et ma reine habite au plus profond du sous-sol. Qui suis-je ? » Marguerite de Navarre :  « Je suis une chose possédée par mon illustre frère le Roi de France. Il me possède depuis son premier jour, et je resterai sien jusqu&#039;à son dernier souffle ; je ne reste jamais le même car sans cesse je crois, année après année. Qui suis je ? » François Rabelais, dans un éclat de rire :  « Débrouillez-vous avec ça ! Trouvez la réponse à la première énigme, et comptez ses pieds. Trouvez la réponse à la seconde énigme, et donnez sa hauteur actuelle. Combinez les deux, vous aurez votre réponse. »&lt;br /&gt;
*25 / &#039;&#039;&#039;Choix d&#039;une troisième ville&#039;&#039;&#039; La deuxième énigme est résolue, et vous êtes à présent en possession d&#039;une nouvelle feuille translucide, marquée d&#039;un trait dont vous ne comprenez pas encore l&#039;intérêt. Leonardo vous a toutefois laissé les instructions suivantes : « Tes disciples et toi avez franchi avec brio les deux premières étapes de ce périple, aussi hâtez-vous de passer le flambeau à une nouvelle équipe d&#039;Assassins dans une des autres villes d&#039;Europe qui recèlent les secrets des Havres. Choisissez entre Londres, Séville et Lisbonne et envoyez par pigeon voyageur toutes les informations dont vous disposez aux membres de la Confrérie qui œuvrent dans ces cités. » &#039;&#039;&#039;Choisissez la mini-map de la ville qui poursuivra votre périple : Londres, Séville ou Lisbonne&#039;&#039;&#039;&lt;br /&gt;
*26 / &#039;&#039;&#039;Stand de tissus du monde&#039;&#039;&#039; « Admirez, touchez, caressez mes étoffes venues du monde entier : les délicats tissus de l&#039;Orient brûlant, la laine épaisse des contrées du Nord, les kimonos du Cipango... » &lt;br /&gt;
*27 / &#039;&#039;&#039;Conversation avec le médecin en chef&#039;&#039;&#039; Vous tentez, par tous les moyens, d&#039;aborder des sujets intéressants avec le médecin, mais vous ne parvenez à faire sortir l&#039;entretien de ses aspects les plus triviaux. Vous pouvez tenter une autre approche en évoquant Leonardo : pour cela, rendez-vous au Carnet de voyage 9.&lt;br /&gt;
*28 / &#039;&#039;&#039;Entretien avec Richard Croke&#039;&#039;&#039; « Vous avez bien fait de venir me parler. Bien sûr, je connais sir Thomas, et je sais qu&#039;il a été emprisonné à la Tour. Cela fait même des semaines que j&#039;enquête pour connaître le bâtiment où il est détenu. Voici ce que je peux vous transmettre à partir de toutes les informations que j&#039;ai recoupées : il est quelque part sur une ligne qui court de Martin Tower à Well Tower. »&lt;br /&gt;
*29 / &#039;&#039;&#039;Soldat en permission&#039;&#039;&#039; « Aaaah… Le valeureux blason de cet homme magnifique. C&#039;est tout plein de motifs et de formes, ça je peux vous dire. Et c&#039;est sur un fond vert uni Euh, non, attendez, bleu uni, oui c&#039;est ça. Tenez, ces comme cette étoffe. » Vous examinez le fragment qu&#039;il vous tend.&lt;br /&gt;
*30 / &#039;&#039;&#039;Entretien avec Magellan&#039;&#039;&#039; C&#039;est un personnage assez célèbre pour que vous le reconnaissiez : il s&#039;agit de Fernand de Magellan, le navigateur portugais au service du Roi d&#039;Espagne Charles Quint. Vous décidez de lui présenter votre quête, et il affiche soudain une mine captivée. « Vous connaissez Leonardo ? Écoutez, je peux vous aider et vous confier un des secrets du signore da Vinci. Mais vous devrez m&#039;aider en retour. Vous savez sans doute que je dois appareiller dès le mois de septembre pour un immense voyage, peut-être un tour du monde connu. Leonardo avait travaillé à ma demande sur une machine de navigation à installer sur mon navire, et sans elle mon entreprise est condamnée à échouer. Je peux vous confier la liste des dernières pièces  qu&#039;il m&#039;avait demandé de commander, mais vous devez me fournir le schéma de montage pour que je puisse en faire quelque chose. Voici à  quoi doit ressembler la machine à la fin. » &#039;&#039;&#039;Munissez-vous du mini-plateau Énigme 8.&#039;&#039;&#039;&lt;br /&gt;
*31 / &#039;&#039;&#039;Rue des Peintres&#039;&#039;&#039; De nombreux peintres proposent leurs toiles sur ces stands. Vous vous arrêtez un instant pour les admirer.&lt;br /&gt;
*32 / &#039;&#039;&#039;Rencontre avec les Assassins de Rome&#039;&#039;&#039; Dans un premier temps, l&#039;accueil de ces membres des Assassins est plutôt froid, mais bientôt ils vous manifestent davantage de confiance, à mesure que vous leur avancez des preuves de votre appartenance à la Confrérie. Deux d&#039;entre eux se proposent même pour vous accompagner et vous aider dans certaines tâches.&lt;br /&gt;
*33 / &#039;&#039;&#039;Entretien avec Nicoluso Pisano&#039;&#039;&#039; « Je suis Nicoluso Pisano, je suis peintre et je viens d&#039;Italie. En effet, j&#039;ai bien connu Leonardo et suis désolé d&#039;apprendre son décès. C&#039;est moi qui ai introduit la mode des azulejos sur la péninsule ibérique, et cette technique de faïence l&#039;intéressait beaucoup. Il m&#039;avait confié un azulejo très particulier, mais je ne dispose que de la moitié du fragment. »&lt;br /&gt;
*34 / &#039;&#039;&#039;Stand d&#039;animaux exotiques&#039;&#039;&#039; « Venez admirer les bêtes les plus étranges que vous pourrez trouver à Venise. Des oiseaux multicolores, des singes miniatures, et mêmes des lézards géants ! »&lt;br /&gt;
*35 / &#039;&#039;&#039;Tentative de dialogue avortée&#039;&#039;&#039; Vous essayez pendant un temps considérable de raisonner ce frère, et de lui expliquer le motif de votre intrusion, mais il demeure paniqué et refuse d&#039;entamer un dialogue serein. Il va falloir sévir...&lt;br /&gt;
*36 / &#039;&#039;&#039;Soldat en permission&#039;&#039;&#039; « Le chevalier Pierre Taillard, c&#039;est le m... m... meilleur. Même depuis cette échauffourée contre les mutins il y a quelques jours, quand il s&#039;est démis l&#039;épaule droite, il a quand même continué à lutter, et couper, et taillader. Le m... m... meilleur je vous dis. »&lt;br /&gt;
*37 / &#039;&#039;&#039;Villages et distances autour de Lisbonne&#039;&#039;&#039; Canha, 89&amp;lt;br&amp;gt;Monte Novo, 108&amp;lt;br&amp;gt;Sines, 175&amp;lt;br&amp;gt;Vidigueira, 180&amp;lt;br&amp;gt;Grandola, 186&amp;lt;br&amp;gt;Pias, 216&lt;br /&gt;
*38 / &#039;&#039;&#039;Marchand d&#039;esclaves&#039;&#039;&#039; « ... Tâtez-moi cette marchandise, messieurs-dames, les meilleurs esclaves venus du monde entier. Ce colosse slave peut tirer l&#039;équivalent d&#039;un attelage de quatre - et contrairement au cheval, il peut vous défendre contre les agressions. Et que dire de cette jeune tigresse tout droit venue de la lointaine Cipango ? Elle a bien failli me filer entre les doigts une dizaine de fois, mais quelle agilité ! Faites-moi une offre pour ces perles rares... » »&lt;br /&gt;
*39 / &#039;&#039;&#039;Association des éclats d&#039;azulejos&#039;&#039;&#039; Leonardo avait prudemment décidé de fragmenter ses indices entre plusieurs personnes de confiance résidant a Séville. Il s&#039;est heureusement trouvé que ces deux artistes fréquentaient l&#039;Université, et vous voilà avec un azulejo complet et reconstitué, prêt à vous dévoiler son secret, à condition de le fouiller assez minutieusement.&lt;br /&gt;
*40 / &#039;&#039;&#039;Le typographe&#039;&#039;&#039; « Je devine que je ne suis pas celui que vous espériez. Alde, mon père, [This makes him Paulus Manutius] était le plus grand typographe de notre époque, mais il nous a malheureusement quittés il y a quelques années. J&#039;ai repris l&#039;atelier avec mon oncle et mon grand-père. Le signore Leonardo m&#039;avait prévenu que quelqu&#039;un viendrait un jour, et il m&#039;a prié de vous donner ceci. C&#039;est la marque typographique de l&#039;atelier Manuce. J&#039;espère qu&#039;elle vous sera utile. »&lt;br /&gt;
*41 / &#039;&#039;&#039;Fresque nautique&#039;&#039;&#039; [Picture of a nautical chart of North and Central America]&lt;br /&gt;
*42 / &#039;&#039;&#039;Des invités de marque&#039;&#039;&#039; Après avoir subtilement interrogé d&#039;autres domestiques, vous avez fini par comprendre que ces invités de marque sont le gratin des lettres françaises de leur époque : il s&#039;agit de Clément Marot, poète officiel de François 1er, de Marguerite de Navarre, la propre sœur du Roi de France, et du grand François Rabelais, libre penseur satirique et écrivain talentueux. Ce sont des amis et alliés de Leonardo, vous prenez donc le parti, en leur servant le thé, de leur dévoiler vos réelles intentions. Évidemment, ils sont d&#039;abord sceptiques. Ils décident d&#039;évaluer votre sagacité avec une énigme de leur cru.&lt;br /&gt;
*43 / &#039;&#039;&#039;Stand de presse typographique&#039;&#039;&#039; « ... et voici la pointe de la technique moderne pour faire imprimer vos ouvrages. Les typographes de Venise, que je représente, sont à la pointe de la presse de caractères, les meilleurs du monde comme vous pouvez le constater. Consultez ici le registre qui présente leurs ateliers, faites appel à eux pour vos livres saints... »&lt;br /&gt;
*44 / &#039;&#039;&#039;Fresque nautique&#039;&#039;&#039; [Picture of a nautical chart of North and Central America]&lt;br /&gt;
*45 / &#039;&#039;&#039;Fondez votre cité idéale&#039;&#039;&#039; Superposez les feuilles Latitude et Longitude gagnées à la carte de l&#039;Europe pour découvrir le numéro d&#039;une des 9 solutions possibles. Utilisez si besoin une surface plate et éclairée, comme une fenêtre, pour mieux lire les coordonnées. Félicitations : vous êtes parvenu à résoudre les énigmes des trois villes que vous avez visitées ! Vous avez à présent en main tous les éléments nécessaires pour découvrir l&#039;emplacement du site que Leonardo avait prévu pour vous, afin que vous y fondiez votre propre Havre. Mais sachez que vous n&#039;avez trouvé qu&#039;un seul Havre parmi les neuf possibles ! N&#039;hésitez pas à recommencer une partie, en sélectionnant de nouvelles villes, pour y vivre de nouvelles aventures et découvrir de nouvelles solutions étonnantes.&lt;br /&gt;
&lt;br /&gt;
==Cartes==&lt;br /&gt;
*001 / &#039;&#039;&#039;Serrure à crocheter&#039;&#039;&#039; Les Hiéronymites tiennent à leurs secrets : cette porte ne sera pas simple à crocheter.&lt;br /&gt;
*002 / (Action SUIVRE) &#039;&#039;&#039;Peter (orphelin)&#039;&#039;&#039; « Je vous dois la vie, j&#039;aurais fini par périr au fond d&#039;un cellier avec un tel tortionnaire. Laissez-moi vous aider : me faire voir, et vous ramener des informations sur qui vous voulez. »&lt;br /&gt;
*003 / (Action EXAMINER) &#039;&#039;&#039;Greta (enlumineuse)&#039;&#039;&#039; « J&#039;assiste le maître Holbein sur les travaux d&#039;enluminure, mais j&#039;ai terminé ma formation et je souhaiterais partir à l&#039;aventure. Permettez-moi de vous accompagner : mon regard ne laisse jamais échapper le moindre détail. »&lt;br /&gt;
*004 / &#039;&#039;&#039;Crocheter la serrure : réussi !&#039;&#039;&#039; Et voilà ! La porte s&#039;ouvre sur un bureau sans doute rempli de documents intéressants. Vous vous mettez en quête de ce que vous pourriez trouver en rapport avec les thèses de Luther.&lt;br /&gt;
*005 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et cette porte est particulièrement retorse. &#039;&#039;&#039;Retournez à la carte 1&#039;&#039;&#039;&lt;br /&gt;
*006 / &#039;&#039;&#039;Assassinat du geôlier&#039;&#039;&#039; Vous avez longuement étudié les allées et venues du geôlier en charge de la Salt Tower. La nuit venue, au moment opportun, vous frappez.&lt;br /&gt;
*007 / &#039;&#039;&#039;Charlatanisme&#039;&#039;&#039; Vous avez beau consacrer un moment à ce pauvre malade, vous concluez que vous allez lui faire plus de mal que de bien, avant de renoncer.&lt;br /&gt;
*008 / &#039;&#039;&#039;Thèses placardées&#039;&#039;&#039; Les thèses qui ont été placardées ici font partie des plus explosives revendications de Luther. Il faudrait s&#039;en inspirer.&lt;br /&gt;
*009 / &#039;&#039;&#039;Quartier des officiers&#039;&#039;&#039; Ce coffre semble contenir l&#039;ensemble des objets suspects saisis par les officiers de l&#039;Arsenal. S&#039;il y a un endroit à fouiller, c&#039;est bien celui-ci.&lt;br /&gt;
*010 / &#039;&#039;&#039;Conseil d&#039;Alessio&#039;&#039;&#039; « Voilà une bonne vue d&#039;ensemble de la Tour de Londres. Il s&#039;agit maintenant de trouver le bâtiment dans lequel est enfermé Thomas More.&amp;lt;br&amp;gt; Pour commencer, il faut trouver le moyen d&#039;obtenir les noms de ces bâtiments, sans quoi aucune indication ne nous sera utile. »&lt;br /&gt;
*011 / &#039;&#039;&#039;Sommet de l&#039;Hôtel de Ville&#039;&#039;&#039; De cette hauteur, vous pouvez enfin contempler la Grand&#039;Place sous tous les angles. Pour peut-être repérer un bâtiment en particulier ?&lt;br /&gt;
*012 / &#039;&#039;&#039;Entrée du tombeau des Assassins&#039;&#039;&#039; Une fois dans le Duomo, la porte du tombeau semble ne pas devoir s&#039;ouvrir aussi facilement. Peut-être l&#039;énigme envoyée par Leonardo à propos de son tableau va-t-elle ici prendre tout son sens ?&lt;br /&gt;
*013 / &#039;&#039;&#039;Havre - TIMGAD&#039;&#039;&#039; Cité antique fondée par Trajan en 100. Colonie romaine qui ressemble à une version miniature des villes romaines classiques. Semble abandonnée vers le VIe siècle et oubliée après la conquête musulmane du Maghreb. On peut sans mal imaginer qu&#039;elle ait été ensuite réappropriée en secret.&lt;br /&gt;
*014 / &#039;&#039;&#039;Tout proche du plafond&#039;&#039;&#039; D&#039;ici vous pourrez investiguer et agir au plus près des différents éléments du plafond.&lt;br /&gt;
*015 / &#039;&#039;&#039;Énigme résolue !&#039;&#039;&#039; Bravo ! Vous avez percé le mystère du mythique tableau de Jérôme Bosch. En étudiant de près la multitude d&#039;éléments qui fourmillent sur la toile, vous avez su repérer les symboles cachés qui en révèlent le sens secret. Il ne vous reste plus qu&#039;à présenter la clé de l&#039;énigme à Erasme.&lt;br /&gt;
*016 / (Action ASSASSINER) &#039;&#039;&#039;Esteban (assassin)&#039;&#039;&#039; « Parmi les membres de notre Confrérie à Rome, je suis l&#039;Assassin le plus efficace. J&#039;ai l&#039;œil pour repérer le moment le plus opportun et fondre sur ma cible. Laissez-moi vous aider. »&lt;br /&gt;
*017 / &#039;&#039;&#039;Sommet du Colisée&#039;&#039;&#039; Vous ne savez trop comment le décrire, mais vous avez la sensation que ce vieillard vous attendait, précisément ici.&lt;br /&gt;
*018 / &#039;&#039;&#039;Havre - CYTHÈRE&#039;&#039;&#039; Cythère est perçue comme l&#039;île qui abrita la naissance d&#039;Aphrodite, et donc comme un paradis utopique de la célébration inconditionnelle de l&#039;amour et de la galanterie, avec un respect tout particulier pour la figure féminine.&lt;br /&gt;
*019 / &#039;&#039;&#039;Sommet de la tour&#039;&#039;&#039; Le panonceau indique qu&#039;une inspection du récent incendie a été effectuée par Pierre Taillard en personne. Au sol, vous retrouvez un morceau de tissu brodé sur lequel figure un animal, comme s&#039;il s&#039;agissait d&#039;une partie de blason.&lt;br /&gt;
*020 / &#039;&#039;&#039;Vue de la Tour de Londres&#039;&#039;&#039; Depuis cette vue surplombante de la Tour de Londres, vous êtes en mesure de dessiner un plan exact des lieux. &#039;&#039;&#039;Munissez-vous de mini-plateau Énigme 7&#039;&#039;&#039;&lt;br /&gt;
*021 / (Action BATAILLER) &#039;&#039;&#039;Milosz (lutteur)&#039;&#039;&#039; Vous libérez Milosz aussitôt après l&#039;avoir acheté. « Je ne peux laisser votre générosité sans contrepartie. Faites appel à moi si vous avez besoin d&#039;un soutien dans une bataille rangée. Aucun adversaire ne me résiste. »&lt;br /&gt;
*022 / &#039;&#039;&#039;Énigme résolue !&#039;&#039;&#039; Bravo ! Vous avez percé le mystère de la Tour de Londres. Reste maintenant à aller délivrer Thomas More, et pour cela il faudra choisir entre deux issues : combattre les gardes ou assassiner le geôlier.&lt;br /&gt;
*023 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que la porte ne soit pas surveillée. &#039;&#039;&#039;Retournez à la carte 113&#039;&#039;&#039;&lt;br /&gt;
*024 / (Action CROCHETER) &#039;&#039;&#039;Flora (cambrioleuse)&#039;&#039;&#039; « Je m&#039;appelle Flora, et pour vous remercier de m&#039;avoir aidée, j&#039;aimerais vous accompagner et mettre mes talents de cambrioleuse à votre service. »&lt;br /&gt;
*025 / &#039;&#039;&#039;Table d&#039;orientation&#039;&#039;&#039; C&#039;est une table d&#039;orientation qui permet de se repérer dans la ville. La partie sur la Tour de Londres en détaille certains éléments, cela pourrait se révéler intéressant.&lt;br /&gt;
*026 / &#039;&#039;&#039;Entretien avec Martin Luther&#039;&#039;&#039; Il s&#039;agit de Martin Luther en personne ! « Ainsi vous faites partie de la Confrérie... et vous me surprenez à Augsbourg, où je diffuse mes thèses. Nos philosophies sont-elles compatibles ? Prouvez-moi que votre fameux credo peut s&#039;accorder avec ma Réforme. »&lt;br /&gt;
*027 / &#039;&#039;&#039;Sommet du Giralda&#039;&#039;&#039; C&#039;est bien ce qu&#039;il vous semblait. D&#039;ici, vous repérez des bâtiments dont vous n&#039;auriez pas soupçonné l&#039;existence.&lt;br /&gt;
*028 / &#039;&#039;&#039;Accès à l&#039;intérieur de la Tour&#039;&#039;&#039; Comme vous l&#039;aviez prévu, une trappe vous mènera à l&#039;intérieur de la Tour sans que personne ne vous voie.&lt;br /&gt;
*029 / &#039;&#039;&#039;Havre - MILET&#039;&#039;&#039; Cité de la Grèce antique dont la légende se rapproche de celle de la guerre de Troie, conçue selon un plan quadrillé strict en îlots, qui servit de source d&#039;influence au fameux tracé hippodamien. Elle est incorporée à l&#039;Empire ottoman au XVe siècle.&lt;br /&gt;
*030 / &#039;&#039;&#039;Réponse à l&#039;énigme&#039;&#039;&#039; « Vous avez deviné, c&#039;était bien une fourmi, avec ses six pattes. Et l&#039;âge actuel de François : 24 ans. Vous semblez digne de confiance : nous pouvons vous soumettre au jugement de M. Taillard. Pour le rejoindre, vous aurez besoin de ceci. »&lt;br /&gt;
*031 / (Action FOUILLER) &#039;&#039;&#039;Jean (inspecteur)&#039;&#039;&#039; « Quelle angoisse ! J&#039;étais venu en inspection ici suite à l&#039;incendie du toit de la tour, et j&#039;ai réussi à m&#039;enfermer moi-même dans ce cellier sans lumière. Merci infiniment : puis-je mettre mes talents à votre service pour me racheter de cette dette ? »&lt;br /&gt;
*032 / &#039;&#039;&#039;Crocheter la serrure : réussi !&#039;&#039;&#039; Et voilà ! Vous vous engouffrez dans le bureau, et vous avez à présent tout loisir de le fouiller à la recherche d&#039;indices décisifs.&lt;br /&gt;
*033 / &#039;&#039;&#039;Conseil d&#039;Alessio&#039;&#039;&#039; « Le carton que nous vous venons de trouver nous fournit les principes essentiels du credo des Assassins. Retrouvons les thèses de Luther les plus diffusées, et cherchons celle qui se rapproche le plus de ces principes en procédant par élimination. »&lt;br /&gt;
*034 / &#039;&#039;&#039;Crocheter la serrure : réussi !&#039;&#039;&#039; C&#039;est bien ce que vous pensiez : un homme était enfermé là-dedans, dans une pièce noire comme dans un four. Quel cauchemar !&lt;br /&gt;
*035 / &#039;&#039;&#039;Havre - PIENZA&#039;&#039;&#039; Village fondé au XVe siècle sur les ordres du pape Pie II, incarnation matérielle de l&#039;utopie de la Renaissance et de la cité idéale imaginée à l&#039;époque. C&#039;est une concentration du génie architectural italien, inspiré par l&#039;illustre Leon Battista Alberti.&lt;br /&gt;
*036 / (Action ÉNIGME - Retranchez 10 à une carte pour obtenir un conseil d&#039;Alessio) &#039;&#039;&#039;Alessio (érudit)&#039;&#039;&#039; « Ne vous fiez pas à mon jeune âge. Je suis un disciple du signore Machiavelli et mon esprit est vif. Faites appel à moi si vous rencontrez un mystère insondable.»&lt;br /&gt;
*037 / &#039;&#039;&#039;Conseil d&#039;Alessio&#039;&#039;&#039; « Cette matrice sert de canevas à des éléments, auxquels on doit restituer le bon emplacement - peut-être des éléments picturaux. Après quoi, il faut repérer les détails de l&#039;image et les relier entre eux par une opération mathématique. »&lt;br /&gt;
*038 / &#039;&#039;&#039;Crocheter la serrure : réussi !&#039;&#039;&#039; Le secret du &#039;&#039;Jardin des délices&#039;&#039; ne réside pas dans cette verroterie. C&#039;est donc qu&#039;il doit être noté sur ce papier.&lt;br /&gt;
*039 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que le coffret ne soit pas surveillé. &#039;&#039;&#039;Retournez à la carte 79&#039;&#039;&#039;&lt;br /&gt;
*040 / &#039;&#039;&#039;Crocheter la serrure : réussi !&#039;&#039;&#039; L&#039;endroit semble propre, confortable et bien fréquenté. Il s&#039;agirait de ne pas vous faire repérer, et pour cela vous fondre parmi les domestiques de la ferme.&lt;br /&gt;
*041 / &#039;&#039;&#039;Déguisé en domestique&#039;&#039;&#039; Vous avez observé et traqué cette équipe de domestiques des heures : ils semblent au service de sommités en villégiature. Celui-ci, qui sert le thé aux convives, vous a paru le plus à même d&#039;approcher les invités importants.&lt;br /&gt;
*042 / &#039;&#039;&#039;Havre - ABBAYE DE THÉLÈME&#039;&#039;&#039; Dans cette utopie collective mais sélective, les membres doivent être exceptionnels, mais on les laisse vivre selon leur gré. Ils sont intensément éduqués, aux arts et au savoir, et connaissent souvent plusieurs langages. Elle est célébrée par Rabelais à la fin de &#039;&#039;Gargantua&#039;&#039; (1534).&lt;br /&gt;
*043 / &#039;&#039;&#039;Le credo&#039;&#039;&#039; L&#039;emplacement des divers châteaux d&#039;eau vous renvoie à un point bien précis de la ville où, sous un arbre, vous trouvez un panonceau énonçant clairement les principes du credo des Assassins. &#039;&#039;&#039;Munissez-vous du mini-plateau Énigme 6.&#039;&#039;&#039;&lt;br /&gt;
*044 / &#039;&#039;&#039;Énigme résolue&#039;&#039;&#039; Bravo ! Vous avez percé le mystère des 95 thèses de Luther: parmi elles, il y en a une en effet, qui peut faire correspondre le credo de la Confrérie avec les préoccupations modernes de la Réforme. Il faudrait à présent convaincre l&#039;auteur des thèses lui-même.&lt;br /&gt;
*045 / &#039;&#039;&#039;Havre - PALMANOVA&#039;&#039;&#039; Forteresse en forme d&#039;étoile qui célèbre la perfection de l&#039;organisation militaire associée à la gestion urbanistique. Officiellement fondée en 1593, mais on peut imaginer que les premières ébauches ont été fondées avant.&lt;br /&gt;
*046 / &#039;&#039;&#039;Combat gagné contre les gardes&#039;&#039;&#039; Vous voilà débarrassé du comité d&#039;accueil. À présent, vous pénétrez dans l&#039;enceinte et vous vous cachez dans un coin le temps que l&#039;agitation se calme.&lt;br /&gt;
*047 / &#039;&#039;&#039;Matrice&#039;&#039;&#039; Après une journée de fouille intensive dans le bric-à-brac qui encombre l&#039;ancien atelier de Leonardo, la chose la plus singulière que vous découvrez est une sorte de matrice, qui semble devoir accueillir différents parties d&#039;un tableau. &#039;&#039;&#039;Munissez-vous du mini-plateau Énigme 1.&#039;&#039;&#039;&lt;br /&gt;
*048 / &#039;&#039;&#039;La garde est vaincue&#039;&#039;&#039; C&#039;était une riche idée de couper les liens qui maintenaient la herse : elle s&#039;est abattue sur la majorité des gardes, vous laissant le champ libre pour finir une plus petite cohorte. Vous avez à présent accès à la Salt Tower, et à ses geôles.&lt;br /&gt;
*049 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et cette porte est particulièrement retorse. &#039;&#039;&#039;Retournez à la carte 115&#039;&#039;&#039;&lt;br /&gt;
*050 / &#039;&#039;&#039;Un regard intrigant&#039;&#039;&#039; Vous jureriez qu&#039;un de ces ecclésiastiques vous a adressé un regard.&lt;br /&gt;
*051 / &#039;&#039;&#039;Havre - YS&#039;&#039;&#039; Ville bretonne légendaire engloutie par l&#039;océan. Issue d&#039;une tradition celte et druidique, puis « convertie » à la légende hagiographique vie les personnages du roi Gradlon et de la pécheresse Dahut.&lt;br /&gt;
*052 / &#039;&#039;&#039;Crocheter la serrure : réussi !&#039;&#039;&#039; Et voilà ! La porte s&#039;ouvre et vous donne accès à un bureau sans doute rempli de documents précieux, mais un frère hiéronymite a mal choisi son jour pour trainer par ici.&lt;br /&gt;
*053 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et cette porte est particulièrement retorse. &#039;&#039;&#039;Retournez à la carte 115&#039;&#039;&#039;&lt;br /&gt;
*054 / &#039;&#039;&#039;Havre - NEUF-BRISACH&#039;&#039;&#039; Ville fortifiée organisée en étoile, conçue officiellement par Vauban en 1697, mais dont on peut imaginer une première fondation deux siècles plus tôt, non loin de l&#039;emplacement de Vieux-Brisach.&lt;br /&gt;
*055 / &#039;&#039;&#039;Détail du portrait&#039;&#039;&#039; Un détail du &#039;&#039;Portrait de Bonifacius Amerbach&#039;&#039; vous a sauté aux yeux : le panneau en arrière-plan fait figurer certaines des thèses honnies de Luther.&lt;br /&gt;
*056 / &#039;&#039;&#039;Escalade de la Tour de l&#039;Isle&#039;&#039;&#039; La Tour de l&#039;Isle n&#039;est pas bien haute, mais son ascension est périlleuse. À vous de privilégier le chemin le plus sécurisé.&lt;br /&gt;
*057 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que le coffret ne soit pas surveillé. &#039;&#039;&#039;Retournez à la carte 101&#039;&#039;&#039;&lt;br /&gt;
*058 / &#039;&#039;&#039;Médecin en chef&#039;&#039;&#039; Un des médecins semble diriger tous les autres. C&#039;est peut-être à lui qu&#039;il faudrait s&#039;adresser pour glaner des informations intéressantes.&lt;br /&gt;
*059 / &#039;&#039;&#039;Énigme résolue !&#039;&#039;&#039; Bravo ! Vous avez percé le mystère de la machine de navigation de Leonardo ! Reste maintenant à en livrer le fonctionnement au principal intéressé.&lt;br /&gt;
*060 / &#039;&#039;&#039;Inscriptions&#039;&#039;&#039; Les inscriptions sur le mur semblent moquer le chevalier Bayard, protecteur des lieux. Son blason a été dessiné - sans doute pour être détourné - juste à côté, mais ça a été effacé, probablement par les autorités.&lt;br /&gt;
*061 / (Action DIALOGUER) &#039;&#039;&#039;Arturo (enquêteur)&#039;&#039;&#039; « Ma spécialité est de mener des interrogatoires. Je sais mener la conversation vers les sujets que je souhaite, repérer les mensonges et lire les expressions du visage. Permettez-moi de vous aider. »&lt;br /&gt;
*062 / &#039;&#039;&#039;Conseil d&#039;Alessio&#039;&#039;&#039; « Connaissez-vous ces jeux pour enfants que l&#039;on appelle &amp;quot;Cherche &amp;amp; Trouve&amp;quot; ? J&#039;ai l&#039;impression que le sieur Erasme attend de nous de dénombrer des éléments en particulier parmi la multitude de personnages, d&#039;animaux et d&#039;objets de ce retable. »&lt;br /&gt;
*063 / &#039;&#039;&#039;Havre - DUNWICH&#039;&#039;&#039; Village médiéval anglais dont la majeure partie a sombré dans la mer, et perd encore 1m par an devant l&#039;avancée maritime. Son déclin a commencé au XIIIe siècle. Souvent appelé « Atlantide anglaise ». Lovecraft a baptisé ainsi l&#039;un de ses célèbres villages maudits, le situant cette fois dans le Massachusetts.&lt;br /&gt;
*064 / &#039;&#039;&#039;Fouiller le manoir&#039;&#039;&#039; On vous a fait savoir que les résidents de ce manoir ont un rapport étroit avec l&#039;organisation des détentions et des gardiens à la Tour de Londres. En effet, vous trouvez plusieurs documents qui pourraient vous aider.&lt;br /&gt;
*065 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que la porte ne soit pas surveillé. &#039;&#039;&#039;Retournez à la carte 113&#039;&#039;&#039;&lt;br /&gt;
*066 / &#039;&#039;&#039;Gardien du tombeau&#039;&#039;&#039; Il n&#039;a pas été facile de repérer les failles de ce gardien inflexible. Mais vous avez remarqué qu&#039;il relâchai sa vigilance après son repas du soir, et c&#039;est le moment que vous choisissez pour frapper.&lt;br /&gt;
*067 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et cette serrure très complexe vous fait perdre beaucoup de temps. &#039;&#039;&#039;Retournez à la carte 151&#039;&#039;&#039;&lt;br /&gt;
*068 / &#039;&#039;&#039;Énigme résolue !&#039;&#039;&#039; Bravo! Vous avez percé le mystère du plafond de la chapelle Sixtine : sur les bords de chacune des scènes, vous remarquez de discrets boutons qui semblent pouvoir être pressés. Mais comment atteindre cette hauteur à présent ?&lt;br /&gt;
*069 / &#039;&#039;&#039;Groupe de truands&#039;&#039;&#039; Deux innocentes victimes sont sur le point d&#039;être détroussées par une bande d&#039;assaillants haineux. Il faudrait peut-être leur venir en aide, et pour cela trouver le maillon faible de leur groupe.&lt;br /&gt;
*070 / &#039;&#039;&#039;Secret révélé à Augsbourg&#039;&#039;&#039; Le frère Luther approuve votre comparaison : ce qui peut vous relier à lui, c&#039;est la bienveillance, la défense des faibles et des humbles. Convaincu, il vous remet l&#039;artefact que Leonardo lui avait laissé : c&#039;est une simple feuille de papier translucide marquée d&#039;un trait. &#039;&#039;&#039;Munissez-vous de la feuille Latitude 3.&#039;&#039;&#039;&lt;br /&gt;
*071 / &#039;&#039;&#039;Un frère suspect&#039;&#039;&#039; Les passants contournent de loin ce frère Augustin à l&#039;aspect discrètement quelques temps, pour vous rendre compte qu&#039;il réside dans une des maisons de la Fuggerei.&lt;br /&gt;
*072 / &#039;&#039;&#039;&#039;&#039;Le Jardin des délices&#039;&#039;&#039;&#039;&#039; Le fameux tableau de Jérôme Bosch ! &#039;&#039;&#039;Munissez-vous de mini-plateau Énigme 5&#039;&#039;&#039;&lt;br /&gt;
*073 / &#039;&#039;&#039;Escalade du Duomo&#039;&#039;&#039; Ce sera une ascension périlleuse. À vous de choisir le chemin le plus cohérent pour pénétrer dans la cathédrale sans vous faire repérer.&lt;br /&gt;
*074 / &#039;&#039;&#039;L&#039;offre et la demande&#039;&#039;&#039; Hasard providentiel : cette boutique vend justement un assortiment de costumes d&#039;Assassins, avec des coloris variés ! Vous allez pouvoir changer de style avec panache.&lt;br /&gt;
*075 / &#039;&#039;&#039;Secret révélé à Grenoble&#039;&#039;&#039; Le chevalier Bayard stoppe le combat et semble satisfait de votre prestation. Vous avez réussi à vous faire respecter par ce haut personnage, et il semble sur le point de vous livrer le secret que lui a confié Leonardo.&lt;br /&gt;
*076 / &#039;&#039;&#039;Crocheter la serrure : réussi !&#039;&#039;&#039; Et voilà ! Le contenu du coffret est à vous. Il contenait en effet deux fragments du tableau de Leonardo, que vous vous empressez d&#039;emporter avec vous.&lt;br /&gt;
*077 / &#039;&#039;&#039;Accès au quartier du Rialto&#039;&#039;&#039; C&#039;était une rude bataille, et il vous a fallu de longues heures de récupération avant de pouvoir poursuivre l&#039;exploration du quartier.&lt;br /&gt;
*078 / &#039;&#039;&#039;La garde en déroute&#039;&#039;&#039; À présent que vous avez réussi à chasser les gardes, vous avez tout le loisir d&#039;observer plus attentivement les azulejos de cette tour.&lt;br /&gt;
*079 / &#039;&#039;&#039;Coffret de marchand&#039;&#039;&#039; Un de vos indicateurs vous a signalé que ce marchand possédait des fragments du tableau. Peut-être dans ce coffret ?&lt;br /&gt;
*080 / &#039;&#039;&#039;Énigme résolue !&#039;&#039;&#039; Bravo ! Vous avez percé le mystère de ce tableau et avez obtenu une indication précieuse. Mais à présent, comment utiliser la matrice pour découvrir le secret que Leonardo vous a légué ?&lt;br /&gt;
*081 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que le coffret ne soit pas surveillé. &#039;&#039;&#039;Retournez à la carte 154&#039;&#039;&#039;&lt;br /&gt;
*082 / &#039;&#039;&#039;Secret révélé à Rome&#039;&#039;&#039; Vous avez résolu le mystère que Leonardo vous avait laissé à Rome ! Vous accédez à un compartiment secret derrière la surface du plafond, et vous découvrez là une étrange feuille quadrillée, accompagnée d&#039;une note qui vous donne des indications sur la suite de vos pérégrinations. &#039;&#039;&#039;Munissez-vous de la feuille quadrillée « Carte d&#039;Europe ».&#039;&#039;&#039;&lt;br /&gt;
*083 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et cette porte est particulièrement retorse. &#039;&#039;&#039;Retournez à la carte 1&#039;&#039;&#039;&lt;br /&gt;
*084 / &#039;&#039;&#039;Truands en déroute&#039;&#039;&#039; Les truands sont en déroute ! À la première goutte de sang versée, ils ont fui. La vieille dame et le garçon vous expriment leur reconnaissance et chacun vous propose ses services. Vous pouvez recruter l&#039;un d&#039;entre eux.&lt;br /&gt;
*085 / &#039;&#039;&#039;Dialogue avorté&#039;&#039;&#039; Vous avez beau essayer d&#039;aborder les passants avec douceur, ils se méfient de vous. Sans doute ont-ils un peu trop souvent affaire à des Assassins par ici : leur méfiance est en éveil.&lt;br /&gt;
*086 / &#039;&#039;&#039;Secret révélé à Venise&#039;&#039;&#039; Vous avez résolu le mystère que Leonardo vous avait laissé à Venise ! Vous trouvez, glissée à la page suivante de l&#039;ouvrage imprimé par Manuce, une étrange feuille quadrillée, et une note qui vous donne des indications sur la suite de vos pérégrinations. &#039;&#039;&#039;Munissez-vous de la feuille quadrillée « Carte d&#039;Europe ».&#039;&#039;&#039;&lt;br /&gt;
*087 / &#039;&#039;&#039;Énigme résolue !&#039;&#039;&#039; Bravo ! Vous avez percé le mystère du blason de Bayard, et dès que vous l&#039;avez reconstitué sur le panneau amovible, une porte escamotée s&#039;ouvre non loin pour vous laisser le passage vers un escalier qui s&#039;enforce vers le sous-sol.&lt;br /&gt;
*088 / &#039;&#039;&#039;Enquête dans la Tour&#039;&#039;&#039; Maintenant que vous avez réussi à pénétrer dans la tour, vous pouvez y chercher des indices du passage de Vasco.&lt;br /&gt;
*089 / &#039;&#039;&#039;Fragment de tableau&#039;&#039;&#039; Leonardo savait que vous viendriez ici, parmi les ruines de l&#039;ancienne demeure  d&#039;Ezio. Un fragment du tableau y a été dissimulé, mais vous ne l&#039;avez trouvé qu&#039;après de longues recherches.&lt;br /&gt;
*090 / &#039;&#039;&#039;Cochon mignon&#039;&#039;&#039; Vous avez beau passer un moment à examiner ce cochon nain sous toutes les coutures, aucun indice flagrant ne vous saute aux yeux. Vous décidez de le blottir dans vos bras pendant quelques heures, au cas où.&lt;br /&gt;
*091 / &#039;&#039;&#039;Accès aux cellules&#039;&#039;&#039; Voilà qui est fait. Après avoir récupéré votre condition physique - mais aussi les clés sur le corps du chef de la garde - vous aurez tout loisir pour interroger ces deux prisonniers.&lt;br /&gt;
*092 / &#039;&#039;&#039;Secret révélé à Florence&#039;&#039;&#039; Vous avez résolu le mystère que Leonardo vous avait laissé à Florence ! Vous trouvez dans le tombeau une étrange feuille quadrillée, et une note qui vous donne des indications sur la suite de vos pérégrinations. &#039;&#039;&#039;Munissez-vous de la feuille quadrillée « Carte d&#039;Europe ».&#039;&#039;&#039;&lt;br /&gt;
*093 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que le coffret ne soit pas surveillé. &#039;&#039;&#039;Retournez à la carte 79&#039;&#039;&#039;&lt;br /&gt;
*094 / &#039;&#039;&#039;Suivre le médecin&#039;&#039;&#039; Le passage d&#039;un médecin à l&#039;air empressé à cet endroit de la ville a mis vos sens en éveil. Vous décidez de le prendre en filature pendant quelques temps et remarquez qu&#039;il fréquente régulièrement un hôpital, excentré par rapport au centre-ville.&lt;br /&gt;
*095 / &#039;&#039;&#039;Autel&#039;&#039;&#039; Vous tentez un moment de prier pour faire avancer votre enquête, mais rien ne se passe.&lt;br /&gt;
*096 / &#039;&#039;&#039;Document secret&#039;&#039;&#039; Vous avez mis un long moment à déchiffrer ces termes jargonneux, mais voici l&#039;information principale : Thomas More semble être enfermé dans un bâtiment situé sur une ligne entre Legge&#039;s Mount et Develin Tower.&lt;br /&gt;
*097 / (Action ESCALADER) &#039;&#039;&#039;Akiko (acrobate)&#039;&#039;&#039; Vous libérez Akiko aussitôt après l&#039;avoir achetée. Elle fait un gros effort pour s&#039;exprimer dans votre langue. « Je vous dois ma vie. Je veux suivre et aider. Je sais grimper, escalader partout. Demandez-moi. »&lt;br /&gt;
*098 / &#039;&#039;&#039;Fragment de schéma&#039;&#039;&#039; [Image]&lt;br /&gt;
*099 / &#039;&#039;&#039;Crocheter la serrure : échec !&#039;&#039;&#039; Vous n&#039;avez pas employé le bon crochet. Tout est à recommencer et vous avez perdu du temps à attendre que le coffret ne soit pas surveillé. &#039;&#039;&#039;Retournez à la carte 154&#039;&#039;&#039;&lt;br /&gt;
*100 / &#039;&#039;&#039;Groupes d&#039;étudiants&#039;&#039;&#039; Vous passez un long moment à vous mêler aux étudiants, à épier les conversations et tout ce qui a trait à l&#039;emprisonnement de sir Thomas More. Vous recueillez des informations sur les bâtiments de la Tour de Londres, auprès d&#039;un spécialiste en urbanisme.&lt;br /&gt;
*101 / &#039;&#039;&#039;Coffre en bois laqué&#039;&#039;&#039; Vous venez d&#039;entendre ce marchand se vanter d&#039;avoir percé le secret du retable mythique &#039;&#039;Le Jardin des délices&#039;&#039;, conservé à Bruxelles, mais il semble garder jalousement cette information.&lt;br /&gt;
*102 / &#039;&#039;&#039;Assassinat du surveillant&#039;&#039;&#039; Vous ne serez jamais pleinement libre de vos mouvements en ce lieu décisif si vous ne vous débarrassez pas du surveillant. Après une fine observation de ses gardes, vous plongez pour l&#039;éliminer. Vous trouvez aussi sur lui une étrange reproduction d&#039;une scène bien connue.&lt;br /&gt;
*103 / &#039;&#039;&#039;Fragment d&#039;anagramme&#039;&#039;&#039; [Picture of the letters &amp;quot;NUEL&amp;quot; mirrored horizontally on a brick background]&lt;br /&gt;
*104 / &#039;&#039;&#039;Prisonnier libéré&#039;&#039;&#039; Ce prisonnier devait vraiment être à bout. Il s&#039;enfuit en pleurant aussitôt que vous l&#039;avez libéré. &#039;&#039;&#039;Retournez à la carte 91&#039;&#039;&#039;&lt;br /&gt;
*105 / Toute la garde de la Tour de Londres vous fait face, et on ne va pas se mentir, ils sont trop nombreux pour vous. Il va falloir trouver une astuce : choisissez bien où frapper !&lt;br /&gt;
*106 / &#039;&#039;&#039;Des azulejos ?&#039;&#039;&#039; La présence d&#039;azulejos ici est singulière. En y regardant de plus près, certains des dessins vous semblent familiers.&lt;br /&gt;
*107 / &#039;&#039;&#039;Fragment de fresque&#039;&#039;&#039; [Picture of the &amp;quot;The Fall and Expulsion from Paradise&amp;quot; section of the Sistine Chapel&#039;s ceiling frescoes by Michelangelo]&lt;br /&gt;
*108 / &#039;&#039;&#039;Assassinat du frère hiéronymite&#039;&#039;&#039; Maintenant débarrassé de toute présence parasite, vous avez tout le loisir d&#039;examiner la pièce.&lt;br /&gt;
*109 / &#039;&#039;&#039;Dessin de la machine de navigation&#039;&#039;&#039; Voici à quoi cette machine doit ressembler à la fin. Mais si on n&#039;y associe pas les dernières pièces commandées par Leonardo, ça ne pourra pas fonctionner.&lt;br /&gt;
*110 / &#039;&#039;&#039;Fragment de tableau&#039;&#039;&#039; [Picture of bottom left section of &#039;&#039;Annunciation&#039;&#039; by Leonardo da Vinci]&lt;br /&gt;
*111 / &#039;&#039;&#039;Entretien avec Holbein&#039;&#039;&#039; « Les thèses de Luther, dites-vous... Mon fils et moi luttons à notre manière contre cette Réforme de l&#039;Église. En tant qu&#039;artistes peintres, notre contribution consiste à glisser nos revendications dans certaines de nos toiles. »&lt;br /&gt;
*112 / Vous passez un long moment à examiner cette flaque d&#039;eau, et votre verdict est sans appel : c&#039;est bien de l&#039;eau, et ce Château d&#039;eau devrait bien être un Château d&#039;eau. Une avancée décisive.&lt;br /&gt;
*113 / &#039;&#039;&#039;Porte de l&#039;intendance&#039;&#039;&#039; Selon la plaque gravée, c&#039;est ici l&#039;intendance du Mausolée. Si des objets décisifs ont été interceptés par les autorités papales, il y a de bonnes chances de les trouver à cet endroit.&lt;br /&gt;
*114 / &#039;&#039;&#039;Négociations&#039;&#039;&#039; Vous avez beau prendre un moment pour fournir un bel argumentaire aux gardes en vue de les convaincre de vous céder le passage, vous n&#039;arrivez à rien. Le combat semble inévitable.&lt;br /&gt;
*115 / &#039;&#039;&#039;Porte de la tour&#039;&#039;&#039; Il y a du bruit à l&#039;intérieur : quelqu&#039;un semble enfermé et appelle à l&#039;aide.&lt;br /&gt;
*116 / &#039;&#039;&#039;L&#039;acteur&#039;&#039;&#039; Vous tentez de déclamer quelques vers de votre composition, mais vous n&#039;obtenez qu&#039;un ballet de regards gênés.&lt;br /&gt;
*117 / &#039;&#039;&#039;Manuscrits trouvés&#039;&#039;&#039; Vous ne comprenez pas grand chose au sujet de ce livre, mais vous vous attardez un moment sur les indications inscrites sur une reproduction du retable qui vous intéresse tant.&lt;br /&gt;
*118 / &#039;&#039;&#039;Fragment de carte&#039;&#039;&#039; [Picture of a section of the world map, featuring part of the coast of Africa and India bordered by the Indian Ocean. On it, a route is drawn coming from the {{Wiki|Cape of Good Hope}} and following along the coast of Africa in the fashion of {{Wiki|cabotage}} navigation, reaching Mombassa before heading to Calicut and then upwards, out of the image]&lt;br /&gt;
*119 / &#039;&#039;&#039;Filature de l&#039;intendant&#039;&#039;&#039; C&#039;est ce qui vous semblait : l&#039;homme que vous avez suivi tient le registre des affaires qui inquiètent le plus les doges. Le sujet délicat du moment semble être l&#039;impression d&#039;ouvrages licencieux par les techniques modernes de typographie.&lt;br /&gt;
*120 / &#039;&#039;&#039;Un tortionnaire&#039;&#039;&#039; On vous avait signalé qu&#039;un des prêtres de cette église ne recueillait les orphelins que pour mieux défouler sur eux sa hargne. Vous le prenez sur le fait ! Vous ne pouvez tolérer un tel comportement.&lt;br /&gt;
*121 / &#039;&#039;&#039;Conseil d&#039;Alessio&#039;&#039;&#039; « Le fonctionnement de ce panneau semble clair : pour ouvrir la voie vers un lieu caché, il faut reconstituer le blason du maître des lieux, probablement le chevalier Bayard. Reconstituez le blason, et trouvez à quels chiffres des deux tableaux renvoient ses différents éléments. »&lt;br /&gt;
*122 / &#039;&#039;&#039;Vieillard&#039;&#039;&#039; « Leonardo savait que vous viendriez ici. Il m&#039;a donné ça pour vous. » Il vous tend une reproduction d&#039;une scène biblique.&lt;br /&gt;
*123 / &#039;&#039;&#039;Erreur sur la personne&#039;&#039;&#039; Non, c&#039;est clairement une erreur. Cet étudiant ne voit pas du tout de quoi vous voulez parler.&lt;br /&gt;
*124 / &#039;&#039;&#039;Atelier de Alde Manuce&#039;&#039;&#039; Vous avez résolu le mystère que Leonardo vous avait laissé à Venise. Vous pénétrez dans l&#039;atelier pour vous adresser au maître typographe en personne.&lt;br /&gt;
*125 / &#039;&#039;&#039;« Réfléchissez... »&#039;&#039;&#039; Le charlatan vous adresse un grand sourire, en même temps qu&#039;une petite feuille de papier.&amp;lt;br&amp;gt;« Bravo, vous avez de l&#039;astuce. Vous avez mérité que je vous en donne une. »&lt;br /&gt;
*126 / &#039;&#039;&#039;Bataille contre Bayard&#039;&#039;&#039; Avant que vous ayez eu le temps d&#039;engager la conversation, le chevalier Bayard s&#039;est jeté sur vous, prêt à attaquer.&lt;br /&gt;
*127 / &#039;&#039;&#039;Un mendiant bien informé&#039;&#039;&#039; Vous interrogez le vieillard au sujet de Pierre Taillard. &amp;lt;br&amp;gt;« Il s&#039;agit du chevalier Bayard bien sûr. Tout ce que je peux vous dire, c&#039;est que son blason est orné d&#039;un animal qui le représente tout entier : un lion rouge. »&lt;br /&gt;
*128 / &#039;&#039;&#039;Escalader les murailles&#039;&#039;&#039; Pour pénétrer dans les bureaux des officiers, il faudra se lancer dans une ascension périlleuse.&lt;br /&gt;
*129 / &#039;&#039;&#039;Indications énigmatiques&#039;&#039;&#039; Le prêtre a visiblement pris des notes, dont la teneur vous échappe un peu. [Picture of a book with a note saying &amp;quot;Fruits du monastère -&amp;gt; fraises Enfants de la laie -&amp;gt; marcassins Croissez/multipliez/retranchez -&amp;gt; + x -&amp;quot;]&lt;br /&gt;
*130 / &#039;&#039;&#039;Conseil d&#039;Alessio&#039;&#039;&#039; « Vasco a donc bien élu résidence dans les environs de Lisbonne. Reste à trouver lequel de ces villages il a choisi pour sa retraite. Il faudrait des informations sur le trajet qu&#039;il a suivi, mais je suis aussi persuadé que les distances entre Lisbonne et ces villages ont leur importance. »&lt;br /&gt;
*131 / Un panneau incrusté au mur sous cette alcôve discrète semble devoir être manipulé pour révéler un mécanisme secret. &#039;&#039;&#039;Munissez-vous du mini-plateau Énigme 4&#039;&#039;&#039;&lt;br /&gt;
*132 / &#039;&#039;&#039;Erreur sur la personne&#039;&#039;&#039; Non, c&#039;est clairement une erreur. Cet étudiant ne voit pas du tout de quoi vous voulez parler.&lt;br /&gt;
*133 / &#039;&#039;&#039;Matrice&#039;&#039;&#039; Après une journée de fouille dans le bric-à-brac de l&#039;ancien atelier de Leonardo, vous découvrez une tablette d&#039;argile, qui semble devoir accueillir plusieurs éléments à associer et combiner dans un certain ordre. &#039;&#039;&#039;Munissez-vous du mini-plateau Énigme 3&#039;&#039;&#039;&lt;br /&gt;
*134 / &#039;&#039;&#039;Fragment de carte&#039;&#039;&#039; [Picture of a section of the world map, featuring part of the coast of Africa bordered by the Atlantic Ocean. On it, a route is drawn coming from north, before heading towards the {{Wiki|Cape of Good Hope}}, the southern section of the continent, and continuing eastward, out of the image]&lt;br /&gt;
*135 / &#039;&#039;&#039;Soldat en permission&#039;&#039;&#039; Cet officier, légèrement ivre, pourrait être une bonne source d&#039;information si vous orientez la conversation dans la bonne direction.&lt;br /&gt;
*136 / &#039;&#039;&#039;Affronter les gardes&#039;&#039;&#039; Avant de pouvoir interroger les prisonniers, il va falloir se résoudre à affronter la garde : choisissez judicieusement par où attaquer.&lt;br /&gt;
*137 / &#039;&#039;&#039;Registre&#039;&#039;&#039; Ce registre pourrait être précieux il indique les distances qui séparent Lisbonne de tous les principaux villages environnants.&lt;br /&gt;
*138 / &#039;&#039;&#039;Fragment de tableau&#039;&#039;&#039; [Picture of top left section of &#039;&#039;Annunciation&#039;&#039; by Leonardo da Vinci]&lt;br /&gt;
*139 / &#039;&#039;&#039;Combat contre les gardes&#039;&#039;&#039; Pour pénétrer dans le Palais, il faudra en découdre avec la garde, puis faire profil bas pendant un moment : par où faut-il attaquer ?&lt;br /&gt;
*140 / Un des documents retient votre attention. Le mot « Vasco » y a été écrit, et il représente par ailleurs un plan de Lisbonne et des ses environs. Le lieu de retraite de l&#039;explorateur y figure-t-il ? &#039;&#039;&#039;Munissez-vous du mini-plateau Énigme 9&#039;&#039;&#039;&lt;br /&gt;
*141 / &#039;&#039;&#039;Fragment d&#039;anagramme&#039;&#039;&#039; [Picture of the letters &amp;quot;CE&amp;quot; mirrored horizontally on a light grey background]&lt;br /&gt;
*142 / &#039;&#039;&#039;Fragment de carte&#039;&#039;&#039; [Picture of a section of the world map, featuring part of Southern Europe and North Africa. On it, a route is drawn starting from Lisbon and continuing southwards, out of the image]&lt;br /&gt;
*143 / &#039;&#039;&#039;Fragment de message&#039;&#039;&#039; Du Paradis à la Terre croissez et multipliez parvenus en Enfer vous vous retrancherez&lt;br /&gt;
*144 / &#039;&#039;&#039;Panneau commerçant&#039;&#039;&#039; Ce panneau est une aide à l&#039;orientation pour le visiteurs qui cherchent à entrer en contact avec certaines corporations bien spécialisées.&lt;br /&gt;
*145 / &#039;&#039;&#039;Fragment des thèses de Luther&#039;&#039;&#039; &#039;&#039;&#039;13.&#039;&#039;&#039; La mort délie de tout. &#039;&#039;&#039;14.&#039;&#039;&#039; Une piété incomplète donne nécessairement une grande crainte au mourant. &#039;&#039;&#039;24.&#039;&#039;&#039; La promesse de la rémission des peines trompe la majeure partie du peuple.&lt;br /&gt;
*146 / &#039;&#039;&#039;Escalade de la Tour de Londres&#039;&#039;&#039; En grimpant jusqu&#039;au plus haut sommet, vous pourrez avoir une vue d&#039;ensemble de la Tour de Londres et élaborer un meilleur plan d&#039;action pour délivrer sir More.&lt;br /&gt;
*147 / &#039;&#039;&#039;Fragment de fresque&#039;&#039;&#039; [Picture of the &amp;quot;The Flood&amp;quot; section of the Sistine Chapel&#039;s ceiling frescoes by Michelangelo]&lt;br /&gt;
*148 / &#039;&#039;&#039;Inscription&#039;&#039;&#039; Ces marques sont caractéristiques des anciennes inscriptions de la Confrérie. Manifestement, on a voulu symboliser  que l&#039;emplacement des différents Châteaux d&#039;eau de la ville a une signification précise.&lt;br /&gt;
*149 / L&#039;inscription semble ancienne et a été recouverte par la poussière de gravats, mais on devine des lettres gravées dans la pierre. Essayons de les dégager. &#039;&#039;&#039;Munissez-vous du mini-plateau Énigme 2.&lt;br /&gt;
*150 / &#039;&#039;&#039;Filature de député&#039;&#039;&#039; Ce député doit être en charge des questions urbanistiques : il vous a mené jusqu&#039;au bureau du cadastre. Il y a justement des documents sur la Tour de Londres, c&#039;est l&#039;occasion d&#039;y jeter un œil. &lt;br /&gt;
*151 / &#039;&#039;&#039;Porte de la ferme&#039;&#039;&#039; Pour pénétrer dans cette enceinte privée, il faut commencer par déverrouiller cette porte. Pas une mince affaire : elle semble vraiment blindée !&lt;br /&gt;
*152 / &#039;&#039;&#039;Escalade du plafond&#039;&#039;&#039; Vous passez un long moment à étudier les meilleurs moyen - et si possible, les moins périlleux - de vous rapprocher du plafond et d&#039;avoir le loisir de l&#039;examiner de plus près.&lt;br /&gt;
*153 / &#039;&#039;&#039;Une discussion sans paroles&#039;&#039;&#039; Vous avez beau suivre discrètement ce religieux, en vous montrant subtilement au moment où la situation le permet, il ne semble pas libre de converser avec vous. Toutefois, à plusieurs reprises, il vous montre un vitrail en particulier.&lt;br /&gt;
*154 / &#039;&#039;&#039;Crochetage de la porte&#039;&#039;&#039; Cette porte latérale semble pouvoir être crochetée pour pénétrer incognito dans la basilique.&lt;br /&gt;
*155 / &#039;&#039;&#039;Stands de la foire&#039;&#039;&#039; Cette foire permet à des exposants de tour horizons de présenter leurs merveilles au public : animaux, objets, découvertes et techniques modernes... il y a une telle variété de curiosités que la visite vous demande beaucoup de temps.&lt;br /&gt;
*156 / &#039;&#039;&#039;Fragment de blason&#039;&#039;&#039; [picture of an &amp;quot;Old French&amp;quot; escutcheon]&lt;br /&gt;
*157 / &#039;&#039;&#039;Escalade de la cathédrale&#039;&#039;&#039; Vous avez aperçu quelque chose d&#039;intéressant dans le compartiment juste sous la flèche de la cathédrale. Pour l&#039;atteindre, pas le choix : il faut grimper.&lt;br /&gt;
*158 / &#039;&#039;&#039;Ascension du Colisée&#039;&#039;&#039; Il vous semble avoir aperçu une personne étrange juchée au sommet de la plus haute travée du Colisée. Comment l&#039;atteindre?&lt;br /&gt;
*159 / &#039;&#039;&#039;Fragment de message&#039;&#039;&#039; [Picture of a section of the left panel from Hieronymus Bosch&#039;s &amp;quot;The Garden of Earthly Delights&amp;quot;, with the message &amp;quot;Au Paradis étaient les enfants de la laie&amp;quot; written on it]&lt;br /&gt;
*160 / &#039;&#039;&#039;Viens voir les comédiens&#039;&#039;&#039; Vous vous faites passer pour un figurant quelques jours, et intégrez la troupe sans éveiller les soupçons. Le metteur en scène, Gil Vicente, est l&#039;un des plus grands hommes de théâtre du Portugal. Peut-être saura-t-il quelque chose au sujet d&#039;un de ses illustres contemporains? &lt;br /&gt;
*161 / &#039;&#039;&#039;Affronter les gardes&#039;&#039;&#039; Vous ne pourrez pas examiner tranquillement les azulejos de cette tour militaire tant que vous n&#039;aurez pas mis la garde en déroute.&lt;br /&gt;
*162 / &#039;&#039;&#039;Fragment de tableau&#039;&#039;&#039; [Picture of bottom right section of &#039;&#039;Annunciation&#039;&#039; by Leonardo da Vinci]&lt;br /&gt;
*163 / &#039;&#039;&#039;Erreur sur la personne&#039;&#039;&#039; Non, c&#039;est clairement une erreur. Cet étudiant ne voit pas du tout de quoi vous voulez parler.&lt;br /&gt;
*164 / &#039;&#039;&#039;Prisonnière libérée&#039;&#039;&#039; Cette femme au regard pénétrant vous tend une petite reproduction d&#039;une scène biblique. « Merci de m&#039;avoir secourue. Leonardo avait raison de vous faire confiance. Ils m&#039;ont arrêtée car ils cavaient que je dissimulais quelque chose - ceci est pour vous. »&lt;br /&gt;
*165 / &#039;&#039;&#039;Fragment de blason&#039;&#039;&#039; [picture of a red heraldic lion]&lt;br /&gt;
*166 / &#039;&#039;&#039;Escalade de la cathédrale&#039;&#039;&#039; Quelque chose a été placardé contre une paroi du compartiment juste sous la flèche de la cathédrale. Pour l&#039;atteindre, pas le choix : il faut grimper.&lt;br /&gt;
*167 / &#039;&#039;&#039;Assassinat du commandant de la garde&#039;&#039;&#039; Il vous a fallu du temps pour suivre le commandant, noter ses habitudes, ses points faibles... Cette fois, il est dans votre ligne de mire, et vous pourrez bientôt accéder aux quartiers des officiers.&lt;br /&gt;
*168 / &#039;&#039;&#039;Secret révélé à Séville&#039;&#039;&#039; Magellan, le visage béat à l&#039;idée d&#039;équiper la fabuleuse machine de Leonardo sur son navire, vous tend un papier translucide, dernier indice sur la route de votre Havre. &#039;&#039;&#039;Munissez-vous de la feuille Longitude 2.&#039;&#039;&#039;&lt;br /&gt;
*169 / &#039;&#039;&#039;Fragment de blason&#039;&#039;&#039; [picture of a deep blue background]&lt;br /&gt;
*170 / &#039;&#039;&#039;Fragment d&#039;anagramme&#039;&#039;&#039; [Picture of the letters &amp;quot;DA&amp;quot; mirrored horizontally on a brick background]&lt;br /&gt;
*171 / &#039;&#039;&#039;Un cours passionnant&#039;&#039;&#039; Vous connaissez de réputation ce personnage haut en couleur : Richard Croke est un érudit, disciple d&#039;Erasme, qui doit connaître Thomas More. Vous attendez patiemment la fin de ses cours pour l&#039;aborder.&lt;br /&gt;
*172 / &#039;&#039;&#039;Escalade de l&#039;Hôtel de ville&#039;&#039;&#039; Pour avoir une vue d&#039;ensemble de cette immense Grand&#039;Place, il pourrait être intéressant d&#039;en grimper le plus haut bâtiment.&lt;br /&gt;
*173 / &#039;&#039;&#039;Fragment d&#039;anagramme&#039;&#039;&#039; [Picture of the letters &amp;quot;MAN&amp;quot; mirrored horizontally on a tree bark like background]&lt;br /&gt;
*174 / &#039;&#039;&#039;Fragment de schéma&#039;&#039;&#039; [Image]&lt;br /&gt;
*175 / &#039;&#039;&#039;Fragment de plan&#039;&#039;&#039; &#039;&#039;&#039;40.&#039;&#039;&#039; Lion Tower &#039;&#039;&#039;12.&#039;&#039;&#039; Tower Green &#039;&#039;&#039;39.&#039;&#039;&#039; Middle Tower &#039;&#039;&#039;26.&#039;&#039;&#039; Bell Tower &#039;&#039;&#039;25.&#039;&#039;&#039; Bloody Tower &#039;&#039;&#039;38.&#039;&#039;&#039; Byward Tower &#039;&#039;&#039;13.&#039;&#039;&#039; Queen&#039;s House &#039;&#039;&#039;35.&#039;&#039;&#039; St Thomas&#039;s Tower &#039;&#039;&#039;36.&#039;&#039;&#039; Traitor&#039;s Gate &#039;&#039;&#039;24.&#039;&#039;&#039; Wakefield Tower &#039;&#039;&#039;34.&#039;&#039;&#039; Henry III&#039;s Watergate &#039;&#039;&#039;41.&#039;&#039;&#039; Tower Wharf&lt;br /&gt;
*176 / &#039;&#039;&#039;Fragment de fresque&#039;&#039;&#039; [Picture of the &amp;quot;Creation of Adam&amp;quot; section of the Sistine Chapel&#039;s ceiling frescoes by Michelangelo]&lt;br /&gt;
*177 / &#039;&#039;&#039;Rencontre avec Erasme&#039;&#039;&#039; Vous reconnaissez le « grand voyageur » : il s&#039;agit du philosophe humaniste Erasme.&amp;lt;br&amp;gt;« Vous m&#039;avez trouvé. Fort bien. Mais cela ne me dit en rien que Leonardo a eu raison de placer sa confiance en vous. Prouvez-moi que vous avez su déchiffrer &#039;&#039;Le Jardin des délices&#039;&#039;, ou partez. »&lt;br /&gt;
*178 / &#039;&#039;&#039;Fragment de schéma&#039;&#039;&#039; [Image]&lt;br /&gt;
*179 / &#039;&#039;&#039;Bureau de l&#039;intendance&#039;&#039;&#039; Parmi ces représentations licencieuses, dont vous comprenez le motif, vous découvrez la reproduction d&#039;une scène qui vous semble familière.&lt;br /&gt;
*180 / &#039;&#039;&#039;Énigme résolue !&#039;&#039;&#039; Bravo ! Vous avez percé le mystère de cette carte et avez découvert le lieu de retraite de Vasco de Gama. Vous vous y rendez sans plus tarder, même si cela vous prend un moment de parvenir à Vidigueira.&lt;br /&gt;
*181 / &#039;&#039;&#039;Fragment de blason&#039;&#039;&#039; [picture of a gold strip]&lt;br /&gt;
*182 / &#039;&#039;&#039;Fragment de message&#039;&#039;&#039; On comptait sur Terre les fruits du monastère&lt;br /&gt;
*183 / &#039;&#039;&#039;Fragment de tableau&#039;&#039;&#039; [Picture of top right section of &#039;&#039;Annunciation&#039;&#039; by Leonardo da Vinci]&lt;br /&gt;
*184 / &#039;&#039;&#039;Fragment de schéma&#039;&#039;&#039; [Image]&lt;br /&gt;
*185 / &#039;&#039;&#039;Fragment de fresque&#039;&#039;&#039; [Picture of the &amp;quot;The Creation of the Sun, Moon and Plants&amp;quot; section of the Sistine Chapel&#039;s ceiling frescoes by Michelangelo]&lt;br /&gt;
*186 / &#039;&#039;&#039;Fragment des thèses de Luther&#039;&#039;&#039; &#039;&#039;&#039;82.&#039;&#039;&#039; Pourquoi le Pape ne délivre-t-il pas d&#039;un seul coup toutes les âmes du Purgatoire ? &#039;&#039;&#039;94.&#039;&#039;&#039; Il faut exhorter les chrétiens à suivre leur foi à travers les peines. &#039;&#039;&#039;95.&#039;&#039;&#039; Et à entrer au ciel par beaucoup de tribulations plutôt que de se reposer sur la sécurité d&#039;une fausse paix.&lt;br /&gt;
*187 / &#039;&#039;&#039;Fragment de plan&#039;&#039;&#039; &#039;&#039;&#039;18.&#039;&#039;&#039; Brick Tower &#039;&#039;&#039;19.&#039;&#039;&#039; Martin Tower &#039;&#039;&#039;30.&#039;&#039;&#039; Brass Mount &#039;&#039;&#039;20.&#039;&#039;&#039; Canstable Tower&lt;br /&gt;
*188 / &#039;&#039;&#039;Filature de l&#039;Assassin&#039;&#039;&#039; Si votre intuition dit vrai, ce sombre personnage est un membre de la Confrérie qui cherche à vous semer. En le suivant discrètement plusieurs heures, vous le surprenez qui pénètre dans son refuge. Il faudrait risquer de vous y présenter.&lt;br /&gt;
*189 / &#039;&#039;&#039;Escalade du minaret&#039;&#039;&#039; Le sommet du minaret pourrait vous offrir une vue d&#039;ensemble sur toute la ville.&lt;br /&gt;
*190 / &#039;&#039;&#039;Fragment de plan&#039;&#039;&#039; &#039;&#039;&#039;29.&#039;&#039;&#039; Legge&#039;s Mount &#039;&#039;&#039;2.&#039;&#039;&#039; Chapel Royal &#039;&#039;&#039;15.&#039;&#039;&#039; Devereux Tower &#039;&#039;&#039;28.&#039;&#039;&#039; Casemates &#039;&#039;&#039;3.&#039;&#039;&#039; Waterloo Block &#039;&#039;&#039;16.&#039;&#039;&#039; Flint Tower &#039;&#039;&#039;14.&#039;&#039;&#039; Beauchamp Tower &#039;&#039;&#039;17.&#039;&#039;&#039; Bowyer Tower &#039;&#039;&#039;11.&#039;&#039;&#039; Scaffold site&lt;br /&gt;
*191 / &#039;&#039;&#039;Escalade de la Tour&#039;&#039;&#039; C&#039;est une tour militaire : il y a forcément un accès par en haut... Vous pourrez peut-être vous glisser à l&#039;intérieur sans être vu.&lt;br /&gt;
*192 / &#039;&#039;&#039;Secret révélé à Bruxelles&#039;&#039;&#039; Vous exposez à Erasme la symbolique cachée par Jérôme Bosch dans son retable. Il acquiesce à vos explications. Sans plus de cérémonie, il disparaît dans la maison du Cygne et revient bientôt, muni d&#039;une feuille de papier translucide qu&#039;il vous remet. &#039;&#039;&#039;Munissez-vous de la feuille Latitude 2.&#039;&#039;&#039;&lt;br /&gt;
*193 / &#039;&#039;&#039;Fragment de message&#039;&#039;&#039; [Picture of a section of the right panel from Hieronymus Bosch&#039;s &amp;quot;The Garden of Earthly Delights&amp;quot;, with the message &amp;quot;Et enfin en Enfer du dé la face claire&amp;quot; written on it]&lt;br /&gt;
*194 / &#039;&#039;&#039;Fragment de plan&#039;&#039;&#039; &#039;&#039;&#039;8.&#039;&#039;&#039; Wardrobe Tower &#039;&#039;&#039;5.&#039;&#039;&#039; Former Hospital &#039;&#039;&#039;21.&#039;&#039;&#039; Broad Arrow Tower &#039;&#039;&#039;23.&#039;&#039;&#039; Lanthorn Tower &#039;&#039;&#039;22.&#039;&#039;&#039; Salt Tower &#039;&#039;&#039;33.&#039;&#039;&#039; Cradle Tower &#039;&#039;&#039;32.&#039;&#039;&#039; Well Tower &#039;&#039;&#039;31.&#039;&#039;&#039; Develin Tower&lt;br /&gt;
*195 / &#039;&#039;&#039;Gardes&#039;&#039;&#039; Pour pénétrer dans le quartier du Rialto, il faut franchir le pont du même nom, et la garde a manifestement été renforcée. Il faudra en découdre pour aller plus avant.&lt;br /&gt;
*196 /  &#039;&#039;&#039;Fragment des thèses de Luther&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Que la vie entière des fidèles soit une pénitence. &#039;&#039;&#039;4.&#039;&#039;&#039; La peine dure aussi longtemps que dure la haine de soi-même. &#039;&#039;&#039;8.&#039;&#039;&#039; La pénitence ne s&#039;applique qu&#039;aux vivants ; rien ne doit être imposé aux morts.&lt;br /&gt;
*197 / &#039;&#039;&#039;Bataille contre les gardes&#039;&#039;&#039; Pour pénétrer dans la Tour, il n&#039;y a pas vraiment le choix : il faudra affronter la garde.&lt;br /&gt;
*198 / &#039;&#039;&#039;Halle aux draps&#039;&#039;&#039; Vous surprenez l&#039;emploi d&#039;un terme inattendu dans la conversation de deux négociants en tissu : « &#039;&#039;Le Jardin des délices&#039;&#039;, très cher. Mes artisans s&#039;en sont inspirés pour leur dernière création. »&lt;br /&gt;
*199 / &#039;&#039;&#039;Fragment des thèses de Luther&#039;&#039;&#039; &#039;&#039;&#039;28.&#039;&#039;&#039; Aussitôt que l&#039;argent résonne, l&#039;avarice et la rapacité grandissent. &#039;&#039;&#039;44.&#039;&#039;&#039; Par l&#039;exercice même de la bienveillance, la bienveillance grandit et l&#039;homme devient meilleur. &#039;&#039;&#039;52.&#039;&#039;&#039; Il est chimérique de se confier aux indulgences pour le salut.&lt;br /&gt;
*200 / &#039;&#039;&#039;Fragment de carte&#039;&#039;&#039; [Picture of a section of the world map, featuring part of northeast Africa, the Arabian peninsula and west Asia. On it, a route is drawn coming from the south, reaching the city of Goa, in India]&lt;br /&gt;
&lt;br /&gt;
==Mini-map==&lt;br /&gt;
*Augsbourg&lt;br /&gt;
**Augsbourg résonne des thèses audacieuses que Martin Luther, théologien dissident, a fait placarder sur les portes de toutes les églises pour encourager la Réforme du catholicisme. Habituellement, la Confrérie ne se soucie guère de la religion, mais cette fois c&#039;est différent : parmi les 95 thèses de Luther, il y en a une qui pourrait correspondre au credo des Assassins. A vous de trouver laquelle, et d&#039;en référer au principal intéressé. - Leonardo&lt;br /&gt;
**Objectif principal : Sélectionner la thèse-clé parmi les 95 thèses réformistes de Luther&lt;br /&gt;
**Thématique : Religion&lt;br /&gt;
*Bruxelles&lt;br /&gt;
**S&#039;il est bien un artiste, parmi mes collègues et concurrents, que je considère comme un génie, c&#039;est le fameux Jérôme Bosch. Il est mort il y a quelques années, mais son plus célèbre tableau, Le Jardin des délices, lui a survécu, et il est désormais conservé à Bruxelles. Ce tableau est la clé du secret que je dissimule dans cette ville. Peut-être aurez-vous besoin de l&#039;aide d&#039;un de mes camarades, grand voyageur, que vous trouverez vers la Grand&#039;Place. - Leonardo&lt;br /&gt;
**Objectif principal : Chercher &amp;amp; Trouver dans le tableau &#039;&#039;Le Jardin des délices&#039;&#039; de Bosch&lt;br /&gt;
**Thématique : Art pictural&lt;br /&gt;
*Florence&lt;br /&gt;
**Pour la ville de Florence, je n&#039;aurai qu&#039;une seule instruction mais elle sera très claire: vous devez reconstituer mon oeuvre de jeunesse, L&#039;Annonciation, qui a été morcelée. Comment et pourquoi ? Je vous laisse le découvrir. - Leonardo&lt;br /&gt;
**Objectif principal : Ouvrir le tombeau des Assassins&lt;br /&gt;
**Thématique : Art pictural&lt;br /&gt;
*Grenoble&lt;br /&gt;
**À Grenoble, je dois vous mettre en contact avec un camarade de confiance, qui est aussi le maître des lieux : Pierre Taillard, dit « Bayard », un chevalier sans peur et sans reproche qui a adoubé François 1&amp;lt;sup&amp;gt;er&amp;lt;/sup&amp;gt; - un jeune homme surprenant qui m&#039;a pris sous sa protection. Imaginez un peu, couronné en janvier 1515 à l&#039;âge de 20 ans ! Mais Bayard est un homme méfiant, qui ne se laissera pas approcher si facilement. Gagnez sa confiance, portez haut ses couleurs. - Leonardo&lt;br /&gt;
**Objectif principal : Reconstituer le blason de Bayard&lt;br /&gt;
**Thématique : Art militaire&lt;br /&gt;
*Lisbonne&lt;br /&gt;
**Je suis embêté de vous envoyer à Lisbonne, or je n&#039;ai plus de nouvelles, depuis des années, de mon contact sur place : il s&#039;agit du grand voyageur portugais Vasco de Gama qui a réussi à aller jusqu&#039;aux Indes et à en revenir. On m&#039;a raconté qu&#039;il était parti en retraite passer ses vieux jours aux alentours de Lisbonne, mais je ne connais pas le lieu exact. À vous d&#039;enquêter et de le retrouver pour qu&#039;il vous livre l&#039;ultime indice de votre quête. - Leonardo&lt;br /&gt;
**Objectif principal : Découvrir le lieu de retraite de Vasco de Gama&lt;br /&gt;
**Thématique : Navigation&lt;br /&gt;
*Londres&lt;br /&gt;
**Il s&#039;est passé un drame il y a quelques temps à Londres : Thomas More, mon proche camarade, celui-là même qui m&#039;a inspiré le concept des cités utopiques, a commis la provocation de trop et a été enfermé à la Tour de Londres. Je crains pour sa vie à très brève échéance. Votre mission est limpide : le localiser, et le délivrer. - Leonardo&lt;br /&gt;
**Objectif principal : Trouver où a été emprisonné Thomas More et le délivrer&lt;br /&gt;
**Thématique : Littérature&lt;br /&gt;
*Rome&lt;br /&gt;
**À Rome, l&#039;indice qui vous aidera est dissimulé derrière les combles du plus beau plafond du monde, au cœur de la cité du Vatican. Mais pour accéder au compartiment secret, il faudra faire preuve de logique – ou même de chrono-logique - et échapper aux autorités papales, qui ne vous laisseront pas enquêter tranquillement. - Leonardo&lt;br /&gt;
**Objectif principal : Percer le secret du plafond de la Chapelle Sixtine&lt;br /&gt;
**Thématique : Architecture&lt;br /&gt;
*Séville&lt;br /&gt;
**Connaissez-vous les azulejos, ces charmants carreaux de faïence décorés qui font fureur en Espagne depuis quelques années ? Un ami explorateur résidant à Séville m&#039;a demandé de l&#039;aider pour une de ses expéditions, et j&#039;avais trouvé amusant de réaliser mes schémas sur des azulejos. Cet ami pourra vous fournir un indice décisif, mais il réclamera sans doute d&#039;avoir accès au travail que je lui ai promis auparavant. - Leonardo&lt;br /&gt;
**Objectif principal : Reconstituer la pièce d&#039;ingénierie navale qui manque à Magellan pour son tour du Monde&lt;br /&gt;
**Thématique : Ingénierie&lt;br /&gt;
*Venise&lt;br /&gt;
**À Venise, vous devez vous mettre en contact avec notre allié sur place, mais je ne peux rien vous dévoiler sur lui sans risquer de le compromettre. Je suis certain que vous trouverez son nom toutefois, car je l&#039;ai disséminé en divers endroits de la ville. - Leonardo&lt;br /&gt;
**Objectif principal : Retrouver un incunable&lt;br /&gt;
**Thématique : Imprimerie&lt;br /&gt;
&lt;br /&gt;
==Mini-plateaux==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|1=&lt;br /&gt;
[IMAGE]&lt;br /&gt;
|-|2=&lt;br /&gt;
Double&amp;lt;br&amp;gt;Nº de rue&lt;br /&gt;
|-|3=&lt;br /&gt;
&amp;lt;center&amp;gt;Le ciel x La vie&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Le fruit x L&#039;eau&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|4=&lt;br /&gt;
[IMAGE]&lt;br /&gt;
|-|5=&lt;br /&gt;
[IMAGE]&lt;br /&gt;
|-|6=&lt;br /&gt;
;Le Credo des Assassins&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*Nous n&#039;entendons pas le mot pénitence.&lt;br /&gt;
*Nous ne faisons aucune promesse sur l&#039;après-vie.&lt;br /&gt;
*Nous ne suivons aucune morale religieuse.&lt;br /&gt;
*Notre protection s&#039;exerce sur les plus faibles.&lt;br /&gt;
*Nous ne suivons aucune morale pécuniaire.&lt;br /&gt;
*En protégeant les plus faibles, nous devenons plus forts.&lt;br /&gt;
&lt;br /&gt;
|-|7=&lt;br /&gt;
[IMAGE]&lt;br /&gt;
|-|8=&lt;br /&gt;
[IMAGE]&lt;br /&gt;
|-|9=&lt;br /&gt;
[IMAGE]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Portfolio==&lt;br /&gt;
*01 / Église Saint-Laurent&lt;br /&gt;
*02 / Die Fuggerei&lt;br /&gt;
*03 / Torre del Oro&lt;br /&gt;
*04 / Ebury Manor&lt;br /&gt;
*05 / Dom Mariä Heimsuchung&lt;br /&gt;
*06 / Tour de l&#039;Isle&lt;br /&gt;
*07 / [[Colosseum]]&lt;br /&gt;
*08 / [[Cattedrale di Santa Maria del Fiore]]&lt;br /&gt;
*09 / Maison du Cygne&lt;br /&gt;
*10 / Peterhouse&lt;br /&gt;
*11 / Castelo de São Jorge&lt;br /&gt;
*12 / [[Bottega di Leonardo]]&lt;br /&gt;
*13 / Basilika St Ulrich und Afra&lt;br /&gt;
*14 / Estudio General de Sevilla&lt;br /&gt;
*15 / Cathédrale Saints-Michel-et-Gudule&lt;br /&gt;
*16 / Crypte Saint-Oyand&lt;br /&gt;
*17 / [[Ospedale degli Innocenti]]&lt;br /&gt;
*18 / [[Ponte di Rialto]]&lt;br /&gt;
*19 / Palais de Nassau&lt;br /&gt;
*20 / [[Palace of Westminster]]&lt;br /&gt;
*21 / [[Sistine Chapel|Cappella Sistina]]&lt;br /&gt;
*22 / Ferme de Vaulnaveys&lt;br /&gt;
*23 / Grand&#039;Place&lt;br /&gt;
*24 / Atelier Holbein&lt;br /&gt;
*25 / [[St. Paul&#039;s Cathedral|Old St. Paul&#039;s]]&lt;br /&gt;
*26 / Palacio de las Dueñas&lt;br /&gt;
*27 / Torre de Belém&lt;br /&gt;
*28 / [[Bottega di Leonardo]]&lt;br /&gt;
*29 / [[Palazzo Ducale di Venezia]]&lt;br /&gt;
*30 / [[Tiber Island|Isola Tiberina]]&lt;br /&gt;
*31 / Place de la Granaterie&lt;br /&gt;
*32 / Notre-dame du Sablon&lt;br /&gt;
*33 / Wassertürme&lt;br /&gt;
*34 / [[Tower of London]]&lt;br /&gt;
*35 / Giralda&lt;br /&gt;
*36 / Mosteiro dos Jerónimos&lt;br /&gt;
*37 / [[Mercato Vecchio]]&lt;br /&gt;
*38 / [[Bottega di Leonardo]]&lt;br /&gt;
*39 / [[Castel Sant&#039;Angelo]]&lt;br /&gt;
*40 / Alcázar&lt;br /&gt;
*41 / [[Carmo Convent|Convento do Carmo]]&lt;br /&gt;
*42 / [[Ponte Vecchio]]&lt;br /&gt;
*43 / [[Piazza San Marco]]&lt;br /&gt;
*44 / [[Palazzo Auditore]]&lt;br /&gt;
*45 / [[Arsenale di Venezia]]&lt;br /&gt;
&lt;br /&gt;
==Target board==&lt;br /&gt;
===Locations===&lt;br /&gt;
*Augsburg {{Wiki|Augsburg|WP}} + [[Helmschmied Armory]]&lt;br /&gt;
**Die Fuggerei {{Wiki|Fuggerei|WP}}&lt;br /&gt;
**Dom Mariä Heimsuchung {{Wiki|Augsburg Cathedral|WP}}&lt;br /&gt;
**Basilika St Ulrich und Afra {{Wiki|Basilica of SS. Ulrich and Afra, Augsburg|WP}}&lt;br /&gt;
**Atelier Holbein&lt;br /&gt;
**Wassertürme {{Wiki|de:Wassertürme (Augsburg)|WP}}&lt;br /&gt;
*Brussels&lt;br /&gt;
**Maison du Cygne {{Wiki|fr:Maison du Cygne (Bruxelles)|WP}}&lt;br /&gt;
**Palais de Nassau {{Wiki|Nassau Palace, Brussels|WP}}&lt;br /&gt;
**Cathédrale Saints-Michel-et-Gudule {{Wiki|Cathedral of St. Michael and St. Gudula|WP}}&lt;br /&gt;
**Grand&#039;Place {{Wiki|Grand-Place|WP}}&lt;br /&gt;
**Notre-dame du Sablon {{Wiki|Church of Our Lady of Victories at the Sablon|WP}}&lt;br /&gt;
*Grenoble {{Wiki|Grenoble|WP}} + [[Olivier Gay]]&lt;br /&gt;
**Église Saint-Laurent {{Wiki|Grenoble Archaeological Museum|WP}}&lt;br /&gt;
**Crypte Saint-Oyand {{Wiki|Grenoble Archaeological Museum|WP}}&lt;br /&gt;
**Tour de l&#039;Isle {{Wiki|fr:Tour de l&#039;Isle|WP}}&lt;br /&gt;
**Ferme de Vaulnaveys {{Wiki|fr:Tour Prémol|WP}}&lt;br /&gt;
**Place de la Granaterie {{Wiki|fr:Place Grenette|WP}}&lt;br /&gt;
*Lisbon&lt;br /&gt;
**Castelo de São Jorge {{Wiki|São Jorge Castle|WP}}&lt;br /&gt;
**Torre de Belém {{Wiki|Belém Tower|WP}}&lt;br /&gt;
**Mosteiro dos Jerónimos {{Wiki|Jerónimos Monastery|WP}}&lt;br /&gt;
*London&lt;br /&gt;
**Ebury Manor {{Wiki|Eia|WP}}&lt;br /&gt;
**Peterhouse {{Wiki|Peterhouse, Cambridge|WP}} + [[Wade]]&lt;br /&gt;
*Seville&lt;br /&gt;
**Estudio General de Sevilla {{Wiki|University of Seville|WP}}&lt;br /&gt;
**Torre del Oro {{Wiki|Torre del Oro|WP}}&lt;br /&gt;
**Alcázar {{Wiki|Alcázar of Seville|WP}}&lt;br /&gt;
**Palacio de las Dueñas {{Wiki|Palacio de las Dueñas|WP}}&lt;br /&gt;
**Giralda {{Wiki|Giralda|WP}}&lt;br /&gt;
*Havres&lt;br /&gt;
**Timgad {{Wiki|Timgad|WP}}&lt;br /&gt;
**Abbaye de Thélème {{Wiki|fr:Abbaye de Thélème|WP}}&lt;br /&gt;
**Palmanova {{Wiki|Palmanova|WP}}&lt;br /&gt;
**Ys {{Wiki|Ys|WP}}&lt;br /&gt;
**Neuf-Brisach {{Wiki|Neuf-Brisach|WP}}&lt;br /&gt;
*Vidigueira {{Wiki|Vidigueira|WP}} (CV 12)&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
====Original====&lt;br /&gt;
*Peter (carte 002)&lt;br /&gt;
*Greta (carte 003)&lt;br /&gt;
*Esteban (carte 016)&lt;br /&gt;
*Milosz (carte 021)&lt;br /&gt;
*Flora (carte 024)&lt;br /&gt;
*Jean (carte 031)&lt;br /&gt;
*Alessio (carte 036)&lt;br /&gt;
*Arturo (carte 061)&lt;br /&gt;
*Akiko (carte 097)&lt;br /&gt;
&lt;br /&gt;
====Historical====&lt;br /&gt;
*Alonso Berruguete (CV 06)&lt;br /&gt;
*Thomas More (CV 08)&lt;br /&gt;
*Hieronymus Bosch (Mini-map Bruxelles, CV 18, 015, ) {{Mo}}&lt;br /&gt;
*Pierre Taillard {{Wiki|Pierre Terrail, seigneur de Bayard|WP}} (Mini-map Grenoble, CV 11, 019, 075, 126)&lt;br /&gt;
*Gil Vicente (CV 16, 160)&lt;br /&gt;
*Ignatius of Loyola (CV 22)&lt;br /&gt;
*Clément Marot (CV 24, CV 42, [[Database: Grand Châtelet]])&lt;br /&gt;
*Marguerite de Navarre (CV 24, CV 42)&lt;br /&gt;
*François Rabelais (CV 24, CV 42, [[Database: Sorbonne]])&lt;br /&gt;
*Richard Croke (CV 28, 171)&lt;br /&gt;
*Nicoluso Pisano {{Wiki|fr:Niculoso Pisano|WP}} (CV 33)&lt;br /&gt;
*Paulus Manutius (CV 40)&lt;br /&gt;
*Aldus Manutius (CV 40) {{Mo}}&lt;br /&gt;
*Hans Holbein the Elder (111)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Le Secret de Napoléon Ier]]==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|1 - Les Chemins=&lt;br /&gt;
[IMAGE]&amp;lt;br&amp;gt;&lt;br /&gt;
L&#039;énigme de Nostradamus fut cachée,&amp;lt;br&amp;gt;&lt;br /&gt;
Et en deux fragments divisée : Helios et Selene.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Observez la carte de jeu pour trouver le début de chaque chemin.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Confrérie des Assassins, commencez par Helios, trouvez le canon protecteur !&amp;lt;br&amp;gt;&lt;br /&gt;
Ordre des Templiers, commencez par Selene, trouvez le tombeau de l&#039;Aiglon !&lt;br /&gt;
|-|2 - Helios: Protecteur=&lt;br /&gt;
La protection est la mission des Gardiens du secret. Utilisez votre vision d&#039;aigle puis observez les alentours pour trouver à quel nombre soustraire 431. Choisissez le bon résultat:&lt;br /&gt;
*-333&lt;br /&gt;
*1252&lt;br /&gt;
*1840&lt;br /&gt;
*-407&lt;br /&gt;
1840! Date à laquelle le fidèle général participa au rapatriement du corps de Napoléon en France.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Aidez-vous de votre carte pour retrouver le tombeau du général, il vous contera l&#039;histoire de l&#039;héritage de l&#039;Empereur.&lt;br /&gt;
|-|3 - Helios: L&#039;Héritage=&lt;br /&gt;
[AUDIO]&amp;lt;br&amp;gt;&lt;br /&gt;
Avez-vous remarqué la marque que le temps a tracée sur le parchemin? S&#039;agirait-il de la lettre dont parle le Général?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ècoutez son message et descendez dans la crypte pour trouver le bas-relief où Napoléon arbore une couronne rayonnante.&lt;br /&gt;
|-|4 - Helios: Résolution=&lt;br /&gt;
Rappelez-vous le souhait de l&#039;Aigle et observez la boussole pour résoudre l&#039;énigme finale de Selene... N&#039;hésitez pas à bouscule vos repères!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
000X&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Vous avez résolu le code de Helios. Il vous sera utile à l&#039;avenir.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Mais avez-vous poursuivi le chemin de Selene? Il vous est indispensable pour découvrir le secret.&lt;br /&gt;
|-|5 - Selene: Conquêtes=&lt;br /&gt;
La statue de l&#039;Empereur surplombe la tombe de son fils et se dresse au milieu de noms des villes conquises. L&#039;Aigle de Suger fut enchanté par la Pomme d&#039;Éden. Lors de quelle bataille triompha cette épée?&lt;br /&gt;
*Ulm&lt;br /&gt;
*Austerlitz&lt;br /&gt;
*Rivoli&lt;br /&gt;
*Les Pyramides&lt;br /&gt;
C&#039;est à Ulm que triompha cette épée toute puissante. Retrouvez désormais l&#039;Aigle couronné que vous foulerez à la sortie de la crypte, en haut des escaliers.&lt;br /&gt;
|-|6 - Selene: La Patrie=&lt;br /&gt;
Depuis Sainte-Hélène où il était en exil, Napoléon a émis le souhait de voir ses cendres reposer:&lt;br /&gt;
*Dans la Cathédrale Notre-Dame de Paris&lt;br /&gt;
*Sur les bords de la Seine&lt;br /&gt;
*Sur l&#039;île de Sainte-Hélène&lt;br /&gt;
*À Ajaccio, son lieu de naissance&lt;br /&gt;
Sur les bords de la Seine, au milieu du peuple français qu&#039;il a tant aimé et où il avait laissé sa précieuse relique. Notez bien le nom de ce fleuve!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Remontez dans le Dôme et trouvez la grande maquette des Invalides pour comprendre les lieux.&lt;br /&gt;
|-|7 - Selene: Résolution=&lt;br /&gt;
Rappelez-vous le souhait de l&#039;Aigle et observez la boussole pour résoudre l&#039;énigme finale de Selene... N&#039;hésitez pas à bouscule vos repères!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
3NI3S&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Vous avez résolu le code de Selene, l&#039;une des clefs pour percer le secret de l&#039;Empereur.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Mais avez-vous parcouru le chemin d&#039;Helios? Il vous est indispensable pour continuer.&lt;br /&gt;
|-|8 - La Crypte=&lt;br /&gt;
:Ophiuchus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Enfoui sous le Dôme,&amp;lt;br&amp;gt;Le repaire du roi Soleil conservair la précieuse relique de Napoléon 1er.&amp;lt;br&amp;gt;Lorsque ses cendres revirent de Sainte-Hélène&amp;lt;br&amp;gt;La crypte fut creusée et&amp;lt;br&amp;gt;Un autre abri lui fut trouvé&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Le général Betrand, exécuteur testamentaire de Napoléon, a déplacé la Pomme d&#039;Éden en la cachant sous un coussin d&#039;or aujourd&#039;hui conservé dans la chapelle Saint-Jérôme. Retrouvez ce coussin!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Le danger se rapproche.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Amis, ennemis, utilisez la devise de votre camp pour entrer dans la chapelle.&lt;br /&gt;
&lt;br /&gt;
|-|9 - Le Reliquaire=&lt;br /&gt;
:Ophiuchus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Trouvez la coeur du Général Leclerc.&amp;lt;br&amp;gt; Par amour, il connair la vérité.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Pour l&#039;entendre, il faut avoir tenu entre ses mains l&#039;épée d&#039;Austerlitz&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
La Pomme d&#039;Éden a été caché ici auprès de l&#039;Empereur de 1840 à 1861, sous le coussin qui contenait sa précieuse épée d&#039;Austerlitz, puis transférée dans un lieu encore plus sûr.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Retenez le message gravé sur la lame pour entendre le coeur du Général Leclerc.&lt;br /&gt;
&lt;br /&gt;
|-|10 - Révélation=&lt;br /&gt;
[AUDIO]&amp;lt;br&amp;gt;&lt;br /&gt;
Le coeur perçoit tout. Celui du Général Leclerc a été placé dans cette urne par son épouse pauline, soeur chérie de Napoléon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Depuis le royaume des morts, un murmure s&#039;échappe de l&#039;urne &amp;lt;&amp;lt; Trouvez l&#039;emblème impérial de résurrection.&amp;gt;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Pour y accéder, il vous faudra reproduire la célèbre posture de Napoléon ler.&lt;br /&gt;
|-|11 - Gardien du Secret=&lt;br /&gt;
[AUDIO]&amp;lt;br&amp;gt;&lt;br /&gt;
Pour connaître le signe, rapprochez vous du Gardien du secret.&lt;br /&gt;
|-|12 - Le Tombeau Secret=&lt;br /&gt;
Voici enfin le tombeau secret, recouvert par les dalles du tombeau de Sainte-Hélène. Pour ouvrir le coffre, trouvez la clef sur votre carte.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
S1X&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Félicitations, vous avez-trouvé la clef du coffre. Pour découvrir son contenu, trouvez le dernier marqueur!&lt;br /&gt;
|-|Miscellanea=&lt;br /&gt;
;[Note on the Eagle of Suger]&lt;br /&gt;
:L&#039;Aigle de Suger ne triomphe&amp;lt;br&amp;gt;Ni dans la colonne de l&#039;arc&amp;lt;br&amp;gt;Ni dans celle des triangles&amp;lt;br&amp;gt;Mais en avant dernière ligne.&lt;br /&gt;
&lt;br /&gt;
;[Note held by eagle]&lt;br /&gt;
:À quelques pas d&#039;ici&amp;lt;br&amp;gt;Regardez vers le ciel&amp;lt;br&amp;gt;Vous verrez les volontés&amp;lt;br&amp;gt;de l&#039;Aigle gravées.&lt;br /&gt;
&lt;br /&gt;
;[Ophichus and message]&lt;br /&gt;
:Dans le tombeau de l&#039;Aigle&amp;lt;br&amp;gt;Caché sous un autre clef&amp;lt;br&amp;gt;Sur lequel les anges veillent&amp;lt;br&amp;gt;Le fruit défendu attend.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:Vous avez résolu Helios et Selene, mais Ophiuchus l&#039;énigme cachée n&#039;est pas encore terminpee. Pour connaître le destin de la Pomme d&#039;Éden, observez la maquette originelle du Dôme des Invalides.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==[[Le Secret de Camerone]]==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*&#039;&#039;&#039;app_intro_top_message&#039;&#039;&#039; &#039;&#039;En 1863 au Mexique, la légendaire bataille de Camerone oppose la Légion Étrangère à des milliers de soldats Mexicains. Les légionnaires survivants auraient ramené un mystérieux et puissant artefact, caché à Aubagne quelque part dans le Musée de la Légion Étrangère. Cet artefact a-t-il eu un rôle dans le déroulement de la bataille ? Rendez-vous à Aubagne, au Musée de la Légion Étrangère, pour percer les secrets de la bataille de Camerone !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Teaser=&lt;br /&gt;
*&#039;&#039;&#039;introduction:&#039;&#039;&#039; &#039;&#039;La Légion Étrangère est un corps de l’Armée de terre française unique au monde créé en 1831. À travers l’Histoire et des événements extraordinaires, la Légion Étrangère est devenue un véritable mythe. &amp;lt;br&amp;gt;30 Avril 1863, Mexique : une unité de la Légion Étrangère est prise en embuscade par l&#039;armée mexicaine. C&#039;est la bataille de Camerone, où seulement 65 légionnaires ont résisté pendant plus d&#039;une journée à 2000 soldats mexicains !&amp;lt;br&amp;gt;La résistance phénoménale de la Légion Étrangère a fait rentrer cette bataille dans la légende. Seuls quelques légionnaires ont survécu Le récit de cette bataille s&#039;est transmis de génération en génération.&amp;lt;br&amp;gt;Il se murmure que la Légion Étrangère doit sa résistance prodigieuse à un puissant artefact. Les survivants de la bataille l&#039;auraient caché et ramené quelque part en France…&amp;lt;br&amp;gt;Félicitations ! L&#039;artefact se cache donc à Aubagne, dans le Musée de la Légion Étrangère. Rendez-vous directement sur place pour poursuivre vos recherches et percer les secrets de la bataille de Camerone !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;subtitle:&#039;&#039;&#039; &#039;&#039;La Confrérie des Assassins est entrée en possession d&#039;un parchemin lié à la Légion Étrangère.&amp;lt;br&amp;gt;Il cacherait l&#039;emplacement de l&#039;artefact. Manipulez-le !&amp;lt;br&amp;gt;Il y a une sacrée couche de poussière on dirait ! Vous devriez frotter un peu…&amp;lt;br&amp;gt;Regardez bien, on dirait que le symbole de la Confrérie des Assassins est inscrit dessus ! Touchez-le !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|Briefing=&lt;br /&gt;
*&#039;&#039;&#039;subtitle:&#039;&#039;&#039; &#039;&#039;Bonjour !&amp;lt;br&amp;gt;Je m&#039;appelle Senka, je fais partie de la Confrérie des Assassins. Merci d&#039;être venu jusqu&#039;ici. Je serai votre guide durant cette aventure.&amp;lt;br&amp;gt;Notre objectif est de localiser un mystérieux artefact caché dans le musée. Cet objet renferme des pouvoirs extraordinaires. Il est puissant et donc dangereux s&#039;il venait à tomber entre de mauvaises mains !&amp;lt;br&amp;gt;L&#039;artefact aurait été rapporté ici-même en secret par les légionnaires ayant survécu à la légendaire bataille de Camerone (Mexique) en 1863.&amp;lt;br&amp;gt;Des indices sont dispersés et cachés dans le musée. Il y en a 8 à trouver au total.&amp;lt;br&amp;gt;Votre téléphone est équipé d&#039;une technologie de pointe qui vous permettra de trouver ces indices. Cette technologie s&#039;appelle l&#039;Animus.&amp;lt;br&amp;gt;Attention, des ennemis sont peut-être sur place ! Déplacez-vous discrètement et parlez tout bas. Vous n’avez pas besoin de toucher les objets du musée, votre Animus suffira.&amp;lt;br&amp;gt;Bien, votre Animus est maintenant activé. Pour compléter sa synchronisation, trouvez la petite plaque près du panneau de transmission. C’est la première balise, scannez-la.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|01=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Trouvez et scannez ce symbole pour synchroniser votre logiciel et démarrer vos recherches.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Bien, votre Animus est maintenant activé… Il y a une petite plaque pas loin de ce support de transmission, c’est la première balise, scannez-la.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;Je vous ai dit tout ce que je savais. Regardez autour de vous, la balise ne doit pas être loin !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Bravo votre Animus est activé et synchronisé. Rentrez dans le musée pour chercher le premier indice, c’est une balise en forme de carré.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|02=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Il semble que le premier indice se trouve dans les gants du créateur de la Légion Étrangère. Trouvez-les et scannez-les avec votre Animus.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Rentrez dans le musée pour chercher le premier indice. C’est une balise en forme de carré. Avez-vous regardé près du rideau blanc ?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location (bis):&#039;&#039;&#039; &#039;&#039;Vous cherchez les gants du Roi Louis-Philippe 1er. Peut-être sur une peinture ? Scannez les gants quand vous les aurez trouvés !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;À défaut de pouvoir analyser la véritable paire, une représentation d’époque suffirait à faire le lien. Où trouver cela ?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Excellent, vous avez trouvé votre premier indice ! Votre Animus a reconstitué un fragment d&#039;ADN. Retrouvez les autres fragments pour vous mener à l&#039;artefact !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|03=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Pendant la bataille de Camerone, les légionnaires prirent position dans la Hacienda pour se défendre contre l’armée mexicaine. Mais quelles positions ?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Selon nos sources un autre fragment d’ADN serait situé près de la reconstitution de la Hacienda. Une hacienda est une exploitation agricole de grande dimension.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;ll doit forcément y avoir des informations sur la bataille à proximité de cette balise… Regardez les archives vidéos près de la maquette de la Hacienda.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Parfait ! Votre Animus a reconstitué un nouveau fragment d&#039;ADN. On dirait qu&#039;il s&#039;assemble avec le premier… Trouvez les autres !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|04=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Alan Seeger travaillait à percer les secrets de l&#039;artefact. Il a peut-être laissé une piste entre les lignes de son poème.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hint (bis):&#039;&#039;&#039; &#039;&#039;Percez le sens caché de ce poème en assignant à chaque vers la représentation qui lui convient.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Le fragment d’ADN suivant semble être en lien avec la mitrailleuse Hotchkiss. Vous ne pouvez pas la rater, c&#039;est une pièce d&#039;infanterie impressionnante.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location (bis):&#039;&#039;&#039; &#039;&#039;Cherchez le poème d’Alan Seeger. Il est tout près d’ici ! Trouvez-le pour le scanner !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;Le poème d’Alan Seeger renferme sûrement des informations. Il est tout près ! Trouvez-le pour le scanner !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper (bis):&#039;&#039;&#039; &#039;&#039;Le premier vers parle d’un pommier… Quelle image peut-on associer aux vers suivants ?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Félicitations ! Nouveau fragment d’ADN collecté. Vous avez exploré les mémoires d&#039;Alan Seeger et probablement percé le secret de son œuvre… Trouvez le prochain fragment !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|05=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Le père de la Légion Étrangère était le protecteur du secret. Qu’a t’il encore à nous dire ?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Cherchez une ombrelle rose… C’est incongru mais nos détecteurs indiquent que quelque chose se passe autour de cette pièce.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location (bis):&#039;&#039;&#039; &#039;&#039;Cherchez une représentation du père de la Légion. Regardez bien autour de vous ! Trouvez cette représentation et scannez-la ! &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;À quoi ressemblait le père de la Légion Étrangère ? Cherchez une représentation de cet homme et scannez-la !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Bien joué ! Nouveau fragment d’ADN collecté. L&#039;empreinte ADN du général Rollet nous confirme que nous sommes bien sur les traces de l&#039;artefact.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|06=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Imitez l’effet du soleil marocain sur ce képi de légionnaire pour qu’il passe du kaki au blanc&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Les données semblent converger à proximité de la vitrine aux képis blancs, un symbole fort pour les légionnaires.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;Frottez ce képi pour lui donner sa couleur blanche éclatante.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Bravo ! Nouveau fragment d’ADN collecté. Le fragment d’ADN découvert sur un képi révèle que l’artefact a probablement voyagé jusqu’à Sidi Bel Abbès en Algérie lors de la campagne marocaine.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|07=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Ce coffre a parcouru le monde pour protéger un précieux objet. Percez son secret.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Cherchez la prochaine balise. Saviez-vous que la Légion a combattu en Indochine ?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;Ouvrez l&#039;œil, la jeep pourrait nous aider à déverrouiller ce cadenas&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Super ! Nouveau fragment d’ADN collecté. Le coffre renfermait le tambour du légionnaire Casimir Lai, survivant de la bataille de Camerone…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|08=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Vos yeux ont-ils le sens du détail ? Trouvez le mensonge qui protège la vérité.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Cherchez la salle du musée dédiée au Monument aux morts de la Légion Étrangère. La prochaine balise s&#039;y trouve peut-être.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;Une image n’a pas sa place… Comparez les photos à celles exposées au mur.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Parfait ! Nouveau fragment d’ADN collecté. Les fragments d’ADN collectés jusqu’ici nous mènent vers la salle d’honneur du musée. Retrouvez Senka là-bas et scannez le panneau de transmission pour de nouvelles instructions.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|09=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Trouvez le code du Roi ! Votre Ordre de mission vous aidera à ouvrir la voie de la salle secrète !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Adressez-vous à Senka près de la salle d’honneur du musée en scannant le panneau de transmission, vous recevrez les nouvelles instructions concernant l&#039;affiche arborant le symbole du Roi.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location (bis):&#039;&#039;&#039; &#039;&#039;Scannez l’affiche arborant le symbole du Roi. Elle est placardée sur le mur de pierre à proximité du panneau de transmission.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;Vous devez trouver un code à 4 chiffres pour ouvrir la salle secrète. Chaque chiffre est associé à un symbole du Roi… Regardez bien votre Ordre de mission...&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Félicitations ! Vous avez ouvert la salle secrète. Le dernier fragment d’ADN est derrière cette porte. Entrez et trouvez-le !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Persistent hint (start):&#039;&#039;&#039; &#039;&#039;Scannez l’affiche arborant le symbole du Roi. Elle est sur la porte de la salle secrète à côté du panneau de transmission.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Persistent hint:&#039;&#039;&#039; &#039;&#039;.Le dernier fragment d’ADN se situe dans la salle secrète. Nos détecteurs indiquent que quelque chose se passe autour d’une prothèse de main… Entrez dans la salle et cherchez cette main !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|10=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Recomposez partiellement la main du capitaine Danjou pour analyser ses mémoires.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Cherchez une réplique de prothèse de main dans la salle secrète. Elle renferme sûrement le dernier fragment d’ADN !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;Vous avez trouvé la main ? On dirait un puzzle ! Reconstituez la main en apposant les bons morceaux sur le modèle. Seuls 2 morceaux sont utiles, les autres sont des leurres. Scannez votre composition !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Bien joué ! Vous avez collecté le dernier fragment d’ADN. Cette prothèse appartenait au Capitaine Danjou, héros de la bataille de Camerone. Scannez le symbole ADN au sol pour assembler tous les fragments collectés et poursuivre vos recherches !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Persistent hint:&#039;&#039;&#039; &#039;&#039;Scannez le symbole ADN au sol pour assembler tous les fragments collectés et poursuivre vos recherches !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|11=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Un code à 3 chiffres est attendu par l’Animus. Les pierres de ces murs aideront les plus éclairés d’entre vous. Prenez le temps pour la Réflexion, l’Observation et le Calcul.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hint (bis):&#039;&#039;&#039; &#039;&#039;Assemblez les fragments d’ADN pour débloquer les mémoires des légionnaires !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Tous les fragments d’ADN ont été collectés. Dirigez-vous vers la dalle au sol marquée du symbole ADN pour assembler tous les fragments et reconstituer les mémoires des légionnaires.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;Si le Monument aux morts comporte un soldat à chacun de ses coins, combien montent la garde ?&amp;lt;br&amp;gt;Combien d’Assassins à capuche sont présents sur le tableau ?&amp;lt;br&amp;gt;Pour le calcul, le symbole de la Confrérie des Assassins compte pour 4.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper (bis):&#039;&#039;&#039; &#039;&#039;.Touchez les fragments d&#039;ADN pour les assembler. Leur association nous indiquera la position de l&#039;artefact.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;finish_game_balise:&#039;&#039;&#039; &#039;&#039;Bravo ! Les fragments d’ADN sont assemblés. Les mémoires des légionnaires sont maintenant accessibles et nous révèlent un indice précieux sur l’emplacement de l’artefact.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Persistent hint:&#039;&#039;&#039; &#039;&#039;Un code à 3 chiffres est attendu par l’Animus. Les pierres de ces murs aideront les plus éclairés d’entre vous. Prenez le temps pour la Réflexion, l’Observation et le Calcul.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|12=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Deux hémisphères, une seule planète. Le secret se révèle lorsqu’elle est complète.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; &#039;&#039;Les mémoires des légionnaires indiquent que l’artefact se situerait aux environs immédiats de la maquette du Monument aux morts de la Légion Étrangère. Rendez-vous auprès de celle-ci.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Helper:&#039;&#039;&#039; &#039;&#039;Il est possible que vous disposiez de la pièce manquante depuis le début sans l’avoir remarqué…&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Persistent hint:&#039;&#039;&#039; &#039;&#039;Rendez-vous près de la maquette du Monument aux morts de la Légion Étrangère pour terminer votre quête !&amp;lt;br&amp;gt;Deux hémisphères, une seule planète. Le secret se révèle lorsqu’elle est complète.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|Ending=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Votre Animus a reconstitué l’intérieur du globe terrestre du Monument aux morts. L’artefact est tout près, trouvez-le !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;subtitle:&#039;&#039;&#039; &#039;&#039;Félicitations !  Vous avez trouvé l’artefact ! C’est un crâne de cristal. Il était caché là tout ce temps…&amp;lt;br&amp;gt;Comme vous le voyez, la fonction de l&#039;artefact est de révéler des mystérieux messages et symboles. Il ne donne pas de force ou d&#039;énergie surhumaine.&amp;lt;br&amp;gt;Ainsi, la résistance prodigieuse des légionnaires lors de la bataille de Camerone ne s&#039;explique que par leur courage exceptionnel&amp;lt;br&amp;gt;et leur détermination sans faille à protéger les secrets enfermés dans ce crâne.&amp;lt;br&amp;gt;La main du capitaine Danjou était un leurre, et le tambour de Casimir Lai a en fait servi à dissimuler l’artefact pour le ramener du Mexique.&amp;lt;br&amp;gt;Le crâne a finalement été caché à Aubagne dans le Monument aux morts de la Légion Étrangère, à l&#039;intérieur du globe terrestre.&amp;lt;br&amp;gt;Vous connaissez la vérité, maintenant c’est à vous de veiller sur le secret de Camerone.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|Minutia=&lt;br /&gt;
*&#039;&#039;&#039;dna_reconstitution_final_message&#039;&#039;&#039; &#039;&#039;Les fragments d’ADN sont assemblés. Les mémoires des légionnaires sont accessibles et nous révèlent un indice précieux sur l’emplacement de l’artefact.&amp;lt;br&amp;gt;La maquette du Monument aux morts de la Légion Étrangère se distingue sur ces bribes d’images. Retrouvez cette maquette sans plus tarder ! Vous l’avez déjà croisée dans le musée.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;balise_09_susbitle:&#039;&#039;&#039; &#039;&#039;Vous touchez au but.&amp;lt;br&amp;gt;C’est le code du Roi, son symbole est affiché sur le mur.;Il ne vous reste plus qu’un fragment d’ADN à trouver !&amp;lt;br&amp;gt;Les informations recueillies jusqu’ici indiquent que le dernier fragment se trouve derrière cette porte mais elle est verrouillée par un code.&amp;lt;br&amp;gt;C’est le code du Roi, son symbole est affiché sur le mur.&amp;lt;br&amp;gt;Scannez ce symbole et suivez les instructions pour trouver la combinaison du code du Roi et pénétrer dans la salle secrète.&amp;lt;br&amp;gt;Si d’autres personnes sont dans la salle secrète, attendez qu’ils sortent pour pouvoir poursuivre votre enquête discrètement !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;coderoi_finished_text&#039;&#039;&#039; &#039;&#039;Bravo ! Vous avez décrypté le code du Roi, vous pouvez à présent pénétrer dans la salle secrète pour reconstituer la main de Danjou.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;INDEX DE L’ANIMUS&lt;br /&gt;
&#039;&#039;Votre mission est de localiser un mystérieux artefact dissimulé dans le musée.&amp;lt;br&amp;gt;Consultez votre index pour suivre votre progression, découvrir ce qu’il vous reste à accomplir et pour en apprendre plus sur l’histoire de la Légion Étrangère.&amp;lt;br&amp;gt;Si vous êtes perdu, scannez Senka sur votre Ordre de mission.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|01=&lt;br /&gt;
;01 - Synchronisation complétée&lt;br /&gt;
&#039;&#039;L’Animus va vous permettre de remonter la piste de l’artefact en retrouvant des indices dispersés dans le musée.&#039;&#039;&lt;br /&gt;
|-|02=&lt;br /&gt;
;02 - Paire de gants&lt;br /&gt;
&#039;&#039;Louis-Philippe 1er créa la Légion Étrangère pour mener des missions en dehors du Royaume. Certaines missions étaient secrètes comme par exemple trouver des trésors mystérieux et des objets puissants, tels que les fragments d’Éden…&#039;&#039;&lt;br /&gt;
|-|03=&lt;br /&gt;
;03 - La Hacienda de Camerone&lt;br /&gt;
&#039;&#039;Les rares légionnaires rescapés de la bataille de Camerone furent faits prisonniers. Seul un légionnaire y échappa : le tambour Casimir Lai, grièvement blessé et laissé pour mort après la bataille. Il fut secouru par les renforts de la Légion Étrangère.&amp;lt;br&amp;gt;Il avait pour mission de protéger un mystérieux objet, coûte que coûte...&#039;&#039;&lt;br /&gt;
|-|04=&lt;br /&gt;
;04 - Un mystérieux poème&lt;br /&gt;
&#039;&#039;Alan Seeger était un poète américain. Par amour de la France, il s’est engagé dans la Légion en 1914, au début de la Première Guerre mondiale.&amp;lt;br&amp;gt;Durant son périple, son chemin croisera celui d’un étrange artefact. Il est tué au combat en juillet 1916.&#039;&#039;&lt;br /&gt;
|-|05=&lt;br /&gt;
;05 - Le Général Rollet&lt;br /&gt;
&#039;&#039;“Je crains plus le soleil que les balles allemandes”, disait-il en agitant son ombrelle rose au-dessus des tranchées. Il prend le commandement du Régiment de marche de la Légion Étrangère le 18 mai 1917. Peu de temps après, il découvre le journal d’un légionnaire américain tombé au combat. Le journal indique la cachette d’un artefact dans la Marne, théâtre de combats lors de la Première Guerre mondiale...&#039;&#039;&lt;br /&gt;
|-|06=&lt;br /&gt;
;06 - En route pour le Maroc&lt;br /&gt;
&#039;&#039;Le képi blanchi par le soleil faisait la fierté des légionnaires les plus anciens. C’est d’ailleurs à ce képi blanc que l’on reconnait la Légion Étrangère aujourd’hui. L’artefact fut temporairement placé dans la caserne de Sidi Bel Abbès en Algérie, avant d’être transporté en secret lors de la campagne du Maroc.&#039;&#039;&lt;br /&gt;
|-|07=&lt;br /&gt;
;07 - La meilleure des cachettes&lt;br /&gt;
&#039;&#039;La 13ème demi-brigade de la Légion fut créée en 1940 pour combattre l&#039;Allemagne nazie. Il se murmure que ce régiment gérait aussi un convoi secret abritant un objet mystérieux.&amp;lt;br&amp;gt;Vous avez découvert que cet objet est le tambour du légionnaire Casimir Lai, survivant de la bataille de Camerone...&#039;&#039;&lt;br /&gt;
|-|08=&lt;br /&gt;
;08 - Déménagement hors norme&lt;br /&gt;
&#039;&#039;Le Monument aux morts de la Légion Étrangère a été déménagé de Sidi Bel Abbès (Algérie) vers Aubagne en 1962. Le Monument est surmonté d’un globe terrestre indiquant les lieux des grandes batailles et campagnes de la Légion. Ce globe semble être creux, ça ferait une bonne cachette…&#039;&#039;&lt;br /&gt;
|-|09=&lt;br /&gt;
;09 - La salle secrète&lt;br /&gt;
&#039;&#039;Cette salle renferme les derniers secrets dont vous avez besoin pour trouver l’artefact. Observez bien autour de vous…&#039;&#039;&lt;br /&gt;
|-|10=&lt;br /&gt;
;10 - Prothèse en bois&lt;br /&gt;
&#039;&#039;La prothèse du capitaine Danjou, le commandant des légionnaires pendant la bataille de Camerone, a été récupérée par un Mexicain après la bataille. Puis elle a été rachetée, rapatriée à Aubagne, et gardée comme relique au musée. Un doigt est manquant...&#039;&#039;&lt;br /&gt;
|-|11=&lt;br /&gt;
;11 - Fragment de mémoire&lt;br /&gt;
&#039;&#039;Grâce aux fragments d’ADN collectés, vous avez reconstitué les mémoires des légionnaires. Elles révèlent que l&#039;artefact est ici, tout proche. Il faut se rendre près de la maquette du Monument aux morts de la Légion Étrangère pour terminer votre quête.&#039;&#039;&lt;br /&gt;
|-|12=&lt;br /&gt;
;12 - Éléments assemblés : Fragment identifié&lt;br /&gt;
&#039;&#039;Ce crâne de cristal a traversé les océans et les âges jusqu’ici. Il était protégé par les légionnaires jusqu’à votre arrivée. Il renferme de nombreux secrets, et peut être même des enregistrements à analyser...&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==[[L&#039;Armoire de Fer]]==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*{{ArtStation |work=xJQvD4 |title=Assassin&#039;s Creed Immersive Tour: L&#039;armoire de Fer - UI Art &amp;amp; Design, Character Design |profile=luoren |profilename=Johanna Girard}}&lt;br /&gt;
*{{ArtStation |work=Ga9lE4 |title=Assassin&#039;s Creed Immersive City Tour - Guide |profile=tdaide |profilename=Thomas Daïdé}}&lt;br /&gt;
&lt;br /&gt;
;Loading messages&lt;br /&gt;
*Démarrage du Tricordeur ...&lt;br /&gt;
*Préparation d&#039;une tasse de thé Earl Grey...&lt;br /&gt;
*Réglage des phaseurs en mode rotatif ...&lt;br /&gt;
*Recherche de Spot en cours...&lt;br /&gt;
&lt;br /&gt;
;Waypoints&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Tutorial &amp;amp; Intro=&lt;br /&gt;
*app_lang_reg_tuto1_body;string;Ton environnement se transforme en terrain de jeu : tu vas pouvoir interagir avec des personnages ou bÃ¢timents qui vont apparaÃ®tre autour de toi...&lt;br /&gt;
*app_lang_cta_next;string;Suivant&lt;br /&gt;
*app_lang_reg_tuto2_title;string;Pour découvrir une expérience, il va donc falloir se déplacer...&lt;br /&gt;
*app_lang_nav_go_next;string;Voulez-vous démarrer la navigation vers le point suivant ?&lt;br /&gt;
*actpadf_lang_intro_text;string;L&#039;aventure commence bientôt, en face de l&#039;Hôtel des Invalides.&lt;br /&gt;
*actpadf_lang_intro_click_text;string;Trouvez le symbole Crest sur la carte pour démarrer votre parcours.&lt;br /&gt;
*actpadf_lang_draw;string;Rechercher&lt;br /&gt;
*actpadf_lang_main_menu_tutorial_text;string;Le menu Chouette donne accès aux fonctionnalités de l&#039;Animus portable. Cliquez sur le bouton Chouette pour revenir à la carte.&lt;br /&gt;
*actpadf_lang_notebook_tutorial;string;Voici votre carnet : il contient les anecdotes des points de passage.&lt;br /&gt;
*actpadf_lang_menu_inventory_tutorial;string;Voici votre inventaire qui vous permet de revisualiser en détail des objets collectés.&lt;br /&gt;
&lt;br /&gt;
|-|00=&lt;br /&gt;
&#039;&#039;&#039;Aide:&#039;&#039;&#039; &#039;&#039;Maintenez le bouton de synchronisation appuyé. Lorsqu’il est bleu, la séquence mémorielle est activée. &amp;quot;Cliquez sur le bouton &amp;quot;&amp;quot;Mémoire terminée&amp;quot;&amp;quot; pour revenir à la carte ou sur le bouton “Rejouer” pour revoir la séquence !&amp;quot;&#039;&#039;&lt;br /&gt;
*Hint: &#039;&#039;Placez le patron sur le bleuet et appuyez sur le bouton de synchronisation.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Senka:&#039;&#039;&#039; &#039;&#039;Enchantée touriste, je m’appelle Senka ! Vous venez d’installer le nouveau jeu d’Abstergo Entertainment n’est-ce pas ? Ils ont l’air de proposer de super expériences dans de plus en plus de villes, mais croyez-moi, c’est bien plus qu’un jeu pour eux ! Vous allez revivre une partie du passé grâce à leur technologie Animus, et eux, vont récupérer et stocker toutes les informations et les secrets que vous pourriez être amené à découvrir. Je fais partie d’une confrérie qui agit dans l&#039;ombre pour protéger les libertés individuelles… et surtout lutter contre des corporations comme Abstergo à vrai dire. Je vous ai remarqué depuis un moment. Vous faites preuve d&#039;une grande curiosité et d&#039;un certain esprit d’analyse. Nous avons besoin de nouveaux initiés sur le terrain et je suis sûre que vous avez les épaules pour ! Tout va bien ? Pas trop de pression ? Je viens de pirater votre version de l’application, vous pourrez utiliser la vision d’aigle ! Elle vous permettra de voir des projections du passé et d’agir dans ces dernières au sein de la ville Lumière. Votre mission est la suivante : nous avons la conviction que le registre de Louis XVI n&#039;a pas livré tous ses secrets. Il aurait été caché dans une armoire secrète de son bureau. Trouvez un moyen de mettre la main sur son contenu avant que d’autres joueurs ne le fassent pour le compte d’Abstergo et ne leur livre l’identité d&#039;ancêtres de ma confrérie inscrits dans le registre ! Avant de partir, voici une clé qui pourrait vous servir, elle a été récupérée non loin des Invalides par ceux qui vous ont précédé pour défendre la vérité. Notre survie face à Abstergo en dépend ! Et… la vôtre aussi. N&#039;hésitez pas à noter vos observations et les mémoires de l&#039;Animus dans votre index, ça pourrait servir ! Allez, on se retrouve plus tard. Bon courage !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|01=&lt;br /&gt;
&#039;&#039;&#039;Aide:&#039;&#039;&#039; &#039;&#039;Placez les contours sur le blason de l’ambassade de suisse et cliquez sur le bouton de synchronisation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Alignez le fragment de mémoire avec le blason suisse.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End:&#039;&#039;&#039; &#039;&#039;Nouvelle fonctionnalité de l&#039;Animus débloquée : Guidage par ondes sonores. Les ondes à vos pieds accélèrent et deviennent vertes si vous vous déplacez dans la bonne direction.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|02=&lt;br /&gt;
&#039;&#039;&#039;Aide:&#039;&#039;&#039; &#039;&#039;Superposez cette image à la réalité et cliquez sur le bouton de synchronisation. L&#039;Animus est imprécis. Essayez de recréer une image claire en déplaçant les fragments de mémoire !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Alignez le fragment de mémoire avec la porte de la basilique.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End:&#039;&#039;&#039; &#039;&#039;C’est la façade de l’église que nous cherchons ! Observez-la bien, elle n’est pas pas loin de nous...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|03=&lt;br /&gt;
&#039;&#039;&#039;Aide:&#039;&#039;&#039; &#039;&#039;16 mars 1956. Activez la vision d&#039;aigle et visez les différentes personnes pour repérer le descendant de Jospeh Chodron.  Suivez les traces de Joseph Chodron !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Alignez le fragment de mémoire avec les portes centrales de l&#039;église.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End:&#039;&#039;&#039; &#039;&#039;Bien vu ! Bernadette Chirac est la fille de Jean-Louis Chodron de Courcel, lui même descendant éloigné de Joseph Chodron, au service du prince de Condé pendant le règne de Louis XVI ! Il ne nous reste plus qu’à suivre sa piste jusqu’au prince de Condé, maintenant !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|04=&lt;br /&gt;
&#039;&#039;&#039;Intro Clock:&#039;&#039;&#039; &#039;&#039;Placez l’horloge sur le socle.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint Clock:&#039;&#039;&#039; &#039;&#039;Avancez les aiguilles. Un mécanisme caché nous indiquera le chemin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sync Hint:&#039;&#039;&#039; &#039;&#039;Alignez le fragment de mémoire avec la statue de la place.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint Scepter:&#039;&#039;&#039; &#039;&#039;Suivez la direction indiquée par la main du sceptre, elle vous mènera à Athéna.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|05=&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039; &#039;&#039;L’Animus bugge… Reconstituez la statue pour rejoindre la séquence mémorielle suivante.&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Aide:&#039;&#039;&#039; &#039;&#039;Cliquez sur un morceau de statue et glissez votre doigt pour le faire tourner.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Visez le sol pour synchroniser l&#039;Animus.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End:&#039;&#039;&#039; &#039;&#039;Trouvez Le Nôtre au Jardin des Tuileries !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|06=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Alignez le fragment de mémoire avec le buste de Le Nôtre.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End:&#039;&#039;&#039; &#039;&#039;On a récupéré le plan des Tuileries de 1664 ! Il y a eu quelques changements depuis...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|07=&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Scannez le sol pour synchroniser l&#039;Animus.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*actpadf_lang_waypoint_07_hint_eagle;string;Cliquez sur le bouton de la vision d’aigle.&lt;br /&gt;
*actpadf_lang_waypoint_07_hint_hermes;string;Suivez la direction du plan et montez rejoindre Hermès.&lt;br /&gt;
*actpadf_lang_waypoint_07_hint_map;string;Trouvez un plan des Tuileries autour de vous.&lt;br /&gt;
*actpadf_lang_waypoint_07_hint_water;string;Le chiffre du grand bassin peut-être ?&lt;br /&gt;
*actpadf_lang_waypoint_07_task_ballon;string;Coupez la corde du ballon pour qu’il s’envole.&lt;br /&gt;
*actpadf_lang_waypoint_07_task_ground;string;Visez le sol pour synchroniser l&#039;Animus.&lt;br /&gt;
*actpadf_lang_waypoint_07a_pu_ending;string;Trouvez un moyen gonflé de prendre de la hauteur. Il n’y a rien près du portail ?&lt;br /&gt;
*actpadf_lang_waypoint_07a_pu_help;string;Repérez le chiffre associé au grand bassin.&lt;br /&gt;
*actpadf_lang_waypoint_07a_pu_help_2;string;Repérez le nombre associé au grand bassin&lt;br /&gt;
*actpadf_lang_waypoint_07a_pu_sync_hint;string;Alignez le fragment de mémoire avec le plan des jardins.&lt;br /&gt;
*actpadf_lang_waypoint_07b_pu_consigne_1;string;Prenez place dans la nacelle de la Charlière puis inspectez chaque recoin à la recherche d&#039;une archive.&lt;br /&gt;
*actpadf_lang_waypoint_07b_pu_consigne_2;string;Vous avez découvert le secret du Jardin des Tuileries dessinés par Le Nôtre. Une anomalie temporelle est apparue. Tournez-vous et observez les Tuileries en 1789. L’Armoire de Fer n’est pas loin !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|08=&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039; &#039;&#039;Cliquez pour récupérer le caducée. Alignez la pointe du caducée avec celle de l’obélisque. Canalisez l’énergie du caducée dans le bon hiéroglyphe en face de vous.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Alignez le fragment de mémoire avec la statue d’Hermès.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End:&#039;&#039;&#039; &#039;&#039;Suivez l’énergie du caducée sur la carte jusqu’à la prochaine étape.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|09=&lt;br /&gt;
&#039;&#039;&#039;Aide:&#039;&#039;&#039; &#039;&#039;Pour tourner une bague, glissez horizontalement votre doigt sur l’une d’elles. Glissez votre doigt sur l’écran pour placer la clé face à vous.&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039; &#039;&#039;Tournez les bagues pour déverrouiller la cachette de Catherine de Médicis. Analysez cette clé pour percer son secret.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039;&#039;&#039;Alignez le fragment de mémoire avec la colonne de gauche.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End:&#039;&#039;&#039; &#039;&#039;Oh un 3 ! Cette clé va nous aider à ouvrir l’Armoire de Fer, d’une manière ou d’une autre... Dirigeons-nous vers le grand bassin rond.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fail:&#039;&#039;&#039; &#039;&#039;Comparons avec la colonne voisine pour trouver la solution…&amp;lt;br&amp;gt;L’ordre des motifs doit être le même que sur l’autre colonne.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|10=&lt;br /&gt;
&#039;&#039;&#039;Aide:&#039;&#039;&#039; &#039;&#039;Frottez la frise au sol à l’aide de votre doigt.&amp;lt;br&amp;gt;Frottez en entier la surface pour découvrir ce qu’elle cache.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Visez le sol pour synchroniser l&#039;Animus.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End:&#039;&#039;&#039; &#039;&#039;Dirigez-vous vers l’élément représenté par la frise.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|11=&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039; &#039;&#039;Entrez dans le bureau.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Aide:&#039;&#039;&#039; &#039;&#039;Cliquez sur la zone bleue sur le bureau.&amp;lt;br&amp;gt;&amp;quot;Touchez un objet pour le prendre. Touchez l&#039;icone &amp;quot;&amp;quot;main&amp;quot;&amp;quot; en bas à droite pour le lâcher.&amp;quot;&amp;lt;br&amp;gt;Activez la vision d’aigle pour repérer les zones interactives de la pièce.&amp;lt;br&amp;gt;Cliquez sur une zone jaune pour interagir avec elle.&amp;lt;br&amp;gt;Tournez la clé et placez-la face au trou de la serrure. Rapprochez vous de la serrure si nécessaire.&amp;lt;br&amp;gt;Touchez les 4 crans l’un après l’autre et faites tourner leur cadran.&amp;lt;br&amp;gt;Tournez-vous pour voir l’ouverture de l’Armoire de Fer.&amp;lt;br&amp;gt;Mauvaise serrure.&amp;lt;br&amp;gt;Ce coffre me dit quelque chose... Nous ne l&#039;ouvrirons pas aujourd&#039;hui.&amp;lt;br&amp;gt;Regardez à droite, Senka vous parle.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Visez la borne pour synchroniser l&#039;Animus.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Senka:&#039;&#039;&#039; &#039;&#039;Vous avez percé à jour les derniers secrets du bureau et de l&#039;Armoire de Fer de Louis XVI ! Cette partie du palais ayant brûlé en 1871, nous aurions sûrement pu en tirer d’autres indices... Il y aurait dans le registre des noms d’assassins et de templiers de l&#039;époque. Il ne nous reste plus qu’à les identifier parmi les personnes citées. C’est une ressource très importante pour nos recherches, et je vous remercie pour votre aide ! C’est vraiment une avancée majeure que vous avez permise en remontant les traces de ce registre. En tout cas, vous nous avez prouvé votre valeur : nous vous recontacterons très bientôt ! Et gardez l’oeil ouvert, Abstergo n’est jamais loin, peut-être sont-ils en train de nous chercher en ce moment-même… Avant de se quitter... Je suis persuadée que l’Animus cache encore des secrets ! Avez-vous tout examiné ? N’hésitez pas à revenir dans votre inventaire ou chercher sur la carte les endroits qui vous intriguent, peut-être y découvrirez-vous de nouvelles pistes ! Bonne chance et à bientôt !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;End panel:&#039;&#039;&#039; &#039;&#039;Mission terminée !&amp;lt;br&amp;gt;Félicitations ! Vous avez résolu le mystère de l’Armoire de Fer. Les Assassins vous contacteront à nouveau pour vous confier de nouvelles missions…  Vous allez quitter l’expérience et revenir à l’application Hootside. Vous pourrez revenir à cette expérience depuis le store Hootside.  Merci d’avoir joué !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fail:&#039;&#039;&#039; &#039;&#039;Ce n’est pas la bonne clé. Essayez la deuxième.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|12=&lt;br /&gt;
&#039;&#039;&#039;Aide:&#039;&#039;&#039; &#039;&#039;Risque de désynchronisation... Regardez autour de vous, mais ne vous approchez pas des murs ! Vous êtes sortis de la zone de mémoire ! Veuillez vous resynchronisez.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hint:&#039;&#039;&#039; &#039;&#039;Alignez le fragment de mémoire avec vos pieds.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|Minutia=&lt;br /&gt;
*actpadf_lang_quest_main_short_description;string;Sur les traces de l&#039;Armoire de Fer de Louis XVI...&lt;br /&gt;
*actpadf_lang_quest_main_name;string;L&#039;Armoire de Fer&lt;br /&gt;
*actpadf_lang_quest_precursors_short_description;string;Un fragment de mémoire caché se trouve quelque part sur le parcours...&lt;br /&gt;
*actpadf_lang_quest_precursors_name;string;Fragment de mémoire 1&lt;br /&gt;
*actpadf_lang_nav_available;string;Animus mis à jour ! Touchez cette icône en bas de votre écran pour être guidé vers la prochaine étape.&lt;br /&gt;
*actpadf_lang_animus_connect_ko;string;Connexion à l&#039;Animus impossible. Approchez de la zone pour vous synchroniser.&lt;br /&gt;
*actpadf_lang_synchro_title;string;Synchronisation perturbée&lt;br /&gt;
*actpadf_lang_synchro_text;string;Le fragment de mémoire n&#039;est pas tout à fait aligné à la réalité et vous empêche de progresser ? Resynchronisons-le ici.&lt;br /&gt;
*actpadf_lang_ending_texte;string;Félicitations ! Vous avez résolu le parcours de l’Armoire de Fer ! Les Assassins vous contacteront à nouveau pour vous confier de nouvelles missions...  Vous allez quitter l’expérience et revenir à l’application Hootside. Vous pourrez revenir à cette expérience depuis le store Hootside. Merci d’avoir joué !&lt;br /&gt;
*actpadf_lang_garden_plan_paper_name;string;Code secret N°2&lt;br /&gt;
*actpadf_lang_eight_paper_name;string;Code secret N°1&lt;br /&gt;
*actpadf_lang_letter_bezenvaltoconde_name;string;Lettre de Besenval à Condé&lt;br /&gt;
*actpadf_lang_letter_bezenvaltoqueen_name;string;Lettre de Besenval à la Reine&lt;br /&gt;
*actpadf_lang_key_cabinet_name;string;Clé mystérieuse&lt;br /&gt;
*actpadf_lang_key_vestiges_name;string;Clé des Vestiges&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Database entries&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Les fleurs du souvenir=&lt;br /&gt;
Le choix du bleuet comme symbole de mémoire et de solidarité remonte à la Première Guerre Mondiale en 1916 : c’est l’une des rares fleurs qui poussaient sur les champs de bataille criblés d’obus (à l’instar du coquelicot, qui a la même fonction symbolique en Angleterre).&lt;br /&gt;
|-|Le courtisan de Marie-Antoinette=&lt;br /&gt;
Né en Suisse, le marquis de Besenval est emprisonné en 1789, accusé à tort d’avoir fomenté l’incendie de Paris et le massacre de ses habitants. Au contraire il retira ses troupes de Paris le 12 juillet face à l’inaction du gouvernement, ce qui permit la prise de la Bastille.&lt;br /&gt;
|-|La jumelle de l’extrême-Orient=&lt;br /&gt;
En 1789, une église de la Communauté des Filles Pénitentes se tenait à proximité : “Saint-Valère”. Elle accueillait des filles de “mauvaise vie”. La basilique Sainte-Clotilde la remplaça. Sa forme actuelle date de 1857. Elle a une jumelle en Chine datant du 19ème siècle.&lt;br /&gt;
|-|Héritage génétique=&lt;br /&gt;
La Chapelle de Jésus Enfant vit le mariage de Jacques Chirac et Bernadette Chodron de Courcel. L’ancêtre de celle-ci, Joseph Chodron, rejoignit l’Armée des Princes (constituée d&#039;émigrés français) au côté du Prince de Condé en 1789 pour lutter contre la Révolution.&lt;br /&gt;
|-|Mécanismes royaux=&lt;br /&gt;
Louis XVI était grand amateur de serrures et d’horloges. Il préférait passer plus de temps dans son atelier qu’avec sa reine.&lt;br /&gt;
|-|Le palais de la République=&lt;br /&gt;
Le palais des princes de Condé n’abrita le conseil des Cinq-Cents, ancêtre du parlement qu&#039;à partir du 21 janvier 1798. Il servit un temps de prison révolutionnaire puis à l&#039;École polytechnique . Le drapeau tricolore n’entra à l&#039;Assemblée nationale qu&#039;en janvier 2007.&lt;br /&gt;
|-|Jardin à la française=&lt;br /&gt;
Le Nôtre a redessiné les jardins des Tuileries en 1664. Il a aussi conçu ceux de Versailles pour le Roi Soleil. Ses jardins cachent sans doute des secrets ! Peut-être faudrait-il aller à Versailles : le jardinier avait aussi une collection d&#039;art digne d&#039;un cabinet de curiosités !&lt;br /&gt;
|-|La course au ciel=&lt;br /&gt;
Le premier vol en ballon à dihydrogène habité a eu lieu aux Tuileries, le 27 août 1783. Il fut mené par Charles, un physicien et chimiste, accompagné par les frères Robert, aéronautes et ingénieurs.&lt;br /&gt;
|-|La pointe de l’Orient=&lt;br /&gt;
Le 25 octobre 1836, l’obélisque est dressé sur la Concorde. L&#039;ingénieur de la machine qui le souleva, Jean-Baptiste Apollinaire Lebas, resta en-dessous. Si l&#039;opération échouait, il mourrait sans en subir la honte. Qu’est-ce qu&#039;on ne ferait pas pour sauver son honneur ?&lt;br /&gt;
|-|Le palais de la Reine veuve=&lt;br /&gt;
Catherine de Médicis, veuve du roi Henri II, fit construire le Palais des Tuileries en 1564. Elle tint à exprimer son histoire dans le palais, notamment à travers des symboles sur les colonnes. Le palais fut incendié lors de la Commune de Paris du 23 au 26 mai 1871.&lt;br /&gt;
|-|Du sang italien=&lt;br /&gt;
Cette figure est un quadrige. Serait-ce celui de la place Saint-Marc, ou sa copie sur l&#039;arc de Triomphe du Carrousel ? L’original date du 2ème siècle et fut rapporté par les vénitiens de Constantinople en 1204 puis volé par Napoléon et ses troupes en 1797.&lt;br /&gt;
|-|Les clés de l’histoire=&lt;br /&gt;
L&#039;Armoire de Fer renfermait de nombreux secrets de Louis XVI dont ses correspondances avec des hommes politiques. Elle fut découverte par les révolutionnaires à la suite de la trahison du serrurier du roi, Germain, qui vendit la mèche.&lt;br /&gt;
|-|Le coffre des Archives=&lt;br /&gt;
Il existe un coffre fort similaire aux Archives Nationales de l’Hôtel de Soubise, renfermant de nombreux documents précieux comme le Serment du Jeu de Paume, et la Déclaration des Droits de l’Homme et du Citoyen.&lt;br /&gt;
|-|Le roi cultivé=&lt;br /&gt;
Louis XVI passait du temps dans son atelier, mais étudiait également beaucoup. Féru de sciences, il parlait couramment anglais et s’était passionné pour géographie et la marine.&lt;br /&gt;
|-|Les Nymphéas=&lt;br /&gt;
Offertes par le peintre Claude Monet à la France le lendemain même de l&#039;armistice du 11 novembre 1918 comme symbole de la paix. Les Nymphéas sont installés selon ses plans au musée de l&#039;Orangerie en 1927, quelques mois après sa mort.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==[[Le Secret des Mines]]==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Démo===&lt;br /&gt;
Pendant plusieurs décennies, le puits minier n°9 de Lens a produit une grande quantité de charbon, et ce jusqu&#039;à son arrêt en 1960. Son remblayage en 1980 aurait dû signer sa fermeture, mais des rumeurs ont circulé parmi les mineurs : et si la mine continuait de cacher quelque chose ? Les conclusions des recherches menées par la société Abstergo à ce sujet sont incroyables : il pourrait bien s&#039;agir du célèbre &#039;&#039;&#039;Trésor des Templiers !&#039;&#039;&#039; Retrouvez l&#039;emplacement du trésor en explorant la &#039;&#039;&#039;Galerie du temps&#039;&#039;&#039; au sein du Louvre-Lens et en parcourant les rues de la ville...&lt;br /&gt;
&lt;br /&gt;
Bienvenue, Agent. Merci d&#039;avoir répondu à l&#039;appel d&#039;Abstergo et d&#039;œuvrer pour le développement du savoir et de la connaissance. Nous avons équipé votre téléphone d&#039;une technologie de pointe qui vous permettra d&#039;analyser votre environnement. Cette technologie s&#039;appelle &#039;&#039;&#039;l&#039;Animus&#039;&#039;&#039;.? Avec l&#039;appareil d&#039;analyse intégré et l&#039;assistance intelligente virtuelle &#039;&#039;&#039;Lexa&#039;&#039;&#039;, vous serez en mesure de redécouvrir des secrets oubliés.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Lexa :&#039;&#039;&#039; &#039;&#039;Enchantée, je suis Lexa, l&#039;assistante virtuelle. Je suis là pour vous guider et vous aider lorsque vous en avez besoin. Nous faisons appel à vous aujourd&#039;hui pour une tâche bien particulière. La société Abstergo a des raisons de penser qu&#039;un &#039;&#039;&#039;trésor&#039;&#039;&#039; est enfoui quelque part sous la ville de Lens. Récemment, un individu sous notre surveillance, un certain &#039;&#039;&#039;Mulio&#039;&#039;&#039;, a disparu. Nous le soupçonnons d&#039;entrenir des liens avec la &#039;&#039;&#039;Confrérie des Assassins&#039;&#039;&#039;. Il a laissé derrière lui des notes mentionnant un mystérieux trésor, ainsi que la copie numérique d&#039;une &#039;&#039;&#039;tablette gravée&#039;&#039;&#039; présente au musée. Nous allons vous envoyer cette copie pour examen. Si vous avez besoin d&#039;aide, vous pouvez me contacter en cliquant sur &#039;&#039;&#039;l&#039;icône me représentant&#039;&#039;&#039; dans l&#039;Animus. Elle se trouve &#039;&#039;&#039;en bas&#039;&#039;&#039; de votre écran. Bonne chance !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Help text Voici les données de la Tablette de Gudéa, laissées par Mulio. Trouvez un moyen de l&#039;ouvrir... Certains signes semblent se répéter, n&#039;y en a-t-il pas un présent sur toutes les lignes ?&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Lexa :&#039;&#039;&#039; &#039;&#039;Félicitations, vous avez réussi à percer ce &#039;&#039;&#039;premier secret&#039;&#039;&#039; ! Nous ne nous attendions pas à retrouver une reproduction numérique de la &#039;&#039;&#039;statuette de Gudéa&#039;&#039;&#039;... Cette découverte nous intrigue, d&#039;autant plus que Mulio avait infiltré le &#039;&#039;&#039;musée&#039;&#039;&#039; et explorait la &#039;&#039;&#039;ville de Lens&#039;&#039;&#039; avec un but précis en tête... Peut-être avait-il trouvé la piste du &#039;&#039;&#039;Trésor des Templiers&#039;&#039;&#039; ? Pour faire la lumière sur ces événements, nous avons besoin de vous sur place ! Rendez-vous dans la ville de Lens pour &#039;&#039;&#039;lever ce mystère !&#039;&#039;&#039; &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===Text dump===&lt;br /&gt;
*&#039;&#039;&#039;app_intro_top_message:&#039;&#039;&#039; &#039;&#039;Pendant plusieurs décennies, le puits minier n°9 de Lens a produit une grande quantité de charbon, et ce jusqu’à son arrêt en 1960. Son remblayage en 1980 aurait dû signer sa fermeture, mais des rumeurs ont circulé parmi les mineurs : et si la mine continuait de cacher quelque chose ? Les conclusions des recherches menées par la société Abstergo à ce sujet sont incroyables : il pourrait bien s’agir du célèbre &amp;lt;b&amp;gt;Trésor des Templiers !&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Retrouvez l’emplacement du trésor en explorant la &amp;lt;b&amp;gt;Galerie du temps&amp;lt;/b&amp;gt; au sein du Louvre-Lens et en parcourant les rues de la ville…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Anecdotes&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|City=&lt;br /&gt;
*&#039;&#039;&#039;00:&#039;&#039;&#039; &#039;&#039;Les immenses collines noires surplombant la ville sont des terrils. Formés par des décennies d’accumulation de résidus miniers extraits des galeries, ce sont les plus hauts d’Europe.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;01&#039;&#039;&#039; &#039;&#039;La société des mines de Lens ne se limitait pas aux infrastructures minières. Elle construisait tout le nécessaire pour ses travailleurs et leur famille : école, dispensaire, église… Et même un stade !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;02&#039;&#039;&#039; &#039;&#039;Il existe de nombreuses fosses dans la région. Les innombrables galeries ont transformé le sous-sol de la région en véritable gruyère. Certaines sont situées à plus de 600 mètres de profondeur.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;03&#039;&#039;&#039; &#039;&#039;Les anciens grands bureaux de la Société des mines de Lens, qui abrite maintenant la Faculté des Sciences de l’université d’Artois, étaient autrefois directement desservis en train avec un quai aménagé pour les actionnaires.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;04&#039;&#039;&#039; &#039;&#039;Lens a été une des villes les plus sévèrement touchées lors de la Première Guerre mondiale. Elle sera détruite à près de 99%. En plus d’être sur la ligne de front, sa capacité d’extraction de matières minières a fait d’elle une cible privilégiée.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;05:&#039;&#039;&#039; &#039;&#039;Le Louvre-Lens est construit au-dessus de la fosse n°9. Le bosquet d’arbres devant l’entrée principale du bâtiment se situe sur l’ancienne entrée du puits de mine.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;06:&#039;&#039;&#039; &#039;&#039;Il y a encore quelques années de cela, si vous croisiez un Lensois, il y avait une chance sur deux que ce dernier soit mineur. En effet la ville comptait environ 20.000 mineurs pour 40.000 habitants.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;07:&#039;&#039;&#039; &#039;&#039;Pour compenser les lacunes d’un sol fragilisé par les galeries souterraines, la structure de la gare de Lens a été construite sur pistons pour lui permettre de ne pas s&#039;affaisser.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;08:&#039;&#039;&#039; &#039;&#039;Pour occuper les travailleurs à l’arrêt suite à la fermeture de certaines fosses, la construction du stade leur fût confiée. Une lampe de mineur se trouve sur le blason du Racing Club de Lens pour rappeler ce lien si particulier.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;09:&#039;&#039;&#039; &#039;&#039;Le blason du club, aux couleurs sang et or, n’est pas dû au hasard. Elles auraient été inspirées par les ruines de l’église Saint-Léger, vestige de la domination espagnole passée.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;10:&#039;&#039;&#039; &#039;&#039;Dans les jardins de la Faculté des Sciences, le passé historique des anciens Grands bureaux de la société des mines est encore visible pour les plus attentifs. Une statue de mineur en bronze de l’artiste Ferenc Nagy y trône fièrement pioche à la main.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;11:&#039;&#039;&#039; &#039;&#039;Aucune norme de style architectural n’encadre la reconstruction de la ville et un éventail de courants architecturaux se multiplient en ville : néoclassique, régionaliste, et même un peu d’Haussmannien.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;12:&#039;&#039;&#039; &#039;&#039;Avec seulement 32.000 habitants, le stade Lensois peut accueillir plus de 38.000 supporters, c’est plus que sa propre population.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;13:&#039;&#039;&#039; &#039;&#039;Lens est la plus petite ville à avoir accueilli un match de coupe du monde en 1998. Le match opposait la France au Paraguay, et la victoire de la France lui permet de passer en quart de finale.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;14:&#039;&#039;&#039; &#039;&#039;Le schiste qui compose les terrils prend une couleur rouge à l’intérieur. Ce même schiste rouge à longtemps servi à faire la terre battue d’un tournoi de tennis très célèbre : Roland Garros.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;15:&#039;&#039;&#039; &#039;&#039;Les maisons les plus sophistiquées à l’entrée des corons étaient destinées aux postes à responsabilité (géomètre, ingénieur…). Elles permettaient aux cadres de la fosse d’être à proximité du site d’extraction et d’observer quotidiennement les allers et venues des travailleurs.&lt;br /&gt;
*&#039;&#039;&#039;16:&#039;&#039;&#039; &#039;&#039;L&#039;aménagement de la Galerie du temps est unique. Les œuvres sont exposées minutieusement sur deux axes : en profondeur vous parcourez les époques, tandis qu’horizontalement vous voyagez entre les continents.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;17:&#039;&#039;&#039; &#039;&#039;Dans l’optique d’ouvrir à tous l’accès aux collections nationales et de valoriser de manière inédite les collections du Louvre, le Louvre-Lens voit le jour en 2012.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|City - Assassin=&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;00:&#039;&#039;&#039; &#039;&#039;L’Animus permet de décrypter les mémoires génétiques d’un sujet et de les projeter sur un écran en 3D. L’utilisateur est alors immergé dans l’expérience de ces mémoires et y découvre des civilisations passées, des époques révolues. Grâce aux dernières technologies, il existe aujourd’hui des modèles d’Animus portables permettant de scanner des sources historiques. Vous utilisez actuellement un de ces modèles.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;01:&#039;&#039;&#039; &#039;&#039;Dans un passé lointain, la légende raconte qu’Assassins et Templiers partageaient les mêmes idéaux, les mêmes rêves et les mêmes espoirs pour l’Humanité. Pourtant ces deux forces se livrent une guerre secrète implacable depuis des milliers d’années. Ce conflit séculaire est avant tout une guerre de principes : la liberté contre le contrôle, le chaos contre l’ordre.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;02:&#039;&#039;&#039; &#039;&#039;La Confrérie des Assassins est une organisation immémoriale qui a juré de protéger le libre arbitre de l’Humanité et de s’assurer que cette liberté s’applique sans interférence.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;03:&#039;&#039;&#039; &#039;&#039;Au cœur de la philosophie de la Confrérie des Assassins résident les Trois Principes du Crédo des Assassins : « &amp;lt;i&amp;gt;Ta lame épargnera la chair de l’innocent &amp;lt;/i&amp;gt; », «  &amp;lt;i&amp;gt;Tu te cacheras au cœur de la foule &amp;lt;/i&amp;gt; », «  &amp;lt;i&amp;gt;Tu ne mettras jamais en danger la Confrérie &amp;lt;/i&amp;gt; ».&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;04:&#039;&#039;&#039; &#039;&#039;Les valeurs de la Confrérie des Assassins plongent leurs racines dans la Grèce antique. L’organisation qui a précédé la Confrérie a été fondée en Égypte, vers la fin de la dynastie ptolémaïque, par Bayek de Siwa et Aya (Amunet). Elle était alors baptisée «  &amp;lt;i&amp;gt;Ceux qu’on ne voit pas &amp;lt;/i&amp;gt; ».&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;05:&#039;&#039;&#039; &#039;&#039;L’Ordre des Templiers fut d’abord une société secrète baptisée l’Ordre des Anciens. Le groupe a été formé il y a des millénaires et a secrètement pris le pouvoir ou influencé plusieurs grandes civilisations à travers les âges comme en Perse, en Égypte et au-delà.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;06:&#039;&#039;&#039; &#039;&#039;Les Templiers souhaitent appliquer à l’Humanité leur vision d’un monde parfait. Un monde d’ordre et d’autorité. L’organisation s’est ainsi fixée des objectifs précis, et prône la discipline et le contrôle des masses pour les atteindre. Leur approche les oppose radicalement aux idéaux de la Confrérie des Assassins.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;07:&#039;&#039;&#039; &#039;&#039;Abstergo Industries représente la façade publique de l’Ordre des Templiers. Fondée en 1937 pour faciliter l’influence sur l’économie mondiale, Abstergo est présent au XXIe siècle dans plusieurs secteurs majeurs comme l’industrie pharmaceutique ou les communications.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;08:&#039;&#039;&#039; &#039;&#039;&amp;quot;Tout comme les Assassins, les Templiers aspirent à la paix :&#039;&#039;&#039; &#039;&#039; mais ce sont les moyens que ces deux forces mettent en œuvre pour l’obtenir qui les différencient.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;09:&#039;&#039;&#039; &#039;&#039;La lame secrète est l’arme légendaire de l’Assassin, qui lui est remise à la fin de sa formation. C’est une lame fine et aussi tranchante qu’un rasoir, attachée à l’avant-bras de l’Assassin et déclenchée par un mécanisme accroché au poignet. Aya (ou Amunet), descendante de Kassandra Porteuse d’Aigle, reçut la lame secrète que Darius, premier des Assassins, utilisa pour assassiner Xerxès. Elle transmit cette lame à Bayek. La lame secrète devint alors l’arme de prédilection de « &amp;lt;i&amp;gt;Ceux qu’on ne voit pas&amp;lt;/i&amp;gt; ».&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;10:&#039;&#039;&#039; &#039;&#039;L’aigle est un symbole étroitement lié à la Confrérie des Assassins. Le Saut de la Foi, la capuche à bec, les sens aiguisés des Assassins, leur statut de prédateur, l’insigne qui orne leur tunique et équipements, sont autant de signes qui montrent l’importance de l’imagerie de l’aigle au sein de la Confrérie.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|Museum - Assassin=&lt;br /&gt;
*&#039;&#039;&#039;02:&#039;&#039;&#039; &#039;&#039;L’Obélisque était originellement une partie du temple de Louxor, situé dans la ville antique de Thèbes en Égypte. En -38 av. J.-C, le Mentor de &amp;lt;i&amp;gt;Ceux qu’on ne voit pas&amp;lt;/i&amp;gt;, Bayek de Siwa, y a déjoué la Malédiction des Pharaons qui ravageait alors la ville.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;04:&#039;&#039;&#039; &#039;&#039;Votre Animus a détecté sur ce vase funéraire des traces d’ADN de Kassandra Porteuse d&#039;Aigle. Peut-être est-elle venue s’y recueillir pendant son odyssée ?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;05:&#039;&#039;&#039; &#039;&#039;Le culte de Mithra s’est répandu dans l’Empire romain à partir de la fin du 1er siècle. Plusieurs temples ont été construits à travers les provinces de l’Empire, notamment en Angleterre, à Lunden (ancien Londres). Ce temple servait alors de repère à l&#039;Ordre des Anciens, débusqué par Eivor Varinsdóttir.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;09:&#039;&#039;&#039; &#039;&#039;Votre Animus détecte des traces d’ADN d’Iskender sur ces panneaux. Iskender, descendant du légendaire Altaïr Ibn-La&#039;Ahad, fut le Mentor de la Confrérie égyptienne des Assassins au cours de la Renaissance. En 1511, il fut arrêté à Alexandrie et condamné à mort. Toutefois, Ezio Auditore da Firenze envoya plusieurs Assassins de la Confrérie ottomane le sauver.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;11:&#039;&#039;&#039; &#039;&#039;Selim II était le fils et successeur de Suleiman le Magnifique, allié du légendaire Assassin Ezio Auditore Da Firenze et de la Confrérie ottomane.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;12:&#039;&#039;&#039; &#039;&#039;Mirabeau était le Mentor de la Confrérie des Assassins Français pendant la Révolution française. Il est assassiné en 1791 par un des leurs, Pierre Bellec, puis vengé par Arno Dorian.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;13:&#039;&#039;&#039; &#039;&#039;Allié de l’Assassin Arno Dorian, Napoléon Bonaparte aurait été en possession d&#039;une Pomme d&#039;Eden, à l’origine de sa toute-puissance et de son empire.&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Completed demo:&#039;&#039;&#039; &#039;&#039;Vous avez effectué cette première tâche avec succès, mais Abstergo a encore besoin de vous. Rendez-vous à Lens pour résoudre ces mystère et peut-être lever le secret du Trésor des Templiers !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Completed museum:&#039;&#039;&#039; &#039;&#039;La présence du sigle de la &amp;lt;b&amp;gt;Confrérie des Assassins&amp;lt;/b&amp;gt; sur certaines œuvres montre l’intérêt porté à cet endroit. Il nous reste encore à éclaircir comment ce fameux Mulio &amp;lt;b&amp;gt;a découvert cet endroit&amp;lt;/b&amp;gt;, et à qui appartenait cette &amp;lt;b&amp;gt;ancienne lampe abandonnée&amp;lt;/b&amp;gt;... Poursuivez votre enquête dans les rues de Lens pour répondre à ces questions !&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Completed city:&#039;&#039;&#039; &#039;&#039;Les indices que vous avez trouvés mènent à &amp;lt;b&amp;gt;l&#039;ancien puits de mine&amp;lt;/b&amp;gt; numéro 9, celui situé &amp;lt;b&amp;gt;sous le Louvre-Lens&amp;lt;/b&amp;gt;… La Confrérie des Assassins serait-elle aussi sur les traces du Trésor ? Rendez-vous là-bas pour poursuivre votre avancée vers le &amp;lt;b&amp;gt;Trésor des Templiers&amp;lt;/b&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;N’oubliez pas de récupérer votre récompense à l’Office du Tourisme ! Vous pouvez y aller maintenant ou plus tard après votre mission au musée. Vous devrez leur présenter votre Index complété.&amp;lt;br&amp;gt;Horaires d’ouverture : Du Lundi au Samedi, de 9h30 à 18h00.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Completed all:&#039;&#039;&#039; &#039;&#039;Bravo Agent, vous avez &amp;lt;b&amp;gt;triomphé&amp;lt;/b&amp;gt; des deux mystères !&amp;lt;br&amp;gt;Grâce à vous, nous savons désormais que l&#039;emplacement du &amp;lt;b&amp;gt;Trésor des Templiers&amp;lt;/b&amp;gt; avait été découvert et gardé secret par &amp;lt;b&amp;gt;Henri Mulio&amp;lt;/b&amp;gt;, un ancien mineur de la société des mines de Lens.&amp;lt;br&amp;gt;Et vous nous avez impressionnés en déjouant le &amp;lt;b&amp;gt;système de protection&amp;lt;/b&amp;gt; mis en place au musée par &amp;lt;b&amp;gt;sa descendance&amp;lt;/b&amp;gt; !&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Abstergo vous remercie pour votre précieuse aide et espère pouvoir compter sur vous à l&#039;avenir. Nous aurons encore besoin de vous pour déjouer les plans de la Confrérie des Assassins !&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Demo====&lt;br /&gt;
app_demo_intro_text;string;Bienvenue, Agent.&amp;lt;br&amp;gt;Merci d’avoir répondu à l’appel d’Abstergo et d&#039;œuvrer pour le développement du savoir et de la connaissance.&amp;lt;br&amp;gt;Nous avons équipé votre téléphone d&#039;une technologie de pointe qui vous permettra d’analyser votre environnement. Cette technologie s&#039;appelle &amp;lt;b&amp;gt;l&#039;Animus.&amp;lt;/b&amp;gt;​&amp;lt;br&amp;gt;Avec l’appareil d’analyse intégré et l’assistance intelligente virtuelle &amp;lt;b&amp;gt;Lexa&amp;lt;/b&amp;gt;, vous serez en mesure de redécouvrir des secrets oubliés.&lt;br /&gt;
app_demo_intro_btn;string;Lancer l’Initialisation&lt;br /&gt;
app_demo_instruction_txt;string;Pour activer Lexa, pointez votre téléphone vers une &amp;lt;b&amp;gt;zone dégagée&amp;lt;/b&amp;gt;, puis appuyez sur l’écran. Si vous avez des difficultés à faire apparaître une épreuve en &amp;lt;b&amp;gt;réalité augmentée&amp;lt;/b&amp;gt;, vous pouvez appuyer sur le bouton &#039;3D&#039; &amp;lt;b&amp;gt;en bas à droite&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_demo_instruction_btn;string;Communication&lt;br /&gt;
app_demo_dialog_txt_00;string;Enchantée, je suis Lexa, l&#039;assistante virtuelle. Je suis là pour vous guider et vous aider lorsque vous en avez besoin.&lt;br /&gt;
app_demo_dialog_txt_01;string;Nous faisons appel à vous aujourd’hui pour une tâche bien particulière. La société Abstergo a des raisons de penser qu’un &amp;lt;b&amp;gt;trésor&amp;lt;/b&amp;gt; est enfoui quelque part sous la ville de Lens.&lt;br /&gt;
app_demo_dialog_txt_02;string;Récemment, un individu sous notre surveillance, un certain &amp;lt;b&amp;gt;Mulio&amp;lt;/b&amp;gt;, a disparu. Nous le soupçonnons d’entretenir des liens avec la &amp;lt;b&amp;gt;Confrérie des Assassins&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_demo_dialog_txt_03;string;Il a laissé derrière lui des notes mentionnant un mystérieux trésor, ainsi que la copie numérique d’une &amp;lt;b&amp;gt;tablette gravée&amp;lt;/b&amp;gt; présente au musée. Nous allons vous envoyer cette copie pour examen.&lt;br /&gt;
app_demo_dialog_txt_04;string;Si vous avez besoin d’aide, vous pouvez me contacter en cliquant sur &amp;lt;b&amp;gt;l’icône me représentant&amp;lt;/b&amp;gt; dans l’Animus. Elle se trouve &amp;lt;b&amp;gt;en bas&amp;lt;/b&amp;gt; de votre écran. Bonne chance !&lt;br /&gt;
app_intro_demo_instructions_txt;string;Voici les données de la Tablette de Gudéa, laissées par Mulio. Trouvez un moyen de l&#039;ouvrir... Certains signes semblent se répéter, n&#039;y en a-t-il pas un présent sur toutes les lignes ?&lt;br /&gt;
app_help_demo;string;Alignez tous les symboles identiques sur la colonne centrale pour les faire réagir !&lt;br /&gt;
app_demo_finish_txt_00;string;Félicitations, vous avez réussi à percer ce &amp;lt;b&amp;gt;premier secret&amp;lt;/b&amp;gt; ! Nous ne nous attendions pas à retrouver une reproduction numérique de la &amp;lt;b&amp;gt;statuette de Gudéa&amp;lt;/b&amp;gt;… &lt;br /&gt;
app_demo_finish_txt_01;string;Cette découverte nous intrigue, d’autant plus que Mulio avait infiltré le &amp;lt;b&amp;gt;musée&amp;lt;/b&amp;gt; et explorait la &amp;lt;b&amp;gt;ville de Lens&amp;lt;/b&amp;gt; avec un but précis en tête… Peut-être avait-il trouvé la piste du &amp;lt;b&amp;gt;Trésor des Templiers&amp;lt;/b&amp;gt; ?&lt;br /&gt;
app_demo_finish_txt_02;string;Pour faire la lumière sur ces événements, nous avons besoin de vous sur place ! Rendez-vous dans la ville de Lens pour &amp;lt;b&amp;gt;lever ce mystère&amp;lt;b&amp;gt; !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====City====&lt;br /&gt;
app_briefing_city_dialog_txt_00;string;Enchantée, je suis &amp;lt;b&amp;gt;Lexa&amp;lt;/b&amp;gt;, l&#039;assistante virtuelle. Je suis là pour vous guider et vous venir en aide lorsque vous en avez besoin.&lt;br /&gt;
app_briefing_city_dialog_txt_01;string;Nous vous contactons aujourd&#039;hui pour une mission bien particulière, &amp;lt;b&amp;gt;soyez attentif&amp;lt;/b&amp;gt; à ce que je vais vous dire !&lt;br /&gt;
app_briefing_city_dialog_txt_02;string;Il y a déjà bien longtemps que chez Abstergo nous recherchons la trace du &amp;lt;b&amp;gt;Trésor des Templiers&amp;lt;/b&amp;gt;, mais des événements récents ont attiré notre attention.&lt;br /&gt;
app_briefing_city_dialog_txt_03;string;Nous suspections un individu d&#039;être lui aussi sur les traces du trésor. Son nom est &amp;lt;b&amp;gt;‘Mulio’&amp;lt;/b&amp;gt;, mais son prénom reste inconnu. Il a été aperçu en train d&#039;inspecter minutieusement certains lieux notables de &amp;lt;b&amp;gt;la ville de Lens&amp;lt;/b&amp;gt;, mais il a soudainement disparu.&lt;br /&gt;
app_briefing_city_dialog_txt_04;string;Nous avons noté sur votre carte les lieux en question : rendez-vous sur place et &amp;lt;b&amp;gt;étudiez-les grâce à votre Animus&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_city_dialog_txt_05;string;En les examinant en détails, vous devriez être en mesure de retrouver &amp;lt;b&amp;gt;ce qu&#039;il a pu découvrir&amp;lt;/b&amp;gt; !&lt;br /&gt;
app_briefing_city_dialog_txt_06;string;Vous pouvez explorer tous ces endroits dans l’ordre que vous souhaitez. &amp;lt;b&amp;gt;L&#039;ensemble de leurs informations&amp;lt;/b&amp;gt; vous permettra d&#039;éclaircir ce mystère.&lt;br /&gt;
;;&lt;br /&gt;
app_briefing_city_tutorial_txt_00;string;Maintenant que vous connaissez votre mission, je vais vous donner quelques explications sur le fonctionnement de &amp;lt;b&amp;gt;l’Animus&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_city_tutorial_txt_01;string;Lorsque vous êtes sur la carte, vous pouvez voir les différents &amp;lt;b&amp;gt;points d’intérêts&amp;lt;/b&amp;gt; à visiter. Pour analyser un lieu, vous devez vous rendre &amp;lt;b&amp;gt;au plus près&amp;lt;/b&amp;gt; de celui-ci. Une fois à proximité, il ne vous reste plus qu&#039;à &amp;lt;b&amp;gt;le toucher à l&#039;écran&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_city_tutorial_txt_02;string;Pour lancer le guidage GPS de votre Animus, appuyez sur &amp;lt;b&amp;gt;le marqueur&amp;lt;/b&amp;gt; que vous souhaitez visiter &amp;lt;b&amp;gt;en haut de l&#039;écran&amp;lt;/b&amp;gt;, puis suivez le tracé pour le rejoindre. Il n&#039;est pas possible d&#039;interagir avec un point déjà analysé.&lt;br /&gt;
app_briefing_city_tutorial_txt_03;string;Vous pourrez également apercevoir des &amp;lt;b&amp;gt;points d’anecdotes&amp;lt;/b&amp;gt; pendant vos déplacements. Ils ne sont &amp;lt;b&amp;gt;pas nécessaires&amp;lt;/b&amp;gt; à votre mission, mais ils vous en apprendront plus sur la région.&lt;br /&gt;
app_briefing_city_tutorial_txt_04;string;Si vous éprouvez des difficultés pour comprendre ou résoudre une énigme, &amp;lt;b&amp;gt;adressez-vous à moi&amp;lt;/b&amp;gt; pour obtenir de l’aide, toujours via le &amp;lt;b&amp;gt;bouton me représentant&amp;lt;/b&amp;gt; au bas de votre écran.&lt;br /&gt;
app_briefing_city_tutorial_txt_05;string;Vous pouvez suivre votre progression via &amp;lt;b&amp;gt;l&#039;index&amp;lt;/b&amp;gt;, qui se situe en bas à droite de votre écran. Chaque fois que vous examinez un lieu, votre progression est &amp;lt;b&amp;gt;automatiquement actualisée&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_city_tutorial_txt_06;string;Enfin, le bouton en bas à gauche permet d&#039;accéder au &amp;lt;b&amp;gt;menu de jeu&amp;lt;/b&amp;gt;. De là, vous pourrez revenir au &amp;lt;b&amp;gt;menu principal&amp;lt;/b&amp;gt; ou &amp;lt;b&amp;gt;revoir ces explications&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_city_tutorial_txt_07;string;Vous pouvez mettre la &amp;lt;b&amp;gt;mission en pause&amp;lt;/b&amp;gt; et quitter à tout moment pour revenir plus tard : vous reprendrez &amp;lt;b&amp;gt;au point où vous en étiez&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_city_tutorial_txt_08;string;C&#039;est tout ! Et n&#039;oubliez pas, si vous avez besoin d’aide, vous pouvez me contacter &amp;lt;b&amp;gt;en touchant mon icône&amp;lt;/b&amp;gt; dans l&#039;Animus. &amp;lt;br&amp;gt;Bonne chance !&lt;br /&gt;
;;&lt;br /&gt;
app_briefing_city_dialog_alternate_txt_00;string;Bien que vous ayez trouvé l&#039;emplacement du Trésor des Templiers, il vous reste &amp;lt;b&amp;gt;encore une tâche&amp;lt;/b&amp;gt; à accomplir : Mulio avait gardé caché cet endroit, mais nous ne savons pas &amp;lt;b&amp;gt;comment il l&#039;avait découvert&amp;lt;/b&amp;gt; en premier lieu.&lt;br /&gt;
app_briefing_city_dialog_alternate_txt_01;string;Toutefois, il avait été aperçu en train d&#039;inspecter minutieusement certains lieux notables de &amp;lt;b&amp;gt;la ville de Lens&amp;lt;/b&amp;gt; avant de disparaître. Peut-être que quelque chose d&#039;intéressant s&#039;y trouve encore.&lt;br /&gt;
app_briefing_city_dialog_alternate_txt_02;string;Nous avons noté sur votre carte les lieux en question : rendez-vous sur place et &amp;lt;b&amp;gt;étudiez-les grâce à votre Animus&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_city_dialog_alternate_txt_03;string;En les examinant en détails, vous devriez être en mesure de retrouver &amp;lt;b&amp;gt;ce qu&#039;il a pu découvrir&amp;lt;/b&amp;gt; !&lt;br /&gt;
app_briefing_city_dialog_alternate_txt_04;string;Vous pouvez explorer tous ces endroits dans l’ordre que vous souhaitez. &amp;lt;b&amp;gt;L&#039;ensemble de leurs informations&amp;lt;/b&amp;gt; vous permettra d&#039;éclaircir ce mystère.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
app_popup_helper_btn;string;S&#039;y rendre&lt;br /&gt;
app_popup_helper_distance;string;Distance à parcourir : &lt;br /&gt;
app_popup_helper_stop_btn;string;Stopper l&#039;aide&lt;br /&gt;
app_help_map_global;string;Pour que je vous guide vers un lieu d&#039;intérêt en particulier, appuyez sur l&#039;un des boutons chiffrés en haut de l&#039;écran.&lt;br /&gt;
app_help_map_wp01_title;string;01 - Allée des Corons&lt;br /&gt;
app_help_map_wp01_description;string;Les Corons sont d’anciennes habitations de mineurs, aujourd’hui modernisées. Il pourrait y avoir quelque chose d’utile là-bas.&lt;br /&gt;
app_help_map_wp02_title;string;02 - Stade Bollaert&lt;br /&gt;
app_help_map_wp02_description;string;Le stade sportif Bollaert-Delelis est un autre endroit historique de Lens, c’est un endroit qui peut valoir le détour.&lt;br /&gt;
app_help_map_wp03_title;string;03 - La Faculté des Sciences&lt;br /&gt;
app_help_map_wp03_description;string;Les anciens bureaux de la société des mines étaient situés dans la structure qui accueille à présent la Faculté des Sciences de l&#039;université d&#039;Artois. Des archives pourraient encore y être ?&lt;br /&gt;
app_help_map_wp04_title;string;04 - Église saint léger&lt;br /&gt;
app_help_map_wp04_description;string;L&#039;église Saint-Léger est un monument emblématique de Lens. Détruite pendant la Première Guerre mondiale, elle a dû être reconstruite. Il peut être intéressant d’y jeter un œil.&lt;br /&gt;
app_help_map_wp05_title;string;05 - Office de tourisme Lens-Liévin&lt;br /&gt;
app_help_map_wp05_description;string;Il y a beaucoup d’autres lieux historiques dans la région, mais tous les visiter risque de prendre du temps… Passez voir l’office de tourisme pour tenter de réduire le rayon de recherche.&lt;br /&gt;
app_help_map_wp06_title;string;06 - La Gare ferroviaire&lt;br /&gt;
app_help_map_wp06_description;string;La gare ferroviaire de Lens est un point de transit important : il y a certainement quelque chose de notable là-bas.&lt;br /&gt;
app_index_map_title_wp00;string;01 - La cité et sa fosse&lt;br /&gt;
app_index_map_description_wp00;string;La cité numéro 9 concentrait les travailleurs de la fosse avoisinante. Des années plus tard, le Louvre-Lens est érigé au-dessus du puits de mine.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;L’installation du musée à cet endroit précis était symbolique, mais peut-être que l&#039;ancien puits recèle encore un secret ?&amp;lt;/i&amp;gt;&lt;br /&gt;
app_index_map_title_wp01;string;02 - Une équipe, un stade&lt;br /&gt;
app_index_map_description_wp01;string;Pour occuper ses travailleurs suite à la fermeture d’exploitations, la société des mines missionna ses hommes de construire leur propre stade. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Dans sa recherche du trésor, Abstergo a coopéré avec la société des mines pour fouiller la région. Le stade, comme d’autres bâtiments, ont servi de couverture pendant ces recherches. Mais Mulio s&#039;en est apparemment rendu compte pour réduire sa zone d&#039;investigation.&amp;lt;/i&amp;gt;&lt;br /&gt;
app_index_map_title_wp02;string;03 - La Faculté des Sciences&lt;br /&gt;
app_index_map_description_wp02;string;Rien n’a été laissé au hasard dans l’architecture des anciens bureaux de la société des mines de Lens : son nombre de lucarnes, les petites fenêtres du toit, est égal au nombre de fosses exploitées.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;D’après les documents, un ancien mineur de ces registres qui travaillait à la fosse n°9 serait l’aïeul de Mulio. Ce n’est peut-être pas une coïncidence.&amp;lt;/i&amp;gt;&lt;br /&gt;
app_index_map_title_wp03;string;04 - La destruction de Lens&lt;br /&gt;
app_index_map_description_wp03;string;La Première Guerre mondiale et son lot de bombardements mirent à terre plus de 98% des structures de la ville de Lens, qui mis plusieurs années à se reconstruire.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Lors de la reconstruction de la ville d&#039;après-guerre, Abstergo a prétexté aider aux travaux pour sonder le centre-ville, le tout sous couverture. Ces recherches ont permis de réduire la liste des endroits où le trésor pouvait être enfoui.&amp;lt;/i&amp;gt;&lt;br /&gt;
app_index_map_title_wp04;string;05 - Une destination culturelle&lt;br /&gt;
app_index_map_description_wp04;string;Depuis 2008, Lens-Liévin a obtenu le label Pays d’art et d’histoire, une reconnaissance de la richesse de son patrimoine local. Ce dispositif participe à la valorisation du patrimoine, des paysages, de la qualité architecturale et du cadre de vie. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;L’Office de tourisme est incollable sur la région et son histoire. C’est une source d’informations fiable pour préparer tous types de projets. Et ces renseignements ont sûrement servi à Mulio dans ses propres recherches.&amp;lt;/i&amp;gt;&lt;br /&gt;
app_index_map_title_wp05;string;06 - Une gare sur pistons&lt;br /&gt;
app_index_map_description_wp05;string;La forme de la gare évoque celle d’une locomotive, illustrant l’influence Art déco durant la reconstruction de la ville d&#039;après-guerre. Les fondations ont bénéficié de vérins hydrauliques afin de compenser les mouvements de terrain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Les analyses de l&#039;Animus révèlent que le sous-sol de la gare s&#039;est affaissé suite à l&#039;utilisation récente des galeries souterraines. D&#039;importantes quantités de ressources ont été transportées ainsi, s’agissait-il du trésor ?&amp;lt;/i&amp;gt;&lt;br /&gt;
app_launch_briefing_ext_wp00;string;Lancer le briefing&lt;br /&gt;
app_index_map_proximity;string;Lieu d’intérêt à proximité ! Appuyez sur l’icône correspondante pour l’activer.&lt;br /&gt;
app_instruction_ext_wp01;string;Faites apparaître à distance les anciens habitants des corons, puis interrogez-les dans l’ordre pour découvrir ce qu’ils savaient…&lt;br /&gt;
app_popup_wp01_monologue;string;&amp;quot;&amp;quot;&amp;quot;Vous n&#039;avez pas entendu ce qu’il s’est passé au puits n°9 ? Il paraît qu’un des gars a trouvé quelque chose d’incroyable ! Le contremaître a dit que c’était une fausse alerte, mais ça m’a l’air louche tout ça…&amp;quot;&amp;quot;&amp;quot;&lt;br /&gt;
app_instruction_ext_wp01-1;string;Commencez par le mineur bleu pour savoir lequel chercher ensuite. Au besoin, reculez-vous un peu pour le trouver !&lt;br /&gt;
app_instruction_ext_wp01-2;string;Bien joué ! A présent, atteignez le mineur couvert d&#039;herbe...&lt;br /&gt;
app_instruction_ext_wp01-3;string;Bravo ! Maintenant, atteignez le mineur du soleil.&lt;br /&gt;
app_instruction_ext_wp01-4;string;Excellent ! Le dernier à présent, le mineur carmin !&lt;br /&gt;
app_instruction_ext_wp02;string;Recomposez le blason du Stade en vous appuyant sur les anciennes versions pour vous aider. Rapprochez-vous des blasons pour différencier les éléments utiles des fausses pistes...&lt;br /&gt;
app_instruction_ext_wp03;string;Dans le bâtiment du parc se trouvent les anciens Grands bureaux de la société des mines, là où reposent les archives. Pour y accéder, vous devrez trouver le code qui les protège.&lt;br /&gt;
app_instruction_ext_wp04;string;Manipulez l&#039;horloge pour remonter le temps jusqu&#039;à l&#039;année de reconstruction de l’église, afin d’étudier la zone.&lt;br /&gt;
app_instruction_ext_wp04_2;string;Il faut aller encore plus loin ! Analysez la photo découverte en détail, un indice pour la prochaine date s’y trouve peut-être…&lt;br /&gt;
app_instruction_ext_wp05_RA;string;Étrange, un élément perturbateur a été détecté ici-même… Scannez la façade de l&#039;office du tourisme.&lt;br /&gt;
app_instruction_ext_wp05;string;Réorganisez correctement les carreaux en faïence pour recréer le modèle. Celui-ci se trouve sur la façade de l&#039;Office de Tourisme.&lt;br /&gt;
app_instruction_ext_wp06;string;Quelque chose agite l’Animus ! Les différentes plateformes dans le sol sont trop inclinées. Remontez les pistons hydrauliques pour remettre le sol à niveau.&lt;br /&gt;
app_instruction_ext_wp07_01;string;Vous avez récupéré les indices aux quatres coins de la ville. Maintenant, il n’y a plus qu’à les assembler correctement !&lt;br /&gt;
app_hint_wp_ext_07_00;string;Vous avez récupéré les indices aux quatres coins de la ville. Maintenant, il n’y a plus qu’à les assembler correctement !&lt;br /&gt;
app_hint_wp_ext_07_01;string;Récupérez la lanterne !&lt;br /&gt;
app_instruction_ext_wp07_title;string;Données récupérées !&lt;br /&gt;
app_instruction_ext_raIndication;string;Reformez les données morcelées pour découvrir ce qu&#039;elles cachent.&lt;br /&gt;
app_popup_wp07_lantern_showed_desc;string;Cette lanterne recèle bien des secrets... À vous de les découvrir !&lt;br /&gt;
app_index_title;string;INDEX&lt;br /&gt;
app_memory_title;string;MÉMOIRE&lt;br /&gt;
app_end_city_wp01;string;Bien joué ! L&#039;Animus a révélé que les mineurs interrogés travaillaient dans la fosse numéro 9, dont l’entrée était située &amp;lt;b&amp;gt;sous le Louvre-Lens&amp;lt;/b&amp;gt;. Si quelque chose était sous terre, &amp;lt;b&amp;gt;seul un mineur&amp;lt;/b&amp;gt; aurait pu tomber dessus. Intéressant...&lt;br /&gt;
app_end_city_wp02;string;Bravo, vous avez reconstitué le blason. Mulio a découvert que la construction du stade, ordonnée par la société des mines, n’était &amp;lt;b&amp;gt;qu’un motif&amp;lt;/b&amp;gt; pour acquérir et &amp;lt;b&amp;gt;explorer davantage de sous-sols&amp;lt;/b&amp;gt; dans les environs...&lt;br /&gt;
app_end_city_wp03;string;Beau travail, vous avez maintenant accès aux archives ! D’après ce document, Mulio est &amp;lt;b&amp;gt;un descendant d’un ancien mineur&amp;lt;/b&amp;gt; qui travaillait au Puits n°9… Et aujourd’hui, il semble être en contact avec la Confrérie des Assassins… ce n’est peut-être pas une coïncidence.&lt;br /&gt;
app_end_city_wp04;string;Remarquable, vous avez atteint la date de la destruction de l&#039;Église. La période de reconstruction qui a suivi la Première Guerre mondiale a permis à Abstergo de &amp;lt;b&amp;gt;sonder la zone&amp;lt;/b&amp;gt; pour retrouver le &amp;lt;b&amp;gt;Trésor des Templiers&amp;lt;/b&amp;gt;... sans succès. Mulio n&#039;a sans doute &amp;lt;b&amp;gt;rien trouvé&amp;lt;/b&amp;gt; ici non plus.&lt;br /&gt;
app_end_city_wp05;string;Beau travail, le motif est reconstitué ! Il semble que Mulio ait étudié les informations de l’Office de tourisme afin de retrouver les &amp;lt;b&amp;gt;emplacements des anciens puits de mine&amp;lt;/b&amp;gt;, aurait-il communiqué ces informations à la Confrérie ?&lt;br /&gt;
app_end_city_wp06;string;Bravo, vous avez stabilisé le sol de la gare à l’aide des pistons ! À en juger par l’affaissement du sous-sol de la gare, &amp;lt;b&amp;gt;quelque chose d’imposant&amp;lt;/b&amp;gt; a transité par les galeries souterraines. Peut-être bien que les tunnels ont servi à &amp;lt;b&amp;gt;déplacer le Trésor des Templiers&amp;lt;/b&amp;gt; !&lt;br /&gt;
app_end_city_wpfinal;string;Félicitations ! Vos recherches nous ont révélé que Mulio était sur les traces de &amp;lt;b&amp;gt;son ancêtre Henri Mulio&amp;lt;/b&amp;gt;, un ancien mineur. Ce dernier avait visiblement découvert &amp;lt;b&amp;gt;le Trésor des Templiers dans la fosse n°9&amp;lt;/b&amp;gt;, aujourd&#039;hui sous le musée du Louvre-Lens.&lt;br /&gt;
&lt;br /&gt;
====Museum====&lt;br /&gt;
app_briefing_museum_dialog_txt_00;string;Enchantée, je suis &amp;lt;b&amp;gt;Lexa&amp;lt;/b&amp;gt;, l&#039;assistante virtuelle. Je suis là pour vous guider et vous venir en aide lorsque vous en avez besoin.&lt;br /&gt;
app_briefing_museum_dialog_txt_01;string;Nous vous contactons aujourd&#039;hui pour une mission bien particulière, &amp;lt;b&amp;gt;soyez attentif&amp;lt;/b&amp;gt; à ce que je vais vous dire !&lt;br /&gt;
app_briefing_museum_dialog_txt_02;string;Chez Abstergo, nous recherchons des indices sur le &amp;lt;b&amp;gt;Trésor des Templiers&amp;lt;/b&amp;gt; depuis longtemps. Des événements récents ont attiré notre attention.&lt;br /&gt;
app_briefing_museum_dialog_txt_03;string;Nous suspections un individu d&#039;être lui aussi sur les traces du trésor. Son nom est &amp;lt;b&amp;gt;‘Mulio’&amp;lt;/b&amp;gt;, mais son prénom reste inconnu. Après avoir infiltré le &amp;lt;b&amp;gt;Louvre-Lens&amp;lt;/b&amp;gt;, il a soudainement disparu.&lt;br /&gt;
app_briefing_museum_dialog_txt_04;string;Les &amp;lt;b&amp;gt;indices&amp;lt;/b&amp;gt; trouvés chez lui conduisent à une œuvre du musée située dans la Galerie du temps : &amp;lt;b&amp;gt;la statuette de Gudéa&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_museum_dialog_txt_05;string;Retrouvez la statuette dans la galerie, étudiez-la en détail avec votre Animus et relevez tout élément anormal. Elle se situe aux alentours de &amp;lt;b&amp;gt;-2500 ans avant J.-C&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_museum_dialog_txt_06;string;Aidez-vous de la &amp;lt;b&amp;gt;frise chronologique&amp;lt;/b&amp;gt; murale afin de localiser la statuette. Elle est visible sur la &amp;lt;b&amp;gt;partie supérieure&amp;lt;/b&amp;gt; du grand &amp;lt;b&amp;gt;mur métallique&amp;lt;/b&amp;gt; de la Galerie du temps.&lt;br /&gt;
;;&lt;br /&gt;
app_briefing_museum_tutorial_txt_00;string;Maintenant que vous connaissez votre mission, je vais vous donner quelques explications sur le fonctionnement de &amp;lt;b&amp;gt;l’Animus&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_museum_tutorial_txt_01;string;Pour trouver une œuvre, suivez &amp;lt;b&amp;gt;l&#039;instruction&amp;lt;/b&amp;gt; affichée en haut de votre écran. Vous pouvez aussi me contacter à l&#039;aide du &amp;lt;b&amp;gt;bouton me représentant&amp;lt;/b&amp;gt;, je vous enverrai un visuel de l&#039;œuvre.&lt;br /&gt;
app_briefing_museum_tutorial_txt_02;string;L’Animus scanne en permanence ce qui apparaît à l&#039;écran, mais il peut mettre du temps à reconnaître une œuvre. Mettez-vous &amp;lt;b&amp;gt;face à ce que vous voulez examiner&amp;lt;/b&amp;gt; pendant quelques secondes.&lt;br /&gt;
app_briefing_museum_tutorial_txt_03;string;Quand le bouton &amp;lt;b&amp;gt;représentant un œil&amp;lt;/b&amp;gt; est visible à l’écran, l&#039;Animus a détecté l&#039;œuvre que vous recherchiez. Appuyer dessus vous permet alors de lancer &amp;lt;b&amp;gt;l’analyse&amp;lt;/b&amp;gt; de l&#039;œuvre.&lt;br /&gt;
app_briefing_museum_tutorial_txt_04;string;Si vous éprouvez des difficultés pour comprendre ou résoudre une énigme, &amp;lt;b&amp;gt;adressez-vous à moi&amp;lt;/b&amp;gt; pour obtenir de l’aide, toujours via le &amp;lt;b&amp;gt;bouton me représentant&amp;lt;/b&amp;gt; au bas de votre écran.&lt;br /&gt;
app_briefing_museum_tutorial_txt_05;string;Vous pouvez suivre votre progression via &amp;lt;b&amp;gt;l&#039;index&amp;lt;/b&amp;gt;, qui se situe en bas à droite de votre écran. Chaque fois que vous analysez une œuvre, votre progression est &amp;lt;b&amp;gt;automatiquement actualisée&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_museum_tutorial_txt_06;string;Enfin, le bouton en bas à gauche permet d&#039;accéder au &amp;lt;b&amp;gt;menu de jeu&amp;lt;/b&amp;gt;. De là, vous pourrez revenir au &amp;lt;b&amp;gt;menu principal&amp;lt;/b&amp;gt; ou &amp;lt;b&amp;gt;revoir ces explications&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_museum_tutorial_txt_07;string;Vous pouvez mettre la &amp;lt;b&amp;gt;mission en pause&amp;lt;/b&amp;gt; et quitter à tout moment pour revenir plus tard : vous reprendrez &amp;lt;b&amp;gt;au point où vous en étiez&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_museum_tutorial_txt_08;string;C&#039;est tout ! Et n&#039;oubliez pas, si vous avez besoin d’aide, vous pouvez me contacter &amp;lt;b&amp;gt;en touchant mon icône&amp;lt;/b&amp;gt; dans l&#039;Animus. &amp;lt;br&amp;gt;Bonne chance !&lt;br /&gt;
;;&lt;br /&gt;
app_briefing_museum_dialog_alternate_txt_00;string;Vos recherches menées au cœur de la ville semblent se concrétiser au &amp;lt;b&amp;gt;Louvre-Lens&amp;lt;/b&amp;gt;. Les notes laissées par Mulio évoquent une œuvre en particulier : &amp;lt;b&amp;gt;la statuette de Gudéa&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_museum_dialog_alternate_txt_01;string;Retrouvez la statuette dans la galerie, étudiez-la en détail avec votre Animus et relevez tout élément anormal. Elle se situe aux alentours de &amp;lt;b&amp;gt;-2500 ans avant J.-C&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_museum_dialog_alternate_txt_02;string;Aidez-vous de la &amp;lt;b&amp;gt;frise chronologique&amp;lt;/b&amp;gt; murale afin de localiser la statuette. Elle est visible &amp;lt;b&amp;gt;sur la partie supérieure du grand mur métallique de la Galerie du temps&amp;lt;/b&amp;gt;.&lt;br /&gt;
;;&lt;br /&gt;
;;&lt;br /&gt;
app_location_museum_wp00;string;Pour activer Lexa, pointez votre téléphone vers une &amp;lt;b&amp;gt;zone dégagée&amp;lt;/b&amp;gt;, puis appuyez sur l’écran. Si vous avez des difficultés à faire apparaître une épreuve en &amp;lt;b&amp;gt;réalité augmentée&amp;lt;/b&amp;gt;, vous pouvez appuyer sur le bouton &#039;3D&#039; &amp;lt;b&amp;gt;en bas à droite&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_location_museum_wp01;string;Retrouvez la statuette de Gudéa. Elle se situe vers -2500 ans avant J.-C, utilisez la frise chronologique murale au sommet du mur métallique pour la retrouver. Scannez-la bien de face !&lt;br /&gt;
app_instruction_museum_wp01;string;La reproduction de cette statuette a été morcelée. Orientez correctement ses morceaux sur l’axe pour qu’elle retrouve sa forme originelle.&lt;br /&gt;
app_help_museum_wp01;string;Faites pivoter les morceaux avec votre doigt pour les orienter. Quand un morceau est correctement positionné, il devient immobile.&lt;br /&gt;
app_end_museum_wp01;string;Bien joué, la statuette a repris sa forme initiale. Elle semble faire partie d’un &amp;lt;b&amp;gt;système de protection digitale&amp;lt;/b&amp;gt;, mis en place par Mulio…&lt;br /&gt;
app_location_museum_wp02;string;Rapprochez-vous de l&#039;entrée de la galerie pour étudier chacune des parties de l&#039;immense fresque photographique.&lt;br /&gt;
app_instruction_museum_wp02;string;Quelque chose dans cette fresque a changé. Scannez les panneaux un à un avec l&#039;Animus pour révéler et récupérer les objets qu&#039;ils recèlent.&lt;br /&gt;
app_instruction_museum_wp02_2;string;Mettez la main sur le second morceau !&lt;br /&gt;
app_help_museum_wp02;string;Les cavités semblaient avoir abrité des statues. C’est une piste à privilégier.&lt;br /&gt;
app_end_museum_wp02;string;Bon travail, vous avez retrouvé les objets cachés ! Pour quelle raison quelqu&#039;un irait-il mettre en place un tel système de sécurité reliant autant d&#039;œuvres… Retrouvons les &amp;lt;b&amp;gt;objets récupérés&amp;lt;/b&amp;gt; dans la fresque pour continuer de remonter la piste.&lt;br /&gt;
app_selectBouddah1_wp02;string;Bravo, vous avez trouvé le premier morceau. Un second se cache ailleurs sur la fresque...&lt;br /&gt;
app_selectBouddah2_wp02;string;Bravo, vous avez trouvé le premier morceau. Un second se cache ailleurs sur la fresque...&lt;br /&gt;
app_location_museum_wp03;string;Cherchez un panneau de pierre avec un homme tenant un palmier, datant de -1200 environ. Mettez-vous bien en face de lui quand vous l&#039;aurez trouvé...&lt;br /&gt;
app_instruction_museum_wp03;string;Ces panneaux de pierre réagissent à votre analyse, ils semblent dissimuler quelque chose. Trouvez comment atteindre ce qui se trouve derrière.&lt;br /&gt;
app_instruction_museum_wp03_2;string;Révélez l’obélisque caché !&lt;br /&gt;
app_help_museum_wp03;string;Écartez entièrement les panneaux de part et d’autre pour ouvrir une voie d’accès.&lt;br /&gt;
app_help_museum_wp03_2;string;Tirez jusqu’en haut la pointe de l’objet qui dépasse.&lt;br /&gt;
app_end_museum_wp03;string;Bien joué, l’accès à l&#039;arrière des panneaux n’était pas aisé ! Quelque soit la chose que Mulio s&#039;efforçait de garder secret, ça ne devait &amp;lt;b&amp;gt;pas être ordinaire&amp;lt;/b&amp;gt;. Peut-être quelque chose pour le compte des Assassins ? Cherchons la base de l’obélisque et poursuivons nos investigations.&lt;br /&gt;
app_location_museum_wp04;string;Vous devriez pouvoir retrouver l&#039;imposant socle de l&#039;obélisque orné de quatre animaux amusants. Prenez suffisamment de recul pour bien leur faire face. Attention aux autres oeuvres !&lt;br /&gt;
app_instruction_museum_wp04_1;string;Ces babouins semblent suivre une sorte de code lumineux. Lancez et reproduisez cette séquence en touchant les babouins correspondants.&lt;br /&gt;
app_instruction_museum_wp04_2;string;Bonne mémoire, voici la deuxième séquence.&lt;br /&gt;
app_instruction_museum_wp04_3;string;Bien ! Voici la troisième séquence !&lt;br /&gt;
app_instruction_museum_wp04_4;string;Récupérez les objets présentés par les babouins !&lt;br /&gt;
app_help_museum_wp04;string;Une fois la séquence lumineuse terminée, touchez la partie de la statue que vous souhaitez illuminer.&lt;br /&gt;
app_end_museum_wp04;string;Remarquable ! Les statues ont dévoilé leur secret. Comment un système aussi complexe a-t-il pu être mis en place &amp;lt;b&amp;gt;sans éveiller les soupçons&amp;lt;/b&amp;gt; du musée ? Essayons de retrouver l&#039;œuvre à l’origine de ces tessons de poterie ancienne que nous avons récupérés...&lt;br /&gt;
app_instruction_error_wp04;string;Échec de la séquence ! Relancez et réessayez. Attention à bien voir l&#039;ensemble des babouins !&lt;br /&gt;
app_instruction_gameTurn_wp04;string;Appuyez ici pour lancer la séquence. Attention à bien voir l&#039;ensemble des babouins !&lt;br /&gt;
app_instruction_yourTurn_wp04;string;Maintenant, à vous de répéter la séquence !&lt;br /&gt;
app_instruction_pieces_wp04;string;Récupérez les objets présentés par les babouins.&lt;br /&gt;
app_location_museum_wp05;string;La taille des motifs sur les tessons de poterie nous indique qu’ils proviennent d’un vase très imposant.&lt;br /&gt;
app_instruction_museum_wp05;string;Les tessons se sont détachés de la version virtuelle du vase. Tournez autour de ce dernier et faites glisser les tessons pour les positionner aux bons endroits !&lt;br /&gt;
app_help_museum_wp05;string;N’hésitez pas à faire glisser les tessons autour du vase pour les transférer au bon endroit !&lt;br /&gt;
app_end_museum_wp05;string;Bon travail, vous avez reconstitué le vase et découvert un bonnet phrygien ! Nous venons d&#039;apprendre que le musée a trouvé un &amp;lt;b&amp;gt;badge falsifié&amp;lt;/b&amp;gt; portant le nom de Mulio. Grâce à lui, il a pu évoluer incognito dans le musée. Trouvons maintenant d&#039;où provient ce drôle de bonnet...&lt;br /&gt;
app_location_museum_wp06;string;Le bonnet phrygien provient probablement d&#039;une autre œuvre de la galerie. Trouvez une scène antique où il est présent.&lt;br /&gt;
app_instruction_museum_wp06;string;Ce relief semble être modifié… Prenez exemple sur l&#039;original, et percez cette copie à jour à l&#039;aide du disque en marbre. Mais faites attention : tirez au bon moment !&lt;br /&gt;
app_help_museum_wp06;string;Pour redonner au relief son aspect original, touchez chaque morceau lorsqu’il se colore.&lt;br /&gt;
app_end_museum_wp06;string;Bien joué, vous avez restauré l&#039;aspect initial de l&#039;œuvre. Le système de protection continue de s&#039;enfoncer profondément dans la Galerie du temps. Retrouvons à qui appartient le disque que nous avons utilisé...&lt;br /&gt;
app_location_museum_wp07;string;Essayez de retrouver la statue d’athlète qui détient le disque que vous avez utilisé, vous êtes déjà passé devant !&lt;br /&gt;
app_instruction_museum_wp07;string;Un verrou digital protège le secret du Discophore. Trouvez quelque chose qui s’apparenterait à un code de déverrouillage sur cette statue.&lt;br /&gt;
app_help_museum_wp07;string;Portez votre attention sur les objets tenus par la statue… réelle ! Un code à 3 chiffres doit y figurer.&lt;br /&gt;
app_end_museum_wp07;string;Excellent ! Sous la surface du disque se trouvait une gravure ancienne. Il s’agit d’un indice vers l’étape suivante. Au vu de la complexité du système de protection, le secret de Mulio ne serait-il pas lié au &amp;lt;b&amp;gt;Trésor des Templiers&amp;lt;/b&amp;gt; ?&lt;br /&gt;
app_instruction_selectpiece_wp07;string;Bravo, placez-vous face à l’athlète pour récupérer son disque !&lt;br /&gt;
app_location_museum_wp08;string;Voyagez jusqu&#039;en l&#039;an 500, et tournez-vous vers le passé. Une dalle funéraire est surmontée de la gravure ronde que nous recherchons.&lt;br /&gt;
app_instruction_museum_wp08;string;Votre Animus détecte des aspérités sur cette dalle. Grattez toute sa surface pour découvrir ce qu’elle cache.&lt;br /&gt;
app_help_museum_wp08;string;Après avoir frotté la dalle, rassemblez les fragments sur la gravure ronde.&lt;br /&gt;
app_end_museum_wp08;string;Bravo, vous avez reconstitué une pièce de monnaie ancienne. Si c&#039;est bien la piste du Trésor des Templiers que nous remontons, &amp;lt;b&amp;gt;où&amp;lt;/b&amp;gt; pourrait-il être caché ? Poursuivons nos recherches...&lt;br /&gt;
app_instruction_makepiece_wp08;string;Vous avez révélé les morceaux d&#039;une ancienne pièce. A présent, reconstituez-la sur son emplacement !&lt;br /&gt;
app_instruction_selectpiece_wp08;string;Récupérez la pièce.&lt;br /&gt;
app_location_museum_wp09;string;Il pourrait être intéressant d’aller inspecter la mosaïque qui décorait autrefois une fontaine un peu plus ancienne que la dalle funéraire.&lt;br /&gt;
app_instruction_museum_wp09;string;Faites glisser la pièce de monnaie dans le bassin pour attraper au vol tous les objets géométriques qui en sortent !&lt;br /&gt;
app_help_museum_wp09;string;Attention les cailloux ne vous seront pas d’une grande aide. Concentrez vous sur les pièces géométriques. Soyez réactif !&lt;br /&gt;
app_end_museum_wp09;string;Bien joué ! Vous avez corrigé les anomalies de la mosaïque : les morceaux obtenus sont issus d’une toute autre œuvre. En y réfléchissant bien, le trésor n&#039;est probablement pas caché à la surface : serait-il donc &amp;lt;b&amp;gt;encore sous terre&amp;lt;/b&amp;gt; ? &lt;br /&gt;
app_location_museum_wp10;string;Ces morceaux proviennent de panneaux typiques de l’art oriental du XVe siècle.&lt;br /&gt;
app_instruction_museum_wp10;string;Les données de cette œuvre sont incomplètes. Réintégrez les morceaux avec le bon angle pour restaurer les panneaux. N’hésitez pas à vous rapprocher de l’œuvre pour mieux manipuler les morceaux&lt;br /&gt;
app_help_museum_wp10;string;Replacez et ajustez les morceaux sur les panneaux. N&#039;oubliez pas que vous pouvez vous servir de l&#039;œuvre comme modèle !&lt;br /&gt;
app_end_museum_wp10;string;Beau travail ! Une peinture était cachée derrière ces panneaux. Mais attendez une minute... Il est possible que le chemin vers le trésor soit lui aussi &amp;lt;b&amp;gt;dissimulé grâce à une œuvre&amp;lt;/b&amp;gt; ! Poursuivons et retrouvons la peinture aperçue de dos : elle est sans doute présente au musée sous un autre angle. &lt;br /&gt;
app_location_museum_wp11;string;Retrouvez le portrait de la divinité apparue de dos. Elle semblait porter une grande cape rouge et une lance.&lt;br /&gt;
app_instruction_museum_wp11;string;La version visible dans votre Animus diffère de l&#039;œuvre originale. Pointez les différences à l’aide de votre viseur pour redonner le bon aspect à cette peinture. Rapprochez-vous pour mieux les voir !&lt;br /&gt;
app_help_museum_wp11;string;Ciblez durant quelques secondes chaque élément qui diffère de l&#039;œuvre originale.&lt;br /&gt;
app_end_museum_wp11;string;Bien observé, vous avez trouvé toutes les différences ! Dans tous les cas, notre seul moyen de nous rendre sous terre serait de trouver l&#039;&amp;lt;b&amp;gt;entrée d&#039;une galerie&amp;lt;/b&amp;gt;. Où pourrait-elle être &amp;lt;b&amp;gt;cachée dans le musée&amp;lt;/b&amp;gt; ? Peut-être que cette étrange fleur que vous avez trouvée indique la voie.&lt;br /&gt;
app_location_museum_wp12;string;Cette fleur provient d’une œuvre Turque à motifs floraux. Orientez vos recherches aux alentours de 1600 après J.C. &lt;br /&gt;
app_instruction_museum_wp12;string;Des fleurs ont été générées sur cette mosaïque. Coupez-les pour accéder à ce qui se cache dessous. Attention aux autres oeuvres !&lt;br /&gt;
app_instruction_museum_wp12_2;string;Récupérez ce que les fleurs cachaient.&lt;br /&gt;
app_help_museum_wp12;string;Vous pouvez couper plusieurs fleurs d’un seul mouvement pour libérer ce qu’elles cachent.&lt;br /&gt;
app_end_museum_wp12;string;Beau travail ! La rose provenait bien de ce panneau, et toutes ces fleurs masquaient ce qui ressemble à une perruque. Je ne pensais jamais dire cela un jour mais : &amp;lt;b&amp;gt;Suivez cette perruque !&amp;lt;/b&amp;gt;&lt;br /&gt;
app_location_museum_wp13;string;Étudiez les bustes sculptés aux alentours pour retrouver le propriétaire de la perruque.&lt;br /&gt;
app_instruction_museum_wp13;string;Une tempête de lettres protège ce buste. Trouvez la bonne missive pour désactiver cette protection et récupérer l’indice que recèle cette œuvre.&lt;br /&gt;
app_help_museum_wp13;string;La lettre à l’origine de cette tempête n’a pas le même aspect que les autres.&lt;br /&gt;
app_end_museum_wp13;string;Jolis réflexes ! Vous avez récupéré une lettre de Mirabeau qui confirme la présence du &amp;lt;b&amp;gt;trésor&amp;lt;/b&amp;gt; dans la région ! Mulio en aurait-il informé la &amp;lt;b&amp;gt;Confrérie&amp;lt;/b&amp;gt; ? Elle est marquée d&#039;un sceau Napoléonien, essayez peut-être de retrouver son propriétaire...&lt;br /&gt;
app_location_museum_wp14;string;Retrouvez l’empereur Napoléon : d’après ce que vous avez découvert, sa représentation abrite l’entrée secrète vers une galerie souterraine. Mettez-vous bien face à lui pour l&#039;analyser !&lt;br /&gt;
app_instruction_museum_wp14;string;Trouvez un moyen d&#039;ouvrir le passage vers la galerie souterraine.&lt;br /&gt;
app_instruction_museum_wp14_2;string;Éclairez le passage et progressez dans la galerie… Vous pouvez vous approcher du tableau au besoin !&lt;br /&gt;
app_instruction_museum_wp14_3;string;Retrouvez les chiffres cachés dans votre index afin de venir à bout du verrou !&lt;br /&gt;
app_instruction_museum_wp14_4;string;L&#039;Animus réagit, récupérez le trésor !&lt;br /&gt;
app_help_museum_wp14_1;string;Enroulez la toile pour ouvrir le chemin.&lt;br /&gt;
app_help_museum_wp14_2;string;Observez bien les textes de votre index. Certaines &#039;erreurs&#039; n&#039;en sont pas vraiment...&lt;br /&gt;
app_end_museum_wp14;string;Les capteurs de l’Animus confirment qu’une partie du &amp;lt;b&amp;gt;Trésor des Templiers&amp;lt;/b&amp;gt; à été entreposée dans cette structure antique. De plus, cet endroit représente d&#039;incroyables &amp;lt;b&amp;gt;vestiges archéologiques&amp;lt;/b&amp;gt; pour Abstergo ! Soyez fiers de vous, Agent, votre aide aura été d’une valeur inestimable !&lt;br /&gt;
;;&lt;br /&gt;
&lt;br /&gt;
;Indices disponibles&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|01=&lt;br /&gt;
;01 - La mystérieuse disparition de l’empire Akkad&lt;br /&gt;
&#039;&#039;La disparition de l’empire d’Akkad, comme beaucoup de royaumes, met en évidence de possibles causes multifactorielles : événement climatique bouleversant, invasions, soulèvements…&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;La statuette semble être un verrou lié à un système de protection informatique. Il serait risqué de vouloir forcer le passage au risque de détruire des indices majeurs, aussi va-t-il falloir remonter la piste minutieusement.&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|02=&lt;br /&gt;
;02 - La mémoire persistante des Bouddhas de Bâmiyân&lt;br /&gt;
&#039;&#039;Malgré de nombreuses altérations menant jusqu’à leur de&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;truction complète, ces Bouddhas laisseront comme seule empreinte à travers le temps un vide qui n’égalait que leurs tailles majestueuses. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Ces emplacements vidés de leurs contenus ont permis de dissimuler les traces de l&#039;œuvre suivante. Ainsi, le système de protection relie les œuvres entre elles : mais pourquoi créer un tel système ?&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|03=&lt;br /&gt;
;03 - Le protecteur de la cité&lt;br /&gt;
&#039;&#039;L’homme-taureau coiffé d’une tiare a un rôle de protecteur contre les forces du mal, tandis que le palmier symbolise la fertilité avec ses fruits tombants et ses rameaux rayonnants.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Ces panneaux cachaient une reproduction d’une œuvre monumentale du musée. L&#039;objectif de ce système est probablement de protéger quelque chose d&#039;inhabituel, voire même de phénoménal...&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|04=&lt;br /&gt;
;04 - La dissociation de l’obélisque de Louxor&lt;br /&gt;
&#039;&#039;L&#039;obélisque de Louxor fut rapatrié par Champollion en France. Pour des raisons morales, sa base exhibant les parties génitales des babouins fût dissociée du reste de l&#039;œuvre, mais la colonne principale n’est autre que le célèbre obélisque de la Place de la Concorde.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Comme cette sculpture amuse les visiteurs, Mulio en a profité pour y dissimuler un autre verrou sans que personne ne s’en doute. Il reste encore à comprendre comment il a pu mettre en place un tel système sans éveiller les soupçons du musée.&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|05=&lt;br /&gt;
;05 - Le vase funéraire&lt;br /&gt;
&#039;&#039;Ces vases marquaient les t&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt;mbes des défunts et permettaient de recueillir les offrandes alimentaires qui leur étaient faites, mais aussi à narrer par ses illustrations le rite funéraire.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Ils ne contenaient ni arme ni effets personnels du défunt, aussi la présence d’un bonnet phrygien est un indice évident sur la protection suivante. En revanche, un badge d&#039;employé falsifié a été retrouvé : cela expliquerait la capacité de Mulio à se déplacer librement dans le musée…&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|06=&lt;br /&gt;
;06 - Le sacrifice du taureau&lt;br /&gt;
&#039;&#039;Ce superbe relief représente Mithra, dieu du soleil Iranien, en train de sacrifier un taureau. Son bonnet phrygien et son pantalon iranien soulignent son origine orientale. Le culte de Mithra apparaît à Rome à la fin du Ier siècle après J.C. et sa fête est célébrée le jour de Noël. C’est cette date que choisiront les Chrétiens au IVe siècle pour célébrer la naissance du Christ.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Le relief était lié à une protection plutôt résistante, il a fallu utiliser un disque de marbre pour la surmonter. Les protections s’enfoncent profondément dans la Galerie du temps, on peut donc soupçonner la présence d’un trésor…&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|07=&lt;br /&gt;
;07 - Athlète en préparation&lt;br /&gt;
&#039;&#039;Cette statue est la copie romaine d’une version grecque aujourd’hui perdue. Elle ornait probablement le jardin d’une villa ou des thermes. Les reconstitutions pourraient recréer parfaitement ces œuvres, mais les marquages montrent aussi le parcours de chacune d’entre d’elles à travers les âges : ils font partie intégrante de leur vie.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Le disque de la statue nous a révélé une gravure. Bien que nous progressions, les choses sont encore floues : est-ce que c&#039;est vraiment le Trésor des Templiers que Mulio a caché ?&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|08=&lt;br /&gt;
;08 - La stèle réemployée&lt;br /&gt;
&#039;&#039;Originellement, cette dalle funéraire était un relief architectural, provenant probablement d’un temple. Sur la face opposée aux inscr&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;ptions sont représentés Isis et Sérapis avec leur fils Harpocrate.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Nous avons maintenant une pièce de monnaie virtuelle à disposition. Dans tous les cas, quelque soit ce trésor, la question est la même : où pourrait-il être caché ?&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|09=&lt;br /&gt;
;09 - Le bassin de la fontaine&lt;br /&gt;
&#039;&#039;Retrouvée en Tunisie, cette mosaïque ornait probablement le fond d’un bassin. Elle met en scène des Amours, enfants ailés, jouant avec des poissons dans un environnement marin.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Les irrégularités de la fontaine ont été corrigées et la mosaïque à retrouvé son aspect original, nous pouvons continuer. En y réfléchissant, le trésor pourrait difficilement être resté en surface sans être découvert : il est plus probable qu&#039;il soit encore quelque part sous terre.&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|10=&lt;br /&gt;
;10 - Les panneaux à motifs&lt;br /&gt;
&#039;&#039;Ces deux panneaux faits de bois et d’ivoire ont été vraisemblablement réencadrés au XIXe siècle. Ce type de marqueterie était couramment employé pour le mobilier dans l’Égypte des Mamelouk.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;De façon surprenante, cette œuvre en dissimulait une autre derrière ses panneaux. Le trésor pourrait bien être caché de la même manière... Ouvrons l&#039;oeil.&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|11=&lt;br /&gt;
;11 - La déesse en armes&lt;br /&gt;
&#039;&#039;Déesse romaine de la sagesse et de la guerre, Minerve jouit d’une grande popularité durant la Renaissance. Dans la mythologie grecque, vous la connaissez sûrement sous le nom d’Athéna.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Cette fois, l&#039;œuvre virtuelle était tout simplement falsifiée, et la fleur est un bon indice pour trouver le verrou suivant. En tout cas, nous savons à présent que nous recherchons l’accès à une galerie souterraine.&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|12=&lt;br /&gt;
;12 - Le dernier repos du Sultan&lt;br /&gt;
&#039;&#039;Ce panneau de revêtement mural a été réalisé par les ateliers d’Iznik pour orner le mau&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;olée du sultan Ottoman Selim II. Cette œuvre a été l’objet d’une soigneuse restauration : celle-ci est volontairement visible, et les yeux les plus attentifs remarqueront les carreaux les moins saturés.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;L’apparition de fleurs numériques était surprenante mais celles-ci ne faisaient que bloquer l’accès à l’indice suivant. Il y a visiblement de plus en plus d&#039;œuvres monumentales capables de masquer l&#039;entrée d&#039;une galerie !&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|13=&lt;br /&gt;
;13 - Buste du comte de Mirabeau&lt;br /&gt;
&#039;&#039;Le portrait d’Honoré-Gabriel Riqueti a été réalisé par le sculpteur Jean-Antoine Houdon d’après les traits du comte. Ce buste présente une découpe plus courte que d’autres exemplaires, qui gardent généralement leurs bras.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;La lettre récupérée mentionne bien le Trésor des Templiers, plus aucun doute n’est possible ! La complexité du système de protection semble donc logique. Toutefois, la lettre présentait un sceau Napoléonien, et l&#039;empereur Bonaparte n&#039;est arrivé au pouvoir que des années après la mort du comte....&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-|14=&lt;br /&gt;
;14 - La traversée de Napoléon Bonaparte&lt;br /&gt;
&#039;&#039;Après son retour d’Égypte et le coup d’État du 18 Brumaire an VIII (9 novembre 1799) qui le fait Premier Consul, Bonaparte prend à Lyon la tête d’une armée et passe le col du Grand-Saint-Bernard pour affronter les Autrichiens en Italie. Ce tableau, toutefois, présente une autre version que celle habituellement enjolivée : au lieu de son grand cheval blanc, Napoléon chevauche ici une mule et est guidé par un montagnard pour passer le col.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Quoi de mieux que cet immense tableau emblématique pour dissimuler l’entrée d’un lieu oublié ?&amp;lt;/i&amp;gt;&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Unsorted====&lt;br /&gt;
app_intro_demo_end_btn;string;Choisir une mission !&lt;br /&gt;
app_intro_start_btn;string;Continuer&lt;br /&gt;
app_intro_start_btn_2;string;Lancer l’Initialisation&lt;br /&gt;
app_start_instruction_txt;string;Pour activer Lexa, pointez votre téléphone vers une &amp;lt;b&amp;gt;zone dégagée&amp;lt;/b&amp;gt;, puis appuyez sur l’écran. Si vous avez des difficultés à faire apparaître une épreuve en &amp;lt;b&amp;gt;réalité augmentée&amp;lt;/b&amp;gt;, vous pouvez appuyer sur le bouton &#039;3D&#039; &amp;lt;b&amp;gt;en bas à droite&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_global_text_1;string;Bienvenue, Agent.&amp;lt;br&amp;gt;Il est temps de prouver votre loyauté à Abstergo !&amp;lt;br&amp;gt;Nous avons des raisons de penser que la ville de Lens et son musée cachent des indices menant à l’inestimable &amp;lt;b&amp;gt;Trésor des Templiers&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_briefing_global_text_2;string;&amp;quot;Mais il semble qu’un individu nommé &amp;lt;b&amp;gt;Mulio&amp;lt;/b&amp;gt; ait lui aussi été sur ses traces ; il était sous surveillance en raison de ses liens avec la &amp;lt;b&amp;gt;Confrérie des Assassins&amp;lt;/b&amp;gt;. Or, il a disparu mystérieusement il y a peu. &amp;lt;br&amp;gt;Votre objectif est simple : découvrez &amp;lt;b&amp;gt;qui est ce Mulio&amp;lt;/b&amp;gt; et &amp;lt;b&amp;gt;où pourrait se trouver le trésor&amp;lt;/b&amp;gt;.&amp;quot;&lt;br /&gt;
app_briefing_global_text_3;string;Votre téléphone est équipé d&#039;une technologie de pointe qui vous permet &amp;lt;b&amp;gt;d’analyser&amp;lt;/b&amp;gt; votre environnement afin de collecter des &amp;lt;b&amp;gt;indices&amp;lt;/b&amp;gt;. Cette technologie s&#039;appelle &amp;lt;b&amp;gt;l&#039;Animus&amp;lt;/b&amp;gt;.​ L’assistance intelligente virtuelle &amp;lt;b&amp;gt;Lexa&amp;lt;/b&amp;gt; est également à vos côtés pour vous aider.&amp;lt;br&amp;gt;Abstergo compte sur vous !&lt;br /&gt;
app_briefing_global_btn_continue;string;Continuer&lt;br /&gt;
app_briefing_global_btn_start;string;Lancer l’Initialisation&lt;br /&gt;
app_briefing_instruction_txt;string;Pour activer Lexa, pointez votre téléphone vers une &amp;lt;b&amp;gt;zone dégagée&amp;lt;/b&amp;gt;, puis appuyez sur l’écran. Si vous avez des difficultés à faire apparaître une épreuve en &amp;lt;b&amp;gt;réalité augmentée&amp;lt;/b&amp;gt;, vous pouvez appuyer sur le bouton &#039;3D&#039; &amp;lt;b&amp;gt;en bas à droite&amp;lt;/b&amp;gt;.&lt;br /&gt;
app_instruction_ra_detection;string;Dirigez votre télephone vers le sol puis cliquez sur votre écran une fois la détection réussie.&lt;br /&gt;
app_wait_txt;string;Calibrage des données du prochain point, veuillez patienter...&lt;br /&gt;
;;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
app_help_ext_wp01;string;Concentrez-vous sur un mineur en particulier et attendez qu’il prenne la bonne couleur pour l’interroger.&lt;br /&gt;
app_help_ext_wp02;string;Déplacez les éléments tirés des anciens blasons aux bons endroits sur le modèle central. Basez-vous sur le blason présent dans les environs.&lt;br /&gt;
app_help_ext_wp03;string;Face au bâtiment, comptez le nombre d’arches sur la façade ainsi que le nombre de lucarnes, les petites fenêtres du toit surmontées d’ardoises…&lt;br /&gt;
app_help_ext_wp04;string;Remontez le temps en faisant tourner les aiguilles en sens inverse… La date à atteindre est sur l&#039;église elle-même !&lt;br /&gt;
app_help_ext_wp04_02;string;Il y a un indice sur la photographie que vous avez obtenue. Attention aux priorités dans les calculs : les parenthèses avant les divisions, elles-mêmes avant les additions !&lt;br /&gt;
app_help_ext_wp05;string;Déplacez du bout du doigt les carreaux en vous appuyant sur le motif du vase bleu de la façade. Faites les bouger comme une chenille, les uns à la suite des autres !&lt;br /&gt;
app_help_ext_wp06;string;Pour aligner tous les pistons au bon niveau, essayez de les monter plus haut que nécessaire pour gagner du temps !&lt;br /&gt;
app_help_ext_wp07;string;Faites glisser les différentes pièces dans le cadre pour reconstituer le puzzle.&lt;br /&gt;
app_popup_extwp_recupe_fragment;string;Données récupérées !&lt;br /&gt;
app_popup_extwp_launcherfinal_text;string;Vous avez récupéré toutes les données dissimulées dans la ville. Maintenant, il n’y a plus qu’à les assembler correctement !&lt;br /&gt;
app_popup_extwp_recupe_validate;string;Continuer la mission&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jade==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Map descriptions===&lt;br /&gt;
====Yangzhou City====&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Zhao Cheng=&lt;br /&gt;
&#039;&#039;As part of a family in Yangzhou City that has reared [[horse]]s for generations, he has worked with horses every day of his life. The horses that he breeds are highly sought after by the Qin army in Yangzhao due to their handsomeness and strength.&#039;&#039;&lt;br /&gt;
|-|Ding Shuge=&lt;br /&gt;
&#039;&#039;An Artifact Appraiser in Yangzhou City, he was once a citizen of Zhao and aide to Lu Buwei. Adept at handling the relationship between the Qin and Xiongnu, he frequently resolves border disputes.&#039;&#039;&lt;br /&gt;
|-|Heibo=&lt;br /&gt;
&#039;&#039;A craftsman who has lived in Yangzhou City since childhood, Heibo gets his name from his tanned complexion. The constant conflict near his hometown has given him ample opportunity to hone his weapon-forging skills.&#039;&#039;&lt;br /&gt;
|-|Sanchun=&lt;br /&gt;
&#039;&#039;A renowned chef who is a leading figure of Yangzhou delicacies. His specialty dish involves pouring a meat sauce made with three types of meat—rabbit meat, mutton, and venison—over rice. This dish is also the origin behind his self-appointed title: &amp;quot;Three Delights,&amp;quot; or Sanchun.&#039;&#039;&lt;br /&gt;
|-|Hufei Ye=&lt;br /&gt;
&#039;&#039;An expert at raising pigeons. It is said that he understands their language. Despite living in the border town of Yangzhou, he acquires a lot of valuable intel thanks to his industrious birds.&#039;&#039;&lt;br /&gt;
|-|Li Kui=&lt;br /&gt;
&#039;&#039;A wandering merchant traveling by foot, he is temporarily staying in Yangzhou due to the war. Even though this miserly merchant of the Central Plains is not particularly good at business, he is still able to eke out a living.&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Yunyang====&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Wu Cui=&lt;br /&gt;
&#039;&#039;The elder of two brothers from the south who settled down in Yunyang many years ago. His demeanor is reminiscent of Wu Yue, making him seem out of place in Qin.&#039;&#039;&lt;br /&gt;
|-|Sima Pei=&lt;br /&gt;
&#039;&#039;A carriage driver who came back with the Qin army after the wars of unification. It is said that he used to be a citizen of Chu. He loves to brag that he is a good judge of horses, he&#039;s not wrong.&#039;&#039;&lt;br /&gt;
|-|Duanmu Min=&lt;br /&gt;
&#039;&#039;Once a Confucian scholar from Qi, he moved to Qin during the reign of King Zhuangxiang, serving as an official in Yunyang. Sometime after, he resign from his position and retreated into seclusion, choosing to join the Baiwen and search for treasure instead. To outsiders, he is a mere engraver.&#039;&#039;&lt;br /&gt;
|-|Huo Wen&#039;wo=&lt;br /&gt;
The son of a concubine from an esteemed family, his original surname is not Huo. He is an excellent informer in Yunyang City, and his pigeons are so obedient that they can be commanded by anyone.&#039;&#039;&lt;br /&gt;
|-|Ding Ji=&lt;br /&gt;
&#039;&#039;One of the best chefs in Yunyang City. His sauces are extremely tasty, and while he claims to be a peerless expert at butchering cows, a Qin law banning the slaughter of cows has prevented anyone from ever witnessing his skills firsthand.&#039;&#039;&lt;br /&gt;
|-|Yi=&lt;br /&gt;
&#039;&#039;A hawjer of both necessities and certain luxuries. Enjoys a decent reputation among Yunyang citizens for his reasonable prices and plain dealing.&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mohist Village====&lt;br /&gt;
&#039;&#039;A cloistered village where Mohist scholars gather to observe their doctrines.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Tan Songqiu=&lt;br /&gt;
&#039;&#039;The Mohist who is most adept at procuring news and information. His dual identity as both a Mohist and a Qin soldier made him especially useful during the wars of unification.&#039;&#039;&lt;br /&gt;
|-|Tian Cou=&lt;br /&gt;
&#039;&#039;A former Mohist, he peacefully left Mohism to become Lao Ai&#039;s aide. After roaming from place to place, he eventually returned to his hometown, using his special status to become the Artifact Appraiser of the Mohist Village.&#039;&#039;&lt;br /&gt;
|-|Sui He=&lt;br /&gt;
&#039;&#039;A Mohist disciple whose hobby is cooking. Adept at making simple dishes out of common ingredients, he is also a devout follower of Mohism.&#039;&#039;&lt;br /&gt;
|-|Fu Li=&lt;br /&gt;
&#039;&#039;A craftsman who follows Mohism, he has been travelling abroad and preaching the teachings of Mohism for many years. After hearing about the Mohists&#039; troubles, he rushed back from Shu and took on the majority of their smelting responsabilities.&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Fushi City====&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Jisun Cheng=&lt;br /&gt;
&#039;&#039;A citizen of Lu who fled to Qin, it is said that he was once a high-ranking official during the Lu Buwei era. Today, he serves the Baiwen under the cover of anonimity, using the clan&#039;s influence to search for any traces of valuable treasure.&#039;&#039;&lt;br /&gt;
|-|Zhu Tao=&lt;br /&gt;
&#039;&#039;Part of a business-oriented family local to Fushi, his father named him Zhu Tao for good luck. However, his business acumen is average at best, which is why he has no plans to expand the business.&#039;&#039;&lt;br /&gt;
|-|Zhong=&lt;br /&gt;
&#039;&#039;Honing his craft in the kitchens since childhood, he slowly worked his way up from a mere helper to a full-fledged chef. Zhong&#039;s two brothers died in the war [Missing part]&#039;&#039;&lt;br /&gt;
|-|Wang Chui=&lt;br /&gt;
&#039;&#039;While he&#039;s failry unremarkable as a braftsman, he is adept at smelting common copper wares and ceremonial vessels.&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Viewpoints ====&lt;br /&gt;
;Northern Shangjun&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|1=&lt;br /&gt;
&#039;&#039;This is an official market, with peace between soldiers and citizenry, and free trade between nomads and Qin. On most days this place is a forest of market stalls, all bustling with competition between merchants, filling the air with the verve of life.&#039;&#039;&lt;br /&gt;
|-|2=&lt;br /&gt;
&#039;&#039;This place hads been named Tulu Pass to commemorate Meng Tian&#039;s victory over the nomadic tribes. The pass has been critical in the war against the nomads, and fortifications have been built to repel invaders.&#039;&#039;&lt;br /&gt;
|-|3=&lt;br /&gt;
&#039;&#039;The first emperor of Qin formerly entrusted general Meng Tian to lead an army to attack the nomads and build the Great Wall. Today, the watchtowers have been destroyed, leaving behind ruins so dilapidated that even the bandits have abandoned them.&#039;&#039;&lt;br /&gt;
|-|4=&lt;br /&gt;
&#039;&#039;Located on top of a peak, the Altar of Soil and Grain is gorgeous yet solemn, displaying the people&#039;s devotion to the land. The governor offers sacrifices each year here, praying for a bounteous harvest in the coming year.&#039;&#039;&lt;br /&gt;
|-|5=&lt;br /&gt;
&#039;&#039;An earlier group of Qin citizens exploring outside the wall once rested here, and climbed up to look back on their hometown after the building of the wall, hence the name Homeview Stone.&#039;&#039;&lt;br /&gt;
|-|6=&lt;br /&gt;
&#039;&#039;This is a Great Wall watchtower over the North Pass. Gazing north from here, across the forlorn frontier beyond the wall, one can see a lonely cave that appears to have been deserted for many years. No one dares enter.&#039;&#039;&lt;br /&gt;
|-|7=&lt;br /&gt;
&#039;&#039;Originally built to observe the defensive line against the Xiongnu; however, the defensive line fell out of use once the Great Wall was built. What was once a watchtower now only silently watches over the barren hills by the river.&#039;&#039;&lt;br /&gt;
|-|8=&lt;br /&gt;
&#039;&#039;A constant stream of lumber and stone from Shangjun&#039;s forests and quarries flowed to the front line during the Great Wall&#039;s construction. General Meng established patrol posts near the forests and mines, and deployed troops to protect the supply line. This is one such fortification.&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Southern Shangjun&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|1=&lt;br /&gt;
&#039;&#039;The watchtowers south of the defensive line have seen a decline in importance since the Great Wall was built, but the Mt. Hei Garrison was built there to capitalize on its geographical advantages.&#039;&#039;&lt;br /&gt;
|-|2=&lt;br /&gt;
&#039;&#039;The defensive line was moved northward with the building of the Great Wall, rendering many of the watchtowers to the south ineffective, gradually leading to their abandonment.&#039;&#039;&lt;br /&gt;
|-|3=&lt;br /&gt;
&#039;&#039;Di District Granary Viewpoint: The granary is located in the midst of Di District&#039;s farmland. It not only carries all of the region&#039;s harvests, but also the hopes and dreams of the land.&#039;&#039;&lt;br /&gt;
|-|4=&lt;br /&gt;
&#039;&#039;The Viewpoint in Zhidao Pass has quietlu watched the vicissitudes of Shangjun since ancient times.&#039;&#039;&lt;br /&gt;
|-|5=&lt;br /&gt;
&#039;&#039;Di District Viewpoint: Di District is the premier city of the Shangjun region, sitting on Didao Ridge and facing the Great Wall. As a key northern transportation hub, it has been an area of great strategic importance throughout history.&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Southern Didao Ridge&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|1=&lt;br /&gt;
&#039;&#039;The tower of Yunyang City, commanding a view of Yunyang&#039;s prosperity and vitality.&#039;&#039;&lt;br /&gt;
|-|2=&lt;br /&gt;
&#039;&#039;Mt. Cuo&#039;e is fifth among the mountain peaks, and is home to many bandits and rich mineral deposits.&#039;&#039;&lt;br /&gt;
|-|3=&lt;br /&gt;
&#039;&#039;Mt. Ya is sixth among the mountain peaks, and is near the location of Xingtian.&#039;&#039;&lt;br /&gt;
|-|4=&lt;br /&gt;
&#039;&#039;It is rumored that the ghosts of fallen soldiers still roam the battlefield near the lone tree that watches over Shadow Forest like a tombstone.&#039;&#039;&lt;br /&gt;
|-|5=&lt;br /&gt;
&#039;&#039;Mt. Huangya is fourth among the mountain peaks, and is iconic for its cliffs.&#039;&#039;&lt;br /&gt;
|-|6=&lt;br /&gt;
&#039;&#039;A lone cliff overlooking Xiaoxi Village. The scenery is breathtaking, but its proximity to the beast-infested mountains renders it inaccessible.&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bagua===&lt;br /&gt;
==== Qian====&lt;br /&gt;
;Artifacts&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Unidentified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Earthenware&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|An intriguing eagle-shaped ceramic pot. It seems to be used for storing grains.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified  Bowl&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|Considering how heavy this bowl is, it must be made of pure gold.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Round Mirror&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|A copper mirror. Many exquisite glass beads are inlaid on the back.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Zither&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|A zither decorated with exquisite carvings and colorful lacquer paint.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Miniature House&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|An exquisite ornament. The artisan must have been exceptionally skilled to create such lifelike figures inside the house.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Black Ceramic Plate&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|Only the nobility would create such a superfluous design as a bird in the middle of a basin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Ceramic Idol&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|A ceramic figurine that looks like a roaring beast.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Identified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Ancient Eagle-Shaped Ding&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;An extremely rare ancient ceramic pot, or &amp;quot;ding,&amp;quot; with an avian design. Once [sic] can speculate that this relic is used for sacrificial ceremonies. Ornamental creations already possessed vividly painted artwork in the ancient period this was made. This eagle-shaped ceramic pot is proof of the high degree of artistic ability possessed by our ancestors. This sacrificial vessel is a symbol of ancient peoples&#039; totem worship.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Gold Cloud-Pattern Bowl&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;A wine vessel made of pure gold with handles made of jade, it is one of only a handful of works of art that combine the two. The level of skill and the amount of thought put into its design far outweigh the monetary value of the gold itself. Though gold smelting has reached an advanced level, turning pure gold into everyday utensils is still rarely done. Jade and gold are seen as symbols of blessings and good fortune, which explains people&#039;s fondness for such valuable utensils.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Jade Eye Copper Mirror&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;The glass beads on the back of this mirror are not items that any common family can afford to use. Initially, such items could only be obtained via trade with the Xiongnu. It is said that such beads were transported from the land to the Far West. Later, a group of craftsmen developed a new method of firing the glass, which is the primary reason why the back of this mirror&lt;br /&gt;
is so extravagant.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Zither Carved wutg Taotie Pattern&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;A standard plucked zither with 25 strings. Decorated lavishly with ornamental patterns, such xithers are known as &amp;quot;gilded zithers&amp;quot; in the Rites of Zhou. Once a ritual musical instrument that only royalty could play, many have now found their way into the hands of common folk. Made with catalpa wood for the body and cow tendons as strings, zithers like these were played in rituals worshipping the heavens, especially during the Zhou dynasty. Confucians wish to revive this ritual system.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Ancient Ritual Music House&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;The palm-sized ornament features a pair of dancers and four musicians performing inside a house. The artist&#039;s uncanny ability to fit so much detail inside such a miniscule space makes this a stunning work of art. Thus we can see that the biggest difference between the nobility and commoners lies in the amount and type of amusements available to them. To the nobility, pleasure often takes higher priority than  making a living. This attitude is especially prevalent among young noblemen, not yet burdened with affairs of state, whose unending demands on musicians and entertainers can lead to some rather absurd and fantastical performances.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Black Rongdi Bird Plate&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Black ceramic wares are considered a novelty in every state, because only the people of Zhongshan can procure such wares. Zhongshan, being a state established by the Baidi people, has tried numerous times to get closer to the cultural sphere of the vassal states in the Central Plains. Producing these black ceramic wares is the result of such attempts. However, their identity as Baidi people has ultimately never been accepted. Even the state of Zhao, which introduced &amp;quot;barbarian-style&amp;quot; attire and horseback archery, has never once recognized Zhongshan as a &amp;quot;legitimate&amp;quot; vassal state.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Ancient Ceramic Tiger Figurine&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;An idol revered by the &amp;quot;Tiger&amp;quot; faith, a relatively primitive religious group compared to other, more complex, religious groups of Didao Ridge. It is clear that this relic has been handed down across many generations. It is generally believed that the tiger symbolizes Zhongshan nobility because it was viewed as the king of all animals. With a strong body and courageous spirit, it is only natural that the tiger was chosen by the gods to be their representative on earth. As a creature capable of devouring humans, it is both feared and revered by people.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Utensils&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Unidentified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Wine Vessel&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|The artwork on this wine vessel is beautiful, and is much lighter than its bronze counterpart.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Square-shaped Artifact&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|A square wine vessel with a complex design. It&#039;s clear that this is no ordinary artifact, but there&#039;s no way to know whom it belonged to.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Ladle&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|This ladle has an odd appearance, resembling that of some animal.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Basin&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|A pottery artifact etched with a unique design.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Identified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Cloud-Patterned Lacquer Vessel&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;A vessel used to store wine or soup. This lacquerware is portable, and is used similarly to a cauldron. However, it is cheaper and more convenient. The vessel&#039;s surface features cloud patterns, with the word &amp;quot;Sidou&amp;quot; written on it referring to its capacity. The vessel&#039;s size is actually what makes the Cloud-Pattern Lacquer Fang so significant. Its use and the ability to fill it signifies that a high quality of life has been attained in Qin, and its users are members of the affluent portion of the population.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;King of Zhongshan&#039;s Dragon Hu&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;A wine vessel with a square-shaped design commonly seen during the Warring States period. It once belonged to the ancient royal family of Zhongshan. Eight dragons are engraved onto the vessel, and marvelous inscriptions cover the surface, indicating the priceless value of this relic. This vessel was ordered to be cast by the King of Zhongshan for his prime minister. Used to store wine for paying respects to former kings, this artifact was a highly valuable ceremonial vessel during ancient times.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Phoenix-Crested Ladle&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;A dining ladle used by Qin officials. The ladle is engraved with the character for &amp;quot;salty,&amp;quot; which serves as a reminder for the chef. The ladle is brilliantly carved and painted to resemble a phoenix, a very common design motif during the Qin dynasty. The Qin emperor is a direct descendant of the Shang dynasty, and thus, the Qin dynasty inherited a similar reverence for the celestial bird Xuan&#039;niao. Its cultural importance can be seen in the prevalence of phoenix elements in everyday products.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Xun====&lt;br /&gt;
;Artifact&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Unidentified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Ceremonial Vessel&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun ARTIFACT Zhou Foal-Catching Gift.png|A formal and dignified ceremonial vessel with quite a lengthy inscription.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Bronze Basin&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun ARTIFACT Ancient Phoenix Head Basin.png|A bronzeware of unknown use, which, judging from its shape, likely is used for liquids of some sort.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Identified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Zhou Foal-Catching Gift&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;A ceremonial vessel granted by the King of Zhou himself as a token of recognition to a noble. The King of Zhou would bless foals that were ready to enter the royal herds during the ancient foal-catching rite, to thank and answer to the horse spirits that they worshipped. This ceremony held so much significance that nobles could be awarded special recognitions based on their performance.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Ancient Phoenix Head Basin&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;The basin was used for washing hands during ceremonies. It was a high-end item from the small state of Zhongshan and is rarely used now due to the complexity of the ceremonies. Zhongshan was made up of mainly Baidi people, who were one of the foreign races most influenced by the culture of the Central Pains. After several generations of great effort, the state officially received titles from the King of Zhou, an action opposed by his Ji clan vassals.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Utensil&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Unidentified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Double Lamp&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun UTENSIL Mechanical Qin Lantern.png|A copper lighting device with a rather clever design. One look is all it takes to make sense of the intuitive mechanism.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Censer&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun UTENSIL Han Earthenware Censer.png|The scent of incense still lingers on this particularly plain censer.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Identified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Mechanical Qin Lantern&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;A lighting device that makes use of some interesting mechanisms, widely used by Qin officials. Known for their emphasis on practicality and utility, the Qin kingdom have a deep appreciation for Mohist engineering. A certain Mohist engineer was once commissioned to design this lantern, which was then quickly distributed to every official who had to travel on long journeys.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Han Earthenware Censer&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Painted censors [sic] were some of Han merchants&#039; most traded items, and were very popoular with officials and commoners during the rule of King Zhaoxiang. Qin nobility (and those commoners who can afford it) incorporate incense into formalities within their homes, as incense is a symbol of a desirable life.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Weapon&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Unidentified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Shield&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun WEAPON Chariot Shield.png|A custom-painted design on an otherwise common Qin army shield.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Bronze Dagger-Axe&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun WEAPON General Shou&#039;s Bronze Dagger-Axe.png|This bronze dagger-axe that had been forgotten on an ancient battlefield in the Shadow Forest somehow stands out from other damaged weapons.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Token&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun WEAPON Qin Tiger Tally.png|A military tally in possession of the Qin military general. It would be a huge problem if the normal soldiers got their hands on it.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Axe Head&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun WEAPON Ancient Taotie Pattern Axe Head.png|An axe head with a fierce-looking engraving. Likely extremely ancient.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Short Sword&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|A heavily rusted bronze short sword with the strong smell of rust.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Identified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Chariot Shield&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;A shield equipped on bronze chariots for defense purposes. This painted leather and lacquer shield is commonly referred to as a &amp;quot;chariot shield&amp;quot; in the army. Every shield has paintings that represent Qin warriors&#039; deep respect for the dangers of the battlefield.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;General Shou&#039;s Bronze Dagger-Axe&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;A first-rate bronze dagger-axe used by General Xiang Shou&#039;s troops during the reign of King Zhao of Qin. Once the governor of Shangjun, his special relationship with the Su brothers allowed Baiwen ideas to flourish inside Qin. The names engraved on this dagger-axe were probably of great significance to him.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Qin Tiger Tally&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;This is one of the oldest tiger tallies used by Qin during the Warring States period. It is more than just a symbol of power—it serves as a key that allows orders to be validated and armies to be mobilized. Those who are given a tiger tally are given permission to make war on behalf of the king. The king usually keeps one half of the tally in his own possession.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Ancient Taotie-Patterned Axe Head&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt; A bronze cast axe head with a Taotie design. The Shang bronze battle-axe was the standard weapon of the Shang dynasty. The Taotie, an ancient mythological creature that represents greed and gluttony, was a common motif on weapons and vessels during the Shang dynasty. Now this type of axe, as well as its Taotie design, is rarely used, showing that the way of life of later generations has become vastly different from those of the Shang.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Bronze Yan Short Sword&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;A ceremonial short sword worn by the nobility of the state of Yan. It makes for an excellent assassination weapon at close ranges. Though it can be used like a dagger, it can also be modified to be a hidden blade. Its appearance in large quantities around the Shangjun signifies the presence of Yan activity, which does not bode well for law and order in the area. Jing Ke and Gao Jianli failed in their assassination attempts on the Qin emperor, but it is said there are still like-minded comrades of theirs in Yan. According to some Qin soldiers, a familiar figure has appeared in the Shangjun, and it appears that he is a former dog butcher from Yan.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Xiongnu&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Unidentified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Gold Accessory&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun XIONGNU Xiongnu Hedgehog Accessory.png|A small animal-shaped accessory with a hole. The weight of this gold artifact indicates its value.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Gold Accessory&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun XIONGNU Golden Bear and Sheep Accessory.png|The intricate design and lifelike engraving on this accessory bespeak the opulence of its owner.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Deer Ornament&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun XIONGNU Xiongnu Deer Ornament.png|A silver kneeling deer that would look nice on a table. The craftsmanship is exquisite.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Unidentified Deer Ornament&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACJ Relic Bagua Xun XIONGNU Xiongnu Antlered Deer Ornament.png|A bright-eyed deer ornament designed with an oddly blank expression. &amp;quot;It looks stupefied, as if it was suddenly caught in a bright light of some sort...&amp;quot;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Wiki noimage.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Identified=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;8&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Xiongnu Hedgehog Accessory&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;This charming pendant of a curled-up hedgehog is used to adorn the clothes of nomadic peoples. The Xiongnu excel at gold working, and their adornments are covered in tiny, exquisite details. The hedgehog is known for its resilience in adverse environments, making it a symbol for those who seek to thrive on the harsh steppes.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Golden Bear and Sheep Accessory&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Designed in a bear and sheep pattern using thin sheets of gold and exquisite turquoise inlays. It&#039;s unlikely that it could have belonged to anyone but a noble. Its design is typical of the style found in Wu and Yue, so it likely  came from the southern region. Further research would probably trace its origin to the period when King Tang of Shang overthrew the last Xia ruler with his military prowess.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Xiongnu Deer Ornament&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;The Xiongnu are surrounded by wildlife in their everyday lives. They are familiar with the appearance and habits of these animals. Xiongnu craftsmen sculpt these familiar creatures to remind soldiers of their homeland in the steppes even, even as they do battle in faraway lands.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;Xiongnu Antlered Deer Ornament&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Bronze deer ornaments are prevalent among Xiongnu homes. The long-antlered stag stands tall and proud, brimming with energy. As these deer are commonly hunted for food, the nomads have a profound gratitude for the animal.&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: rgba(1, 1, 1, 0); border: 1px solid #aaa; padding: 12px 12px 12px&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Jade Spring=&lt;br /&gt;
{{IUNote|Title=Yu Ying&#039;s Warning|Text=Don&#039;t touch what isn&#039;t yours. Those who truly love money must acquire it through proper means.}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Great Foes ===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Ghost-Faced General=&lt;br /&gt;
A general of an ancient kingdom, allowed by the deity Chiyou to lead his ghostly army back into the mortal realm. He roams Shadow Forest seeking his bygone enemies, and will exact revenge on any living thing he finds.&lt;br /&gt;
&lt;br /&gt;
|-|Shenshu=&lt;br /&gt;
Shenshu has always been a faithful protector, both before and after he became a god. Ever diligent in his duties, he guards the Guimen Guan, the Gate to Hell. The gods have granted him sacred intuition to judge the intent of the spirits who approach, and none can escape the reach of his weapon. When the sun sets, the moon rises, and the Gate to Hell opens once again, who shall receive judgement?&lt;br /&gt;
&lt;br /&gt;
|-|Xingtian=&lt;br /&gt;
After Xingtian was decaptitated by the Yellow Emperor who ruled the gods, he transformed his nipples into eyes and rose again to seek his revenge. He wanders the ancient battlefield, eternally shouting challenges to the Yellow Emperor. Keep your distance from that place, as Xingtian may mistake you for one of his enemy&#039;s soldiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Inventory ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Description&lt;br /&gt;
!Price&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
|Shadow Chaser&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Grants a Legendary Shadow Chaser&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;The King rides around on his eight handsome stallions. The fourth was named Shadow Chaser, and chases after the sun.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|White Blade&lt;br /&gt;
|Weapon Enhancement Material&lt;br /&gt;
|&#039;&#039;A fragment of a blade. Seems stained with some kind of white pigment. It is sharper than the average blade.&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|World Missions&amp;lt;br&amp;gt;Purchase from Heibo&amp;lt;br&amp;gt;Drops from Swordsmen, Longswordsmen, Swordsmen with shields, Swordmasters and Dual Swordsmen&lt;br /&gt;
|-&lt;br /&gt;
|Red Arrowhead &lt;br /&gt;
|Weapon Enhancement Material &lt;br /&gt;
| &#039;&#039;A fragment of an arrowhead. Seems stained with some kind of red pigment. It is sharper than the average arrowhead.&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|World Missions&amp;lt;br&amp;gt;Purchase from Heibo&amp;lt;br&amp;gt;Drops from Spearmen, Shield Guards, Bowmen and Poisoners&lt;br /&gt;
|-&lt;br /&gt;
|Black Copper Awl &lt;br /&gt;
|Weapon Enhancement Material &lt;br /&gt;
| &#039;&#039;A fragment of a copper awl. Seems stained with some kind of black pigment. It is harder than normal copper.&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|World Missions&amp;lt;br&amp;gt;Purchase from Heibo&amp;lt;br&amp;gt;Drops from Axemen, Strongmen, Dual Macebearers and Bulwarks&lt;br /&gt;
|-&lt;br /&gt;
|Viola &lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;Viola plants produce purple, yellow, and white flowers. Also known as the Chinese violet or wild pansy, this sweet flower is a popular food item.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Great Wall Junction&amp;lt;br&amp;gt;Reclaimed Ridge &lt;br /&gt;
|-&lt;br /&gt;
|Mushroom&lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;Mushrooms are a type of fungi. The Chinese have harvested mushrooms for food since the Neolithic era, making them the first to identify and incorporate fungi into the human diet.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|Border Ruins&amp;lt;br&amp;gt;Yan River Valley&amp;lt;br&amp;gt;Mountain Woods&lt;br /&gt;
|-&lt;br /&gt;
|Hazelnut &lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;Hazelnuts are a specialty of the Qin region of Guanzhong. They play a significant role in the diet and gift culture of the era. It is customary for women to include hazelnuts in their gifts, as they symbolize the giver&#039;s genuine well-wishes for the recipient.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Southern Great Wall&amp;lt;br&amp;gt;Reclaimed Ridge&lt;br /&gt;
|-&lt;br /&gt;
|Herbs&lt;br /&gt;
|Health Regeneration&lt;br /&gt;
|&#039;&#039;&#039;Consuming 2 Herbs replenishes 1 use of your Health Tonic.&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Your Health Tonic is automatically replenished with Herbs from your inventory when you spend a certain amount of time outside of combat.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Forageable&amp;lt;br&amp;gt;Enemy drops&amp;lt;br&amp;gt;Store purchase&lt;br /&gt;
|-&lt;br /&gt;
| Crude Whetstone&lt;br /&gt;
|Weapon Enhancement Material&lt;br /&gt;
|&#039;&#039;A copper tool for sharpening blades. Made with less-than-ideal craftsmanship.&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|Forged with Heibo &lt;br /&gt;
|-&lt;br /&gt;
|Fine Whetstone&lt;br /&gt;
|Weapon Enhancement Material&lt;br /&gt;
|&#039;&#039;A copper tool for sharpening blades. Its cutting-edge craftsmanship allows it to produce top-notch results.&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Skill Tablet Custom Chest&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Open to get a skill tablet for the Axe, Longsword, Spear, or Dual Swords.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wild Grapes &lt;br /&gt;
|Cooking Ingredient &lt;br /&gt;
|&#039;&#039;Wild grapes are smaller than typical grapes. Their juice can be made into a sour seasoning, while their stems can be used in medicine.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Xiaoxi Valley&amp;lt;br&amp;gt;Yan River Valley&amp;lt;br&amp;gt;Yanlai Foothills&lt;br /&gt;
|-&lt;br /&gt;
| Cornus Herb&lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;A traditional herb used in food and medicine since ancient times. The dried fruit gives off a spicy fragrance. It would serve as the main ingredient in spicy dishes until chili peppers were introduced to China.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Divine Range&amp;lt;br&amp;gt;Nianzi Range&lt;br /&gt;
|-&lt;br /&gt;
|Roasted Meat&lt;br /&gt;
|Food&lt;br /&gt;
|&#039;&#039;&#039;Instantly restores 100 Health&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Roasting techniques were already highly refined in the Qin and [[Han dynasty|Han periods]] of China. Roasting not only enhances the taste of deer and boar meat, but also allows it to be preserved longer.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|Cooking&amp;lt;br&amp;gt;Beyond the Great Wall&amp;lt;br&amp;gt;Northern Yan River Ridge&amp;lt;br&amp;gt;Yanlai Range &lt;br /&gt;
|-&lt;br /&gt;
|Oyster Mushroom&lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;A common type of oyster mushroom that grows on dead wood, decaying stumps, and dead sections of trees. These velvety, fleshy mushrooms are treasured ingredients.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Nianzi Range&amp;lt;br&amp;gt;Ancient Woodlands&lt;br /&gt;
|-&lt;br /&gt;
|Roasted Fish&lt;br /&gt;
|Food&lt;br /&gt;
|&#039;&#039;&#039;Instantly restores 100 Health&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Roasting techniques were already highly refined in the Qin and Han periods of China. Freshwater [[fish]] are commonly roasted with plums or sour spices to remove their fishy odor. Roasting not only enhances the taste of the fish, but also allows it to be preserved longer.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|Southern Great Wall&amp;lt;br&amp;gt;Mountain Woods&amp;lt;br&amp;gt;Huangyun Range&lt;br /&gt;
|-&lt;br /&gt;
|Primal Cinnabar&lt;br /&gt;
|Astral Essence Enhancement Material &lt;br /&gt;
| &#039;&#039;&#039;A precious material obtained from refined mineral, used to enhance your Tianyan Stone&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Of the fifty paths under heaven, man can only walk one.&#039;&#039; &lt;br /&gt;
| -&lt;br /&gt;
|Bounty&amp;lt;br&amp;gt;Mission reward&amp;lt;br&amp;gt;Exploration events&lt;br /&gt;
|-&lt;br /&gt;
|Raw Red Agate&lt;br /&gt;
|Weapon Enhancement Material&lt;br /&gt;
|&#039;&#039;&#039;Weapon Enhancement Material&#039;&#039;&#039; &lt;br /&gt;
| -&lt;br /&gt;
|Purchase from Heibo&amp;lt;br&amp;gt;Possible drop from Xingtian and Ghost-Faced General &lt;br /&gt;
|-&lt;br /&gt;
|Raw Kunlun Jade&lt;br /&gt;
|Weapon Enhancement Material&lt;br /&gt;
|&#039;&#039;&#039;Weapon Enhancement Material&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|Purchase from Heibo&amp;lt;br&amp;gt;Possible drop from Xingtian, Shenshu and Ghost-Faced General&lt;br /&gt;
|-&lt;br /&gt;
|Raw Black Jade&lt;br /&gt;
|Weapon Enhancement Material&lt;br /&gt;
|&#039;&#039;&#039;Weapon Enhancement Material&#039;&#039;&#039; &lt;br /&gt;
| -&lt;br /&gt;
|Purchase from Heibo&amp;lt;br&amp;gt;Possible drop from Xingtian and Shenshu &lt;br /&gt;
|-&lt;br /&gt;
|[[Mushroom]] Soup&lt;br /&gt;
| Food&lt;br /&gt;
|&#039;&#039;&#039;Restores 50 Health every 5s for 30s&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;A simple fare made from mushrooms found next to trees. It tastes flavorful even without seasoning.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Cooking &lt;br /&gt;
|-&lt;br /&gt;
|Bean Porridge&lt;br /&gt;
|Food &lt;br /&gt;
|&#039;&#039;&#039;Increases max Health by 200 for 180s&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;A porridge made from beans, a common staple during the Qin dynasty. Does not stack with effects from other foods.&#039;&#039;&lt;br /&gt;
|50 &lt;br /&gt;
|Cooking&lt;br /&gt;
|-&lt;br /&gt;
|Malt Sugar&lt;br /&gt;
|Cooking Ingredients&lt;br /&gt;
|&#039;&#039;Malt sugar, a type of syrup brewed from malt, was first used before the Qin period. This extremely valuable sweetener is mostly in state banquets and ritual offerings.&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mixed Grains&lt;br /&gt;
|Cooking Ingredients&lt;br /&gt;
|&#039;&#039;Before the Qin era, there was already a clear distinction between staple and non-staple foods. The five main food staples consisted of broomcorn millet, foxtail millet, [[wheat]], soybeans, and sesame, while non-staples included all fruits, vegetables, and meat.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
|Purchase from Merchant Li Kui in Yangzhou&amp;lt;br&amp;gt;Purchase from Chef Sanchun in Yangzhou&lt;br /&gt;
|-&lt;br /&gt;
|Douchi &lt;br /&gt;
|Cooking Ingredients &lt;br /&gt;
|&#039;&#039;{{Wiki|Douchi}}, or fermented black soybeans, has a long history in Chinese cuisine as an important flavoring, alongside wine and soy sauce. Known as &amp;quot;youshu&amp;quot; or &amp;quot;dark bean&amp;quot; in ancient times, the seasoning is made from black soybeans that are cooked and then fermented. It was renamed &amp;quot;douchi&amp;quot; during the Qin dynasty.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cluster Mallow &lt;br /&gt;
|Cooking Ingredients &lt;br /&gt;
|&#039;&#039;A common food item of the Qin diet. The five most common vegetables are mallows, pea leaves, Chinese onions, scallions, and garlic chives. Mallow, scientific name &#039;&#039;{{Wiki|Malva verticillata}}&#039;&#039;, is the main vegetable of the period.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Salt]]&lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
| &#039;&#039;Salt comes in various types, but lake and sea salt were the most commonly used varieties during the Spring and Autumn and Warring States periods. Salt refinaries were rare during the Warring States period, making it a rare commodity.&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Poultry Meat&lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;[[Chicken]] and duck are the main poultry of the Qin dynasty. Meat from domesticated fowl is highly prized, and is always saved for important occasions. Game fowl, by contrast, is one of the most commonly-eaten meats.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gourd&lt;br /&gt;
| Cooking Ingredient&lt;br /&gt;
|&#039;&#039;This gourd has been cultivated in China for seven thousand years. Usually eaten when soft and ripe, the white fleshy fruit is very mouth-watering.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|Yangzhou Stockade&amp;lt;br&amp;gt;Fushi Stockade&amp;lt;br&amp;gt;Xiaoxi Valley&lt;br /&gt;
|-&lt;br /&gt;
|Melon&lt;br /&gt;
| Cooking Ingredient&lt;br /&gt;
|&#039;&#039;Melons are no ordinary fruit. For many, melons constituted up to half of the yearly diet. As food and supplies were scarce in ancient times, common folk relied heavily on fruits and vegetables that were rich in sugar to stave off hunger.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Border Ruins&amp;lt;br&amp;gt;Xiaoxi Valley&amp;lt;br&amp;gt;Yunyang Province&lt;br /&gt;
|-&lt;br /&gt;
|Cured Meat&lt;br /&gt;
|Food&lt;br /&gt;
|&#039;&#039;&#039;Increases max Health by 3% for 180s&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Meat flavored with douchi and then dried in the [[sun]]. A must-have food item for travelers on the go. Does not stack with effects from other foods.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mallow Soup&lt;br /&gt;
|Food&lt;br /&gt;
|&#039;&#039;&#039;Instantly restores 200 Health&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Fresh mallow and mixed grains elevate an otherwise ordinary soup.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Baked Bun&lt;br /&gt;
|Food&lt;br /&gt;
| &#039;&#039;&#039;Increases Assassination Damage by 20% for 180s&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mix freshly picked hazelnuts into the dough for a fragrant and delicious treat. Does not stack with effects from other foods.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Cooking&lt;br /&gt;
|-&lt;br /&gt;
|Recipe: Meat and Mushrooms &lt;br /&gt;
|Bamboo Scroll Recipe&lt;br /&gt;
|&#039;&#039;&#039;Study this bamboo scroll to learn the specified dish&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Recipe: Grill freshly-picked mushrooms with game meat for a savory burst of flavor.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe: Grilled Chicken&lt;br /&gt;
|Bamboo Scroll Recipe&lt;br /&gt;
|&#039;&#039;&#039;Study this recipe to learn the specified dish&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Recipe: The whole chicken is grilled over an open flave. One can hardly resist the taste.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe: Fried Glazed Fish&lt;br /&gt;
|Bamboo Scroll Recipe&lt;br /&gt;
|&#039;&#039;&#039;Study this recipe to learn the specified dish&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Recipe: Glaze the fish with a thin layer of malt sugar and fry over a low heat. The sweetness is subtle and enticing.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe: Sweet and Sour Fish&lt;br /&gt;
|Bamboo Scroll Recipe&lt;br /&gt;
|&#039;&#039;&#039;Study this recipe to learn the specified dish&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Recipe: Infuse some fresh, tender, fish with hawthorn juice, then steam. The sweet and sour flavor is supremely appetizing.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Recipe: Crispy Fried Noodles&lt;br /&gt;
|Bamboo Scroll Recipe&lt;br /&gt;
|&#039;&#039;&#039;Study this recipe to learn the specified dish&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Recipe: Dough made from honey and rice flour that&#039;s been rolled into thin strips, bundled into a ring shape, and fried in oil.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Baked Bun&lt;br /&gt;
|Bamboo Scroll Recipe&lt;br /&gt;
|&#039;&#039;&#039;Study this recipe to learn the specified dish&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Recipe: Mix freshly picked hazelnuts into the dough for a fragrant and delicious treat.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear]] Skill Tablet&lt;br /&gt;
|Weapon Enhancement Material&lt;br /&gt;
|&#039;&#039;A manual on the art of wielding the spear. Studying it would surely improve one&#039;s spear technique.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dual Swords Skill Tablet&lt;br /&gt;
|Weapon Enhancement Material&lt;br /&gt;
|&#039;&#039;A manual on the art of [[Dual-wielding|wielding dual swords]]. Studying it would surely improve one&#039;s dual sword technique.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Uncommon Inscription Chest&lt;br /&gt;
|Treasure Chest&lt;br /&gt;
|&#039;&#039;A mysterious chest that contains a random Uncommon inscription.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Copper&lt;br /&gt;
|Mineral&lt;br /&gt;
|&#039;&#039;A crude forging material.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Beyond the Great Wall&amp;lt;br&amp;gt;Reclaimed Ridge&amp;lt;br&amp;gt;Yunyang Province&lt;br /&gt;
|-&lt;br /&gt;
|Specular Hematite&lt;br /&gt;
|Mineral &lt;br /&gt;
|&#039;&#039;A standard forging equipment.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Border Ruins&amp;lt;br&amp;gt;Yan River Valley&amp;lt;br&amp;gt;Huangyun Range&lt;br /&gt;
|-&lt;br /&gt;
|Dense Corundum&lt;br /&gt;
|Mineral&lt;br /&gt;
|&#039;&#039;Used for enhancing weapons.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Purchase from Heibo&amp;lt;br&amp;gt;Fushi Stockade&amp;lt;br&amp;gt;Southern Yan River Plains&amp;lt;br&amp;gt;Yanlai Foothills&lt;br /&gt;
|-&lt;br /&gt;
|Ruby Corundum&lt;br /&gt;
|Mineral&lt;br /&gt;
|&#039;&#039;Used for enhancing weapons.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Purchase from Heibo&amp;lt;br&amp;gt;Southern Great Wall&amp;lt;br&amp;gt;Yan River Valley&amp;lt;br&amp;gt;Ancient Woodlands&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire Corundum&lt;br /&gt;
|Mineral&lt;br /&gt;
|&#039;&#039;Used for enhancing weapons.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gobi Chalcedony&lt;br /&gt;
|Mineral&lt;br /&gt;
| &#039;&#039;Used for enhancing weapons.&#039;&#039;&lt;br /&gt;
|50 &lt;br /&gt;
|Mountain Woods&amp;lt;br&amp;gt;Nianzi Range&amp;lt;br&amp;gt;Cuo&#039;e Range&lt;br /&gt;
|-&lt;br /&gt;
|Chunk of Wolf Meat&lt;br /&gt;
| Cooking Ingredient&lt;br /&gt;
| &#039;&#039;Lean meat from a wild wolf. It is fresh and tender, perfect for roasting.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Drops in the wild.&lt;br /&gt;
|-&lt;br /&gt;
|Chunk of Beast Meat&lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;Lean meat from a kill. It is fresh and tender, perfect for roasting.&#039;&#039;&lt;br /&gt;
|50 &lt;br /&gt;
| Drops in the wild. &lt;br /&gt;
|-&lt;br /&gt;
| Peach &lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;Native to the Yellow River basin and the Loess Plateau, peach trees can grow in a range of soil and climate conditions, making them prevalent all across China. Apart from being edible right off the branch, peaches are also used as an ingredient in wine brewing.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Southern Yan River Plains&amp;lt;br&amp;gt;Ancient Woodlands&lt;br /&gt;
|-&lt;br /&gt;
|Jujube&lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;Jujubes have been eaten and fermented into wine since the Western Zhou period. Jujube wine was offered as a special drink when entertaining friends and guests. The people of Qin once relied on jujubes to survive a famine, and since then the fruit has been regarded as a cherished staple.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Southern Yan River Plains&amp;lt;br&amp;gt;Mt. Diao Range&lt;br /&gt;
|-&lt;br /&gt;
|Steamed Greens&lt;br /&gt;
|Food&lt;br /&gt;
|&#039;&#039;.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Cooking&lt;br /&gt;
|-&lt;br /&gt;
| Candied Fruit&lt;br /&gt;
|Food&lt;br /&gt;
|&#039;&#039;.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Cooking&lt;br /&gt;
|-&lt;br /&gt;
|Hawthorn&lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;.&#039;&#039; &lt;br /&gt;
|50&lt;br /&gt;
|Fenshui Range&amp;lt;br&amp;gt;Cuo&#039;e Range&lt;br /&gt;
|-&lt;br /&gt;
|Goji Berries&lt;br /&gt;
|Cooking Ingredients&lt;br /&gt;
|&#039;&#039;.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Great Wall Stockade&amp;lt;br&amp;gt;Northern Yan River Ridge&lt;br /&gt;
|-&lt;br /&gt;
|Honey &lt;br /&gt;
|Cooking Ingredients&lt;br /&gt;
|&#039;&#039;.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
| Fushi Sotckade&amp;lt;br&amp;gt;Mountain Woods&lt;br /&gt;
|-&lt;br /&gt;
|Large Black Jade&lt;br /&gt;
|Weapon Enhancement Material&lt;br /&gt;
|&#039;&#039;&#039;Weapon Enhancement Material&#039;&#039;&#039; &lt;br /&gt;
| -&lt;br /&gt;
|Purchase from Heibo&amp;lt;br&amp;gt;Possible drop from Xingtian and Shenshu &lt;br /&gt;
|-&lt;br /&gt;
|Crispy Fried Noodles&lt;br /&gt;
|Food&lt;br /&gt;
|&#039;&#039;Dough made from honey and rice flour that&#039;s been rolled into thin strips, bundled into a ring shape, and fried in oil.&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Cooking&lt;br /&gt;
|-&lt;br /&gt;
|Bamboo Shhot &lt;br /&gt;
|Cooking Ingredient&lt;br /&gt;
|&#039;&#039;Records show that bamboo shoots were used as food even before the Qin period. The shoots rapidly grow into bamboo during the spring, leaving only a short window of time for this precious ingredient to be harvested.&#039;&#039; &lt;br /&gt;
|50&lt;br /&gt;
|Divine Range&amp;lt;br&amp;gt;Yanlai Range&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Key Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Case&lt;br /&gt;
|Mission Item&lt;br /&gt;
|&#039;&#039;&#039;A case with the tribute to the Emperor.&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;This case is the purpose of this Youxia operation. If handled properly, it will fetch a fortune for poor people on the frontier.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Type of Gear&lt;br /&gt;
!Rarity&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Peacemaker&lt;br /&gt;
| Longsword&lt;br /&gt;
|Uncommon&lt;br /&gt;
|&#039;&#039;Weapons must be raised only to end war and bring peace.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Whistler&lt;br /&gt;
| Bow&lt;br /&gt;
|Uncommon&lt;br /&gt;
|&#039;&#039;The whistling arrow flies, the pierced armor groans.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Axe of Valor&lt;br /&gt;
|Axe&lt;br /&gt;
|Uncommon&lt;br /&gt;
|&#039;&#039;Murderers shall be killed and evil punished.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Primordial Flame &lt;br /&gt;
|Longsword&lt;br /&gt;
|Legendary&lt;br /&gt;
|&#039;&#039;{{Wiki|Suiren}} took fire from the stars and drove it into rock, granting fire to humankind. From this fire, Suiren drew out a sword that glittered with gold and flame.&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Divine Dragon Spear &lt;br /&gt;
|Spear&lt;br /&gt;
|Legendary&lt;br /&gt;
|&#039;&#039;Wielded by the Divine Dragon under the {{Wiki|Yellow Emperor}}, this spear slew the god {{Wiki|Chiyou}}, defeated the [[giant]] {{Wiki|Kuafu}}, and was revered across the land.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Abiding Light&lt;br /&gt;
|Longsword&lt;br /&gt;
|Epic&lt;br /&gt;
|&#039;&#039;Forged of miraculous steel over a period of four years. It holds the light of the world within it, and leaves solid trails of light behind.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Moonwolf Fang&lt;br /&gt;
|Dual Swords&lt;br /&gt;
|Epic&lt;br /&gt;
|&#039;&#039;A weapon passed down for generations in the Moonwolf Clan, decorated with the spoils of war. Anyone who doubts their might could well pay with their life.&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Set&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Youxia Frostbloom &lt;br /&gt;
|&#039;&#039;Young Youxia are hot-blooded and sometimes over-eager to eradicate evil. They wield their frost blades to right the wrongs of the world.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Six Arts&lt;br /&gt;
|&#039;&#039;In addition to the study of economics and the Six Arts, a mastery of both civil and military affairs is necessary for one to make their name in the world.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Theoretician&lt;br /&gt;
| &#039;&#039;Those who wish to stand before the court and proclaim their ambitions are required to be well-learned.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Sunpiercer &lt;br /&gt;
|&#039;&#039;Value justice above life, and your deeds will be written across the heavens. Seek not the nobility of blood, nor the beauty of fine clothers; seek only to wield your sword in the name of justice.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Steppe Eagle&lt;br /&gt;
|&#039;&#039;Mighty eagle soaring in the sky, the winds of the vast steppes beseech you. Let all that grass covers become horses&#039; pastures.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Charioteer &lt;br /&gt;
| &#039;&#039;No army in the world can stand before fearsome warhorses in full charge; this is the force that unites the lands under heaven. Chariots and riders may change, but this truth remains.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Tanned Leather&lt;br /&gt;
| &#039;&#039;Leather must be tough, but stiff leather will crack. A wise tanner takes care during the softening process, as strength often lies flexibility.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Plated Leather&lt;br /&gt;
|&#039;&#039;Leather armor plates are extremely sturdy once they are tanned, assembled, and lacquered, and offer excellent protection.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Lacquered Leather&lt;br /&gt;
|&#039;&#039;An experienced tanner can skillfully ensure that their leather remains pliable and crack-resistant during the delicate lacquering process.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Borcade Guard (Alabaster)&lt;br /&gt;
|&#039;&#039;The Brocade Guard was formed under the hand of a truly ambitious king. This king shared his hope and glory with the Guard, and even allowed them to adorn themselves with the image of dragons. They  acted with the king&#039;s authority, and their blades imposed peace upon the land. They led troops and chariots as if they themselves were monarchs, but their loyalty remained ever with their king and their country.&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Horse ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Base Movement Speed&lt;br /&gt;
!Dexterity&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|{{Wiki|Black horse|Black Horse}}&lt;br /&gt;
|60&lt;br /&gt;
|2&lt;br /&gt;
| &#039;&#039;&amp;quot;Some, red and black-maned; some black and white-maned; all are docile while pulling a carriage.&amp;quot;&amp;lt;br&amp;gt;This white-maned, black horse has recently been tamed, so it&#039;s still a bit spirited.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Wiki|Chestnut (horse color)|Chestnut Horse}}&lt;br /&gt;
|60&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;&amp;quot;Shu has gone hunting, mounting his [[chariot]] of four chestnut horses.&amp;quot;&amp;lt;br&amp;gt; These blond horses were called &amp;quot;Huang.&amp;quot; This horse has recently been tamed, so it&#039;s still a bit spirited.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Qin Horse &lt;br /&gt;
|60 &lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;&amp;quot;His four horses are in very fine condition, with the charioteer grasping the six reigns. The {{Wiki|piebald}} and the {{Wiki|Bay (horse)|bay}} with a black mane ride on the inside; the blond with a black muzzle and the black horse ride on the outside.&amp;quot;&amp;lt;br&amp;gt;Most of the Qin&#039;s war horses were of the {{Wiki|Hequ horse|Hequ breed}}, with sharp ears and braided tails. They were known for their physical strength and stamina.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tutorial Messages===&lt;br /&gt;
====A to E====&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Air Assassination=&lt;br /&gt;
You can Air Assassinate an enemy below when there is no obstacle between you.&lt;br /&gt;
|-|Artifact Identification=&lt;br /&gt;
Open the Artifact Handbook to view all of the Historical Artifacts that you have collected. It is rumored that each city has an Artifact Appraiser who may know something about the artifacts you find.&lt;br /&gt;
|-|Assassinate=&lt;br /&gt;
If you approach an enemy undetected, you can perform an Assassination for massive damage.&lt;br /&gt;
|-|Assassinate a High-Tier Enemy=&lt;br /&gt;
Even though high-tier and leader enemies cannon be killed with a single assassination attack, you can still deal tremendous Damage to them.&lt;br /&gt;
|-|Axe=&lt;br /&gt;
Axe attacks are slow, but they can easily break the enemy&#039;s block and create opportunities for more attacks.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Bow=&lt;br /&gt;
Bows allow you to make use of long distances to launch preemptive strikes.&lt;br /&gt;
|-|Bulwark=&lt;br /&gt;
The Bulwark&#039;s thick metal armor is a strong defense. Normal weapons are mostly ineffective against it.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Climb=&lt;br /&gt;
When you encounter a wall or cliff, drag the joystick forward to begin climbing the obstacle.&lt;br /&gt;
|-|Climbing Assassination=&lt;br /&gt;
When climbing and hanging on the edge of the wall, you can Assassinate the enemy above.&lt;br /&gt;
|-|Collect=&lt;br /&gt;
There are numerous other items besides herbs that can be collected throughout the world. Collect them when you come across them, and discover their wide variety of uses.&lt;br /&gt;
|-|Cook=&lt;br /&gt;
Collect different ingredients and take them to Chefs in different areas to learn how to cook them. Chefs also have some ingredients, recipes, and dishes for sale.&lt;br /&gt;
|-|Cover Assassination=&lt;br /&gt;
When concealed, you can Assassinate enemies nearby you or on the other side of the cover.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Department of Immortality=&lt;br /&gt;
An entity established by the emperor with the goal of learning to lengthen lifespans.&lt;br /&gt;
|-|Detection=&lt;br /&gt;
When the target&#039;s location isn&#039;t obvious, use Detection to uncover all the secrets within 50 meters.&lt;br /&gt;
|-|Detection 2=&lt;br /&gt;
Detection uncovers nearby secrets, including treasure chests, hidden passages, clues, and enemies.&lt;br /&gt;
|-|Dodge=&lt;br /&gt;
Use Dodge to quickly regain your footing when staggered.&lt;br /&gt;
|-|Dodge 2=&lt;br /&gt;
Use dodge to avoid taking damage from enemy attacks.&lt;br /&gt;
|-|Dual Swords=&lt;br /&gt;
Dual swords attack faster, and their normal attack combos enhance Heavy Attacks. After performing 5 normal attacks, hold the button to perform a Heavy Attack that deals more damage.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Enemy Leader=&lt;br /&gt;
Enemy leaders have a golden symbol above their heads and a special Health bar. They are much more powerful than normal opponents, so be careful when facing them.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====F to J====&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Five-Color Stone=&lt;br /&gt;
A divine stone forged by Nuwa to repair the sky and end the calamity caused by Gonggong.&lt;br /&gt;
|-|Flag Bearer=&lt;br /&gt;
As a squad commander, the Flag Bearer excels at boosting morale and providing Health regeneration and Defense boost for their allies. Prioritize eliminating Flag Bearers to weaken entire enemy formations.&lt;br /&gt;
|-|Foraging=&lt;br /&gt;
Collect different materials and take them to Blacksmiths in different areas to forge with them. Some forging materials can also be purchased.&lt;br /&gt;
|-|Fuxi=&lt;br /&gt;
The mythical Fuxi, virtuous and pure of heart, created the Bagua (Eight Trigrams) used in the I Ching (Book of Changes).&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Ganjiang and Moye=&lt;br /&gt;
Ganjiang and Moye forged a pair of swords for the King of Jin. These swords, one masculine and one feminine, took three years to complete, and are legendary blades known across the realm.&lt;br /&gt;
|-|Gonggong=&lt;br /&gt;
A godlike mythical spirit. Some legends say that he destroyed Buzhou Mountain, causing the Earth to tilt on its axis and leading to countless catastrophic floods.&lt;br /&gt;
|-|Gonggong 2=&lt;br /&gt;
An ancient deity of water. According to legend, he knocked down Mount Bizhou and triggered a catastrophic flood.&lt;br /&gt;
|-|Great Foe=&lt;br /&gt;
As you travel the world, your path may lead you to these extraordinary and extremely dangerous enemies. There are more types of evil lurking in this world than one might expect.&lt;br /&gt;
|-|Grenadier=&lt;br /&gt;
The Grenadier throws fire bombs at enemies, causing the ground to burn and dealing Fire Damage over a period of time. Avoid the burning area and dispatch them as quickly as possible.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Haystack Assassination=&lt;br /&gt;
Stealthily Assassinate nearby enemies while hidden in a haystack or hay cart.&lt;br /&gt;
|-|Heavenly Questions=&lt;br /&gt;
Before mankind&#039;s creation, who was there to teach the Dao?&lt;br /&gt;
|-|Herb=&lt;br /&gt;
Throughout your adventure, you will find Herbs that can restore your health. When you collect a Herb, it will be added to your Health Tonic. Heal yourself by consuming your Tonic during combat.&lt;br /&gt;
|-|Hide=&lt;br /&gt;
Enemies will begin searching for you if they see you in a restricted area. Hiding in the bush can help you remain undetected.&lt;br /&gt;
|-|High-Tier Enemy=&lt;br /&gt;
High-tier enemies have gold symbols above their heads. Be wary of their strong combat skills.&lt;br /&gt;
|-|Historical Artifact=&lt;br /&gt;
There are many curious Artifacts throughout the vast Qin empire. Explore every corner of the map to find all of them.&lt;br /&gt;
|-|=&lt;br /&gt;
Hundred Schools of Thought: This is the name given to the many schools of thought that flourished across the land during the Spring and Autumm and Warring States period. After the Qin unification, proponents of most of these schools faded into common life and the schools themselves disappeared.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Infiltration=&lt;br /&gt;
It&#039;s rarely a good idea to enter a heavily-guarded camp through the front door. Look around carefully for a place to infiltrate.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Jade Spring=&lt;br /&gt;
The village near Yangzhou City where the Youxia live in secrecy. Legend has it that the spring was left there by immortals who used to wash jade, hence the name Jade Spring.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====K to O====&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Liezi (The Book of Master Lie)=&lt;br /&gt;
A great archer can gaze at the azure skies above, dive to the amber springs below, and travel the four corners without changing their demeanor.&lt;br /&gt;
|-|Lock-on=&lt;br /&gt;
When faced with multiple enemies, remember to lock on to a single enemy to quickly take them out.&lt;br /&gt;
|-|Longsword=&lt;br /&gt;
Longswords provide good defense. Except for enemy attacks that glow red, the Longsword is able to parry or even deflect all other enemy attacks.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Meng Tian=&lt;br /&gt;
Over 700 miles of wall were constructed to defend against the Xiongnu in the north. The nomadic peoples no longer herd their horses whithin Qin lands, nor do they oppose the Qin too openly.&lt;br /&gt;
|-|Mission Tracking=&lt;br /&gt;
Try switching your tracked objective when you receive a new Mission. It may improve your efficiency.&lt;br /&gt;
|-|Mount=&lt;br /&gt;
Your mount is a good travel companion. Ride it to navigate the world more quickly. Mounts can also have different appearances!&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Oil Jar=&lt;br /&gt;
You can choose an angle and direction to throw the oil jar. Thrown jars will explode upon hitting the ground.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====P to T ====&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Pouch=&lt;br /&gt;
A convenience left by the Mohist, it allows Youxia to quickly access food and throwables, making combat easier.&lt;br /&gt;
|-|Push &amp;amp; Pull=&lt;br /&gt;
Some objects in dungeons and throughout the world can be moved by pushing or pulling. Doing so may make it easier to get through certain areas.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Qin Highways=&lt;br /&gt;
The Qin dynasty built a huge network of roads that connected the entire empire.&lt;br /&gt;
|-|Queen Mother of the West=&lt;br /&gt;
A Kunlun deity. King Mu of Zhou wrote that he visited her once, and under her hospitality, he glimpsed a world unlike any he had ever seen.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Reward=&lt;br /&gt;
Abstergo Entertainment ensures that every user will receive the highest standard of service. Rewards that have been left unclaimed for whatever reason will be delivered to you via in-system mail.&lt;br /&gt;
|-|Riding=&lt;br /&gt;
If the next location is too far away, travel on horseback to save considerable time.&lt;br /&gt;
|-|Running Assassination=&lt;br /&gt;
Dash toward the enemy, quickly assassinating them before the discover you.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Shield Guard=&lt;br /&gt;
Shield Guards excel at using their massive shields to effectively block their enemies&#039; attacks.&lt;br /&gt;
|-|Spear=&lt;br /&gt;
The spear has a long attack range and great versatility of attacks. The final strike of a combo becomes a new skill that deals more damage.&lt;br /&gt;
|-|Stealth=&lt;br /&gt;
Stealth is one of the key skills of a Youxia, allowing them to move freely without detection.&lt;br /&gt;
|-|Stolen Wealth=&lt;br /&gt;
Stolen Wealth missions require stalking crooked landlords or merchants to recover their ill-gotten wealth.&lt;br /&gt;
|-|Strongman=&lt;br /&gt;
The reckless Strongmen have Hyperarmor while swinging their sledgehammer, but they are slow and clumsy.&lt;br /&gt;
|-|Switching weapons=&lt;br /&gt;
Different weapons have different uses. Select the weapon most appropiate for the situation.&lt;br /&gt;
|-|Sword &amp;amp; Shield Infantry=&lt;br /&gt;
These soldiers with a sword in one hand and a shield in another are excellent defenders. At higher levels, they quickly counterattack after defending.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Talent=&lt;br /&gt;
Learning new Talents require exceptional effort and practice.&lt;br /&gt;
|-|Target Lock=&lt;br /&gt;
Tap the Lock-On button to lock on a target. The camera and character will move around the target once it is locked on.&lt;br /&gt;
|-|The Analects=&lt;br /&gt;
Learning without thought is pointless; thoughtwithout learning is perilous.&lt;br /&gt;
|-|The Book of Days=&lt;br /&gt;
The Rishu, or Book of Days, is a reference book that offers information on the most auspicious and inauspicious times for wedding, births, funerals, farming, traveling, and other important events. Essentially, it is an ancient system of numerology.&lt;br /&gt;
|-|The Great Learning=&lt;br /&gt;
All that begins must also end. Understanding the true nature of events brings one closer to the Dao.&lt;br /&gt;
|-|Throw=&lt;br /&gt;
Some small items can be picked up and thrown, making them very handy in certain situations.&lt;br /&gt;
|-|Throwable=&lt;br /&gt;
You can switch between and use the various Throwables colelcted throughtout the world. Different Throwables have different effects. Familiarize yourself with their characteristics, as they&#039;ll be useful in a wide variety of circumstances.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Tianyan Stone=&lt;br /&gt;
You and the heirloom are the last proof of your family&#039;s existence.&lt;br /&gt;
|-|Tonic Replenished=&lt;br /&gt;
If you have enough herbs, your health tonic will replenish automatically when you are outside combat.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====U to Z====&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Viewpoint=&lt;br /&gt;
After arriving in a new area, synchronize with a Viewpoint to get the lay of the land.&lt;br /&gt;
|-|Viewpoint 2=&lt;br /&gt;
Once a Viewpoint is synchronized, you can use the map to Fast Travel to the viewpoint from any location.&lt;br /&gt;
|-|Vulnerability=&lt;br /&gt;
Attacks that take advantage of an enemy&#039;s vulnerability will deal higher damage.&lt;br /&gt;
|-|Vulnerability Meter=&lt;br /&gt;
Enemies with a Vulnerability Meter are tougher than usual enemies. Take advantage of their weakness to fight them more effectively.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Whistle=&lt;br /&gt;
Attrack one enemy at a time to defeat them them individually.&lt;br /&gt;
|-|Writing of King Mu of Zhou=&lt;br /&gt;
King Mu of Zhou saw many wondrous things in his life, but his writings were never included in the official histories. They have been passed down in the form of a simple notebook.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Xirang=&lt;br /&gt;
A legendary artifact that was used by Gun and his son, Yu, to alliviate the floods.&lt;br /&gt;
|-|Xu Fu=&lt;br /&gt;
A refined official of the Department of Immortality. What could he be looking for the Shangjun?&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Yan Chuan Permit=&lt;br /&gt;
Articles of identification such as &amp;quot;Yan&amp;quot;, &amp;quot;Fu&amp;quot;, and &amp;quot;Chuan&amp;quot; are very important to carry with you while travelling outside the city.&lt;br /&gt;
|-|Youxia Trials=&lt;br /&gt;
Invite friends to experience Youxia Trials.&lt;br /&gt;
|-|Yu the Great=&lt;br /&gt;
A mythical hero who, along with the Divine Dragon and other spirits, used xirang (the &amp;quot;living earth&amp;quot;) to quell the catastrophic floods.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Zhi the Outlaw=&lt;br /&gt;
Do not thieves also rely on virtue? Finding treasure is luck; being first to enter is bravery; leaving last is honorable; choosing the correct time is wisdom; sharing the spoils is benevolence. Without these five virtues, no thief can prosper.&lt;br /&gt;
|-|Zhurong=&lt;br /&gt;
A godlike mythical spirit. Some legends say that he helped humanity avert an apocalypse and restored order in the world.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cover artists==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;clear:both; text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
AC Locus 1C.jpg|I.N.J. Culbard&lt;br /&gt;
ACT 9B.jpg|Ian Culbard&lt;br /&gt;
AC Titan Comics 13 Cover C.jpg|Ian Culbard&lt;br /&gt;
&lt;br /&gt;
AC Uprising 5B.jpg|Massimilliano Veltri &amp;amp; Marcelo Maiolo&lt;br /&gt;
&lt;br /&gt;
AC Reflections 2C.jpg|Will Conrad &amp;amp; Luis Guerrero&lt;br /&gt;
AC 1 retailer variant Yishan Li.jpg|Yishan Li &amp;amp; Luis Guerrero&lt;br /&gt;
AC Uprising 4B.jpg|Yishan Li&lt;br /&gt;
&lt;br /&gt;
AC Origins 1C.jpg|Sanya Anwar&lt;br /&gt;
ACOrigins 3B.jpg|Sanya Anwar&lt;br /&gt;
AC Titan Comics 8 Cover C.jpg|Sanya Anwar&lt;br /&gt;
AC Titan Comics 10 Cover B.jpg|Sanya Anwar&lt;br /&gt;
&lt;br /&gt;
ACOrigins 2B.jpg|Toni Infante&lt;br /&gt;
&lt;br /&gt;
ACOrigins 4B.jpg|Claudia Ianniciello&lt;br /&gt;
&lt;br /&gt;
ACT Comics 1 Cover Laming.jpg|Marc Laming &amp;amp; Lara Margarida&lt;br /&gt;
&lt;br /&gt;
ACT Comics 1 Cover Laclaustra.jpg|Mariano Laclaustra&lt;br /&gt;
ACT 5B.jpg|Mariano Laclaustra&lt;br /&gt;
AC 1 retailer variant Laclaustra.jpg|Mariano Laclaustra&lt;br /&gt;
AC 1 retailer variant Laclaustra 2.jpg|Mariano Laclaustra&lt;br /&gt;
AC 1 retailer variant Laclaustra 3.jpg|Mariano Laclaustra&lt;br /&gt;
Assassin&#039;s Creed Comics 5 Cover B.jpg|Mariano Laclaustra&lt;br /&gt;
&lt;br /&gt;
ACT 2A.jpg|Chris Thornley&lt;br /&gt;
AC Titan Comics 7 Cover A.jpg|Chris Thornley&lt;br /&gt;
&lt;br /&gt;
ACT 3B.jpg|JAKe&lt;br /&gt;
AC Titan Comics 10 Cover A.jpg|JAKe&lt;br /&gt;
&lt;br /&gt;
ACT 3C.jpg|Blair Shedd&lt;br /&gt;
AC Titan Comics 11 Cover B.jpg|Blair Shedd&lt;br /&gt;
&lt;br /&gt;
ACT 4C.jpg|Ashley Marie Witter&lt;br /&gt;
AC 1 retailer variant Witter.jpg|Ashley Marie Witter&lt;br /&gt;
AC Titan Comics 6 Cover C.jpg|Ashley Witter&lt;br /&gt;
&lt;br /&gt;
ACT 5A.jpg|Staz Johnson &amp;amp; Thiago Ribeiro&lt;br /&gt;
AC Titan Comics 11 Cover A.jpg|Staz Johnson&lt;br /&gt;
&lt;br /&gt;
ACT 5C.jpg|Antonio Fuso&lt;br /&gt;
ACT 8C.jpg|Antonio Fuso&lt;br /&gt;
AC Titan Comics 13 Cover A.jpg|Antonio Fuso&lt;br /&gt;
AC Titan Comics 14 Cover C.jpg|Antonio Fuso&lt;br /&gt;
&lt;br /&gt;
ACT 6A1.jpg|John McCrea &amp;amp; Mike Spicer&lt;br /&gt;
ACT 7C.jpg|John McCrea&lt;br /&gt;
AC Titan Comics 12 Cover B.jpg|John McCrea&lt;br /&gt;
&lt;br /&gt;
ACT 6B.jpg|Maria Laura Sanapo&lt;br /&gt;
AC Uprising 8C.jpg|Maria Sanapo&lt;br /&gt;
&lt;br /&gt;
ACT 6A.jpg|Adam Gorham&lt;br /&gt;
ACT 7B.jpg|Adam Gorham&lt;br /&gt;
AC Uprising 4C.jpg|Adam Gorham&lt;br /&gt;
Assassin&#039;s Creed 1 (cover variant 3).jpg|Adam Gorham &amp;amp; Jason Lewis&lt;br /&gt;
Assassin&#039;s Creed Comics 2 Cover B.jpg|Adam Gorham &amp;amp; Jason Lewis&lt;br /&gt;
AC Titan Comics 10 Cover C.jpg|Adam Gorham&lt;br /&gt;
&lt;br /&gt;
AC Titan Comics 14 Cover B.jpg|Simon Myers&lt;br /&gt;
ACT 8B.jpg|Simon Myers&lt;br /&gt;
&lt;br /&gt;
ACT 9C.jpg|Abigail Larson&lt;br /&gt;
AC Titan Comics 14 Cover A.jpg|Abigail Larson&lt;br /&gt;
&lt;br /&gt;
AC Uprising 5E.jpg|Jimbo Salgado &amp;amp; Omi Remelante Jr.&lt;br /&gt;
&lt;br /&gt;
AC Uprising 3A.png|André Lima Araújo &amp;amp; Arisa Rozegar&lt;br /&gt;
&lt;br /&gt;
AC Uprising 3C.png|Andrea Olimpieri&lt;br /&gt;
&lt;br /&gt;
Assassin&#039;s_Creed_1_Cover_AA.jpg|Marco Turini&lt;br /&gt;
Assassin&#039;s Creed 2 Cover Prime.jpg|Marco Turini&lt;br /&gt;
Assassin&#039;s Creed Comics 4 Cover B.jpg|Marco Turini&lt;br /&gt;
&lt;br /&gt;
AC 1 retailer variant Stott.jpg|Rachael Stott&lt;br /&gt;
&lt;br /&gt;
AC 1 retailer variant Garbett.jpg|Lee Garbett&lt;br /&gt;
&lt;br /&gt;
AC 1 retailer variant Hernandez.jpg|Angel Hernandez &amp;amp; Ester Salguero&lt;br /&gt;
Larrys BW.jpg|Angel Hernandez &amp;amp; Ester Salguero&lt;br /&gt;
&lt;br /&gt;
AC 1 retailer variant Casagrande.jpg|Elena Casagrande&lt;br /&gt;
&lt;br /&gt;
AC 1 retailer variant Tyndall.jpg|Jamie Tyndall &amp;amp; Ula Mos&lt;br /&gt;
AC 1 retailer variant Tyndall 2.jpg|Jamie Tyndall &amp;amp; Ula Mos&lt;br /&gt;
FanExpoBW.jpg|Jamie Tyndall &amp;amp; Ula Mos&lt;br /&gt;
&lt;br /&gt;
Assassin&#039;s Creed 2 (Cover C).jpg|Joe Corroney&lt;br /&gt;
Assassin&#039;s Creed 3 (cover 3).jpg|Joe Corroney&lt;br /&gt;
&lt;br /&gt;
Assassin&#039;s Creed 3 (cover 2).jpg|Stephen Mooney&lt;br /&gt;
&lt;br /&gt;
AC Titan Comics 11 Cover C.jpg|Paul Duffield&lt;br /&gt;
AC Titan Comics 12 Cover C.jpg|Paul Duffield&lt;br /&gt;
&lt;br /&gt;
AC Titan Comics 12 Cover A.jpg|Natasha Alterici&lt;br /&gt;
&lt;br /&gt;
AC Titan Comics 13 Cover B.jpg|Nick Percival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Memories==&lt;br /&gt;
===ACS===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;clear:both; text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
 The Master Spy 20.jpg&lt;br /&gt;
 The Master Spy 19.jpg&lt;br /&gt;
 The Master Spy 18.jpg&lt;br /&gt;
 The Master Spy 17.jpg&lt;br /&gt;
 The Master Spy 10.jpg&lt;br /&gt;
 The Master Spy 08.jpg&lt;br /&gt;
 The Master Spy 07.jpg&lt;br /&gt;
 The Master Spy 05.jpg&lt;br /&gt;
 The Darkest Hour 46.jpg&lt;br /&gt;
 The Darkest Hour 45.jpg&lt;br /&gt;
 The Darkest Hour 44.jpg&lt;br /&gt;
 The Darkest Hour 43.jpg&lt;br /&gt;
 The Darkest Hour 42.jpg&lt;br /&gt;
 The Darkest Hour 41.jpg&lt;br /&gt;
 The Darkest Hour 37.jpg&lt;br /&gt;
 The Darkest Hour 35.jpg&lt;br /&gt;
 The Darkest Hour 31.jpg&lt;br /&gt;
 The Darkest Hour 30.jpg&lt;br /&gt;
 The Darkest Hour 29.jpg&lt;br /&gt;
 The Darkest Hour 28.jpg&lt;br /&gt;
 The Darkest Hour 27.jpg&lt;br /&gt;
 The Darkest Hour 26.jpg&lt;br /&gt;
 The Darkest Hour 25.jpg&lt;br /&gt;
 The Darkest Hour 22.jpg&lt;br /&gt;
 The Darkest Hour 21.jpg&lt;br /&gt;
 The Darkest Hour 14.jpg&lt;br /&gt;
 The Darkest Hour 13.jpg&lt;br /&gt;
 The Darkest Hour 12.jpg&lt;br /&gt;
 The Darkest Hour 11.jpg&lt;br /&gt;
 The Darkest Hour 18.jpg&lt;br /&gt;
 The Darkest Hour 10.jpg&lt;br /&gt;
 The Darkest Hour 09.jpg&lt;br /&gt;
 The Darkest Hour 08.jpg&lt;br /&gt;
 The Darkest Hour 04.jpg&lt;br /&gt;
 The Darkest Hour 03.jpg&lt;br /&gt;
 The Darkest Hour 02.jpg&lt;br /&gt;
 The Darkest Hour 01.jpg&lt;br /&gt;
 A Room With A View 40.jpg&lt;br /&gt;
 A Room With A View 39.jpg&lt;br /&gt;
 A Room With A View 38.jpg&lt;br /&gt;
 A Room With A View 37.jpg&lt;br /&gt;
 A Room With A View 36.jpg&lt;br /&gt;
 A Room With A View 35.jpg&lt;br /&gt;
 A Room With A View 34.jpg&lt;br /&gt;
 A Room With A View 33.jpg&lt;br /&gt;
 A Room With A View 32.jpg&lt;br /&gt;
 A Room With A View 31.jpg&lt;br /&gt;
 A Room With A View 27.jpg&lt;br /&gt;
 A Room With A View 26.jpg&lt;br /&gt;
 A Room With A View 25.jpg&lt;br /&gt;
 A Room With A View 24.jpg&lt;br /&gt;
 A Room With A View 23.jpg&lt;br /&gt;
 A Room With A View 22.jpg&lt;br /&gt;
 A Room With A View 21.jpg&lt;br /&gt;
 A Room With A View 20.jpg&lt;br /&gt;
 A Room With A View 19.jpg&lt;br /&gt;
 A Room With A View 17.jpg&lt;br /&gt;
 A Room With A View 15.jpg&lt;br /&gt;
 A Room With A View 14.jpg&lt;br /&gt;
 A Room With A View 13.jpg&lt;br /&gt;
 A Room With A View 12.jpg&lt;br /&gt;
 A Room With A View 10.jpg&lt;br /&gt;
 A Room With A View 09.jpg&lt;br /&gt;
 A Room With A View 08.jpg&lt;br /&gt;
 A Room With A View 07.jpg&lt;br /&gt;
 A Room With A View 06.jpg&lt;br /&gt;
 A Room With A View 05.jpg&lt;br /&gt;
 A Room With A View 02.jpg&lt;br /&gt;
 A Room With A View 01.jpg&lt;br /&gt;
 The Lady With The Lamp 20.jpg&lt;br /&gt;
 The Lady With The Lamp 19.jpg&lt;br /&gt;
 The Lady With The Lamp 18.jpg&lt;br /&gt;
 The Lady With The Lamp 15.jpg&lt;br /&gt;
 The Lady With The Lamp 14.jpg&lt;br /&gt;
 The Lady With The Lamp 08.jpg&lt;br /&gt;
 The Lady With The Lamp 07.jpg&lt;br /&gt;
 The Lady With The Lamp 06.jpg&lt;br /&gt;
 The Lady With The Lamp 05.jpg&lt;br /&gt;
 The Lady With The Lamp 04.jpg&lt;br /&gt;
 The Lady With The Lamp 03.jpg&lt;br /&gt;
 The Lady With The Lamp 02.jpg&lt;br /&gt;
 The Lady With The Lamp 01.jpg&lt;br /&gt;
 End of The Line 19.jpg&lt;br /&gt;
 End of The Line 18.jpg&lt;br /&gt;
 End of The Line 17.jpg&lt;br /&gt;
 End of The Line 16.jpg&lt;br /&gt;
 End of The Line 24.jpg&lt;br /&gt;
 End of The Line 23.jpg&lt;br /&gt;
 End of The Line 22.jpg&lt;br /&gt;
 End of The Line 21.jpg&lt;br /&gt;
 End of The Line 15.jpg&lt;br /&gt;
 End of The Line 14.jpg&lt;br /&gt;
 End of The Line 13.jpg&lt;br /&gt;
 End of The Line 12.jpg&lt;br /&gt;
 End of The Line 09.jpg&lt;br /&gt;
 End of The Line 06.jpg&lt;br /&gt;
 End of The Line 05.jpg&lt;br /&gt;
 End of The Line 04.jpg&lt;br /&gt;
 End of The Line 03.jpg&lt;br /&gt;
 End of The Line 01.jpg&lt;br /&gt;
 Breaking News 06.jpg&lt;br /&gt;
 Breaking News 21.jpg&lt;br /&gt;
 Breaking News 20.jpg&lt;br /&gt;
 Breaking News 18.jpg&lt;br /&gt;
 Breaking News 16.jpg&lt;br /&gt;
 Breaking News 05.jpg&lt;br /&gt;
 Breaking News 04.jpg&lt;br /&gt;
 Breaking News 03.jpg&lt;br /&gt;
 Breaking News 02.jpg&lt;br /&gt;
 Breaking News 01.jpg&lt;br /&gt;
 Survival of The Fittest 20.jpg&lt;br /&gt;
 Survival of The Fittest 19.jpg&lt;br /&gt;
 Survival of The Fittest 14.jpg&lt;br /&gt;
 Survival of The Fittest 13.jpg&lt;br /&gt;
 Survival of The Fittest 12.jpg&lt;br /&gt;
 Survival of The Fittest 09.jpg&lt;br /&gt;
 Survival of The Fittest 02.jpg&lt;br /&gt;
 Survival of The Fittest 01.jpg&lt;br /&gt;
 Research and Development 17.jpg&lt;br /&gt;
 Research and Development 16.jpg&lt;br /&gt;
 Research and Development 15.jpg&lt;br /&gt;
 Research and Development 14.jpg&lt;br /&gt;
 Research and Development 13.jpg&lt;br /&gt;
 Research and Development 09.jpg&lt;br /&gt;
 Research and Development 08.jpg&lt;br /&gt;
 Research and Development 07.jpg&lt;br /&gt;
 Research and Development 06.jpg&lt;br /&gt;
 Research and Development 02.jpg&lt;br /&gt;
 Research and Development 01.jpg&lt;br /&gt;
 Friendly Competition 16.jpg&lt;br /&gt;
 Friendly Competition 15.jpg&lt;br /&gt;
 Friendly Competition 14.jpg&lt;br /&gt;
 Friendly Competition 13.jpg&lt;br /&gt;
 Friendly Competition 08.jpg&lt;br /&gt;
 Friendly Competition 07.jpg&lt;br /&gt;
 Friendly Competition 03.jpg&lt;br /&gt;
 Friendly Competition 02.jpg&lt;br /&gt;
 Friendly Competition 01.jpg&lt;br /&gt;
 Overdose 09.jpg&lt;br /&gt;
 Overdose 32.jpg&lt;br /&gt;
 Overdose 31.jpg&lt;br /&gt;
 Overdose 30.jpg&lt;br /&gt;
 Overdose 29.jpg&lt;br /&gt;
 Overdose 28.jpg&lt;br /&gt;
 Overdose 27.jpg&lt;br /&gt;
 Overdose 26.jpg&lt;br /&gt;
 Overdose 25.jpg&lt;br /&gt;
 Overdose 24.jpg&lt;br /&gt;
 Overdose 16.jpg&lt;br /&gt;
 Overdose 15.jpg&lt;br /&gt;
 Overdose 14.jpg&lt;br /&gt;
 Overdose 13.jpg&lt;br /&gt;
 Overdose 12.jpg&lt;br /&gt;
 Overdose 11.jpg&lt;br /&gt;
 Overdose 10.jpg&lt;br /&gt;
 Overdose 08.jpg&lt;br /&gt;
 Overdose 07.jpg&lt;br /&gt;
 Overdose 06.jpg&lt;br /&gt;
 Overdose 02.jpg&lt;br /&gt;
 Overdose 01.jpg&lt;br /&gt;
 Playing It By Ear 25.jpg&lt;br /&gt;
 Playing It By Ear 24.jpg&lt;br /&gt;
 Playing It By Ear 22.jpg&lt;br /&gt;
 Playing It By Ear 21.jpg&lt;br /&gt;
 Playing It By Ear 29.jpg&lt;br /&gt;
 Playing It By Ear 28.jpg&lt;br /&gt;
 Playing It By Ear 27.jpg&lt;br /&gt;
 Playing It By Ear 26.jpg&lt;br /&gt;
 Playing It By Ear 20.jpg&lt;br /&gt;
 Playing It By Ear 19.jpg&lt;br /&gt;
 Playing It By Ear 18.jpg&lt;br /&gt;
 Playing It By Ear 13.jpg&lt;br /&gt;
 Playing It By Ear 12.jpg&lt;br /&gt;
 Playing It By Ear 11.jpg&lt;br /&gt;
 Playing It By Ear 08.jpg&lt;br /&gt;
 Playing It By Ear 07.jpg&lt;br /&gt;
 Playing It By Ear 06.jpg&lt;br /&gt;
 Playing It By Ear 05.jpg&lt;br /&gt;
 Playing It By Ear 03.jpg&lt;br /&gt;
 Playing It By Ear 02.jpg&lt;br /&gt;
 Playing It By Ear 01.jpg&lt;br /&gt;
 The Crate Escape 14.jpg&lt;br /&gt;
 The Crate Escape 13.jpg&lt;br /&gt;
 The Crate Escape 08.jpg&lt;br /&gt;
 The Crate Escape 12.jpg&lt;br /&gt;
 The Crate Escape 07.jpg&lt;br /&gt;
 The Crate Escape 11.jpg&lt;br /&gt;
 The Crate Escape 05.jpg&lt;br /&gt;
 The Crate Escape 04.jpg&lt;br /&gt;
 The Crate Escape 03.jpg&lt;br /&gt;
 The Crate Escape 02.jpg&lt;br /&gt;
 The Crate Escape 01.jpg&lt;br /&gt;
 Cable News 14.jpg&lt;br /&gt;
 Cable News 11.jpg&lt;br /&gt;
 Cable News 10.jpg&lt;br /&gt;
 Cable News 09.jpg&lt;br /&gt;
 Cable News 04.jpg&lt;br /&gt;
 Cable News 03.jpg&lt;br /&gt;
 Cable News 02.jpg&lt;br /&gt;
 Cable News 01.jpg&lt;br /&gt;
 On The Origin of Syrup 07.jpg&lt;br /&gt;
 On The Origin of Syrup 06.jpg&lt;br /&gt;
 On The Origin of Syrup 04.jpg&lt;br /&gt;
 On The Origin of Syrup 03.jpg&lt;br /&gt;
 On The Origin of Syrup 02.jpg&lt;br /&gt;
 On The Origin of Syrup 01.jpg&lt;br /&gt;
 Unnatural Selection 20.jpg&lt;br /&gt;
 Unnatural Selection 19.jpg&lt;br /&gt;
 Unnatural Selection 18.jpg&lt;br /&gt;
 Unnatural Selection 17.jpg&lt;br /&gt;
 Unnatural Selection 16.jpg&lt;br /&gt;
 Unnatural Selection 15.jpg&lt;br /&gt;
 Unnatural Selection 13.jpg&lt;br /&gt;
 Unnatural Selection 11.jpg&lt;br /&gt;
 Unnatural Selection 09.jpg&lt;br /&gt;
 Unnatural Selection 07.jpg&lt;br /&gt;
 Unnatural Selection 06.jpg&lt;br /&gt;
 Unnatural Selection 05.jpg&lt;br /&gt;
 Unnatural Selection 03.jpg&lt;br /&gt;
 Unnatural Selection 02.jpg&lt;br /&gt;
 Unnatural Selection 01.jpg&lt;br /&gt;
 A Spoonful of Syrup 10.jpg&lt;br /&gt;
 A Spoonful of Syrup 09.jpg&lt;br /&gt;
 A Spoonful of Syrup 08.jpg&lt;br /&gt;
 A Spoonful of Syrup 07.jpg&lt;br /&gt;
 A Spoonful of Syrup 06.jpg&lt;br /&gt;
 A Spoonful of Syrup 05.jpg&lt;br /&gt;
 A Spoonful of Syrup 03.jpg&lt;br /&gt;
 A Spoonful of Syrup 02.jpg&lt;br /&gt;
 A Spoonful of Syrup 01.jpg&lt;br /&gt;
 ACS A Simple Plan 3.png&lt;br /&gt;
ACS The Darkest Hour 1.png&lt;br /&gt;
ACS The Darkest Hour 8.png&lt;br /&gt;
ACS The Darkest Hour 9.png&lt;br /&gt;
 Change of Plans 24.jpg&lt;br /&gt;
 Change of Plans 19.jpg&lt;br /&gt;
 Change of Plans 21.jpg&lt;br /&gt;
 Change of Plans 16.jpg&lt;br /&gt;
 Change of Plans 14.jpg&lt;br /&gt;
 Change of Plans 13.jpg&lt;br /&gt;
 Change of Plans 12.jpg&lt;br /&gt;
 Change of Plans 11.jpg&lt;br /&gt;
 Change of Plans 09.jpg&lt;br /&gt;
 Change of Plans 05.jpg&lt;br /&gt;
 Change of Plans 04.jpg&lt;br /&gt;
 Change of Plans 03.jpg&lt;br /&gt;
 Change of Plans 02.jpg&lt;br /&gt;
 Change of Plans 01.jpg&lt;br /&gt;
 Unbreaking The Bank 12.jpg&lt;br /&gt;
 Unbreaking The Bank 01.jpg&lt;br /&gt;
 Motion to Impeach 08.jpg&lt;br /&gt;
 Motion to Impeach 07.jpg&lt;br /&gt;
 Motion to Impeach 06.jpg&lt;br /&gt;
 Motion to Impeach 05.jpg&lt;br /&gt;
 Motion to Impeach 04.jpg&lt;br /&gt;
 Motion to Impeach 03.jpg&lt;br /&gt;
 Motion to Impeach 02.jpg&lt;br /&gt;
 Motion to Impeach 01.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 15.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 14.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 13.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 12.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 11.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 10.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 09.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 08.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 07.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 02.jpg&lt;br /&gt;
 Driving Mrs. Disraeli 01.jpg&lt;br /&gt;
 The Bodyguard 14.jpg&lt;br /&gt;
 The Bodyguard 13.jpg&lt;br /&gt;
 The Bodyguard 12.jpg&lt;br /&gt;
 The Bodyguard 11.jpg&lt;br /&gt;
 The Bodyguard 10.jpg&lt;br /&gt;
 The Bodyguard 09.jpg&lt;br /&gt;
 The Bodyguard 08.jpg&lt;br /&gt;
 The Bodyguard 07.jpg&lt;br /&gt;
 The Bodyguard 06.jpg&lt;br /&gt;
 The Bodyguard 04.jpg&lt;br /&gt;
 The Bodyguard 03.jpg&lt;br /&gt;
 The Bodyguard 02.jpg&lt;br /&gt;
 The Bodyguard 01.jpg&lt;br /&gt;
 Playing Politics 11.jpg&lt;br /&gt;
 Playing Politics 10.jpg&lt;br /&gt;
 Playing Politics 09.jpg&lt;br /&gt;
 Playing Politics 08.jpg&lt;br /&gt;
 Playing Politics 07.jpg&lt;br /&gt;
 Playing Politics 06.jpg&lt;br /&gt;
 Playing Politics 03.jpg&lt;br /&gt;
 Playing Politics 02.jpg&lt;br /&gt;
 Playing Politics 01.jpg&lt;br /&gt;
 A Throne In The Side 12.jpg&lt;br /&gt;
 A Throne In The Side 11.jpg&lt;br /&gt;
 A Throne In The Side 10.jpg&lt;br /&gt;
 A Throne In The Side 09.jpg&lt;br /&gt;
 A Throne In The Side 07.jpg&lt;br /&gt;
 A Throne In The Side 04.jpg&lt;br /&gt;
 A Throne In The Side 03.jpg&lt;br /&gt;
 A Throne In The Side 02.jpg&lt;br /&gt;
 One Good Deed 12.jpg&lt;br /&gt;
 One Good Deed 11.jpg&lt;br /&gt;
 One Good Deed 10.jpg&lt;br /&gt;
 One Good Deed 09.jpg&lt;br /&gt;
 One Good Deed 08.jpg&lt;br /&gt;
 One Good Deed 03.jpg&lt;br /&gt;
 One Good Deed 02.jpg&lt;br /&gt;
 One Good Deed 01.jpg&lt;br /&gt;
 A Bad Penny 12.jpg&lt;br /&gt;
 A Bad Penny 11.jpg&lt;br /&gt;
 A Bad Penny 10.jpg&lt;br /&gt;
 A Bad Penny 07.jpg&lt;br /&gt;
 A Bad Penny 06.jpg&lt;br /&gt;
 A Bad Penny 05.jpg&lt;br /&gt;
 A Bad Penny 04.jpg&lt;br /&gt;
 A Bad Penny 03.jpg&lt;br /&gt;
 A Bad Penny 02.jpg&lt;br /&gt;
 A Bad Penny 01.jpg&lt;br /&gt;
 A Spot of Tea 12.jpg&lt;br /&gt;
 A Spot of Tea 11.jpg&lt;br /&gt;
 A Spot of Tea 09.jpg&lt;br /&gt;
 A Spot of Tea 08.jpg&lt;br /&gt;
 A Spot of Tea 07.jpg&lt;br /&gt;
 A Spot of Tea 06.jpg&lt;br /&gt;
 A Spot of Tea 03.jpg&lt;br /&gt;
 A Spot of Tea 02.jpg&lt;br /&gt;
 A Spot of Tea 01.jpg &lt;br /&gt;
 An Artful Plan 20.jpg&lt;br /&gt;
 An Artful Plan 17.jpg&lt;br /&gt;
 An Artful Plan 16.jpg&lt;br /&gt;
 An Artful Plan 15.jpg&lt;br /&gt;
 An Artful Plan 14.jpg&lt;br /&gt;
 An Artful Plan 13.jpg&lt;br /&gt;
 An Artful Plan 12.jpg&lt;br /&gt;
 An Artful Plan 10.jpg&lt;br /&gt;
 An Artful Plan 07.jpg&lt;br /&gt;
 An Artful Plan 04.jpg&lt;br /&gt;
 Our Mutual Friend 17.jpg&lt;br /&gt;
 Our Mutual Friend 06.jpg&lt;br /&gt;
 Our Mutual Friend 04.jpg&lt;br /&gt;
 Our Mutual Friend 01.jpg&lt;br /&gt;
 The Terror of London 17.jpg&lt;br /&gt;
 The Terror of London 16.jpg&lt;br /&gt;
 The Terror of London 15.jpg&lt;br /&gt;
 The Terror of London 14.jpg&lt;br /&gt;
 The Terror of London 09.jpg&lt;br /&gt;
 The Terror of London 04.jpg&lt;br /&gt;
 The Terror of London 03.jpg&lt;br /&gt;
 The Terror of London 02.jpg&lt;br /&gt;
 An Explosive End 08.jpg&lt;br /&gt;
 An Explosive End 07.jpg&lt;br /&gt;
 An Explosive End 06.jpg&lt;br /&gt;
 An Explosive End 03.jpg&lt;br /&gt;
 An Explosive End 02.jpg&lt;br /&gt;
 Cat and Mouse 11.jpg&lt;br /&gt;
 Cat and Mouse 08.jpg&lt;br /&gt;
 Cat and Mouse 07.jpg&lt;br /&gt;
 Cat and Mouse 02.jpg&lt;br /&gt;
 Cat and Mouse 01.jpg&lt;br /&gt;
 Darwin&#039;s Orchid 06.jpg&lt;br /&gt;
 A Struggle for Existence 19.jpg&lt;br /&gt;
 A Struggle for Existence 18.jpg&lt;br /&gt;
 A Struggle for Existence 17.jpg&lt;br /&gt;
 A Struggle for Existence 16.jpg&lt;br /&gt;
 A Struggle for Existence 14.jpg&lt;br /&gt;
 A Struggle for Existence 13.jpg&lt;br /&gt;
 A Struggle for Existence 12.jpg&lt;br /&gt;
 A Struggle for Existence 02.jpg&lt;br /&gt;
 Cruel Caricature 09.jpg&lt;br /&gt;
 Cruel Caricature 07.jpg&lt;br /&gt;
 Cruel Caricature 04.jpg&lt;br /&gt;
 Cruel Caricature 02.jpg&lt;br /&gt;
 Defamation 04.jpg&lt;br /&gt;
 Defamation 01.jpg&lt;br /&gt;
 Defamation 15.jpg&lt;br /&gt;
 Defamation 14.jpg&lt;br /&gt;
 Defamation 12.jpg&lt;br /&gt;
 An Abominable Mystery 19.jpg&lt;br /&gt;
 An Abominable Mystery 15.jpg&lt;br /&gt;
 An Abominable Mystery 13.jpg&lt;br /&gt;
 An Abominable Mystery 11.jpg&lt;br /&gt;
 An Abominable Mystery 10.jpg&lt;br /&gt;
 An Abominable Mystery 09.jpg&lt;br /&gt;
 An Abominable Mystery 06.jpg&lt;br /&gt;
 An Abominable Mystery 05.jpg&lt;br /&gt;
 An Abominable Mystery 03.jpg&lt;br /&gt;
 The Berlin Specimen 09.jpg&lt;br /&gt;
 The Berlin Specimen 08.jpg&lt;br /&gt;
 The Berlin Specimen 07.jpg&lt;br /&gt;
 The Berlin Specimen 01.jpg&lt;br /&gt;
 On The Origin of Syrup 05.jpg&lt;br /&gt;
ACS Cruel Caricature.jpg&lt;br /&gt;
ACS The Unfortunates 2.png&lt;br /&gt;
JtR Prologue 01.png&lt;br /&gt;
ACS Spring-heeled Jack 1.jpg&lt;br /&gt;
ACS Spring-heeled Jack 2.jpg&lt;br /&gt;
ACS Spring-heeled Jack 3.jpg&lt;br /&gt;
ACS Spring-heeled Jack 4.jpg&lt;br /&gt;
ACS An Abominable Mystery 1.png&lt;br /&gt;
The Unfortunates 17.png&lt;br /&gt;
ACS Live by the Creed, Die by the Creed 11.png&lt;br /&gt;
ACS Live by the Creed, Die by the Creed 12.png&lt;br /&gt;
&lt;br /&gt;
Assassins prepare an attack M4.JPG&lt;br /&gt;
Happy Face M4.JPG&lt;br /&gt;
Rebecca gets shot M4.JPG&lt;br /&gt;
Shaun kills Templar Woman M4.JPG&lt;br /&gt;
Berg KO M4.JPG&lt;br /&gt;
Galina attemps to kill Otso but Sigma Team arrives M4.JPG&lt;br /&gt;
Rebecca in pain M4.JPG&lt;br /&gt;
Surrounded M4.JPG&lt;br /&gt;
What a bloodbath M4.JPG&lt;br /&gt;
Bishop last message M4.JPG&lt;br /&gt;
A sage clone attempt M4.JPG&lt;br /&gt;
Good news M4.JPG&lt;br /&gt;
A traitor inside their ranks M4.JPG&lt;br /&gt;
She will save us M4.JPG&lt;br /&gt;
She will save us all M4.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===ACO===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;clear:both; text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
TheOasis-Screenshot.png &lt;br /&gt;
EgyptsMedjay 01.png&lt;br /&gt;
EgyptsMedjay 02.png&lt;br /&gt;
EgyptsMedjay 04.png&lt;br /&gt;
EgyptsMedjay 05.png&lt;br /&gt;
EgyptsMedjay 06.png&lt;br /&gt;
EgyptsMedjay 07.png&lt;br /&gt;
EgyptsMedjay 08.png&lt;br /&gt;
EgyptsMedjay 09.png&lt;br /&gt;
EgyptsMedjay 10.png&lt;br /&gt;
EgyptsMedjay 11.png&lt;br /&gt;
EgyptsMedjay 12.png&lt;br /&gt;
EgyptsMedjay 13.png&lt;br /&gt;
EgyptsMedjay 14.png&lt;br /&gt;
EgyptsMedjay 15.png&lt;br /&gt;
EgyptsMedjay 16.png&lt;br /&gt;
EgyptsMedjay 17.png&lt;br /&gt;
EgyptsMedjay 18.png&lt;br /&gt;
EgyptsMedjay 19.png&lt;br /&gt;
ACO The Crocodile&#039;s Scales.jpg&lt;br /&gt;
FallofanEmpireRiseofAnother03.jpg&lt;br /&gt;
TheAftermath 02.png&lt;br /&gt;
TheAftermath 03.png&lt;br /&gt;
TheAftermath 04.png&lt;br /&gt;
TheAftermath 05.png&lt;br /&gt;
TheAftermath 06.png&lt;br /&gt;
TheAftermath 07.png&lt;br /&gt;
TheAftermath 08.png&lt;br /&gt;
TheAftermath 10.png&lt;br /&gt;
TheAftermath 11.png&lt;br /&gt;
TheAftermath 12.png&lt;br /&gt;
LightsAmongTheDunes31-UndeadG.jpg&lt;br /&gt;
Way of the Gabiniani 01.jpg&lt;br /&gt;
Way of the Gabiniani 02.jpg&lt;br /&gt;
Way of the Gabiniani 03.jpg&lt;br /&gt;
Way of the Gabiniani 04.jpg&lt;br /&gt;
Way of the Gabiniani 05.jpg&lt;br /&gt;
AyaQuestScreenshot.png&lt;br /&gt;
BattleNileScreenshot.png&lt;br /&gt;
Blade of the Goddess 01.jpg&lt;br /&gt;
Blade of the Goddess 02.jpg&lt;br /&gt;
Blade of the Goddess 03.jpg&lt;br /&gt;
Blade of the Goddess 04.jpg&lt;br /&gt;
Blade of the Goddess 05.jpg&lt;br /&gt;
Blade of the Goddess 05a.jpg&lt;br /&gt;
Blade of the Goddess 06.jpg&lt;br /&gt;
Blade of the Goddess 07.jpg&lt;br /&gt;
Blade of the Goddess 08.jpg&lt;br /&gt;
Blade of the Goddess 09.jpg&lt;br /&gt;
The Oasis 03.jpg&lt;br /&gt;
The Oasis 04.jpg&lt;br /&gt;
The Oasis 06.jpg&lt;br /&gt;
Blade of the Goddess 10.jpg&lt;br /&gt;
Blade of the Goddess 11.jpg&lt;br /&gt;
Blade of the Goddess 12.jpg&lt;br /&gt;
Blade of the Goddess 13.jpg&lt;br /&gt;
Origins Quest10TheScarab&#039;sSting Part02.PNG&lt;br /&gt;
Origins Quest24BirthOfTheCreed Part02.PNG &lt;br /&gt;
ACO A Gift from the Gods 7.jpg&lt;br /&gt;
ACO Incoming Threat 3.png&lt;br /&gt;
ACO Incoming Threat 7.png&lt;br /&gt;
ACO Incoming Threat 9.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===ACV===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;clear:both; text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACV The Alliance Map 2.png&lt;br /&gt;
ACV A Little Problem 3.png&lt;br /&gt;
ACV Fire and Faith 1.png&lt;br /&gt;
ACV Fire and Faith 2.png&lt;br /&gt;
ACV Fire and Faith 3.png&lt;br /&gt;
ACV Fire and Faith 4.png&lt;br /&gt;
ACV Fire and Faith 5.png&lt;br /&gt;
ACV Fire and Faith 6.png&lt;br /&gt;
ACV Fire and Faith 7.png&lt;br /&gt;
ACV Fire and Faith 8.png&lt;br /&gt;
ACV Fire and Faith 9.png&lt;br /&gt;
ACV Fire and Faith 10.png&lt;br /&gt;
ACV Fire and Faith 11.png&lt;br /&gt;
ACV Fire and Faith 12.png&lt;br /&gt;
ACV Fire and Faith 13.png&lt;br /&gt;
ACV Fire and Faith 14.png&lt;br /&gt;
ACV Fire and Faith 15.png&lt;br /&gt;
ACV Fire and Faith 17.png&lt;br /&gt;
ACV Fire and Faith 18.png&lt;br /&gt;
ACV Fire and Faith 19.png&lt;br /&gt;
ACV Fire and Faith 20.png&lt;br /&gt;
ACV Fire and Faith 21.png&lt;br /&gt;
ACV Fire and Faith 22.png&lt;br /&gt;
ACV Fire and Faith 23.png&lt;br /&gt;
ACV The Rot in the Slums 1.png&lt;br /&gt;
ACV The Rot in the Slums 2.png&lt;br /&gt;
ACV The Rot in the Slums 3.png&lt;br /&gt;
ACV The Rot in the Slums 4.png&lt;br /&gt;
ACV The Rot in the Slums 6.png&lt;br /&gt;
ACV The Rot in the Slums 7.png&lt;br /&gt;
ACV The Rot in the Slums 8.png&lt;br /&gt;
ACV The Rot in the Slums 9.png&lt;br /&gt;
ACV The Rot in the Slums 10.png&lt;br /&gt;
ACV The Rot in the Slums 11.png&lt;br /&gt;
ACV The Rot in the Slums 12.png&lt;br /&gt;
ACV The Rot in the Slums 13.png&lt;br /&gt;
ACV The Rot in the Slums 14.png&lt;br /&gt;
ACV The Rot in the Slums 15.png&lt;br /&gt;
ACV The Rot in the Slums 16.png&lt;br /&gt;
ACV The Rot in the Slums 17.png&lt;br /&gt;
ACV The Rot in the Slums 20.png&lt;br /&gt;
ACV The Rot in the Slums 22.png&lt;br /&gt;
ACV The Rot in the Slums 18.png&lt;br /&gt;
ACV Kingmaker 12.png&lt;br /&gt;
ACV The Burning of the Wicker Man 15.png&lt;br /&gt;
ACV Closing the Vault 1.png&lt;br /&gt;
ACV Of Blood and Bonds 3.png&lt;br /&gt;
ACV Old Wounds 18.png&lt;br /&gt;
ACV On Borrowed Time 13.png&lt;br /&gt;
ACV The Gutted Lamb 9.png&lt;br /&gt;
ACV Ciara at Bárid&#039;s Grave.png&lt;br /&gt;
ACV Niall Domnall Kings of Aileach.jpg&lt;br /&gt;
ACV Barid, Niall Domnall Hostages.jpg&lt;br /&gt;
ACV Eivor Stowe Erke Murder Scene.jpg&lt;br /&gt;
ACV Eivor Stowe Meet Up Arrow.jpg&lt;br /&gt;
ACV Avgos Speech.jpg&lt;br /&gt;
ACV Eivor Stowe Arrow Demise.jpg&lt;br /&gt;
ACV Eivor Erke Bodies Discussion.jpg&lt;br /&gt;
ACV Eivor Oija Investigation.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;clear:both; text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACU The Austrian Conspiracy 5.png&lt;br /&gt;
&lt;br /&gt;
ACOD Consulting a Ghost 5.png&lt;br /&gt;
ACOD Journey&#039;s End 3.png&lt;br /&gt;
ACOD The Last Magi 3.png&lt;br /&gt;
ACOD LotFB The Horsemen Cometh - Kassandra And Barnabas Arrived.png&lt;br /&gt;
ACOD LotFB The Horsemen Cometh - Man On Fire.png&lt;br /&gt;
ACOD Bare It All.png&lt;br /&gt;
ACOd-LotFB3-TheLastMagi-Gergisdead.jpg&lt;br /&gt;
&lt;br /&gt;
ACMir Of Toil and Taxes 5.png&lt;br /&gt;
ACMir The Hunter 14.png&lt;br /&gt;
ACMir Judge and Executioner 12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;clear:both; text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Achievement you are not an eagle.png&lt;br /&gt;
Achievement will to survive.png&lt;br /&gt;
Achievement wax hands.png&lt;br /&gt;
Achievement welcome to the past.png&lt;br /&gt;
Achievement white knight.png&lt;br /&gt;
Achievement virtual reality.png&lt;br /&gt;
Achievement unchained justice.png&lt;br /&gt;
Achievement unstoppable.png&lt;br /&gt;
Achievement time traveller.png&lt;br /&gt;
Achievement tailor made.png&lt;br /&gt;
Achievement track down.png&lt;br /&gt;
Achievement truthful brother.png&lt;br /&gt;
Achievement suspicious eyes.png&lt;br /&gt;
Achievement stylish.png&lt;br /&gt;
Achievement spotless job.png&lt;br /&gt;
Achievement splinter bomb.png&lt;br /&gt;
Achievement smoke machine.png&lt;br /&gt;
Achievement signs of life.png&lt;br /&gt;
Achievement rascal of the streets.png&lt;br /&gt;
Achievement shiver me timber.png&lt;br /&gt;
Achievement roofs are clean.png&lt;br /&gt;
Achievement save your hide.png&lt;br /&gt;
Achievement serial killer.png&lt;br /&gt;
Achievement quality slingshot.png&lt;br /&gt;
Achievement puzzle piece rome.png&lt;br /&gt;
Achievement puzzle piece firenze.png&lt;br /&gt;
Achievement puzzle piece monte.png&lt;br /&gt;
Achievement puzzle piece forli.png&lt;br /&gt;
Achievement pieces of eight.png&lt;br /&gt;
Achievement powder monkey.png&lt;br /&gt;
Achievement Perfect Timing.png&lt;br /&gt;
Achievement one by one.png&lt;br /&gt;
Achievement none but fools.png&lt;br /&gt;
Achievement no more crows.png&lt;br /&gt;
Achievement no matter of honor.png&lt;br /&gt;
Achievement nimble feet.png&lt;br /&gt;
Achievement outlaw.png&lt;br /&gt;
Achievement needle in a haystack.png&lt;br /&gt;
Achievement midday nap.png&lt;br /&gt;
Achievement memory leak.png&lt;br /&gt;
Achievement medical check.png&lt;br /&gt;
Achievement man of the city.png&lt;br /&gt;
Achievement lige an eagle.png&lt;br /&gt;
Achievement landlubber.png&lt;br /&gt;
Achievement ladies man.png&lt;br /&gt;
Achievement incognito.png&lt;br /&gt;
Achievement hands of a thief.png&lt;br /&gt;
Achievement good companion.png&lt;br /&gt;
Achievement helix manipulation.png&lt;br /&gt;
Achievement identity loss.png&lt;br /&gt;
Achievement freebooter.png&lt;br /&gt;
Achievement first in last out.png&lt;br /&gt;
Achievement feed the fish.png&lt;br /&gt;
Achievement eagles swiftness.png&lt;br /&gt;
Achievement ezios legacy.png&lt;br /&gt;
Achievement eagels fury.png&lt;br /&gt;
Achievement eagels wisdom.png&lt;br /&gt;
Achievement eagels wings.png&lt;br /&gt;
Achievement eagle vision.png&lt;br /&gt;
Achievement diligent assassin campaign1.png&lt;br /&gt;
Achievement diligent assassin campaign2.png&lt;br /&gt;
Achievement deja vu.png&lt;br /&gt;
Achievement deadly curtain.png&lt;br /&gt;
Achievement desynchronisation.png&lt;br /&gt;
Achievement crow nest.png&lt;br /&gt;
Achievement creed philosophy.png&lt;br /&gt;
Achievement dead men tales.png&lt;br /&gt;
Achievement crimson blade.png&lt;br /&gt;
Achievement crazy camping.png&lt;br /&gt;
Achievement blade in the crowd.png&lt;br /&gt;
Achievement contract work.png&lt;br /&gt;
Achievement cleave him.png&lt;br /&gt;
Achievement beneficial mutation.png&lt;br /&gt;
Achievement application accepted.png&lt;br /&gt;
Achievement arrr.png&lt;br /&gt;
Achievement behind every corner.png&lt;br /&gt;
Achievement abilety hack.png&lt;br /&gt;
Achievement a visit to davy jones.png&lt;br /&gt;
&lt;br /&gt;
ACBoV - Assassin Apprentice Female 2.jpg&lt;br /&gt;
ACBoV - Assassin Apprentice Female 1.jpg&lt;br /&gt;
ACBoV - Assassin Apprentice Male 2.jpg&lt;br /&gt;
ACBoV - Assassin Apprentice Male 1.jpg&lt;br /&gt;
Tokyo XXI - Kiyoshi.jpg&lt;br /&gt;
ACBoV - Unnamed Assassin Ambush.jpg&lt;br /&gt;
ACBoV - Unnamed Assassin ladro.jpg&lt;br /&gt;
CvsC - automata poison.jpg&lt;br /&gt;
CvsC - automata explosion 2.jpg&lt;br /&gt;
CvsC - automata explosion 1.jpg&lt;br /&gt;
ACBoV - Enemy Horseman.jpg&lt;br /&gt;
Tokyo XXI - Abstergo Spectre guard.jpg&lt;br /&gt;
Tokyo XXI - Abstergo medic.jpg&lt;br /&gt;
ACBoV - Crossbowmen.jpg&lt;br /&gt;
ACBoV - Crossbowmen Florins.jpg&lt;br /&gt;
ACBoV - Agiles running.jpg&lt;br /&gt;
ACBoV - Traitor.jpg&lt;br /&gt;
ABBoV - Benedetto.jpg&lt;br /&gt;
ACBoV - Bear Tamer.jpg&lt;br /&gt;
ACBoV - Pitigliano.jpg&lt;br /&gt;
CvsC - Automata.jpg&lt;br /&gt;
CvsC - Automata (Assassins).jpg&lt;br /&gt;
CvsC - Automata (crows).jpg&lt;br /&gt;
ACBoV - Corruption.jpg&lt;br /&gt;
CvsC - dice.jpg&lt;br /&gt;
CvsC - Automata explosion 3.jpg&lt;br /&gt;
&lt;br /&gt;
Stone Circle Taweret.jpg&lt;br /&gt;
Amun.jpg&lt;br /&gt;
Apis.jpg&lt;br /&gt;
Divine Lion.jpg&lt;br /&gt;
Goat Fish.jpg&lt;br /&gt;
The Great Twins.jpg&lt;br /&gt;
Hathor.jpg&lt;br /&gt;
Osiris.jpg&lt;br /&gt;
Pisces.jpg&lt;br /&gt;
The Scales.jpg&lt;br /&gt;
Serqet.jpg&lt;br /&gt;
Horus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lacrosse==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;clear:both; text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Big Ben.PNG&lt;br /&gt;
Bec Bunsen.PNG&lt;br /&gt;
Croquis.PNG&lt;br /&gt;
Fruits.PNG&lt;br /&gt;
Tableau.PNG&lt;br /&gt;
Telegraph.PNG&lt;br /&gt;
Voltaic.PNG&lt;br /&gt;
Balance.PNG&lt;br /&gt;
Black Flag.PNG&lt;br /&gt;
Coupling.PNG&lt;br /&gt;
Dreadfull Crime.PNG&lt;br /&gt;
Elliotson.PNG&lt;br /&gt;
Horloge.PNG&lt;br /&gt;
Nigel.PNG&lt;br /&gt;
Oliver Dickens.PNG&lt;br /&gt;
Templar.PNG&lt;br /&gt;
ACS boxing gloves.png&lt;br /&gt;
ACS - IWMA emblem.png&lt;br /&gt;
&lt;br /&gt;
Bandit Spearman.png&lt;br /&gt;
Bandit with Helmet.png&lt;br /&gt;
Bandit Archer.png&lt;br /&gt;
Mounted Bandits.png&lt;br /&gt;
Bandit without Helmet.png&lt;br /&gt;
Eygptian soldiers.png&lt;br /&gt;
Egyptian heavy.png&lt;br /&gt;
Eygptian Shieldbearer.png&lt;br /&gt;
Egyptian horseman.png&lt;br /&gt;
Egyptian Archer.png&lt;br /&gt;
Egyptian soldier.png&lt;br /&gt;
ACO Roman Supers.jpg&lt;br /&gt;
ACO Egyptian Super.jpg&lt;br /&gt;
ACO Bandit Super.jpg&lt;br /&gt;
ACRG French Captain render.png&lt;br /&gt;
ACRG French Brute render.png&lt;br /&gt;
ACRG French Bounty Hunter render.png&lt;br /&gt;
ACRG British Brute render.png&lt;br /&gt;
ACOD DoA P1.jpg&lt;br /&gt;
ACOD DoA H1.jpg&lt;br /&gt;
ACOD DoA B1.jpg&lt;br /&gt;
ACOD FoA E1.jpg&lt;br /&gt;
ACOD FoA F1.jpg&lt;br /&gt;
ACOD FoA P1.jpg&lt;br /&gt;
ACOD CoK S1.jpg&lt;br /&gt;
ACOD CoK G1.jpg&lt;br /&gt;
ACOD CoK V1.jpg&lt;br /&gt;
&lt;br /&gt;
1944893753f18-screenshotUrl.jpg&lt;br /&gt;
194489365c533-screenshotUrl.jpg&lt;br /&gt;
194489345a489-screenshotUrl.jpg&lt;br /&gt;
19448932c0b5-screenshotUrl.jpg&lt;br /&gt;
194489355ac52-screenshotUrl.jpg&lt;br /&gt;
1944892b42a89-screenshotUrl.jpg&lt;br /&gt;
Turkish.jpg&lt;br /&gt;
Turkish 2.jpg&lt;br /&gt;
Turkish 3.jpg&lt;br /&gt;
Turkish 4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Temp==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;clear:both; text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
AltaïrandOsman.jpg&lt;br /&gt;
New logo.jpg&lt;br /&gt;
AltaïrMariaBoat.jpg&lt;br /&gt;
Romagna Map Physical.jpg&lt;br /&gt;
AltaïrLoF.jpg&lt;br /&gt;
AltaïrPrison.jpg&lt;br /&gt;
4498816948 27d080aeb7 z.jpg&lt;br /&gt;
5446091136 e2d352bfb6 b.jpg&lt;br /&gt;
5446092580 b96694af6a b.jpg&lt;br /&gt;
Rome rooftops.jpg&lt;br /&gt;
Photo0123.jpg&lt;br /&gt;
Assassins-Creed-III-2.jpg&lt;br /&gt;
Masun confession 1.png&lt;br /&gt;
JFKassassination.png&lt;br /&gt;
ACCHAINPROMO-hands lowrez-340x191.jpg&lt;br /&gt;
AltairKneelingAlexandersDeadBody-Bloodlines.png&lt;br /&gt;
Deacon2.jpg&lt;br /&gt;
CommunityPortalNeo3.png&lt;br /&gt;
Guard Bomb Planting.png&lt;br /&gt;
Galata beta map 2.jpg&lt;br /&gt;
Galata beta map.jpg&lt;br /&gt;
Unknown image.jpg&lt;br /&gt;
ACR MPcharacters1.jpg&lt;br /&gt;
Castel SantAngelo1.jpg&lt;br /&gt;
Champion concept art.jpg&lt;br /&gt;
ACPL Niccolò di Pitigliano.jpg&lt;br /&gt;
Ott Flintlock.png&lt;br /&gt;
Renegade Cropped.png&lt;br /&gt;
Lab animus terminal.JPG&lt;br /&gt;
AC2 CA 011 BluntAxe.png&lt;br /&gt;
Templar01.jpg&lt;br /&gt;
Assassins-creed-bloodlines-altair-faces-enemy-screenshot.jpg&lt;br /&gt;
Acb maria000.jpg&lt;br /&gt;
Faito.jpg&lt;br /&gt;
Executioner grabs hunter.jpg&lt;br /&gt;
782480 2.jpg&lt;br /&gt;
Soldier2.JPG&lt;br /&gt;
Cityview.jpg&lt;br /&gt;
Ponte Vecchio.jpg&lt;br /&gt;
AC2 forli axe.jpg&lt;br /&gt;
4611751296 7737e82a04 o.jpg&lt;br /&gt;
1202207-colorful.png&lt;br /&gt;
San lorenzo.jpg&lt;br /&gt;
Over the water by ladyve-d2yevlv.jpg&lt;br /&gt;
AC Brotherhood icon Disguise.png&lt;br /&gt;
AC Brotherhood icon Sprint Boost.png&lt;br /&gt;
AC Brotherhood icon Poison.png&lt;br /&gt;
10290005640x480ut8.jpg&lt;br /&gt;
Egidio Troche.png&lt;br /&gt;
Mute.jpg&lt;br /&gt;
ACPL.jpg&lt;br /&gt;
BomberAcb.jpg&lt;br /&gt;
Screen shot 2011-01-13 at 11.26.1656 PM.png&lt;br /&gt;
Bridge Condottiero.png&lt;br /&gt;
Farmer v.png&lt;br /&gt;
Priest v.png&lt;br /&gt;
Healer v.png&lt;br /&gt;
Pietropassion.jpg&lt;br /&gt;
Eziopietrospeak.jpg&lt;br /&gt;
Closethebook3.jpg&lt;br /&gt;
Sewer.jpg&lt;br /&gt;
Sewer1.jpg&lt;br /&gt;
Sewer2.jpg&lt;br /&gt;
Sewer3.jpg&lt;br /&gt;
Sewer4.jpg&lt;br /&gt;
Sewer5.jpg&lt;br /&gt;
Sewer6.jpg&lt;br /&gt;
Sewer7.jpg&lt;br /&gt;
Sewer8.jpg&lt;br /&gt;
Sewer9.jpg&lt;br /&gt;
Face6.jpg&lt;br /&gt;
Acbrotherhood-2.jpg&lt;br /&gt;
Bas5.jpg&lt;br /&gt;
Bas6.jpg&lt;br /&gt;
Masyaf kingdom viewpoint by murcuseo-d39jrgy.jpg&lt;br /&gt;
ACB Juno Concept.jpg&lt;br /&gt;
ACPLUser.jpg&lt;br /&gt;
Cross1.jpg&lt;br /&gt;
Screencolours.jpg&lt;br /&gt;
Scan2.jpg&lt;br /&gt;
NVS 20.png&lt;br /&gt;
Borgia Tower.jpg&lt;br /&gt;
ACBCharge.jpg&lt;br /&gt;
ACBTK.png&lt;br /&gt;
ACBFC.png&lt;br /&gt;
ACBTV.png&lt;br /&gt;
Butcher.png&lt;br /&gt;
Oracle Assassination.jpg&lt;br /&gt;
Limassol2.jpg&lt;br /&gt;
ACREVEAL.jpg&lt;br /&gt;
Asdasdwc.png&lt;br /&gt;
RequestSantangel.jpg&lt;br /&gt;
Lionheart.jpg&lt;br /&gt;
458px-Desmond Miles.jpg&lt;br /&gt;
Armand Bouchart Death.png&lt;br /&gt;
Hiddenneedleac2.png&lt;br /&gt;
ACBMorph.png&lt;br /&gt;
ACBPistol.png&lt;br /&gt;
Wiki bg.jpg&lt;br /&gt;
Assassins-CreedBrotherhood.jpg&lt;br /&gt;
Assassins-creed-revelation-poster.jpg&lt;br /&gt;
Xboxlive acr desmond h.jpg&lt;br /&gt;
Xboxlive acr ezio.jpg&lt;br /&gt;
ACR BR (4).png&lt;br /&gt;
Acr e3 trailer holding codex.jpg&lt;br /&gt;
Acr e3 trailer ezio backpack.jpg&lt;br /&gt;
Acr e3 trailer soldiers emblem.jpg&lt;br /&gt;
Constantinople Concept.jpg&lt;br /&gt;
SHORTSWORD.png&lt;br /&gt;
Assassins-creed-bloodlines-20090924002123475.jpg&lt;br /&gt;
Altairfighting.jpg&lt;br /&gt;
Altairsneaks.jpg&lt;br /&gt;
Assassins-creed-bloodlines-20090716102634919.jpg&lt;br /&gt;
Assassins-creed-bloodlines-20090913033805316.jpg&lt;br /&gt;
ACR Demo disk.png&lt;br /&gt;
Caesar Macari idea.JPG&lt;br /&gt;
Assassins-creed-bloodlines-20091111113715169 640w.jpg&lt;br /&gt;
First-Civ.hologramme-01.jpg&lt;br /&gt;
Hiddenmessage.png&lt;br /&gt;
Modern Assassins in Santa Maria in Aracoeli.png&lt;br /&gt;
EarthAftershock.jpg&lt;br /&gt;
Ac2 Ezio.jpg&lt;br /&gt;
AC1 Solomon&#039;s Temple Templars&#039; Arrival.png&lt;br /&gt;
Alexandre Troufanov AC2 Dante Moro head model.jpg&lt;br /&gt;
New Characters (The Lookout, The Mole).png&lt;br /&gt;
New Characters (The Spy).png&lt;br /&gt;
New Characters (Female Character).png&lt;br /&gt;
New Characters (Three Males in the blend group).png&lt;br /&gt;
Aveline-ripping-wantedposter.jpg&lt;br /&gt;
Ezio using a view point in ACR.jpg&lt;br /&gt;
Ezio and Torquemada.png&lt;br /&gt;
Abstergo Industries corridor.png&lt;br /&gt;
AC3-Young Connor Freerunning.jpg&lt;br /&gt;
Desmond Medic Report.jpg&lt;br /&gt;
Subject 16 - Encyclopedia.png&lt;br /&gt;
Romagnaartwork.jpg&lt;br /&gt;
AC2 forli boat.jpg&lt;br /&gt;
Capotiline Triad with Orelov2.jpg&lt;br /&gt;
Animals to hunt in AC3.jpg&lt;br /&gt;
AC3LUser.jpg&lt;br /&gt;
PillarsOfOurCreed.gif&lt;br /&gt;
AC3L Agate Concept Render.png&lt;br /&gt;
AC1 Malik Render.png&lt;br /&gt;
Altair sword evolution.png&lt;br /&gt;
Poor district New York.jpg&lt;br /&gt;
SlateDarkAvatarStaff.png&lt;br /&gt;
ACIII DLC KingGeorgeWashington.jpg&lt;br /&gt;
AC2 Rebecca explaining the Animus.png&lt;br /&gt;
Naamloos.png&lt;br /&gt;
Assassins Creed 2 panoramas.png&lt;br /&gt;
Venice Panoramas.png&lt;br /&gt;
Venice Canalways Panorama.png&lt;br /&gt;
Kapalıcarsı Grand Bazaar 01.jpg&lt;br /&gt;
Kapalıcarsı Grand Bazaar 02.jpg&lt;br /&gt;
Borgiaram.png&lt;br /&gt;
Venice MarketPlace Panoramic.jpg&lt;br /&gt;
Florence Panoramic.jpg&lt;br /&gt;
Basilica di San Marco Square Panoramic.jpg&lt;br /&gt;
Mute ability.jpg&lt;br /&gt;
Throwing knife ability.jpg&lt;br /&gt;
Firecracker ability.jpg&lt;br /&gt;
Decoy ability.jpg&lt;br /&gt;
ACD67.png&lt;br /&gt;
Entrance.jpg&lt;br /&gt;
Acipad header.png&lt;br /&gt;
Acreziovisuals.png&lt;br /&gt;
Screen shot 2011-10-25 at 6.03.44 PM.png&lt;br /&gt;
Screen shot 2011-10-25 at 6.08.46 PM.png&lt;br /&gt;
Screen shot 2011-10-25 at 6.09.43 PM.png&lt;br /&gt;
ACR Strand4 1920x1200.jpg&lt;br /&gt;
The Preacher Lietenant.png&lt;br /&gt;
ACRMPCharacters.jpg&lt;br /&gt;
Hawk.png&lt;br /&gt;
Teleport ability.jpg&lt;br /&gt;
Ipokratous.jpg&lt;br /&gt;
ACR strand5 1920x1200.jpg&lt;br /&gt;
ACR dnasequencing 1920x1200.jpg&lt;br /&gt;
Wall stuck.jpg&lt;br /&gt;
Jerusalem beam.jpg&lt;br /&gt;
Anna Tuveri.jpg&lt;br /&gt;
ACR Selim.jpg&lt;br /&gt;
ACB - Silvestro Sabbatini.png&lt;br /&gt;
ACR Render Recruit.jpg&lt;br /&gt;
AC Encyclopedia Leonius.jpg&lt;br /&gt;
ACR Dilara.jpg&lt;br /&gt;
ACE-V 16.png&lt;br /&gt;
Ezio Revelations sneek.jpg&lt;br /&gt;
RomeBronzeMedal.png&lt;br /&gt;
RomeGoldMedal.png&lt;br /&gt;
RomeSilverMedal.png&lt;br /&gt;
Clay Saving Desmond 2.png&lt;br /&gt;
Maria&#039;s Dagger2.png&lt;br /&gt;
Prussianwar.png&lt;br /&gt;
William Miles.png&lt;br /&gt;
709 stream.jpg&lt;br /&gt;
Ezio Roman apprentice.jpg&lt;br /&gt;
Kyros Zarax.png&lt;br /&gt;
Moloch lays dead.JPG&lt;br /&gt;
IMG 0693.jpg&lt;br /&gt;
DMRedux.png&lt;br /&gt;
Wiki-wordmark xmas.png&lt;br /&gt;
Wiki-wordmark newyear.png&lt;br /&gt;
Wiki-wordmark ChineseNewYear.png&lt;br /&gt;
Wiki-wordmark StPaddys.png&lt;br /&gt;
Wiki-wordmark Valentines.png&lt;br /&gt;
Jamal-kingdom.png&lt;br /&gt;
Dyers.png&lt;br /&gt;
Lof3.png&lt;br /&gt;
DesmondAndJonathan.jpg&lt;br /&gt;
Brigand visual torso.png&lt;br /&gt;
Brigand head visual.jpg&lt;br /&gt;
AC3 Wiki Background.png&lt;br /&gt;
Knife blade.png&lt;br /&gt;
Altair charging to the tower - ACAC.png&lt;br /&gt;
Florence Panoramas.png&lt;br /&gt;
ACR Weapons Room.png&lt;br /&gt;
Dual Pistols.jpg&lt;br /&gt;
AC3 Lead the Charge.jpg&lt;br /&gt;
Il Lupo.jpg&lt;br /&gt;
Gaspard Aims.jpg&lt;br /&gt;
Cole3.jpg&lt;br /&gt;
ACB-Cheats Screen.png&lt;br /&gt;
ACB-Cheat Unicorn.png&lt;br /&gt;
AC3L-Aristocrat Guise.jpg&lt;br /&gt;
AC3L-Servant Guise.jpg&lt;br /&gt;
David-and-goliath-1610.jpg&lt;br /&gt;
ACIII-MostWanted 6.png&lt;br /&gt;
Aclslaveguise.jpg&lt;br /&gt;
AC-LOF Masyaf.png&lt;br /&gt;
Barnabas.jpg&lt;br /&gt;
ACB Bouchart&#039;s agent (disguised).png&lt;br /&gt;
ACB Bouchart&#039;s agent.png&lt;br /&gt;
DarkOracle.jpg&lt;br /&gt;
Boat Captain.jpg&lt;br /&gt;
Pasha.jpg&lt;br /&gt;
Frederick the Red.jpg&lt;br /&gt;
Shahar.jpg&lt;br /&gt;
Moloch.jpg&lt;br /&gt;
MolochP.jpg&lt;br /&gt;
Bellydancin.jpg&lt;br /&gt;
Armand Bouchart.jpg&lt;br /&gt;
Shalim.jpg&lt;br /&gt;
ACB Jonas confronted.png&lt;br /&gt;
ACB Demetris.png&lt;br /&gt;
Aw.jpg&lt;br /&gt;
Awmoar.jpg&lt;br /&gt;
The &#039;Iktomi Follower&#039; Coyote Man.png&lt;br /&gt;
The &#039;Outlaw&#039; Huntsman.png&lt;br /&gt;
Blackbeard profile picture.png&lt;br /&gt;
Chuck Kourouklis.jpg&lt;br /&gt;
Assassin Cuervo.png&lt;br /&gt;
Nancy.png&lt;br /&gt;
MapACIVBF.jpg&lt;br /&gt;
AC4-PeterChamberlaine.png&lt;br /&gt;
Edward Thatch rear view concept.jpg&lt;br /&gt;
AC2 Moon Landing.png&lt;br /&gt;
Assassin’s-Creed-4-Caribbean-Sea-Naval-Mortar.jpg&lt;br /&gt;
AC4 Anne Bonny cinematics by threedsquid.jpg&lt;br /&gt;
ACGA SP 125 CaribbeanSea WhiteJaguar.jpg&lt;br /&gt;
AC4 Fearless And Sovereign.png&lt;br /&gt;
Ah Tabai face.png&lt;br /&gt;
Al Mualim AC1.png&lt;br /&gt;
BastienneandAdewale.jpg&lt;br /&gt;
John Pitcairn render AC.png&lt;br /&gt;
AC4BFAnimusOmegaMemoryCorridor.jpg&lt;br /&gt;
Robert de Sablé ACI.png&lt;br /&gt;
Adewale and Augustin Dieufort.jpg&lt;br /&gt;
The Queen Anne&#039;s Revenge - concept art.jpg&lt;br /&gt;
CarolineDatabaseHD.png&lt;br /&gt;
Pinos Isle.jpg&lt;br /&gt;
Isla Providencia.jpg&lt;br /&gt;
Martinique-AC4.png&lt;br /&gt;
Fort St Jean.jpg.jpg&lt;br /&gt;
PyramidofKukulkan.png&lt;br /&gt;
New York Fort.png&lt;br /&gt;
AC4MP-Shaman render.jpg&lt;br /&gt;
AC4MP-Siren render.jpg&lt;br /&gt;
AC4MP-Stowaway render.jpg&lt;br /&gt;
OpiaApito.png&lt;br /&gt;
Bastienne.png&lt;br /&gt;
Mayanstela.jpg&lt;br /&gt;
AC3L-Baptiste.png&lt;br /&gt;
Animus Omega advert.png&lt;br /&gt;
Abstergo Entertainment tablet.jpg&lt;br /&gt;
Abstergo Entertainment Working area cubicle.jpg&lt;br /&gt;
Abstergo Entertainment lift.jpg&lt;br /&gt;
Abstergo Entertainment sofa area.jpg&lt;br /&gt;
Abstergo Entertainment work area props.jpg&lt;br /&gt;
Abstergo Entertainment work area.jpg&lt;br /&gt;
Abstergo Entertainment Security room.jpg&lt;br /&gt;
Orelov-03-L.jpg&lt;br /&gt;
AC Brahman.jpg&lt;br /&gt;
Unity logo.jpg&lt;br /&gt;
Free ezio render by ninja jaiden-d381y0g.png&lt;br /&gt;
Raza.jpg&lt;br /&gt;
ACIIIL-Citizen E (1) 4.jpg&lt;br /&gt;
ACIIIL-Citizen E (1) 7.jpg&lt;br /&gt;
ACIIIL-Citizen E (1) 8.jpg&lt;br /&gt;
ACIIIL-Citizen E (1) 9.jpg&lt;br /&gt;
ACIIIL-Citizen E (3) 5.jpg&lt;br /&gt;
ACB Machiavelli render.png&lt;br /&gt;
AC1 Lucy Desmond Vidic.png&lt;br /&gt;
AC1 Templar Knight.png&lt;br /&gt;
AC2 Temples.png&lt;br /&gt;
Cinematic trailer end.jpeg&lt;br /&gt;
ACR Desmond refusal.png&lt;br /&gt;
AC3A - Egypt.png&lt;br /&gt;
Apple of Eden 2 render.png&lt;br /&gt;
ACR Ottoman Bombardier.png&lt;br /&gt;
468px-Assassins creed 4 jackdaw ship.png&lt;br /&gt;
ACIII - Saint Pierre - Possible Main Image 2.jpg&lt;br /&gt;
ACIII - Fort St Mathieu - Possible Main Image 2.jpg&lt;br /&gt;
TellerShepardAvatar.png&lt;br /&gt;
ACIII - Charlestown - Possible Main Image 4.jpg&lt;br /&gt;
Eraicon-Blackflag-Book.png&lt;br /&gt;
StaffAvNesty.png&lt;br /&gt;
GI-StaffAvatar.png&lt;br /&gt;
ACIII Wolf Pack ability in-game.jpg&lt;br /&gt;
Vlad the Impaler Blade.png&lt;br /&gt;
ACF mentor book.png&lt;br /&gt;
MariaThorpeguardfight.jpg&lt;br /&gt;
MariaThorpeguards.jpg&lt;br /&gt;
MariaTemplaragentkill.jpg&lt;br /&gt;
AltairMariaShabar.jpg&lt;br /&gt;
Flying gang initiates.jpg&lt;br /&gt;
AnneBonnyMaryReadtrial.jpg&lt;br /&gt;
AnneBonnyOldAvery2.jpg&lt;br /&gt;
AnneBonnyJackRackham.jpg&lt;br /&gt;
AC Unity background.jpg&lt;br /&gt;
AC Unity wordmark.jpg&lt;br /&gt;
Jasdip.png&lt;br /&gt;
UptonTraversACBF.jpg&lt;br /&gt;
End1.JPG&lt;br /&gt;
Havanaconcept.jpg&lt;br /&gt;
Assassin&#039;s Creed Unity Pre-Order Bonuses.png&lt;br /&gt;
Assassin&#039;s Creed Unity UNITE Pre-Order Program.jpg&lt;br /&gt;
Arnotarget.jpg&lt;br /&gt;
HilaryFlintTemplarkey.jpg&lt;br /&gt;
JulienduCassekey.jpg&lt;br /&gt;
DuCassekey.jpg&lt;br /&gt;
RhonaEdwardTaintedBlood.png&lt;br /&gt;
Havana Cathedral 2 - Concept Art.jpg&lt;br /&gt;
EgyptGuyRunning.png&lt;br /&gt;
Pagan party guests.jpg&lt;br /&gt;
077.jpg&lt;br /&gt;
Koh-i-Noor fragment.jpg&lt;br /&gt;
William Hay Macnaghten.jpg&lt;br /&gt;
Indian Brotherhood.jpg&lt;br /&gt;
ACR Sledgehammer.png&lt;br /&gt;
French Assassins.png&lt;br /&gt;
UnityPromoGamescom1.jpg&lt;br /&gt;
UnityPromoGamescom2.jpg&lt;br /&gt;
Glitch - AC1.jpg&lt;br /&gt;
Assassin&#039;s Creed Soundtrack.jpg&lt;br /&gt;
The Siren.jpg&lt;br /&gt;
CrookAvatar.png&lt;br /&gt;
CitizenE.png&lt;br /&gt;
FredrickBL1.png&lt;br /&gt;
OsmanBL1.png&lt;br /&gt;
OsmanBL2.png&lt;br /&gt;
ACBM-Siobhan.png&lt;br /&gt;
TheWandererACP.png&lt;br /&gt;
TheSerpentACP.png&lt;br /&gt;
HMSDrakeACP.png&lt;br /&gt;
TheJackSnipeACP.png&lt;br /&gt;
BriskFortuneACP.png&lt;br /&gt;
TheCitadelACP.png&lt;br /&gt;
TheUntamedACP.png&lt;br /&gt;
TheFearlessACP.png&lt;br /&gt;
TheGoliathACP.png&lt;br /&gt;
TheAbyssACP.png&lt;br /&gt;
AC4 Cuba.png&lt;br /&gt;
AC4 Florida.png&lt;br /&gt;
AC4 Haiti.png&lt;br /&gt;
AC4 Jamaica.png&lt;br /&gt;
ValeriaAnkh.png&lt;br /&gt;
ACR Dogan render.png&lt;br /&gt;
AC3L Aveline vs Spanish Soldiers.jpg&lt;br /&gt;
AC3L Bayou Viewpoint 2.png&lt;br /&gt;
ACM Mongolian Assassin 1.png&lt;br /&gt;
ACRG-Achilles render.jpg&lt;br /&gt;
AlienAvatar.png&lt;br /&gt;
Champion Prestige.jpg&lt;br /&gt;
Anarchy Midnight.jpg&lt;br /&gt;
Eddie Bennun.jpg&lt;br /&gt;
Napoleon Bonaparte.png&lt;br /&gt;
Thomas de Carneillon.PNG&lt;br /&gt;
ACU Thomas de Carneillon.png&lt;br /&gt;
Assassin&#039;s Creed Unity - Logo 01.png&lt;br /&gt;
Napoleon 1.png&lt;br /&gt;
Napoleon 3.png&lt;br /&gt;
Napoleon 2.png&lt;br /&gt;
Napoleon.png&lt;br /&gt;
ACIVWall.jpg&lt;br /&gt;
DK Arno render.png&lt;br /&gt;
ACUnity 21 Cats Easter Egg.jpg&lt;br /&gt;
ACUnity Medieval Knight Easter Egg.jpg&lt;br /&gt;
French Assassin Council.jpg&lt;br /&gt;
ACU Mirabeau Mentor.jpg&lt;br /&gt;
Germain.png&lt;br /&gt;
AC4 Employee Passport 1.png&lt;br /&gt;
ACU. Hanriot.png&lt;br /&gt;
ACU.Marcourt.png&lt;br /&gt;
Violet da Costa.png&lt;br /&gt;
NapoleonDK.jpg&lt;br /&gt;
Hope Jensen.png&lt;br /&gt;
Marieant.png&lt;br /&gt;
Kyrie Eleison 3.png&lt;br /&gt;
Kyrie Eleison 6.png&lt;br /&gt;
Kyrie Eleison 7.png&lt;br /&gt;
Kyrie Eleison 10.png&lt;br /&gt;
Kyrie Eleison 11.png&lt;br /&gt;
Kyrie Eleison 18.png&lt;br /&gt;
Kyrie Eleison 19.png&lt;br /&gt;
Kyrie Eleison 21.png&lt;br /&gt;
Kyrie Eleison 23.png&lt;br /&gt;
James Gunn armor.png&lt;br /&gt;
ACU Arpinon.png&lt;br /&gt;
ACU Charlotte Gouze.png&lt;br /&gt;
ACU Head of Saint-Denis.png&lt;br /&gt;
Arctic Temple gate.png&lt;br /&gt;
Arctic Temple wall 2.png&lt;br /&gt;
Arctic Temple remains.png&lt;br /&gt;
Arctic Temple entrance.png&lt;br /&gt;
Arctic Temple entry hall 1.png&lt;br /&gt;
Arctic Temple entry hall 2.png&lt;br /&gt;
Arctic Temple entry hall 3.png&lt;br /&gt;
Arctic Temple main hall 1.png&lt;br /&gt;
Arctic Temple main hall 2.png&lt;br /&gt;
Arctic Temple inner chamber 1.png&lt;br /&gt;
Arctic Temple wall 1.png&lt;br /&gt;
Arctic Temple inner chamber 2.png&lt;br /&gt;
TheHiddenBladeProfilePicture.jpg&lt;br /&gt;
CairoMarket.png&lt;br /&gt;
SultanPalace1.png&lt;br /&gt;
SultanPalace2.png&lt;br /&gt;
George Monro.png&lt;br /&gt;
LeilaSeduce2.png&lt;br /&gt;
LeilaFight2.png&lt;br /&gt;
ACIPortRoyal.jpg&lt;br /&gt;
ACITreasureFleet.jpg&lt;br /&gt;
ACUMurderForetold.png&lt;br /&gt;
ACRG Franklin Experiment Gear.png&lt;br /&gt;
George Washington with his brother.png&lt;br /&gt;
NumaEaten.jpg&lt;br /&gt;
ACC China Shao Jun render.png&lt;br /&gt;
ACRG Memory Corridor.png&lt;br /&gt;
ACBM-Pyara Kaur.png&lt;br /&gt;
Assassins creed unity 1.jpg&lt;br /&gt;
Koh-I-Noor entity.jpg&lt;br /&gt;
Chronicles icon.png&lt;br /&gt;
ACS Henry Green.png&lt;br /&gt;
ACS Cane Sword.jpg&lt;br /&gt;
VernonCover.png&lt;br /&gt;
InterrogationRescue.png&lt;br /&gt;
ACS Jacob Frye.png&lt;br /&gt;
Assassin’s Creed Anniversary Art.jpg&lt;br /&gt;
Coeur de lhiver-0.png&lt;br /&gt;
Dekanawida.png&lt;br /&gt;
Genessee.png&lt;br /&gt;
Pref1.jpg&lt;br /&gt;
Pref2.jpg&lt;br /&gt;
Pref4.png&lt;br /&gt;
Unity S2M2 Arno&#039;s Vision.jpg&lt;br /&gt;
UbiCollections Wise&amp;amp;Wild statue.jpg&lt;br /&gt;
Chevalier.jpg&lt;br /&gt;
Unity S4M1 Arno meets de Sade.jpg&lt;br /&gt;
Unity S4M1 La Tolluc.jpg&lt;br /&gt;
Unity S3M3 The Council Discusses Arno.jpg&lt;br /&gt;
Unity S5M4 Lafreniere speaks.jpg&lt;br /&gt;
Unity Arno Tours the Theater.jpg&lt;br /&gt;
Unity Arno visits the Theater.jpg&lt;br /&gt;
British Assassins.jpg&lt;br /&gt;
Kristen Bell.jpg&lt;br /&gt;
AC Unity Dead Kings Box and Manuscript.png&lt;br /&gt;
Rebirth 29.jpg&lt;br /&gt;
Darby 2.png&lt;br /&gt;
ACU John Standish Suspension.png&lt;br /&gt;
ACRG Bald Eagle.png&lt;br /&gt;
ACRG Assassin chat.png&lt;br /&gt;
ACRG Hacking.jpg&lt;br /&gt;
ACRG da Costa Waking.jpg&lt;br /&gt;
ACU Cafe Theatre.jpg&lt;br /&gt;
ACU Cafe Theatre Kitchen.jpg&lt;br /&gt;
ACU Assassin Clubhouse.jpg&lt;br /&gt;
ACU Armor Vault.jpg&lt;br /&gt;
ACU Cafe Theatre Trophy Room.jpg&lt;br /&gt;
ACU Cafe Theatre Dining Room.jpg&lt;br /&gt;
ACU Cafe Theatre Storage Room.jpg&lt;br /&gt;
ACU Cafe Theatre Attic.jpg&lt;br /&gt;
ACU Cafe Theatre Salon.jpg&lt;br /&gt;
ACU Cafe Theatre Arno&#039;s Room.jpg&lt;br /&gt;
ACU Cafe Theatre Intendant&#039;s Study.jpg&lt;br /&gt;
ACU Cafe Theatre Legacy Room.jpg&lt;br /&gt;
ACU Cafe Theatre Upstairs Balcony.jpg&lt;br /&gt;
The Kingdom of Beggars 13.jpg&lt;br /&gt;
EustaceTheMonkACP.png&lt;br /&gt;
JoanArc.jpg&lt;br /&gt;
FortStMathieuMP.png&lt;br /&gt;
SaintPierreMP.png&lt;br /&gt;
CharlestownMP.png&lt;br /&gt;
AC4MPLocationsWall.png&lt;br /&gt;
PrisonAC4MP.jpg&lt;br /&gt;
Evie frye art 1.jpg&lt;br /&gt;
BuzzAldrin.jpg&lt;br /&gt;
ACS Evie Frye Promotional Art.jpg&lt;br /&gt;
ACS Evie Frye Alternative Promotional Art.jpg&lt;br /&gt;
ACU The Execution 7.jpg&lt;br /&gt;
ACS Lucy Thorne Headshot.jpg&lt;br /&gt;
ACS Lucy Thorne Assassination Profile.jpg&lt;br /&gt;
AC Aguilar Ubiblog clean.jpg&lt;br /&gt;
SpanishAssassins15thCentury.jpg&lt;br /&gt;
ACArena Box.png&lt;br /&gt;
AC Monopoly Box.png&lt;br /&gt;
ACU Young Élise Arno.jpg&lt;br /&gt;
ACBF SEASON PASS 710pxtcm19115725.jpg&lt;br /&gt;
Assassin&#039;s Creed Council.png&lt;br /&gt;
Palais-Royal ACU.jpg&lt;br /&gt;
ACS Karl Marx Promotional Render.jpg&lt;br /&gt;
ACS Florence Nightingale Promotional Render.jpg&lt;br /&gt;
Harlan Cunningham render.png&lt;br /&gt;
ACS Alexander Graham Bell Promotional Render.jpg&lt;br /&gt;
ACS Charles Dickens render.jpg&lt;br /&gt;
Kody AC2015.png&lt;br /&gt;
BishopACS.png&lt;br /&gt;
ShaunACS.png&lt;br /&gt;
Isabelle Ardant.jpg&lt;br /&gt;
ACS-Bishop.png&lt;br /&gt;
ACS-Shaun-Rebecca.png&lt;br /&gt;
Aegis.jpg&lt;br /&gt;
Syndicate-fb-cover-1.jpg&lt;br /&gt;
Syndicate-fb-profile-1.jpg&lt;br /&gt;
Sir David Brewster (1781 – 1868).png&lt;br /&gt;
ACS Rupert Ferris.png&lt;br /&gt;
Train Hideout.jpg&lt;br /&gt;
ACU The Fall of Robespierre 5.jpg&lt;br /&gt;
ACU The Fall of Robespierre 2.jpg&lt;br /&gt;
ACU The Fall of Robespierre 3.jpg&lt;br /&gt;
ACS Lucy Thorne.png&lt;br /&gt;
ACS Helix.png&lt;br /&gt;
ACS DB Evie Frye.jpg&lt;br /&gt;
ACS DB Frederick Abberline.jpg&lt;br /&gt;
ACS DB Jacob Frye.jpg&lt;br /&gt;
William Stoughton issue 2.png&lt;br /&gt;
ACS Henry Green - Concept Art.jpg&lt;br /&gt;
ACS Lydia Frye Render.jpg&lt;br /&gt;
ACS ClaraOdea Body.jpg&lt;br /&gt;
Logo Abstergo Entertainment.png&lt;br /&gt;
Alfred Fleming Syndicate.png&lt;br /&gt;
ACCR Anastasia.jpg&lt;br /&gt;
MmBlueLetter.png&lt;br /&gt;
MmBooksStack.png&lt;br /&gt;
MmBottles.png&lt;br /&gt;
MmGlassBottles.png&lt;br /&gt;
MmLetter.png&lt;br /&gt;
MmNewspaper.png&lt;br /&gt;
MmPaperList.png&lt;br /&gt;
MmPestleMortar.png&lt;br /&gt;
MmRedLetter.png&lt;br /&gt;
MmReport.png&lt;br /&gt;
MmUtensils.png&lt;br /&gt;
ACS Rebecca Patching Up Shaun.jpg&lt;br /&gt;
Bleuoxide Icon.png&lt;br /&gt;
Starrickdeath.jpg&lt;br /&gt;
HenryvsStarrick777.jpg&lt;br /&gt;
JenniferSeguin.jpg&lt;br /&gt;
ACS Galina 1.jpg&lt;br /&gt;
ACS Galina 2.jpg&lt;br /&gt;
ACS He Saved Us All 1.png&lt;br /&gt;
ACI We Observe to Gather Knowledge.jpg&lt;br /&gt;
A-Legend-is-Born-1ACP.png.png&lt;br /&gt;
A-Legend-is-Born-2ACP.png.png&lt;br /&gt;
A-Legend-is-Born-3ACP.png.png&lt;br /&gt;
Assassin&#039;s Creed Film Logo.png&lt;br /&gt;
AC3MP - Saint Pierre 4.jpg&lt;br /&gt;
AC3MP - New York Brewery 1.jpg&lt;br /&gt;
The-Whydah&#039;s-Secret1ACP.png&lt;br /&gt;
Crate Escape 01.png&lt;br /&gt;
Crate Escape 04.png&lt;br /&gt;
Crate Escape 07.png&lt;br /&gt;
ACS Defamation.jpg&lt;br /&gt;
PazziMeeting.jpg&lt;br /&gt;
Decoy.jpg&lt;br /&gt;
ACR Suleiman concept.jpg&lt;br /&gt;
EzioColosseumVault.jpg&lt;br /&gt;
SafehouseAttackSmoke-Bloodlines.png&lt;br /&gt;
Apenninemountains.jpg&lt;br /&gt;
AC2 appennine attack.jpg&lt;br /&gt;
Siege of Masyaf Altair battlefield.png&lt;br /&gt;
ACL SC SP 15 SD Bayou Alligator.jpg&lt;br /&gt;
ACIII Frontier Farm SS.jpg&lt;br /&gt;
Aveline in-game fight.jpg&lt;br /&gt;
Sibrand.png&lt;br /&gt;
ACBH Cesare Apple of Eden.png&lt;br /&gt;
Torque1.JPG&lt;br /&gt;
Torque2.JPG&lt;br /&gt;
UnityPromoGamescom.jpg&lt;br /&gt;
FredrickBL2.png&lt;br /&gt;
TheRiptideACP.png&lt;br /&gt;
Kyrie Eleison 4.png&lt;br /&gt;
Unity S5M4 Lafreniere is presented the pin.jpg&lt;br /&gt;
ACS Clara.jpg&lt;br /&gt;
ACTF Nikolai Alexander fight.jpg&lt;br /&gt;
Logo AC Chronicles China.png&lt;br /&gt;
ACU Pepper Shot render.PNG&lt;br /&gt;
ACU Flint Musket.png&lt;br /&gt;
ACU Long Rifle.png&lt;br /&gt;
ACU National Guard Musket.png&lt;br /&gt;
ACU Rifle.png&lt;br /&gt;
ACE LandmarkComparisons Djoser2.jpg&lt;br /&gt;
ACE LandmarkComparisons HawaraPyramid.jpg&lt;br /&gt;
ACIII - François-Joseph Paul de Grasse.png&lt;br /&gt;
Apple of Eden AC Origins.png&lt;br /&gt;
ACU Extremist enforcer.png&lt;br /&gt;
CleoAC.png&lt;br /&gt;
ACCaesar.png&lt;br /&gt;
ACO Aya.jpg&lt;br /&gt;
Screenshot Cleopatra.png&lt;br /&gt;
Order Of The Ancients.png&lt;br /&gt;
Aguilar and Columbus.png&lt;br /&gt;
Aguilar and Columbus-0.png&lt;br /&gt;
ACO Aya.png&lt;br /&gt;
Septimius.png&lt;br /&gt;
Simon twarz.png&lt;br /&gt;
Assassins-creed-2010-3723.jpg&lt;br /&gt;
Saint-Denis Temple key.png&lt;br /&gt;
Uh5giznpdug3sbq14zls.jpg&lt;br /&gt;
Royal Misfortune 3-0.png&lt;br /&gt;
ACM Palos de la Frontera.jpg&lt;br /&gt;
ACLocus Alice.png&lt;br /&gt;
Tmp-cam--1404125555.jpg&lt;br /&gt;
Duncan AC Movie.jpg&lt;br /&gt;
Yusuf Tazim AC Movie.jpg&lt;br /&gt;
Shao Jun AC Movie Close.jpg&lt;br /&gt;
Shao Jun Full AC Movie.jpg&lt;br /&gt;
Baptiste Close.jpg&lt;br /&gt;
Baptiste Full AC Movie.jpg&lt;br /&gt;
8-1419133530.jpg&lt;br /&gt;
1280px-Assassin&#039;s Creed Logo.svg.png&lt;br /&gt;
Pyramide Origins.png&lt;br /&gt;
Aguilar de Nerha.png&lt;br /&gt;
689396.png&lt;br /&gt;
Don Gonzalo Pardo.png&lt;br /&gt;
The Ezio Collection.jpg&lt;br /&gt;
ACU Élise combat.jpg&lt;br /&gt;
ACU Atirador.PNG&lt;br /&gt;
Caha.jpg&lt;br /&gt;
Ristoro.jpg&lt;br /&gt;
Faustina Collari.jpg&lt;br /&gt;
De Silva.jpg&lt;br /&gt;
AC Apogee 1B.jpg&lt;br /&gt;
AC Apogee 1C.jpg&lt;br /&gt;
AC Apogee 1D.jpg&lt;br /&gt;
AC Apogee 1E.jpg&lt;br /&gt;
Ifwtassassinscreed-iii.jpg&lt;br /&gt;
Confession 5.png&lt;br /&gt;
Acrogue ss1 164025.jpg&lt;br /&gt;
My&#039;shell close up.png&lt;br /&gt;
ACA Zerha Okur.jpg&lt;br /&gt;
Wikia-Visualization-Main,assassinscreed.png&lt;br /&gt;
Sophia Rikkin.png&lt;br /&gt;
AC1 Mediterranean Sea.png&lt;br /&gt;
Bureau chamber.jpg&lt;br /&gt;
Maria (poster render).jpg&lt;br /&gt;
Alan Rikkin (poster render).jpg&lt;br /&gt;
Charlotte de la Cruz Assassin&#039;s Creed Titan Comics 14.jpg&lt;br /&gt;
ACUp Black Cross Berg.jpg&lt;br /&gt;
Aguilar&#039;s Hidden Blade - Concept Art.jpg&lt;br /&gt;
Maria&#039;s Hidden Blade - Concept Art.jpg&lt;br /&gt;
Ezio meeting Isabella.png&lt;br /&gt;
Acrwilliamjohnson.png&lt;br /&gt;
Thomas.png&lt;br /&gt;
Johnpitcairn.jpg&lt;br /&gt;
Place.jpg&lt;br /&gt;
ConnorAguilar.png&lt;br /&gt;
Eraicon-Erudito.png&lt;br /&gt;
Blockade-5ACP.png&lt;br /&gt;
Community-Page-Header.jpg&lt;br /&gt;
Assassins-creed-film-header-front-main-stage.jpg&lt;br /&gt;
AC Aguilar Cropped.jpg&lt;br /&gt;
Sophia Rikkin 1.jpg&lt;br /&gt;
Alan Rikkin - AC First Trailer.png&lt;br /&gt;
Maria right and left hand hidden blade.png&lt;br /&gt;
ACA Garcia-Lopez.jpg&lt;br /&gt;
Flavigny.jpg&lt;br /&gt;
ACM Sophia Rikkin.jpg&lt;br /&gt;
ACM New Animus.jpg&lt;br /&gt;
Barnabas.png&lt;br /&gt;
Pirate Captain.png&lt;br /&gt;
Santa Trinita.png&lt;br /&gt;
Into the Animus temp cover.jpg&lt;br /&gt;
Among-Pirates3ACP.png&lt;br /&gt;
Degrasse.png&lt;br /&gt;
The-White-Whale1ACP.png&lt;br /&gt;
Ships-ACOd-HeavyTrireme-Mercenary1.jpg.PNG&lt;br /&gt;
Ships-ACOd-HeavyTrireme-Mercenary.jpg.PNG&lt;br /&gt;
Ships-ACOd-HeavyTrireme-Mercenary2.jpg.PNG&lt;br /&gt;
Ships-ACOd-Trireme-HeavyPirateElite.jpg.PNG&lt;br /&gt;
Ships-ACOd-Trireme-Mercenary.jpg.PNG&lt;br /&gt;
Ships-ACOd-Trireme-Mercenary1.jpg.PNG&lt;br /&gt;
Sanchez 1.JPG&lt;br /&gt;
AC origins Desert RU.jpeg&lt;br /&gt;
AC Shadows Discord insignia.jpg&lt;br /&gt;
ACShad Ultimate Edition.jpg&lt;br /&gt;
ACShadows Ultimate Edition Cover.jpeg&lt;br /&gt;
ACSh Oda Nobunaga.png&lt;br /&gt;
ACSh Oda clan warriors.png&lt;br /&gt;
ACShadows Special Edition cover.jpg&lt;br /&gt;
Site-background-dark&lt;br /&gt;
Site-background-light&lt;br /&gt;
AC Dynasty Volume 1 Portuguese.jpg&lt;br /&gt;
Site-logo.png&lt;br /&gt;
Site-favicon.ico&lt;br /&gt;
ACR 2nd Anniversary Inbox Note.png&lt;br /&gt;
ACR Discord Member Coin Reward.png&lt;br /&gt;
ACUprising Charlotte de la Cruz talking on phone.png&lt;br /&gt;
ACShKongōbu-jiinMountKōya.jpeg&lt;br /&gt;
Kinkaku-ji.jpeg&lt;br /&gt;
Kinkau-jiWinter.jpeg&lt;br /&gt;
Kinkaku-jiSpring.jpeg&lt;br /&gt;
Koyasan Okunoin1.jpeg&lt;br /&gt;
Assassin&#039;s Creed Valhalla 6 21 2024 1 18 00 AM.png&lt;br /&gt;
Charlotte emerging from the Animus.png&lt;br /&gt;
AC3 George Washington Notebook Back.jpg&lt;br /&gt;
ACV Angrboda House - Concept Art 1.jpg&lt;br /&gt;
ACV Angrboda House - Concept Art 2.jpg&lt;br /&gt;
ACV Angrboda House - Concept Art 3.jpg&lt;br /&gt;
ACV Bellever Forest - Concept Art.jpg&lt;br /&gt;
ACV Kingley Vale - Concept Art.jpg&lt;br /&gt;
ACS Impact Mark Clue.png&lt;br /&gt;
Charlotte and the Assassins planning with Otso Berg.png&lt;br /&gt;
ACOD Abandoned By the Gods 1.png&lt;br /&gt;
ACFilm Apple of Eden weakened resin shell.png&lt;br /&gt;
Norse Gael Bow.png&lt;br /&gt;
ACReflections - Ezio Artwork.png&lt;br /&gt;
ACUprising Rufus Grosvernor.png&lt;br /&gt;
ACSH Fujibayashi Naoe at Assassin chamber.png&lt;br /&gt;
ACSH Masatoshi Nakahara.jpeg&lt;br /&gt;
Ptolemy&#039;s Fist.png&lt;br /&gt;
The Stranger.png&lt;br /&gt;
Half Horn.png&lt;br /&gt;
ACO The Stranger shield detail.png&lt;br /&gt;
Assassin&#039;s Creed Origins Screenshot 2025.01.27 - 22.40.26.41.png&lt;br /&gt;
ACOD Lost and Found 17.jpg&lt;br /&gt;
ACShadows Promotional Screenshot 22.jpg&lt;br /&gt;
ACSH Matsu closeup.png&lt;br /&gt;
CherryBlossom-Web-Main.png&lt;br /&gt;
AC-Box-Main.png&lt;br /&gt;
StrawberryMatcha-Web-Main.png&lt;br /&gt;
Onryo Samurai.jpeg&lt;br /&gt;
Akechi.png&lt;br /&gt;
Morrigan Cabin 1.png&lt;br /&gt;
Morrigan Cabin 3.png&lt;br /&gt;
Morrigan Cabin 4.png&lt;br /&gt;
ACV Svass.jpg&lt;br /&gt;
ACValhalla 2022-03-16 17-31-06.jpg&lt;br /&gt;
ACVDoR Salakar being examined by Brokk&amp;amp;Ivaldi.jpg&lt;br /&gt;
Bear Skill.png&lt;br /&gt;
ACV Avgos.jpg&lt;br /&gt;
ACV - Hel screenshot.png&lt;br /&gt;
ACV Astral Blade Concept Sketch.png&lt;br /&gt;
Vicelin.jpg&lt;br /&gt;
Gifle.jpg&lt;br /&gt;
Freedom Cry textless cover.jpg&lt;br /&gt;
AC4 Edward and Blood vial E3 Trailer.png&lt;br /&gt;
Assassin&#039;s Creed 2022 Showcase Road Map.jpg&lt;br /&gt;
ACMirage Trailer - Induction Ceremony.png&lt;br /&gt;
ACV Charlemagne Theme Pack Contents.png&lt;br /&gt;
ACV Premium Starter Pack Promo Image.jpg&lt;br /&gt;
Rah Cel&#039;eze.jpg&lt;br /&gt;
Assassin&#039;s Creed Mirage logo.png&lt;br /&gt;
Assassin&#039;s Creed Netflix Series Logo.png&lt;br /&gt;
Lafayette-22.png&lt;br /&gt;
ACD Yan Gaoqing and Yan Jiming greeting An Lushan.png&lt;br /&gt;
Ripper unmasked.png&lt;br /&gt;
Assassin&#039;s Creed Netflix Series Poster .png&lt;br /&gt;
Tata.jpg&lt;br /&gt;
SiblingPlayingWithEacHOther.jpg&lt;br /&gt;
ACODY Kassandra Charging her spear.jpg&lt;br /&gt;
ACO Bayek Fighting Hypatos.jpg&lt;br /&gt;
ACO Hypatos Dead Body.jpg&lt;br /&gt;
ACO Bayek bashing Medumanun to death.jpg&lt;br /&gt;
ACO Wamukota.png&lt;br /&gt;
The banner of Delos.jpg&lt;br /&gt;
Aljay-delos-santos-destinysword-adelossantos-watermarked-c.jpg&lt;br /&gt;
Thorn sword.jpg&lt;br /&gt;
DoubleHeadedEagleItalianInsignia.jpg&lt;br /&gt;
ACV DoR - All father armour set early concept art.png&lt;br /&gt;
ACU Legendary Musketeer Breeches 000.png&lt;br /&gt;
ACO Ibi.jpg&lt;br /&gt;
ACD - Chen Wu.png&lt;br /&gt;
ACD - Changshan survivors.png&lt;br /&gt;
AC Visionaries - Basim Ibn Ishaq print.jpg&lt;br /&gt;
344227928 607582301311899 4373369911391903451 n.jpg&lt;br /&gt;
343990215 251224550759838 758292055854193292 n.jpg&lt;br /&gt;
343619866 1331222054091607 3928441301633717846 n.jpg&lt;br /&gt;
344370463 3316368005281834 6844739146110913231 n.jpg&lt;br /&gt;
344171533 1264013784206849 4784150946757574776 n.jpg&lt;br /&gt;
344762340 935289171049528 5235529700029311118 n.jpg&lt;br /&gt;
343938789 1273063893632867 1540574508023437858 n.jpg&lt;br /&gt;
YouTube white logo.png&lt;br /&gt;
ACMir Fuladh.jpg&lt;br /&gt;
Assassin&#039;s Creed- The Secret Crusade (English Cover).jpg&lt;br /&gt;
Haganu1.jpg&lt;br /&gt;
ACV Rowdy Raiders 1.png&lt;br /&gt;
ACO Bayek fighting The Iron Ram.png&lt;br /&gt;
ACO Bayek interrogate Gallic Brothers.jpg&lt;br /&gt;
ACO Comic pinup.png&lt;br /&gt;
ACO Comic Akila sketch.png&lt;br /&gt;
ACMir Ning.png&lt;br /&gt;
ACMir Qabiha.png&lt;br /&gt;
ACMir Fazil Fahim al-Kemsa.png&lt;br /&gt;
ACMirage - Jasib.png&lt;br /&gt;
Assassin&#039;s Creed® Mirage 20231008215454.jpg&lt;br /&gt;
Assassin&#039;s Creed® Mirage 20231008215525.jpg&lt;br /&gt;
ACV SoP - Bernard&#039;s drawing of King Charles.png&lt;br /&gt;
ACV Mucel.jpg&lt;br /&gt;
ACV Heika.jpg&lt;br /&gt;
ACV Fulke Last Fight.jpg&lt;br /&gt;
ACV Fulke Confrontation.jpg&lt;br /&gt;
ACV Fulke Betrayal.jpg&lt;br /&gt;
ACV Fulke Rescue.jpg&lt;br /&gt;
Ptolemic Enforcer.jpg&lt;br /&gt;
AC2 - Thomas Edison signature.png&lt;br /&gt;
AC2 - Henry Ford signature.png&lt;br /&gt;
ACV Eivor Sigurd, Svala Feast 3.jpg&lt;br /&gt;
ACV - Mythical Set - Magister Cloak.jpg&lt;br /&gt;
ACV - Mythical Set - Magister Helmet.jpg&lt;br /&gt;
ACV SoG - Bjarke Broadside.jpg&lt;br /&gt;
ACV SoG - Taras.jpg&lt;br /&gt;
ACV Norvid.png&lt;br /&gt;
ACV Merton.png&lt;br /&gt;
ACV Yrsa.png&lt;br /&gt;
ACV Revna.png&lt;br /&gt;
ACV Hrefna.png&lt;br /&gt;
ACOD TFoA Mulios.png&lt;br /&gt;
ACBF Webtoon button.png&lt;br /&gt;
ACV Vagn.png&lt;br /&gt;
ACV Heimdall Bust.png&lt;br /&gt;
ACO Comic Caesarion Hood.png&lt;br /&gt;
Anh Ki&#039;s Heavy.JPG&lt;br /&gt;
ACV Mundi.png&lt;br /&gt;
ACV Bragi.png&lt;br /&gt;
ACV Eydis.png&lt;br /&gt;
ACV Wrath of the Druids Promo Image 3.jpg&lt;br /&gt;
ACV Wrath of the Druids - Hill Fort.jpg&lt;br /&gt;
ACV Wrath of the Druids - Ringfort.jpg&lt;br /&gt;
Eivors.jpg&lt;br /&gt;
ACV Frey Screenshot.png&lt;br /&gt;
ACV Frey Back Screenshot.png&lt;br /&gt;
ACD New Assassin.png&lt;br /&gt;
ACV Holger.png&lt;br /&gt;
ACC India Afghan Warrior 2 Development.jpg&lt;br /&gt;
ACC India Sikh Empire Guard Color Variants.jpg&lt;br /&gt;
ACV Isu Scientist render.png&lt;br /&gt;
Watch Dog Legion AC Crossover.jpg&lt;br /&gt;
ACV Closeup of Pierre.png&lt;br /&gt;
ACA - Kody to Charlotte on her bloodline.png&lt;br /&gt;
ACV Lady Eadwyn.png&lt;br /&gt;
AC Wiki HoldUbisoftAccountable banner.jpg&lt;br /&gt;
ACV Vagn&#039;s Map of Northern Europe.PNG&lt;br /&gt;
ACV Nyhofn Campsite.jpg&lt;br /&gt;
ACOD Korkyra.jpg&lt;br /&gt;
ACV CrossOver Stories Level Art 1 - Aline DesRuisseaux.jpg&lt;br /&gt;
ACU Apple of Eden 1 render.png&lt;br /&gt;
ACO Aya Blade of the Goddess 37.png&lt;br /&gt;
ACV Isle of Skye Apple of Eden 1.jpg&lt;br /&gt;
ACV Farewells and Legacies 4.jpg&lt;br /&gt;
ACV A Brothers Keeper 16.png&lt;br /&gt;
ACV Burning the Firebrand 2.png&lt;br /&gt;
ACV DOR Frigg Screenshot.png&lt;br /&gt;
ACV Ravensthorpe - Hunwald and Swanburrow&#039;s House.png&lt;br /&gt;
ACV A Brother&#039;s Keeper 69.png&lt;br /&gt;
DTVA Stowe.png&lt;br /&gt;
ACV Novel.jpg&lt;br /&gt;
ACOD Sotera render.PNG&lt;br /&gt;
The Truth - Eve (cropped).png&lt;br /&gt;
Stadium Love Location.jpg&lt;br /&gt;
ACO Memphis Poor District.jpg&lt;br /&gt;
ACO Memphis Poor District 2.jpg&lt;br /&gt;
ACO Memphis Poor District 3.jpg&lt;br /&gt;
Musket flintlock pistol concept - AC3.jpg&lt;br /&gt;
ACV Rued.png&lt;br /&gt;
93935626 284597919223033 4231308334415740928 n.jpg&lt;br /&gt;
ACV logo.jpg&lt;br /&gt;
ACO My Brother for a Horse.jpg&lt;br /&gt;
Maxresdefault.jpg&lt;br /&gt;
ACD He Shi.jpg&lt;br /&gt;
ACO Faiyum - Concept Art by Natasha Tan.jpg&lt;br /&gt;
ACO Desert - Concept Art by Natasha Tan.jpg&lt;br /&gt;
ACO Desert 2 - Concept Art by Natasha Tan.jpg&lt;br /&gt;
ACOd-Roxana.jpg&lt;br /&gt;
ACOd-Theraswalk.jpg&lt;br /&gt;
Assassinscreedchinaart1192912211.jpeg&lt;br /&gt;
ACOd-Attika-Parthenon-Athenastatuewithin.jpg&lt;br /&gt;
ACOd-Elis-Dyspontionoverview.jpg&lt;br /&gt;
ACOd-Lemnos-AncientStrongholdsanctumroom2.jpg&lt;br /&gt;
The Seer.png&lt;br /&gt;
ACO Taharqa.png&lt;br /&gt;
ACD Li E.jpg&lt;br /&gt;
ACU Heavy Cleaver.png&lt;br /&gt;
Wiki-background.jpeg&lt;br /&gt;
Hytham.png&lt;br /&gt;
ACV - Eivor holding Excalibur.jpg&lt;br /&gt;
ACV.Ubba.png&lt;br /&gt;
ACV.Ivar.png&lt;br /&gt;
ACV Alvis.png&lt;br /&gt;
ACV Arth.png&lt;br /&gt;
ACV.Gunnar.png&lt;br /&gt;
ACV Wallace.png&lt;br /&gt;
ACVravenclanSymbol.jpg&lt;br /&gt;
ACVhalfdan.png&lt;br /&gt;
ACV Yanli.png&lt;br /&gt;
ACV - Concept Art by Gabriel Tan.jpg&lt;br /&gt;
EdgeOfTime.jpg&lt;br /&gt;
ACV full logo.png&lt;br /&gt;
ACV Ceolwulf II.jpg&lt;br /&gt;
Tuaa.jpg&lt;br /&gt;
ACV Rikiwulf Closeup.png&lt;br /&gt;
ACV Eorforwine.PNG&lt;br /&gt;
ACV Lunden.png&lt;br /&gt;
ACO - Sobek&#039;s Rage.png&lt;br /&gt;
ACOD Hephaistos render.png&lt;br /&gt;
ACV Gloucestershire Mythical Forest - Concept Art.jpg&lt;br /&gt;
ACV Nowegian Church - Concept Art.jpg&lt;br /&gt;
ACV Sentinel Towers - Concept Art.jpg&lt;br /&gt;
ACV Peak District Mountains - Concept Art.jpg&lt;br /&gt;
ACV Floe - Concept Art.jpg&lt;br /&gt;
ACV Coastline - Concept Art.jpg&lt;br /&gt;
ACV Forest - Concept Art.jpg&lt;br /&gt;
ACV A Cold Journey - Concept Art.jpg&lt;br /&gt;
ACV Epic Castle - Concept Art.jpg&lt;br /&gt;
ACV Roman Fort - Concept Art.jpg&lt;br /&gt;
ACV Francia - Concept Art.jpg&lt;br /&gt;
ACV Tower - Concept Art.jpg&lt;br /&gt;
ACV Northern Lights - Concept Art.jpg&lt;br /&gt;
ACV Asgard Beams - Concept Art.jpg&lt;br /&gt;
ACV Eivor&#039;s Grave.png&lt;br /&gt;
ACV Redwalda.png&lt;br /&gt;
AC3L A Slave in Trouble.png&lt;br /&gt;
AC3L Abandoning Pretense.png&lt;br /&gt;
AC3L An Urgent Favor.png&lt;br /&gt;
AC3L At the Pub.png&lt;br /&gt;
Njörðr.jpg&lt;br /&gt;
ACI Of Forbidden Knowledge.jpg&lt;br /&gt;
ACV Raid Mood Shot - Concept Art.jpg&lt;br /&gt;
Assassins.svg&lt;br /&gt;
ACV Rosta &amp;amp; Varin.jpg&lt;br /&gt;
Alexander&#039;s Staff of Eden.png&lt;br /&gt;
Order of Ancients.png&lt;br /&gt;
Nokkfylla Shine-Eye3.jpg&lt;br /&gt;
Nokkfylla Shine-Eye4.jpg&lt;br /&gt;
Nokkfylla Shine-Eye5.jpg&lt;br /&gt;
Assassin&#039;s Creed Valhalla logo (black).png&lt;br /&gt;
Wincestre.jpg&lt;br /&gt;
WinchesterACV.JPG&lt;br /&gt;
ACOD - Abandoned Tomb 1.png&lt;br /&gt;
ACOD - Anaphi Shipwreck.jpg&lt;br /&gt;
ACOD - Andania Mine.png&lt;br /&gt;
ACOD Spector on the Rock.jpg&lt;br /&gt;
ACOD - Altar of Athena.png&lt;br /&gt;
Argolis-TheaterofEpidauros.jpg&lt;br /&gt;
ACOD - Aristomenes Camp.png&lt;br /&gt;
ACUp Black Cross Berg render.png&lt;br /&gt;
ACOD Athenian Soldier Render.png&lt;br /&gt;
ACOd-PetrifiedIslands-Lesbos-west.jpg&lt;br /&gt;
ACOd-Achaia-LangonMilitaryCamp.jpg&lt;br /&gt;
ACOd-Korinthia-SeaCaptainDocksea.jpg&lt;br /&gt;
ACOd-Korinthia-SeaCaptainDockyard.jpg&lt;br /&gt;
Pilgrim set.jpg&lt;br /&gt;
Brown Tracker set.jpg&lt;br /&gt;
ACOD - Kassandra aiming bow.png&lt;br /&gt;
ACOd-TFoA - Persephone render.png&lt;br /&gt;
ACReb Isembart render.png&lt;br /&gt;
ACReb Erastos render.png&lt;br /&gt;
ACReb Heraclius render.png&lt;br /&gt;
InShot 20191219 202011072.jpg&lt;br /&gt;
AC Tumblr - Shay Cormac birthday.jpg&lt;br /&gt;
AC Tumblr - Shao Jun birthday.jpg&lt;br /&gt;
ACOD Young Kassandra Model 1 - Sabin Lalancette.jpg&lt;br /&gt;
ACOD Young Kassandra Model 2 - Sabin Lalancette.jpg&lt;br /&gt;
ACOD Young Kassandra Model 3 - Sabin Lalancette.jpg&lt;br /&gt;
ACOD Young Kassandra Head Sculp 1 - Sabin Lalancette.jpg&lt;br /&gt;
ACOD Young Kassandra Head Sculp 2 - Sabin Lalancette.jpg&lt;br /&gt;
ACO Apollonia - George Vourdoulas.jpg&lt;br /&gt;
ACO Apollonia Agora - George Vourdoulas.jpg&lt;br /&gt;
ACO Apollonia Barracks - George Vourdoulas.jpg&lt;br /&gt;
ACO Apollonia Docks 1 - George Vourdoulas.jpg&lt;br /&gt;
ACO Apollonia Docks 2 - George Vourdoulas.jpg&lt;br /&gt;
ACO Apollonia Docks 3 - George Vourdoulas.jpg&lt;br /&gt;
ACO Apollonia Docks 4 - George Vourdoulas.jpg&lt;br /&gt;
ACO Apollonia Docks 5 - George Vourdoulas.jpg&lt;br /&gt;
ACO Apollonia Docks 6 - George Vourdoulas.jpg&lt;br /&gt;
ACO Apollonia Lighthouse - George Vourdoulas.jpg&lt;br /&gt;
IMG 0589.jpg&lt;br /&gt;
Aguilar first kill.jpeg&lt;br /&gt;
Aguilar’s blade Ojeda fight.jpeg&lt;br /&gt;
Callum Aguilar blade.jpeg&lt;br /&gt;
ACOdyssey Key Art 1.jpg&lt;br /&gt;
ACOdyssey Key Art 2.jpg&lt;br /&gt;
ACOdyssey Key Art 3.jpg&lt;br /&gt;
ACOD Alexios Cover.jpg&lt;br /&gt;
ACOD Kassandra Cover.jpg&lt;br /&gt;
ACOdyssey E3 Banner.jpg&lt;br /&gt;
ACOD Alexios Helmet Promotional Art.jpg&lt;br /&gt;
ACO Nefertiti Promotional Art.jpg&lt;br /&gt;
ACO Bandit - Concept Art 1.jpg&lt;br /&gt;
ACO Bandit - Concept Art 2.jpg&lt;br /&gt;
ACReb Commandant Duran.png&lt;br /&gt;
Paris-Assasin&#039;s creed Unity.PNG&lt;br /&gt;
ACO Pharaoh&#039;s Regalia.png&lt;br /&gt;
ACOD Photios&#039;s Pre-Tirement 1.png&lt;br /&gt;
ACOD Language of the Ancients 2.png&lt;br /&gt;
Captains swords.jpg&lt;br /&gt;
ACOd Hephaestus.jpg&lt;br /&gt;
Images (15).jpeg&lt;br /&gt;
ACP Characters concept art.jpg&lt;br /&gt;
Hearts of War.png&lt;br /&gt;
Logo ACOnly Vertical BlueBlack.jpg&lt;br /&gt;
ACOd-TheosStargazerKassfight.jpg&lt;br /&gt;
ACOd-TheosStargazerdead.jpg&lt;br /&gt;
ACOd-TheosStargazerfight.jpg&lt;br /&gt;
ACOd-TheosStargazerlynx.jpg&lt;br /&gt;
Abstergo2.png&lt;br /&gt;
ACRebellion Bonacolto Contarini.png&lt;br /&gt;
ACOD Pandora&#039;s Kopis Concept Art.png&lt;br /&gt;
ACOD Kallirhoe Bandit Camp.jpg&lt;br /&gt;
ACOD Artemision.jpg&lt;br /&gt;
ACOD Memories Awoken Chara.png&lt;br /&gt;
Portuguese Grenadier.jpg&lt;br /&gt;
Privateer Grenadier.jpg&lt;br /&gt;
ACOD LToG Aletheia.png&lt;br /&gt;
Flavius Metellus.jpeg&lt;br /&gt;
ACOD Sophokles and Kassandra.png&lt;br /&gt;
ACTC Assassin Interrogating Nikolai.jpg&lt;br /&gt;
ACBL Cover Edited.png&lt;br /&gt;
ACOD Orchimedes.png&lt;br /&gt;
ACOD Eumaios&#039; Pig Farm.jpg&lt;br /&gt;
Ac2 s 083 tuscany doubleassassinate 1 154617.jpg&lt;br /&gt;
Asscreedsyndicate1l.jpg&lt;br /&gt;
ACOD FoA Iphigenia.png&lt;br /&gt;
ACOD Sanctuary of Eleusis.jpg&lt;br /&gt;
ACOD Eleusis Telesterion.jpg&lt;br /&gt;
ACOD Messenia Symbol.PNG&lt;br /&gt;
ACOD Bottomless Lake.PNG&lt;br /&gt;
ACO CotP Master of the Secret Things 06.jpg&lt;br /&gt;
Elis-QuicksandBay.jpg&lt;br /&gt;
ACOd-HuntingSpear.jpg&lt;br /&gt;
ACOD FoA ToH Charon.png&lt;br /&gt;
Sebastien-giroux-agemmenon-engine-full-2.jpg&lt;br /&gt;
ACRebellion Ubayd Alayza.png&lt;br /&gt;
Abia the Shaded 2.jpg&lt;br /&gt;
Abia the Shaded 3.jpg&lt;br /&gt;
Harpina the Heavy Hitter 1.jpg&lt;br /&gt;
Iaeira the Overcomer.jpg&lt;br /&gt;
Deianeira1.jpg&lt;br /&gt;
Ariathate the Winner Belt.jpg&lt;br /&gt;
Astarte the Swamp Axe.jpg&lt;br /&gt;
Belos the Beast of Sparta.jpg&lt;br /&gt;
Battling with Belos.jpg&lt;br /&gt;
ACOd-LotFB3-Pithias.jpg&lt;br /&gt;
Echion.jpg&lt;br /&gt;
Okyllos the Successor.jpg&lt;br /&gt;
Okyllos.jpg&lt;br /&gt;
Levantine Assassins Flag.jpg&lt;br /&gt;
ACOD Daidalos&#039; Statue of Herakles.jpg&lt;br /&gt;
20190717161322 1.jpg&lt;br /&gt;
C0ae39960351f35483e0f4d8217fc5f2.png&lt;br /&gt;
ACOD FoA JoA Gadiros.png&lt;br /&gt;
ACOD FoA JoA Ampheres.png&lt;br /&gt;
ACOD FoA JoA Elpis.png&lt;br /&gt;
ACOD FoA JoA Kassandra Keeper&#039;s Insight.jpg&lt;br /&gt;
ACOD Ainigmata Ostraka - The Son Who Faced the Sun.PNG&lt;br /&gt;
Assassins-Creed-Logo.png&lt;br /&gt;
639777.jpg&lt;br /&gt;
ACOD Khloe.png&lt;br /&gt;
ACOD Thyia Profile.PNG&lt;br /&gt;
ACOD FoA JoA A House from Cycles Past.PNG&lt;br /&gt;
ACOD FoA JoA Xarios.png&lt;br /&gt;
ACOD Ainigmata Ostraka - Across the Board.PNG&lt;br /&gt;
ACReb Isembart.jpg&lt;br /&gt;
ACO Copper Arc.png&lt;br /&gt;
Astrapios the Exiled1.jpg&lt;br /&gt;
ACO Documentation - Animus Guide - 1984.PNG&lt;br /&gt;
ACOD FoA JoA Melitta.png&lt;br /&gt;
ACOD FoA JoA Neokles.png&lt;br /&gt;
Saint John&#039;s Gate Eavesdropping (Sibrand).png&lt;br /&gt;
ACOD Raven&#039;s Rock.jpg&lt;br /&gt;
GiantScorpion.JPG&lt;br /&gt;
ACOD FoA FoE Atalanta.jpg&lt;br /&gt;
ACUp Consus.png&lt;br /&gt;
ACOD - Altar of Apollo.png&lt;br /&gt;
ACOD - Cryptic Cave 1.png&lt;br /&gt;
Unknown-0.jpeg&lt;br /&gt;
Aspasia.jpeg&lt;br /&gt;
ACOD Sibyl rock.jpg&lt;br /&gt;
ACOD Cave of Pan.jpg&lt;br /&gt;
ACOD Pagai Temple of Zeus.jpg&lt;br /&gt;
ACOD Kastor and Polydeukes statues.jpg&lt;br /&gt;
ACOD Erinna.png&lt;br /&gt;
ACOD Zopheras.png&lt;br /&gt;
ACOD Statue of Hephaistos.jpg&lt;br /&gt;
ACOD Olympia Temple of Hera.jpg&lt;br /&gt;
ACOD Pelopeion.jpg&lt;br /&gt;
ACOD Erymanthian Boar.jpg&lt;br /&gt;
ACOD Kretan Bull.jpg&lt;br /&gt;
ACOD Athens Temple of Asklepios.jpg&lt;br /&gt;
ACSymphony.png&lt;br /&gt;
PersianOrderOfAncients.png&lt;br /&gt;
ACOD Eristenea House.jpg&lt;br /&gt;
ACOD Healing Sanctuary of Amphiaraos.jpg&lt;br /&gt;
595712.jpg&lt;br /&gt;
FB IMG 1528065671262 - Edited.jpg&lt;br /&gt;
ACOd-Otoniabody.jpg&lt;br /&gt;
ACOd-Otoniafacedim1.jpg&lt;br /&gt;
Gelon.jpg&lt;br /&gt;
Pactyas.jpeg&lt;br /&gt;
AC-All Assassins.jpg&lt;br /&gt;
ACOD Lakonia Ship Design.jpg&lt;br /&gt;
Fde3081cb708507e0995f597e250a3d8.jpg&lt;br /&gt;
Korinth-FountainofPeirene.jpg&lt;br /&gt;
ACOD Krokottas Hyena.jpg&lt;br /&gt;
ACOD Elite Persian Trireme.jpg&lt;br /&gt;
Stentor.jpg&lt;br /&gt;
Kythera-AltarofAphrodite.jpg&lt;br /&gt;
ACOd-Eurybia2.jpg&lt;br /&gt;
ACOd-Theia1.jpg&lt;br /&gt;
Korinthia-Argo1.jpg&lt;br /&gt;
DeathbedOfAriadne.jpg&lt;br /&gt;
Kassandra&#039;sHouseInSparta.jpg&lt;br /&gt;
PrometheusCreation.jpg&lt;br /&gt;
Kephallonia1.jpg&lt;br /&gt;
TrojanHorse.jpg&lt;br /&gt;
ACOd-Keos.jpg&lt;br /&gt;
ACOd-Samos.jpg&lt;br /&gt;
Naxos-DeathbedofAriadneskelly.jpg&lt;br /&gt;
Paros-AtollPoint.jpg&lt;br /&gt;
Nicholaus&#039; Sword 1.jpg&lt;br /&gt;
20190129193514.jpg&lt;br /&gt;
45152057535 e511cd1ef3 b.jpg&lt;br /&gt;
ACOd-Pausanias.jpg&lt;br /&gt;
ACOd-OrestesOlympian.jpg&lt;br /&gt;
Elis-LinouFarm.jpg&lt;br /&gt;
Hammer of Jason 1.jpg&lt;br /&gt;
Achilles&#039; Spear.jpg&lt;br /&gt;
Poseidon&#039;s Trident 1.jpg&lt;br /&gt;
Elis-SoO-PrytaneionFire.jpg&lt;br /&gt;
Abia the Shaded.jpg&lt;br /&gt;
Assassin&#039;s Creed® Odyssey2018-11-24-16-55-13.jpg&lt;br /&gt;
ACOD Akropolis of Argos.jpg&lt;br /&gt;
Elis-LH.jpg&lt;br /&gt;
Astrapios the Exiled.png&lt;br /&gt;
Shani the Gifted.png&lt;br /&gt;
Lebadeia, Boeotia.png&lt;br /&gt;
Alponos, Lokris.PNG&lt;br /&gt;
Klymene the Beautiful Justice 2.jpg&lt;br /&gt;
Klymene the Beautiful Justice 0.jpg&lt;br /&gt;
ACOd-Deianeira.jpg&lt;br /&gt;
ACOd-HippokratesinThebes.jpg&lt;br /&gt;
ACOD Elpidios &amp;amp; Darius.jpg&lt;br /&gt;
Minotaur&#039;s Labrys 2.jpg&lt;br /&gt;
Poseidon&#039;s Trident 2.jpg&lt;br /&gt;
Falx of Olympos 1.jpg&lt;br /&gt;
Prometheus&#039; Sika 1.jpg&lt;br /&gt;
Chrysaor 1.jpg&lt;br /&gt;
Pandora&#039;s Kopis 1.jpg&lt;br /&gt;
ACOd-GaiatheFist.jpg&lt;br /&gt;
ACOd-GaiatheFistbody.jpg&lt;br /&gt;
ACOd-GaiatheFistdead.jpg&lt;br /&gt;
ACOd-LotFB-KassGaiafight.jpg&lt;br /&gt;
ACOd-TheosStargazer.jpg&lt;br /&gt;
Aguilar&#039;s Apple of Eden (closed).png&lt;br /&gt;
Aguilar&#039;s Apple of Eden (opened).png&lt;br /&gt;
Torquemada acquires Aguilar&#039;s Apple.png&lt;br /&gt;
Close-up of Aguilar&#039;s Apple.png&lt;br /&gt;
Desmond Miles.png&lt;br /&gt;
ACO Ptahmose.png&lt;br /&gt;
Arno-movie.png&lt;br /&gt;
The First Hidden Blade.jpg&lt;br /&gt;
Aya - BCE 38.png&lt;br /&gt;
Haytham and Connor.jpg&lt;br /&gt;
Assassin&#039;s Creed Odyssey.png&lt;br /&gt;
ACO Amunet with Bayek and Kashta.png&lt;br /&gt;
ACO Jumbe.jpg&lt;br /&gt;
ACO Herwennefer.jpg&lt;br /&gt;
Fullsizeoutput 58c.jpeg&lt;br /&gt;
ACODiscoveryTour Posing Cleopatra 180213 6pmParistime 1518452025.png&lt;br /&gt;
A28647f748baa4cf4a0ea5d08deb9b1d.jpg&lt;br /&gt;
ACOD Sokrates.jpg&lt;br /&gt;
IMG 4699.jpg&lt;br /&gt;
DfcLso6X4AACNnX-600x338.jpg&lt;br /&gt;
2345AC-Odyssey 12 RPG Equip.jpg&lt;br /&gt;
Acodyssey-1080p-1528746499589 1280w.jpg&lt;br /&gt;
Evbnscdyawze1k4u9irv-2.png&lt;br /&gt;
Fullsizeoutput 5da.jpeg&lt;br /&gt;
ACOdyssey Barnabas.jpg&lt;br /&gt;
ACOdyssey Socrates.jpg&lt;br /&gt;
12AC--Odyssey Medusa.jpg&lt;br /&gt;
Ac home-gameinfo-alexios ncsa.png&lt;br /&gt;
Ikaros.png&lt;br /&gt;
Ac phoibe-character-mobile ncsa.png&lt;br /&gt;
Sefetu On Throne.jpg&lt;br /&gt;
Alexio&#039;s Spear.png&lt;br /&gt;
Profile Pic.png&lt;br /&gt;
ACO CotP Servant of Amun Outfit Model - Miroslav Dimitrov.jpg&lt;br /&gt;
ACO Great Sphinx Vault Inner Chamber.jpg&lt;br /&gt;
ACO Qetesh.jpg&lt;br /&gt;
ACO Resheph.jpg&lt;br /&gt;
ACO Guide Surus.jpg&lt;br /&gt;
Broken spear of leonidas - ubi collectibles.jpg&lt;br /&gt;
Michael Antonakos.png&lt;br /&gt;
Eeyoo Sekedoo Aat 5.jpeg&lt;br /&gt;
ACO Sehetep.png&lt;br /&gt;
Herwennefer.png&lt;br /&gt;
Surus.png&lt;br /&gt;
Qetesh.png&lt;br /&gt;
Resheph.png&lt;br /&gt;
Ac-tidbits-1.jpg&lt;br /&gt;
Cult .png&lt;br /&gt;
Assassins-Creed-Odyssey 2018 08-21-18 015.jpg&lt;br /&gt;
Jumbe 2.png&lt;br /&gt;
AC Conspiracies Florent Carpentier.png&lt;br /&gt;
20180905145820 1.jpg&lt;br /&gt;
20180905143027 1.jpg&lt;br /&gt;
Assassin&#039;s Creed III Remastered.jpg&lt;br /&gt;
Modern Templar Armies.png&lt;br /&gt;
Modern Templar Soldier.png&lt;br /&gt;
Boukman.jpg&lt;br /&gt;
FCBD Fabien.jpg&lt;br /&gt;
HelixStatue.png&lt;br /&gt;
Community-header-background&lt;br /&gt;
Introduction - Layla and Victoria - Assassins Creed Odyssey.png&lt;br /&gt;
ACOD Nikolaos.jpg&lt;br /&gt;
ACOD Ithaka.jpg&lt;br /&gt;
ACOD Odysseus&#039;s Palace.jpg&lt;br /&gt;
ACOD Cult of Kosmos Symbol.png&lt;br /&gt;
ACOD Talos the Stone Fist.png&lt;br /&gt;
Deianeira.jpg&lt;br /&gt;
Memories Awoken - Layla wakes - Assassins Creed Odyssey.png&lt;br /&gt;
ACOD Tegea.jpg&lt;br /&gt;
The Silver Griffin.jpg&lt;br /&gt;
ACOD Altar of Zeus.jpg&lt;br /&gt;
ACOD Temple of Artemis Phokis.jpg&lt;br /&gt;
ACOD Machaon.jpg&lt;br /&gt;
ACOD Sokos.jpg&lt;br /&gt;
ACOD Korinth.jpg&lt;br /&gt;
ACOD Sanctuary of Epidarus concept art.jpg&lt;br /&gt;
ACT Black Cross Du meeting.jpg&lt;br /&gt;
ACH Joan Sword.jpg&lt;br /&gt;
ACUprising Eric Blair.jpg&lt;br /&gt;
ACO Hidden Ones 2.jpg&lt;br /&gt;
FFXV Assassin Festival logo.png&lt;br /&gt;
ACO Apollodorus The Sicillian.jpg&lt;br /&gt;
ACO Nomarch Vault Interior.jpg&lt;br /&gt;
ACOrigins William Miles.jpeg&lt;br /&gt;
ACO Hidden Ones Insignia.png&lt;br /&gt;
ACO-Eudoros2.png&lt;br /&gt;
ACO Pyramid of Djoser.jpg&lt;br /&gt;
BayekApple1.jpg&lt;br /&gt;
EesfetOon-maaPoo.png&lt;br /&gt;
8629cbe1-b855-4b18-b8c9-2d50af0ef149 ACO screen Wildlife e3 170611 330pm 1497209519.jpg&lt;br /&gt;
Hidden Ones (painted).png&lt;br /&gt;
Reda.jpg&lt;br /&gt;
Khemu.png&lt;br /&gt;
AC4DB - Fort Charles Prison.png&lt;br /&gt;
AC4DB - Governor&#039;s Property.png&lt;br /&gt;
AC4DB - Americans.png&lt;br /&gt;
AC4DB - Assassins.png&lt;br /&gt;
AC4DB - Portuguese Empire.png&lt;br /&gt;
AC4DB - Jenny Kenway.png&lt;br /&gt;
AC4DB - Mary Read.png&lt;br /&gt;
AC4DB - Messengers.png&lt;br /&gt;
AC4DB - Templars.png&lt;br /&gt;
CyreneArena.jpeg&lt;br /&gt;
ACUDB - Letters from Elise.png&lt;br /&gt;
ACUDB - Paris.png&lt;br /&gt;
ACO Scarab.png&lt;br /&gt;
KingKhafra.jpg&lt;br /&gt;
KhafraShrine.jpg&lt;br /&gt;
KhafraShrine1.jpg&lt;br /&gt;
QueenCoffin.jpg&lt;br /&gt;
Buckingham Palace vault - Concept art.jpg&lt;br /&gt;
AC Origins Djoser Western Structure Bodies.jpg&lt;br /&gt;
Kiyoshi - Uprising 4.jpg&lt;br /&gt;
AC Origins Ptolemy XIII Hallucination.jpg&lt;br /&gt;
AC Origins Ptolemy XIII Hallucination Close Up.jpg&lt;br /&gt;
The stranger.jpg&lt;br /&gt;
Mered-origins.jpg&lt;br /&gt;
Alice&#039;s death.png&lt;br /&gt;
Alice doctor.png&lt;br /&gt;
Assassins-creed-syndicate-ps4-3.jpg&lt;br /&gt;
IMG 0504.JPG&lt;br /&gt;
Gennadios.png&lt;br /&gt;
ACO-Kawab-48BC.png&lt;br /&gt;
Desheret-1.jpg&lt;br /&gt;
Ampelius.jpg&lt;br /&gt;
Shay receiving the prototype Grenade Launcher.png&lt;br /&gt;
Ortega Sanchez.png&lt;br /&gt;
Rings of Eden.gif&lt;br /&gt;
Spanish Brotherhood Hidden Blades.jpeg&lt;br /&gt;
Final-fantasy-xv-origins.jpg&lt;br /&gt;
ACO Statue of Kallimachos.jpg&lt;br /&gt;
Assassin&#039;s Creed® Origins2017-11-3-23-51-35.jpg&lt;br /&gt;
ACO Cassius.jpg&lt;br /&gt;
Community-header-background.png&lt;br /&gt;
Community-header-background.jpg&lt;br /&gt;
ACO Nefertiti.jpg&lt;br /&gt;
Screen Shot 2018-03-18 at 11.59.07 AM.png&lt;br /&gt;
The Hidden Ones&#039; Insignia.png&lt;br /&gt;
Maxresdefault (2).jpg&lt;br /&gt;
AC Hidden Blades.png&lt;br /&gt;
Life-sized Phantom Blade Replica.png&lt;br /&gt;
Aguilar presenting his Apple.png&lt;br /&gt;
ACMir Map Shari District.png&lt;br /&gt;
ACB People Il Lupo Render.png&lt;br /&gt;
ACSH Animus Decrypted Package.png&lt;br /&gt;
ACSH Animus Encrypted Package.png&lt;br /&gt;
AC2 Art Vatican Vault 02.jpg&lt;br /&gt;
ACB Art Colosseum.jpg&lt;br /&gt;
ACB ART Mario Defeat.jpg&lt;br /&gt;
AC Art Animus 1.png&lt;br /&gt;
ACOD ARMOR SET Kassandra Artemis Map.png&lt;br /&gt;
ACOD ARMOR SET Kassandra Athenian War Hero.png&lt;br /&gt;
ACOD ARMOR SET Kassandra Greek Hero.png&lt;br /&gt;
ACSH Kinu Kane.png&lt;br /&gt;
ACSH Fight of the Kakushiba Ikki Concept.jpg&lt;br /&gt;
ACSH The Lord&#039;s Favor Concept.jpg&lt;br /&gt;
ACSH CoA Okunoin Sasayama Shrine 2.jpg&lt;br /&gt;
ACSH CoA Okunoin Sasayama Shrine 3.jpg&lt;br /&gt;
ACSH CoA Okunoin Sasayama Shrine 4.jpg&lt;br /&gt;
AC3 Hidden Blade function design Remko Troost.jpg&lt;br /&gt;
AC3 PR BenjaminFranklin painting.png&lt;br /&gt;
ACSH CoA Salt Farm 2.jpg&lt;br /&gt;
ACSH CoA Salt Farm 3.jpg&lt;br /&gt;
20.Jack.png&lt;br /&gt;
Basim&#039;s Hidden Blade.png&lt;br /&gt;
ACU Glyph Mercury.png&lt;br /&gt;
AC2 ADB Ignazio Contarini.png&lt;br /&gt;
ACS Gear ColorSet 01.png&lt;br /&gt;
ACO Hiero Ptolmes XIII.png&lt;br /&gt;
ACO Place Hieroglyph Thebes.png&lt;br /&gt;
AC2 Crest Shop Art Merchant.png&lt;br /&gt;
AC2 Crest Shop Blacksmith.png&lt;br /&gt;
AC2 Crest Shop Tailors.png&lt;br /&gt;
AC2 Crest Shop Doctor.png&lt;br /&gt;
AC2 Crest Fast Travel .png&lt;br /&gt;
AC2 Crest Savonarola.png&lt;br /&gt;
ACB Symbol Phrygian Cap.png&lt;br /&gt;
ACB Symbol Eye of Providence.png&lt;br /&gt;
ACR Constellation Cancer.png&lt;br /&gt;
ACR Constellation Sagittarius.png&lt;br /&gt;
ACR Constellation Aquarius.png&lt;br /&gt;
ACR Constellation Capricornus.png&lt;br /&gt;
AC2 Basilica di San Marco Mosaic Solved.png&lt;br /&gt;
AC2 Basilica di San Marco Mosaic Unsolved.png&lt;br /&gt;
ACBMP Loading Screen Pienza.png&lt;br /&gt;
ACV UI Audiowaves.png&lt;br /&gt;
ACB Art Concept Rome Streets.jpg&lt;br /&gt;
ACR Art Concept City gates at night.png&lt;br /&gt;
ACB The Truth C10 img01.png&lt;br /&gt;
ACNexus VR Logo.png&lt;br /&gt;
ACR MP Mediterranean Traveler Map Siena.jpg&lt;br /&gt;
ACNexus Art Concept Clock Puzzle.png&lt;br /&gt;
ACMir Promo Dirham Bag.jpg&lt;br /&gt;
ACBMP Florence Night.jpg&lt;br /&gt;
ACS JTR Group Prostitutes.png&lt;br /&gt;
ACS Dev Title Victory.png&lt;br /&gt;
ACSH Yuasa 1.png&lt;br /&gt;
ACSH Saika Temple Grounds 2.jpg&lt;br /&gt;
ACSH Saika Temple Grounds 3.jpg&lt;br /&gt;
ACS JTR Jack&#039;s Lieutenants (City of London) 1.png&lt;br /&gt;
ACS Art First Civ Core.png&lt;br /&gt;
ACS Art Abstergo Cryo Room.jpg&lt;br /&gt;
AC1 View Acre.png&lt;br /&gt;
AC1 View Damascus.png&lt;br /&gt;
ACMovie Art Alhambra Aftermath.jpg&lt;br /&gt;
ACSH Character Render Basim.png&lt;br /&gt;
ACSH Character Render Havi.png&lt;br /&gt;
ACSH Character Render Eivor.png&lt;br /&gt;
ACSH Character Render Kassandra.png&lt;br /&gt;
ACSH Character Render Alexios.png&lt;br /&gt;
ACSH Character Render Bayek.png&lt;br /&gt;
ACV Myrkalfar Axe and Gram Concept.jpg&lt;br /&gt;
ACB Grand Temple Coordinates.png&lt;br /&gt;
ACSH Isu Puzzle Quest.png&lt;br /&gt;
ACSH Icon Viewpoint.png&lt;br /&gt;
ACFT - Jakarta meeting.png&lt;br /&gt;
ACFT - Claire&#039;s profile.png&lt;br /&gt;
ACFT - Saito with a bow.png&lt;br /&gt;
ACFT - Saito on horseback.png&lt;br /&gt;
ACFT - Sigma Team at Saito&#039;s grave.png&lt;br /&gt;
ACO COTP Carving Adoration.png&lt;br /&gt;
ACS The Mystery of the Twice-Dead Professor 3.png&lt;br /&gt;
ACV Hidden Blade Eivor.jpg&lt;br /&gt;
ACV Calculation Device.jpg&lt;br /&gt;
ACV Yggdrasil Device 01.jpg&lt;br /&gt;
ACUp - Glaucia holding Ignacio at knifepoint.png&lt;br /&gt;
ACUp - Grosvenor waiting to ambush Ignacio and Albert.png&lt;br /&gt;
ACUp - Grosvenor freerunning.png&lt;br /&gt;
AntonioMagianisDatabaseRender.png&lt;br /&gt;
AC2 Glyph 05 Staff.png&lt;br /&gt;
ACOd Dev Title.png&lt;br /&gt;
ACL Map.png&lt;br /&gt;
ACL Lady Liberty Title.png&lt;br /&gt;
ACO COTP Artifact Taken.png&lt;br /&gt;
ACS Operation Westminster 5.png&lt;br /&gt;
Kassandra.png&lt;br /&gt;
ACOD Language of the Ancients 1.png&lt;br /&gt;
Facebook - ACReb Update 1.2.0.pdf&lt;br /&gt;
ACIII-Haytham Kenway Smirk.png&lt;br /&gt;
ACV Screenshot Russell Lees Tribute.png&lt;br /&gt;
ACV Ingelborg.png&lt;br /&gt;
ACB Weapons Stocco Long Sword.png&lt;br /&gt;
ACV Tattoo Isu Back.png&lt;br /&gt;
ACV Tattoo Indian Brotherhood.png&lt;br /&gt;
ACOAlexios.jpg&lt;br /&gt;
ACOKassandra.jpg&lt;br /&gt;
ACOKassandra2.jpg&lt;br /&gt;
ACOMarkos.jpg&lt;br /&gt;
ACFT - Rupiya rallying the crew.png&lt;br /&gt;
ACFT - John holding Yun hostage.png&lt;br /&gt;
ACFT - Rupiya asking about John.png&lt;br /&gt;
ACS Icon Helix Rift.png&lt;br /&gt;
ACS Icon Rift Database.png&lt;br /&gt;
ACS Koh-i-Noor Replica.png&lt;br /&gt;
ACSh DB Allies Yagoro.png&lt;br /&gt;
ACSh DB Allies Ibuki.png&lt;br /&gt;
ACSh DB Allies Yaya.png&lt;br /&gt;
ACSh DB Allies Oni-Yuri.png&lt;br /&gt;
ACSh DB Allies Katsuhime.png&lt;br /&gt;
ACSh ADB Portrait Alessandro Valignano.jpg&lt;br /&gt;
ACSh Concept Naoe.png&lt;br /&gt;
ACSh DB Allies Heiji.png&lt;br /&gt;
ACSh DB Allies Sorin.png&lt;br /&gt;
ACSh Enemies Wada Koretake.png&lt;br /&gt;
ACSh Symbols Templars.png&lt;br /&gt;
ACSh Symbols Abstergo.png&lt;br /&gt;
ACFT - Harpoons.png&lt;br /&gt;
ACFT - John threatening to drop the artifact.png&lt;br /&gt;
ACV Symbols Sol Ok Mani Cave.png&lt;br /&gt;
ACSh Symbols Group Kabukimono.png&lt;br /&gt;
6c529627-394a-4936-8cd4-e5629ff2b712.jpg&lt;br /&gt;
ACSh Enemies Duarte de Melo.png&lt;br /&gt;
ACFT - Nagamasa alerting Saito.png&lt;br /&gt;
ACFT - John holding the artifact.png&lt;br /&gt;
ACFT - Alan observing the battle.png&lt;br /&gt;
ACFT - Fenghuang render.png&lt;br /&gt;
ACFT - Zheng joining the battle.png&lt;br /&gt;
ACFT - Zheng ordering the retreat.png&lt;br /&gt;
ACFT - John delivering the artifact.png&lt;br /&gt;
ACFT - Alan ordering a retreat.png&lt;br /&gt;
ACFT - Edward greeted by Jan and Zhang.png&lt;br /&gt;
ACFT - Yun building a blimp.png&lt;br /&gt;
ACFT - Abyss Walkers attack.png&lt;br /&gt;
ACFT - Noa and Nathan fighting Sigma Team.png&lt;br /&gt;
ACFT - Mysterious Assassin.png&lt;br /&gt;
ACFT - Zhang render.png&lt;br /&gt;
ACB Icon Single Hidden Blade.png&lt;br /&gt;
ACB Icon Dual Hidden Blade.png&lt;br /&gt;
ACB Icon Crossbow.png&lt;br /&gt;
ACR Outfit Ottoman.png&lt;br /&gt;
ACR Outfit Mistrell.png&lt;br /&gt;
ACR Outfit Altair.png&lt;br /&gt;
TINIA 2.png&lt;br /&gt;
ACR Outfit IshakcPasha.png&lt;br /&gt;
ACFT - Zhawang Corporation logo 2.png&lt;br /&gt;
ACFT - Claire meeting the Assassins.png&lt;br /&gt;
ACFT - Noa meeting the Assassins.png&lt;br /&gt;
ACFT - Assassin using the staff.png&lt;br /&gt;
ACFT - Island escape.png&lt;br /&gt;
ACFT - Noa meeting Claire.png&lt;br /&gt;
ACFT - Claire slapping Nathan.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Videos===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;clear:both; text-align:left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACMir_Alruh_concept_animation.mp4&lt;br /&gt;
Animus Project Update 2.0 Trailer&lt;br /&gt;
Assassin&#039;s Creed 2 - Web Battle trailer&lt;br /&gt;
Assassin&#039;s Creed Encyclopedia - The Making Of&lt;br /&gt;
Assassin&#039;s Creed Evolution&lt;br /&gt;
Assassin&#039;s Creed In 60 Seconds&lt;br /&gt;
Assassin&#039;s Creed Project Legacy - Chapter 2&lt;br /&gt;
Assassin&#039;s Creed Revelations Gameplay Trailer - Ezio &amp;amp; Altair&lt;br /&gt;
Assassin&#039;s Creed Revelations Story Trailer&lt;br /&gt;
Assassin&#039;s Creed Universe&lt;br /&gt;
Assassins Creed III E3 2012 Cinematic Trailer Official HD&lt;br /&gt;
Assassin&#039;s Creed III - Developer Interview with Jonathan Cooper (Animation Director)&lt;br /&gt;
Assassin&#039;s Creed 3 - Official Benedict Arnold DLC Trailer PS3&lt;br /&gt;
Full Assassin&#039;s Creed soundtrack&lt;br /&gt;
Full Assassin&#039;s Creed Brotherhood soundtrack&lt;br /&gt;
Assassin&#039;s Creed III Abstergo Story 14 HERNE+ Hack Reinforcement&lt;br /&gt;
The Pirate Heist Trailer Assassin&#039;s Creed 4 Black Flag UK&lt;br /&gt;
Freedom Cry DLC Launch Trailer&lt;br /&gt;
Assassin´s Creed 4 Amaro Pargo Corsario Español de Época&lt;br /&gt;
Assassin&#039;s Creed 4 Black Flag - All Subject Zero Audio Files&lt;br /&gt;
Assassin&#039;s Creed Unity E3 2014 World Premiere Cinematic Trailer US&lt;br /&gt;
The Assassin&#039;s Creed Experience - Day 1&lt;br /&gt;
The Assassin&#039;s Creed Experience - Day 2&lt;br /&gt;
The Assassin&#039;s Creed Experience - Day 3&lt;br /&gt;
Assassin&#039;s Creed Unity - Celebrity Co-Op&lt;br /&gt;
INITIATES - Road to Assassin&#039;s Creed Unity Present Day Storyline HD&lt;br /&gt;
Assassin’s Creed Chronicles China - Launch Trailer EUROPE&lt;br /&gt;
Assassin&#039;s Creed Syndicate Meets Parkour in Real Life! in 4K!&lt;br /&gt;
Assassin’s Creed Pirates Quest for Eden&lt;br /&gt;
Assassin&#039;s Creed Syndicate Season Pass - Jack The Ripper Trailer US&lt;br /&gt;
Assassin&#039;s Creed II - How the Series Evolved US&lt;br /&gt;
Assassin&#039;s Creed Revelations - An Explosive Evolution&lt;br /&gt;
Assassin&#039;s Creed III - Revolutionary Changes&lt;br /&gt;
Assassin&#039;s Creed IV Black Flag - Evolution on the High Seas&lt;br /&gt;
Assassin’s Creed Official Trailer 2 (2016) - Michael Fassbender Movie&lt;br /&gt;
ASSASSIN&#039;S CREED Official Trailer 2 In Cinemas New Year&#039;s Day&lt;br /&gt;
Assassin’s Creed Official HD Trailer 3 2017&lt;br /&gt;
Assassin&#039;s Creed Origins Trials of the Gods - Sobek Trailer Ubisoft US&lt;br /&gt;
Assassin’s Creed Unity Wear The Phantom Blade Replica Ubisoft NA&lt;br /&gt;
Assassin&#039;s Creed Odyssey A Tour of Athens&lt;br /&gt;
Assassin&#039;s Creed Odyssey E3 2018 Official World Premiere Trailer Ubisoft NA&lt;br /&gt;
Assassin&#039;s Creed Odyssey The Secrets of Knossos Uncovered Ubisoft NA&lt;br /&gt;
Assassin&#039;s Creed Odyssey January Monthly Update Ubisoft NA&lt;br /&gt;
Assassin&#039;s Creed Syndicate - the last Maharaja Launch Trailer&lt;br /&gt;
Assassin’s Creed Valhalla Cinematic World Premiere Trailer&lt;br /&gt;
Assassin’s Creed Lore Guide Volume 1 – The Assassins&lt;br /&gt;
Assassin&#039;s Creed Unlocked- Episode 1 – Kassandra - Ubisoft -NA-&lt;br /&gt;
Assassin&#039;s Creed 15th Anniversary- Leap into History&lt;br /&gt;
Sigrblot Season Free Update - Assassin&#039;s Creed Valhalla&lt;br /&gt;
The Brotherhood Joins Magic - Assassin’s Creed® - Magic- The Gathering&lt;br /&gt;
Assassin&#039;s Creed 3 - Official Animus Trailer -UK-&lt;br /&gt;
Assassin&#039;s Creed Shadows - Official Launch Cinematic Trailer&lt;br /&gt;
Assassin&#039;s Creed Shadows- Year 1 Roadmap Update&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Wall_of_Sand&amp;diff=1148508</id>
		<title>Wall of Sand</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Wall_of_Sand&amp;diff=1148508"/>
		<updated>2026-06-04T01:26:06Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Weapons}}&lt;br /&gt;
[[File:ACO Sty.png|thumb|250px|The Wall of Sand]]&lt;br /&gt;
The &#039;&#039;&#039;Wall of Sand&#039;&#039;&#039; was a [[warrior bow]] common throughout [[Egypt]] during the 1st century BCE that was identical to the Assyrian [[Til-Tuba Bow]].&lt;br /&gt;
&lt;br /&gt;
The arrows it fired were analogized to the sting of grains of sand in the eye, hence its name.&amp;lt;ref name=&amp;quot;ACO&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Origins]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon statistics==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width:700px; text-align:center&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Rarity&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Quality&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |Damage&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Attributes&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Availability&lt;br /&gt;
|-&lt;br /&gt;
{{#section:AC:CST/Weapons|&amp;quot;Wall of Sand&amp;quot;}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&#039;&#039;The perfect bow for getting out of tight corners. Its arrows sting like a grain of sand in the eye.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Origins]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&amp;lt;!--[fr:Mur de sable]--&amp;gt;&lt;br /&gt;
[[Category:Bows]]&lt;br /&gt;
[[Category:Warrior bows]]&lt;br /&gt;
[[Category:1st century BCE weapons]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=File:Il_Duomo%27s_Secret_4.png&amp;diff=1148505</id>
		<title>File:Il Duomo&#039;s Secret 4.png</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=File:Il_Duomo%27s_Secret_4.png&amp;diff=1148505"/>
		<updated>2026-06-04T01:23:23Z</updated>

		<summary type="html">&lt;p&gt;Soranin: Soranin uploaded a new version of File:Il Duomo&amp;#039;s Secret 4.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Information&lt;br /&gt;
|attention = &lt;br /&gt;
|description= Il Duomo&#039;s Secret memory images.&lt;br /&gt;
|source= &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|author= [[Ubisoft]]&lt;br /&gt;
|filespecs= &lt;br /&gt;
|licensing= {{Screenshots}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=File:ACV_Dawn_of_Ragnarok_Logo.jpg&amp;diff=1148504</id>
		<title>File:ACV Dawn of Ragnarok Logo.jpg</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=File:ACV_Dawn_of_Ragnarok_Logo.jpg&amp;diff=1148504"/>
		<updated>2026-06-04T01:23:08Z</updated>

		<summary type="html">&lt;p&gt;Soranin: Soranin uploaded a new version of File:ACV Dawn of Ragnarok Logo.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Information&lt;br /&gt;
|attention=&lt;br /&gt;
|description=&#039;&#039;[[Assassin&#039;s Creed: Valhalla]] – [[Dawn of Ragnarök]]&#039;&#039; ​official logo&lt;br /&gt;
|source=&amp;quot;[https://ubi.li/DoRFanKit Dawn_of_Ragnarok_Fankit_FINAL]&amp;quot;&lt;br /&gt;
|author=[[Ubisoft]]&lt;br /&gt;
|filespecs=&lt;br /&gt;
|licensing={{Fairuse}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Valhalla/Images]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Nikiss3&amp;diff=1148503</id>
		<title>User:Nikiss3</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Nikiss3&amp;diff=1148503"/>
		<updated>2026-06-04T01:20:53Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float:right; width:264px; font-size:90%; text-align:left; -moz-border-radius:7px; background:transparent; padding:6px;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:130%; text-align:center;&amp;quot; | MyHome&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; border-bottom:1px solid #AAA;&amp;quot; | [[File:Little Big Planet Ezio.jpg|thumb|228px|right]]&lt;br /&gt;
|-&lt;br /&gt;
!Location:&lt;br /&gt;
|&#039;&#039;Your location&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Gender:&lt;br /&gt;
|&#039;&#039;Your gender&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can customize the infobox to your own liking&#039;&#039;&lt;br /&gt;
==About me==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is your user page. Please edit this page to tell the community about yourself!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==My favorite pages==&lt;br /&gt;
&lt;br /&gt;
* Add links to your favorite pages on the wiki here!&lt;br /&gt;
* Favorite page #2&lt;br /&gt;
* Favorite page #3&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Le_Vulpe&amp;diff=1148502</id>
		<title>User:Le Vulpe</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Le_Vulpe&amp;diff=1148502"/>
		<updated>2026-06-04T01:20:49Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hashshashin==&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; font-size: 90%; text-align: left; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; padding-top: 6px; padding-right: 6px; padding-bottom: 6px; padding-left: 6px; width: 264px; background-position: initial initial; background-repeat: initial initial; &amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:130%; text-align:center;&amp;quot; | &#039;&#039;La Volpe&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; border-bottom:1px solid #AAA;&amp;quot; | [[File:Little Big Planet Ezio.jpg|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
!Location:&lt;br /&gt;
|&#039;&#039;Medellin, Colombia&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Gender:&lt;br /&gt;
|Asesino&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unable to mount a conventional military army, the assassins transformed the act of political assassination into a system of survival and defense against their foes. They trained highly capable commandos (trained in languages, science, trade, and so on), who would covertly infiltrate enemy positions and remain undercover. They used their well-known skills for political goals without necessarily killing; for example, a victim, usually high-placed, might one morning find a dagger with the Assassin Simbol lying on his pillow upon awakening. This was a plain hint to the targeted individual that he was not safe anywhere, that maybe even his inner group of servants had been infiltrated by the assassins, and that whatever course of action had brought him into conflict with the Hashshashins wo&lt;br /&gt;
&lt;br /&gt;
uld have to be stopped if he wanted to live.They were meticulous in killing the targeted individual, seeking to do so without any additional [http://en.wikipedia.org/wiki/Casualty_(person) casualties] and loss of innocent life,&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;Infobox&amp;quot; style=&amp;quot;width: 264px; &amp;quot;&lt;br /&gt;
|{{User360}}&lt;br /&gt;
|-&lt;br /&gt;
|{{UserHood}}&lt;br /&gt;
|-&lt;br /&gt;
|{{UserZTaurus}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Christian|Roman Catholic}}&lt;br /&gt;
|-&lt;br /&gt;
|{{UserAssassin}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
although they were careful to cultivate their terrifying reputation by slaying their victims in public. Preferring a small [http://assassinscreed.wikia.com/wiki/Hidden_Blade Hidden Blade] or dagger&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
==About me==&lt;br /&gt;
&lt;br /&gt;
Teenaged kid lived some time in the U.S living now in the beautiful city of Medellin, Colombia&lt;br /&gt;
&lt;br /&gt;
==My favorite pages==&lt;br /&gt;
&lt;br /&gt;
* Assassins Creed: Brotherhood&lt;br /&gt;
* Favorite page #2&lt;br /&gt;
* Userboxes:&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACPL&amp;diff=1148491</id>
		<title>Template:ACPL</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACPL&amp;diff=1148491"/>
		<updated>2026-06-04T00:32:18Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar=off&lt;br /&gt;
|title=&amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy|&amp;lt;font style=&amp;quot;color:#000000; font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Assassin&#039;s Creed: Project Legacy&amp;lt;/font&amp;gt;]]&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=width: 100%;  font-size: 90%; background: transparent;&lt;br /&gt;
|titlestyle=width: 80%; background: #86b0bf; text-align: center;  font-size:90%; &lt;br /&gt;
|groupstyle=width: 15%; background: #d7e5e9; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px;&lt;br /&gt;
|liststyle=text-align:left;&lt;br /&gt;
|group1=Characters&lt;br /&gt;
|list1={{Navbox subgroup&lt;br /&gt;
|groupstyle=width: 10%; font-weight: bold; padding: 3px 3px; text-align: center; font-size:10px; background: #d7e5e9;&lt;br /&gt;
&lt;br /&gt;
|group1=Assassins&lt;br /&gt;
|list1= [[Nikolai Orelov]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[British Assassin medic]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Ludger Duvernay]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Bartolomeo d&#039;Alviano]] • [[Ezio Auditore da Firenze]] • [[Giovanni Auditore da Firenze]] • [[Mario Auditore]] • [[Giovanni Borgia]] • [[Perotto Calderon]] • [[Cipriano Enu]] • [[Tessa Varzi]] • [[Francesco Vecellio]] • [[Vincenzo (Italian Assassin)|Vincenzo]] • [[Rinaldo Vitturi]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;  [[Renato Auditore]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Marcus Junius Brutus]] • [[Publius Volumnius]] &lt;br /&gt;
&lt;br /&gt;
|group2=Templars&lt;br /&gt;
|list2=[[Keith Scipione]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Grigori Rasputin]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Erich Albert]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Caha]] • [[Cahin]] • [[Fiora Cavazza]] • [[Cesare Borgia]] • [[Juan Borgia the Younger]] • [[Lucrezia Borgia]] • [[Rodrigo Borgia]] • [[Il Carnefice]] • [[Micheletto Corella]] • [[Gaspar de la Croix]] • [[Lanz]] • [[Il Lupo]] • [[Malfatto]] • [[Donato Mancini]] • [[Charles de la Motte]] • [[Auguste Oberlin]] • [[Ristoro]] • [[Lia de Russo]] • [[Silvestro Sabbatini]] • [[Baltasar de Silva]] • [[Rocco Tiepolo]] • [[The Viper]] • [[Teodor Viscardi]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Geoffroy de Charny]]&lt;br /&gt;
&lt;br /&gt;
|group3=Hermeticists&lt;br /&gt;
|list3=[[Jack Parsons]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Aleister Crowley]] • [[Florence Farr]] • [[Moina Mathers]] • [[Samuel Liddell Mathers]] • [[William Wynn Westcott]] • [[William Robert Woodman]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[John Dee]] • [[Edward Kelley]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Kyros of Zarax]] • [[Milo]] • [[Pythagoras]]&lt;br /&gt;
&lt;br /&gt;
|group4=Isu&lt;br /&gt;
|list4=[[Consus]] • [[Hermes Trismegistus]]&lt;br /&gt;
&lt;br /&gt;
|group5=Others&lt;br /&gt;
|list5=[[Anson Peake]] • [[DDS research analyst]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Robert Getas]] • [[Vanessa]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Theodore von Kármán]] • [[Thomas Sean Morgan]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Khioniya Guseva]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Larose]] • [[Edmund Bailey O&#039;Callaghan]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Charles II of England]] • [[George Monck]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Golem]] • [[Johannes Leo]] • [[Rudolf II, Holy Roman Emperor]] • [[Elizabeth Jane Weston]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;  [[Vitellozzo Vitelli]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Maria Amiel]] • [[Bombastus]] • [[Ivan Krause]] • [[Leonardo da Vinci]] • [[La Malinche]] • [[Moctezuma II]] • [[Luciano Pezzati]] • [[Niccolò di Pitigliano]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Nicolas Flamel]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Julius Caesar]]  • [[Cleopatra]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Alcmaeon]] • [[Atalanta]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group2=Factions&lt;br /&gt;
|list2=[[Assassins]] {{c|[[Russian Brotherhood of Assassins|Russian Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[British Brotherhood of Assassins|British Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Canadian Brotherhood of Assassins|Canadian Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Italian Brotherhood of Assassins|Italian Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; &#039;&#039;[[Roman Brotherhood of Assassins|Liberalis Circulum]]&#039;&#039;}} • [[Templars]] {{c|[[Abstergo Industries]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Russian Rite of the Templar Order|Russian Rite]] • [[German Rite of the Templar Order|German Rite]] • [[Roman Rite of the Templar Order|Roman Rite]]}} • [[Erudito]] • [[Hermeticists]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[British Army]] • [[German Army]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Aztec Empire]] • [[Maya]] • [[Spanish Army]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Cento Occhi]] • [[Courtesan]]s • [[French Army]] • [[Mercenary|Mercenaries]] • [[Thief|Thieves]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Roman Republic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|group3=Locations&lt;br /&gt;
|list3=[[Canada]] {{c|[[Montreal]]}} • [[Czechia|Bohemia]] {{c|[[Prague]] • [[Třeboň]]}} • [[France]] {{c|[[Besançon]] • [[Paris]] • [[Troyes]]}} • [[Greece]] {{c|[[Arkadia]] • [[Athens]] • [[Croton]] • [[Elis]] • [[Kalydon]] • [[Nemea]] • [[Rhodes]] • [[Samos]]}} • [[Italy]] {{c|[[Agnadello]] • [[Barletta]] • [[Camerino]] • [[Florence]] • [[Lonigo]] • [[Piombino]] • [[Mantua]] • [[Massa Marittima]] • [[Milan]] • [[Monteriggioni]] • [[Romagna]] • [[Rome]] • [[Urbino]] • [[Venice]]}} • [[Makedonia|Macedonia]] {{c|[[Philippi]]}} • [[Mexico]] {{c|[[Chetumal]] • [[Tenochtitlan]]}} • [[Netherlands]] {{c|[[Breda]]}} • [[Russia]] {{c|[[Krasnoyarsk]] • [[Tunguska]]}} • [[Switzerland]] {{c|[[Basel]]}} • [[United Kingdom]] {{c|[[Dover]] • [[London]] • [[Red Hill]] • [[Stourbridge]] • [[Worcester]]}} • [[United States]] {{c|[[Pasadena]]}}&lt;br /&gt;
&lt;br /&gt;
|group4=Events&lt;br /&gt;
|list4=[[Renaissance]] {{c|[[Battle of Agnadello]] • [[Assassination of Niccolò di Pitigliano]] • [[Defense of Monteriggioni]] • [[Liberation of Rome]]}} • [[Assassination of Julius Caesar]] • [[Night of Sorrows]] • [[Christmas truce]] • &#039;&#039;[[Beagle 2]]&#039;&#039; • [[Philadelphia Project]]&lt;br /&gt;
&lt;br /&gt;
|group5=Terms and concepts&lt;br /&gt;
|list5=[[Assassin&#039;s Creed: Project Legacy achievements|Achievements]] • [[Archer]]s • [[Book of Abraham]] • [[Borgia messenger]]s • [[Contracts (Project Legacy)|Contracts]] • [[Animus#Data Dump Scanner|Data Dump Scanner]] {{c|[[Crafting (Project Legacy)|Crafting]] • [[:Template:ACPLMemories|Memories]] • [[Mnemonic sets]]}} • [[Doctor]]s • [[Eagle Vision]] • [[Isu|First Civilization]] • [[Soldier|Guards]] • [[Horse]]s • [[Horseman|Horsemen]] • [[Lockpicking]] • [[Philosopher&#039;s stone]] • [[Piece of Eden|Pieces of Eden]] {{c|[[Apple of Eden 6|Apple of Eden]] • [[Crystal Balls]] • [[Crystal Skulls]] • [[Shroud of Eden 1|Shroud of Eden]] • [[Staff of Hermes Trismegistus]]}} • [[Pigeon coop]]s • [[Templar ring]] • [[Territories]] • [[Ubisoft Connect|Uplay]]&lt;br /&gt;
&lt;br /&gt;
|group6=Weapons and tools&lt;br /&gt;
|list6=[[Firearm]]s • [[Hidden Blade]] • [[Hidden Gun]] • [[Smoke screen bomb|Smoke Bombs]] • [[Throwing knife|Throwing knives]]&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation wiki templates]][[Category:Media navigation templates]]&amp;lt;!--[zh:Template:ACPL]--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Cards_(Roleplaying_Game)&amp;diff=1148487</id>
		<title>Cards (Roleplaying Game)</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Cards_(Roleplaying_Game)&amp;diff=1148487"/>
		<updated>2026-06-04T00:10:55Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* Golden Age of Baghdad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pre-release|[[Assassin&#039;s Creed Roleplaying Game]]}}&lt;br /&gt;
&lt;br /&gt;
==Descendant Files==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Victor Flores Castillo=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Victor Flores Castillo.jpeg&lt;br /&gt;
|id=[[Victor Flores Castillo]] - 30 yo - [[Los Angeles]] - 12/19/1986&lt;br /&gt;
|description=Professional musician. Currently working as a session musician in [[London]].&lt;br /&gt;
|quote=The truth is akin to the sun. Its light can be veiled, but it won&#039;t cease to exist.&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|Fender Telecaster|Vintage &#039;52 Radiocaster}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|Ka-bar}} Knife&#039;&#039;&#039;&amp;lt;br&amp;gt;Instrument Cables&amp;lt;br&amp;gt;{{Wiki|Electronic cigarette|Vape Pen}}&amp;lt;br&amp;gt;{{Wiki|iPhone|A-Phone}}&amp;lt;br&amp;gt;Mezcal Flask&lt;br /&gt;
|trait1=ENTERTAINER&lt;br /&gt;
|trait2=BOLD&lt;br /&gt;
|hindrance=RECKLESS&lt;br /&gt;
|languages=English, Spanish, Italian&lt;br /&gt;
|ancestor=Ratonhnhaké:ton&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Jackie O&#039;Connell=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Jackie O&#039;Connell.jpeg&lt;br /&gt;
|id=[[Jackie O&#039;Connell]] - 22 yo - London - 03/15/1994&lt;br /&gt;
|description=Postdoctoral research assistant in {{Wiki|Mechanical Engineering}} at the [[University of Cambridge]].&lt;br /&gt;
|quote=It&#039;s not that I don&#039;t know what I&#039;m doing, it&#039;s called research!&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|DJI Mavic|DJI Maveric 5}} (Drone)&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|Kawasaki Ninja 125|Sakikawa Z125}} (bike)&#039;&#039;&#039;&amp;lt;br&amp;gt;{{Wiki|Macbook Air|A-book Air}}&amp;lt;br&amp;gt;University Lab Badge&amp;lt;br&amp;gt;{{Wiki|iPhone|A-Phone}}&amp;lt;br&amp;gt;{{Wiki|Pepper Spray}}&lt;br /&gt;
|trait1=Fit&lt;br /&gt;
|trait2=Engineer&lt;br /&gt;
|hindrance=Stubborn&lt;br /&gt;
|languages={{Wiki|British Sign Language}}, English, Spanish&lt;br /&gt;
|ancestor=Evie Frye&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Philip J. Gallagher=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Philip J. Gallagher.jpeg&lt;br /&gt;
|id=[[Philip J. Gallagher]] - 32 yo - London - 8/04/1984&lt;br /&gt;
|description=Veterinary, previously zookeeper in London.&lt;br /&gt;
|quote=You cannot get through the day without trying to have an impact on the world around you.&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|Dart gun|Tranquilizer Gun}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Surgery Kit&#039;&#039;&#039;&amp;lt;br&amp;gt;Animal {{Wiki|Sedative}}&amp;lt;br&amp;gt;Veterinary Van&amp;lt;br&amp;gt;Small but vicious Dog&amp;lt;br&amp;gt;{{Wiki|iPhone|A-Phone}}&lt;br /&gt;
|trait1=VETERINARY&lt;br /&gt;
|trait2=TOUGH&lt;br /&gt;
|hindrance=OVERTHINKER&lt;br /&gt;
|languages={{Wiki|British Sign Language}}, English&lt;br /&gt;
|ancestor=Major Gallagher&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|&amp;quot;Mac&amp;quot;=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Mac.jpeg&lt;br /&gt;
|id=&amp;quot;[[Mac]]&amp;quot; - 28 yo - [[Milan]] - 10/11/1988&lt;br /&gt;
|description=Hacker and environmental activitists, member of an anonymous hacker group.&lt;br /&gt;
|quote=Time is pivotal to security. With enough time, nothing can be considered unhackable.&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|Microsoft|Megasoft}} Laptop&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|prepaid mobile phone|Burner Phone}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{Wiki|identity document forgery|Fake ID}}&amp;lt;br&amp;gt;{{Wiki|GPS Tracker}}&amp;lt;br&amp;gt;Bug and Signal Detector&amp;lt;br&amp;gt;Night Vision Spy Camera&lt;br /&gt;
|trait1=HACKTIVIST&lt;br /&gt;
|trait2=CREATIVE&lt;br /&gt;
|hindrance=IDEALIST&lt;br /&gt;
|languages=English, Italian&lt;br /&gt;
|ancestor=Romulus&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Yu Shu Lien=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Yu Shu Lien.jpeg&lt;br /&gt;
|id=[[Yu Shu Lien]] - 24 yo - {{Wiki|Alicante}} - 02/22/1992&lt;br /&gt;
|description=Former soldier, working as a security contractor for [[Abstergo Industries]].&lt;br /&gt;
|quote={{Wiki|Beyond Good and Evil|Those who fight monsters should be cautious not to become monsters themselves.}}&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Abstergo Uniform&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|SIG Sauer M17|Sig Sauer M17}} (Pistol)&#039;&#039;&#039;&amp;lt;br&amp;gt;{{Wiki|Body Armor}}&amp;lt;br&amp;gt;Abstergo Badge&amp;lt;br&amp;gt;{{Wiki|Thermography|Thermal Imager}}&amp;lt;br&amp;gt;{{Wiki|iPhone|A-Phone}}&lt;br /&gt;
|trait1=SOLDIER&lt;br /&gt;
|trait2=NIMBLE&lt;br /&gt;
|hindrance=ARROGANT&lt;br /&gt;
|languages=English, Spanish, Chinese&lt;br /&gt;
|ancestor=Eivor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Witness==&lt;br /&gt;
===Roman Kingdom===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Romulus=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Romulus.jpeg&lt;br /&gt;
|id=[[Romulus]]&lt;br /&gt;
|description=Legendary founder and first king of [[Rome]].&lt;br /&gt;
|quote={{Wiki|List of Latin phrases (V)|Words instruct, illustrations lead.}}&amp;lt;!-- Originally Words can show the way, but only examples can pave the path. --&amp;gt;&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Shield&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Sword&#039;&#039;&#039;&amp;lt;br&amp;gt;King&#039;s Armor&amp;lt;br&amp;gt;Spear&amp;lt;br&amp;gt;[[Mars]] Medallion&amp;lt;br&amp;gt;Sling&lt;br /&gt;
|trait1=VETERAN&lt;br /&gt;
|trait2=RESOLUTE&lt;br /&gt;
|hindrance=AGGRESSIVE&lt;br /&gt;
|languages=Ancient Greek, {{Wiki|Etruscan language|Etruscan}}, Latin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Prima=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Prima.jpg&lt;br /&gt;
|id=[[Prima]]&lt;br /&gt;
|description=First born of the Gens Romilia, founder of the Shields of Mars.&lt;br /&gt;
|quote=We&#039;re made by the storms we walk through.&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Sickle&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Concealed Blade&#039;&#039;&#039;&amp;lt;br&amp;gt;Sling&amp;lt;br&amp;gt;Book of Laws&amp;lt;br&amp;gt;Shields of Mars Armlet&amp;lt;br&amp;gt;Jewels&lt;br /&gt;
|trait1=SWIFT&lt;br /&gt;
|trait2=CUNNING&lt;br /&gt;
|hindrance=RECKLESS&lt;br /&gt;
|languages=Ancient Greek, Latin, {{Wiki|Sabines#Language|Sabine}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Venator=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Venator.jpg&lt;br /&gt;
|id=[[Venator (hunter)|Venator]]&lt;br /&gt;
|description=Expert hunter and pathfinder, devoted to the godess Diana.&lt;br /&gt;
|quote=Be the predator, not the prey.&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Bow and Arrows&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Dagger&#039;&#039;&#039;&amp;lt;br&amp;gt;Waterskin&amp;lt;br&amp;gt;Bait&amp;lt;br&amp;gt;Bedroll&amp;lt;br&amp;gt;Rope&lt;br /&gt;
|trait1=PATIENT&lt;br /&gt;
|trait2=HUNTER&lt;br /&gt;
|hindrance=IRASCIBLE&lt;br /&gt;
|languages=Latin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Warden of Fire=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Warden of Fire.jpg&lt;br /&gt;
|id=[[Warden of Fire]]&lt;br /&gt;
|description=Respected priestess of the Urbe&#039;s temple of Vesta.&lt;br /&gt;
|quote=The gods only, I do serve.&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Vestral Torch&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Medicinal Herbs&#039;&#039;&#039;&amp;lt;br&amp;gt;Flint&amp;lt;br&amp;gt;Oil Flask&amp;lt;br&amp;gt;Sling&amp;lt;br&amp;gt;Temple Scrolls&lt;br /&gt;
|trait1=FERVENT&lt;br /&gt;
|trait2=ERUDITE&lt;br /&gt;
|hindrance=PIETY&lt;br /&gt;
|languages=Etruscan, Latin, {{Wiki|Oscan language|Oscan}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Numa Pompilius=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Numa Pompilius.jpg&lt;br /&gt;
|id=[[Numa Pompilius]]&lt;br /&gt;
|description=Legendary second king of Rome.&lt;br /&gt;
|quote=The light of the gods lead the way to worthy deeds.&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Sabine {{Wiki|Haruspex}} Dagger&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Senatorial Robes&#039;&#039;&#039;&amp;lt;br&amp;gt;Janus Token&amp;lt;br&amp;gt;Divination Bones&amp;lt;br&amp;gt;Amulet&amp;lt;br&amp;gt;Pouch of Salt&lt;br /&gt;
|trait1=DIPLOMATIC&lt;br /&gt;
|trait2=FAITHFUL&lt;br /&gt;
|hindrance=AMBITIOUS&lt;br /&gt;
|languages=Ancient Greek, Etruscan, Latin, Oscan, Sabine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Hosto=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Hosto.jpg&lt;br /&gt;
|id=[[Hosto]]&lt;br /&gt;
|description=General and grandfather of Tullus Hostilius.&lt;br /&gt;
|quote=[[Agis II of Sparta|I didn&#039;t ask how many the enemy are, but where are they.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Sword&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Mars Token&#039;&#039;&#039;&amp;lt;br&amp;gt;{{Wiki|Sica}} (Dagger)&amp;lt;br&amp;gt;Javelin&amp;lt;br&amp;gt;Armor&amp;lt;br&amp;gt;Pouch of Salt&lt;br /&gt;
|trait1=FEROCIOUS&lt;br /&gt;
|trait2=TACTICIAN&lt;br /&gt;
|hindrance=STUBBORN&lt;br /&gt;
|languages=Ancient Greek, Latin, {{Wiki|Sabines#Language|Sabine}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ancient Greece===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Kassandra=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Kassandra.jpg&lt;br /&gt;
|id=[[Kassandra]]&lt;br /&gt;
|description=[[Sparta]]n warrior, heiress of [[Leonidas I of Sparta|Leonidas]] and [[Isu]] [[Hybrid]].&lt;br /&gt;
|quote=[[The Conqueror|If I was your punishment, you&#039;d already be dead.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Spear of Leonidas&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Misthios Armor&#039;&#039;&#039;&amp;lt;br&amp;gt;Bow and Arrows&amp;lt;br&amp;gt;Greek Fire Bottle&amp;lt;br&amp;gt;Phobos (Horse)&amp;lt;br&amp;gt;Ikaros (Eagle)&lt;br /&gt;
|trait1=AGILE&lt;br /&gt;
|trait2=SPARTAN&lt;br /&gt;
|hindrance=MERCIFUL&lt;br /&gt;
|languages=Ancient Greek, {{Wiki|Doric Greek#Laconian|Laconic}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Xenia=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Xenia.jpg&lt;br /&gt;
|id=[[Xenia]]&lt;br /&gt;
|description=Pirate leader of [[Keos]] island.&lt;br /&gt;
|quote=[[Birds of a Feather (Odyssey)|I have an appetite for rare treasures.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;War Hammer&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Smuggled Documents&#039;&#039;&#039;&amp;lt;br&amp;gt;Armour&amp;lt;br&amp;gt;Nautical Maps&amp;lt;br&amp;gt;Spyglass&amp;lt;br&amp;gt;[[Drachma]]e Pouch&lt;br /&gt;
|trait1=CONNECTED&lt;br /&gt;
|trait2=PIRATE&lt;br /&gt;
|hindrance=GREED&lt;br /&gt;
|languages=Ancient Greek&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Herodotos=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Herodotos.jpg&lt;br /&gt;
|id=[[Herodotos]]&lt;br /&gt;
|description=The &#039;Father of History&#039;. Chronicler of facts and events.&lt;br /&gt;
|quote=[[Consulting a Ghost|I&#039;m as storyteller, or I was. This war is forcing us all to new extremes.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Maps and Documents&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Greek Fire Bottle&#039;&#039;&#039;&amp;lt;br&amp;gt;Quarterstaff&amp;lt;br&amp;gt;Scroll Satchel&amp;lt;br&amp;gt;Lockpicking Kit&amp;lt;br&amp;gt;Dagger&lt;br /&gt;
|trait1=SCHOLAR&lt;br /&gt;
|trait2=OBSERVANT&lt;br /&gt;
|hindrance=NEUTRALITY&lt;br /&gt;
|languages=Ancient Greek, {{Wiki|Attic Greek|Attic}}, {{Wiki|Doric Greek|Doric}}, Laconic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Nemean Claw=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - The Nemean Claw.jpg&lt;br /&gt;
|id=[[The Nemean Claw]]&lt;br /&gt;
|description=Former pirate, mercenary warrior.&lt;br /&gt;
|quote=I was born to bear these sword and shield.&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Sword&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Shield&#039;&#039;&#039;&amp;lt;br&amp;gt;Armor&amp;lt;br&amp;gt;Javelin&amp;lt;br&amp;gt;Bounty Scroll&amp;lt;br&amp;gt;Ares Medallion&lt;br /&gt;
|trait1=BOLD&lt;br /&gt;
|trait2=PIT FIGHTER&lt;br /&gt;
|hindrance=SELFISH&lt;br /&gt;
|languages=Ancient Greek&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Darius=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Darius.jpg&lt;br /&gt;
|id=[[Darius]]&lt;br /&gt;
|description=Killer of [[Xerxes I of Persia|Xerxes]], credited as the first Assassin.&lt;br /&gt;
|quote=[[Shadow of a Legend|Yet for all their power, they couldn&#039;t protect you. Not from me.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Hidden Blade]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Camouflage Cloak&#039;&#039;&#039;&amp;lt;br&amp;gt;Codex and Notes&amp;lt;br&amp;gt;Poison&amp;lt;br&amp;gt;Drachmae Pouch&amp;lt;br&amp;gt;Grapple Hook&lt;br /&gt;
|trait1=ELUSIVE&lt;br /&gt;
|trait2=VETERAN&lt;br /&gt;
|hindrance=OLD WOUNDS&lt;br /&gt;
|languages=Ancient Greek, {{Wiki|Old Persian}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Vulture=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - The Vulture.jpg&lt;br /&gt;
|id=[[The Vulture (hunter)|The Vulture]]&lt;br /&gt;
|description=Hunter, merchant and wilderness guide.&lt;br /&gt;
|quote={{Wiki|Heraclitus|It is not possible to step into the same river twice.}}&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Bow and Arrows&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Orion (Dog Pet)&#039;&#039;&#039;&amp;lt;br&amp;gt;Trapping Tools&amp;lt;br&amp;gt;Dagger&amp;lt;br&amp;gt;Healing Herbs&amp;lt;br&amp;gt;Bedroll&lt;br /&gt;
|trait1=SHARPSHOOTER&lt;br /&gt;
|trait2=HUNTER&lt;br /&gt;
|hindrance=LONE WOLF&lt;br /&gt;
|languages=Ancient Greek&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Alexios=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Alexios.jpg&lt;br /&gt;
|id=[[Alexios]]&lt;br /&gt;
|description=Also known as Deimos, heir of the Spartan King Leonidas, Isu Hybrid and [[Sage (Cult of Kosmos)|Sage]] of the [[Cult of Kosmos]].&lt;br /&gt;
|quote=[[Target menu #The Chosen One|Even the gods cower in my wake. Kneel or die!]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Kopis (Sword)&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Demigod Armor&#039;&#039;&#039;&amp;lt;br&amp;gt;Bow and Arrows&amp;lt;br&amp;gt;Aspasia&#039;s Circlet&amp;lt;br&amp;gt;Javelin&amp;lt;br&amp;gt;Spear&lt;br /&gt;
|trait1=INTIMIDATING&lt;br /&gt;
|trait2=WARRIOR&lt;br /&gt;
|hindrance=HUBRIS&lt;br /&gt;
|languages=Ancient Greek&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ptolemaic Egypt===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Bayek of Siwa=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG Bayek.jpg&lt;br /&gt;
|id=[[Bayek]] of [[Siwa]]&lt;br /&gt;
|description=Last [[Medjay]] of [[Egypt]] and founder of the [[Assassins|Hidden Ones]].&lt;br /&gt;
|quote=[[The Heron Assassination|Sleep? I never sleep. I just wait. In the shadows.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Bow]] and [[Arrow]]s&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Senu]] (Eagle)&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Khopesh]] (Sword)&amp;lt;br&amp;gt;[[Shield]]&amp;lt;br&amp;gt;[[Khemu]]&#039;s Token (Son)&amp;lt;br&amp;gt;[[Hidden Blade]]&lt;br /&gt;
|trait1=MEDJAY&lt;br /&gt;
|trait2=RELENTLESS&lt;br /&gt;
|hindrance=VENGEANCE&lt;br /&gt;
|languages=Egyptian, {{Wiki|Koine Greek}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Aya of Alexandria=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG Amunet.jpg&lt;br /&gt;
|id=[[Amunet|Aya]] of [[Alexandria]]&lt;br /&gt;
|description=Descendant of Kassandra and founder of the Hidden Ones.&lt;br /&gt;
|quote=[[Birth of the Creed|From darkness we have come, and in darkness we shall stay.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Twin Blades]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Hidden Blade]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Bow]] and [[Arrow]]s&amp;lt;br&amp;gt;[[Shield]]&amp;lt;br&amp;gt;Poison Vial&amp;lt;br&amp;gt;Rope&lt;br /&gt;
|trait1=ELUSIVE&lt;br /&gt;
|trait2=CUNNING&lt;br /&gt;
|hindrance=STUBBORN&lt;br /&gt;
|languages={{Wiki|Aramaic}}, Latin, {{Wiki|Koine Greek}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Apollodorus the Sicilian=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG Apollodorus.jpg&lt;br /&gt;
|id=[[Apollodorus]] the [[Sicily|Sicilian]]&lt;br /&gt;
|description=Loyal follower and friend of [[Cleopatra]], ally of the Hidden Ones.&lt;br /&gt;
|quote=[[Way of the Gabiniani|It&#039;s just a flesh wound.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Spear]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Pharao&#039;s Permit&#039;&#039;&#039; [sic]&amp;lt;br&amp;gt;[[Dagger]]&amp;lt;br&amp;gt;Secret Information Papyrus&amp;lt;br&amp;gt;[[Dart|Sleeping Darts]]&amp;lt;br&amp;gt;Bathhouse Towel&lt;br /&gt;
|trait1=CONNECTED&lt;br /&gt;
|trait2=SCHEMER&lt;br /&gt;
|hindrance=OVERTHINKER&lt;br /&gt;
|languages=Latin, Egyptian, {{Wiki|Koine Greek}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Phoxidas=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG Phoxidas.jpg&lt;br /&gt;
|id=[[Phoxidas]]&lt;br /&gt;
|description=[[Greece|Greek]] [[mercenary]] and nauarchos (admiral).&lt;br /&gt;
|quote=[[Aya: Blade of the Goddess|Ah, the gods have such a sense of humor!]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Dagger]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Bow]] and [[Arrow]]s&#039;&#039;&#039;&amp;lt;br&amp;gt;Nauarchos Robes&amp;lt;br&amp;gt;[[Drachma]]e Pouch&amp;lt;br&amp;gt;[[Javelin]]&amp;lt;br&amp;gt;[[Trireme]] Ship&lt;br /&gt;
|trait1=STOIC&lt;br /&gt;
|trait2=VETERAN&lt;br /&gt;
|hindrance=UNAPOLOGETIC&lt;br /&gt;
|languages={{Wiki|Koine Greek}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Kensa=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG Kensa.jpg&lt;br /&gt;
|id=[[Kensa]]&lt;br /&gt;
|description=Childhood friend of Bayek, and later member of the Hidden Ones.&lt;br /&gt;
|quote=[[The Crocodile&#039;s Jaws|Wealth, luxury, fame! What more could a woman want?]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Spear]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Dagger]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Scroll Bag&amp;lt;br&amp;gt;[[Shield]]&amp;lt;br&amp;gt;War Paint&amp;lt;br&amp;gt;Mo ([[Hyena]] Pet)&lt;br /&gt;
|trait1=PIT FIGHTER&lt;br /&gt;
|trait2=HUNTRESS&lt;br /&gt;
|hindrance=VENGEANCE&lt;br /&gt;
|languages=Egyptian, {{Wiki|Koine Greek}}, {{Wiki|Meroitic language|Nubian}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Phylax=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG The Phylax.jpg&lt;br /&gt;
|id=[[The Phylax]]&lt;br /&gt;
|description=Renegade [[Phylakitai]] soldier and ally of the Hidden Ones.&lt;br /&gt;
|quote=You had your chance to kill me, you won&#039;t get another.&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Sword]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Dart|Poisonous Darts]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Javelin]]&amp;lt;br&amp;gt;[[Shield]]&amp;lt;br&amp;gt;[[Bow]] and [[Arrow]]s&amp;lt;br&amp;gt;Meri Heka (Camel)&lt;br /&gt;
|trait1=SWIFT&lt;br /&gt;
|trait2=COMBATANT&lt;br /&gt;
|hindrance=JUSTICE&lt;br /&gt;
|languages=Egyptian, {{Wiki|Koine Greek}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Golden Age of Baghdad===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basim ibn Ishaq=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Basim Ibn Ishaq.jpg&lt;br /&gt;
|id=[[Basim ibn Ishaq]]&lt;br /&gt;
|description=Hidden One of the [[Levantine Brotherhood of Assassins|Levantine Brotherhood]].&lt;br /&gt;
|quote=[[Puppets and Prisoners|But a man you trust with anything... can take everything.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Hidden Blade&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Initiate of Alamut Sword|Scimitar]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Throwing Knives&amp;lt;br&amp;gt;Noisemaker&amp;lt;br&amp;gt;Smoke Bomb&amp;lt;br&amp;gt;[[Khidmah Tokens|Zanj Rebel Token]]&lt;br /&gt;
|trait1=SWIFT&lt;br /&gt;
|trait2=THIEF&lt;br /&gt;
|hindrance=HAUNTED&lt;br /&gt;
|languages=Arabic, English, Norse&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Roshan=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Roshan.jpg&lt;br /&gt;
|id=[[Roshan]]&lt;br /&gt;
|description=[[Iran|Persian]] Master and [[Mentor]] of the [[Hidden Ones of Alamut|Hidden Ones]] in [[Alamut]].&lt;br /&gt;
|quote=[[First Order|We are only as weak as we allow ourselves to be.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Scimitar]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Dagger]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Master [[Talisman]]&amp;lt;br&amp;gt;Hidden Blade&amp;lt;br&amp;gt;Rope&amp;lt;br&amp;gt;[[Blowpipe|Blow Dart]]&lt;br /&gt;
|trait1=FIERCE&lt;br /&gt;
|trait2=COMBATANT&lt;br /&gt;
|hindrance=SHORT TEMPERED&lt;br /&gt;
|languages=Arabic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Ali ibn Muhammad=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Ali ibn Muhammad.jpg&lt;br /&gt;
|id=[[Ali ibn Muhammad]]&lt;br /&gt;
|description=Rebel leader of the [[Zanj Rebellion]], ally of the Hidden Ones.&lt;br /&gt;
|quote=[[Jailbreak|I know how to defend myself.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Scimitar&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Leather Armor&#039;&#039;&#039;&amp;lt;br&amp;gt;Coin Pouch&amp;lt;br&amp;gt;Rebellion Manifesto&amp;lt;br&amp;gt;Antidote&amp;lt;br&amp;gt;Horse&lt;br /&gt;
|trait1=CUNNING&lt;br /&gt;
|trait2=LEADER&lt;br /&gt;
|hindrance=AMBITIOUS&lt;br /&gt;
|languages=Arabic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Rebekah=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Rebekah.jpg&lt;br /&gt;
|id=[[Rebekah]]&lt;br /&gt;
|description=A [[Rafiq]] of the Hidden Ones in [[Baghdad]] and [[blacksmith]] of Alamut.&lt;br /&gt;
|quote=[[Coins and Daggers|Let&#039;s just say my parents would not be out of place at an event like the Grand Auction.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Blacksmith Tools&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Hammer&#039;&#039;&#039;&amp;lt;br&amp;gt;Torch&amp;lt;br&amp;gt;{{Wiki|Khanjar}} (Dagger)&amp;lt;br&amp;gt;Smoke Bomb&amp;lt;br&amp;gt;[[Khidmah Tokens|Merchants Token]]&lt;br /&gt;
|trait1=RESOLUTE&lt;br /&gt;
|trait2=BLACKSMITH&lt;br /&gt;
|hindrance=IDEALIST&lt;br /&gt;
|languages=Arabic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Fuladh Al Haami=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Fuladh Al Haami.jpg&lt;br /&gt;
|id=[[Fuladh Al Haami]]&lt;br /&gt;
|description=Eagle Master and Mentor of the Hidden Ones.&lt;br /&gt;
|quote=[[A New Beginning|We are messengers of justice, not the final judges.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Bird of Prey&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Hidden Blade&#039;&#039;&#039;&amp;lt;br&amp;gt;Map of [[Baghdad]]&amp;lt;br&amp;gt;Persian Clothes&amp;lt;br&amp;gt;Trap&amp;lt;br&amp;gt;Throwing Knives&lt;br /&gt;
|trait1=WISE&lt;br /&gt;
|trait2=HUNTER&lt;br /&gt;
|hindrance=OLD WOUNDS&lt;br /&gt;
|languages=Arabic, Persian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Abu Jafar Muhammad=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Abu Jafar Muhammad.jpg&lt;br /&gt;
|id=[[Abu Jafar Muhammad ibn Musa|Abu Jafar Muhammad]]&lt;br /&gt;
|description=Inventor and member of the Hidden Ones.&lt;br /&gt;
|quote=[[Zeroing In|I am your man to enhance any tool.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Lockpicks&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Smoke Bomb&#039;&#039;&#039;&amp;lt;br&amp;gt;Trap&amp;lt;br&amp;gt;Repairing Tools&amp;lt;br&amp;gt;Noisemaker&amp;lt;br&amp;gt;[[Khidmah Tokens|Scholars Token]]&lt;br /&gt;
|trait1=CUNNING&lt;br /&gt;
|trait2=INVENTOR&lt;br /&gt;
|hindrance=OVERTHINKER&lt;br /&gt;
|languages=Arabic&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Viking Age===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Eivor=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Eivor.jpeg&lt;br /&gt;
|id=[[Eivor Varinsdottir|Eivor]]&lt;br /&gt;
|description=[[Viking]] warrior and [[jarl]]skona of the Raven Clan.&lt;br /&gt;
|quote=...my destiny is mine to weave.{{cite}}&amp;lt;!-- Originally &amp;quot;I will not be captive to another man&#039;s gaudy design. My destiny is mine to weave.&amp;quot;--&amp;gt;&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Raven Clan Armor|Raven&#039;s Clan Armor]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Hidden Blade]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Bow]] and [[Arrow]]s&amp;lt;br&amp;gt;Two Axes&amp;lt;br&amp;gt;Rope&amp;lt;br&amp;gt;[[Odin]]&#039;s Pendant&lt;br /&gt;
|trait1=CUNNING&lt;br /&gt;
|trait2=TOUGH&lt;br /&gt;
|hindrance=HONOR&lt;br /&gt;
|languages={{Wiki|Old English|English}}, {{Wiki|Old French|French}}, {{Wiki|Old Norse|Norse}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Valka=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Valka.jpg&lt;br /&gt;
|id=[[Valka]]&lt;br /&gt;
|description=Seer and healer of the [[Raven Clan]] in [[Ravensthorpe]].&lt;br /&gt;
|quote=[[A Seer&#039;s Solace|I need silence to hear the songs of nature.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Hallucinogenic Herbs&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Alchemical Powders&#039;&#039;&#039;&amp;lt;br&amp;gt;Fortune-telling [[Runes]]&amp;lt;br&amp;gt;Bone Dagger&amp;lt;br&amp;gt;Seer Attire&amp;lt;br&amp;gt;Ritual Paints&lt;br /&gt;
|trait1=WISE&lt;br /&gt;
|trait2=RESPECTED&lt;br /&gt;
|hindrance=SUPERSTITIOUS&lt;br /&gt;
|languages={{Wiki|Old Norse|Norse}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Dragon Knight=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - The Dragon Knight.jpg&lt;br /&gt;
|id=[[The Dragon Knight]]&lt;br /&gt;
|description=Mysterious knight devoted to the Hidden One cause.&lt;br /&gt;
|quote=I will fight against those who deny freedom to others.&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Knight Armor&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|Claíomh Solais}} (Sword)&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Wine]]skin&amp;lt;br&amp;gt;{{Wiki|Scutum}} (Shield)&amp;lt;br&amp;gt;[[Seax]] (Knife)&amp;lt;br&amp;gt;Merlin (Horse)&lt;br /&gt;
|trait1=STOIC&lt;br /&gt;
|trait2=STURDY&lt;br /&gt;
|hindrance=BRASH&lt;br /&gt;
|languages=English, Norse&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Hytham=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Hytham.jpg&lt;br /&gt;
|id=[[Hytham]]&lt;br /&gt;
|description=Hidden One [[acolyte]] from the [[Abbasid Caliphate]], apprentice of Basim ibn Ishaq.&lt;br /&gt;
|quote=[[The Prodigal Prince|It is not about worth, it is a matter of devotion to the creed.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Hidden Blade&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[wikt:Saif|Saif]] (Sword)&#039;&#039;&#039;&amp;lt;br&amp;gt;Dagger&amp;lt;br&amp;gt;Smoke Bomb&amp;lt;br&amp;gt;Throwing Daggers&amp;lt;br&amp;gt;Acolyte Robes&lt;br /&gt;
|trait1=DISCIPLINED&lt;br /&gt;
|trait2=VIGILANT&lt;br /&gt;
|hindrance=IDEALIST&lt;br /&gt;
|languages={{Wiki|Medieval Greek|Byzantine Greek}}, English, Latin, Norse&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Randvi=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Randvi.jpg&lt;br /&gt;
|id=[[Randvi]]&lt;br /&gt;
|description=Chief advisor of Ravensthorpe and wife of Sigurd Styrbjornsson.&lt;br /&gt;
|quote=[[Taken for Granted|I feel somewhat trapped in this room, in this settlement, in this life.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Short Sword&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Jarl Attire&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Seax]] (Knife)&amp;lt;br&amp;gt;Jewels&amp;lt;br&amp;gt;Regional Maps&amp;lt;br&amp;gt;Drinking Horn&lt;br /&gt;
|trait1=CHARMING&lt;br /&gt;
|trait2=TACTICIAN&lt;br /&gt;
|hindrance=PRIDE&lt;br /&gt;
|languages=English, Norse&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Sigurd Styrbjornsson=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Sigurd Styrbjornsson.jpg&lt;br /&gt;
|id=[[Sigurd Styrbjornsson]]&lt;br /&gt;
|description=Viking jarl of Norway and older stepbrother of Eivor.&lt;br /&gt;
|quote=[[The Seas of Fate|It is a wise leader who considers the needs of others.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Bulgar]] Sword&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Tyr]]&#039;s Emblem Buckle&#039;&#039;&#039;&amp;lt;br&amp;gt;Jarl Armor&amp;lt;br&amp;gt;[[Raven Clan Shield]]&amp;lt;br&amp;gt;Viking Axe&amp;lt;br&amp;gt;[[Seax]] (Knife)&lt;br /&gt;
|trait1=VETERAN&lt;br /&gt;
|trait2=CRUEL&lt;br /&gt;
|hindrance=IMPATIENT&lt;br /&gt;
|languages=English, Norse&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Levant===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Altaïr Ibn-La&#039;Ahad=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Altair Ibn-La&#039;Ahad.jpg&lt;br /&gt;
|id=[[Altaïr Ibn-La&#039;Ahad]]&lt;br /&gt;
|description=Member of the Levantine Brotherhood, and later mentor of many other Assassins.&lt;br /&gt;
|quote=[[Assassination (Sibrand)|Our Creed does not command us to be free. It commands us to be wise.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Twin Hidden Blades&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Assassin Cape&#039;&#039;&#039;&amp;lt;br&amp;gt;Sword&amp;lt;br&amp;gt;Short Sword&amp;lt;br&amp;gt;Throwing Knives&amp;lt;br&amp;gt;Leather Armor&lt;br /&gt;
|trait1=WISE&lt;br /&gt;
|trait2=VETERAN&lt;br /&gt;
|hindrance=IMPULSIVE&lt;br /&gt;
|languages=Arabic, Greek, French, {{Wiki|Mongolian language|Mongolian}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Maria Thorpe=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Maria Thorpe.jpg&lt;br /&gt;
|id=[[Maria Thorpe]]&lt;br /&gt;
|description=English noblewoman and former [[Templars|Templar]], wife of Altair.&lt;br /&gt;
|quote=[[The Secret Crusade|For the good of the Brotherhood, not for the purposes of vengeance.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Maria Thorpe&#039;s Longsword|Longsword]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Chainmail|Chain Mail]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Templar Attire&amp;lt;br&amp;gt;Disguise Kit&amp;lt;br&amp;gt;Dagger&amp;lt;br&amp;gt;Bow and Arrows&lt;br /&gt;
|trait1=RELENTLESS&lt;br /&gt;
|trait2=WISE&lt;br /&gt;
|hindrance=STUBBORN&lt;br /&gt;
|languages=Arabic, English, French, {{Wiki|Mongolian language|Mongolian}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Darim Ibn-La&#039;Ahad=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Darim Ibn-La&#039;Ahad.jpg&lt;br /&gt;
|id=[[Darim Ibn-La&#039;Ahad]]&lt;br /&gt;
|description=Assassin of the Levantine Brotherhood, and Altair and Maria Thorpe&#039;s eldest son.&lt;br /&gt;
|quote=[[Lost Legacy (memory)|All that is good in me, began with my father.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Hidden Blades&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Sword&amp;lt;br&amp;gt;Short Sword&amp;lt;br&amp;gt;Throwing Knives&amp;lt;br&amp;gt;Leather Armor&lt;br /&gt;
|trait1=RESOLUTE&lt;br /&gt;
|trait2=COMBATANT&lt;br /&gt;
|hindrance=IMPULSIVE&lt;br /&gt;
|languages=Arabic, Greek, {{Wiki|Mongolian language|Mongolian}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Malik Al-Sayf=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Malik Al-Sayf.jpg&lt;br /&gt;
|id=[[Malik Al-Sayf]]&lt;br /&gt;
|description=Assassin of the Levantine Brotherhood and head of the [[Jerusalem]] [[Assassin bureau|Bureau]].&lt;br /&gt;
|quote=[[Knowledge (Robert de Sablé)|As we share the glory of our victories, so too should we share the pain of our defeat.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Smoke Bomb&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Dagger&#039;&#039;&#039;&amp;lt;br&amp;gt;Hidden Blade&amp;lt;br&amp;gt;Waterskin&amp;lt;br&amp;gt;[[Master Assassin]] Robes&amp;lt;br&amp;gt;Quarterstaff&lt;br /&gt;
|trait1=WISE&lt;br /&gt;
|trait2=STURDY&lt;br /&gt;
|hindrance=OLD WOUNDS&lt;br /&gt;
|languages=Arabic, Greek&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Snips=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Snips.jpg&lt;br /&gt;
|id=[[Snips]]&lt;br /&gt;
|description=Acolyte of the Levantine Brotherhood.&lt;br /&gt;
|quote=[[The Creed|Nothing is true, everything is permitted.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|Khanjar}}s (Dagger)&#039;&#039;&#039;&amp;lt;br&amp;gt;Sabre (Sword)&amp;lt;br&amp;gt;Throwing Knives&amp;lt;br&amp;gt;Acolyte Attire&amp;lt;br&amp;gt;Brotherhood Token&lt;br /&gt;
|trait1=SELFLESS&lt;br /&gt;
|trait2=SHARPSHOOTER&lt;br /&gt;
|hindrance=IDEALIST&lt;br /&gt;
|languages=Arabic, French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Almasty=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - The Almasty.jpg&lt;br /&gt;
|id=[[The Almasty]]&lt;br /&gt;
|description=Assassin of the [[Mongolian Brotherhood of Assassins|Mongolian Brotherhood]].&lt;br /&gt;
|quote=[[Assassin&#039;s Creed: Memories|We cannot hope to fight them, but we can still sabotage their efforts.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Bow and Arrows&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Fur Armor&#039;&#039;&#039;&amp;lt;br&amp;gt;{{Wiki|Almasty}} Mask&amp;lt;br&amp;gt;Sword&amp;lt;br&amp;gt;Dagger&amp;lt;br&amp;gt;Batu (Horse)&lt;br /&gt;
|trait1=ELUSIVE&lt;br /&gt;
|trait2=SABOTEUR&lt;br /&gt;
|hindrance=VENGEANCE&lt;br /&gt;
|languages=Arabic, {{Wiki|Mongolian language|Mongolian}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Italian Renaissance===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Ezio Auditore=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Ezio Auditore.jpg&lt;br /&gt;
|id=[[Ezio Auditore da Firenze|Ezio Auditore]]&lt;br /&gt;
|description=[[Renaissance]] nobleman from [[Florence]] and Master Assassin.&lt;br /&gt;
|quote=[[Two Birds, One Blade|Fear not the darkness, but welcome its embrace.]] &amp;lt;!-- Originally capitalized every word --&amp;gt;&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Twin [[Hidden Blade]]s&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Hidden Gun]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Sword &amp;lt;!-- Originally Side Sword --&amp;gt;&amp;lt;br&amp;gt;[[Cinquedea]] (dagger)&amp;lt;br&amp;gt;[[Smoke screen bomb|Smoke Bombs]]&amp;lt;br&amp;gt;[[Throwing knife|Throwing Knives]]&lt;br /&gt;
|trait1=SWIFT&lt;br /&gt;
|trait2=FEARLESS&lt;br /&gt;
|hindrance=JUSTICE&lt;br /&gt;
|languages=&amp;lt;!-- Originally Latin, --&amp;gt; Italian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Leonard da Vinci=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Leonardo da Vinci.jpg&lt;br /&gt;
|id=[[Leonardo da Vinci]]&lt;br /&gt;
|description=Italian anatomist, sculptor, cartographer, painter, botanist, engineer, architect, and mathematician.&lt;br /&gt;
|quote=[[Friend of the Family|I&#039;m not content to merely capture the world, I want to change it.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Engineering Tools&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Hidden Gun]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Drawing Tools&amp;lt;br&amp;gt;[[Smoke screen bomb|Smoke Bombs]]&amp;lt;br&amp;gt;[[Dagger]]&amp;lt;br&amp;gt;[[Altaïr Ibn-La&#039;Ahad&#039;s Codex|Assassin&#039;s Codex]]&lt;br /&gt;
|trait1=RESPECTED&lt;br /&gt;
|trait2=GENIUS&lt;br /&gt;
|hindrance=CURIOUS&lt;br /&gt;
|languages=French, Italian, Latin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|La Volpe=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - La Volpe.jpg&lt;br /&gt;
|id=[[La Volpe]]&lt;br /&gt;
|description=Leader of the Florentine and Roman [[Thief|thieves]]&#039; guilds and member of the [[Italian Brotherhood of Assassins|Italian Brotherhood]].&lt;br /&gt;
|quote=[[Fox Hunt|It is my business to know everything in this city.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Butcher Knife|Butcher&#039;s Knife]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[La Volpe&#039;s Bite|Sword]]&amp;lt;br&amp;gt;Lockpicks&amp;lt;br&amp;gt;Rope&amp;lt;br&amp;gt;Throwing Knives&lt;br /&gt;
|trait1=ELUSIVE&lt;br /&gt;
|trait2=CONNECTED&lt;br /&gt;
|hindrance=MISTRUSTFUL&lt;br /&gt;
|languages=Italian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Bartolomeo d&#039;Alviano=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Bartolomeo d&#039;Alviano.jpg&lt;br /&gt;
|id=[[Bartolomeo d&#039;Alviano]]&lt;br /&gt;
|description=Member of the Italian Brotherhood and leader of [[Venice|Venetian]] and Roman mercenaries.&lt;br /&gt;
|quote=[[Trojan Horse|Nobility comes from fighting beside your soldiers.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Bianca]] (Great Sword)&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Armor&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Cinquedea]] (dagger)&amp;lt;br&amp;gt;[[Mercenary]] Contract&amp;lt;br&amp;gt;[[Battleaxe|Axe]]&amp;lt;br&amp;gt;[[Wine]] Bottle&lt;br /&gt;
|trait1=AGGRESSIVE&lt;br /&gt;
|trait2=STRONG&lt;br /&gt;
|hindrance=HONOR&lt;br /&gt;
|languages=Greek, Italian, Latin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Rosa=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Rosa.jpg&lt;br /&gt;
|id=[[Rosa]]&lt;br /&gt;
|description=Member of the Venetian Thieves Guild and later the Madame of the [[Rosa in Fiore]] and Master Assassin.&lt;br /&gt;
|quote=[[That&#039;s Gonna Leave a Mark|I hope you catch the plague, you bastard.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Sultan&#039;s Knife]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Lockpicking|Lockpicks]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Throwing Knives&amp;lt;br&amp;gt;[[Smoke screen bomb|Smoke Bombs]]&amp;lt;br&amp;gt;[[Hidden Blade]]&amp;lt;br&amp;gt;Disguise Kit&lt;br /&gt;
|trait1=TOUGH&lt;br /&gt;
|trait2=AGILE&lt;br /&gt;
|hindrance=BRASH&lt;br /&gt;
|languages=Italian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Peste=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Peste.jpg&lt;br /&gt;
|id=[[Peste]]&lt;br /&gt;
|description=Physician and friend of the Assassins Brotherhood.&lt;br /&gt;
|quote=[[A Blade With Bite|In sufficiently high doses, what serves as a cure can also become a lethal force.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Plague Doctor Attire&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Syringe&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Poison]] Vials&amp;lt;br&amp;gt;[[Cane-sword]]&amp;lt;br&amp;gt;{{Wiki|Caduceus as a symbol of medicine|Caduceus Symbol}}&amp;lt;br&amp;gt;[[Medicine|Healing Drugs]]&lt;br /&gt;
|trait1=FOCUSED&lt;br /&gt;
|trait2=PHYSICIAN&lt;br /&gt;
|hindrance=OLD WOUNDS&lt;br /&gt;
|languages=French, Greek, Italian, Latin&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ming Dynasty===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Shao Jun=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Shao Jun.jpg&lt;br /&gt;
|id=[[Shao Jun]]&lt;br /&gt;
|description=Mentor of the [[Chinese Brotherhood of Assassins]] and former [[concubine]] of the [[Zhu Houzhao|Zhengde Emperor]].&lt;br /&gt;
|quote=[[Assassin&#039;s Creed Chronicles: China|Until you have experienced the thirst for vengeance, you cannot know the rage it fuels.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Crimson Jian]] (Sword)&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Hidden Footblade&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Firecracker]]s&amp;lt;br&amp;gt;[[Noise dart|Noise Dart]]s&amp;lt;br&amp;gt;Throwing Needles&amp;lt;br&amp;gt;[[Rope dart|Rope Dart]]s&lt;br /&gt;
|trait1=WUSHU MARTIAL ART&lt;br /&gt;
|trait2=VIGILANT&lt;br /&gt;
|hindrance=RUTHLESS&lt;br /&gt;
|languages=Chinese, Italian, Japanese&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Mask=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - The Mask.jpg&lt;br /&gt;
|id=[[The Mask (Assassin)|The Mask]]&lt;br /&gt;
|description=Famous {{Wiki|Chinese opera|dixi opera}} performer and Acolyte of the Chinese Brotherhood.&lt;br /&gt;
|quote={{Wiki|An Essay on Man|Act well your role; there lies all the honor.}}&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Hidden Blade&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Disguise Tools&#039;&#039;&#039;&amp;lt;br&amp;gt;Carved Wooden Mask&amp;lt;br&amp;gt;[[Grappling hook|Grappling Hook]]&amp;lt;br&amp;gt;Ink and Brush&amp;lt;br&amp;gt;[[Poison]] Vial&lt;br /&gt;
|trait1=CUNNING&lt;br /&gt;
|trait2=SABOTEUR&lt;br /&gt;
|hindrance=IMPULSIVE&lt;br /&gt;
|languages=Chinese&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Fenghuang=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Fenghuang.jpg&lt;br /&gt;
|id=[[Fenghuang (Assassin)|Fenghuang]]&lt;br /&gt;
|description=Former general of the [[Ming military|Chinese army]], now a rebel who has joined the Brotherhood&#039;s cause.&lt;br /&gt;
|quote={{Wiki|Kill Bill: Volume 1|Revenge is never a straight line.}}&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Mountain Pattern Armor&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Dao (Sword)&#039;&#039;&#039;&amp;lt;br&amp;gt;Huǒ Qiāng (Gunpowder Lance)&amp;lt;br&amp;gt;Writing Tools&amp;lt;br&amp;gt;Baijiu (Liquor)&amp;lt;br&amp;gt;Nongxiang (Horse)&lt;br /&gt;
|trait1=CUNNING&lt;br /&gt;
|trait2=VETERAN&lt;br /&gt;
|hindrance=VENGEANCE&lt;br /&gt;
|languages=Chinese&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Crouching Tiger=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - The Crouching Tiger.jpg&lt;br /&gt;
|id=[[The Crouching Tiger]]&lt;br /&gt;
|description=Swordmaster and head of a private security company.&lt;br /&gt;
|quote={{Wiki|Crouching Tiger, Hidden Dragon|Real sharpness comes without sweat.}}&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Dao (Sword)&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Hair Clip&#039;&#039;&#039;&amp;lt;br&amp;gt;Fan&amp;lt;br&amp;gt;Grappling Hook&amp;lt;br&amp;gt;Caltrops&amp;lt;br&amp;gt;[[Firecracker]]s&lt;br /&gt;
|trait1=WISE&lt;br /&gt;
|trait2=SWORDMASTER&lt;br /&gt;
|hindrance=HONOR&lt;br /&gt;
|languages=Chinese, Japanese, Portuguese&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Wokou Hunter=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Wokou Hunter.jpg&lt;br /&gt;
|id=[[Wokou Hunter]]&lt;br /&gt;
|description=Wandering warrior monk and pirate hunter.&lt;br /&gt;
|quote={{Wiki|Thích Nhất Hạnh|Freedom is the only condition for happiness.}}&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Monk&#039;s Spade (Polearm)&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Prayer Beads&#039;&#039;&#039;&amp;lt;br&amp;gt;Quarterstaff&amp;lt;br&amp;gt;Bow and Arrows&amp;lt;br&amp;gt;Scroll&amp;lt;br&amp;gt;Twin Swords&lt;br /&gt;
|trait1=WUSHU MARTIAL ART&lt;br /&gt;
|trait2=FOCUSED&lt;br /&gt;
|hindrance=IDEALIST&lt;br /&gt;
|languages=Chinese, Japanese&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Sunlight Sword=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - The Sunlight Sword.jpg&lt;br /&gt;
|id=[[The Sunlight Sword]]&lt;br /&gt;
|description=Ronin working as a mercenary.&lt;br /&gt;
|quote=A blade shall claim my final breath. My own, or my foe&#039;s.&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Family Sword&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Yumi Bow and Arrows&#039;&#039;&#039;&amp;lt;br&amp;gt;Samurai Armor&amp;lt;br&amp;gt;Folding Fan&amp;lt;br&amp;gt;Wakizashi (Short Sword)&amp;lt;br&amp;gt;Bamboo Canteen&lt;br /&gt;
|trait1=SAMURAI&lt;br /&gt;
|trait2=RESILIENT&lt;br /&gt;
|hindrance=REDEMPTION&lt;br /&gt;
|languages=Chinese, Japanese&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Golden Age of Piracy===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Edward Kenway=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Edward Kenway.jpg&lt;br /&gt;
|id=[[Edward Kenway]]&lt;br /&gt;
|description=[[Wales|Welsh]]-born [[United Kingdom|British]] privateer-turned-pirate and a member of the [[West Indies Brotherhood of Assassins|West Indies]] and [[British Brotherhood of Assassins|British Brotherhoods]] of Assassins.&lt;br /&gt;
|quote=[[...Everything Is Permitted|Here I am ... with riches and a reputation, feeling no wiser than when I left home.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Twin Cutlasses&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Flintlock Pistols&#039;&#039;&#039;&amp;lt;br&amp;gt;Throwing Knives&amp;lt;br&amp;gt;Dual Hidden Blades&amp;lt;br&amp;gt;[[Blowpipe]]&amp;lt;br&amp;gt;Smoke Bombs&lt;br /&gt;
|trait1=BOLD&lt;br /&gt;
|trait2=CAPTAIN&lt;br /&gt;
|hindrance=REDEMPTION&lt;br /&gt;
|languages=English&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Adéwalé=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Adéwalé.jpg&lt;br /&gt;
|id=[[Adéwalé]]&lt;br /&gt;
|description=Pirate and member of the West Indies Brotherhood of Assassins.&lt;br /&gt;
|quote=[[De Fayet&#039;s Last Stand|I must devote my energy to those who struggle for freedom.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Machete]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Blunderbuss]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Hidden Blade&amp;lt;br&amp;gt;[[Flintlock Pistol]]&amp;lt;br&amp;gt;Firecrakers&amp;lt;br&amp;gt;Rope Darts&lt;br /&gt;
|trait1=WISE&lt;br /&gt;
|trait2=ATLETHIC&lt;br /&gt;
|hindrance=JUSTICE&lt;br /&gt;
|languages={{Wiki|Trinidadian Creole}}, English&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Dakodonou=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Dakodonou.jpg&lt;br /&gt;
|id=[[Dakodonou]]&lt;br /&gt;
|description=Member of the [[Saint-Domingue Brotherhood of Assassins|Saint-Dominigue Brotherhood of Assassins]] and [[Haiti]]an voodoo practitioner.&lt;br /&gt;
|quote=[[Shaman|Rise! So I can kill you again.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Soul Breaker (Axe)&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Dirk]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Hooks&amp;lt;br&amp;gt;War Paint&amp;lt;br&amp;gt;Voodoo Paraphenalia&amp;lt;br&amp;gt;Bottle of Rum&lt;br /&gt;
|trait1=CONNECTED&lt;br /&gt;
|trait2=RUTHLESS&lt;br /&gt;
|hindrance=SUPERSTITIOUS&lt;br /&gt;
|languages={{Wiki|Haitian Creole}}, English, French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Mary Read=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Mary Read.jpg&lt;br /&gt;
|id=[[Mary Read]]&lt;br /&gt;
|description=One of the founders of the [[Republic of Pirates|Pirate Republic]] of [[Nassau]] and member of the West Indies Brotherhood of Assassins.&lt;br /&gt;
|quote=[[The Sage&#039;s Buried Secret|We follow a creed, aye. But it does not command us to act or submit ‑ only to be wise.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Dual Hidden Blades&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Disguise Kit&#039;&#039;&#039;&amp;lt;br&amp;gt;Pistol&amp;lt;br&amp;gt;Cutlass&amp;lt;br&amp;gt;Smoke Bombs&amp;lt;br&amp;gt;Lockpicks&lt;br /&gt;
|trait1=CHARMING&lt;br /&gt;
|trait2=CUNNING&lt;br /&gt;
|hindrance=IDEALIST&lt;br /&gt;
|languages=English, Spanish&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Ah Tabai=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Ah Tabai.jpg&lt;br /&gt;
|id=[[Ah Tabai]]&lt;br /&gt;
|description=[[Maya]] Assassin and Mentor of the West Indies Brotherhood.&lt;br /&gt;
|quote=[[The End|Our goal must be to scatter our operations. To live and work among the people we protect.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Dual Hidden Blades&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Blowpipe]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Throwing Knives&amp;lt;br&amp;gt;Metal Shoulderplate&amp;lt;br&amp;gt;Poison Darts&amp;lt;br&amp;gt;[[Spear]]&lt;br /&gt;
|trait1=RESOLUTE&lt;br /&gt;
|trait2=VETERAN&lt;br /&gt;
|hindrance=IRASCIBLE&lt;br /&gt;
|languages=English, Mayan, Spanish&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Jackie Magpie=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Jackie Magpie.jpg&lt;br /&gt;
|id=[[Jackie Magpie]]&lt;br /&gt;
|description=Pirate and friend of the West Indies Brotherhood of Assassins.&lt;br /&gt;
|quote=[[Anne Bonny|If you had fought like a man, then you need not have been killed like a rat.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Twin Guns&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Tattoo Tools&#039;&#039;&#039;&amp;lt;br&amp;gt;Cosmetic Box&amp;lt;br&amp;gt;Concealed Knife&amp;lt;br&amp;gt;Bottle of Rum&amp;lt;br&amp;gt;[[Gunpowder]]&lt;br /&gt;
|trait1=FEARLESS&lt;br /&gt;
|trait2=PIRATE&lt;br /&gt;
|hindrance=IMPATIENT&lt;br /&gt;
|languages=English, French, Spanish&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===American Revolutionary War===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Ratonhnhaké:ton=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Ratonhnhakéton.jpeg&lt;br /&gt;
|id=[[Ratonhnhaké:ton]]&lt;br /&gt;
|description=Connor, [[Master Assassin]] of the [[American Brotherhood of Assassins|Colonial Brotherhood]]&lt;br /&gt;
|quote=[[Broken Trust|My enemy is a notion, not a nation.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Assassin Tomahawk|Tomahawk]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Bow|Hunting Bow]] and [[Arrow]]s&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Hidden Blade]]&amp;lt;br&amp;gt;[[Dart|Poison Darts]]&amp;lt;br&amp;gt;[[Flintlock Pistol]]&amp;lt;br&amp;gt;[[Snare]] Trap&lt;br /&gt;
|trait1=ATHLETIC&lt;br /&gt;
|trait2=HUNTER&lt;br /&gt;
|hindrance=MORALS&lt;br /&gt;
|languages={{Wiki|Mohawk language|Kanien&#039;kéha}} (Mohawk language), English&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Aveline de Grandpré=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Aveline de Grandpré.jpg&lt;br /&gt;
|id=[[Aveline de Grandpré]]&lt;br /&gt;
|description=[[New Orleans]] Assassin of French and African heritage.&lt;br /&gt;
|quote=[[Liberation|Commit injustice in this world, and I&#039;ll send you to the next.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Dual Blades&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Queen Anne Pistol]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Disguise Kit&amp;lt;br&amp;gt;[[Whip]]&amp;lt;br&amp;gt;Hidden Blade&amp;lt;br&amp;gt;[[Blowpipe]]&lt;br /&gt;
|trait1=AGILE&lt;br /&gt;
|trait2=SPY&lt;br /&gt;
|hindrance=JUSTICE&lt;br /&gt;
|languages=English, French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Calamity Mily=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Calamity Mily.jpg&lt;br /&gt;
|id=[[Emily Burke|Calamity Mily]]&lt;br /&gt;
|description=Pioneer and sworn enemy of the Templar Order.&lt;br /&gt;
|quote=[[Pioneer|You are so easy to track.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Ringed Musket&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Sheath Knife&#039;&#039;&amp;lt;br&amp;gt;[[Battleaxe|Axe]]&amp;lt;br&amp;gt;Mapping Tools&amp;lt;br&amp;gt;Short Hook&amp;lt;br&amp;gt;Wilderness Attire&lt;br /&gt;
|trait1=RUTHLESS&lt;br /&gt;
|trait2=PIONEER&lt;br /&gt;
|hindrance=VENGEANCE&lt;br /&gt;
|languages=English, French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Gilbert du Motier=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Gilbert du Motier.jpg&lt;br /&gt;
|id=[[Gilbert du Motier]]&lt;br /&gt;
|description=Marquise De La Fayette, and Major-General of the [[Continental Army]].&lt;br /&gt;
|quote=[[Missing Supplies|The trials we suffered getting here were strange and many.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=[[Hanger Sword]]&amp;lt;br&amp;gt;[[Flintlock Pistol]]&amp;lt;br&amp;gt;Major General Uniform&amp;lt;br&amp;gt;Spyglass&amp;lt;br&amp;gt;Golden Pocket Clock&amp;lt;br&amp;gt;Shaving Tools&lt;br /&gt;
|trait1=ARISTOCRAT&lt;br /&gt;
|trait2=RESOLUTE&lt;br /&gt;
|hindrance=IDEALIST&lt;br /&gt;
|languages=English, French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Sasquatch=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - The Sasquatch.jpg&lt;br /&gt;
|id=[[The Sasquatch]]&lt;br /&gt;
|description=Solitary hunter, hermit of the woods.&lt;br /&gt;
|quote=Ideologies, like wolves, stay outside my cavern.&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Brown Bess]] Musket&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Camouflage Clothes&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Machete]]&amp;lt;br&amp;gt;[[Bait]]&amp;lt;br&amp;gt;[[Snare]] Trap&amp;lt;br&amp;gt;Healing Herbs&lt;br /&gt;
|trait1=WISE&lt;br /&gt;
|trait2=SURVIVOR&lt;br /&gt;
|hindrance=LONE WOLF&lt;br /&gt;
|languages={{Wiki|Mohawk language|Kanien&#039;kéha}} (Mohawk language), English, French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Alsoomse=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Alsoomse.jpg&lt;br /&gt;
|id=[[Alsoomse]]&lt;br /&gt;
|description=[[Shawnee|Native American]] freedom fighter.&lt;br /&gt;
|quote=[[Independent|Your spirit is weak!]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Tomahawk]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;War Paint&#039;&#039;&#039;&amp;lt;br&amp;gt;Ritual Knife&amp;lt;br&amp;gt;[[Hidden Blade]]&amp;lt;br&amp;gt;{{Wiki|ceremonial pipe|Calumet}}&amp;lt;br&amp;gt;[[Poison]]ous Herbs&lt;br /&gt;
|trait1=FEARLESS&lt;br /&gt;
|trait2=WARRIOR&lt;br /&gt;
|hindrance=REDEMPTION&lt;br /&gt;
|languages={{Wiki|Mohawk language|Kanien&#039;kéha}} (Mohawk language), English&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Haytham Kenway=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Haytham Kenway.jpg&lt;br /&gt;
|id=[[Haytham Kenway]]&lt;br /&gt;
|description=First [[Grand Master of the Templar Order|Grand Master]] of the Templar Order&#039;s [[American Rite of the Templar Order|Colonial Rite]], leader of the [[Great Purge (1757-1763)|Great Purge]].&lt;br /&gt;
|quote=[[Broken Trust|Tyranny and injustice are just symptoms. Their true cause is human weakness.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Flintlock Pistol&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Twin Hidden Blades&#039;&#039;&#039;&amp;lt;br&amp;gt;Cutlass&amp;lt;br&amp;gt;Dagger&amp;lt;br&amp;gt;Musket&amp;lt;br&amp;gt;Gunpowder&lt;br /&gt;
|trait1=SWIFT&lt;br /&gt;
|trait2=CAPTAIN&lt;br /&gt;
|hindrance=MERCIFUL&lt;br /&gt;
|languages=English, Kanien&#039;kéha (Mohawk language)&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===French Revolution===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Arno Dorian=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Arno Dorian.jpg&lt;br /&gt;
|id=[[Arno Dorian]]&lt;br /&gt;
|description=Master Assassin of the [[Parisian Brotherhood of Assassins|French Brotherhood]], raised by the Templar Order&#039;s [[François de la Serre|Grand Master]].&lt;br /&gt;
|quote=[[The Temple|All that we do, all that we are, begins and ends with ourselves.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Officer&#039;s Saber|Officer Sabre]] (Sword)&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Phantom Blade]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Flintlock Pistol]]&amp;lt;br&amp;gt;[[Lockpicking|Lockpicks]]&amp;lt;br&amp;gt;Poisonous Gas Bomb&lt;br /&gt;
|trait1=RUTHLESS&lt;br /&gt;
|trait2=ERUDITE&lt;br /&gt;
|hindrance=REDEMPTION&lt;br /&gt;
|languages=French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Élise de la Serre=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Élise de la Serre.jpg&lt;br /&gt;
|id=[[Élise de la Serre]]&lt;br /&gt;
|description=French noblewoman and former member of the [[Parisian Rite of the Templar Order]].&lt;br /&gt;
|quote=[[Élise de la Serre&#039;s letters|My fate is my own. My choice is my own.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Sword]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Flintlock Pistol]]s&#039;&#039;&#039;&amp;lt;br&amp;gt;Elegant Attire&amp;lt;br&amp;gt;Templar Token&amp;lt;br&amp;gt;Smoke Bombs&amp;lt;br&amp;gt;[[Dagger]]&lt;br /&gt;
|trait1=STUBBORN&lt;br /&gt;
|trait2=FENCER&lt;br /&gt;
|hindrance=OVERCONFIDENT&lt;br /&gt;
|languages=French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Hervé Quemar=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Hervé Quemar.jpg&lt;br /&gt;
|id=[[Hervé Quemar]]&lt;br /&gt;
|description=Lawyer, Master Assassin, and member of the Parisian Brotherhood&#039;s [[Assassin Council]].&lt;br /&gt;
|quote=[[The King&#039;s Correspondence|Count yourself lucky this is the extent of your punishment.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Ritual Sword&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Leather Armor&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Hidden Blade]]&amp;lt;br&amp;gt;[[Aconite]] (Drug)&amp;lt;br&amp;gt;Revolutionary Documents&amp;lt;br&amp;gt;List of Allies&lt;br /&gt;
|trait1=CUNNING&lt;br /&gt;
|trait2=VETERAN&lt;br /&gt;
|hindrance=OLD WOUNDS&lt;br /&gt;
|languages=French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Sophie Trenet=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Sophie Trenet.jpg&lt;br /&gt;
|id=[[Sophie Trenet]]&lt;br /&gt;
|description=Essayist, Master Assassin, and member of the Parisian Brotherhood&#039;s Assassin Council.&lt;br /&gt;
|quote=[[The King&#039;s Correspondence|If we danced about on a simple scale, you&#039;d be right. But the truth is more complicated.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|percussion cap|Percussion Musket}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Hidden Blade]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Cane-sword]]&amp;lt;br&amp;gt;{{Wiki|Battle of Marengo|Marengo Pistol}}&amp;lt;br&amp;gt;Poison Vials&amp;lt;br&amp;gt;Revolutionary Pamphlets&lt;br /&gt;
|trait1=WISE&lt;br /&gt;
|trait2=INTELLECTUAL&lt;br /&gt;
|hindrance=JUSTICE&lt;br /&gt;
|languages=Arabic, French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Théroigne de Méricourt=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Théroigne de Méricourt.jpg&lt;br /&gt;
|id=[[Théroigne de Méricourt]]&lt;br /&gt;
|description=Belgian entertainer, defender of the poor and advocate for women&#039;s rights.&lt;br /&gt;
|quote=[[Women&#039;s March|We speak for the hungry! We speak for the shivering!]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Truncheon&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Pocket Pistol (Concealed)&#039;&#039;&#039;&amp;lt;br&amp;gt;Poison-infused Perfume&amp;lt;br&amp;gt;Slingshot&amp;lt;br&amp;gt;Food Supplies&amp;lt;br&amp;gt;Revolutionary Pamphlets&lt;br /&gt;
|trait1=FERVENT&lt;br /&gt;
|trait2=ENTERTAINER&lt;br /&gt;
|hindrance=MISTRUSTFUL&lt;br /&gt;
|languages=French&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Mousquetaire Noir=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Mousquetaire Noir.jpg&lt;br /&gt;
|id=[[Mousquetaire Noir]]&lt;br /&gt;
|description=Trained by former musketeers, devoted to the Brotherhood cause.&lt;br /&gt;
|quote={{Wiki|The Three Musketeers|The merit of all things lies in their difficulty.}}&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Rapier&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Black Cloak&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Dagger]]&amp;lt;br&amp;gt;{{Wiki|Powder horn|Powder Horn}}&amp;lt;br&amp;gt;[[Musket]]&amp;lt;br&amp;gt;Whistle&lt;br /&gt;
|trait1=BOLD&lt;br /&gt;
|trait2=MUSKETEER&lt;br /&gt;
|hindrance=CARELESS&lt;br /&gt;
|languages=French, Italian&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Industrial Revolution===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Jacob Frye=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Jacob Frye.jpg&lt;br /&gt;
|id=[[Jacob Frye]]&lt;br /&gt;
|description=Master Assassin of the British Brotherhood.&lt;br /&gt;
|quote=[[Assassin&#039;s Creed: Syndicate|Who&#039;s a good horse? You are!]] &amp;lt;!-- This &amp;quot;quote&amp;quot; is just one of the random lines Jacob may say while driving a carriage.--&amp;gt;&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Brass knuckles|Brass Knuckles]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Revolver]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Hidden Blade]]&amp;lt;br&amp;gt;Throwing Knives&amp;lt;br&amp;gt;[[Kukri]] Knife&amp;lt;br&amp;gt;[[Assassin Gauntlet|Rope Launcher]]&lt;br /&gt;
|trait1=FEARLESS&lt;br /&gt;
|trait2=BRAWLER&lt;br /&gt;
|hindrance=BRASH&lt;br /&gt;
|languages=English&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Evie Frye=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Evie Frye.jpeg&lt;br /&gt;
|id=[[Evie Frye]]&lt;br /&gt;
|description=Master Assassin of the British Brotherhood.&lt;br /&gt;
|quote=My blade is ever sharpened by London&#039;s injustice.{{cite}}&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Twin Hidden Blades&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Throwing Knives&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Cane-sword]]&amp;lt;br&amp;gt;Smoke Bomb&amp;lt;br&amp;gt;Hallucinogenic Darts&amp;lt;br&amp;gt;[[Assassin Gauntlet|Rope Launcher]]&lt;br /&gt;
|trait1=TACTICIAN&lt;br /&gt;
|trait2=ELUSIVE&lt;br /&gt;
|hindrance=MERCIFUL&lt;br /&gt;
|languages=English, Hindi&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Frederick Abberline=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Frederick Abberline.jpg&lt;br /&gt;
|id=[[Frederick Abberline]]&lt;br /&gt;
|description=Chief Inspector of the London [[Metropolitan Police Service|Metropolitan Police]].&lt;br /&gt;
|quote=[[A Case of Identity|That&#039;s confidential.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|Bowler Hat}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Truncheon&#039;&#039;&#039;&amp;lt;br&amp;gt;Disguise Kit&amp;lt;br&amp;gt;Officer&#039;s Badge&amp;lt;br&amp;gt;[[Revolver]]&amp;lt;br&amp;gt;Notepad&lt;br /&gt;
|trait1=RESPECTED&lt;br /&gt;
|trait2=DETECTIVE&lt;br /&gt;
|hindrance=OLD WOUNDS&lt;br /&gt;
|languages=English&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Bram Stoker=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Bram Stoker.jpg&lt;br /&gt;
|id=[[Bram Stoker]]&lt;br /&gt;
|description=[[Ireland|Irish]] author, novelist, and theatre critic for a newspaper.&lt;br /&gt;
|quote={{Wiki|Dracula|There is a reason why all things are as they are.}}&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Revolver]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Walking Cane&#039;&#039;&#039;&amp;lt;br&amp;gt;Smoking Pipe&amp;lt;br&amp;gt;Mysterious Documents&amp;lt;br&amp;gt;Pen and Inkwell&amp;lt;br&amp;gt;Manuscript&lt;br /&gt;
|trait1=CUNNING&lt;br /&gt;
|trait2=ARTIST&lt;br /&gt;
|hindrance=IMPATIENT&lt;br /&gt;
|languages=English&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Doctor Van Helsing=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Doctor Van Helsing.jpg&lt;br /&gt;
|id=Doctor [[Van Helsing]]&lt;br /&gt;
|description=[[Netherlands|Dutch]] doctor and polymath, expert in the fields of medicine, science and the occult.&lt;br /&gt;
|quote={{Wiki|Dracula|We learn from failure, not from success!}}&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Wooden {{Wiki|Stake}}&#039;&#039;&#039;&amp;lt;br&amp;gt;Holy Symbols&amp;lt;br&amp;gt;Medical Supplies&amp;lt;br&amp;gt;[[Revolver]]&amp;lt;br&amp;gt;Anatomy Books&lt;br /&gt;
|trait1=FEARLESS&lt;br /&gt;
|trait2=SCHOLAR&lt;br /&gt;
|hindrance=CURIOUS&lt;br /&gt;
|languages=Dutch, English, Latin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Ghost=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - The Ghost.jpg&lt;br /&gt;
|id=[[Jayadeep Mir|The Ghost]]&lt;br /&gt;
|description=Sir Henry Green, Son of [[Arbaaz Mir]], Assassin mentor of the Frye twins.&lt;br /&gt;
|quote=[[Gang War (Whitechapel)|I believe I know someone who can help with that.]]&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Twin [[Kukri]] Knives&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Smoke Bombs&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Hidden Blade]]&amp;lt;br&amp;gt;[[Wanted poster|Wanted Posters]]&amp;lt;br&amp;gt;{{Wiki|Garrotte}}&amp;lt;br&amp;gt;Lockpicks&lt;br /&gt;
|trait1=CONNECTED&lt;br /&gt;
|trait2=ERUDITE&lt;br /&gt;
|hindrance=MERCIFUL&lt;br /&gt;
|languages=English, Hindi, Punjabi&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===World War I===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Lydia Frye=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Lydia Frye.jpg&lt;br /&gt;
|id=[[Lydia Frye]]&lt;br /&gt;
|description=Assassin of the British Brotherhood, granddaughter of Jacob Frye.&lt;br /&gt;
|quote=[[The Darkest Hour|That&#039;s not very polite.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Kukri]] Knife&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[M1877 &amp;quot;Lightning&amp;quot;]] (Pistol)&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Hidden Blade]]&amp;lt;br&amp;gt;Smoke Bomb&amp;lt;br&amp;gt;[[Assassin Gauntlet|Rope Launcher]]&amp;lt;br&amp;gt;Throwing Knives&lt;br /&gt;
|trait1=ELUSIVE&lt;br /&gt;
|trait2=BRAWLER&lt;br /&gt;
|hindrance=UNAPOLOGETIC&lt;br /&gt;
|languages=English, Hindi&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Ernest Hemingway=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Ernest Hemingway.jpg&lt;br /&gt;
|id=[[Ernest Hemingway]]&lt;br /&gt;
|description=American novelist and journalist, second lieutenant in the {{Wiki|American Red Cross|Red Cross}}.&lt;br /&gt;
|quote={{Wiki|The Cambridge Edition of the Letters of Ernest Hemingway|Courage is grace under pressure.}}&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Red Cross Armband&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|Webley Revolver}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Knife]]&amp;lt;br&amp;gt;Maps&amp;lt;br&amp;gt;Portable Stretcher&amp;lt;br&amp;gt;First Aid Kit&lt;br /&gt;
|trait1=FEARLESS&lt;br /&gt;
|trait2=VIGOROUS&lt;br /&gt;
|hindrance=OLD WOUNDS&lt;br /&gt;
|languages=English&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Preeti Kaur=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Preeti Kaur.jpg&lt;br /&gt;
|id=[[Preeti Kaur]]&lt;br /&gt;
|description=Freedom fighter, and former [[Sikh Army|Sikh army]] soldier.&lt;br /&gt;
|quote={{Wiki|Sikh Regiment|With determination, I will be triumphant!}}&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|Lee–Enfield}} [[Rifle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Kukri]] Knife&#039;&#039;&#039;&amp;lt;br&amp;gt;Grenades&amp;lt;br&amp;gt;Smelling Salts&amp;lt;br&amp;gt;Gas Mask&amp;lt;br&amp;gt;Entrenching Tool&lt;br /&gt;
|trait1=SHARPSHOOTER&lt;br /&gt;
|trait2=SOLDIER&lt;br /&gt;
|hindrance=VENGEANCE&lt;br /&gt;
|languages=English, Hindi, Punjabi&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Evelyn O&#039;Connel=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Evelyn O&#039;Connel.jpg&lt;br /&gt;
|id=[[Evelyn O&#039;Connel]]&lt;br /&gt;
|description=Archeologist and explorer known for her courage and resourcefulness.&lt;br /&gt;
|quote={{Wiki|The Mummy (1999 film)|If I can see it and I can touch it, then it is real!}}&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=3&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|M1911 pistol|1911 Pistol}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|Bowie Knife}}&#039;&#039;&#039;&amp;lt;br&amp;gt;Trowel&amp;lt;br&amp;gt;Rope Ladder&amp;lt;br&amp;gt;Compass&amp;lt;br&amp;gt;[[Antidote]]&lt;br /&gt;
|trait1=BOLD&lt;br /&gt;
|trait2=EXPLORER&lt;br /&gt;
|hindrance=CARELESS&lt;br /&gt;
|languages=English&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Oren=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Oren.jpg&lt;br /&gt;
|id=[[Oren]]&lt;br /&gt;
|description=Oren is the codename assigned to a Baltic-German double agent by British Intelligence.&lt;br /&gt;
|quote=Espionage is nothing but becoming a fly.&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Disguise Kit&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Concealed Dagger&#039;&#039;&#039;&amp;lt;br&amp;gt;Miniature Explosives&amp;lt;br&amp;gt;Ica Camera&amp;lt;br&amp;gt;{{Wiki|Luger P08}}&amp;lt;br&amp;gt;Poison Pills&lt;br /&gt;
|trait1=RESOLUTE&lt;br /&gt;
|trait2=SPY&lt;br /&gt;
|hindrance=MISTRUSTFUL&lt;br /&gt;
|languages=English, German, Swedish&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Black Cross=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Black Cross.jpg&lt;br /&gt;
|id=[[Black Cross (WWI)|Black Cross]]&lt;br /&gt;
|description=Agent of the [[Inner Sanctum of the Templar Order|Inner Sanctum]] supervising the Templar Order and searching for [[Piece of Eden|Pieces of Eden]].&lt;br /&gt;
|quote=[[Assassin&#039;s Creed: Uprising 2|I don&#039;t answer to you. As I said, I&#039;m here as a courtesy.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|Mauser C96}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Push Dagger&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Templar pin|Templar Cross Pendant]]&amp;lt;br&amp;gt;Rope Launcher&amp;lt;br&amp;gt;Lockpicks&amp;lt;br&amp;gt;Templar Documents&lt;br /&gt;
|trait1=SWIFT&lt;br /&gt;
|trait2=SPY&lt;br /&gt;
|hindrance=JUSTICE&lt;br /&gt;
|languages=English, French, German&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===World War II===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Major Gallagher=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Gallagher.jpeg&lt;br /&gt;
|id=[[Gallagher|Major Gallagher]]&lt;br /&gt;
|description=Major in the [[British Army]].&lt;br /&gt;
|quote=I&#039;m going to kill you with my [[tea]]cup.&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Kukri]] Knife&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|Browning Hi-Power|BHP}} (Pistol)&#039;&#039;&#039;&amp;lt;br&amp;gt;{{Wiki|Sten}} (Submachine Gun)&amp;lt;br&amp;gt;{{Wiki|Green beret|Green Beret}}&amp;lt;br&amp;gt;Anti-gas Cape&amp;lt;br&amp;gt;{{Wiki|Leica III}} Camera&lt;br /&gt;
|trait1=VIGOROUS&lt;br /&gt;
|trait2=GREEN BERET&lt;br /&gt;
|hindrance=HONOR&lt;br /&gt;
|languages=English, German&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|The Ambassador=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - The Ambassador.jpeg&lt;br /&gt;
|id=[[The Ambassador]]&lt;br /&gt;
|description=Anti-[[Nazi Party|nazi]] [[vigilante]], experienced in guerrilla tactics and interrogation.&lt;br /&gt;
|quote=[[Thomas Jefferson|When injustice is legitimized, insurgence becomes duty.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|Webley Revolver}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|Lebel Model 1886 rifle|Lebel Model 1886 Rifle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{Wiki|Bolo knife|Bolo Knife}}&amp;lt;br&amp;gt;[[Gas mask|Mask]]&amp;lt;br&amp;gt;{{Wiki|Frangible Grenade M1}}&amp;lt;br&amp;gt;{{Wiki|pocketknife|Jack Knife}}&lt;br /&gt;
|trait1=FEROCIOUS&lt;br /&gt;
|trait2=SWIFT&lt;br /&gt;
|hindrance=VENGEANCE&lt;br /&gt;
|languages=English, French, German, Polish, Russian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Nancy Drake=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Nancy Wake.jpeg&lt;br /&gt;
|id=[[Nancy Drake]]&lt;br /&gt;
|description={{Wiki|Special Operations Executive}}.&lt;br /&gt;
|quote=Freedom is probably the only thing worth dying for.&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|Berthier rifle|Berthier Mle 92 Rifle}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;{{Wiki|Luger pistol|Luger P08}}&#039;&#039;&#039;&amp;lt;br&amp;gt;M24 {{Wiki|Stielhandgranate}}&amp;lt;br&amp;gt;Nebelhand Granate&amp;lt;br&amp;gt;{{Wiki|Morphine}}&amp;lt;br&amp;gt;{{Wiki|Fairbairn–Sykes fighting knife|Fairbairn Sykes}} (Knife)&lt;br /&gt;
|trait1=RUTHLESS&lt;br /&gt;
|trait2=SABOTEUR&lt;br /&gt;
|hindrance=REVENGE&lt;br /&gt;
|languages=English, French, German&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Reboante=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Reboante.jpeg&lt;br /&gt;
|id=[[Reboante]]&lt;br /&gt;
|description=Italian partisan, expert in guerrilla and heavy weapons.&lt;br /&gt;
|quote=One must take sides, since there&#039;s no courage in neutrality.&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=1&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Submachine Gun&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Explosive Tools&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Stiletto]] Knife&amp;lt;br&amp;gt;[[Wine]]&amp;lt;br&amp;gt;{{Wiki|Stielhandgranate}}&amp;lt;br&amp;gt;{{Wiki|Diagonal pliers|Wire Cutters}}&lt;br /&gt;
|trait1=SELFLESS&lt;br /&gt;
|trait2=COMBATANT&lt;br /&gt;
|hindrance=PASSIONATE&lt;br /&gt;
|languages=French, Hebrew, Italian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Penny Rose=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG Penny Rose.jpg&lt;br /&gt;
|id=[[Penny Rose]]&lt;br /&gt;
|description=American model, photojournalist and {{Wiki|war correspondent}} for {{Wiki|Vogue (magazine)|Rogue}}.&lt;br /&gt;
|quote=I would rather take a photograph than be one.&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=1&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|Leica III}} Camera&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Lockpicking|Lockpicks]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Journalist Badge&amp;lt;br&amp;gt;Maps of France&amp;lt;br&amp;gt;Disguise Kit&amp;lt;br&amp;gt;{{Wiki|ballpoint pen knife|Pen (Concealed Knife)}} &lt;br /&gt;
|trait1=RESOLUTE&lt;br /&gt;
|trait2=WAR REPORTER&lt;br /&gt;
|hindrance=RECKLESS&lt;br /&gt;
|languages=English, French, German&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Josephine Boulanger=&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Josephine Baker.jpeg&lt;br /&gt;
|id=[[Josephine Boulanger]]&lt;br /&gt;
|description=Famous burlesque dancer, working for the [[France|French]] intelligence.&lt;br /&gt;
|quote=I will embrace my death, completely breathless and spent, at the end of a dance.&lt;br /&gt;
|action=3&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;{{Wiki|FP-45 Liberator}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Concealed Knife&#039;&#039;&#039;&amp;lt;br&amp;gt;Elegant Dress&amp;lt;br&amp;gt;Sheet Music&amp;lt;br&amp;gt;Lighter&amp;lt;br&amp;gt;{{Wiki|joint (cannabis)|Indian Hemp Cigarettes}}&lt;br /&gt;
|trait1=SPY&lt;br /&gt;
|trait2=ENTERTAINER&lt;br /&gt;
|hindrance=JUSTICE&lt;br /&gt;
|languages=English, French, German, Spanish&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Misc===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Arbaaz Mir=&lt;br /&gt;
;Timeframe&amp;lt;noWiki&amp;gt;:&amp;lt;/noWiki&amp;gt; Sikh Empire&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Arbaaz Mir.jpg&lt;br /&gt;
|id=[[Arbaaz Mir]]&lt;br /&gt;
|description={{Wiki|Kashmiri people|Kashmiri}} member of the [[Indian Brotherhood of Assassins]], father of Henry Green.&lt;br /&gt;
|quote=[[Assassin&#039;s Creed: Brahman|I don&#039;t believe in curses.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=3&lt;br /&gt;
|social=1&lt;br /&gt;
|gear=&#039;&#039;&#039;Trident Blade&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Chakram&#039;&#039;&#039;&amp;lt;br&amp;gt;Turban&amp;lt;br&amp;gt;Lockpicks&amp;lt;br&amp;gt;Sikh Katar&amp;lt;br&amp;gt;Rope Dart&lt;br /&gt;
|trait1=CHARMING&lt;br /&gt;
|trait2=THIEF&lt;br /&gt;
|hindrance=RESENTMENT&lt;br /&gt;
|languages=English, Hindi, Punjabi&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Nikolaï Orelov=&lt;br /&gt;
;Timeframe&amp;lt;noWiki&amp;gt;:&amp;lt;/noWiki&amp;gt; Russian Revolution&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Nikolai Orelov.jpg&lt;br /&gt;
|id=[[Nikolai Orelov|Nikolaï Orelov]]&lt;br /&gt;
|description=Master Assassin who betrayed the [[Russian Brotherhood of Assassins|Russian Brotherhood]] to save Anastasia.&lt;br /&gt;
|quote=[[Assassin&#039;s Creed: The Chain|You must not flinch in the face of death. You must be ready to take a life without hesitation.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;Sabre (Sword)&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Berdan Rifle&#039;&#039;&#039;&amp;lt;br&amp;gt;Hidden Blade&amp;lt;br&amp;gt;Hooded Fur Coat&amp;lt;br&amp;gt;Dagger&amp;lt;br&amp;gt;Lockpicks&lt;br /&gt;
|trait1=BRUTAL&lt;br /&gt;
|trait2=TOUGH&lt;br /&gt;
|hindrance=HONOR&lt;br /&gt;
|languages=English, German, Russian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Anastasia=&lt;br /&gt;
;Timeframe&amp;lt;noWiki&amp;gt;:&amp;lt;/noWiki&amp;gt; Russian Revolution&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Anastasia.jpg&lt;br /&gt;
|id=[[Anastasia Nikolaevna of Russia|Anastasia]]&lt;br /&gt;
|description=Daughter of Tsar [[Nicholas II of Russia|Nicholas II]], she [[Bleeding Effect|bonded]] with Shao Jun&#039;s memories through a [[Precursor box|Precursor Box]].&lt;br /&gt;
|quote=[[A Race to Freedom|I have strength now. I know exactly who I am.]]&lt;br /&gt;
|action=2&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=2&lt;br /&gt;
|gear=&#039;&#039;&#039;Rope Darts&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Spetsnaz Dagger&#039;&#039;&#039;&amp;lt;br&amp;gt;Derringer Pistol&amp;lt;br&amp;gt;Lockpicks&amp;lt;br&amp;gt;Fake ID&amp;lt;br&amp;gt;Gas Mask&lt;br /&gt;
|trait1=WUSHU MARTIAL ART&lt;br /&gt;
|trait2=SURVIVOR&lt;br /&gt;
|hindrance=BLEEDING EFFECT&lt;br /&gt;
|languages=Chinese, German, Italian, Japanese, Russian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|Shay Patrick Cormac=&lt;br /&gt;
;Timeframe&amp;lt;noWiki&amp;gt;:&amp;lt;/noWiki&amp;gt; Seven Years War&lt;br /&gt;
{{ACRPG Card&lt;br /&gt;
|image=ACRPG - Shay Patrick Cormac.jpg&lt;br /&gt;
|id=[[Shay Cormac|Shay Patrick Cormac]]&lt;br /&gt;
|description=Member of the Colonial Rite of the Templar Order.&lt;br /&gt;
|quote=[[QXNzYXNzaW5hdGlvbg0K|May the Father of Understanding guide us all.]]&lt;br /&gt;
|action=1&lt;br /&gt;
|stealth=2&lt;br /&gt;
|wits=2&lt;br /&gt;
|social=3&lt;br /&gt;
|gear=&#039;&#039;&#039;[[Air rifle|Air Rifle]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Twin Hidden Blades&#039;&#039;&#039;&amp;lt;br&amp;gt;Sword&amp;lt;br&amp;gt;Parrying Dagger&amp;lt;br&amp;gt;Sleep Darts&amp;lt;br&amp;gt;Firecracker Darts&lt;br /&gt;
|trait1=RUTHLESS&lt;br /&gt;
|trait2=HUNTER&lt;br /&gt;
|hindrance=IMPULSIVE&lt;br /&gt;
|languages=English&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{| class=&amp;quot;Wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;800px&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; |&#039;&#039;&#039;Skill&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; |&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Alert&lt;br /&gt;
|When you make a Reaction check, you can reroll up to 2 Abstergo results.&lt;br /&gt;
|-&lt;br /&gt;
|Animal companion&lt;br /&gt;
|Your will and that of your animal’s become as one, allowing you to see through its eyes and command its movements. Additionally, the companion can aid you in combat or act as a distraction, diverting people’s attention from you. Finally, when you make an Action or Stealth check, you may reroll 1 Abstergo result.&lt;br /&gt;
|-&lt;br /&gt;
|Arm-twisting&lt;br /&gt;
|Whenever you make a Social check in a situation where you called upon your intimidation abilities, you can consider up to 2 Action results as 1 additional match each.&lt;br /&gt;
|-&lt;br /&gt;
|Assassination&lt;br /&gt;
|Whenever you make a Stealth check in a situation where you called upon your assassination abilities, you can consider up to 2 Wits results as 1 additional match each.&lt;br /&gt;
|-&lt;br /&gt;
|Brotherhood training&lt;br /&gt;
|Whenever you use a hidden-weapon, you can consider 1 Creed result as 1 additional match. This is in addition to any match granted by the activation of a Signature Gear (Hidden-weapon).&lt;br /&gt;
|-&lt;br /&gt;
|Charmer&lt;br /&gt;
|Whenever you make a Social check in a situation where you called upon your seduction abilities, you can add 1 match. Additionally, whenever you make a Social check, you can use 2 Wits results to get an extra info from someone or something involved in the Scene.&lt;br /&gt;
|-&lt;br /&gt;
|Cunning&lt;br /&gt;
|Whenever you make a Wits check during a tinkering activity, you have 1 Free Raise.&lt;br /&gt;
|-&lt;br /&gt;
|Deceptive movements&lt;br /&gt;
|Whenever you make an Action check in a situation where you called upon your deceptive abilities, you can consider up to 2 Social results as 1 additional match each.&lt;br /&gt;
|-&lt;br /&gt;
|Eagle Sense&lt;br /&gt;
|Eagle Sense heightens your senses to the point where you can detect the heartbeat of your target in the area, or even foresee the target’s next action. Additionally, you can peer into the memories of your targets upon killing them, obtaining all the information they can offer.&lt;br /&gt;
|-&lt;br /&gt;
|Eagle Vision&lt;br /&gt;
|Eagle Vision is an extrasensory perception, or “sixth sense”, and one of your Isu genes’ gifts. You can easily spot allies, enemies, objectives, sources of information, and targets within a short range. Additionally, when you make an Approach check, you can count 1 Wits result as 1 additional match.&lt;br /&gt;
|-&lt;br /&gt;
|Free running&lt;br /&gt;
|Whenever you are freerunning, you can add 1 match to any related Action check. Additionally, whenever you make an Action check, you can use 2 Stealth results to disappear from sight.&lt;br /&gt;
|-&lt;br /&gt;
|Grit&lt;br /&gt;
|Whenever you make a Wits check, you can consider up to 1 Action result as 1 additional match.&lt;br /&gt;
|-&lt;br /&gt;
|Hide in plain sight&lt;br /&gt;
|Whenever you make a Stealth check, you can consider up to 1 Social result as 1 additional match.&lt;br /&gt;
|-&lt;br /&gt;
|Hypnotic&lt;br /&gt;
|Whenever you make a Social check, you can consider up to 1 Stealth result as 1 additional match.&lt;br /&gt;
|-&lt;br /&gt;
|Natural born fighter&lt;br /&gt;
|Whenever you make an Action check during combat, you have 1 Free Raise.&lt;br /&gt;
|-&lt;br /&gt;
|Nimble&lt;br /&gt;
|Whenever you make a Stealth check while infiltrating, you have 1 Free Raise.&lt;br /&gt;
|-&lt;br /&gt;
|Observant&lt;br /&gt;
|Whenever you make a Wits check in a situation in which you called upon you investigation abilities, you can consider up to 2 Stealth results as 1 additional match each.&lt;br /&gt;
|-&lt;br /&gt;
|Poker face&lt;br /&gt;
|Whenever you make a Social check while you are in a deceptive situation, you have 1 Free Raise.&lt;br /&gt;
|-&lt;br /&gt;
|Sapper&lt;br /&gt;
|Whenever you are trying to sabotage a device, you can add 1 match to any related Wits check. Additionally, whenever you make any Action or Stealth check, you can use 2 Wits results to create a decoy or distraction in the Scene.&lt;br /&gt;
|-&lt;br /&gt;
|Sleight of hand&lt;br /&gt;
|Whenever you are trying to hide a small item or steal it from others, you can add 1 match to any related Stealth check. Additionally, whenever you make any Action or Social check, you can use 2 Stealth results to steal a small item from someone involved in the Scene.&lt;br /&gt;
|-&lt;br /&gt;
|Strategic moves&lt;br /&gt;
|Whenever you make an Action check, you can consider up to 1 Wits result as 1 additional match.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pieces of Eden ==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;Wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;800px&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|colspan=2|[[Apples of Eden]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Apple 2.jpg|125px]]&amp;lt;br&amp;gt;[[Apple of Eden 2|Apple 2]]&lt;br /&gt;
|When holding this Apple, you can influence the minds of people around you and cast visual illusions. Additionally, you can create tangible holograms and become invisible at will. Finally, the Apple grants you ancient knowledge, allowing you to add 1 match to all Wits checks.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Apple 4.jpg|125px]]&amp;lt;br&amp;gt;[[Apple of Eden 4|Apple 4]]&lt;br /&gt;
|When holding this Apple, you can influence the minds of people around you and cast visual illusions.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Apple 7.jpg|125px]]&amp;lt;br&amp;gt;[[Apple of Eden 7|Apple 7]]&lt;br /&gt;
|When holding this Apple, you can influence the mind of the people around you and cast visual illusions. Additionally, you can become invisible at will.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[Swords of Eden]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Durendal.jpg|125px]]&amp;lt;br&amp;gt;[[Durendal]]&lt;br /&gt;
|While wielding the sword, you have 2 Free Raises on every Action check made to fight your enemies. If you suffer at least 1 Snag, you have only 1 Free Raise instead.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Harpe of Perseus.jpg|125px]]&amp;lt;br&amp;gt;[[Harpe of Perseus (Odyssey)|Harpe of Perseus]]&lt;br /&gt;
|While wielding the sword, you gain the ability to hurl beams of energy, protect yourself with an energy shield, and [[Teleportation|teleport]] at will.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Sword of Damokles.jpg|125px]]&amp;lt;br&amp;gt;[[Sword of Damokles]]&lt;br /&gt;
|While wielding the sword, you have 2 Free Raises on every Action check made to fight your enemies. Additionally, you gain the ability to hurl beams of energy and protect yourself with an energy shield.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Sword of Eden 1.jpg|125px]]&amp;lt;br&amp;gt;[[Sword of Eden 1|Sword of Eden #1]]&lt;br /&gt;
|While wielding the sword, you gain the ability to inspire fear or awe in those around you, echolocate your adversaries, and hurl bolts of energy. Originally, the wielder of the sword was able to teleport themselves at will, but this ability was lost during a [[The Temple|terrible fight]] in 1794 between the [[Templars|Templar]] [[Grand Master of the Templar Order|Grand Master]] [[François-Thomas Germain]] and the Assassin [[Arno Dorian]].&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Sword of Eden 2.jpg|125px]]&amp;lt;br&amp;gt;[[Sword of Eden 2|Sword of Eden #2]]&lt;br /&gt;
|While wielding the Sword of Eden #2, you gain the ability to hurl beams of energy and teleport a short distance at will. Additionally, whenever you make a Social check while wielding the Sword you have 1 Free Raise.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Sword of Mars - Excalibur.jpg|125px]]&amp;lt;br&amp;gt;[[Excalibur|Sword of Mars - Excalibur]]&lt;br /&gt;
|While wielding the sword, you have 1 Free Raises on every Action check made to fight your enemies, and you can use 2 Raises to blind one of your opponents for the rest of the Sequence. Additionally, you gain the ability to inspire fear or awe in those around you, and hurl bolts of energy.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[Shrouds of Eden]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Shroud of Eden 2.jpg|125px]]&amp;lt;br&amp;gt;[[Shroud of Eden 2|Shroud of Eden #2]]&lt;br /&gt;
|While wearing the shroud, you gain the ability to regenerate and heal from physical wounds. Once per Sequence, you can activate it to recover from Snags as if you were in a Hideout. Additionally, you obtain exceptional strength, and whenever you make a brawn related Action or Reaction check, you gain a Free Raise.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Shroud of Eden Unknown.jpg|125px]]&amp;lt;br&amp;gt;[[Shroud of Eden copy|Shroud of Eden #Unknown]]&lt;br /&gt;
|While wearing the Shroud, you gain the ability to regenerate and heal from physical wounds. Once each Sequence, you can activate it to recover from Snags as if resting in a safe place and you obtain exceptional strength, gaining 1 Free Raise whenever you make a brawn-related Action or Reaction check. Additionally, you constantly hear voices opposing each other, causing your mind to fog. Every Wits and Social check you make requires 1 Raise. Finally, if you suffer a Snag to your Wits or Social Approach, you immediately become Broken, and Juno or Consus might take possession of your body.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[Rings of Eden]]&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Pirate Ring of Eden.jpg|125px]]&amp;lt;br&amp;gt;[[Pirate Ring of Eden]]&lt;br /&gt;
|While wearing this ring, you gain the ability to protect yourself with an energy shield.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Ring of Blood.jpg|125px]]&amp;lt;br&amp;gt;[[Ring of Blood]]&lt;br /&gt;
|When you embrace the power of this Ring, you gain supernatural abilities and the illusory appearance of a vampire. While using the Ring, you can influence the minds of people around you. Additionally, once per Sequence, you can drink human blood to recover from Snags as if you were in a Hideout. Finally, whenever you make an Action check, you can consider up to 2 Social results as 1 additional match each.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Ring of Sand.jpg|125px]]&amp;lt;br&amp;gt;[[Ring of Sand]]&lt;br /&gt;
|When you embrace the power of this Ring, you gain supernatural abilities and the illusory appearance of an undead mummy. While using the Ring, you can cast visual illusions. Additionally, you can instill fear and horror in the minds of people around you. Finally, you move as swift as the sands of the desert and, whenever you make an Action check, you can consider up to 1 Stealth result as 1 additional match.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Ring of Moon.jpg|125px]]&amp;lt;br&amp;gt;[[Ring of Moon]]&lt;br /&gt;
|When you embrace the power of this Ring, you gain supernatural abilities and the illusory appearance of a werewolf. While using the Ring, you can benefit from an augmented perception that allows you to easily spot allies, enemies, objectives, sources of interest, and targets within a short range. Additionally, when you make a Reaction check, you can reroll up to 2 Abstergo results. Finally, you have 1 Free Raise on every Action check you make while fighting your enemies or freerunning.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|Other&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Scepter of Alexander the Great.jpg|125px]]&amp;lt;br&amp;gt;[[Scepter of Alexander the Great]]&lt;br /&gt;
|When holding this [[Staves of Eden|Scepter]], you can control the minds of people around you. Additionally, you can create visual illusions and become invisible at will. If you combine this particular Staff of Eden with Apple 2, you can open the [[Isu]] [[Siwa Vault|Vaults of Siwa]].&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Aegis of Minerva.jpg|125px]]&amp;lt;br&amp;gt;[[Aegis|Aegis of Minerva]]&lt;br /&gt;
|While wearing this armor, when you make a Stealth Check, you have 1 Free Raise.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|[[File:ACRPG - Piece of Eden Fragment.jpg|125px]]&amp;lt;br&amp;gt;[[Shards of Eden|Piece of Eden Fragment]]&lt;br /&gt;
|The Shards of Eden are leftover fragments of Isu technology that retain some of the power of the Pieces of Eden. Shards possess a single power from any Piece of Eden.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed Roleplaying Game]]&#039;&#039;&lt;br /&gt;
{{ACRPG}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed Roleplaying Game]]&lt;br /&gt;
[[Category:Cards]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Nemo72D/Sandbox_1&amp;diff=1148478</id>
		<title>User:Nemo72D/Sandbox 1</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Nemo72D/Sandbox_1&amp;diff=1148478"/>
		<updated>2026-06-03T23:51:28Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Maps&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACI Map Caribbean.png|&lt;br /&gt;
ACI Map Italy 2.png|&lt;br /&gt;
ACI Map Italy.png|&lt;br /&gt;
ACI Map Cuba.png|&lt;br /&gt;
ACI Map Forli.png|&lt;br /&gt;
ACI Map Roma Castello SantAngelo.png|&lt;br /&gt;
ACI Map Monteriggioni.png&lt;br /&gt;
ACI Map Firenze.png&lt;br /&gt;
ACI Map Roma Colosseum.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assassin&#039;s Creed Maps==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
AC1 Map Solomon Temple.png|Animus 1.28 Map of [[Solomon&#039;s Temple]]&lt;br /&gt;
AC1 Map Jerusalem.png|Animus 1.28 Map of [[Jerusalem]]&lt;br /&gt;
AC1 Map Acre.png|Animus 1.28 Map of [[Acre]]&lt;br /&gt;
AC1 Map Masyaf.png|Animus 1.28 Map of [[Masyaf]]&lt;br /&gt;
AC1 Map Kingdom.png|Animus 1.28 Map of [[Kingdom]]&lt;br /&gt;
AC1 Map Damascus.png|Animus 1.28 Map of [[Damascus]]&lt;br /&gt;
AC1 Map Arsuf.png|Animus 1.28 Map of [[Arsuf]]&lt;br /&gt;
AC1 Map Jerusalem Old.png|Old parchment with a map of Jerusalem&lt;br /&gt;
AC1 Map Solomon Temple Old.png|Old parchment with a map of Solomon&#039;s Temple&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assassin&#039;s Creed II Maps==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
AC2 Map Italy.png|Animus 2.0 map of Italy and its provinces&lt;br /&gt;
AC2 Map Apennine Mountains.png|Animus 2.0 map of the [[Apennine Mountains]]&lt;br /&gt;
AC2 Map Florence.png|Animus 2.0 map of [[Florence]]&lt;br /&gt;
AC2 Map Forli.png|Animus map of [[Forlì]]&lt;br /&gt;
AC2 Map Tuscany.png|Animus 2.0 map of [[San Gimignano]] and [[Tuscany]]&lt;br /&gt;
AC2 Map Vatican.png|Animus map of the Vatican in 1499&lt;br /&gt;
AC2 Map Venice.png|Animus 2.0 map of [[Venice]]&lt;br /&gt;
AC2 Map Villa Auditore.png|Animus 2.0 map of [[Villa Auditore]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assassin&#039;s Creed Brotherhood Maps==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACB View Map Rome.png|Aerial view of [[Rome]]&lt;br /&gt;
ACB Map of Rome.png|&lt;br /&gt;
ACB Rome Points White Wallpaper.jpg|Telemetry Map of Rome&lt;br /&gt;
ACB Map Europe.png|Animus 2.03 Map of Europe&lt;br /&gt;
ACB Map Valnerina.png&lt;br /&gt;
ACB Map Viana.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed Revelations Maps==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACR Constantinople Points White Wallpaper.jpg|Telemetry Map of Constantinople&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed: Recollection Maps==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACRec Map Aragon.png|Map of [[Aragon]]&lt;br /&gt;
ACRec Map Italian Cities.png|Map of Italian City States&lt;br /&gt;
ACREC Map Otoman Empire.png|Map of The Ottoman Empire in the XV Century&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assassin&#039;s Creed: Multiplayer Aerial Views==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Alhambra - Aerial view.jpg|Aerial view of [[Alhambra]]&lt;br /&gt;
Venice-Animi-Training-Program.jpg|Aerial view of Venice in the Animi Training Program&lt;br /&gt;
San donato mp map.jpg|Aerial view of [[San Donato]]&lt;br /&gt;
ACBMP_-_Pienza_3.jpg|Aerial view of [[Pienza]]&lt;br /&gt;
ACBMP Aerial View Forli.jpg|An aerial view of the Forlì map used in the Animi Training Program, with [[chase breaker]]s marked&lt;br /&gt;
ACRMP - Ippokratous 4.jpg|Aerial view of [[Ippokratous]] used in the Animi Training Program&lt;br /&gt;
ACRMP - Souk 3.jpg|Aerial view of the [[Souk]] used in the Animi Training Program&lt;br /&gt;
ACRMP - Galata 3.jpg|Aerial view of [[Galata] used in the Animi Training Program&lt;br /&gt;
ACRMP - Imperial 4.jpg|Aerial view of [[Imperial District]] used in the Animi Training Program&lt;br /&gt;
ACBF MP Top View Havana.png|Aerial view of [[Havana]] District used in the Animi Training Program&lt;br /&gt;
AC4MP - Santa Lucia 2.jpg|Aerial view of [[Santa Lucia]]&lt;br /&gt;
SabaIsland - aerial view.jpg|Aerial view of [[Saba Island]]&lt;br /&gt;
Saintpierre aerial view.png|Aerial view of [[Saint Pierre]]&lt;br /&gt;
PortobeloAerialViewAC4MP.jpg|Aerial view of [[Portobelo]]&lt;br /&gt;
PrisonAerialViewAC4MP.jpg|Aerial view of [[Prison, Cartagena]]&lt;br /&gt;
PalenqueAerialViewAC4.jpg|Aerial view of [[Palenque]]&lt;br /&gt;
Tampa Bay Map - Multiplayer.jpg|Aerial view of [[Tampa Bay]]&lt;br /&gt;
Aerial View - Virginian Plantation.png|Aerial view of [[Virginian Plantation]]&lt;br /&gt;
ACIII - Fort St Mathieu - Aerial.jpg|Aerial view of [[Fort St-Mathieu]]&lt;br /&gt;
Charlestown topview.png|Aerial view of [[Charleston]]&lt;br /&gt;
ACBF MP HeatMap Tampa Bay.png|Tampa Bay Heat Map&lt;br /&gt;
ACBF MP HeatMap New Orleans.png|New Orleans Heat Map&lt;br /&gt;
ACBF HeatMap Havana.png|Havana Heat Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed: Valhalla Maps==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACV Map Vinland.png|Parchment with a map of [[Vinland]]&lt;br /&gt;
ACV Map Old England.png|Parchment with a map of [[England]]&lt;br /&gt;
ACV Map Old Norway.png|Parchment with a map of [[Norway]]&lt;br /&gt;
ACV_Map_Asgard.png|Parchment with a map of [[Ásgarðr]]&lt;br /&gt;
ACV Map Old Ireland.png|Parchment with a map of [[Ireland]]&lt;br /&gt;
ACV Map Old North Seas.png|Parchment with a map of the north seas&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Isu Maps==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
AC1 Map Projection.png|AC2 Apple of Eden Structure.pngMap projected by [[Apple of Eden 1]] in Masyaf, 1191&lt;br /&gt;
Possible vault locations.jpg|Abstergo map of possible vault locations based on 1191 Projection of the Apple of Eden 2&lt;br /&gt;
AC2 Codex Map Eagle Vision.png|Vault map hidden by Altaïr in his Codex pages.&lt;br /&gt;
ACO First Civilization Map.png|Cylindrical equal-area projection of the Isu Map within the Siwa Vault&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assassin&#039;s Creed: Odyssey==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACOD Adrestia Quarterdeck Map Concept.jpg|Concept art of the Adrestia&#039;s map painted on the quarterdeck&lt;br /&gt;
ACOD Atlantis Map 2.jpg|Map of [[Atlantis]]&lt;br /&gt;
ACOD Elysium Map.jpg|Map of [[Elysium]]&lt;br /&gt;
ACOD Korfu Map.jpg|Map of [[Korfu]]&lt;br /&gt;
ACOD Kephallonia Map.png|Map of [[Kephallonia]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assassin&#039;s Creed: Identity - Insignias==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACI Insignia House Adorno.png&lt;br /&gt;
ACI Insignia House Auditore.png&lt;br /&gt;
ACI Insignia House Barbarigo.png &lt;br /&gt;
ACI Insignia House Borgia.png&lt;br /&gt;
ACI Insignia House Grimaldi.png &lt;br /&gt;
ACI Insignia House Malatesta.png|&lt;br /&gt;
ACI Insignia House Medici.png|&lt;br /&gt;
ACI Insignia House Pazzi.png|&lt;br /&gt;
ACI Insignia Doge of Venice.png|&lt;br /&gt;
ACI Insignia Ducato Fiorentino.png|&lt;br /&gt;
ACI Insignia Castilla.png|&lt;br /&gt;
ACI Insignia Republic of Florence.png|&lt;br /&gt;
ACI Insignia Granada.png|&lt;br /&gt;
ACI Insignia Maya.png|&lt;br /&gt;
ACI Insignia Pirat.png|&lt;br /&gt;
ACI Insignia Exotic Eyepatch.png|&lt;br /&gt;
ACI Insignia Exotic Indians.png|&lt;br /&gt;
ACI Insignia Exotic Savages.png|&lt;br /&gt;
ACI Insignia Colonial Brittain.png|&lt;br /&gt;
ACI Insignia Colonial Spain.png|&lt;br /&gt;
ACI Insignia Colonial France.png|&lt;br /&gt;
ACI Insignia Danish Colonies.png|&lt;br /&gt;
ACI Insignia Templar Order.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assassin&#039;s Creed - Early Concepts==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-High Profile.jpg|&#039;&#039;This concept was one of two illustrations. Patrice was playing around with the concept of “low profile” vs. “high profile”. For the low profile, I needed to concentrate on the nobility and mystery surrounding the assassin&#039;&#039;&#039;&#039;&#039;- Khai&#039;&#039;&#039;&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Assassin.jpg|&#039;&#039;This is the second concept presented for our initial meeting. In the first concept, we saw an assassin in his “low profile” state, which gives an air of nobility and mystery. I wanted to contrast that image with an assassin that is more dynamic for his “high profile” state. With the two concepts side by side, Patrice was able to effectively describe his vision and the mechanics of high and low profile.&#039;&#039;&#039;&#039;&#039;- Khai&#039;&#039;&#039;&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Fortress.jpg|&#039;&#039;This is a concept for a mountain fortress called Alamut. As you can see, the setting is quite fantasy oriented since the creative director and I were not sure how realistic we wanted the setting to be.&#039;&#039;&#039;&#039;&#039; - Khai&#039;&#039;&#039;&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Hidden-Blade.jpg|&#039;&#039;Quick sketch showcasing the iconic Assassin weapon. I believe this was the very first concept of the weapon after the initial meeting with Patrice.&#039;&#039;&#039;&#039;&#039;- Khai&#039;&#039;&#039;&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Prince-of-Persia.jpg|&#039;&#039;This is a particularly interesting image because it pre-dates our understanding of the Assassin Brand. As you can see here, the little kid on the horse is supposed to be the “Prince” of Prince of Persia, because we were all under the illusion that we were making a “POP –Sands of time” spinoff. The assassin was supposed to be the little prince’s bodyguard.&#039;&#039;&#039;&#039;&#039; - Khai&#039;&#039;&#039;&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Female-Protagonist.jpg|&#039;&#039;We toyed with the idea of making a female assassin&#039;&#039;&#039;&#039;&#039;&#039;- Khai&#039;&#039;&#039;&#039;&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Horse Battle.jpg|&#039;&#039;Inspirational sketch for “mount” game-play&#039;&#039;&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Street Environment.jpg|&#039;&#039;We debated whether or not co-op was going to make it into the first game.&#039;&#039;&#039;&#039;&#039; - Khai&#039;&#039;&#039;&lt;br /&gt;
Khai Nguyen - Early Altair.png|Early concept art of the character that eventually became Altaïr Ibn-La&#039;Ahad. Originally made for an unproduced Prince of Persia title.&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Combat.jpg|Combat Assassination&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Jumping-Attack.jpg|Air Attack&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Fleeing-Guards.jpg|Fleeing the Guards&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Wall-Climbing.jpg|Stealth Climbing&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Hidden-Tomb.jpg|Hidden Tomb&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Horse-Traveling.jpg|Horse Traveling&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Horse combat.jpg|Horse Combat&lt;br /&gt;
Assassins-Creed-Early-Concept-Art-Horse Assassination.jpg|Horse Assassination&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assassin&#039;s Creed - Views==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
AC1 Flash 01 Acre.png|&lt;br /&gt;
AC1 Flash 02.png|&lt;br /&gt;
AC1 Flash 03.png|&lt;br /&gt;
AC1 Flash 04.png|&lt;br /&gt;
AC1 Flash 05.png|&lt;br /&gt;
AC1 Flash 06.png|&lt;br /&gt;
AC1 Flash 07.png|&lt;br /&gt;
AC1 Flash 08.png|&lt;br /&gt;
AC1 Flash 09.png|&lt;br /&gt;
AC1 Flash 10.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assassin&#039;s Creed: Mirage==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:ACMir Map Old Baghdad.png|Map of Baghdad&lt;br /&gt;
File:ACMir Baghdad Aerial Concept.jpg|Baghdad Aerial View&lt;br /&gt;
File:ACMir - Map of Alamut.png|Map of Alamut Castle&lt;br /&gt;
File:ACMir Map of Alamut Valley.png|Map of Alamut Valley&lt;br /&gt;
File:ACMIR VOM Map.png|Map of the Al-Ula Desert&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed: Shadows - Glyphs==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACSH Isu Glyph of the Vault.png|&lt;br /&gt;
ACSH Isu Glyph of the Waterfall.png|&lt;br /&gt;
ACSH Isu Glyph of the Ship.png|&lt;br /&gt;
ACSH Isu Glyph of the Silence.png|&lt;br /&gt;
ACSH Isu Glyph of the Mists.png|&lt;br /&gt;
ACSH Isu Glyph of the Lost.png|&lt;br /&gt;
ACSH Isu Glyph of the River.png|&lt;br /&gt;
ACSH Isu Glyph of the Sakura.png|&lt;br /&gt;
ACSH Isu Glyph of the Arch.png|&lt;br /&gt;
ACSH Isu Glyph of the Watchtower.png|&lt;br /&gt;
ACSH Isu Glyph of the Tide.png|&lt;br /&gt;
ACSH Isu Glyph of the Sky.png|&lt;br /&gt;
ACSH Isu Glyph of the Stone.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==First Civilization Glyphs and Markings==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACL HD Mayan Isu Script.png&lt;br /&gt;
ACO Isu Glyphs.png&lt;br /&gt;
ACOD Isu Script.png&lt;br /&gt;
ACSH Isu Glyphs.png&lt;br /&gt;
AC2 Apple of Eden Structure.png&lt;br /&gt;
AC2 Vatican Vault Projection 1.png&lt;br /&gt;
AC2 Vatican Vault Projection 2.png&lt;br /&gt;
AC2 Vatican Vault Projection 3.png&lt;br /&gt;
AC2 Vatican Vault Projection 4.png&lt;br /&gt;
ACO Artifact Hole at Qeneb.too Kah&#039;Aiye.png&lt;br /&gt;
ACO FirstCivProjection Segment1.png&lt;br /&gt;
ACO FirstCivProjection Segment2.png&lt;br /&gt;
ACO FirstCivProjection Segment3.png&lt;br /&gt;
ACO FirstCivProjection Segment4.png&lt;br /&gt;
ACO FirstCivProjection Segment5.png&lt;br /&gt;
ACO FirstCivProjection Segment6.png&lt;br /&gt;
ACO FirstCiv Siwa Vault Door.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed: Brotherhood Equipment==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACB Hidden Gun.png&lt;br /&gt;
ACBH Poison Blade.png|Poison Blade mechanism&lt;br /&gt;
AC2 Poison.png&lt;br /&gt;
ACB Throwing Knife.png&lt;br /&gt;
ACB crossbow.png&lt;br /&gt;
Apple of Eden.png&lt;br /&gt;
ACB Parachute Folded.png&lt;br /&gt;
ACB Dagger of Brutus.png&lt;br /&gt;
Armor of Altaïr v.png&lt;br /&gt;
ACB Outfit Raiden.png&lt;br /&gt;
Armor Of Brutus v.png&lt;br /&gt;
ACB Outfit Florentine.png&lt;br /&gt;
ACB Altair Robes.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed: Origins Maps==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:ACO Map Low Egypt.jpg|Map of Egypt (North West)&lt;br /&gt;
File:ACO Painted Egypt map.png&lt;br /&gt;
File:ACO THO Painted Sinai map.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACO Great Sphinx Vault 1.jpg&lt;br /&gt;
ACO Great Sphinx Vault 2.jpg&lt;br /&gt;
ACO Great Sphinx Vault 3.jpg&lt;br /&gt;
ACO Nomarch Vault 4.jpg&lt;br /&gt;
ACO ARTC ISU Encho-enchev-5f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-6f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-7f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-9f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-10f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-11f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-12f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-13f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-14f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-15f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-18f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-19f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-20f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-21f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-22f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-23f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-26f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-37f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-27f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-17f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-31f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-28f.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-38.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-01.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-02.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-03.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-04.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-05.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-06.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-07.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-08.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-09v.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-10v.jpg&lt;br /&gt;
ACO ART ISU Interior Encho-enchev-11v.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-Thrones.jpg&lt;br /&gt;
ACO ART ISU Encho-enchev-IsuTeleportationSign.jpg&lt;br /&gt;
ACO FirstCiv Siwa Vault Door G.png&lt;br /&gt;
ACO ART Fayum Portraits Jeff-simpson.jpg&lt;br /&gt;
ACO ART Animus Sarcophagus mdeschambault.jpg&lt;br /&gt;
ACV Isu Ygrassil Vault Hidden Memory 01.jpeg&lt;br /&gt;
ACV Isu Ygrassil Vault Hidden Memory 02.jpeg&lt;br /&gt;
ACV Isu Ygrassil Vault Hidden Memory 03.jpg&lt;br /&gt;
ACV Isu Ygrassil Vault Hidden Memory 04.jpg&lt;br /&gt;
AC3 Art Isu Grand Temple 01.jpg&lt;br /&gt;
ACMovie Props Apple of Eden Core 01.png&lt;br /&gt;
ACMovie Props Apple of Eden Core 02.png&lt;br /&gt;
ACMovie Props Apple of Eden Shell 01.png&lt;br /&gt;
ACR MP AbsFiles 19 Aten Family.png&lt;br /&gt;
ACMovie Props Apple of Eden Shell Damaged.png&lt;br /&gt;
ACMovie Art Apple Projection.png&lt;br /&gt;
ACMovie DeletedScene ShaoJun.png&lt;br /&gt;
ACMovie DeletedScene Baptiste.png&lt;br /&gt;
ACMovie DeletedScene Duncan.png&lt;br /&gt;
ACMovie DeletedScene Yusuf.png&lt;br /&gt;
ACMir House of Wisdom Isu Research.png&lt;br /&gt;
Akhenaten Apple of Eden.png&lt;br /&gt;
ACO Tablet.png&lt;br /&gt;
ACO FirstCiv TeleportSymbol.png&lt;br /&gt;
ACO Order Of The Ancients Logo.png&lt;br /&gt;
ACM Isu Symbol.png&lt;br /&gt;
AC3 Portrait Reginald Birch.png&lt;br /&gt;
ACR Symbol Tinia.png&lt;br /&gt;
ACR Symbol Minerva.png&lt;br /&gt;
ACR Symbol Juno.png&lt;br /&gt;
ACR TLA M01 Obituary.png&lt;br /&gt;
ACB Tetraktys.png&lt;br /&gt;
ACU Apple of Eden 1 render 002.png&lt;br /&gt;
ACL Locket Portrait.png&lt;br /&gt;
ACR Sphinx Planetarium Vault.png&lt;br /&gt;
ACS Apple 7 active.png&lt;br /&gt;
ACO Akhenaten Apple rotated.png&lt;br /&gt;
ACRg Animus Headset Render.png&lt;br /&gt;
ACIII ToKW.png&lt;br /&gt;
ACS Juno Render.png&lt;br /&gt;
ACRogue ADB Locations FCivTemple.png&lt;br /&gt;
ACV Isu Script Canterbury Inscription.png&lt;br /&gt;
ACS Crafting Lockpicking L.png&lt;br /&gt;
ACS Crafting CraftingPlan.png&lt;br /&gt;
ACS JTR Messages.png&lt;br /&gt;
ACO Great Sphinx Vault 8.jpg&lt;br /&gt;
ACR Polo Map.png&lt;br /&gt;
ACR Family Crest Polo.png&lt;br /&gt;
ACV Isu SaintDennis Puzzle Text.png&lt;br /&gt;
ACV Banner Picts Army.png&lt;br /&gt;
ACV Banner Assassins.png&lt;br /&gt;
ACV Symbol Celtic Triskelion.png&lt;br /&gt;
ACV Isu Script Decoration Pack.png&lt;br /&gt;
ACU Ankh with other Pieces of Eden.png&lt;br /&gt;
ACBF ADB Mayan Armor.png&lt;br /&gt;
ACBF Edward Tattoo Sheet.png&lt;br /&gt;
ACBF EasterEgg Rising Phoenix.png&lt;br /&gt;
ACRogue Easter Egg Rising Phoenix.png&lt;br /&gt;
ACRogue Banner Colonial Assassin.png&lt;br /&gt;
ACV ART Isu Blazing Sword.jpg&lt;br /&gt;
ACV ART Isu Blazing Sword Glowing.jpg&lt;br /&gt;
ACMovie Props Guillotine Gun.png&lt;br /&gt;
ACV ISU BIRTHMARK.png&lt;br /&gt;
ACB Icon Leonardo Workshop Unused.png&lt;br /&gt;
ACB Icon Leonardo Signal.png&lt;br /&gt;
ACR Banner Shop Blacksmith.png&lt;br /&gt;
ACR Banner Bank.png&lt;br /&gt;
ACV Tattoo Sisterhood.png&lt;br /&gt;
ACV Tattoo Isu Torso.png&lt;br /&gt;
ACV Tattoo West Indies Brotherhood.png&lt;br /&gt;
ACV Tattoo Assassin&#039;s Creed Valhalla.png&lt;br /&gt;
ACV Tattoo Egyptian Brotherhood.png&lt;br /&gt;
ACV Tattoo Chinese Brotherhood.png&lt;br /&gt;
ACV Tattoo Russian Brotherhood Unused.png&lt;br /&gt;
ACV Tattoo Spanish Brotherhood.png&lt;br /&gt;
ACV Tattoo Lousiana Brotherhood.png&lt;br /&gt;
ACV Tattoo American Brotherhood.png&lt;br /&gt;
ACV Tattoo Ottoman Brotherhood.png&lt;br /&gt;
ACV Tattoo Persian Brotherhood.png&lt;br /&gt;
ACB Mercenary Crest 01.png&lt;br /&gt;
ACB Thieves Crest.png&lt;br /&gt;
ACB Courtesans Crest 01.png&lt;br /&gt;
ACB Assassin Crest.png&lt;br /&gt;
ACRG Isu Seismic Temple Pedestal.png&lt;br /&gt;
ACV Order Seal.png&lt;br /&gt;
ACB Upgrade HorseStable.png&lt;br /&gt;
AC1 streets Nicolas Bouvier.jpg&lt;br /&gt;
AC1 Streets 5 Nicolas Bouvier.jpg&lt;br /&gt;
AC1 streets 3 Nicolas Bouvier.jpg&lt;br /&gt;
AC1 streets 2 Nicolas Bouvier.jpg&lt;br /&gt;
AC1 Nicolas Bouvier (Sparth) 1.jpg&lt;br /&gt;
AC1 in the petra ruins by raphael lacoste.jpg&lt;br /&gt;
AC1 harbor Nicolas Bouvier.jpg&lt;br /&gt;
AC1 Character Gardnier de Naplouse David Giraud.jpg&lt;br /&gt;
AC1 Assassin Fortress Nicolas Bouvier.jpg&lt;br /&gt;
AC Character businessman.jpg&lt;br /&gt;
AC2 Venice Bridge Asset Benoit Pelchat.png&lt;br /&gt;
AC1 Damascus Nicolas Bouvier.jpg&lt;br /&gt;
ACBL Buffavento Castle.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed Movie - Film Props==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACMovie Props Guillotine Gun.png| The guillotine gun was displayed in the window of Alan Rikkin’s office. The barrel begins halfway up the gun and features a wide opening. Down either side run intricately-detailed panels complete with filigreed engravings and the words ‘ANNO 1672’. A large ornate axe head extends beneath the muzzle, embossed with rich filigree on both sides. Above this, the prominent rear spike doubles as a sight – this too features filigree work.&lt;br /&gt;
ACMovie Props Apple of Eden Shell 01.png| An Apple of Eden with weared shell&lt;br /&gt;
ACMovie Props Apple of Eden Shell Damaged.png| An Apple of Eden with damaged shell&lt;br /&gt;
ACMovie Props Apple of Eden Core 01.png| An Apple of Eden core from Justin Kurzel&#039;s video game adaptation Assassin&#039;s Creed. Retrieved from the tomb of Christopher Columbus, the shell of the Apple of Eden was removed to reveal the ancient artefact&#039;s metallic core.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Cards_(Magic:_The_Gathering)&amp;diff=1148476</id>
		<title>Cards (Magic: The Gathering)</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Cards_(Magic:_The_Gathering)&amp;diff=1148476"/>
		<updated>2026-06-03T23:35:05Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Abstergo Entertainment=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
079=&lt;br /&gt;
[[File:MTG ACR - 079 Abstergo Entertainment.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
171=&lt;br /&gt;
[[File:MTG ACR - 171 Abstergo Entertainment.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
265=&lt;br /&gt;
[[File:MTG ACR - 265 Abstergo Entertainment.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Abstergo Entertainment&lt;br /&gt;
|type=Legendary Land&lt;br /&gt;
|text={{MTG Symbol|T}}: Add {{MTG Symbol|C}}.&lt;br /&gt;
{{MTG Symbol|1}}, {{MTG Symbol|T}}: Add one mana of any color.&lt;br /&gt;
{{MTG Symbol|3}}, {{MTG Symbol|T}}, Exile [[Abstergo Entertainment]]: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
|flavor=&amp;quot;We make history yours!&amp;quot;&lt;br /&gt;
|collector=079, 171, 265&lt;br /&gt;
}}&lt;br /&gt;
|-|Achilles Davenport=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 294 Achilles Davenport.png|thumb|350px]]&lt;br /&gt;
|name=[[Achilles Davenport]]&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — [[Human]] [[Assassins|Assassin]]&lt;br /&gt;
|text=[[Freerunning]] {{MTG Symbol|U}}{{MTG Symbol|B}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
Menace (This creature can&#039;t be blocked except by two or more creatures.)&lt;br /&gt;
Other Assassins you control get +1/+1.&lt;br /&gt;
|collector=294&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Adéwalé, Breaker of Chains=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
044=&lt;br /&gt;
[[File:MTG ACR - 044 Adéwalé Breaker of Chains.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
136=&lt;br /&gt;
[[File:MTG ACR - 136 Adéwalé Breaker of Chains.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
224=&lt;br /&gt;
[[File:MTG ACR - 224 Adéwalé Breaker of Chains.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Adéwalé, Breaker of Chains&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin Pirate&lt;br /&gt;
|text=When [[Adéwalé]] enters the battlefield, reveal the top six cards of your library. Put an Assassin, [[Piracy|Pirate]], or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.&lt;br /&gt;
Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.&lt;br /&gt;
|collector=044, 136, 224&lt;br /&gt;
|powertough=4/1&lt;br /&gt;
}}&lt;br /&gt;
|-|Adrestia=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
068=&lt;br /&gt;
[[File:MTG ACR - 068 Adrestia.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
252=&lt;br /&gt;
[[File:MTG ACR - 252 Adrestia.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Adrestia&lt;br /&gt;
|manacost={{MTG Symbol|3}}&lt;br /&gt;
|type=Legendary Artifact — Vehicle&lt;br /&gt;
|text=Islandwalk (This creature can&#039;t be blocked as long as defending player controls an Island.)&lt;br /&gt;
Whenever [[Adrestia]] attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.&lt;br /&gt;
Crew 1&lt;br /&gt;
|flavor=The eagle: good luck to those who bear it, bad luck to those who see it.&lt;br /&gt;
|collector=068, 252&lt;br /&gt;
|powertough=4/3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|The Aesir Escape Valhalla=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 039 The Aesir Escape Valhalla.png|thumb|350px]]&lt;br /&gt;
|name=The [[Æsir|Aesir]] Escape [[Valhalla (afterlife)|Valhalla]]&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|G}}&lt;br /&gt;
|type=Enchantment — Saga&lt;br /&gt;
|text=(As this Saga enters and after your draw step, add a lore counter.)&lt;br /&gt;
I — Exile a permanent card from your I graveyard. You gain life equal to its mana value.&lt;br /&gt;
II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.&lt;br /&gt;
III — Return The Aesir Escape Valhalla and the exiled card to their owner&#039;s hand.&lt;br /&gt;
|collector=039&lt;br /&gt;
}}&lt;br /&gt;
|-|Alexios, Deimos of Kosmos=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
033=&lt;br /&gt;
[[File:MTG ACR - 033 Alexios Deimos of Kosmos.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
134=&lt;br /&gt;
[[File:MTG ACR - 134 Alexios Deimos of Kosmos.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
214=&lt;br /&gt;
[[File:MTG ACR - 214 Alexios Deimos of Kosmos.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Alexios]], Deimos of [[Kosmos]]&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Legendary Creature — Human Berserker&lt;br /&gt;
|text=Trample&lt;br /&gt;
Alexios, Deimos of Kosmos attacks each combat if able, can&#039;t be sacrificed, and can&#039;t attack its owner.&lt;br /&gt;
At the beginning of each player&#039;s upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.&lt;br /&gt;
|collector=033, 134, 214&lt;br /&gt;
|powertough=4/4&lt;br /&gt;
}}&lt;br /&gt;
|-|Altaïr Ibn-La&#039;Ahad=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
045=&lt;br /&gt;
[[File:MTG ACR - 045 Altaïr Ibn-La&#039;Ahad.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
137=&lt;br /&gt;
[[File:MTG ACR - 137 Altaïr Ibn-La&#039;Ahad.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
225=&lt;br /&gt;
[[File:MTG ACR - 225 Altaïr Ibn-La&#039;Ahad.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
268=&lt;br /&gt;
[[File:MTG ACR - 268 Altaïr Ibn-La&#039;Ahad.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Altaïr Ibn-La&#039;Ahad]]&lt;br /&gt;
|manacost={{MTG Symbol|R}}{{MTG Symbol|W}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=First strike&amp;lt;br&amp;gt;Whenever Altaïr Ibn-La&#039;Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create tapped and attacking token that&#039;s a copy of it. Exile those tokens at end of combat.&lt;br /&gt;
|collector=045, 137, 225, 268&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|The Animus=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
069=&lt;br /&gt;
[[File:MTG ACR - 069 The Animus.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
168=&lt;br /&gt;
[[File:MTG ACR - 168 The Animus.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
253=&lt;br /&gt;
[[File:MTG ACR - 253 The Animus.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=The [[Animus]]&lt;br /&gt;
|manacost={{MTG Symbol|2}}&lt;br /&gt;
|type=Legendary Artifact&lt;br /&gt;
|text=At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.&amp;lt;br&amp;gt;{{MTG Symbol|T}}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.&lt;br /&gt;
|collector=069, 168, 253&lt;br /&gt;
}}&lt;br /&gt;
|-|Apple of Eden, Isu Relic=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
070=&lt;br /&gt;
[[File:MTG ACR - 070 Apple of Eden Isu Relic.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
122=&lt;br /&gt;
[[File:MTG ACR - 122 Apple of Eden Isu Relic.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
254=&lt;br /&gt;
[[File:MTG ACR - 254 Apple of Eden Isu Relic.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Apples of Eden|Apple of Eden]], [[Isu]] Relic&lt;br /&gt;
|manacost={{MTG Symbol|4}}&lt;br /&gt;
|type=Legendary Artifact&lt;br /&gt;
|text={{MTG Symbol|T}}, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent&#039;s hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to their owner&#039;s hand. Activate only as a sorcery.&lt;br /&gt;
|collector=070, 122, 254&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Arbaaz Mir=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
046=&lt;br /&gt;
[[File:MTG ACR - 046 Arbaaz Mir.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
138=&lt;br /&gt;
[[File:MTG ACR - 138 Arbaaz Mir.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
226=&lt;br /&gt;
[[File:MTG ACR - 226 Arbaaz Mir.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Arbaaz Mir]]&lt;br /&gt;
|manacost={{MTG Symbol|R}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Whenever Arbaaz Mir or another nontoken historic permanent enters the battlefield under your control, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
|flavor=&amp;quot;Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it.&amp;quot;&lt;br /&gt;
|collector=046, 138, 226&lt;br /&gt;
|powertough=2/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Arno Dorian=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
047=&lt;br /&gt;
[[File:MTG ACR - 047 Arno Dorian.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
139=&lt;br /&gt;
[[File:MTG ACR - 139 Arno Dorian.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
227=&lt;br /&gt;
[[File:MTG ACR - 227 Arno Dorian.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Arno Dorian]]&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|B}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Deathtouch&lt;br /&gt;
Other Assassins you control get +2/+0.&lt;br /&gt;
Disguise {{MTG Symbol|B}}{{MTG Symbol|R}} (You may cast this card face down for {{MTG Symbol|3}} as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)&lt;br /&gt;
|flavor=&amp;quot;[[The Creed]] is a warning. Ideals too easily give way to dogma. Dogma becomes fanaticism.&amp;quot;&lt;br /&gt;
|collector=047, 139, 227&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Assassin Den=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 281 Assassin Den.png|thumb|350px]]&lt;br /&gt;
|name=Assassin Den&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Creature — Wall&lt;br /&gt;
|text=Defender (This creature can&#039;t attack.)&lt;br /&gt;
{{MTG Symbol|3}}{{MTG Symbol|U}}: Put a +1/+1 counter on target creature you control. It can&#039;t be blocked this turn. Activate only as a sorcery.&lt;br /&gt;
|flavor=The unassuming exterior was the perfect cover for the Brotherhood’s operations.&lt;br /&gt;
|collector=281&lt;br /&gt;
|powertough=2/4&lt;br /&gt;
}}&lt;br /&gt;
|-|Assassin Gauntlet=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
012=&lt;br /&gt;
[[File:MTG ACR - 012 Assassin Gauntlet.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
185=&lt;br /&gt;
[[File:MTG ACR - 185 Assassin Gauntlet.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Assassin Gauntlet]]&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=When Assassin Gauntlet enters the battlefield, attach it to up to one target creature you control. Tap all creatures target opponent controls.&lt;br /&gt;
Equipped creature gets +1/+1 and has &amp;quot;Whenever this creature deals combat damage to a player, draw a card, then discard a card.&amp;quot;&lt;br /&gt;
Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=012, 185&lt;br /&gt;
}}&lt;br /&gt;
|-|Assassin Initiate=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
022=&lt;br /&gt;
[[File:MTG ACR - 022 Assassin Initiate.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
197=&lt;br /&gt;
[[File:MTG ACR - 197 Assassin Initiate.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Assassin Initiate&lt;br /&gt;
|manacost={{MTG Symbol|B}}&lt;br /&gt;
|type=Creature — Human Assassin&lt;br /&gt;
|text={{MTG Symbol|1}}: Assassin Initiate gains your choice of flying, deathtouch, or lifelink until end of turn.&lt;br /&gt;
|flavor=&amp;quot;For a secret brotherhood, you certainly do get a lot of new recruits.&amp;quot; –Leonardo, to Ezio&lt;br /&gt;
|collector=022, 197&lt;br /&gt;
|powertough=1/1&lt;br /&gt;
}}&lt;br /&gt;
|-|Assassin&#039;s Trophy=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
095=&lt;br /&gt;
[[File:MTG ACR - 095 Assassin&#039;s Trophy.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
166=&lt;br /&gt;
[[File:MTG ACR - 166 Assassin&#039;s Trophy.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
228=&lt;br /&gt;
[[File:MTG ACR - 228 Assassin&#039;s Trophy.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Assassin&#039;s Trophy&lt;br /&gt;
|manacost={{MTG Symbol|B}}{{MTG Symbol|G}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.&lt;br /&gt;
|flavor=&amp;quot;A merry life and a short one, as promised. How well I know myself.&amp;quot; – [[Bartholomew Roberts|Bartholomew &amp;quot;Black Bart&amp;quot; Roberts]]&lt;br /&gt;
|collector=095, 166, 228&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Auditore Ambush=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 295 Auditore Ambush.png|thumb|350px]]&lt;br /&gt;
|name=[[House of Auditore|Auditore]] Ambush&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Choose one or both —&lt;br /&gt;
• Return target creature to its owner&#039;s hand.&lt;br /&gt;
• Target player searches their library and/or graveyard for a card named [[Ezio Auditore da Firenze|Ezio]], Blade of Vengeance, reveals it, and puts it into their hand. If they search their library this way, they shuffle.&lt;br /&gt;
|collector=295&lt;br /&gt;
}}&lt;br /&gt;
|-|Aveline de Grandpré=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
040=&lt;br /&gt;
[[File:MTG ACR - 040 Aveline de Grandpré.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
135=&lt;br /&gt;
[[File:MTG ACR - 135 Aveline de Grandpré.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
220=&lt;br /&gt;
[[File:MTG ACR - 220 Aveline de Grandpré.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Aveline de Grandpré]]&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|G}}{{MTG Symbol|G}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Deathtouch&lt;br /&gt;
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.&lt;br /&gt;
Disguise {{MTG Symbol|B}}{{MTG Symbol|G}} (You may cast this card face down for {{MTG Symbol|3}} as a 2/2 creature with ward {{MTG Symbol|2}}. Turn it face up any time for its disguise cost.)&lt;br /&gt;
|flavor=&amp;quot;Commit injustice in this world, and I&#039;ll send you to the next.&amp;quot;&lt;br /&gt;
|collector=040, 135, 220&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Aya of Alexandria=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
048=&lt;br /&gt;
[[File:MTG ACR - 048 Aya of Alexandria.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
140=&lt;br /&gt;
[[File:MTG ACR - 140 Aya of Alexandria.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
229=&lt;br /&gt;
[[File:MTG ACR - 229 Aya of Alexandria.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Amunet|Aya of Alexandria]]&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|R}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Menace, lifelink&lt;br /&gt;
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
|flavor=&amp;quot;. . . and our blades shall never tire.&amp;quot;&lt;br /&gt;
|collector=048, 140, 229&lt;br /&gt;
|powertough=4/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Ballad of the Black Flag=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 013 Ballad of the Black Flag.png|thumb|350px]]&lt;br /&gt;
|name=Ballad of the Black Flag&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Enchantment — Saga&lt;br /&gt;
|text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)&lt;br /&gt;
I, II, III — Mill three cards. You may put a historic card from among them into your hand. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
IV - Historic spells you cast this turn cost {{MTG Symbol|2}} less to cast.&lt;br /&gt;
|collector=013&lt;br /&gt;
}}&lt;br /&gt;
|-|Basim ibn Ishaq=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
049=&lt;br /&gt;
[[File:MTG ACR - 049 Basim Ibn Ishaq.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
141=&lt;br /&gt;
[[File:MTG ACR - 141 Basim Ibn Ishaq.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
230=&lt;br /&gt;
[[File:MTG ACR - 230 Basim Ibn Ishaq.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Basim ibn Ishaq]]&lt;br /&gt;
|manacost={{MTG Symbol|U}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Whenever you cast a historic spell, draw a card. Basim ibn Ishaq can&#039;t be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
Whenever Basim ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.&lt;br /&gt;
|flavor=Haunted by memories he never had, of a family that was never his.&lt;br /&gt;
|collector=049, 141, 230&lt;br /&gt;
|powertough=2/2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Battlefield Improvisation=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 276 Battlefield Improvisation.png|thumb|350px]]&lt;br /&gt;
|name=Battlefield Improvisation&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.&lt;br /&gt;
|flavor=The fallen had no more need of their weapons, but the living could still make use of them.&lt;br /&gt;
|collector=276&lt;br /&gt;
}}&lt;br /&gt;
|-|Bayek of Siwa=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
050=&lt;br /&gt;
[[File:MTG ACR - 050 Bayek of Siwa.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
142=&lt;br /&gt;
[[File:MTG ACR - 142 Bayek of Siwa.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
231=&lt;br /&gt;
[[File:MTG ACR - 231 Bayek of Siwa.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Bayek]] of [[Siwa]]&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|R}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Double strike&lt;br /&gt;
As long as it&#039;s your turn, other historic creatures you control have double strike.&lt;br /&gt;
Disguise {{MTG Symbol|1}}{{MTG Symbol|R}}{{MTG Symbol|W}} (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)&lt;br /&gt;
|flavor=&amp;quot;Our will never rests . . .&amp;quot;&lt;br /&gt;
|collector=050, 142, 231&lt;br /&gt;
|powertough=3/4&lt;br /&gt;
}}&lt;br /&gt;
|-|Become Anonymous=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
014=&lt;br /&gt;
[[File:MTG ACR - 014 Become Anonymous.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
186=&lt;br /&gt;
[[File:MTG ACR - 186 Become Anonymous.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Become Anonymous&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter the battlefield tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it&#039;s a creature card.)&lt;br /&gt;
|flavor=&amp;quot;Walk among the [[Scholar|scholars]]—they&#039;re allowed into areas you would be denied.&amp;quot; – [[Rafiq]] [[Kadar]]&lt;br /&gt;
|collector=014, 186&lt;br /&gt;
}}&lt;br /&gt;
|-|Black Market Connections=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
087=&lt;br /&gt;
[[File:MTG ACR - 087 Black Market Connections.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
161=&lt;br /&gt;
[[File:MTG ACR - 161 Black Market Connections.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
198=&lt;br /&gt;
[[File:MTG ACR - 198 Black Market Connections.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Black Market Connections&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Enchantment&lt;br /&gt;
|text=At the beginning of your precombat main phase, choose one or more —&lt;br /&gt;
• Sell Contraband — Create a Treasure token. You lose 1 life.&lt;br /&gt;
• Buy Information — Draw a card. You lose 2 life.&lt;br /&gt;
• Hire a [[Mercenary]] — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)&lt;br /&gt;
|collector=087, 161, 198&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Bleeding Effect=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
051=&lt;br /&gt;
[[File:MTG ACR - 051 Bleeding Effect.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
232=&lt;br /&gt;
[[File:MTG ACR - 232 Bleeding Effect.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Bleeding Effect]]&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|W}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Enchantment&lt;br /&gt;
|text=At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.&lt;br /&gt;
|flavor=&amp;quot;What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!&amp;quot; – [[Clay Kaczmarek]]&lt;br /&gt;
|collector=051, 232&lt;br /&gt;
}}&lt;br /&gt;
|-|Brotherhood Ambushers=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 285 Brotherhood Ambushers.png|thumb|350px]]&lt;br /&gt;
|name=Brotherhood Ambushers&lt;br /&gt;
|manacost={{MTG Symbol|4}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Creature — Human Assassin&lt;br /&gt;
|text=Freerunning {{MTG Symbol|3}}{{MTG Symbol|B}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
|flavor=The ones you can see are just a distraction. There are many others, hidden in the shadows, waiting for the perfect moment to strike unseen.&lt;br /&gt;
|collector=285&lt;br /&gt;
|powertough=6/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Brotherhood Headquarters=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
080=&lt;br /&gt;
[[File:MTG ACR - 080 Brotherhood Headquarters.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
266=&lt;br /&gt;
[[File:MTG ACR - 266 Brotherhood Headquarters.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Brotherhood Headquarters&lt;br /&gt;
|type=Land&lt;br /&gt;
|text={{MTG Symbol|T}}: Add {{MTG Symbol|C}}.&lt;br /&gt;
{{MTG Symbol|T}}: Add one mana of any color. Spend this mana only to cast an Assassin spell or a spell that has freerunning, or to activate an ability of an Assassin source.&lt;br /&gt;
|flavor=&amp;quot;Monteriggioni will outlast her enemies.&amp;quot; – [[Mario Auditore]]&lt;br /&gt;
|collector=080, 266&lt;br /&gt;
}}&lt;br /&gt;
|-|Brotherhood Patriarch=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 286 Brotherhood Patriarch.png|thumb|350px]]&lt;br /&gt;
|name=Brotherhood Patriarch&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Creature — Human Assassin&lt;br /&gt;
|text=When Brotherhood Patriarch dies, each opponent loses 2 life and you gain 2 life.&lt;br /&gt;
|flavor=&amp;quot;Don&#039;t you recognize me? It&#039;s a-me, Mario!&amp;quot; – Mario Auditore, to his nephew, Ezio&lt;br /&gt;
|collector=286&lt;br /&gt;
|powertough=4/1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Brotherhood Regalia=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
071=&lt;br /&gt;
[[File:MTG ACR - 071 Brotherhood Regalia.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
255=&lt;br /&gt;
[[File:MTG ACR - 255 Brotherhood Regalia.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Brotherhood Regalia&lt;br /&gt;
|manacost={{MTG Symbol|2}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=Equipped creature has ward {{MTG Symbol|2}}, is an Assassin in addition to its other types, and can&#039;t be blocked.&lt;br /&gt;
Equip legendary creature {{MTG Symbol|1}}&lt;br /&gt;
Equip {{MTG Symbol|3}} ({{MTG Symbol|3}}: Attach to target creature you control. Equip only as a sorcery.)&lt;br /&gt;
|flavor=An Assassin’s best armor is not being seen.&lt;br /&gt;
|collector=071, 255&lt;br /&gt;
}}&lt;br /&gt;
|-|Brotherhood Spy=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 282 Brotherhood Spy.png|thumb|350px]]&lt;br /&gt;
|name=Brotherhood Spy&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Creature — Human Assassin&lt;br /&gt;
|text=At the beginning of combat on your turn, if you control a legendary Assassin, Brotherhood Spy gets +1/+0 until end of turn and can&#039;t be blocked this turn.&lt;br /&gt;
|flavor=&amp;quot;We need to stop [[Crawford Starrick|Starrick]] and return [[London]] to the people who built it in the first place.&amp;quot; – [[Jayadeep Mir]]&lt;br /&gt;
|collector=282&lt;br /&gt;
|powertough=1/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Bureau Headmaster=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 296 Bureau Headmaster.png|thumb|350px]]&lt;br /&gt;
|name=Bureau Headmaster&lt;br /&gt;
|manacost={{MTG Symbol|R}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Creature — Human Assassin&lt;br /&gt;
|text=Equipment spells you cast cost {{MTG Symbol|1}} less to cast.&lt;br /&gt;
Equip abilities you activate cost {{MTG Symbol|1}} less to activate.&lt;br /&gt;
|flavor=&amp;quot;Don&#039;t let our creed fade.&amp;quot; – Tahira, the First Oath-Taker&lt;br /&gt;
|collector=296&lt;br /&gt;
|powertough=2/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Caduceus, Staff of Hermes=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
002=&lt;br /&gt;
[[File:MTG ACR - 002 Caduceus Staff of Hermes.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
155=&lt;br /&gt;
[[File:MTG ACR - 155 Caduceus Staff of Hermes.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
173=&lt;br /&gt;
[[File:MTG ACR - 173 Caduceus Staff of Hermes.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Staff of Hermes Trismegistus|Caduceus, Staff of Hermes]]&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Artifact — Equipment&lt;br /&gt;
|text=Equipped creature has lifelink.&lt;br /&gt;
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and &amp;quot;Prevent all damage that would be dealt to this creature.&amp;quot; Equip {{MTG Symbol|W}}{{MTG Symbol|W}}&lt;br /&gt;
|flavor=It can be a key, a weapon, and a way to attain great power.&lt;br /&gt;
|collector=002, 155, 173&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|The Capitoline Triad=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
001=&lt;br /&gt;
[[File:MTG ACR - 001 The Capitoline Triad.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
117=&lt;br /&gt;
[[File:MTG ACR - 117 The Capitoline Triad.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
172=&lt;br /&gt;
[[File:MTG ACR - 172 The Capitoline Triad.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=The [[Capitoline Triad]]&lt;br /&gt;
|manacost={{MTG Symbol|10}}&lt;br /&gt;
|type=Legendary Creature — God Artificer&lt;br /&gt;
|text=Those Who Came Before - This spell costs 1 less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with &amp;quot;Creatures you control have base power and toughness 9/9.&amp;quot;&lt;br /&gt;
|collector=001, 117, 172&lt;br /&gt;
|powertough=7/7&lt;br /&gt;
}}&lt;br /&gt;
|-|Cathartic Reunion=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
094=&lt;br /&gt;
[[File:MTG ACR - 094 Cathartic Reunion.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
215=&lt;br /&gt;
[[File:MTG ACR - 215 Cathartic Reunion.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Cathartic Reunion&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=As an additional cost to cast this spell, discard two cards.&lt;br /&gt;
Draw three cards.&lt;br /&gt;
|flavor=&amp;quot;We have done good.&amp;quot; – Aya of Alexandria&lt;br /&gt;
|collector=094, 215&lt;br /&gt;
}}&lt;br /&gt;
|-|Chain Assassination=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
023=&lt;br /&gt;
[[File:MTG ACR - 023 Chain Assassination.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
199=&lt;br /&gt;
[[File:MTG ACR - 199 Chain Assassination.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Chain Assassination&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|B}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Freerunning {{MTG Symbol|1}}{{MTG Symbol|B}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
Destroy target creature. If another creature died this turn, draw a card.&lt;br /&gt;
|flavor=&amp;quot;Who needs stealth when there&#039;s no one left to raise the alarm?&amp;quot; – Jacob Frye&lt;br /&gt;
|collector=023, 199&lt;br /&gt;
}}&lt;br /&gt;
|-|Cleopatra, Exiled Pharaoh=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
052=&lt;br /&gt;
[[File:MTG ACR - 052 Cleopatra, Exiled Pharaoh.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
119=&lt;br /&gt;
[[File:MTG ACR - 119 Cleopatra, Exiled Pharaoh.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
233=&lt;br /&gt;
[[File:MTG ACR - 233 Cleopatra, Exiled Pharaoh.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
272=&lt;br /&gt;
[[File:MTG ACR - 272 Cleopatra, Exiled Pharaoh.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Cleopatra]], Exiled Pharaoh&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|B}}{{MTG Symbol|G}}&lt;br /&gt;
|type=Legendary Creature — Human Noble&lt;br /&gt;
|text=Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.&amp;lt;br&amp;gt;Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.&lt;br /&gt;
|flavor=&amp;quot;Know thy enemies as thy kin.&amp;quot;&lt;br /&gt;
|collector=052, 119, 233, 272&lt;br /&gt;
|powertough=2/4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Coastal Piracy=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
084=&lt;br /&gt;
[[File:MTG ACR - 084 Coastal Piracy.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
187=&lt;br /&gt;
[[File:MTG ACR - 187 Coastal Piracy.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Coastal Piracy&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Enchantment&lt;br /&gt;
|text=Whenever a creature you control deals combat damage to an opponent, you may draw a card.&lt;br /&gt;
|flavor=&amp;quot;Mighty kind of these fellows to keep our riches safe for us. Let&#039;s go than &#039;em properly!&amp;quot; – Edward &amp;quot;Blackbeard&amp;quot; Thatch&lt;br /&gt;
|collector=084, 187&lt;br /&gt;
}}&lt;br /&gt;
|-|Conspiracy=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
088=&lt;br /&gt;
[[File:MTG ACR - 088 Conspiracy.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
162=&lt;br /&gt;
[[File:MTG ACR - 162 Conspiracy.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
200=&lt;br /&gt;
[[File:MTG ACR - 200 Conspiracy.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=Conspiracy&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|B}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Enchantment&lt;br /&gt;
|text=As Conspiracy enters the battlefield, choose a creature type.&amp;lt;br&amp;gt;Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren&#039;t on the battlefield.&lt;br /&gt;
|flavor=“Those who don’t stand with us, stand against us.” —Deimos&lt;br /&gt;
|collector=088, 162, 200&lt;br /&gt;
}}&lt;br /&gt;
|-|Cover of Darkness=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
089=&lt;br /&gt;
[[File:MTG ACR - 089 Cover of Darkness.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
163=&lt;br /&gt;
[[File:MTG ACR - 163 Cover of Darkness.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
201=&lt;br /&gt;
[[File:MTG ACR - 201 Cover of Darkness.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=Cover of Darkness&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Enchantment&lt;br /&gt;
|text=As Cover of Darkness enters the battlefield, choose a creature type.&amp;lt;br&amp;gt;Creatures of the chosen type have fear. (They can&#039;t be blocked except by artifact creatures and/or black creatures.)&lt;br /&gt;
|flavor=An Assassin has no weapon as deadly and no ally as dependable as the shroud of night.&lt;br /&gt;
|collector=089, 163, 201&lt;br /&gt;
}}&lt;br /&gt;
|-|Crystal Skull, Isu Spyglass=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
015=&lt;br /&gt;
[[File:MTG ACR - 015 Crystal Skull Isu Spyglass.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
158=&lt;br /&gt;
[[File:MTG ACR - 158 Crystal Skull Isu Spyglass.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
188=&lt;br /&gt;
[[File:MTG ACR - 188 Crystal Skull Isu Spyglass.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Crystal Skulls|Crystal Skull]], Isu Spyglass&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Legendary Artifact&lt;br /&gt;
|text=You may look at the top card of your library any time.&lt;br /&gt;
You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
{{MTG Symbol|T}}: Add {{MTG Symbol|U}}.&lt;br /&gt;
|flavor=The device can spy on anyone with just a drop of their blood.&lt;br /&gt;
|collector=015, 158, 188&lt;br /&gt;
}}&lt;br /&gt;
|-|Desmond Miles=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
024=&lt;br /&gt;
[[File:MTG ACR - 024 Desmond Miles.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
130=&lt;br /&gt;
[[File:MTG ACR - 130 Desmond Miles.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
202=&lt;br /&gt;
[[File:MTG ACR - 202 Desmond Miles.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Desmond Miles]]&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Menace&lt;br /&gt;
Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.&lt;br /&gt;
Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.&lt;br /&gt;
|collector=024, 130, 202&lt;br /&gt;
|powertough=1/3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Desynchronization=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
016=&lt;br /&gt;
[[File:MTG ACR - 016 Desynchronization.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
159=&lt;br /&gt;
[[File:MTG ACR - 159 Desynchronization.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
189=&lt;br /&gt;
[[File:MTG ACR - 189 Desynchronization.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Desynchronization&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Return each nonland permanent that&#039;s not historic to its owner&#039;s hand. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
|flavor=History cannot be changed, and the [[Animus]] is not kind to those who try.&lt;br /&gt;
|collector=016, 159, 189&lt;br /&gt;
}}&lt;br /&gt;
|-|Detained by Legionnaires=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 277 Detained by Legionnaires.png|thumb|350px]]&lt;br /&gt;
|name=Detained by Legionnaires&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Enchantment — Aura&lt;br /&gt;
|text=Enchant creature&lt;br /&gt;
Enchanted creature can&#039;t attack or block.&lt;br /&gt;
|flavor=&amp;quot;Sleep? I never sleep. I just wait. In the shadows. And I will kill you all. Everyone who sniffed the air that day in Siwa.&amp;quot; – [[Bayek]] of [[Siwa]]&lt;br /&gt;
|collector=277&lt;br /&gt;
}}&lt;br /&gt;
|-|Distract the Guards=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
003=&lt;br /&gt;
[[File:MTG ACR - 003 Distract the Guards.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
174=&lt;br /&gt;
[[File:MTG ACR - 174 Distract the Guards.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Distract the Guards&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Freerunning {{MTG Symbol|1}}{{MTG Symbol|W}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
Create three 1/1 white Human Rogue creature tokens.&lt;br /&gt;
|flavor=The thieves of [[Venice]] are dependable allies of the Assassins, ready at any moment to cause a ruckus.&lt;br /&gt;
|collector=003, 174&lt;br /&gt;
}}&lt;br /&gt;
|-|Eagle Vision=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
017=&lt;br /&gt;
[[File:MTG ACR - 017 Eagle Vision.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
190=&lt;br /&gt;
[[File:MTG ACR - 190 Eagle Vision.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Eagle Vision]]&lt;br /&gt;
|manacost={{MTG Symbol|4}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Freerunning {{MTG Symbol|1}}{{MTG Symbol|U}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Draw three cards.&lt;br /&gt;
|flavor=No mark remains hidden and no secret can be kept from an Assassin possessed of this unique gift.&lt;br /&gt;
|collector=017, 190&lt;br /&gt;
}}&lt;br /&gt;
|-|Edward Kenway=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
053=&lt;br /&gt;
[[File:MTG ACR - 053 Edward Kenway.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
143=&lt;br /&gt;
[[File:MTG ACR - 143 Edward Kenway.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
234=&lt;br /&gt;
[[File:MTG ACR - 234 Edward Kenway.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
269=&lt;br /&gt;
[[File:MTG ACR - 269 Edward Kenway.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Edward Kenway]]&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}{{MTG Symbol|B}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin Pirate&lt;br /&gt;
|text=At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.&lt;br /&gt;
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player&#039;s library, then exile it face down. You may play that card for as long as it remains exiled.&lt;br /&gt;
|collector=053, 143, 234, 269&lt;br /&gt;
|powertough=5/5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Eivor, Battle-Ready=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 274 Eivor Battle Ready.png|thumb|350px]]&lt;br /&gt;
|name=[[Eivor Varinsdottir|Eivor]], Battle-Ready&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|R}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin Warrior&lt;br /&gt;
|text=Vigilance (Attacking doesn&#039;t cause this creature to tap.)&amp;lt;br&amp;gt;Haste (This creature can attack as soon as it comes under your control.)&amp;lt;br&amp;gt;Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.&lt;br /&gt;
|collector=274&lt;br /&gt;
|powertough=5/5&lt;br /&gt;
}}&lt;br /&gt;
|-|Eivor, Wolf-Kissed=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
054=&lt;br /&gt;
[[File:MTG ACR - 054 Eivor Wolf Kissed.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
144=&lt;br /&gt;
[[File:MTG ACR - 144 Eivor Wolf Kissed.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
235=&lt;br /&gt;
[[File:MTG ACR - 235 Eivor Wolf Kissed.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
270=&lt;br /&gt;
[[File:MTG ACR - 270 Eivor Wolf Kissed.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Eivor Varinsdottir|Eivor]], Wolf-Kissed&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|R}}{{MTG Symbol|G}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin Warrior&lt;br /&gt;
|text=Trample, haste&lt;br /&gt;
Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.&lt;br /&gt;
|flavor=&amp;quot;My destiny is mine to weave.&amp;quot;&lt;br /&gt;
|collector=054, 144, 235, 270&lt;br /&gt;
|powertough=7/6&lt;br /&gt;
}}&lt;br /&gt;
|-|Escape Detection=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
018=&lt;br /&gt;
[[File:MTG ACR - 018 Escape Detection.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
191=&lt;br /&gt;
[[File:MTG ACR - 191 Escape Detection.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Escape Detection&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Freerunning—Return a blue creature you control to its owner&#039;s hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
Return target creature to its owner&#039;s hand.&lt;br /&gt;
Draw a card.&lt;br /&gt;
|flavor=&amp;quot;They never learn to check the corners.&amp;quot; – Evie Frye&lt;br /&gt;
|collector=018, 191&lt;br /&gt;
}}&lt;br /&gt;
|-|Escarpment Fortress=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 278 Escarpment Fortress.png|thumb|350px]]&lt;br /&gt;
|name=Escarpment Fortress&lt;br /&gt;
|manacost={{MTG Symbol|4}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Creature — Wall&lt;br /&gt;
|text=Defender (This creature can&#039;t attack.)&lt;br /&gt;
Reach (This creature can block creatures with flying.)&lt;br /&gt;
Other creatures you control get +1/+0. Whenever you attack with two or more creatures, draw a card.&lt;br /&gt;
|collector=278&lt;br /&gt;
|powertough=3/5&lt;br /&gt;
}}&lt;br /&gt;
|-|Evie Frye=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
019=&lt;br /&gt;
[[File:MTG ACR - 019 Evie Frye.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
129=&lt;br /&gt;
[[File:MTG ACR - 129 Evie Frye.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
192=&lt;br /&gt;
[[File:MTG ACR - 192 Evie Frye.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Evie Frye]]&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Partner with [[Jacob Frye]] (When this creature enters the battlefield, target player may put Jacob into their hand from their library, then shuffle.)&lt;br /&gt;
{{MTG Symbol|1}}, {{MTG Symbol|T}}: Draw a card, then discard a card. When you discard a creature card this way, target creature you control can&#039;t be blocked this turn.&lt;br /&gt;
|flavor=&amp;quot;For every mission there is a right way and a wrong way. Barging thoughtlessly into combat is, more often than not, the latter.&amp;quot;&lt;br /&gt;
|collector=019, 129, 192&lt;br /&gt;
|powertough=2/1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Excalibur, Sword of Eden=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
072=&lt;br /&gt;
[[File:MTG ACR - 072 Excalibur Sword of Eden.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
169=&lt;br /&gt;
[[File:MTG ACR - 169 Excalibur Sword of Eden.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
256=&lt;br /&gt;
[[File:MTG ACR - 256 Excalibur Sword of Eden.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Excalibur]], Sword of Eden&lt;br /&gt;
|manacost={{MTG Symbol|12}}&lt;br /&gt;
|type=Legendary Artifact — Equipment&lt;br /&gt;
|text=This spell costs {{MTG Symbol|X}} less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
Equipped creature gets +10/+0 and has vigilance.&lt;br /&gt;
Equip legendary creature {{MTG Symbol|2}}&lt;br /&gt;
|flavor=Forged to end the Isu&#039;s war. Wielded by humans to wage it.&lt;br /&gt;
|collector=072, 169, 256&lt;br /&gt;
}}&lt;br /&gt;
|-|Ezio Auditore da Firenze=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
025=&lt;br /&gt;
[[File:MTG ACR - 025 Ezio Auditore da Firenze.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
113=&lt;br /&gt;
[[File:MTG ACR - 113 Ezio Auditore da Firenze.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
131=&lt;br /&gt;
[[File:MTG ACR - 131 Ezio Auditore da Firenze.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
203=&lt;br /&gt;
[[File:MTG ACR - 203 Ezio Auditore da Firenze.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
267=&lt;br /&gt;
[[File:MTG ACR - 267 Ezio Auditore da Firenze.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=[[Ezio Auditore da Firenze]]&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Menace&amp;lt;br&amp;gt;Assassin spells you cast have freerunning {{MTG Symbol|B}}{{MTG Symbol|B}}. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&amp;lt;br&amp;gt;Whenever Ezio deals combat damage to a player, you may pay {{MTG Symbol|W}}{{MTG Symbol|U}}{{MTG Symbol|B}}{{MTG Symbol|R}}{{MTG Symbol|G}} if that player has 10 or less life. When you do, that player loses the game.&lt;br /&gt;
|flavor=&amp;quot;We work in the dark to serve the light. We are Assassins.&amp;quot;&lt;br /&gt;
|collector=025, 113, 131, 203, 267&lt;br /&gt;
|powertough=3/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Ezio, Blade of Vengeance=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 275 Ezio Blade of Vengeance.png|thumb|350px]]&lt;br /&gt;
|name=Ezio, Blade of Vengeance&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|U}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)&amp;lt;br&amp;gt;Whenever an Assassin you control deals combat damage to a player, draw a card.&lt;br /&gt;
|flavor=&amp;quot;Nothing is true. Everything is permitted.&amp;quot;&lt;br /&gt;
|collector=275&lt;br /&gt;
|powertough=5/5&lt;br /&gt;
}}&lt;br /&gt;
|-|Ezio, Brash Novice=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
055=&lt;br /&gt;
[[File:MTG ACR - 055 Ezio Brash Novice.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
145=&lt;br /&gt;
[[File:MTG ACR - 145 Ezio Brash Novice.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
236=&lt;br /&gt;
[[File:MTG ACR - 236 Ezio Brash Novice.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Ezio, Brash Novice&lt;br /&gt;
|manacost={{MTG Symbol|1}}{R/W}&lt;br /&gt;
|type=Legendary Creature — Human&lt;br /&gt;
|text=Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it.&lt;br /&gt;
As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.&lt;br /&gt;
|flavor=&amp;quot;When I was a young man, I had liberty but I did not see it. I had time, but I did not know it. And I had love, but I did not feel it.&amp;quot;&lt;br /&gt;
|collector=055, 145, 236&lt;br /&gt;
|powertough=1/1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Fall of the First Civilization=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 004 Fall of the First Civilization.png|thumb|350px]]&lt;br /&gt;
|name=Fall of the First Civilization&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Enchantment — Saga&lt;br /&gt;
|text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)&lt;br /&gt;
I — You and target opponent each draw two cards.&lt;br /&gt;
II — Exile target artifact an opponent controls.&lt;br /&gt;
III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.&lt;br /&gt;
|collector=004&lt;br /&gt;
}}&lt;br /&gt;
|-|Fatal Push=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
090=&lt;br /&gt;
[[File:MTG ACR - 090 Fatal Push.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
204=&lt;br /&gt;
[[File:MTG ACR - 204 Fatal Push.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Fatal Push&lt;br /&gt;
|manacost={{MTG Symbol|B}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Destroy target creature if it has mana value 2 or less.&lt;br /&gt;
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.&lt;br /&gt;
|flavor=&amp;quot;Then I leave you in the hands of fate.&amp;quot; – Ezio Auditore&lt;br /&gt;
|collector=090, 204&lt;br /&gt;
}}&lt;br /&gt;
|-|Fiery Islet=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 112 Fiery Islet.png|thumb|350px]]&lt;br /&gt;
|name=Fiery Islet&lt;br /&gt;
|type=Land&lt;br /&gt;
|text={{MTG Symbol|T}}, Pay 1 life: Add {{MTG Symbol|U}} or {{MTG Symbol|R}}.&lt;br /&gt;
{{MTG Symbol|1}}, {{MTG Symbol|T}}, Sacrifice Fiery Islet: Draw a card.&lt;br /&gt;
|collector=112&lt;br /&gt;
}}&lt;br /&gt;
|-|Forest=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width:375px; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#tag:tabber|&lt;br /&gt;
109=&lt;br /&gt;
[[File:MTG ACR - 109 Forest.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
110=&lt;br /&gt;
[[File:MTG ACR - 110 Forest.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Go for the Throat=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
091=&lt;br /&gt;
[[File:MTG ACR - 091 Go for the Throat.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
205=&lt;br /&gt;
[[File:MTG ACR - 205 Go for the Throat.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Go for the Throat&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Destroy target nonartifact creature.&lt;br /&gt;
|flavor=Ratonhnhaké:ton&#039;s blade found its mark, putting an end to the desperate struggle between father and son.&lt;br /&gt;
|collector=091, 205&lt;br /&gt;
}}&lt;br /&gt;
|-|Havi, the All-Father=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
056=&lt;br /&gt;
[[File:MTG ACR - 056 Havi the All-Father.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
146=&lt;br /&gt;
[[File:MTG ACR - 146 Havi the All-Father.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
237=&lt;br /&gt;
[[File:MTG ACR - 237 Havi the All-Father.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Havi, the All-Father&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|R}}{{MTG Symbol|G}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Creature — God Warrior&lt;br /&gt;
|text=Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.&lt;br /&gt;
|collector=056, 146, 237&lt;br /&gt;
|powertough=6/6&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Haystack=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
005=&lt;br /&gt;
[[File:MTG ACR - 005 Haystack.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
175=&lt;br /&gt;
[[File:MTG ACR - 175 Haystack.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=Haystack&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Artifact&lt;br /&gt;
|text={{MTG Symbol|2}}, {{MTG Symbol|T}}: Target creature you control phases out.&lt;br /&gt;
|flavor=&amp;quot;Search the area! He can&#039;t have gone far!&amp;quot; – Palazzo guard&lt;br /&gt;
|collector=005, 175&lt;br /&gt;
}}&lt;br /&gt;
|-|Haytham Kenway=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
057=&lt;br /&gt;
[[File:MTG ACR - 057 Haytham Kenway.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
147=&lt;br /&gt;
[[File:MTG ACR - 147 Haytham Kenway.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
238=&lt;br /&gt;
[[File:MTG ACR - 238 Haytham Kenway.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Haytham Kenway&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|W}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Legendary Creature — Human Knight&lt;br /&gt;
|text=Protection from Assassins&lt;br /&gt;
Other Knights you control get +2/+2 and have protection from Assassins.&lt;br /&gt;
When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.&lt;br /&gt;
|collector=057, 147, 238&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Headsplitter=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 289 Headsplitter.png|thumb|350px]]&lt;br /&gt;
|name=Headsplitter&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=When Headsplitter enters the battlefield, create a 1/1 black Assassin creature token with menace, then attach Headsplitter to it.&lt;br /&gt;
Equipped creature gets +1/+0.&lt;br /&gt;
Equip {{MTG Symbol|2}} ({{MTG Symbol|2}}: Attach to target creature you control. Equip only as a sorcery.)&lt;br /&gt;
|flavor=Your own personal problem-solver.&lt;br /&gt;
|collector=289&lt;br /&gt;
}}&lt;br /&gt;
|-|Hemlock Vial=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
026=&lt;br /&gt;
[[File:MTG ACR - 026 Hemlock Vial.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
206=&lt;br /&gt;
[[File:MTG ACR - 206 Hemlock Vial.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Hemlock Vial&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Artifact&lt;br /&gt;
|text=When Hemlock Vial enters the battlefield, you draw a card and you lose 1 life.&lt;br /&gt;
{{MTG Symbol|B}}, {{MTG Symbol|T}}, Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.&lt;br /&gt;
|flavor=Just what the doctor ordered.&lt;br /&gt;
|collector=026, 206&lt;br /&gt;
}}&lt;br /&gt;
|-|Hidden Blade=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
073=&lt;br /&gt;
[[File:MTG ACR - 073 Hidden Blade.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
257=&lt;br /&gt;
[[File:MTG ACR - 257 Hidden Blade.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
307=&lt;br /&gt;
[[File:MTG ACR - 307 Hidden Blade.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=Hidden Blade&lt;br /&gt;
|manacost={{MTG Symbol|2}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=Flash&amp;lt;br&amp;gt;When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.&amp;lt;br&amp;gt;Equipped creature gets +1/+0 and has first strike.&amp;lt;br&amp;gt;Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=073, 257, 307&lt;br /&gt;
}}&lt;br /&gt;
|-|Hidden Footblade=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
034=&lt;br /&gt;
[[File:MTG ACR - 034 Hidden Footblade.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
216=&lt;br /&gt;
[[File:MTG ACR - 216 Hidden Footblade.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Hidden Footblade&lt;br /&gt;
|manacost={{MTG Symbol|R}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=When Hidden Footblade enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.&lt;br /&gt;
Equipped creature gets +1/+0 and has haste.&lt;br /&gt;
Equip {{MTG Symbol|2}} ({{MTG Symbol|2}}: Attach to target creature you control. Equip only as a sorcery.)&lt;br /&gt;
|collector=034, 216&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Hired Blade=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 299 Hired Blade.png|thumb|350px]]&lt;br /&gt;
|name=Hired Blade&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Creature — Human Assassin&lt;br /&gt;
|text=Flash (You may cast this spell any time you could cast an instant.)&lt;br /&gt;
|flavor=Once the Assassins gained a foothold in the West Indies, they made sure there were no safe places left for Templars.&lt;br /&gt;
|collector=299&lt;br /&gt;
|powertough=3/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Hookblade=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
006=&lt;br /&gt;
[[File:MTG ACR - 006 Hookblade.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
176=&lt;br /&gt;
[[File:MTG ACR - 176 Hookblade.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Hookblade&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=When Hookblade enters the battlefield, attach it to target creature you control.&lt;br /&gt;
Equipped creature gets +1/+0.&lt;br /&gt;
As long as it&#039;s your turn, equipped creature has flying.&lt;br /&gt;
Equip {{MTG Symbol|2}} ({{MTG Symbol|2}}: Attach to target creature you control. Equip only as a sorcery.)&lt;br /&gt;
|collector=006, 176&lt;br /&gt;
}}&lt;br /&gt;
|-|Hookblade Veteran=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 283 Hookblade Veteran.png|thumb|350px]]&lt;br /&gt;
|name=Hookblade Veteran&lt;br /&gt;
|manacost={{MTG Symbol|U}}&lt;br /&gt;
|type=Creature — Human Assassin&lt;br /&gt;
|text=As long as it&#039;s your turn, Hookblade Veteran has flying. (It can&#039;t be blocked except by creatures with flying or reach.)&lt;br /&gt;
|flavor=&amp;quot;The standard Ottoman hookblade has two parts, you see—the hook, and the blade.&amp;quot; – Yusuf Tazim&lt;br /&gt;
|collector=283&lt;br /&gt;
|powertough=1/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Hunter&#039;s Bow=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
041=&lt;br /&gt;
[[File:MTG ACR - 041 Hunter&#039;s Bow.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
221=&lt;br /&gt;
[[File:MTG ACR - 221 Hunter&#039;s Bow.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Hunter&#039;s Bow&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|G}}&lt;br /&gt;
|type=Artifact&lt;br /&gt;
|text=When Hunter&#039;s Bow enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don&#039;t control.&lt;br /&gt;
Equipped creature has reach and ward {{MTG Symbol|2}}. Equip {{MTG Symbol|1}}&lt;br /&gt;
|flavor=Not all glory is won with an axe.&lt;br /&gt;
|collector=041, 221&lt;br /&gt;
}}&lt;br /&gt;
|-|Island=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width:375px; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#tag:tabber|&lt;br /&gt;
103=&lt;br /&gt;
[[File:MTG ACR - 103 Island.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
104=&lt;br /&gt;
[[File:MTG ACR - 104 Island.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
303=&lt;br /&gt;
[[File:MTG ACR - 303 Island.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Jackdaw=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
058=&lt;br /&gt;
[[File:MTG ACR - 058 Jackdaw.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
167=&lt;br /&gt;
[[File:MTG ACR - 167 Jackdaw.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
239=&lt;br /&gt;
[[File:MTG ACR - 239 Jackdaw.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Jackdaw&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Legendary Artifact — Vehicle&lt;br /&gt;
|text=Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.&lt;br /&gt;
Crew 3&lt;br /&gt;
|flavor=&amp;quot;Now you&#039;re ready to sail for the Horn,&amp;lt;br&amp;gt;Weigh, hey, roll and go!&amp;quot; – &amp;quot;Randy Dandy Oh&amp;quot;&lt;br /&gt;
|collector=058, 167, 239&lt;br /&gt;
|powertough=4/4&lt;br /&gt;
}}&lt;br /&gt;
|-|Jacob Frye=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
027=&lt;br /&gt;
[[File:MTG ACR - 027 Jacob Frye.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
132=&lt;br /&gt;
[[File:MTG ACR - 132 Jacob Frye.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
207=&lt;br /&gt;
[[File:MTG ACR - 207 Jacob Frye.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Jacob Frye&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Partner with Evie Frye (When this creature enters the battlefield, target player may put Evie into their hand from their library, then shuffle.)&lt;br /&gt;
Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.&lt;br /&gt;
|flavor=&amp;quot;Toss me my brass knuckles and point me to a good brawl.&amp;quot;&lt;br /&gt;
|collector=027, 132, 207&lt;br /&gt;
|powertough=3/2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Kassandra, Eagle Bearer=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
059=&lt;br /&gt;
[[File:MTG ACR - 059 Kassandra Eagle Bearer.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
148=&lt;br /&gt;
[[File:MTG ACR - 148 Kassandra Eagle Bearer.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
240=&lt;br /&gt;
[[File:MTG ACR - 240 Kassandra Eagle Bearer.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
271=&lt;br /&gt;
[[File:MTG ACR - 271 Kassandra Eagle Bearer.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=Kassandra, Eagle Bearer&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|R}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin Warrior&lt;br /&gt;
|text=Haste&amp;lt;br&amp;gt;When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.&amp;lt;br&amp;gt;Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.&lt;br /&gt;
|collector=059, 148, 240, 271&lt;br /&gt;
|powertough=2/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Keen-Eyed Raven=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 279 Keen-Eyed Raven.png|thumb|350px]]&lt;br /&gt;
|name=Keen-Eyed Raven&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Creature — Bird&lt;br /&gt;
|text=Flying (This creature can&#039;t be blocked except by creatures with flying or reach.)&lt;br /&gt;
When Keen-Eyed Raven enters the battlefield, put a +1/+1 counter on another target creature you control.&lt;br /&gt;
|flavor=&amp;quot;What do you see, Sýnin?&amp;quot; – Eivor&lt;br /&gt;
|collector=279&lt;br /&gt;
|powertough=2/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Labyrinth Adversary=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 290 Labyrinth Adversary.png|thumb|350px]]&lt;br /&gt;
|name=Labyrinth Adversary&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Creature — Minotaur&lt;br /&gt;
|text=Trample (This creature can deal excess combat damage to the player it&#039;s attacking.)&lt;br /&gt;
Whenever you attack, you may pay {{MTG Symbol|1}}{{MTG Symbol|R}}. When you do, target creature can&#039;t block this turn.&lt;br /&gt;
|flavor=It had claimed many lives in the Labyrinth before it met its end by Kassandra&#039;s hand.&lt;br /&gt;
|collector=290&lt;br /&gt;
|powertough=4/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Layla Hassan=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
007=&lt;br /&gt;
[[File:MTG ACR - 007 Layla Hassan.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
127=&lt;br /&gt;
[[File:MTG ACR - 127 Layla Hassan.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
177=&lt;br /&gt;
[[File:MTG ACR - 177 Layla Hassan.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Layla Hassan&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=First strike&lt;br /&gt;
When Layla Hassan enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.&lt;br /&gt;
|flavor=&amp;quot;I went through hell to bring you here. It had better be worth it.&amp;quot;&lt;br /&gt;
|collector=007, 127, 177&lt;br /&gt;
|powertough=3/4&lt;br /&gt;
}}&lt;br /&gt;
|-|Leonardo da Vinci=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
020=&lt;br /&gt;
[[File:MTG ACR - 020 Leonardo da Vinci.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
118=&lt;br /&gt;
[[File:MTG ACR - 118 Leonardo da Vinci.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
118a=&lt;br /&gt;
[[File:MTG ACR - 118a Leonardo da Vinci.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
193=&lt;br /&gt;
[[File:MTG ACR - 193 Leonardo da Vinci.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=Leonardo da Vinci&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Legendary Creature — Human Artificer&lt;br /&gt;
|text={{MTG Symbol|3}}{{MTG Symbol|U}}{{MTG Symbol|U}}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.&amp;lt;br&amp;gt;{{MTG Symbol|2}}{{MTG Symbol|U}}, {{MTG Symbol|T}}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that&#039;s a copy of it, except it&#039;s a 0/2 Thopter artifact creature with flying in addition to its other types.&lt;br /&gt;
|collector=020, 118, 118a, 193&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Loyal Inventor=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
021=&lt;br /&gt;
[[File:MTG ACR - 021 Loyal Inventor.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
194=&lt;br /&gt;
[[File:MTG ACR - 194 Loyal Inventor.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Loyal Inventor&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Creature — Human Artificer&lt;br /&gt;
|text=Vigilance&lt;br /&gt;
When Loyal Inventor enters the battlefield, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.&lt;br /&gt;
|collector=021, 194&lt;br /&gt;
|powertough=2/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Lydia Frye=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
060=&lt;br /&gt;
[[File:MTG ACR - 060 Lydia Frye.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
149=&lt;br /&gt;
[[File:MTG ACR - 149 Lydia Frye.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
241=&lt;br /&gt;
[[File:MTG ACR - 241 Lydia Frye.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Lydia Frye&lt;br /&gt;
|manacost={{MTG Symbol|2}}{U/B}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Lydia Frye can&#039;t be blocked by creatures with power 3 or greater.&lt;br /&gt;
At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)&lt;br /&gt;
|flavor=&amp;quot;I would settle for the right to vote.&amp;quot; – Lydia, to Winston Churchill&lt;br /&gt;
|collector=060, 149, 241&lt;br /&gt;
|powertough=3/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Mary Read and Anne Bonny=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
061=&lt;br /&gt;
[[File:MTG ACR - 061 Mary Read and Anne Bonny.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
120=&lt;br /&gt;
[[File:MTG ACR - 120 Mary Read and Anne Bonny.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
242=&lt;br /&gt;
[[File:MTG ACR - 242 Mary Read and Anne Bonny.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Mary Read and Anne Bonny&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin Pirate&lt;br /&gt;
|text=Haste&lt;br /&gt;
{{MTG Symbol|T}}: Draw a card, then discard a card.&lt;br /&gt;
Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.&lt;br /&gt;
|flavor=&amp;quot;Pirating might be seen as a man&#039;s life, but I guarantee: it&#039;s the most liberty a woman&#039;s going to find in this world.&amp;quot; – Anne Bonny&lt;br /&gt;
|collector=061, 120, 242&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Merciless Harlequin=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 287 Merciless Harlequin.png|thumb|350px]]&lt;br /&gt;
|name=Merciless Harlequin&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Creature — Human Assassin&lt;br /&gt;
|text=Freerunning {{MTG Symbol|1}}{{MTG Symbol|B}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
When Merciless Harlequin enters the battlefield, you draw a card and you lose 1 life.&lt;br /&gt;
|collector=287&lt;br /&gt;
|powertough=2/1&lt;br /&gt;
}}&lt;br /&gt;
|-|Misthios&#039;s Fury=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 291 Misthios&#039;s Fury.png|thumb|350px]]&lt;br /&gt;
|name=Misthios&#039;s Fury&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Misthios&#039;s Fury deals 3 damage to target creature. If you control an Equipment, Misthios&#039;s Fury also deals 2 damage to that creature&#039;s controller.&lt;br /&gt;
|flavor=&amp;quot;I&#039;m tired of all this sneaking. Come out and face me!&amp;quot; – Kassandra, Eagle Bearer&lt;br /&gt;
|collector=291&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Mjölnir, Storm Hammer=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
074=&lt;br /&gt;
[[File:MTG ACR - 074 Mjölnir Storm Hammer.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
170=&lt;br /&gt;
[[File:MTG ACR - 170 Mjölnir Storm Hammer.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
258=&lt;br /&gt;
[[File:MTG ACR - 258 Mjölnir Storm Hammer.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Mjölnir, Storm Hammer&lt;br /&gt;
|manacost={{MTG Symbol|4}}&lt;br /&gt;
|type=Legendary Artifact — Equipment&lt;br /&gt;
|text=When Mjölnir enters the battlefield, attach it to target legendary creature you control.&lt;br /&gt;
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.&lt;br /&gt;
Equip {{MTG Symbol|4}}&lt;br /&gt;
|collector=074, 170, 258&lt;br /&gt;
}}&lt;br /&gt;
|-|Monastery Raid=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
035=&lt;br /&gt;
[[File:MTG ACR - 035 Monastery Raid.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
217=&lt;br /&gt;
[[File:MTG ACR - 217 Monastery Raid.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Monastery Raid&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Freerunning {{MTG Symbol|X}}{{MTG Symbol|R}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
Exile the top two cards of your library. If this spell&#039;s freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.&lt;br /&gt;
|flavor=&amp;quot;If they didn&#039;t want it stolen, they should have left more guards.&amp;quot;&lt;br /&gt;
|collector=035, 217&lt;br /&gt;
}}&lt;br /&gt;
|-|Mortify=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
096=&lt;br /&gt;
[[File:MTG ACR - 096 Mortify.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
243=&lt;br /&gt;
[[File:MTG ACR - 243 Mortify.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Mortify&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Destroy target creature or enchantment.&lt;br /&gt;
|flavor=&amp;quot;You have held fire in your hand, old man. It should have been destroyed.&amp;quot; – Altaïr Ibn-La&#039;Ahad&lt;br /&gt;
|collector=096, 243&lt;br /&gt;
}}&lt;br /&gt;
|-|Mountain=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width:375px; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#tag:tabber|&lt;br /&gt;
107=&lt;br /&gt;
[[File:MTG ACR - 107 Mountain.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
108=&lt;br /&gt;
[[File:MTG ACR - 108 Mountain.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
305=&lt;br /&gt;
[[File:MTG ACR - 305 Mountain.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Murder=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
092=&lt;br /&gt;
[[File:MTG ACR - 092 Murder.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
208=&lt;br /&gt;
[[File:MTG ACR - 208 Murder.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Murder&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|B}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Destroy target creature.&lt;br /&gt;
|flavor=&amp;quot;Before our final act, I would like to toast all you brave people who joined us tonight to celebrate life . . . and death.&amp;quot; – Maxwell Roth&lt;br /&gt;
|collector=092, 208&lt;br /&gt;
}}&lt;br /&gt;
|-|Nurturing Peatland=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 114 Nurturing Peatland.png|thumb|350px]]&lt;br /&gt;
|name=Nurturing Peatland&lt;br /&gt;
|type=Land&lt;br /&gt;
|text={{MTG Symbol|T}}, Pay 1 life: Add {{MTG Symbol|B}} or {{MTG Symbol|G}}.&lt;br /&gt;
{{MTG Symbol|1}}, {{MTG Symbol|T}}, Sacrifice Nurturing Peatland: Draw a card.&lt;br /&gt;
|collector=114&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Origin of the Hidden Ones=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 036 Origin of the Hidden Ones.png|thumb|350px]]&lt;br /&gt;
|name=Origin of the Hidden Ones&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Enchantment — Saga&lt;br /&gt;
|text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)&lt;br /&gt;
I — Origin of the Hidden Ones deals 4 damage to any target.&lt;br /&gt;
II — Create two 1/1 black Assassin creature tokens with menace.&lt;br /&gt;
III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that&#039;s tapped and attacking.&lt;br /&gt;
|collector=036&lt;br /&gt;
}}&lt;br /&gt;
|-|Overpowering Attack=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
037=&lt;br /&gt;
[[File:MTG ACR - 037 Overpowering Attack.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
218=&lt;br /&gt;
[[File:MTG ACR - 218 Overpowering Attack.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Overpowering Attack&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|R}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Freerunning {{MTG Symbol|2}}{{MTG Symbol|R}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
Untap all creatures you control that attacked this turn. If it&#039;s your main phase, there is an additional combat phase after this phase, followed by an additional main phase.&lt;br /&gt;
|flavor=&amp;quot;Anubis awaits you.&amp;quot; – Bayek of Siwa&lt;br /&gt;
|collector=037, 218&lt;br /&gt;
}}&lt;br /&gt;
|-|Palazzo Archers=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
042=&lt;br /&gt;
[[File:MTG ACR - 042 Palazzo Archers.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
222=&lt;br /&gt;
[[File:MTG ACR - 222 Palazzo Archers.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Palazzo Archers&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|G}}&lt;br /&gt;
|type=Creature — Human Archer&lt;br /&gt;
|text=Reach&lt;br /&gt;
Whenever a creature with flying attacks you or a planeswalker you control, Palazzo Archers deals damage equal to its power to that creature.&lt;br /&gt;
|flavor=&amp;quot;Ma cosa?! Shoot! Shoot the flying demon!&amp;quot;&lt;br /&gt;
|collector=042, 222&lt;br /&gt;
|powertough=2/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Path to Exile=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
081=&lt;br /&gt;
[[File:MTG ACR - 081 Path to Exile.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
178=&lt;br /&gt;
[[File:MTG ACR - 178 Path to Exile.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Path to Exile&lt;br /&gt;
|manacost={{MTG Symbol|W}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.&lt;br /&gt;
|flavor=For the crime of trying to save her brother, Kassandra was thrown from Mount Taygetos—forced into exile with nothing but a broken spear and the will to survive.&lt;br /&gt;
|collector=081, 178&lt;br /&gt;
}}&lt;br /&gt;
|-|Petty Larceny=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
028=&lt;br /&gt;
[[File:MTG ACR - 028 Petty Larceny.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
209=&lt;br /&gt;
[[File:MTG ACR - 209 Petty Larceny.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Petty Larceny&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Freerunning {{MTG Symbol|1}}{{MTG Symbol|B}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
Look at the top two cards of target opponent&#039;s library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.&lt;br /&gt;
|flavor=&amp;quot;Thank you for your contribution to the cause.&amp;quot;&lt;br /&gt;
|collector=028, 209&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Phantom Blade=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
029=&lt;br /&gt;
[[File:MTG ACR - 029 Phantom Blade.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
210=&lt;br /&gt;
[[File:MTG ACR - 210 Phantom Blade.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Phantom Blade&lt;br /&gt;
|manacost={{MTG Symbol|4}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=When Phantom Blade enters the battlefield, attach it to up to one target creature you control. Destroy up to one other target creature.&lt;br /&gt;
Equipped creature gets +1/+1 and has menace. (It can&#039;t be blocked except by two or more creatures.)&lt;br /&gt;
Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=029, 210&lt;br /&gt;
}}&lt;br /&gt;
|-|Plains=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width:375px; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#tag:tabber|&lt;br /&gt;
101=&lt;br /&gt;
[[File:MTG ACR - 101 Plains.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
102=&lt;br /&gt;
[[File:MTG ACR - 102 Plains.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
302=&lt;br /&gt;
[[File:MTG ACR - 302 Plains.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Poison-Blade Mentor=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 288 Poison Blade Mentor.png|thumb|350px]]&lt;br /&gt;
|name=Poison-Blade Mentor&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Creature — Human Assassin&lt;br /&gt;
|text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)&lt;br /&gt;
Whenever Poison-Blade Mentor attacks, another target Assassin you control gains deathtouch until end of turn.&lt;br /&gt;
|flavor=&amp;quot;The poison is no substitute for accuracy. Don&#039;t expect it to do your job for you.&amp;quot; – Pierre Bellec&lt;br /&gt;
|collector=288&lt;br /&gt;
|powertough=2/1&lt;br /&gt;
}}&lt;br /&gt;
|-|Propaganda=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
085=&lt;br /&gt;
[[File:MTG ACR - 085 Propaganda.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
195=&lt;br /&gt;
[[File:MTG ACR - 195 Propaganda.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Propaganda&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Enchantment&lt;br /&gt;
|text=Creatures can&#039;t attack you unless their controller pays {{MTG Symbol|2}} for each creature they control that&#039;s attacking you.&lt;br /&gt;
|flavor=&amp;quot;So long as men retain free will, there can be no peace.&amp;quot; – Al Mualim, to Altaïr&lt;br /&gt;
|collector=085, 195&lt;br /&gt;
}}&lt;br /&gt;
|-|Ratonhnhaké:ton=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
062=&lt;br /&gt;
[[File:MTG ACR - 062 Ratonhnhakéton.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
150=&lt;br /&gt;
[[File:MTG ACR - 150 Ratonhnhakéton.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
244=&lt;br /&gt;
[[File:MTG ACR - 244 Ratonhnhakéton.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Ratonhnhaké:ton&lt;br /&gt;
|manacost={{MTG Symbol|W}}{{MTG Symbol|U}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=As long as Ratonhnhaké꞉ton hasn&#039;t dealt damage yet, it has hexproof and can&#039;t be blocked.&lt;br /&gt;
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.&lt;br /&gt;
|collector=062, 150, 244&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Raven Clan War-Axe=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 297 Raven Clan War-Axe.png|thumb|350px]]&lt;br /&gt;
|name=Raven Clan War-Axe&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|R}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=When Raven Clan War-Axe enters the battlefield, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle.&lt;br /&gt;
Equipped creature gets +2/+0 and has trample.&lt;br /&gt;
Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=297&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Reconnaissance=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
082=&lt;br /&gt;
[[File:MTG ACR - 082 Reconnaissance.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
179=&lt;br /&gt;
[[File:MTG ACR - 179 Reconnaissance.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Reconnaissance&lt;br /&gt;
|manacost={{MTG Symbol|W}}&lt;br /&gt;
|type=Enchantment&lt;br /&gt;
|text={{MTG Symbol|0}}: Remove target attacking creature you control from combat and untap it.&lt;br /&gt;
|flavor=The Hidden Ones were disciplined and patient, always waiting for the perfect moment to strike down their target and escape unnoticed.&lt;br /&gt;
|collector=082, 179&lt;br /&gt;
}}&lt;br /&gt;
|-|Reconstruct History=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
097=&lt;br /&gt;
[[File:MTG ACR - 097 Reconstruct History.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
245=&lt;br /&gt;
[[File:MTG ACR - 245 Reconstruct History.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Reconstruct History&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|R}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.&lt;br /&gt;
Exile Reconstruct History.&lt;br /&gt;
|flavor=ANIMUS INITIALIZING . . . LOADING MEMORY SEQUENCE&lt;br /&gt;
|collector=097, 245&lt;br /&gt;
}}&lt;br /&gt;
|-|Rest in Peace=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
083=&lt;br /&gt;
[[File:MTG ACR - 083 Rest in Peace.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
156=&lt;br /&gt;
[[File:MTG ACR - 156 Rest in Peace.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
180=&lt;br /&gt;
[[File:MTG ACR - 180 Rest in Peace.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Rest in Peace&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Enchantment&lt;br /&gt;
|text=When Rest in Peace enters the battlefield, exile all graveyards.&lt;br /&gt;
If a card or token would be put into a graveyard from anywhere, exile it instead.&lt;br /&gt;
|flavor=&amp;quot;Requiescat in pace.&amp;quot; – Ezio Auditore&lt;br /&gt;
|collector=083, 156, 180&lt;br /&gt;
}}&lt;br /&gt;
|-|Restart Sequence=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
030=&lt;br /&gt;
[[File:MTG ACR - 030 Restart Sequence.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
211=&lt;br /&gt;
[[File:MTG ACR - 211 Restart Sequence.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Restart Sequence&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Freerunning {{MTG Symbol|1}}{{MTG Symbol|B}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
Return target creature card from your graveyard to the battlefield.&lt;br /&gt;
|flavor=In the Animus, death is only a temporary setback.&lt;br /&gt;
|collector=030, 211&lt;br /&gt;
}}&lt;br /&gt;
|-|The Revelations of Ezio=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 031 The Revelations of Ezio.png|thumb|350px]]&lt;br /&gt;
|name=The Revelations of Ezio&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Enchantment — Saga&lt;br /&gt;
|text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)&lt;br /&gt;
I — Destroy target I tapped creature an opponent controls.&lt;br /&gt;
II — Whenever an Assassin you II control attacks this turn, put a +1/+1 counter on it.&lt;br /&gt;
III — Return target Assassin creature card from your III graveyard to the battlefield with an additional +1/+1 counter on it.&lt;br /&gt;
|collector=031&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Rooftop Bypass=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 298 Rooftop Bypass.png|thumb|350px]]&lt;br /&gt;
|name=Rooftop Bypass&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Enchantment&lt;br /&gt;
|text=Whenever one or more nontoken creatures you control deal combat damage to a player, create a 1/1 black Assassin creature token with menace. (It can&#039;t be blocked except by two or more creatures.)&lt;br /&gt;
|flavor=There is always a path.&lt;br /&gt;
|collector=298&lt;br /&gt;
}}&lt;br /&gt;
|-|Roshan, Hidden Magister=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
032=&lt;br /&gt;
[[File:MTG ACR - 032 Roshan Hidden Magister.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
133=&lt;br /&gt;
[[File:MTG ACR - 133 Roshan Hidden Magister.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
212=&lt;br /&gt;
[[File:MTG ACR - 212 Roshan Hidden Magister.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Roshan, Hidden Magister&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren&#039;t on the battlefield.&lt;br /&gt;
Face-down creatures you control have menace.&lt;br /&gt;
Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.&lt;br /&gt;
|collector=032, 133, 212&lt;br /&gt;
|powertough=4/4&lt;br /&gt;
}}&lt;br /&gt;
|-|Royal Assassin=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
093=&lt;br /&gt;
[[File:MTG ACR - 093 Royal Assassin.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
164=&lt;br /&gt;
[[File:MTG ACR - 164 Royal Assassin.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
213=&lt;br /&gt;
[[File:MTG ACR - 213 Royal Assassin.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
306=&lt;br /&gt;
[[File:MTG ACR - 306 Royal Assassin.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Royal Assassin&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|B}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Creature — Human Assassin&lt;br /&gt;
|text={{MTG Symbol|T}}: Destroy target tapped creature.&lt;br /&gt;
|flavor=&amp;quot;There have always been people who lust for power and control. And there have always been people who oppose them.&amp;quot; – Darius, to Kassandra&amp;lt;br&amp;gt;--------------&amp;lt;br&amp;gt;Ezio was content to aid the young Prince Suleiman so long as their intentions remained aligned. {{c|306 only}}&lt;br /&gt;
|collector=093, 164, 213, 306&lt;br /&gt;
|powertough=1/1&lt;br /&gt;
}}&lt;br /&gt;
|-|Senu, Keen-Eyed Protector=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
008=&lt;br /&gt;
[[File:MTG ACR - 008 Senu Keen-Eyed Protector.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
128=&lt;br /&gt;
[[File:MTG ACR - 128 Senu Keen-Eyed Protector.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
181=&lt;br /&gt;
[[File:MTG ACR - 181 Senu Keen-Eyed Protector.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Senu, Keen-Eyed Protector&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Creature — Bird Scout&lt;br /&gt;
|text=Flying, vigilance&lt;br /&gt;
{{MTG Symbol|T}}, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry {{MTG Symbol|2}}.&lt;br /&gt;
When a legendary creature you control attacks and isn&#039;t blocked, if Senu is exiled, put it onto the battlefield attacking.&lt;br /&gt;
|flavor=&amp;quot;Be my eyes, Senu!&amp;quot; – Bayek of Siwa&lt;br /&gt;
|collector=008, 128, 181&lt;br /&gt;
|powertough=2/1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Settlement Blacksmith=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 280 Settlement Blacksmith.png|thumb|350px]]&lt;br /&gt;
|name=Settlement Blacksmith&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Creature — Human Artificer&lt;br /&gt;
|text=When Settlement Blacksmith enters the battlefield, if you control an Equipment, draw a card.&lt;br /&gt;
|flavor=&amp;quot;Weapons, armor, shields, or tools—whatever the Raven Clan needs, my forge will provide.&amp;quot; – Gunnar of Ravensthorpe&lt;br /&gt;
|collector=280&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Shao Jun=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
063=&lt;br /&gt;
[[File:MTG ACR - 063 Shao Jun.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
151=&lt;br /&gt;
[[File:MTG ACR - 151 Shao Jun.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
246=&lt;br /&gt;
[[File:MTG ACR - 246 Shao Jun.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Shao Jun&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Leap Strike — As long as it&#039;s your turn, Shao Jun has flying and first strike.&lt;br /&gt;
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.&lt;br /&gt;
|flavor=&amp;quot;I shall walk in the darkness and strike swiftly. No one will stop me in my hunt.&amp;quot;&lt;br /&gt;
|collector=063, 151, 246&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Shaun &amp;amp; Rebecca, Agents=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
064=&lt;br /&gt;
[[File:MTG ACR - 064 Shaun and Rebecca Agents.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
152=&lt;br /&gt;
[[File:MTG ACR - 152 Shaun and Rebecca Agents.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
247=&lt;br /&gt;
[[File:MTG ACR - 247 Shaun and Rebecca Agents.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Shaun &amp;amp; Rebecca, Agents&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|G}}{{MTG Symbol|W}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin Scientist&lt;br /&gt;
|text=Vigilance&lt;br /&gt;
When Shaun &amp;amp; Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.&lt;br /&gt;
{{MTG Symbol|T}}: Add {{MTG Symbol|C}}. When you do, mill two cards.&lt;br /&gt;
|flavor=&amp;quot;Information is a weapon as potent as any Assassin’s blade.&amp;quot;&lt;br /&gt;
|collector=064, 152, 247&lt;br /&gt;
|powertough=4/4&lt;br /&gt;
}}&lt;br /&gt;
|-|Shay Cormac=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
065=&lt;br /&gt;
[[File:MTG ACR - 065 Shay Cormac.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
153=&lt;br /&gt;
[[File:MTG ACR - 153 Shay Cormac.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
248=&lt;br /&gt;
[[File:MTG ACR - 248 Shay Cormac.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Shay Cormac&lt;br /&gt;
|manacost={{MTG Symbol|W}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Knight Rogue&lt;br /&gt;
|text={{MTG Symbol|1}}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.&lt;br /&gt;
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.&lt;br /&gt;
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay&lt;br /&gt;
|collector=065, 153, 248&lt;br /&gt;
|powertough=1/1&lt;br /&gt;
}}&lt;br /&gt;
|-|Sigurd, Jarl of Ravensthorpe=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
066=&lt;br /&gt;
[[File:MTG ACR - 066 Sigurd Jarl of Ravensthorpe.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
154=&lt;br /&gt;
[[File:MTG ACR - 154 Sigurd Jarl of Ravensthorpe.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
249=&lt;br /&gt;
[[File:MTG ACR - 249 Sigurd Jarl of Ravensthorpe.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Sigurd, Jarl of Ravensthorpe&lt;br /&gt;
|manacost={{MTG Symbol|R}}{{MTG Symbol|G}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Legendary Creature — Human Warrior&lt;br /&gt;
|text=Vigilance, trample, lifelink&lt;br /&gt;
Boast — {{MTG Symbol|1}}: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)&lt;br /&gt;
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.&lt;br /&gt;
|flavor=&amp;quot;And now we sail for further shores . . . to my true purpose.&amp;quot;&lt;br /&gt;
|collector=066, 154, 249&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Silent Clearing=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 115 Silent Clearing.png|thumb|350px]]&lt;br /&gt;
|name=Silent Clearing&lt;br /&gt;
|type=Land&lt;br /&gt;
|text={{MTG Symbol|T}}, Pay 1 life: Add {{MTG Symbol|W}} or {{MTG Symbol|B}}.&lt;br /&gt;
{{MTG Symbol|1}}, {{MTG Symbol|T}}, Sacrifice Silent Clearing: Draw a card.&lt;br /&gt;
|collector=115&lt;br /&gt;
}}&lt;br /&gt;
|-|Smoke Bomb=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
075=&lt;br /&gt;
[[File:MTG ACR - 075 Smoke Bomb.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
259=&lt;br /&gt;
[[File:MTG ACR - 259 Smoke Bomb.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Smoke Bomb&lt;br /&gt;
|manacost={{MTG Symbol|3}}&lt;br /&gt;
|type=Artifact&lt;br /&gt;
|text=Flash&lt;br /&gt;
All creatures have shroud. (They can&#039;t be the targets of spells or abilities.)&lt;br /&gt;
At the beginning of your upkeep, sacrifice Smoke Bomb. When you do, target creature you control can&#039;t be blocked this turn.&lt;br /&gt;
|flavor=When the sun removes all shadows, the Assassins create their own.&lt;br /&gt;
|collector=075, 259&lt;br /&gt;
}}&lt;br /&gt;
|-|Sokrates, Athenian Teacher=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
067=&lt;br /&gt;
[[File:MTG ACR - 067 Sokrates Athenian Teacher.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
121=&lt;br /&gt;
[[File:MTG ACR - 121 Sokrates Athenian Teacher.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
250=&lt;br /&gt;
[[File:MTG ACR - 250 Sokrates Athenian Teacher.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
273=&lt;br /&gt;
[[File:MTG ACR - 273 Sokrates Athenian Teacher.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Sokrates, Athenian Teacher&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Legendary Creature — Human Advisor&lt;br /&gt;
|text=Defender&lt;br /&gt;
Sokrates, Athenian Teacher has hexproof as long as it&#039;s untapped.&lt;br /&gt;
Sokratic Dialogue — {{MTG Symbol|T}}: Until end of turn, target creature gains &amp;quot;If this creature would deal combat damage to a player, prevent that damage. This creature&#039;s controller and that player each draw half that many cards, rounded down.&amp;quot;&lt;br /&gt;
|collector=067, 121, 250, 273&lt;br /&gt;
|powertough=0/4&lt;br /&gt;
}}&lt;br /&gt;
|-|Spartan Veteran=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 292 Spartan Veteran.png|thumb|350px]]&lt;br /&gt;
|name=Spartan Veteran&lt;br /&gt;
|manacost={{MTG Symbol|R}}&lt;br /&gt;
|type=Creature — Human Soldier&lt;br /&gt;
|text=As long as it&#039;s your turn, Spartan Veteran has first strike. (It deals combat damage before creatures without first strike.)&lt;br /&gt;
{{MTG Symbol|2}}: Spartan Veteran gets +1/+0 until end of turn.&lt;br /&gt;
|flavor=The Spartans attack relentlessly, giving their opponents no time to think or breathe.&lt;br /&gt;
|collector=292&lt;br /&gt;
|powertough=1/1&lt;br /&gt;
}}&lt;br /&gt;
|-|The Spear of Leonidas=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
038=&lt;br /&gt;
[[File:MTG ACR - 038 The Spear of Leonidas.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
165=&lt;br /&gt;
[[File:MTG ACR - 165 The Spear of Leonidas.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
219=&lt;br /&gt;
[[File:MTG ACR - 219 The Spear of Leonidas.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=The Spear of Leonidas&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Legendary Artifact — Equipment&lt;br /&gt;
|text=Whenever equipped creature attacks, choose one&amp;lt;br&amp;gt;Bull Rush — It gains double strike until end of turn.&amp;lt;br&amp;gt;Summon — Create Phobos, a legendary 3/2 red Horse creature token.&amp;lt;br&amp;gt;Revelation — Discard two cards, then draw two cards.&amp;lt;br&amp;gt;Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=038, 165, 219&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Staff of Eden, Vault&#039;s Key=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
076=&lt;br /&gt;
[[File:MTG ACR - 076 Staff of Eden Vault&#039;s Key.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
123=&lt;br /&gt;
[[File:MTG ACR - 123 Staff of Eden Vault&#039;s Key.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
260=&lt;br /&gt;
[[File:MTG ACR - 260 Staff of Eden Vault&#039;s Key.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Staff of Eden, Vault&#039;s Key&lt;br /&gt;
|manacost={{MTG Symbol|6}}&lt;br /&gt;
|type=Legendary Artifact&lt;br /&gt;
|text=When Staff of Eden, Vault&#039;s Key enters the battlefield, put target legendary permanent card not named Staff of Eden, Vault&#039;s Key from a graveyard onto the battlefield under your control.&lt;br /&gt;
{{MTG Symbol|T}}: Draw a card for each permanent you control but don&#039;t own.&lt;br /&gt;
|collector=076, 123, 260&lt;br /&gt;
}}&lt;br /&gt;
|-|Stone Quarry=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 300 Stone Quarry.png|thumb|350px]]&lt;br /&gt;
|name=Stone Quarry&lt;br /&gt;
|type=Land&lt;br /&gt;
|text=Stone Quarry enters the battlefield tapped.&lt;br /&gt;
{{MTG Symbol|T}}: Add {{MTG Symbol|R}} or {{MTG Symbol|W}}.&lt;br /&gt;
|flavor=Marble was the lifeblood of the Greek economy. By controlling the supply, the Cult of Kosmos controlled Greece.&lt;br /&gt;
|collector=300&lt;br /&gt;
}}&lt;br /&gt;
|-|Submerged Boneyard=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 301 Submerged Boneyard.png|thumb|350px]]&lt;br /&gt;
|name=Submerged Boneyard&lt;br /&gt;
|type=Land&lt;br /&gt;
|text=Submerged Boneyard enters the battlefield tapped.&lt;br /&gt;
{{MTG Symbol|T}}: Add {{MTG Symbol|U}} or {{MTG Symbol|B}}.&lt;br /&gt;
|flavor=Ezio&#039;s prize remained hidden in the depths of the Yerebatan Cistern, kept safe from the Templars for hundreds of years.&lt;br /&gt;
|collector=301&lt;br /&gt;
}}&lt;br /&gt;
|-|Sunbaked Canyon=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 111 Sunbaked Canyon.png|thumb|350px]]&lt;br /&gt;
|name=Sunbaked Canyon&lt;br /&gt;
|type=Land&lt;br /&gt;
|text={{MTG Symbol|T}}, Pay 1 life: Add {{MTG Symbol|R}} or {{MTG Symbol|W}}.&lt;br /&gt;
{{MTG Symbol|1}}, {{MTG Symbol|T}}, Sacrifice Sunbaked Canyon: Draw a card.&lt;br /&gt;
|collector=111&lt;br /&gt;
}}&lt;br /&gt;
|-|Surtr, Fiery Jötun=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 293 Surtr Fiery Jötun.png|thumb|350px]]&lt;br /&gt;
|name=Surtr, Fiery Jötun&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|R}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Legendary Creature — Giant God Warrior&lt;br /&gt;
|text=Trample (This creature can deal excess combat damage to the player it&#039;s attacking.)&lt;br /&gt;
Whenever you cast a historic spell, Surtr, Fiery Jötun deals 3 damage to any target. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
|flavor=&amp;quot;Do you falter, Lord of Asgard?&amp;quot;&lt;br /&gt;
|collector=293&lt;br /&gt;
|powertough=5/5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Swamp=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width:375px; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{#tag:tabber|&lt;br /&gt;
105=&lt;br /&gt;
[[File:MTG ACR - 105 Swamp.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
106=&lt;br /&gt;
[[File:MTG ACR - 106 Swamp.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
304=&lt;br /&gt;
[[File:MTG ACR - 304 Swamp.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|Sword of Feast and Famine=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
099=&lt;br /&gt;
[[File:MTG ACR - 099 Sword of Feast and Famine.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
124=&lt;br /&gt;
[[File:MTG ACR - 124 Sword of Feast and Famine.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
261=&lt;br /&gt;
[[File:MTG ACR - 261 Sword of Feast and Famine.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=Sword of Feast and Famine&lt;br /&gt;
|manacost={{MTG Symbol|3}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=Equipped creature gets +2/+2 and has protection from black and from green.&amp;lt;br&amp;gt;Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.&amp;lt;br&amp;gt;Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=099, 124, 261&lt;br /&gt;
}}&lt;br /&gt;
|-|Sword of Light and Shadow=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
100=&lt;br /&gt;
[[File:MTG ACR - 100 Sword of Light and Shadow.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
125=&lt;br /&gt;
[[File:MTG ACR - 125 Sword of Light and Shadow.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
262=&lt;br /&gt;
[[File:MTG ACR - 262 Sword of Light and Shadow.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Sword of Light and Shadow&lt;br /&gt;
|manacost={{MTG Symbol|3}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=Equipped creature gets +2/+2 and has protection from white and from black.&lt;br /&gt;
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.&lt;br /&gt;
Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=100, 125, 262&lt;br /&gt;
}}&lt;br /&gt;
|-|Tax Collector=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
009=&lt;br /&gt;
[[File:MTG ACR - 009 Tax Collector.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
182=&lt;br /&gt;
[[File:MTG ACR - 182 Tax Collector.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Tax Collector&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Creature — Human Advisor&lt;br /&gt;
|text=When Tax Collector enters the battlefield, choose one —&lt;br /&gt;
• Tax — Until your next turn, spells your opponents cast cost {{MTG Symbol|1}} more to cast.&lt;br /&gt;
• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can&#039;t attack or block and its activated abilities can&#039;t be activated.)&lt;br /&gt;
|flavor=Few things in this world are as certain.&lt;br /&gt;
|collector=009, 182&lt;br /&gt;
|powertough=2/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Templar Knight=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
010=&lt;br /&gt;
[[File:MTG ACR - 010 Templar Knight.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
183=&lt;br /&gt;
[[File:MTG ACR - 183 Templar Knight.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Templar Knight&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Creature — Human Knight&lt;br /&gt;
|text=Vigilance&lt;br /&gt;
{{MTG Symbol|W}}, Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle.&lt;br /&gt;
A deck can have any number of cards named Templar Knight.&lt;br /&gt;
|collector=010, 183&lt;br /&gt;
|powertough=3/1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Temporal Trespass=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
086=&lt;br /&gt;
[[File:MTG ACR - 086 Temporal Trespass.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
160=&lt;br /&gt;
[[File:MTG ACR - 160 Temporal Trespass.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
196=&lt;br /&gt;
[[File:MTG ACR - 196 Temporal Trespass.png|thumb|350px]]&lt;br /&gt;
}}&lt;br /&gt;
|name=Temporal Trespass&lt;br /&gt;
|manacost={{MTG Symbol|8}}{{MTG Symbol|U}}{{MTG Symbol|U}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Delve (Each card you exile from your graveyard while casting this spell pays for {{MTG Symbol|1}}.)&amp;lt;br&amp;gt;Take an extra turn after this one. Exile Temporal Trespass.&lt;br /&gt;
|flavor=&amp;quot;I do not wish to speak with you, but through you. You are the prophet. You&#039;ve played your part.&amp;quot; – Minerva&lt;br /&gt;
|collector=086, 160, 196&lt;br /&gt;
}}&lt;br /&gt;
|-|Terminate=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
098=&lt;br /&gt;
[[File:MTG ACR - 098 Terminate.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
251=&lt;br /&gt;
[[File:MTG ACR - 251 Terminate.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Terminate&lt;br /&gt;
|manacost={{MTG Symbol|B}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Instant&lt;br /&gt;
|text=Destroy target creature. It can&#039;t be regenerated.&lt;br /&gt;
|flavor=&amp;quot;Freedom is not given, Caesar. It is taken.&amp;quot; – Aya of Alexandria&lt;br /&gt;
|collector=098, 251&lt;br /&gt;
}}&lt;br /&gt;
|-|Towering Viewpoint=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
077=&lt;br /&gt;
[[File:MTG ACR - 077 Towering Viewpoint.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
263=&lt;br /&gt;
[[File:MTG ACR - 263 Towering Viewpoint.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Towering Viewpoint&lt;br /&gt;
|manacost={{MTG Symbol|2}}&lt;br /&gt;
|type=Artifact Creature — Wall&lt;br /&gt;
|text=Defender, reach&lt;br /&gt;
Leap of Faith — {{MTG Symbol|3}}: Target creature gains flying until end of turn.&lt;br /&gt;
|flavor=The leap of faith is a sacred rite of the Assassins—it strengthens their resolve and purges fear from their hearts.&lt;br /&gt;
|collector=077, 263&lt;br /&gt;
|powertough=0/4&lt;br /&gt;
}}&lt;br /&gt;
|-|Tranquilize=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 284 Tranquilize.png|thumb|350px]]&lt;br /&gt;
|name=Tranquilize&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Tap target creature an opponent controls and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)&lt;br /&gt;
|flavor=A dead guard is evidence, a sleeping one a distraction.&lt;br /&gt;
|collector=284&lt;br /&gt;
}}&lt;br /&gt;
|-|Viewpoint Synchronization=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
043=&lt;br /&gt;
[[File:MTG ACR - 043 Viewpoint Synchronization.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
223=&lt;br /&gt;
[[File:MTG ACR - 223 Viewpoint Synchronization.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Viewpoint Synchronization&lt;br /&gt;
|manacost={{MTG Symbol|4}}{{MTG Symbol|G}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Freerunning {{MTG Symbol|2}}{{MTG Symbol|G}} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)&lt;br /&gt;
Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.&lt;br /&gt;
|flavor=Most Assassins agree, it’s a killer view.&lt;br /&gt;
|collector=043, 223&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Waterlogged Grove=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - 116 Waterlogged Grove.png|thumb|350px]]&lt;br /&gt;
|name=Waterlogged Grove&lt;br /&gt;
|type=Land&lt;br /&gt;
|text={{MTG Symbol|T}}, Pay 1 life: Add {{MTG Symbol|G}} or {{MTG Symbol|U}}.&lt;br /&gt;
{{MTG Symbol|1}}, {{MTG Symbol|T}}, Sacrifice Waterlogged Grove: Draw a card.&lt;br /&gt;
|collector=116&lt;br /&gt;
}}&lt;br /&gt;
|-|What Must Be Done=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
011=&lt;br /&gt;
[[File:MTG ACR - 011 What Must Be Done.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
157=&lt;br /&gt;
[[File:MTG ACR - 157 What Must Be Done.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
184=&lt;br /&gt;
[[File:MTG ACR - 184 What Must Be Done.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=What Must Be Done&lt;br /&gt;
|manacost={{MTG Symbol|3}}{{MTG Symbol|W}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Sorcery&lt;br /&gt;
|text=Choose one —&lt;br /&gt;
• Let the World Burn — Destroy all artifacts and creatures.&lt;br /&gt;
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it&#039;s a creature. (Artifacts, legendaries, and Sagas are historic.)&lt;br /&gt;
|collector=011, 157, 184&lt;br /&gt;
}}&lt;br /&gt;
|-|Yggdrasil, Rebirth Engine=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image={{#tag:tabber|&lt;br /&gt;
078=&lt;br /&gt;
[[File:MTG ACR - 078 Yggdrasil Rebirth Engine.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
126=&lt;br /&gt;
[[File:MTG ACR - 126 Yggdrasil Rebirth Engine.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
264=&lt;br /&gt;
[[File:MTG ACR - 264 Yggdrasil Rebirth Engine.png|thumb|350px]]&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
}}&lt;br /&gt;
|name=Yggdrasil, Rebirth Engine&lt;br /&gt;
|manacost={{MTG Symbol|3}}&lt;br /&gt;
|type=Legendary Artifact&lt;br /&gt;
|text=When Yggdrasil, Rebirth Engine enters the battlefield, exile all creature cards from your graveyard.&lt;br /&gt;
{{MTG Symbol|T}}: Exile the top three cards of your library.&lt;br /&gt;
{{MTG Symbol|4}}, {{MTG Symbol|T}}: Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.&lt;br /&gt;
|collector=078, 126, 264&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Helper cards===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Assassin=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - T004 Assassin.png|thumb|350px]]&lt;br /&gt;
|name=Assassin&lt;br /&gt;
|type=Token Creature — Assassin&lt;br /&gt;
|text=Menace (This creature can&#039;t be blocked except by two or more creatures.)&lt;br /&gt;
|collector=T004&lt;br /&gt;
|powertough=1/1&lt;br /&gt;
}}&lt;br /&gt;
|-|The Capitoline Triad=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - E007 The Capitoline Triad.png|thumb|350px]]&lt;br /&gt;
|name=The Capitoline Triad&lt;br /&gt;
|type=Emblem&lt;br /&gt;
|text=Creatures you control have base power and toughness 9/9.&lt;br /&gt;
|collector=E007&lt;br /&gt;
}}&lt;br /&gt;
|-|Copy=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - T001 Copy.png|thumb|350px]]&lt;br /&gt;
|name=Copy&lt;br /&gt;
|type=Token&lt;br /&gt;
|text=This token can be used to represent a copy of something else.&lt;br /&gt;
|collector=T001&lt;br /&gt;
}}&lt;br /&gt;
|-|Human Rogue=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width:375px; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MTG ACR - T003 Human Rogue.png|thumb|350px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|-|A Mysterious Creature=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - H008 A Mysterious Creature.png|thumb|350px]]&lt;br /&gt;
|name=A Mysterious Creature&lt;br /&gt;
|type=Creature&lt;br /&gt;
|text=You can cover a face-down creature with this reminder card. A face-down creature that was cloaked or cast with disguise has ward {{MTG Symbol|2}}. (Whenever that creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {{MTG Symbol|2}}.)&lt;br /&gt;
|collector=H008&lt;br /&gt;
|powertough=2/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Phobos=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width:375px; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MTG ACR - T005 Phobos.png|thumb|350px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Shapeshifter=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - T002 Shapeshifter.png|thumb|350px]]&lt;br /&gt;
|name=Shapeshifter&lt;br /&gt;
|type=Token Creature — Shapeshifter&lt;br /&gt;
|text=Changeling (This token is every creature type.)&lt;br /&gt;
|collector=T002&lt;br /&gt;
|powertough=3/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Treasure=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG ACR - T006 Treasure.png|thumb|350px]]&lt;br /&gt;
|name=Treasure&lt;br /&gt;
|type=Token Artifact — Treasure&lt;br /&gt;
|text={{MTG Symbol|T}}, Sacrifice this artifact: Add one mana of any color.&lt;br /&gt;
|collector=T006&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lethal Legends===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Altaïr, Brotherhood Mentor=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 1558 Altaïr.png|thumb|350px]]&lt;br /&gt;
|name=Altaïr, Brotherhood Mentor&amp;lt;br&amp;gt;{{c|Reskin of &amp;quot;Kelsien, the Plague&amp;quot;}}&lt;br /&gt;
|manacost={{MTG Symbol|R}}{{MTG Symbol|W}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Vigilance, haste&lt;br /&gt;
Altaïr, Brotherhood Mentor gets +1/+1 for each experience counter you have.&lt;br /&gt;
{{MTG Symbol|T}}: Altaïr deals 1 damage to target creature you don&#039;t control. When that creature dies this turn, you get an experience counter.&lt;br /&gt;
|flavor=&amp;quot;There is no greater glory than fighting to find the truth.&amp;quot;&lt;br /&gt;
|collector=1558&lt;br /&gt;
|powertough=2/2&lt;br /&gt;
}}&lt;br /&gt;
|-|Amunet, Tyrants&#039; End=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 1559 Amunet.png|thumb|350px]]&lt;br /&gt;
|name=Amunet, Tyrants&#039; End&amp;lt;br&amp;gt;{{c|Reskin of &amp;quot;Queen Marchesa&amp;quot;}}&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|R}}{{MTG Symbol|W}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Deathtouch, haste&lt;br /&gt;
When Amunet, Tyrants&#039; End enters the battlefield, you become the monarch.&lt;br /&gt;
At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.&lt;br /&gt;
|collector=1559&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Basim, Master Assassin=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 1560 Basim.png|thumb|350px]]&lt;br /&gt;
|name=Basim, Master Assassin&amp;lt;br&amp;gt;{{c|Reskin of &amp;quot;Ramses, Assassin Lord&amp;quot;}}&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|U}}{{MTG Symbol|B}}&lt;br /&gt;
|type=Legendary Creature — Human Assassin&lt;br /&gt;
|text=Deathtouch&lt;br /&gt;
Other Assassins you control get +1/+1.&lt;br /&gt;
Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.&lt;br /&gt;
|flavor=&amp;quot;But a man you trust with anything . . . can take everything.&amp;quot;&lt;br /&gt;
|collector=1560&lt;br /&gt;
|powertough=4/4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Edward, Jackdaw Captain=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 1561 Edward.png|thumb|350px]]&lt;br /&gt;
|name=Edward, Jackdaw Captain&amp;lt;br&amp;gt;{{c|Reskin of &amp;quot;Admiral Beckett Brass&amp;quot;}}&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|U}}{{MTG Symbol|B}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Legendary Creature — Human Pirate&lt;br /&gt;
|text=Other Pirates you control get +1/+1.&lt;br /&gt;
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.&lt;br /&gt;
|flavor=&amp;quot;Everything is permitted? I like the sound of that&amp;quot;&lt;br /&gt;
|collector=1561&lt;br /&gt;
|powertough=3/3&lt;br /&gt;
}}&lt;br /&gt;
|-|Eivor, Raven Clan Champion=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 1557 Eivor.png|thumb|350px]]&lt;br /&gt;
|name=Eivor, Raven Clan Champion&amp;lt;br&amp;gt;{{c|Reskin of &amp;quot;Najeela, the Blade-Blossom&amp;quot;}}&lt;br /&gt;
|manacost={{MTG Symbol|2}}{{MTG Symbol|R}}&lt;br /&gt;
|type=Legendary Creature — Human Warrior&lt;br /&gt;
|text=Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that&#039;s tapped and attacking.&lt;br /&gt;
{{MTG Symbol|W}}{{MTG Symbol|U}}{{MTG Symbol|B}}{{MTG Symbol|R}}{{MTG Symbol|G}}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.&lt;br /&gt;
|collector=1557&lt;br /&gt;
|powertough=3/2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Da Vinci&#039;s Designs===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Blade of Selves=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 1570 Blade of Selves.png|thumb|350px]]&lt;br /&gt;
|name=Blade of Selves&lt;br /&gt;
|manacost={{MTG Symbol|2}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that&#039;s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)&lt;br /&gt;
Equip {{MTG Symbol|4}}&lt;br /&gt;
|collector=1570&lt;br /&gt;
}}&lt;br /&gt;
|-|Conqueror&#039;s Flail=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 1571 Conqueror&#039;s Flail.png|thumb|350px]]&lt;br /&gt;
|name=Conqueror&#039;s Flail&lt;br /&gt;
|manacost={{MTG Symbol|2}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=Equipped creature gets +1/+1 for each color among permanents you control.&lt;br /&gt;
As long as Conqueror&#039;s Flail is attached to a creature, your opponents can&#039;t cast spells during your turn.&lt;br /&gt;
Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=1571&lt;br /&gt;
}}&lt;br /&gt;
|-|Darksteel Plate=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 1572 Darksteel Plate.png|thumb|350px]]&lt;br /&gt;
|name=Darksteel Plate&lt;br /&gt;
|manacost={{MTG Symbol|3}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=Indestructible&lt;br /&gt;
Equipped creature has indestructible.&lt;br /&gt;
Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=1572&lt;br /&gt;
}}&lt;br /&gt;
|-|Deathrender=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 1573 Deathrender.png|thumb|350px]]&lt;br /&gt;
|name=Deathrender&lt;br /&gt;
|manacost={{MTG Symbol|4}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.&lt;br /&gt;
Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=1573&lt;br /&gt;
}}&lt;br /&gt;
|-|Haystack=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 802 Haystack.png|thumb|350px]]&lt;br /&gt;
|name=Haystack&lt;br /&gt;
|manacost={{MTG Symbol|1}}{{MTG Symbol|W}}&lt;br /&gt;
|type=Artifact&lt;br /&gt;
|text={{MTG Symbol|2}}, {{MTG Symbol|T}}: Target creature you control phases out. (Treat it and anything attached to it as though they don&#039;t exist until your next turn.)&lt;br /&gt;
Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=1573&lt;br /&gt;
}}&lt;br /&gt;
|-|Whispersilk Cloak=&lt;br /&gt;
{{MTG Card&lt;br /&gt;
|image=[[File:MTG SLD - 1574 Whispersilk Cloak.png|thumb|350px]]&lt;br /&gt;
|name=Whispersilk Cloak&lt;br /&gt;
|manacost={{MTG Symbol|3}}&lt;br /&gt;
|type=Artifact — Equipment&lt;br /&gt;
|text=Equipped creature can&#039;t be blocked and has shroud. (It can&#039;t be the target of spells or abilities.)&lt;br /&gt;
Equip {{MTG Symbol|2}}&lt;br /&gt;
|collector=1574&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
[[Category:Magic: The Gathering]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Basim_ibn_Ishaq/Gallery&amp;diff=1148475</id>
		<title>Basim ibn Ishaq/Gallery</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Basim_ibn_Ishaq/Gallery&amp;diff=1148475"/>
		<updated>2026-06-03T23:34:00Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* Assassin&amp;#039;s Creed: Rebellion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GalleryHeader}}&lt;br /&gt;
&lt;br /&gt;
==Promotional media==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACV Basim Promo Art.jpg|Promotional art of Basim in &#039;&#039;[[Assassin&#039;s Creed: Valhalla]]&#039;&#039;&lt;br /&gt;
ACV Basim Promo Art 2.jpg|Promotional art of Basim in &#039;&#039;Valhalla&#039;&#039;&lt;br /&gt;
ACV Female Eivor and Basim - Keyart.jpg|Promotional art of Basim and [[Eivor Varinsdottir]]&lt;br /&gt;
AC Mirage announcement.jpg|&#039;&#039;[[Assassin&#039;s Creed: Mirage]]&#039;&#039; announcement key art featuring Basim&lt;br /&gt;
ACMirage Basim Promotional Image 1.jpg|Promotional art of Basim in &#039;&#039;Mirage&#039;&#039;&lt;br /&gt;
ACMirage Basim Promotional Image 2.jpg|Promotional art of Basim in &#039;&#039;Mirage&#039;&#039;&lt;br /&gt;
ACMirage Basim Promotional Image 3.jpg|Promotional art of Basim as he appears in &#039;&#039;Mirage&#039;&#039; and &#039;&#039;Valhalla&#039;&#039;&lt;br /&gt;
ACMirage Key Art.jpg|&#039;&#039;Mirage&#039;&#039; key art featuring Basim&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Concept art==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACMirage Basim and Falcon - Concept Art.png|Concept art of Basim and [[Enkidu]]&lt;br /&gt;
ACMirage Basim Landscape - Concept Art.png|Concept art of Basim overlooking [[Baghdad]]&lt;br /&gt;
ACMirage Alamut Freerunning - Concept Art.png|Concept art of Basim and [[Roshan]] freerunning in [[Alamut]]&lt;br /&gt;
ACMirage Basim Induction - Concept Art 2.png|Concept art of Basim&#039;s [[Initiation into the Assassin Order|initiation]]&lt;br /&gt;
ACMirage Eagle View - Concept Art.jpg|Concept art of Basim in [[The Bazaar]]&lt;br /&gt;
ACMir Basim Stargazing.jpg|Concept art of Basim stargazing&lt;br /&gt;
ACMirage Basim and Nehal - Concept Art.png|Concept art of Basim and [[Nehal]]&lt;br /&gt;
ACMir - Basim Courtyard - Concept Art.jpeg|Concept art of Basim stalking a target in a courtyard&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Valhalla&#039;&#039;==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACV Basim render.png|Basim as he appears in &#039;&#039;Valhalla&#039;&#039;&lt;br /&gt;
ACV DB Basim.png|Basim&#039;s [[database]] image&lt;br /&gt;
ACV The Prodigal Prince - Eivor and Basim.png|Basim with the [[Raven Clan]] in [[Norway]]&lt;br /&gt;
ACV A Cruel Destiny 4.png|Basim and [[Hytham]] explaining the [[Order of the Ancients]] to Eivor&lt;br /&gt;
ACV Brewing Rebellion 13.png|Eivor, [[Sigurd Styrbjornsson|Sigurd]], and Basim meeting with [[Geadric]]&lt;br /&gt;
ACV Pilgrimage to St. Albanes 7.png|Basim, Sigurd, Eivor and [[Fulke]] planning to recover the [[Saga Stone]]&lt;br /&gt;
ACV Blood from a Stone 4.png|Fulke, Basim, Sigurd and Eivor making their stand against [[Eadwyn]]&#039;s forces&lt;br /&gt;
ACV The Abbot&#039;s Gambit 3.png|Basim disputing [[Christianity|Christian]] teachings with Brother [[Hortbert]] &lt;br /&gt;
ACV Puppets and Prisoners 17.png|Basim informing Eivor of his [[Fenrir|son]]&#039;s fate&lt;br /&gt;
ACV A Bloody Welcome 4.jpg|Basim and Eivor lured into a trap by Fulke&lt;br /&gt;
ACV Reaver of the South 22.png|Eivor, Basim, [[Soma]], and [[Ubba Ragnarsson]] formulating a plan to attack [[Portcestre]]&lt;br /&gt;
ACV Storming the Walls 18.png|Basim and Eivor finding an injured Sigurd&lt;br /&gt;
ACV A Brother&#039;s Keeper 67.jpg|Eivor stopping Basim from killing Sigurd&lt;br /&gt;
ACV A Brother&#039;s Keeper 71.png|Basim stabbing Eivor with his [[Hidden Blade]]&lt;br /&gt;
ACV A Brother&#039;s Keeper 73.png|Basim becoming trapped inside [[Yggdrasil]]&#039;s [[The Grey|simulation]]&lt;br /&gt;
ACV Basim Recovering in 2020.png|Basim reawakening with the [[Staff of Hermes Trismegistus]] in 2020&lt;br /&gt;
ACV Basim Visits Eivor&#039;s Grave.png|Basim visiting Eivor&#039;s grave&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Rebellion&#039;&#039;==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACReb Basim Ibn Ishaq.png|Basim as he appears in &#039;&#039;[[Assassin&#039;s Creed: Rebellion|Rebellion]]&#039;&#039;&lt;br /&gt;
ACRebellion Profile - Basim.png|Basim&#039;s avatar in &#039;&#039;Rebellion&#039;&#039;{{&#039;}}s character menu&lt;br /&gt;
ACReb Basim Concept Art.jpg|Concept model of Basim in &#039;&#039;Rebellion&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Mirage&#039;&#039;==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACMirage Street Thief Basim render.png|Render of Basim as a street [[thief]]&lt;br /&gt;
ACMirage Initiate Basim render.png|Render of Basim as a [[Assassins|Hidden One]] apprentice&lt;br /&gt;
ACMirage Master Assassin Basim render.png|Render of Basim as a [[Master Assassin]]&lt;br /&gt;
ACMirage DB Basim.png|Basim&#039;s database image&lt;br /&gt;
ACMirage Promotional Screenshot 2.jpg|Basim about to assassinate a target&lt;br /&gt;
ACMirage Promotional Screenshot 4.jpg|Basim overlooking Baghdad&lt;br /&gt;
ACMirage Promotional Screenshot 6.jpg|Basim and Roshan freerunning&lt;br /&gt;
ACMirage Promotional Screenshot 7.jpg|Basim with Roshan and [[Fuladh Al Haami|Fuladh]]&lt;br /&gt;
ACMirage Promotional Screenshot 11.jpg|Basim attempting to assassinate a guard&lt;br /&gt;
ACMirage The Master Thief of Anbar 5.png|Basim and Nehal in [[Anbar]]&lt;br /&gt;
ACMir A New Beginning 17.png|[[Rebekah]] presenting Basim with his [[Basim&#039;s Sword|scimitar]]&lt;br /&gt;
ACMir Taking Flight 6.png|Basim with Enkidu after completing his training&lt;br /&gt;
ACMir Taking Flight 15.png|Basim&#039;s induction into the Hidden Ones&lt;br /&gt;
ACMir Jailbreak 12.png|Basim meeting [[Ali ibn Muhammad]]&lt;br /&gt;
ACMir First Order 14.png|Basim assassinating [[Mas&#039;ood Al-Ya&#039;qoob]]&lt;br /&gt;
ACMir The Great Symposium 27.png|[[Fazil Fahim al-Kemsa]] attempting to experiment on Basim with the [[Alruh]]&lt;br /&gt;
ACMir Gilded Butterflies 11.png|Basim meeting [[Qabiha]] at the [[Da&#039;irat Al-mal]]&lt;br /&gt;
ACMir Gilded Butterflies 27.png|Basim with [[Ning]] in the [[Memory Corridor]]&lt;br /&gt;
ACMir Den of the Beast 34.png|Basim standing over [[Wasif al-Turki]]&#039;s body as Ali arrives&lt;br /&gt;
ACMir The Servant and the Impostor 25.png|Basim confronting [[Makira]] over using him&lt;br /&gt;
ACMir The Serpent&#039;s Nest 21.png|Basim facing Qabiha&lt;br /&gt;
ACMir In Pursuit of Truth 27.png|Basim defeating Roshan&lt;br /&gt;
ACMir In Pursuit of Truth 81.png|Basim&#039;s scar that he received from Enkidu&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACV SoG Basim Fullbody render.png|Basim&#039;s appearance in &#039;&#039;[[Assassin&#039;s Creed: Valhalla – Song of Glory]]&#039;&#039;&lt;br /&gt;
ACRP CMON - Basim.png|Render of Basim from &#039;&#039;[[Assassin&#039;s Creed Roleplaying Game]]&lt;br /&gt;
ACFT - Basim.png|Basim in &#039;&#039;[[Assassin&#039;s Creed: Forgotten Temple]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shinobu&amp;diff=1148474</id>
		<title>Shinobu</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shinobu&amp;diff=1148474"/>
		<updated>2026-06-03T23:11:09Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Individuals|Assassins}}&lt;br /&gt;
[[File:ACSH Shinobu closeup.png|thumb|250px|Closeup of Monta]]&lt;br /&gt;
&#039;&#039;&#039;Shinobu&#039;&#039;&#039; was a [[Japan]]ese musician who lived in [[Iga]] with her husband [[Monta]] during the late 16th century.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Following [[Oda Nobunaga]]&#039;s [[Tenshō Iga War|conquest]] of Iga in September 1581, Shinobu and her husband fled west to [[Izumi Settsu]]. After some time, they arrived outside a [[Tomiko&#039;s Homestead|homestead]] belonging to a woman named [[Tomiko]], where they met fellow Igan [[Fujibayashi Naoe]]. Monta expressed happiness at her survival and informed her of the fate of many of their former neighbours. Naoe then invited Monta and Shinobu to stay at the homestead, which she intended to develop into a community. They accepted the offer, volunteering to help out as scouts and gather information for her.&amp;lt;ref name=&amp;quot;ACSH&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039; – [[Finding New Allies]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to her role as a scout, Shinobu also served as the community&#039;s local musician, playing her flute for Naoe and her allies at the hideout&#039;s entrance. In turn, Naoe would travel across Japan to learn of new songs that Shinobu could play for the group.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
ACSH Shinobu.png|Full body view of Shinobu&lt;br /&gt;
ACSH Finding New Allies 1.jpg|Shinobu and her husband meets Naoe outside the hideout&lt;br /&gt;
ACSH Shinobu playing music.jpg|Shinobu playing music in the hideout&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{ACSH}}&lt;br /&gt;
[[Category:Individuals]]&lt;br /&gt;
[[Category:Japanese]]&lt;br /&gt;
[[Category:Igans]]&lt;br /&gt;
[[Category:Spies]]&lt;br /&gt;
[[Category:Musicians]]&lt;br /&gt;
[[Category:Assassins]]&lt;br /&gt;
[[Category:Japanese Assassins]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Soranin/Sandbox4&amp;diff=1148460</id>
		<title>User:Soranin/Sandbox4</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Soranin/Sandbox4&amp;diff=1148460"/>
		<updated>2026-06-02T14:34:00Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* Update */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==ASoE==&lt;br /&gt;
;[[Assassin&#039;s Creed: Mirage – A Soar of Eagles 1]]&lt;br /&gt;
;[[Assassin&#039;s Creed: Mirage – A Soar of Eagles 2]]&lt;br /&gt;
;[[Assassin&#039;s Creed: Mirage – A Soar of Eagles 3]]&lt;br /&gt;
*[[Aksumite Kingdom]]&lt;br /&gt;
*[[Arwe]]&lt;br /&gt;
*[[Church of Abuna Yemata]]&lt;br /&gt;
*[[Endubis]]&lt;br /&gt;
*[[Memnon (eagle)]]&lt;br /&gt;
*[[Nibris]]&lt;br /&gt;
*[[Fuladh Al Haami]]&lt;br /&gt;
*[[Roshan]]&lt;br /&gt;
&lt;br /&gt;
==Missing tours==&lt;br /&gt;
*Echoes of Revolution&lt;br /&gt;
**[https://www.pocketgamer.com/echoes-of-revolution/sugar-creative-interview-assassins-creed/ 1]&lt;br /&gt;
**[https://www.echoesofrevolution.com/ 2]&lt;br /&gt;
*Le Trésor Perdu d&#039;Aliénor&lt;br /&gt;
**[https://assassinscreed.fandom.com/fr/wiki/Assassin%27s_Creed:_Le_Tr%C3%A9sor_Perdu_d%27Ali%C3%A9nor 1]&lt;br /&gt;
&lt;br /&gt;
==Archival==&lt;br /&gt;
Thread:210691‏‎&lt;br /&gt;
Thread:212830‏‎&lt;br /&gt;
Thread:212867‏‎&lt;br /&gt;
User blog:Sol Pacificus/Q&amp;amp;A with Assassin&#039;s Creed: Dynasty&#039;s author Xu Xianzhe‏‎&lt;br /&gt;
User blog:VilkaIsBack/Assassin&#039;s Creed: Rebellion Update Notes 2.3.0‏‎&lt;br /&gt;
+ the hootside/fragment interviews&lt;br /&gt;
+ move nygma pi&#039;s blogs?&lt;br /&gt;
+ vilka blog of odyssey&lt;br /&gt;
&lt;br /&gt;
==Update==&lt;br /&gt;
{{Scroll box|&lt;br /&gt;
*[[1526 Macau fires]]&lt;br /&gt;
*[[Abstergo Philadelphia Facility]]&lt;br /&gt;
*[[Agnes MacBean]]&lt;br /&gt;
*[[Agneta Reider]]&lt;br /&gt;
*[[An Unexpected Summon]]&lt;br /&gt;
*[[Animi Training Program]]&lt;br /&gt;
*[[Anticosti Island]]&lt;br /&gt;
*[[Apollo 11]]&lt;br /&gt;
*[[Bayezid District]]&lt;br /&gt;
*[[Black market dealer]]&lt;br /&gt;
*[[Bleeding Effect]]&lt;br /&gt;
*[[Bolden family]]&lt;br /&gt;
*[[Buzz Aldrin]]&lt;br /&gt;
*[[Cabin]]&lt;br /&gt;
*[[Cambridge]]&lt;br /&gt;
*[[Central Intelligence Agency]]&lt;br /&gt;
*[[Charlestown]]&lt;br /&gt;
*[[Clinkers]]&lt;br /&gt;
*[[Constantine District]]&lt;br /&gt;
*[[Deptford]]&lt;br /&gt;
*[[Diego Vázquez]]&lt;br /&gt;
*[[Dover]]&lt;br /&gt;
*[[Dubai]]&lt;br /&gt;
*[[Easter eggs]]&lt;br /&gt;
*[[Eduardo]]&lt;br /&gt;
*[[El Tiburón]]&lt;br /&gt;
*[[Federal Bureau of Investigation]]&lt;br /&gt;
*[[Forlì – A Crimson Sunset]]&lt;br /&gt;
*[[Fort]]&lt;br /&gt;
*[[Francis Cotton]]&lt;br /&gt;
*[[Gatling gun]]&lt;br /&gt;
*[[General of the Cross (2014)]]&lt;br /&gt;
*[[Generals of the Cross]]&lt;br /&gt;
*[[George Davidson]]&lt;br /&gt;
*[[George Dorrance]]&lt;br /&gt;
*[[Golden Flintlock Pistols]]&lt;br /&gt;
*[[Grand Temple]]&lt;br /&gt;
*[[Guardian]]&lt;br /&gt;
*[[Guardian (Pharos)]]&lt;br /&gt;
*[[Guardians]]&lt;br /&gt;
*[[Hartford]]&lt;br /&gt;
*[[Hatherton]]&lt;br /&gt;
*[[Headless Horseman]]&lt;br /&gt;
*[[Heart]]&lt;br /&gt;
*[[Hôtel de Lauzun]]&lt;br /&gt;
*[[Hotep Cavern]]&lt;br /&gt;
*[[Île de la Cité]]&lt;br /&gt;
*[[Île Saint-Louis]]&lt;br /&gt;
*[[Imperial District]]&lt;br /&gt;
*[[Independence Hall]]&lt;br /&gt;
*[[Isle of Skye]]&lt;br /&gt;
*[[Joachim Meyer]]&lt;br /&gt;
*[[John Pitcairn]]&lt;br /&gt;
*[[Katasraj Temple]]&lt;br /&gt;
*[[Lake Nemi]]&lt;br /&gt;
*[[Layla Hassan&#039;s hideout]]&lt;br /&gt;
*[[Lewis Carroll]]&lt;br /&gt;
*[[Liverpool]]&lt;br /&gt;
*[[Liverpool merchant]]&lt;br /&gt;
*[[Machine Gun]]&lt;br /&gt;
*[[Milo van der Graaff]]&lt;br /&gt;
*[[Mission to Egypt]]&lt;br /&gt;
*[[Morrigan]]&lt;br /&gt;
*[[Motion to Impeach]]&lt;br /&gt;
*[[Mungo MacBean]]&lt;br /&gt;
*[[NASA]]&lt;br /&gt;
*[[Newgate Jail]]&lt;br /&gt;
*[[Noob&#039;s figurines]]&lt;br /&gt;
*[[Odai Dunqas]]&lt;br /&gt;
*[[Oxford]]&lt;br /&gt;
*[[Pennsylvania]]&lt;br /&gt;
*[[Peter Chamberlaine]]&lt;br /&gt;
*[[Philadelphia]]&lt;br /&gt;
*[[Philadelphia, United States]]&lt;br /&gt;
*[[Port-Menier]]&lt;br /&gt;
*[[Prison hulk]]&lt;br /&gt;
*[[Ptolemaic Kingdom]]&lt;br /&gt;
*[[Punjab]]&lt;br /&gt;
*[[Qattara Depression]]&lt;br /&gt;
*[[River Thames]]&lt;br /&gt;
*[[Rome hideout]]&lt;br /&gt;
*[[Simon Hathaway]]&lt;br /&gt;
*[[Smuggling]]&lt;br /&gt;
*[[Surrey]]&lt;br /&gt;
*[[Tank]]&lt;br /&gt;
*[[Taurus Team]]&lt;br /&gt;
*[[The Den]]&lt;br /&gt;
*[[The Forlì Punisher]]&lt;br /&gt;
*[[The Forlì Reaper]]&lt;br /&gt;
*[[The Forts]]&lt;br /&gt;
*[[The Lizard&#039;s Face]]&lt;br /&gt;
*[[The Nest of the Bird]]&lt;br /&gt;
*[[The Sword of Altaïr]]&lt;br /&gt;
*[[Train]]&lt;br /&gt;
*[[Train Hideout]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Search_for_the_Staff_of_Hermes_Trismegistus&amp;diff=1148459</id>
		<title>Search for the Staff of Hermes Trismegistus</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Search_for_the_Staff_of_Hermes_Trismegistus&amp;diff=1148459"/>
		<updated>2026-06-02T14:33:07Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Timeline}}&lt;br /&gt;
{{Conjecture}}&lt;br /&gt;
{{Mission Infobox&lt;br /&gt;
|prev=[[Resurrection Day]]&lt;br /&gt;
|next=[[Brexit]]&lt;br /&gt;
|image=ACOd Layla Kassandra.jpg&lt;br /&gt;
|objective=Locate and secure the [[Staff of Hermes Trismegistus]]&lt;br /&gt;
|date=October 2018&lt;br /&gt;
|place=*[[United Kingdom]]&lt;br /&gt;
**[[London]]&lt;br /&gt;
*[[Greece]]&lt;br /&gt;
**[[Argolis]]&lt;br /&gt;
**[[Attika]]&lt;br /&gt;
**[[Boeotia]]&lt;br /&gt;
**[[Thera]]&lt;br /&gt;
|result=*[[Assassins|Assassin]] victory&lt;br /&gt;
**Staff of Hermes Trismegistus obtained&lt;br /&gt;
**[[Juhani Otso Berg]] incapacitated&lt;br /&gt;
*[[Victoria Bibeau]] killed&lt;br /&gt;
|side1=*Assassins&lt;br /&gt;
**Layla Hassan&#039;s [[Assassin cell]]&lt;br /&gt;
|side2=*[[Templars]]&lt;br /&gt;
*[[Abstergo Industries]]&lt;br /&gt;
**[[Sigma Team]]&lt;br /&gt;
|commanders1=[[William Miles]]&lt;br /&gt;
|commanders2=Juhani Otso Berg&lt;br /&gt;
|ppl1=*[[Layla Hassan]]&lt;br /&gt;
*Victoria Bibeau †&lt;br /&gt;
*[[Kiyoshi Takakura]]&lt;br /&gt;
*[[Alannah Ryan]]&lt;br /&gt;
|ppl2=*Juhani Otso Berg&lt;br /&gt;
*3 Abstergo agents&lt;br /&gt;
|casual1=Victoria Bibeau&lt;br /&gt;
|casual2=2 Abstergo agents&lt;br /&gt;
|civilian=[[Kassandra]]&lt;br /&gt;
}} &lt;br /&gt;
In 2018, a &#039;&#039;&#039;search for the Staff of Hermes Trismegistus&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;ACOD Artbook&amp;quot;&amp;gt;&#039;&#039;[[The Art of Assassin&#039;s Creed: Odyssey]]&#039;&#039; – Present Day&amp;lt;/ref&amp;gt; was undertaken by an [[Assassin cell]] assembled by the [[Assassins]]&#039; [[Mentor]] [[William Miles]] and led by [[Layla Hassan]], a former [[Abstergo Industries]] employee who had joined the Assassins.&amp;lt;ref name=&amp;quot;ACOD MD&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; – [[21st century conversations|Modern day]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
With the Assassins having covertly watched Layla&#039;s and [[Deanna Geary]]&#039;s revolutionary work involving the [[Animus|Portable Animus HR-8]], their Mentor William Miles travelled to the [[Hotep Cavern]] in [[Egypt]] in late 2017 to recruit Layla, after hearing that Abstergo had sent the [[Templars|Templar]] task force [[Sigma Team]] to kill her for failing to report in with the company. Though initially wary, Layla accepted his offer to work for the Assassins when he pointed out that Abstergo would not stop hunting her.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Origins]]&#039;&#039; – [[21st century conversations|Modern day]]: &amp;quot;Meeting William Miles&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All too aware of the danger that [[Isu]] [[Piece of Eden|artifacts]] posed to [[human]]ity, and in an effort to track down more items before Abstergo found them, William assembled a team to find and acquire the fabled [[Staff of Hermes Trismegistus]]. The team roster consisted of the newly-[[Initiation into the Assassin Order|inducted]] Layla, the [[Japanese Brotherhood of Assassins|Japanese Assassin]] [[Kiyoshi Takakura]], and the historian [[Alannah Ryan]].&amp;lt;ref name=&amp;quot;ACOD MD&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Doctor [[Victoria Bibeau]] also joined the team as Layla&#039;s medical supervisor, and was herself another former Abstergo employee who had defected from the company.&amp;lt;ref name=&amp;quot;Getting the Team Together&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; – [[Layla Hassan&#039;s personal files]]: &amp;quot;Getting the Team Together&amp;quot;&amp;lt;/ref&amp;gt; This defection came about as a result of Victoria&#039;s growing discontent with Abstergo and the Templars, after having assisted in their kidnapping of teenagers to access simulations collectively called an [[Ascendance Event]]&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Last Descendants]]&#039;&#039; – Chapter 22&amp;lt;/ref&amp;gt; in late 2016.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Heresy]]&#039;&#039; – Chapter 2&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kiyoshi, who had previously been injured while attacking an Abstergo [[Abstergo Industries Australia facility|facility]] in [[Australia]] that attempted to [[Resurrection Day|resurrect]] the Isu [[Juno]],&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Uprising]]&#039;&#039; – [[Assassin&#039;s Creed: Uprising 12|Issue #12]]&amp;lt;/ref&amp;gt; was cleared for active duty but was instructed not to overexert himself. The Assassin [[Harlan Cunningham]] was also considered for the mission, but declined on the grounds of personal reasons.&amp;lt;ref name=&amp;quot;Getting the Team Together&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The search==&lt;br /&gt;
===Herodotos&#039; &#039;&#039;Lost Histories&#039;&#039;===&lt;br /&gt;
[[File:Introduction - Layla and the spear - Assassins Creed Odyssey.png|thumb|250px|left|Layla retrieving the broken Spear of Leonidas]]&lt;br /&gt;
In October 2018, after using Abstergo research she had kept following her defection from the company,&amp;lt;ref name=&amp;quot;Judgment of Atlantis&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]&#039;&#039; – [[21st century conversations|Modern day]]: &amp;quot;End of the trials&amp;quot;&amp;lt;/ref&amp;gt; Layla located the [[Greece|Greek]] historian [[Herodotos]]&#039; missing volume &#039;&#039;[[Lost Histories]]&#039;&#039; from his 5th century BCE work &#039;&#039;{{Wiki|Histories (Herodotus)|Histories}}&#039;&#039;. By cross-referencing locations mentioned in the tome, Layla and her team located the broken [[Spear of Leonidas]] that [[Leonidas I of Sparta|Leonidas I]]&#039;s granddaughter [[Kassandra]] had wielded while operating as a &#039;&#039;[[Mercenary|misthios]]&#039;&#039;.&amp;lt;ref name=&amp;quot;ACOD MD&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although the remnants of any genetic data present on the [[Spears of Eden|Spear of Eden]] were severely damaged, Layla extrapolated what she could and formatted her updated Animus HR-8.5 to fill in the blanks with secondary information gleaned from Herodotos. Through the Animus, she relived Kassandra&#039;s [[Genetic memory|genetic memories]] of the [[Peloponnesian War]] between [[Sparta]] and [[Athens]].&amp;lt;ref name=&amp;quot;ACOD MD&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After learning the location and capabilities of the [[Ancient Forge]], Layla excitedly expressed this to Victoria. However, Victoria was greatly concerned for Layla&#039;s mental well-being after spending prolonged time in the Animus, and instructed that she rest before going back to Kassandra&#039;s memories. After stretching her legs and talking to both Alannah and Kiyoshi, Layla re-entered the Animus simulation.&amp;lt;ref name=&amp;quot;ACOD MD&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Discovering Atlantis===&lt;br /&gt;
After experiencing Kassandra&#039;s memory of meeting her father [[Pythagoras]] beneath [[Thera]],&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; – [[A Family&#039;s Legacy]]&amp;lt;/ref&amp;gt; Layla left the Animus, excited that she had found Atlantis. Victoria, however, thought she was delirious and was in disbelief herself that Pythagoras had survived almost a century beyond his recorded historical death. After some reassuring from Layla, Victoria relented and the cell left their [[Layla Hassan&#039;s hideout|hideout]] in [[London]], [[England]], for the &#039;&#039;[[Altaïr II]]&#039;&#039; bound for Thera.&amp;lt;ref name=&amp;quot;Finding Atlantis&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; – [[21st century conversations|Modern day]]: &amp;quot;Finding Atlantis&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACOD - Layla before Atlantis.png|thumb|250px|Layla standing before the Gateway to Atlantis]]&lt;br /&gt;
When the ship reached the verified coordinates, Layla disembarked and continued by diving underwater. Navigating the subnautical cave system, she eventually found the [[Gateway to the Lost City]] and, after changing out of her scuba gear, set up her Animus again to continue exploring Kassandra&#039;s memories and find an explanation on how to power up the Atlantean pillars.&amp;lt;ref name=&amp;quot;Finding Atlantis&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gaining the knowledge she needed, Layla activated the pillars and powered up an [[Isu map]]. After some brief troubleshooting, Layla got the mechanism working to its full capacity. To her surprise, Kassandra appeared to greet her, having been kept alive for over two millennia by the Staff of Hermes&#039; power. Warning Layla about the dangers of the Pieces of Eden, Kassandra instructed her to destroy all the artifacts once she accomplished her goal of maintaining balance between order and chaos.&amp;lt;ref name=&amp;quot;Meeting Kassandra&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; – [[21st century conversations|Modern day]]: &amp;quot;Meeting Kassandra&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After Layla promised to do so, Kassandra relinquished the Staff to her, thus completing her purpose as &amp;quot;the Keeper.&amp;quot; Without the Staff&#039;s powers preventing her from aging, Kassandra passed away moments later.&amp;lt;ref name=&amp;quot;Meeting Kassandra&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Heir of Memories===&lt;br /&gt;
[[File:ACOD The Heir of Memories Memory Screenshot 03.png|thumb|250px|left|Layla with the Staff of Hermes Trismegistus]]&lt;br /&gt;
Returning to the Animus to gather any loose data she might have missed, Layla witnessed Kassandra&#039;s interactions with [[Aletheia]], an Isu whose consciousness was preserved within the Staff.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Lost Tales of Greece]]&#039;&#039; – [[The Heir of Memories]]&amp;lt;/ref&amp;gt; To learn more about her role as the &amp;quot;Heir of Memories&amp;quot;, Layla explored the tombs of [[Agamemnon]],&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Lost Tales of Greece]]&#039;&#039; – [[21st century conversations|Modern day]]: &amp;quot;Exploring the Tomb of Agamemnon&amp;quot;&amp;lt;/ref&amp;gt; [[Eteokles]],&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Lost Tales of Greece]]&#039;&#039; – [[21st century conversations|Modern day]]: &amp;quot;Exploring the Tomb of Eteokles&amp;quot;&amp;lt;/ref&amp;gt; and [[Orion]],&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Lost Tales of Greece]]&#039;&#039; – [[21st century conversations|Modern day]]: &amp;quot;Exploring the Tomb of Orion&amp;quot;&amp;lt;/ref&amp;gt; which Aletheia had instructed Kassandra to find.&amp;lt;ref name=&amp;quot;Three Symbols Entombed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Lost Tales of Greece]]&#039;&#039; – [[Three Symbols Entombed]]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Inside the tombs, Layla discovered hidden symbols which served as part of the key needed to unlock the [[Great Seal to Atlantis]].&amp;lt;ref name=&amp;quot;Lost Tales&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Lost Tales of Greece]]&#039;&#039; – [[21st century conversations|Modern day]]: &amp;quot;Unlocking the Seal to Atlantis&amp;quot;&amp;lt;/ref&amp;gt; The other part was a password discovered by the sculptor [[Phidias]], whom Kassandra&#039;s half-brother [[Alexios|Deimos]] had murdered.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Lost Tales of Greece]]&#039;&#039; – [[Phidias&#039; Murder]]&amp;lt;/ref&amp;gt; To learn the password, Layla reluctantly relived Deimos&#039; memories,&amp;lt;ref name=&amp;quot;Opening the Throne Room&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Lost Tales of Greece]]&#039;&#039; – [[21st century conversations|Modern day]]: &amp;quot;Opening the Thone Room&amp;quot;&amp;lt;/ref&amp;gt; an act that would prove to have lasting negative effects.&amp;lt;ref name=&amp;quot;Torment of Hades&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Fate of Atlantis: Torment of Hades]]&#039;&#039; – [[21st century conversations|Modern day]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After accessing the Great Seal, Layla finally met Aletheia, who offered to teach her about her role as the Heir of Memories.&amp;lt;ref name=&amp;quot;Lost Tales&amp;quot;/&amp;gt; By reliving Kassandra&#039;s memories of exploring [[Aletheia&#039;s simulations]], Layla learned how to master the Staff&#039;s powers and what her role as the Heir meant. Concerned for her well-being, Victoria followed Layla to Atlantis to monitor her.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Fate of Atlantis: Fields of Elysium]]&#039;&#039; – [[21st century conversations|Modern day]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Assassins&#039; location was eventually compromised as members of [[Sigma Team]] descended upon them. While Kiyoshi eliminated the Sigma operatives who attacked the &#039;&#039;Altaïr II&#039;&#039;,&amp;lt;ref name=&amp;quot;Opening the Throne Room&amp;quot;/&amp;gt; Layla dealt with the Templars who entered the Great Seal to Atlantis. Later, during a [[Bleeding Effect]]-induced manic episode, Layla accidentally struck Victoria with the Staff when the doctor tried to forcefully end her Animus sessions. Immediately regretting her actions, Layla mourned her friend&#039;s death and begged Aletheia for a second chance to prove she would not let her emotions consume her.&amp;lt;ref name=&amp;quot;Torment of Hades&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACOD FoA JoA Layla Hassan impaling Otso Berg.png|thumb|250px|Layla impaling Berg]]&lt;br /&gt;
After Layla relived the last of Kassandra&#039;s memories in the simulations, Aletheia warned her about an interloper,&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]&#039;&#039; – [[The Fate of Atlantis (memory)]]&amp;lt;/ref&amp;gt; and Layla awoke from the Animus session. The [[Master Templar]] [[Juhani Otso Berg]], Sigma Team&#039;s leader, revealed himself to Layla and demanded the Staff. During their conversation, Layla offered to compromise with Berg, telling him the artifact could be used to heal his sick daughter [[Elina Berg|Elina]], but the Templar angrily cut her off for daring to speak his daughter&#039;s name.&amp;lt;ref name=&amp;quot;Judgment of Atlantis&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Seeing she could not reason with Berg, Layla fought and defeated him using the Staff and the skills she had acquired through the Bleeding Effect. After mocking the injured Berg, Layla decided not to kill him, though she impaled his lower spine with the Staff, paralyzing him and causing him to pass out from blood loss. She then radioed the &#039;&#039;Altaïr II&#039;&#039;, asking for extraction alongside Victoria&#039;s body and the unconscious Berg.&amp;lt;ref name=&amp;quot;Judgment of Atlantis&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Although successful in retrieving the Staff, Layla&#039;s relationship with Kiyoshi and Alannah was damaged beyond repair after they learned about her unintentional killing of Victoria. As a result, Layla was re-assigned to a smaller Assassin cell with [[Shaun Hastings]] and [[Rebecca Crane]]&amp;lt;ref name=&amp;quot;ACV MD&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Valhalla]]&#039;&#039; – [[21st century conversations|Modern day]]&amp;lt;/ref&amp;gt; because of their similar experience in losing a teammate when [[Desmond Miles]] was influenced by an [[Apple of Eden 6|Apple of Eden]] to kill [[Lucy Stillman]] in 2012.&amp;lt;ref name=&amp;quot;ACB MD&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; – [[21st century conversations|Modern day]]&amp;lt;/ref&amp;gt; To ensure a similar incident did not occur again, William had Shaun place a mood stabilizer on Layla&#039;s neck, limiting the Staff&#039;s influence and the Bleeding Effect.&amp;lt;ref name=&amp;quot;ACV MD&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, Layla struggled with the intense guilt she felt for Victoria&#039;s death and began [[Tobacco|smoking]] and taking pills to cope with her feelings.&amp;lt;ref name=&amp;quot;ACV MD&amp;quot;/&amp;gt; At one point, she tried writing a letter to Victoria&#039;s parents to inform them of the circumstances of their daughter&#039;s death and her role in it, but abandoned the idea halfway through.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Valhalla]]&#039;&#039; – [[Layla Hassan&#039;s personal files]]: &amp;quot;Letter to Victoria Bibeau&#039;s parents&amp;quot;&amp;lt;/ref&amp;gt; Kiyoshi was similarly affected by Victoria&#039;s death and, in 2019, recounted the incident to [[Kō Risa]] and her cousin [[Mari]] while explaining the dangers of the Bleeding Effect to them.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Blade of Shao Jun]]&#039;&#039; – [[The Bleeding Effect]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following Berg&#039;s defeat, the Assassins took him prisoner and unsuccessfully tried [[Interrogation|interrogating]] him several times. He remained a captive until November 2019,&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Valhalla]]&#039;&#039; – [[Layla Hassan&#039;s personal files]]: &amp;quot;OBergInterrogation_2Nov2019.WAV&amp;quot;&amp;lt;/ref&amp;gt; though he later escaped and returned to Abstergo, who restored his ability to walk&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood of Venice]] – [[Tokyo XXI]]&#039;&#039; – [[The Cleaners]]&amp;lt;/ref&amp;gt; through experiments with another [[Staves of Eden|Staff of Eden]] kept at their facility in [[Tokyo]], [[Japan]].&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood of Venice]] – [[Tokyo XXI]]&#039;&#039; – [[Abstergo Mystery]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Odyssey]]&#039;&#039; {{1st}}&lt;br /&gt;
**&#039;&#039;[[The Lost Tales of Greece]]&#039;&#039;&lt;br /&gt;
**&#039;&#039;[[The Fate of Atlantis]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Blade of Shao Jun]]&#039;&#039; {{Fb}}&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Valhalla]]&#039;&#039; {{Imo}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Scroll box|content={{Reflist}}}}&lt;br /&gt;
{{Timeline}}&lt;br /&gt;
{{ACOD}}&lt;br /&gt;
[[Category:Timeline]]&lt;br /&gt;
[[Category:Expeditions]]&lt;br /&gt;
[[Category:Assassin-Templar War]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=West_Indies_Rite_of_the_Templar_Order&amp;diff=1148458</id>
		<title>West Indies Rite of the Templar Order</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=West_Indies_Rite_of_the_Templar_Order&amp;diff=1148458"/>
		<updated>2026-06-02T14:30:50Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Organizations|Templars}}&lt;br /&gt;
{{Dialogue|Edward|So it&#039;s you lot them Templars have been chasing, then?|Mary|Until you came along and mucked things up, it was us chasing them. We had them running scared. But they have the upper hand now.|Edward Kenway and Mary Read discussing the Caribbean Templars, 1716.|Assassin&#039;s Creed IV: Black Flag|The Sage&#039;s Buried Secret}}&lt;br /&gt;
{{Faction infobox&lt;br /&gt;
|name = West Indies Rite of the Templar Order&lt;br /&gt;
|image = Mister Walpole I Presume 9.png&lt;br /&gt;
|founder = [[Laureano de Torres y Ayala]]&lt;br /&gt;
|leader = [[Grand Master of the Templar Order|Grand Master]]&lt;br /&gt;
|headquarters = [[Governor&#039;s Mansion, Havana|Governor&#039;s Mansion]], [[Havana]]&lt;br /&gt;
|locations = [[Caribbean]]&lt;br /&gt;
|active = c. 1673 – 1722&amp;lt;br&amp;gt;c. 2014&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;West Indies Rite of the Templar Order&#039;&#039;&#039;, also known simply as the &#039;&#039;&#039;Caribbean Rite&#039;&#039;&#039;,&amp;lt;ref name=&amp;quot;The Essential Guide&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: The Essential Guide]]&#039;&#039;&amp;lt;/ref&amp;gt; was the [[Templar Rite|rite]] of the [[Templars|Templar Order]] that presided over the [[Caribbean|West Indies]] region during the late 17th and early 18th centuries.&lt;br /&gt;
&lt;br /&gt;
Founded in the midst of the [[Golden Age of Piracy]] by the two-time governor of [[Cuba]], [[Laureano de Torres y Ayala]], who took the position of [[Grand Master of the Templar Order|Grand Master]], the branch was tasked to locate the [[Observatory (Isu)|Observatory]], an ancient [[Isu]] [[Temple (Isu)|site]] that served as a surveillance facility for the Isu. Accordingly, one of their primary objectives was the acquisition of the [[Sage]] [[Bartholomew Roberts]], from whom they hoped to learn the Observatory&#039;s location.&lt;br /&gt;
&lt;br /&gt;
During the 1710s, the Caribbean Templars&#039; efforts were complicated by the meddling of the [[piracy|pirate]] [[Edward Kenway]], who learned of their [[New World Order|secret goals]] after they accidentally [[Initiation into the Templar Order|inducted]] him in the mistaken belief he was the [[Assassins|Assassin]] defector [[Duncan Walpole]]. Upon Edward&#039;s allying with the [[West Indies Brotherhood of Assassins|Caribbean Assassins]], he began systematically eliminating the Caribbean Rite&#039;s high-ranking members until only Torres remained.&lt;br /&gt;
&lt;br /&gt;
In 1722, after having endeavored for over two decades, Torres finally managed to find and access the Observatory, only to be killed by Edward inside the complex before he could put it to meaningful use. With Torres&#039; death, the Rite was rendered extinct, as the [[Master Assassin]] [[Rhona Dinsmore]] kept a strong hold over the [[Havana]]n underworld and fiercely resisted the Templars&#039; attempts at reorganization.&lt;br /&gt;
&lt;br /&gt;
By 2014, the Templars once again maintained a presence in the Caribbean, having a [[Cuban Grand Master|Grand Master]] active in Cuba.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Age of Exploration===&lt;br /&gt;
[[File:ACR DYL Juan Ponce de Leon Wounded.png|left|thumb|250px|Juan Ponce de León killed by Miguel]]&lt;br /&gt;
By 1503, the Templars had begun expanding their reach towards the [[Americas|New World]].&amp;lt;ref name=&amp;quot;Contracts&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039; – [[Contracts (Project Legacy)|Contracts]]: &amp;quot;Age of Discovery&amp;quot;&amp;lt;/ref&amp;gt; In 1521, the [[Spanish Rite of the Templar Order|Spanish Templars]] influenced the [[Spain|Spanish]] explorer [[Juan Ponce de León]] to journey to [[Florida]] in search of the [[Fountain of Youth]]. However, the Assassins in Florida stopped Ponce de León by sending their agent [[Miguel Ramón Carlo de Lugo]] to convince him to abandon his quest and turn back. When de León refused, the Assassins struck him with a [[poison]]ed [[arrow]] that soon afterwards resulted in his demise, thereby ending his quest.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations – Discover Your Legacy]]&#039;&#039; – Bloodlines: &amp;quot;Miguel Ramón Carlo de Lugo&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Golden Age of Piracy===&lt;br /&gt;
====Establishment====&lt;br /&gt;
{{Quote|For two decades now I have endeavored to locate this Observatory... a place rumored to contain a tool of incredible utility and power. [...] With this device, there would be no secrets among men. No lies. No trickery. Only justice. Pure justice.|Laureano Torres, on his mission to find the Observatory, 1715.|Assassin&#039;s Creed IV: Black Flag|Mister Walpole, I Presume?}}&lt;br /&gt;
The West Indies Rite was established sometime around the last quarter of the 17th century by the Spanish Templar [[Laureano de Torres y Ayala]], who arrived in the region in 1673.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Thom Kavanagh&#039;s letters]] #11: &amp;quot;Peter Beckford the Elder&amp;quot;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Thom Kavanagh&#039;s letters]] #12: &amp;quot;The Templar Arrives&amp;quot;&amp;lt;/ref&amp;gt; Torres, having been inducted into the Order in his twenties, was a veteran member who simultaneously served as Governor of Florida for the [[Spanish Empire]] from 1693 to 1699.&amp;lt;ref name=&amp;quot;The Essential Guide&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Database: Laureano Torres y Ayala]]&amp;lt;/ref&amp;gt; In this capacity, Torres became well acquainted with the West Indies, enough to effectively found a new regional branch for the Templar Order.&amp;lt;ref name=&amp;quot;The Essential Guide&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Around 1707, the Templar commander [[Alejandro Ortega de Márquez]], operating out of his base in [[Isla de la Juventud]], led the West Indies Rite in an attack against a [[Taíno]] village with ties to the Assassins. Though he successfully destroyed the entire village, he perished in the battle.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Multiplayer/ACIV|Multiplayer]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The primary goal for the West Indies Rite from its inception was the search for the [[Observatory (Isu)|Observatory]], an ancient surveillance facility built by the [[Isu]]. By 1715, at least two decades since the mission had been assigned to Torres, the site had still not been located, though the [[Grand Master of the Templar Order|Grand Master]] managed to capture the [[Sage]] [[Bartholomew Roberts]], whom he correctly suspected of knowing the Observatory&#039;s whereabouts.&amp;lt;ref name=&amp;quot;Mister Walpole&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Mister Walpole, I Presume?]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interference by Edward Kenway====&lt;br /&gt;
{{Dialogue2|Torres|Take him to the ports. Send him to Seville with the Treasure Fleet.|Edward|Wait now! I delivered your treasures, didn&#039;t I?|You did, yes. But you robbed us of Duncan Walpole.|Torres and Edward, after the latter&#039;s true identity was exposed, 1715.|Assassin&#039;s Creed IV: Black Flag|Claiming What&#039;s Due}}&lt;br /&gt;
That same year, Torres organized the induction of several new recruits at once, including the [[United Kingdom|British]] [[privateer]] [[Woodes Rogers]], the [[France|French]] [[mercenary]] [[Julien du Casse]], and the Assassin defector [[Duncan Walpole]]. All three were to meet with him at his [[Governor&#039;s Mansion, Havana|estate]] in [[Havana]], with Duncan specifically delivering [[blood vial]]s for the Observatory and maps detailing the secret locations of the [[West Indies Brotherhood of Assassins|West Indies Assassins]]&#039; [[Assassin bureau|bureaus]].&amp;lt;ref name=&amp;quot;Mister Walpole&amp;quot;/&amp;gt; Unbeknownst to the others, Duncan was waylaid by [[Piracy|pirates]] en route to Cuba and killed by [[Edward Kenway]], who stole the Assassin&#039;s identity, planning to collect Duncan&#039;s reward for delivering the blood vials and maps.&amp;lt;ref name=&amp;quot;Edward Kenway&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Edward Kenway (memory)|Edward Kenway]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Mister Walpole I Presume 6.png|thumb|250px|Edward meeting the Templars while posing as Walpole]]&lt;br /&gt;
At the meeting, none of the Templars saw through Edward&#039;s disguise, having never met Duncan in person, and the induction ceremony proceeded without incident. Edward handed over the maps of Assassin bases and the blood vials to Torres, not caring for what they were, only that he would be paid for them. At the induction, Torres briefed his guests on the main goal of locating the Observatory, as well as revealing to them that the Sage he held captive would lead them to it.&amp;lt;ref name=&amp;quot;Mister Walpole&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The next day, the Templars gathered at the Havana docks to receive Roberts and extract his blood into a vial, rumored to be necessary as the key to the Observatory. While escorting the Sage to the [[Governor&#039;s Mansion, Havana|Governor&#039;s mansion]], the group was ambushed by several West Indies Assassins, but all the assailants were dispatched thanks to Edward, and subsequently Torres handed Edward his first payment, a sum of 1,000 [[real]]es from the [[Spanish Treasure Fleet]].&amp;lt;ref name=&amp;quot;Man Called the Sage&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[A Man They Call the Sage]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Claiming What&#039;s Due 10.png|left|thumb|250px|Edward taken captive by the Templars]]&lt;br /&gt;
This reward was unsatisfactory to Edward, who then turned his prospects towards the Observatory, believing that its sale to the highest bidder would ensure his financial well-being for life. That night, in violation of Torres&#039; request to help interrogate Roberts the next morning, the pirate sneaked into the Governor&#039;s mansion in the hopes of freeing the Sage and learning the Observatory&#039;s location from him. However, Roberts had already escaped, and the Templars, alerted to Edward&#039;s infiltration, caught him in Roberts&#039; now empty cell.&amp;lt;ref name=&amp;quot;Claiming What&#039;s Due&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Claiming What&#039;s Due]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Realizing that Edward was an impostor and had most likely killed Duncan, Torres ordered that he be sent to [[Seville]] in Spain with the treasure fleet.&amp;lt;ref name=&amp;quot;Claiming What&#039;s Due&amp;quot;/&amp;gt; However, Edward and the other prisoners held aboard the ships staged an escape and managed to steal one of the vessels for themselves, a [[brig]] which was renamed the &#039;&#039;[[Jackdaw]]&#039;&#039;, while the rest of the fleet was sunk by a hurricane.&amp;lt;ref name=&amp;quot;The Treasure Fleet&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[The Treasure Fleet]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Assassination of du Casse====&lt;br /&gt;
{{Quote|I&#039;m sorry about this, mate. But I can&#039;t risk you telling your Templar friends about me still kicking around.|Edward to Julien du Casse after mortally wounding him, 1715.|Assassin&#039;s Creed IV: Black Flag|A Single Madman}}&lt;br /&gt;
[[File:A Single Madman 8.png|thumb|250px|Du Casse&#039;s final moments]]&lt;br /&gt;
The sinking of the Spanish Treasure Fleet led the Templars to erroneously assume that Edward was dead. As a result, Julien du Casse did not expect to encounter him again a few months later, when his flagship, the &#039;&#039;[[El Arca del Maestro]]&#039;&#039;, became a target for Edward and his friend [[Edward Thatch]] in the hopes of procuring the galleon&#039;s weapons for their [[Republic of Pirates|Pirate Republic]] in [[Nassau]].&amp;lt;ref name=&amp;quot;Proper Defenses&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Proper Defenses]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During one of his supply runs for the Templars, du Casse was attacked by the two pirates, as well as [[Charles Vane]], but managed to escape and docked the &#039;&#039;El Arca del Maestro&#039;&#039; at his base in [[Great Inagua]].&amp;lt;ref name=&amp;quot;Proper Defenses&amp;quot;/&amp;gt; There, the Templar took to overseeing the loading of weapon shipments onto his ship, but his preoccupation with this affair allowed him to be assassinated by Edward, who wished to prevent du Casse from informing his fellow Templars of his survival.&amp;lt;ref name=&amp;quot;A Single Madman&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[A Single Madman]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Assault on Tulum====&lt;br /&gt;
{{Quote|This is your doing, Captain Kenway. The maps you sold to the Templars have led them straight to us. And now the agents of two empires know exactly where we operate.|Ah Tabai to Edward during the attack on Tulum, 1716.|Assassin&#039;s Creed IV: Black Flag|Overrun and Outnumbered}}&lt;br /&gt;
[[File:Overrun and Outnumbered 2.png|left|thumb|250px|Edward and Ah Tabai observing a group of British soldiers during the assault]]&lt;br /&gt;
Following du Casse&#039;s death, Edward seized his mansion in the Great Inagua as his personal base of operations. In the meantime, guided by the maps Edward had given them, the Templars launched attacks on Assassin bases throughout the Caribbean in 1716.&amp;lt;ref name=&amp;quot;This Old Cove&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[This Old Cove]]&amp;lt;/ref&amp;gt; These included a major assault on [[Tulum]], the main headquarters of the West Indies Brotherhood and the residence of its [[Mentor]], [[Ah Tabai]].&amp;lt;ref name=&amp;quot;Overrun and Outnumbered&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Overrun and Outnumbered]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A contingent of the [[British Army]] overran the Assassins&#039; defenses and took many of them hostage alongside the crew of the &#039;&#039;Jackdaw&#039;&#039;, which happened to be visiting. They were accompanied by [[Laurens Prins]], a [[Netherlands|Dutch]] [[Slavery|slaver]] and associate of the Templars acting under a {{wiki|letter of marque}} from [[Jamaica]]&#039;s Governor [[Archibald Hamilton]]. Edward killed the British captors, freeing Assassins and his crew alike, and Ah Tabai rallied a counter-attack that saw the British forces routed from Tulum.&amp;lt;ref name=&amp;quot;Overrun and Outnumbered&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Defeats on multiple fronts====&lt;br /&gt;
{{Dialogue|Edward|There is a key I&#039;m looking for. Belongs to a set I&#039;ve been stripping off Templars.|Antó|The Templar keys? I thought they&#039;d been destroyed.|Edward and Antó discussing the Templar keys, 1716.|Assassin&#039;s Creed IV: Black Flag|Recruiting Maroons}}&lt;br /&gt;
While the Templars carried out similar attacks on the other Assassin bureaus in the Caribbean from 1716 to 1717, they all saw the same outcome as the failed assault on Tulum. In each case, the losses owed to the assistance of Edward Kenway, who had been convinced by his friend [[Mary Read]] to make amends for exposing the bureaus&#039; locations. However, Edward&#039;s main objective was obtaining the [[Templar key|keys]] that the leaders of each Templar assault held, which unlocked a vault containing a powerful suit of [[Assassin&#039;s Creed IV: Black Flag outfits|Templar armor]].&amp;lt;ref name=&amp;quot;This Old Cove&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:The Trail of Lucia Marquez 6.png|thumb|250px|Edward and Opía Apito with a dying Lucia Márquez]]&lt;br /&gt;
Upon learning of the Taíno Assassin [[Opía Apito]]&#039;s location in the [[Cayman Islands]], [[Lucia Márquez]], daughter of the late Alejandro Ortega de Márquez,&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Database: Lucia Márquez]]&amp;lt;/ref&amp;gt; returned to her father&#039;s former base on the Isla de la Juventud to rally her Templar army for an assault. Opía was alerted by Edward before this plot could take place, and the two tracked Lucia to the island and assassinated her.&amp;lt;ref name=&amp;quot;Trail of Lucia&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[The Trail of Lucia Márquez]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Havana, a Templar assault on the local Assassin bureau led by [[Rhona Dinsmore]] was repelled with the timely arrival of Edward. The leader of the Templars in Havana, [[Hilary Flint]], had by that point skirmished with Dinsmore&#039;s agents for years.&amp;lt;ref name=&amp;quot;Bureau Under Attack&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Bureau Under Attack]]&amp;lt;/ref&amp;gt; He waged an arms race against her by employing [[Pickpocketing|pickpockets]], but with the help of Edward, she was able to destroy his weapons stores, depriving his forces of a large portion of its power.&amp;lt;ref name=&amp;quot;Arms Race&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Arms Race]]&amp;lt;/ref&amp;gt; Soon after, Flint was assassinated by Edward while he was distracted by a duel against Dinsmore.&amp;lt;ref name=&amp;quot;Flint&#039;s End&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Flint&#039;s End]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[Nassau]], the [[China|Chinese]] Templar and pirate [[Jing Lang]] seduced [[Vance Travers]], brother of the local Assassin bureau leader [[Upton Travers|Upton]]. Both brothers held one half of a valuable treasure map, and Jing was ordered to acquire the complete map. Rather than invading with her forces outright, Jing hoped to convince Vance to murder his brother,&amp;lt;ref name=&amp;quot;The Other Brother&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[The Other Brother]]&amp;lt;/ref&amp;gt; which he attempted twice, first by lying to Edward that Upton was a Templar,&amp;lt;ref name=&amp;quot;Oh Brother&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Oh Brother...]]&amp;lt;/ref&amp;gt; and the second with an assailant of his own.&amp;lt;ref name=&amp;quot;The Other Brother&amp;quot;/&amp;gt; After both attempts failed, Upton turned the tables by instructing Edward to eliminate both Vance and Jing, which the pirate did successfully.&amp;lt;ref name=&amp;quot;Queen of Pirates&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Queen of Pirates, King of Fools]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:The Commander&#039;s Ruse 4.png|left|thumb|250px|Edward assassinating Kenneth Abraham]]&lt;br /&gt;
For many years, the Templar [[Kenneth Abraham]], a commander in the [[Royal Navy]], had been in charge of the war against the [[Maroons]] in [[Jamaica]], who were in turn led by the Assassin [[Antó]]. Despite the Maroons&#039; technological inferiority, Abraham&#039;s forces continuously failed to dislodge them from the mountains. With the location of Antó&#039;s bureau, there was a chance for the tide to turn, but a critical strike against the base failed due Edward&#039;s intervention.&amp;lt;ref name=&amp;quot;Under Attack&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Under Attack]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This setback did little to buckle British morale, for large shipments of weapons were expected to arrive shortly to bolster their forces. In anticipation of their victory, the British soldiers staged a ball one evening, but it was during this event that Abraham met his end at Edward&#039;s blade.&amp;lt;ref name=&amp;quot;The Commander&#039;s Ruse&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[The Commander&#039;s Ruse]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====The Fragment of Eden====&lt;br /&gt;
{{Dialogue2|Torres|The pirate fleet has crippled our trade and evaded our justice for too long. If we want this province to rise to serve its true purpose... their leader has to be eradicated!|Hume|His current position has come to my knowledge, governor... My brigs are on their way...|Good... this time the Prince of Pirates shall embark upon his eternal rest.|Torres ordering Francis Hume to eliminate Samuel Bellamy, 1717.|Assassin&#039;s Creed: Pirates|On the Hunt}}&lt;br /&gt;
By 1716, the Templars came into the possession of the [[Fragment of Eden]], a [[Piece of Eden]] with special capabilities. The Fragment was also sought by the Assassin [[Samuel Bellamy]], who took up the guise of a pirate and appointed a significant crew after overthrowing the pirate leader [[Benjamin Hornigold]]. Laureano Torres assigned [[Christopher Condent]], [[Francis Hume]], Hornigold, and [[John Barnes]] to protect the Piece of Eden from the Assassin.&amp;lt;ref name=&amp;quot;On the Hunt&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Pirates]]&#039;&#039; – [[On the Hunt]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Francis Hume.png|thumb|200px|Francis Hume]]&lt;br /&gt;
Believing that the artifact was being transported aboard the Spanish Treasure Fleet, Bellamy attacked the fleet, with the assistance of fellow pirates [[Alonzo Batilla]] and [[Olivier Levasseur]].&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Pirates]]&#039;&#039; – [[The Treasure Fleet (Pirates)|The Treasure Fleet]]&amp;lt;/ref&amp;gt; Finding out that the Piece of Eden was not aboard the fleet, Batilla tailed Barnes and Hume and spied on a Templar meeting, where he learned that the Templars planned to kill Bellamy.&amp;lt;ref name=&amp;quot;On the Hunt&amp;quot;/&amp;gt; Meanwhile, Bellamy found the location of the Fragment of Eden, which was with the Templar ally Laurens Prins. The pirates soon managed to capture Prins&#039; [[ship]], the &#039;&#039;[[Whydah]]&#039;&#039;, securing the Piece of Eden and killing Hume in the process.&amp;lt;ref name=&amp;quot;The Whydah&#039;s Secret&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Pirates]]&#039;&#039; – [[The Whydah&#039;s Secret]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Believing Bellamy to hold the artifact, the Templars sank the &#039;&#039;Whydah&#039;&#039; off the coast of [[Massachusetts]] in April 1717, killing him.&amp;lt;ref name=&amp;quot;La Boca del Diablo&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Pirates]]&#039;&#039; – [[La Boca del Diablo (memory)|La Boca del Diablo]]&amp;lt;/ref&amp;gt; In the meantime, Condent had infiltrated the Pirate Republic in Nassau to steal back the Fragment of Eden. However, Levasseur sensed Condent was a Templar and left the island, leaving clues for Batilla to find him.&amp;lt;ref name=&amp;quot;Among Pirates&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Pirates]]&#039;&#039; – [[Among Pirates]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Templars ambushed and sank his ship while he was attempting to flee, but the pirate used the powers of the Piece of Eden and escaped on another ship. Barnes was later killed by Condent, after he failed to give away the location of Olivier Levasseur.&amp;lt;ref name=&amp;quot;Among Pirates&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Deal with the slaver====&lt;br /&gt;
{{Dialogue2|Torres|Two years ago we offered a reward for the Sage&#039;s recapture. Today someone claims to have found him. This gold is his ransom.|Edward|Who found him?|A slaver by the name of Laurens Prins. He lives in Kingston.|Torres and Edward discussing Roberts and Prins, 1717.|Assassin&#039;s Creed IV: Black Flag|The Forts}}&lt;br /&gt;
[[File:The Forts 5.png|left|thumb|250px|Edward questioning Torres]]&lt;br /&gt;
In January 1717, Torres received word that Laurens Prins had found Bartholomew Roberts and was planning to sell him for the bounty the Templars had placed on his head two years prior. Torres arranged to meet Prins in [[Kingston]] to buy Roberts, but while he was visiting [[Fort Matías|Punta Guarico]] to acquire [[gold]] for the transaction, the fort came under attack by Edward Kenway and his crew. After the pirates captured the fort, Edward interrogated Torres and learned what the gold was intended for.&amp;lt;ref name=&amp;quot;The Forts&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[The Forts]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still seeking the Sage himself in the hopes he would lead him to the Observatory, Edward pressured Torres into conducting the transaction on his terms.&amp;lt;ref name=&amp;quot;The Forts&amp;quot;/&amp;gt; Thus, when Torres met with Prins a few months later, Edward followed closely behind with a portion of the ransom. The plan was for him to bring up the rest of the money once Prins had proven he had Roberts in his possession.&amp;lt;ref name=&amp;quot;Traveling Salesman&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Traveling Salesman]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to Torres and Prins, the Assassin Mary Read was also in Kingston, where she intended to eliminate Prins on the Brotherhood&#039;s behalf. Edward learned of his friend&#039;s [[assassination contract]] and convinced her not to kill the slaver until they found the Sage.&amp;lt;ref name=&amp;quot;Traveling Salesman&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Travelling Salesman 4.png|thumb|250px|Prins reneging on his deal with Torres]]&lt;br /&gt;
As the two tailed Torres and Prins, the latter spotted them and, upon reaching a secluded spot, told the Grand Master that he had been followed. He then promptly reneged on their deal and ordered his guards to deal with Edward and Mary while Torres was forced to flee empty-handed.&amp;lt;ref name=&amp;quot;Traveling Salesman&amp;quot;/&amp;gt; Later that night, Prins was assassinated by Edward, and Roberts escaped once again.&amp;lt;ref name=&amp;quot;Unmanned&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Unmanned]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Hornigold&#039;s efforts====&lt;br /&gt;
{{Dialogue|Edward|A pox on you, traitor! You sold us down river!|Hornigold|Because I found a better path! The Templars know order. Discipline. Structure. But you never could fathom these subtleties.|Hornigold justifying his reasons for joining the Templars to Edward, 1719.|Assassin&#039;s Creed IV: Black Flag|Imagine My Surprise}}&lt;br /&gt;
In 1718, Woodes Rogers was appointed Governor of [[the Bahamas]] and sought to reestablish order to to the anarchic Nassau, which had hitherto hosted what pirates such as Edward Kenway, Benjamin Hornigold, and Edward Thatch romanticized as the Pirate Republic. Rogers arrived in Nassau on 22 July, bringing with him news of the King&#039;s pardon that offered clemency to pirates who accepted it on or before 5 September 1718. Hornigold, disillusioned with the failure of the Pirate Republic, was receptive to Rogers and inducted into the Templar Order not long afterwards.&amp;lt;ref name=&amp;quot;Parlay&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[We Demand a Parlay]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Imagine My Surprise 5.png|left|thumb|250px|Hornigold informing his fellow Templars of Roberts&#039; location]]&lt;br /&gt;
In the meantime, the Templars discovered that Roberts had been working on a slave ship called the &#039;&#039;[[Princess]]&#039;&#039; which regularly sailed out of Kingston. In May 1719, Rogers and Hornigold learned from their investigations in Kingston that the &#039;&#039;Princess&#039;&#039; had been assailed by pirates six weeks previously off the coast of [[Príncipe]]. Hornigold dispatched his men under the command of trusted subordinates [[Josiah Burgess]] and [[John Cockram]] to Príncipe to recapture Roberts, but their conversation was [[Eavesdropping|eavesdropped]] on by Edward. Having failed to prevent Edward&#039;s escape upon discovering him, the Templars were now in a race against the pirate to Príncipe for the Sage.&amp;lt;ref name=&amp;quot;Imagine My Surprise&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Imagine My Surprise]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although Burgess and Cockram arrived first, they were killed on 19 June 1719 by Edward to prevent news of Roberts&#039; escape from reaching the Templars.&amp;lt;ref name=&amp;quot;Trust Is Earned&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Trust Is Earned]]&amp;lt;/ref&amp;gt; Months later in September, the [[Portugal|Portugueuse]] galleon &#039;&#039;[[Royal Fortune|Nosso Senhor da Compreensão]]&#039;&#039;, which carried the blood vials of the leading Templars of the West Indies Rite, was lost to Roberts and Edward.&amp;lt;ref name=&amp;quot;Black Bart&#039;s Gambit&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Black Bart&#039;s Gambit]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Subsequently, the two pirates were tracked by Hornigold just as they were traveling to the Observatory. A naval battle ensued that quickly saw Hornigold&#039;s defeat; his ship, the &#039;&#039;[[Benjamin (ship)|Benjamin]]&#039;&#039;, was run aground on outcroppings called &amp;quot;The Devil&#039;s Backbone&amp;quot;. There, Hornigold met his end at the hands of his former comrade Edward.&amp;lt;ref name=&amp;quot;Murder and Mayhem&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Murder and Mayhem]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Final developments====&lt;br /&gt;
{{Dialogue3|Torres|Captain Kenway. Ever a splinter in my side. Does this murder fulfill you?|Edward|I&#039;m only seeing a job done, Torres. As you&#039;d have done with me.|As we have done, I think. You have no family anymore, no friends, no future. Your losses are far greater than ours.|That may be. But killing you rights a far greater wrong than ever I did.|Torres and Edward in the former&#039;s final moments, 1722.|Assassin&#039;s Creed IV: Black Flag|Ever a Splinter}}&lt;br /&gt;
[[File:To Suffer Without Dying 11.png|thumb|250px|Rogers and Torres interrogating Edward]]&lt;br /&gt;
In November 1720, Rogers and Torres attended the trial of Mary Read and [[Anne Bonny]] for piracy, where they met with Edward. The pirate had languished at the prison in [[Port Royal]] for more than a year after having been betrayed by Roberts and turned over to the British authorities. Aware of Edward&#039;s former partnership with Roberts, the Templars offered to whisk him out of prison if he revealed the location of the Observatory. For this recourse, they used their influence to delay Edward&#039;s own trial and execution but knew they could not do so indefinitely.&amp;lt;ref name=&amp;quot;To Suffer Without Dying&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[To Suffer Without Dying]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In April 1721, however, the Assassins finally made their move to rescue Mary and Anne, freeing Edward at the same time;&amp;lt;ref name=&amp;quot;To Suffer Without Dying&amp;quot;/&amp;gt; the pirate formally joined the Assassins shortly afterwards.&amp;lt;ref name=&amp;quot;Everything Is Permitted&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[...Everything Is Permitted]]&amp;lt;/ref&amp;gt; A month later, displeased with the poor financial management of the Bahamas, King [[George I of Great Britain|George I]] recalled Rogers to [[England]]. Before his voyage home, Rogers hosted a farewell party in Kingston where he was nearly assassinated by Edward in the guise of the [[Italy|Italian]] diplomat [[Ruggiero Ferraro]]. In return for sharing his lead on Roberts&#039; location in Principe, Edward spared the Templar&#039;s life.&amp;lt;ref name=&amp;quot;A Governor No Longer&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[A Governor No Longer]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite the subsequent death of Roberts at the hands of Edward,&amp;lt;ref name=&amp;quot;Royal Misfortune&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Royal Misfortune]]&amp;lt;/ref&amp;gt; Torres finally managed to locate the Observatory by August 1722. While he launched an expedition there, he left behind a decoy in Havana to deceive the Assassins, knowing they were likely to target him. At the [[Castillo de San Salvador de la Punta]], the decoy was assassinated by Edward, who was then ambushed by Toress&#039; bodyguard [[El Tiburón]], though the Assassin managed to slay him after a duel.&amp;lt;ref name=&amp;quot;Tainted Blood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Tainted Blood]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Ever a Splinter 8.png|left|thumb|250px|Torres&#039; demise]]&lt;br /&gt;
On 1 September 1722, Torres arrived at the Observatory. His soldiers massacred the [[Guardians of the Observatory|Guardians]] that defended the site and forced their way through the jungle to their destination. As he pushed his way through the complex, however, his forces were decimated by its defense mechanisms. Torres himself made it to the central chamber unscathed, but was unceremoniously killed by Edward while stranded by the shifting platforms and traps.&amp;lt;ref name=&amp;quot;Ever a Splinter&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – [[Ever a Splinter]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Struggle to revive the Rite===&lt;br /&gt;
With the demise of Torres and all leading members of the West Indies Rite – barring Woodes Rogers, who was expelled from the Order for his continued slave trading&amp;lt;ref name=&amp;quot;AC4 Novel&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Black Flag]]&#039;&#039;&amp;lt;/ref&amp;gt; – the branch was entirely destroyed. Assassin control of the Caribbean remained uncontested by the Templars for the next several decades.&amp;lt;ref name=&amp;quot;Cuban Salvage&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[War Letters]]: &amp;quot;Cuban Salvage&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1742, in light of erroneous&amp;lt;ref name=&amp;quot;ACCC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed Chronicles: China]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;ACCI&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed Chronicles: India]]&#039;&#039;&amp;lt;/ref&amp;gt; rumors that the [[Precursor box]] once owned by the [[Italian Brotherhood of Assassins|Italian Assassin]] [[Ezio Auditore da Firenze|Ezio Auditore]] had been transported on a {{wiki|Manila galleon}} to {{wiki|Acapulco}}, the [[British Rite of the Templar Order|British Templar]] [[John Harrison]] reported to his Grand Master, [[Reginald Birch]], that the West Indies were enormously difficult for Templars to penetrate.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[War Letters]]: &amp;quot;The Manila Galleons&amp;quot;&amp;lt;/ref&amp;gt; Similarly in 1750, [[Rafael Joaquín de Ferrer]] of the [[Louisiana Rite of the Templar Order|Louisiana Rite]] wrote to his father and expressed his fears that the region was utterly lost to the Templars, failing to find a means of re-establishing the former West Indies Rite.&amp;lt;ref name=&amp;quot;Cuban Salvage&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Modern times===&lt;br /&gt;
By the 21st century, the Templars had re-established a presence in the Caribbean under a new [[Cuban Grand Master|Grand Master]] operating in Cuba. In 2014, [[Abstergo Industries]]&#039; CEO and the [[Inner Sanctum of the Templar Order|Inner Sanctum]]&#039;s leader [[Alan Rikkin]] sent a memo to [[Álvaro Gramática]] informing him that, if they proceeded with his plan to excavate the Observatory and retrieve the missing vials of Isu blood critical to the [[Phoenix Project]], Rikkin would contact the Grand Masters in Cuba, [[Mexico]], and the [[United States]] for assistance.&amp;lt;ref name=&amp;quot;ACU Helix Database 10&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Unity]]&#039;&#039; – [[Database: 10. Reconnaissance Memo]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
;Golden Age of Piracy&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; width: 48;&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kenneth Abraham]]&lt;br /&gt;
*[[Renardo Aguilar]] {{c|[[Spanish Rite of the Templar Order|Spanish Rite]]}}&lt;br /&gt;
*[[John Barnes]]&lt;br /&gt;
*[[Josiah Burgess]]&lt;br /&gt;
*[[Julien du Casse]]&lt;br /&gt;
*[[John Cockram]]&lt;br /&gt;
*[[Christopher Condent]] {{c|[[British Rite of the Templar Order|British Rite]]}}&lt;br /&gt;
*[[Cuali]]&lt;br /&gt;
*[[Hilary Flint]] {{c|British Rite}}&lt;br /&gt;
*[[Benjamin Hornigold]]&lt;br /&gt;
*[[Francis Hume]] {{c|British Rite}}&lt;br /&gt;
*[[Jing Lang]] {{c|[[Shanghai Rite of the Templar Order|Chinese Rite]]}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; width:48%;&amp;quot;&amp;gt;&lt;br /&gt;
*[[Alphonse de Marigot]]&lt;br /&gt;
*[[Lucia Márquez]]&lt;br /&gt;
*[[Alejandro Ortega de Márquez]]&lt;br /&gt;
*[[Felicia Moreno]]&lt;br /&gt;
*[[Charlie Oliver]] &lt;br /&gt;
*[[Benjamin Pritchard]] {{c|British Rite}} &lt;br /&gt;
*[[Woodes Rogers]] {{c|expelled}}&lt;br /&gt;
*[[Sylvia Seabrooke]]&lt;br /&gt;
*[[Mancomb Seepgood]]&lt;br /&gt;
*[[Laureano de Torres y Ayala]] {{c|Grand Master; 1673 – 1722}}&lt;br /&gt;
*[[Vargas]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
;Modern times&lt;br /&gt;
*[[Cuban Grand Master]] {{c|Grand Master; c. 2014}}&lt;br /&gt;
&lt;br /&gt;
===Allies and puppets===&lt;br /&gt;
;Golden Age of Piracy&lt;br /&gt;
*[[Arispe]]&lt;br /&gt;
*[[Peter Chamberlaine]]&lt;br /&gt;
*[[Laurens Prins]]&lt;br /&gt;
*[[Antonio Rueda]] &lt;br /&gt;
*[[El Tiburón]]&lt;br /&gt;
*[[Vance Travers]] {{c|[[West Indies Brotherhood of Assassins|West Indies Brotherhood]]}}&lt;br /&gt;
*[[Duncan Walpole]] {{c|[[British Brotherhood of Assassins|British Brotherhood]]}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Revelations – Discover Your Legacy]]&#039;&#039; {{1stm}} {{Imo}}&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; {{1st}}&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Black Flag]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Pirates]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Memories]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Unity]]&#039;&#039; {{Imo}} {{Mdat}}&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; {{Mo}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Scroll box|content={{Reflist|2}}}}&lt;br /&gt;
{{Templars nav}}&lt;br /&gt;
{{ACIV}}&lt;br /&gt;
{{ACP}}&lt;br /&gt;
{{ACM}}&lt;br /&gt;
&amp;lt;!--[fr:Templiers caribéens]--&amp;gt;&lt;br /&gt;
[[Category:Templar Rites]]&lt;br /&gt;
[[Category:Abstergo Industries]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Isaac_Newton_Cambridge_Museum&amp;diff=1148457</id>
		<title>Isaac Newton Cambridge Museum</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Isaac_Newton_Cambridge_Museum&amp;diff=1148457"/>
		<updated>2026-06-02T14:30:04Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Landmarks}}{{Expand}}&lt;br /&gt;
The &#039;&#039;&#039;Isaac Newton Cambridge Museum&#039;&#039;&#039; is a museum dedicated to Sir [[Isaac Newton]] in [[Cambridge]], [[England]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
In September 2019,&amp;lt;ref&amp;gt;{{Twitter|tw_vilka|status/1259097236417347584|Vilka|quote=@anthony_delcol&lt;br /&gt;
 Whenabouts does AC Gold take place? Gavin references the Notre Dame fire, so its sometime after April 2019. Can you give any concrete dates? (I&#039;m a regular editor over at AC Wiki). Thanks!|image=File: ACGold - Anthony Del Col Twitter.png}}&amp;lt;br&amp;gt;{{Twitter|anthony_delcol|status/1259838797094760449|Anthony Del Col|quote=@tw_vilka I don&#039;t know what AC has decided to officially incorporate but I originally wrote the story to take place in fall (Sept) 2019.|image=File: ACGold - Anthony Del Col Twitter.png}}&amp;lt;/ref&amp;gt; the [[Templars|Templar]] [[Fahad Khan]] used the newly-constructed building to hold and interrogate the [[Assassins|Assassin]] [[Gavin Banks]]. With the help of an [[Shaun Hastings (artificial intelligence)|AI]] program named after [[Shaun Hastings]], [[My&#039;shell Lemair]] and [[Aliyah Kahn]] infiltrated the museum and assassinated Fahad before freeing Gavin.&amp;lt;ref name=&amp;quot;ACG8&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Gold]]&#039;&#039; – Chapter 8&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Gold]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{ACG}}&lt;br /&gt;
[[Category:Landmarks in Cambridge]]&lt;br /&gt;
[[Category:Museums]]&lt;br /&gt;
&amp;lt;!--[zh:艾萨克·牛顿剑桥博物馆]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=American_Rite_of_the_Templar_Order&amp;diff=1148456</id>
		<title>American Rite of the Templar Order</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=American_Rite_of_the_Templar_Order&amp;diff=1148456"/>
		<updated>2026-06-02T14:29:37Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Organizations|Templars}}&lt;br /&gt;
{{Dialogue|Ratonhnhaké:ton|What is it the Templars truly seek?|Haytham|Order. Purpose. Direction. No more than that.|Ratonhnhaké:ton and Haytham Kenway, discussing the Colonial Templars&#039; goals, 1778.|Assassin&#039;s Creed III|Father and Son}}&lt;br /&gt;
{{Faction Infobox&lt;br /&gt;
|image = AC3 Something to Remember 16.png&lt;br /&gt;
|founder = [[Haytham Kenway]]&lt;br /&gt;
|leader = [[Grand Master of the Templar Order|Grand Master]]&lt;br /&gt;
|headquarters = [[Green Dragon Tavern]], [[Boston]] {{c|1754 – ?}}&amp;lt;br&amp;gt;[[Fort Arsenal]], [[New York City]] {{c|1756 – c. 1770}}&amp;lt;br&amp;gt;[[Fort George]], New York City {{c|c. 1770 – 1781}}&amp;lt;br&amp;gt;[[Tammany Hall]], New York City {{c|c. 1860s}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|locations = [[United States]] {{c|formerly the Thirteen Colonies}}&lt;br /&gt;
|related = [[Templars]]&amp;lt;br&amp;gt;[[British Empire]]&amp;lt;br&amp;gt;[[Iroquois]]&amp;lt;br&amp;gt;[[Assassins]] {{c|1777–1778, 1943}}&amp;lt;br&amp;gt;[[Confederate States]]&amp;lt;br&amp;gt;[[Central Intelligence Agency]]&amp;lt;br&amp;gt;[[Abstergo Industries]]&lt;br /&gt;
|formed = 1755&lt;br /&gt;
|collapsed = 1782&lt;br /&gt;
|reorganized = c. 1788&amp;lt;ref name=&amp;quot;ACU Novel&amp;quot;/&amp;gt;&lt;br /&gt;
|notable = [[Shay Cormac]]&amp;lt;br&amp;gt;[[Haytham Kenway]]&amp;lt;br&amp;gt;[[Charles Lee]]&amp;lt;br&amp;gt;[[Cudgel Cormac|&amp;quot;Cudgel&amp;quot; Cormac]]&amp;lt;br&amp;gt;[[William M. Tweed]]&amp;lt;br&amp;gt;[[Henry Ford]]&amp;lt;br&amp;gt;[[Lyndon B. Johnson]]&amp;lt;br&amp;gt;[[Daniel Cross]]&amp;lt;br&amp;gt;[[Warren Vidic]]&amp;lt;br&amp;gt;[[American Grand Master]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;American Rite of the Templar Order&#039;&#039;&#039;, formerly known as the &#039;&#039;&#039;Colonial Rite of the Templar Order&#039;&#039;&#039;, is the [[Templar Rite|rite]] of the [[Templars|Templar Order]] in operation in the [[United States]] since colonial times, before the country&#039;s foundation. &lt;br /&gt;
&lt;br /&gt;
While the Templars had been active in [[North America]] since before the 18th century, they never held a permanent presence until [[Reginald Birch]] became [[Grand Master of the Templar Order|Grand Master]] of the [[British Rite of the Templar Order|British Rite]] and refocused the Templars&#039; efforts on locating several suspected [[Isu]] [[Temple (Isu)|sites]] in the New World. In 1754, Birch sent his best agent, [[Haytham Kenway]], to the Thirteen Colonies of the [[British Empire]] to find [[Grand Temple|one such site]]. While the expedition was unsuccessful, Haytham remained and increased the Templars&#039; influence in the colonies, founding the Colonial Rite as its first Grand Master.&lt;br /&gt;
&lt;br /&gt;
The Colonial Templars maintained a vast network of resources and connections, and primarily ran their operations out of [[New York City]]. During the [[Seven Years&#039; War]], the Colonial Rite aided the British Crown in defeating [[France]], and became engaged in a struggle for control of the colonies against the [[American Brotherhood of Assassins|Colonial Assassins]] led by [[Achilles Davenport]]. The Templars were ultimately victorious after [[Great Purge (1757-1763)|eliminating]] most of the Colonial Brotherhood, mainly thanks to the efforts of the [[Assassins|Assassin]]-turned-Templar [[Shay Cormac]], which allowed them to dominate the British colonies virtually unopposed.&lt;br /&gt;
&lt;br /&gt;
When the [[American Revolution]] broke out, the Templars sought to peacefully secure the colonies&#039; independence from Great Britain in order to achieve their goal of creating a [[New World Order]]. However, their plans were sabotaged by the young Assassin [[Ratonhnhaké:ton]], whose actions eventually resulted in the [[American Revolutionary War]]. &lt;br /&gt;
&lt;br /&gt;
As the revived Colonial Brotherhood allied itself with the [[Sons of Liberty]] and the [[Continental Army]], the Colonial Rite&#039;s leadership was systematically eliminated by Ratonhnhaké:ton. After discovering that the Assassin was his son, Haytham attempted to secure a truce between the Templars and the Brotherhood, but failed and was ultimately killed by his son. His second-in-command [[Charles Lee]] succeeded him as Grand Master, though only for a short time, as he also met his end at Ratonhnhaké:ton&#039;s blade.&lt;br /&gt;
&lt;br /&gt;
Following the creation of the United States, the Colonial Rite reorganized itself as the American Rite prior to the [[French Revolution]] and had contacts on both sides of the [[Parisian Rite of the Templar Order|Parisian Rite]]. The earliest known [[Black Cross]]es appointed by the [[Inner Sanctum of the Templar Order|Inner Sanctum]] were from the American [[Bolden family]], an influential Templar lineage that used covert tactics to hunt corrupt Templars and search for Isu [[Piece of Eden|artifacts]].&lt;br /&gt;
&lt;br /&gt;
By 1863, the American Rite was led by Grand Master [[William M. Tweed]] and was trying to influence the outcome of the [[American Civil War]]. The Templars directly influenced the [[Confederate States]] of America and infiltrated the Grant Administration during the {{Wiki|Reconstruction Era}} through both of Tweed&#039;s terms as President.&lt;br /&gt;
&lt;br /&gt;
The American Rite has remained active in the country through the 20th century and into the [[Modern times|present day]], influencing politics both in the United States and abroad and establishing [[Abstergo Industries]], the global corporation used as a front by the modern-day Templars.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Pre-foundation===&lt;br /&gt;
====A New World====&lt;br /&gt;
In 1398, the Scottish Templar Knight, [[James Gunn]], was said to have been part of {{Wiki|Henry I Sinclair, Earl of Orkney|Henry Sinclair}}&#039;s expedition to the New World. The expedition was believed to have reached {{Wiki|Nova Scotia}} and [[Massachusetts]].&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]] – [[The Armor of Sir Gunn&#039;s Quest]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1491, the [[Roman Rite of the Templar Order|Italian Templars]]&#039; [[Grand Master of the Templar Order|Grand Master]] [[Rodrigo Borgia]] unsuccessfully attempted to thwart [[Christopher Columbus]]&#039; voyage to the [[Caribbean|West Indies]], wishing to keep North America a Templar secret.&amp;lt;ref name=&amp;quot;ACD&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II: Discovery]]&#039;&#039;&amp;lt;/ref&amp;gt; By the time of the Roman Rite&#039;s collapse at the start of the 16th century, the Templars had already begun spreading their reach to the New World, prompting the Assassins to follow suit.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; – [[Contracts (Italian Brotherhood)|Contracts]]: &amp;quot;Age of Discovery&amp;quot;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039; – [[Contracts (Project Legacy)|Contracts]]: &amp;quot;Age of Discovery&amp;quot;&amp;lt;/ref&amp;gt; In time, both groups had managed to establish presences in the New World through both old and newly-recruited members.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations – Discover Your Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Salem witch trials====&lt;br /&gt;
{{Quote|Our Order is not built on blood.|Samuel Parris arguing with William Stoughton, 1692.|Assassin&#039;s Creed (Titan Comics)|Assassin&#039;s Creed 4 (issue)}}&lt;br /&gt;
In 1692, following rumors of a girl named [[Dorothy Osborne]] coming into contact with a [[Piece of Eden]] in [[Salem]], [[Massachusetts]], the Templars sent two of their agents, [[Samuel Parris]] and [[William Stoughton]], to investigate. The two Templars started a [[Salem witch trials|witch hunt]] in the city to cover up their investigation, trying and executing various local women who had been accused of witchcraft after becoming &amp;quot;ill.&amp;quot;&amp;lt;ref name=&amp;quot;AC Issue 2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed (Titan Comics)|Assassin&#039;s Creed]]&#039;&#039; – [[Assassin&#039;s Creed 2 (issue)|Issue #02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:AC - William Stoughton and Samuel Parris.png|thumb|250px|Samuel Parris and William Stoughton in Salem]]&lt;br /&gt;
During the Salem witch trials, the [[Master Assassin]] and artifact hunter [[Thomas Stoddard]] arrived in the city to search for the Piece of Eden.&amp;lt;ref name=&amp;quot;AC Issue 1&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed (Titan Comics)|Assassin&#039;s Creed]]&#039;&#039; – [[Assassin&#039;s Creed 1|Issue #01]]&amp;lt;/ref&amp;gt; With the help of fellow Assassin [[Jennifer Querry]], he found and liberated Dorothy, who had been imprisoned by the Templars alongside several other people. Believing that the Assassins would lead them straight to the Piece of Eden, Stoughton decided to use the Salem townsfolk to hunt for them, an idea that Parris objected to.&amp;lt;ref name=&amp;quot;AC Issue 2&amp;quot;/&amp;gt; Once the Assassins and Dorothy were captured in a swamp, Stoughton took them to be tortured and interrogated.&amp;lt;ref name=&amp;quot;AC Issue 3&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed (Titan Comics)|Assassin&#039;s Creed]]&#039;&#039; – [[Assassin&#039;s Creed 3 (issue)|Issue #03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Querry offered to give the Templars information after Stoughton threatened to hurt the mute boy [[David (Salem)|David]]—secretly Querry&#039;s son. Before she could do so, however, Dorothy suddenly became possessed by the Isu [[Consus]], who delivered a cryptic message, confirming to the Templars that Dorothy was the Piece of Eden they sought. While Stoughton and Parris were distracted, Querry managed to free herself, but was quickly shot and killed by Stoughton.&amp;lt;ref name=&amp;quot;AC Issue 4&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed (Titan Comics)|Assassin&#039;s Creed]]&#039;&#039; – [[Assassin&#039;s Creed 4 (issue)|Issue #04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Stoughton made plans to experiment on the captured women to replicate Dorothy&#039;s powers, the girl killed herself to prevent the Templars from using her. In rage, Stoughton decided to execute the tied-up Stoddard, but was stopped by Parris, who had grown tired of his Templar brother&#039;s violent methods. Wishing to end the bloodshed, Parris gave Stoddard the keys to the cells where the captured women were held, and allowed the Assassin to leave Salem with David, declaring that the Templars&#039; mission in the city was done.&amp;lt;ref name=&amp;quot;AC Issue 4&amp;quot;/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
====Preparations for a Rite====&lt;br /&gt;
{{Quote|Master Gist, We are basically just sending letters out filled with secret plans and praying they arrive safely. We need a front company, or a series of companies, to double as a communications network.|Lawrence in his letter to Gist, 1746.|Assassin&#039;s Creed: Rogue|War Letters}}&lt;br /&gt;
The Wardrop family was a Templar lineage active in the colonies since before the late 17th century. Continuing in his father&#039;s footsteps, [[James Wardrop]] was inducted into the Templar Order in 1720 and was tasked to secure land and wealth for the Order in North America, slowly but surely building up the foundation for a new [[Templar Rite]].&amp;lt;ref name=&amp;quot;Wardrop DB&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Database: James Wardrop]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1738, [[Lawrence Washington]] joined the British Rite of the Templar Order. Upon rising to the rank of [[Master Templar]], he was sent to the New World by Grand Master [[Reginald Birch]] to locate undiscovered Isu sites and artifacts.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[War Letters]]: &amp;quot;Lawrence of America&amp;quot;&amp;lt;/ref&amp;gt; By 1744, Wardrop had begun to build a trade network for the Order that ran from the American colonies to the [[Caribbean|West Indies]].&amp;lt;ref name=&amp;quot;Wardrop DB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1746, Lawrence recruited the explorer [[Christopher Gist]] as an ally of the Templar Order.&amp;lt;ref name=&amp;quot;Front Company&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[War Letters]]: &amp;quot;Front Company&amp;quot;&amp;lt;/ref&amp;gt; Around this time, Gist encountered a young thief named [[Jack Weeks]] after the boy had tried to pickpocket him. Impressed by his skill and audacious attitude, Gist took him on as an errand boy.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Database: Jack Weeks]]&amp;lt;/ref&amp;gt; Later, Gist was tasked by Lawrence to expand the Templars&#039; communications network by recruiting [[William Johnson]] into the Order.&amp;lt;ref name=&amp;quot;Front Company&amp;quot;/&amp;gt; Johnson, who had been appointed Colonel of the Warriors of the [[Iroquois|Six Nations]], used his relations with the [[Kanien&#039;kehá:ka]] to help the Templars build an infrastructure in the colonies.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Database: William Johnson (Rogue)|Database: William Johnson]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1747, Lawrence worked with prominent businessmen and created the {{Wiki|Ohio Company}} with the intent of opening trade to the interior of the American continent.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Database: Lawrence Washington]]&amp;lt;/ref&amp;gt; Around this period, he hired [[Samuel Smith]] as a treasurer for one of his businesses; following Smith&#039;s induction into the Templar Order, he became a treasurer for the Order as a whole.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Database: Samuel Smith]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1750, Birch sent his agent, Colonel [[George Monro]], to assist Lawrence in his search for the [[Grand Temple]], due to his dissatisfaction with Lawrence&#039;s progress.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[War Letters]]: &amp;quot;Monro&amp;quot;&amp;lt;/ref&amp;gt; That same year, Wardrop worked with Gist to acquire North American lands for the Order, evicting many native tribes from their ancestral lands in the process.&amp;lt;ref name=&amp;quot;Gist DB&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Database: Christopher Gist]]&amp;lt;/ref&amp;gt; Gist and Monro also worked with the Templar son of [[Barry Finnegan|Barry]] and [[Cassidy Finnegan]] to try and drive the Assassin-allied [[gang]]s out of [[New York City|New York]], to allow the city to flourish.&amp;lt;ref name=&amp;quot;The Color of Right&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[The Color of Right]]&amp;lt;/ref&amp;gt; By 1751, both Gist and Weeks had been officially inducted into the Order by Monro.&amp;lt;ref name=&amp;quot;Gist DB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Search for Precursor sites====&lt;br /&gt;
{{Quote|Master Washington, I am less than pleased with paltry results coming from the colonies. I have other agents around the globe searching tirelessly for Pieces of Eden and you and your motley crew are busy building a postal service. What is more, I understand that an Assassin Brotherhood has taken root somewhere outside of New York. This simply will not do.|Birch in his letter to Lawrence, 1750.|Assassin&#039;s Creed: Rogue|War Letters}}&lt;br /&gt;
[[File: By Invitation Only 6.png|thumb|left|250px|The Templars meeting at Mount Vernon]]&lt;br /&gt;
Following the 1751 [[1751 Port-au-Prince earthquake|earthquake]] of [[Port-au-Prince]], Lawrence stole two Isu relics from the [[Saint-Dominigue Brotherhood of Assassins|Haitian Assassins]]: a [[Precursor box]] and the [[Voynich manuscript]].&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[War Letters]]: &amp;quot;Family Vacation&amp;quot;&amp;lt;/ref&amp;gt; After returning to New York, he tasked Samuel Smith and James Wardrop to research the relics in the hopes of unraveling their secrets. The two Templars consequently reached out to the Order&#039;s allies in New York and among native tribes for any information on the relics, to no success.&amp;lt;ref name=&amp;quot;By Invitation Only&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[By Invitation Only]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In July 1752, Lawrence organized a party at [[Mount Vernon]] as a cover to reunite with his Templar brothers and learn about their progress researching the relics. He also informed them that he was dying of tuberculosis, and asked them to leave his [[George Washington|younger brother]] out of the Order&#039;s affairs; a decision the Templars respected. After the other Templars departed, Lawrence was killed by the Assassin [[Shay Cormac]].&amp;lt;ref name=&amp;quot;By Invitation Only&amp;quot;/&amp;gt; In the aftermath, Wardrop took over as the &#039;&#039;de facto&#039;&#039; leader of the Templars in the colonies,&amp;lt;ref name=&amp;quot;We the People&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[We the People]]&amp;lt;/ref&amp;gt; while Smith traveled to [[Europe]] to find a scientist who could make the Precursor box work.&amp;lt;ref name=&amp;quot;One Little Victory&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[One Little Victory]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1752, the soldier [[Thomas Hickey]] became stationed in [[Boston]]. There, he was assigned as an assistant to William Johnson, and joined the Order himself shortly after.&amp;lt;ref name=&amp;quot;Hickey DB&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Database: Thomas Hickey]]&amp;lt;/ref&amp;gt; Two years later, the British officer [[John Pitcairn]] also joined the Templars, who used their connections to influence [[Jeffery Amherst, 1st Baron Amherst|Commander Amherst]] and have Pitcairn moved to the [[Copp&#039;s Hill Battery]] in Boston so that he could assist the Order in the colonies.&amp;lt;ref name=&amp;quot;Pitcairn DB&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Database: John Pitcairn]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By April 1754, the British Templars had acquired a [[Grand Temple Key|mysterious key]] from [[Miko]], the leader of the [[British Brotherhood of Assassins|British Assassins]], who had been killed by [[Haytham Kenway]] at the [[Theatre Royal]] in [[London]]. Upon further examination, the Templars concluded it was the key to the Grand Temple, and Reginald Birch sent Haytham to the colonies to find the site.&amp;lt;ref name=&amp;quot;A Deadly Performance&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[A Deadly Performance]]&amp;lt;/ref&amp;gt; While traveling across the Atlantic Ocean aboard the &#039;&#039;[[Providence]]&#039;&#039;, Haytham foiled an assassination attempt by the Assassin and sailor [[Louis Mills]], who had led the Assassin ship, the &#039;&#039;[[Aquila]]&#039;&#039;, to attack the &#039;&#039;Providence&#039;&#039;. However, the &#039;&#039;Aquila&#039;&#039; was forced to abandon its pursuit after being lured into a storm, and the &#039;&#039;Providence&#039;&#039; continued its journey without incident.&amp;lt;ref name=&amp;quot;Journey to the New World&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Journey to the New World]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In May, Samuel Smith returned to the colonies with the Precursor box, having been unable to make it work. He was hunted down by Shay Cormac, who killed him in [[Terra Nova]] and claimed the box for the Assassins.&amp;lt;ref name=&amp;quot;One Little Victory&amp;quot;/&amp;gt; Prior to Smith&#039;s demise, William Johnson had made contact with [[Benjamin Franklin]], who examined the box and agreed to conduct further research on it.&amp;lt;ref name=&amp;quot;We the People&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:We The People 5.png|thumb|250px|Johnson with Franklin at the Albany Congress]]&lt;br /&gt;
In July, Johnson met with Franklin during the [[Albany Congress]], promising the scientist that the box, as well as the Voynich manuscript, would be delivered to him for experimentation shortly. However, the Templars were forced to delay their plans with the artifacts, as James Wardrop refused to hand over the manuscript, believing the risks of meddling with Isu technology were too great. While hiding in [[Fort Frederick]], Wardrop was killed by Shay Cormac for the manuscript; leaving the Templars in the colonies leaderless once more.&amp;lt;ref name=&amp;quot;We the People&amp;quot;/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Founding of the Colonial Rite===&lt;br /&gt;
====Haytham&#039;s operations====&lt;br /&gt;
{{Quote|Upon this paper are the names of five men sympathetic to our cause. Each is also uniquely suited to aid you in your endeavor. With them at your side, you will want nothing.|Birch giving Haytham his mission, 1754.|Assassin&#039;s Creed III|A Deadly Performance}}&lt;br /&gt;
On 8 July 1754,&amp;lt;ref name=&amp;quot;ACF&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&#039;&#039;&amp;lt;/ref&amp;gt;  Haytham arrived in Boston and was greeted by [[Charles Lee]], a hopeful young man wishing to join the Templar Order. With Lee&#039;s help, Haytham sought to gather four Templars that Reginald Birch had arranged to aid Haytham with his expedition: William Johnson, Thomas Hickey, John Pitcairn, and the surgeon [[Benjamin Church]].&amp;lt;ref name=&amp;quot;Welcome to Boston&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Welcome to Boston]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Traveling to the [[Green Dragon Tavern]], where Lee had booked them rooms, Haytham met with Johnson first, who informed him that his research on the native tribes had been stolen by mercenaries, likely hired by the Assassins. With Lee and Hickey, Haytham recovered the research, allowing Johnson to analyze the symbols on the Grand Temple Key and conclude they were connected to the Kanien&#039;kehá:ka.&amp;lt;ref name=&amp;quot;Johnson&#039;s Errand&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Johnson&#039;s Errand]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACIII-Surgeon 8.png|left|thumb|250px|Haytham and Lee rescuing Church]]&lt;br /&gt;
Afterwards, Haytham and Lee searched for Church in order to recruit him, but discovered he had been abducted by [[Silas Thatcher]], a cruel British officer who demanded protection money. Fortunately, the two managed to rescue Church from being tortured by Silas&#039; assistant, [[Cutter]], and took him back to the Green Dragon.&amp;lt;ref name=&amp;quot;The Surgeon&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[The Surgeon]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Later, Haytham and Lee went after the final recruit, Pitcairn, who was serving under the British general and former Templar [[Edward Braddock]]. However, because of his past grievances with Haytham, as well as the fact that he had been forced by his superiors to let Lee assist Haytham, Braddock refused to release Pitcairn from his command. In response, the Templars assaulted Braddock during a patrol to force him to comply.&amp;lt;ref name=&amp;quot;The Soldier&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[The Soldier]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With all of his Templar recruits gathered, Haytham devised a plan to infiltrate [[Southgate Fort]] and put an end to Silas&#039; slave operation, believing that this would earn them the favor of the Kanien&#039;kehá:ka, which could prove essential in their search for the Grand Temple. After intercepting one of Silas&#039; convoys transporting Kanien&#039;kehá:ka slaves, the Templars killed the guards and took their uniforms. While Haytham rode on the carriage alongside a native woman named [[Kaniehtí:io]], his fellow Templars followed the convoy from afar, taking out any suspicious soldiers along the way.&amp;lt;ref name=&amp;quot;Infiltrating Southgate&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Infiltrating Southgate]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File: ACIII-InfiltratingSouthgate 5.png|thumb|right|250px|The Templars disguising themselves as British regulars]]&lt;br /&gt;
Upon arriving at Southgate, Kaniehtí:io immediately ran away to liberate the natives. Despite this inconvenience, the Templars executed their plan successfully, freeing many prisoners who helped them fight Silas&#039; men. During the battle, Haytham defeated Silas, who was then promptly killed by Church as revenge for his prior abduction. As the British troops surrendered, the natives were free to leave the fort, and Kaniehtí:io smiled to Haytham as a sign of gratitude.&amp;lt;ref name=&amp;quot;Infiltrating Southgate&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this time, the [[Parisian Rite of the Templar Order|French Templar]] [[Charles Gabriel Sivert]] served as the colonial governor of {{Wiki|Saint Pierre and Miquelon}} and a Brigadier General in the [[France|French]] military, while also running an artifact smuggling operation on the side. Through this, Sivert funded Haytham&#039;s operations in the colonies and was at one point involved in a disastrous attempt to recover an unknown object.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Unity]]&#039;&#039; – [[Database: Charles Gabriel Sivert]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Official establishment====&lt;br /&gt;
{{Quote|We need to redouble our efforts and expand our order, and establish a permanent base here. Although the site eludes us, I am confident we will find it.|Haytham declaring the establishment of the Colonial Rite, 1755.|Assassin&#039;s Creed III|The Braddock Expedition (memory)}}&lt;br /&gt;
In November of 1754,&amp;lt;ref name=&amp;quot;ACF&amp;quot;/&amp;gt; Haytham and Lee searched for Kaniehtí:io in the [[Frontier]], as the former believed she could lead them to the Grand Temple. When they found her, the woman ran away, but Haytham followed her and explained why he needed her help. Seeing that Kaniehtí:io was still distrustful of him, the Templar offered to help the natives stop the British expeditions into their territory.&amp;lt;ref name=&amp;quot;Unconvinced&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Unconvinced]]&amp;lt;/ref&amp;gt; During their investigation, Haytham and Kaniehtí:io discovered that, with the outbreak of the [[Seven Years&#039; War]], Edward Braddock planned to lead an [[Braddock Expedition|expedition]] to the French-controlled [[Fort Duquesne]].&amp;lt;ref name=&amp;quot;Execution is Everything&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Execution is Everything]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In July 1755, the combined assault of Haytham&#039;s Templars and the native tribes, together with a timely attack by the [[French Army]], led to the destruction of the expedition,&amp;lt;ref name=&amp;quot;The Braddock Expedition&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[The Braddock Expedition (memory)|The Braddock Expedition]]&amp;lt;/ref&amp;gt; where Gist fought at [[George Washington]]&#039;s side.&amp;lt;ref name=&amp;quot;Gist DB&amp;quot;/&amp;gt; After being confronted by Haytham, Braddock attempted to run away, but was eventually cornered and mortally wounded by his former Templar brother. True to her word, Kaniehtí:io then led Haytham to the Grand Temple, though the latter was disappointed to find little more than a painted cave.&amp;lt;ref name=&amp;quot;The Braddock Expedition&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File: ACIII-BraddockExpedition 18.png|thumb|left|250px|Charles Lee being inducted into the Templar Order]]&lt;br /&gt;
Later, Haytham returned to the Green Dragon Tavern and informed his Templar brothers of his findings. He then officially established the Colonial Rite of the Templar Order and inducted Charles Lee into their ranks. The Colonial Templars would continue to search for the Grand Temple, and also aided in the unification of the Thirteen Colonies by siding with the British Crown against the French.&amp;lt;ref name=&amp;quot;The Braddock Expedition&amp;quot;/&amp;gt; Around this time, Barry and Cassidy Finnegan&#039;s son passed away and his Templar [[Shay Cormac&#039;s robes|robes]] remained with his parents in New York.&amp;lt;ref name=&amp;quot;The Color of Right&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In early 1756, George Monro&#039;s men found an unconscious Shay Cormac, who was left for dead after having betrayed the Assassins and stolen the Voynich manuscript from them.&amp;lt;ref name=&amp;quot;Freewill&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Freewill]]&amp;lt;/ref&amp;gt; Monro recovered the manuscript from Shay&#039;s body and was tasked by Haytham to discover its secrets.&amp;lt;ref name=&amp;quot;Honour and Loyalty&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Honour and Loyalty]]&amp;lt;/ref&amp;gt; Despite being aware of Shay&#039;s former allegiance, Monro decided to rescue him and left him in the care of the Finnegans in New York, to recover from his wounds.&amp;lt;ref name=&amp;quot;The Color of Right&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Colonial Great Purge===&lt;br /&gt;
====Securing New York====&lt;br /&gt;
{{Quote|We shared a dream, he and I, that of making the world a better place. Mere survival is not enough. Full bellies, warm clothing... Freedom from want is the greatest freedom of all|Monro explaining his philosophy to Shay, 1756.|Assassin&#039;s Creed: Rogue|The Color of Right}}&lt;br /&gt;
[[File:ColorofRight 16.png|thumb|right|250px|Shay questioning George Monro&#039;s motives]]&lt;br /&gt;
By June 1756, Shay had recovered and the Finnegans were attacked by gang members on the orders of the [[Greenwich]] Assassin bureau leader, who demanded protection money. Monro wanted to attack the gang&#039;s headquarter but Shay, after donning the robes of the Finnegans&#039; late son, arrived first and killed the Assassin leader.&amp;lt;ref name=&amp;quot;The Color of Right&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Seeing Shay&#039;s potential, Monro convinced him to work with him towards the betterment of the colonies, while concealing his Templar affiliations from him. Following his encounter with Monro, Shay began rebuilding the city by fighting the Assassin gangs and renovating properties.&amp;lt;ref name=&amp;quot;The Color of Right&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Gist discovered that the gangs in New York were working on creating new weaponry, he attempted to take down the criminals set up at [[Fort Arsenal]], only to get captured. As Gist was about to be hanged, Monro tasked Shay to rescue him. Once Gist was safe, Shay claimed the fort as his new home. He then recovered his ship, the &#039;&#039;[[Morrigan]]&#039;&#039;, from the Assassins and recruited Gist as his quartermaster.&amp;lt;ref name=&amp;quot;Long Walk and Short Drop&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[A Long Walk and a Short Drop]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fighting the Assassins====&lt;br /&gt;
{{Dialogue|Shay|Kesegowaase... It didn&#039;t have to be this way.|Kesegowaase|It did. You are an enemy. Achilles will see you dead.|Shay and Kesegowaase during the latter&#039;s final moments, 1757.|Assassin&#039;s Creed: Rogue|Scars}}&lt;br /&gt;
[[File: Keep Your Friends Close 7.png|thumb|left|250px|Gist, Shay, and Monro in New York]]&lt;br /&gt;
Shay and Gist later met with Monro in [[Albany]], from where they navigated through the [[River Valley]] and arrived at [[Fort La Croix]], which was disrupting Monro&#039;s operations. Shay infiltrated the fort and confronted [[Le Chasseur]], an Assassin ally and smuggler, who was surprised to see Shay still alive. To prevent Le Chasseur from informing the Brotherhood of his survival, Shay was forced to kill him. In his last moments, the smuggler revealed that the Assassins planned to poison the officials of New York.&amp;lt;ref name=&amp;quot;Circumstances&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Circumstances]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shay returned to the city to stop his former allies. With Monro, he planned to destroy the Assassins&#039; factory to prevent them from manufacturing more poisonous gases. After doing so, Shay was joined by Monro, Gist, William Johnson, and Jack Weeks and understood that he had just helped his former enemies, but kept his thoughts to himself.&amp;lt;ref name=&amp;quot;Keep Your Friends Close&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Keep Your Friends Close]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1757, Monro was assigned to [[Fort William Henry]], which was threatened by the French. Consequently, he sent the Voynich manuscript to Shay for safekeeping, along with a letter in which he revealed his true allegiance. After Monro was forced to [[Siege of Fort William Henry|surrender]] the fort to the French, Shay, fearing an attack from the Assassins during the evacuation, went to protect the colonel and his men with Gist and Weeks.&amp;lt;ref name=&amp;quot;Honour and Loyalty&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Just as Shay had anticipated, Monro&#039;s troops were attacked by [[Abenaki]] forces led by the Assassin [[Kesegowaase]]. Shay defended the colonel and his men as they made their way to the &#039;&#039;Morrigan&#039;&#039;, where Kesegowaase made a final attempt to kill Monro, but was wounded by Shay with an explosion which left scars on his face. Despite the Templars&#039; escape, Kesegowaase had seen Shay helping them and subsequently informed his Assassin brothers, turning Shay into a target of the Brotherhood.&amp;lt;ref name=&amp;quot;Honour and Loyalty&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File: Scars 10.png|thumb|right|250px|Monro giving his Templar ring to Shay]]&lt;br /&gt;
Later, Monro learned that Kesegowaase was planning an attack on Albany. The colonel decided to prepare the defense of the city and sent Shay and Gist to help the [[Oneida]], a native tribe allied to the British, who had been attacked and taken hostage by Kesegowaase&#039;s men. Shay also gave the Voynich manuscript back to Monro, believing that it was no longer safe with him.&amp;lt;ref name=&amp;quot;Armour and Sword&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Armour and Sword]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In November, Shay arrived at Albany when the Assassins attacked the city. Making his way to Fort Frederick, Shay confronted and killed Kesegowaase, who with his dying words revealed that the attack was only a distraction to allow [[Liam O&#039;Brien]] to assassinate Monro. Shay consequently rushed to Monro&#039;s defense, but arrived too late: the colonel had been mortally wounded, and the Assassins had stolen back the Voynich manuscript. With his last breath, Monro passed his [[Templar ring]] to Shay, trusting him to continue his work within the Order.&amp;lt;ref name=&amp;quot;Scars&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Scars]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Turning the tide====&lt;br /&gt;
{{Dialogue|Gist|He&#039;s a powerful man in his own right, and a symbol of hope for the Assassins. Eliminating him would shake them to their core.|Shay|It would, I know. But it seems a shame. He&#039;s a good man, Gist.|Gist and Shay discussing killing Adéwalé, 1758.|Assassin&#039;s Creed: Rogue|Bravado}}&lt;br /&gt;
In 1758, Shay was officially inducted into the Templar Order by Haytham Kenway following the latter&#039;s return from Europe.&amp;lt;ref name=&amp;quot;Scars&amp;quot;/&amp;gt; Since returning to the colonies, Haytham had started writing [[Haytham Kenway&#039;s letters|letters]] to his half-sister, [[Jennifer Scott]], in which he spoke of his dream to conciliate the Assassins and Templars.&amp;lt;ref name=&amp;quot;ACU Novel&amp;quot;&amp;gt;[[Assassin&#039;s Creed: Unity (novel)|&#039;&#039;Assassin&#039;s Creed: Unity&#039;&#039; novel]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Learning of Assassin activities near [[Louisbourg]], Shay, Gist, and Haytham joined their ally, Captain [[James Cook]] of the [[Royal Navy]], aboard [[HMS Pembroke|HMS &#039;&#039;Pembroke&#039;&#039;]]. The captain informed them that the British were preparing to attack the fort, but having learned of their plan, the French had mounted a counter-attack. The Templars decided to sink the French ships before they could begin their assault.&amp;lt;ref name=&amp;quot;Men o&#039; War&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Men o&#039; War]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Men o&#039; War 6.png|left|thumb|250px|The Templars aboard the &#039;&#039;Pembroke&#039;&#039; during the Battle of Louisbourg]]&lt;br /&gt;
Sailing to Louisbourg, Shay took command of the &#039;&#039;Pembroke&#039;&#039; and destroyed a number of French vessels before the [[Experto Crede|&#039;&#039;Experto Crede&#039;&#039;]], captained by the [[West Indies Brotherhood of Assassins|Caribbean Assassin]] [[Adéwalé]], came to the French&#039;s aid. Adéwalé attempted to destroy the British reinforcements with [[fireship]]s, but the &#039;&#039;Pembroke&#039;&#039; managed to sink them all, forcing the &#039;&#039;Experto Crede&#039;&#039; to retreat. As the [[Siege of Louisbourg|battle]] ended in a British victory with the capture of Louisbourg, marking a turning point in the war, the Templars could now focus on pursuing the Assassins.&amp;lt;ref name=&amp;quot;Men o&#039; War&amp;quot;/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Later, Shay, Gist, and Haytham tracked down Adéwalé, and after a naval battle between the &#039;&#039;Morrigan&#039;&#039; and the &#039;&#039;Experto Crede&#039;&#039;, the Assassin beached his ship at [[Vieille Carrière]] to save his crew. Haytham decided to serve as a diversion while Shay sneaked up on Adéwalé and assassinated him. With the death of Adéwalé, the Assassins suffered a major loss of morale.&amp;lt;ref name=&amp;quot;Bravado&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Bravado]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In October 1759, the [[Mentor]] [[Achilles Davenport]] and the remaining high-ranking Colonial Assassins—Liam O&#039;Brien, [[Hope Jensen]] and [[Louis-Joseph Gaultier, Chevalier de la Vérendrye]]—met in New York to use the Voynich manuscript and the Precursor box to find another Isu temple. Shay eavesdropped on their conversation and informed Haytham and Jack Weeks about the Assassins&#039; plan.&amp;lt;ref name=&amp;quot;The Heist&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[The Heist]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File: Caress of Steel 3.png|thumb|right|250px|Shay observing Hope and Liam]]&lt;br /&gt;
Deciding that they needed to eliminate Hope to remove the Assassins&#039; control over New York&#039;s gangs, Shay and Weeks captured two gang members and stole their disguises to impersonate them while robbing a British fort.&amp;lt;ref name=&amp;quot;The Heist&amp;quot;/&amp;gt; This turned the British authorities in the city against the gangs, leading them to attack Hope&#039;s [[Hope Jensen&#039;s mansion|mansion]].&amp;lt;ref name=&amp;quot;Caress of Steel&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Caress of Steel]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the attack, Shay made his way to the mansion&#039;s rooftop to spy on the Assassins through a window. He saw Liam leave with the box and the manuscript, but was spotted by Hope, who shot at the window. With Shay on the ground, Hope tried to poison him with gases, but the Templar managed to escape. Seeing this, Hope threw a poisoned knife at him, and Shay was forced to kill her after a chase through the streets of New York in order to obtain the antidote to the poison.&amp;lt;ref name=&amp;quot;Caress of Steel&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Naval conquests====&lt;br /&gt;
{{Dialogue|Gist|The Grand Master is pleased, Shay. What you did in New York... Well, it&#039;s only a matter of time now before order is restored.|Shay|New York was never &amp;quot;orderly&amp;quot;, Gist... With Hope gone, perhaps...|Gist and Shay discussing the collapse of the Assassin gangs, 1759.|Assassin&#039;s Creed: Rogue|No Laws But Our Own}}&lt;br /&gt;
After the assassination of Hope Jensen, Shay and Gist sailed to {{Wiki|Canada (New France)|Canada}}, {{Wiki|New France}}, to assist the Royal Navy against the French during the [[Battle of Labrador]]. The Templars fought off the first wave of French ships sent to protect the coast, and afterwards sank the French flagship, the &#039;&#039;[[Couronne]]&#039;&#039;, and her reinforcements.&amp;lt;ref name=&amp;quot;Battle of Labrador&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[The Battle of Labrador (memory)|The Battle of Labrador]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In late 1759, Shay and Gist helped the Royal Navy again, this time in hunting down two of the most dangerous [[Piracy|pirates]] operating in the North Atlantic, who had made a fortune terrorizing trade ships. The &#039;&#039;Morrigan&#039;&#039; sank the &#039;&#039;[[Cauldron]]&#039;&#039; captained by [[William Crest]] and the &#039;&#039;[[Pilgrim]]&#039;&#039; captained by [[Joseph Reed]], thus eliminating one of the last remainders of the [[Golden Age of Piracy]].&amp;lt;ref name=&amp;quot;Pirates of a Lost Age&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Pirates of a Lost Age]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Storm Fortress.png|thumb|left|250px|The &#039;&#039;Storm Fortress&#039;&#039;, the flagship of the Assassin navy]]&lt;br /&gt;
Around the same time, the British had established dominance over the Arctic seas, and the French enlisted the help of the Assassins, who sent their flagship, the &#039;&#039;[[Storm Fortress]]&#039;&#039;, in a desperate attempt to regain control. Shay and Gist sailed the &#039;&#039;Morrigan&#039;&#039; with the support of British gunboats, though their escorts were quickly destroyed by the &#039;&#039;Storm Fortress&#039;&#039;{{&#039;}} [[cannon]]s and mortars. When the &#039;&#039;Storm Fortress&#039;&#039; was damaged severely, it was joined by two other [[Man O&#039; War|Men O&#039; War]], the &#039;&#039;[[Argonaut]]&#039;&#039; and the &#039;&#039;[[Sceptre]]&#039;&#039;. Nevertheless, the &#039;&#039;Morrigan&#039;&#039; was able to sink the &#039;&#039;Storm Fortress&#039;&#039; and her escorts, thus maintaining the British hold on the Arctic seas.&amp;lt;ref name=&amp;quot;The Storm Fortress&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[The Storm Fortress]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For his efforts in defending the Templar Order&#039;s hold of the region, Shay was eventually promoted to Master Templar. At one point upon returning to New York, Shay was lured into a trap by a group of Assassin gang members, who used [[Marla Capps]] as bait. When the Templar came to protect Marla, he was ambushed by the gang members but managed to kill them all, saving Marla.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Assassin Interception (Marla Capps)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Confrontation in the Arctic Temple====&lt;br /&gt;
{{Dialogue|Haytham|Never forget what has happened here.|Achilles|I won&#039;t... But the world will.|Haytham and Achilles, after the latter was crippled by the former, 1760.|Assassin&#039;s Creed: Rogue|Non Nobis Domine}}&lt;br /&gt;
In early 1760, with the help of James Cook, Shay and Gist tracked down the Chevalier de la Vérendrye, who the Templars believed to be in possession of the Precursor box and the Voynich manuscript. The &#039;&#039;Morrigan&#039;&#039; attacked the Assassin&#039;s ship, the &#039;&#039;[[Gerfaut]]&#039;&#039;, in the North Atlantic, where the Brotherhood had organized an expedition to find an Isu [[Arctic Temple|temple]] that they erroneously believed to contain an [[Apples of Eden|Apple of Eden]].&amp;lt;ref name=&amp;quot;Cold Fire&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Cold Fire]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After sinking the &#039;&#039;Gerfaut&#039;&#039;{{&#039;}}s escorts, Shay boarded the ship and dueled de la Vérendrye, only to discover that the expedition was a ruse to lure the Templars away from Achilles and Liam, who had already located the temple. In his anger, Shay threw de la Vérendrye overboard to his death. Afterwards, Shay and Gist parted ways with Cook, who inquired whether they were part of a larger organization, but the Templars deflected his question.&amp;lt;ref name=&amp;quot;Cold Fire&amp;quot;/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[File:Non Nobis Domine 9.png|thumb|right|250px|Shay and Haytham confronting Achilles and Liam in the Arctic Temple]]&lt;br /&gt;
By March, the Templars had managed to locate the temple in the [[Arctic Ocean]] and set out to stop the Assassins from causing another earthquake by meddling with the Isu technology inside. While Gist waited aboard the &#039;&#039;Morrigan&#039;&#039;, Shay and Haytham dealt with the Assassin expedition outside before entering the temple. They arrived at the central vault moments after Achilles and Liam, just as the Mentor realized that Shay had been right about the nature of the [[Seismic Temple|Seismic Temples]].&amp;lt;ref name=&amp;quot;Non Nobis Domine&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[Non Nobis Domine]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Shay angrily confronted Achilles, telling him that he should have listened, Liam tried to shoot his former friend, but was stopped by the Mentor. In the process, Liam accidentally disturbed the temple&#039;s central component, triggering an earthquake and causing the temple to collapse. During their escape, Haytham fought Achilles while Shay pursued Liam, who eventually died when they both fell from an ice platform. Shay then recovered the Voynich manuscript from Liam&#039;s body and returned to the &#039;&#039;Morrigan&#039;&#039;.&amp;lt;ref name=&amp;quot;Non Nobis Domine&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After Haytham defeated Achilles, he was stopped from killing him by Shay, who reasoned that the Mentor was harmless without his Brotherhood and that he could warn other Assassins about the dangers of the Seismic Temples. Haytham agreed, but shot Achilles in the leg, crippling him. He then told Achilles to never forget what had happened there, to which the Mentor claimed that he would not, but the world would.&amp;lt;ref name=&amp;quot;Non Nobis Domine&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Final assault====&lt;br /&gt;
{{Dialogue|Shay|So what happens now?|Haytham|Master Gist will be in charge of eradicating any remaining traces of the Assassins. Master Weeks and the others will assist him, of course.|Shay and Haytham discussing the final assault against the Colonial Assassins, 1760.|Assassin&#039;s Creed: Rogue|Non Nobis Domine}}&lt;br /&gt;
Later, on the &#039;&#039;Morrigan&#039;&#039;, Haytham tasked Shay to find the Precursor box, which was still in the Brotherhood&#039;s possession, and Gist to lead the eradication of any surviving Assassins in the colonies. While Shay left for Europe to begin his search, the remaining Colonial Templars launched a three-year purge against the last remnants of the Colonial Brotherhood.&amp;lt;ref name=&amp;quot;Non Nobis Domine&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At one point during the [[Great Purge (1757-1763)|Great Purge]], a Templar raiding party killed the father of [[Atasá:ta]], a Kanien&#039;kehá:ka Assassin. The purge was also an opportunity for some Templars to prove their efficiency and dedication to the Order, as was the case of [[Federico Perez]], who became a feared Assassin hunter operating in [[Florida]].&amp;lt;ref name=&amp;quot;Abstergo Story&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Abstergo Story]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File: ACIII-HideandSeek 7.png|thumb|left|250px|Lee strangling the future Assassin Ratonhnhaké:ton]]&lt;br /&gt;
In November 1760, a group of Templars led by Charles Lee assaulted a young Kanien&#039;kehá:ka boy named [[Ratonhnhaké:ton]], who unbeknownst to them was the son of Haytham and Kaniehtí:io. They asked him for the location of his village so that they could speak to the natives about the Grand Temple; stubbornly, the boy told them nothing and was knocked out. After the village was later burned down by British troops led by [[George Washington]], Ratonhnhaké:ton believed Lee and his cohorts were responsible. Finally giving up their search for the Grand Temple, the Templars focused on strengthening their influence in the colonies.&amp;lt;ref name=&amp;quot;Hide and Seek&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Hide and Seek (III)|Hide and Seek]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the Great Purge, the Assassin [[Pierre Bellec]] witnessed the Templars commit several atrocities as they became more ruthless in their efforts to eliminate the Colonial Assassins. At one point, he supposedly witnessed them massacre an entire village to kill a single Assassin.&amp;lt;ref name=&amp;quot;Confrontation&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Unity]]&#039;&#039; – [[Confrontation]]&amp;lt;/ref&amp;gt; Bellec managed to escape to France in 1762, becoming one of the few survivors of the Templars&#039; purge.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Unity]]&#039;&#039; – [[Database: Pierre Bellec]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1763, the Colonial Rite launched an attack on the [[Davenport Homestead]], which served as a base of operations for the remaining Colonial Assassins. Killing those who remained, the Templars once again spared Achilles&#039; life when he agreed to cease all Assassin activities in the colonies.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Database: Davenport Homestead]]&amp;lt;/ref&amp;gt; The Assassin [[Benjamin Tallmadge, Sr.]] narrowly survived the attack.&amp;lt;ref name=&amp;quot;Something on the Side&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Something on the Side]]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
After decades of attacks on their Templar fleets by the &#039;&#039;Aquila&#039;&#039;, the Colonial Rite set up a trap in 1768 to destroy the Assassin flagship once and for all. Three [[Royal Navy|British frigates]] ambushed the ship and nearly destroyed it, though its first mate [[Robert Faulkner]] survived the trap and managed to escape. Faulkner later returned with the &#039;&#039;Aquila&#039;&#039; to the Davenport Homestead, where the ship lay in ruin for several years.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Database: The Aquila]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===American Revolution===&lt;br /&gt;
After defeating the Colonial Assassins, the Templars gained more influence while a revolutionary fervour began to grip the Thirteen Colonies due to the accumulation of taxes and the lack of representation in Parliament.&amp;lt;ref name=&amp;quot;ACF&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Colonial Rite attempted to influence both sides, hoping to achieve the colonies&#039; independence through less violent means and to create a Templar state: William Johnson traded with the natives to protect them;&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Database: William Johnson (Assassin&#039;s Creed III)|Database: William Johnson]]&amp;lt;/ref&amp;gt; John Pitcairn, who became a Major in the British Army, was known as a peacekeeper and was well-respected by the colonists;&amp;lt;ref name=&amp;quot;Pitcairn DB&amp;quot;/&amp;gt; and Benjamin Church joined the [[Sons of Liberty]], a [[Patriots|Patriot]] group that collected information, though in time he betrayed them by communicating with the British.&amp;lt;ref name=&amp;quot;Church DB&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Database: Benjamin Church]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unknown to the Templars, however, the Colonial Brotherhood had begun to rebuild, as Achilles Davenport came out of his retirement to train Ratonhnhaké:ton as an Assassin at the boy&#039;s own request.&amp;lt;ref name=&amp;quot;A Boorish Man&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[A Boorish Man]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Assassin interference====&lt;br /&gt;
{{Dialogue|Connor|Is that my father...?|Achilles|Yes. Which means trouble is sure to follow. I need you to tail his accomplice. This crowd is a powder keg—we can&#039;t allow him to light the fuse.|Achilles telling Connor to prevent the Templars&#039; plan, 1770.|Assassin&#039;s Creed III|A Trip to Boston}}&lt;br /&gt;
[[File: ACIII-TriptoBoston 13.png|thumb|right|250px|Lee triggering the Boston Massacre]]&lt;br /&gt;
On 5 March 1770, after Private Hugh White wounded {{Wiki|Edward Garrick}} in Boston, a crowd mobbed around the [[Old State House]] to seek justice.&amp;lt;ref&amp;gt;{{WP|Boston Massacre}}&amp;lt;/ref&amp;gt; Haytham sent one of his associates to shoot at the soldiers and cause an outbreak of fighting, but Ratonhnhaké:ton killed him before he could complete his mission.&amp;lt;ref name=&amp;quot;A Trip to Boston&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[A Trip to Boston]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a backup plan, Charles Lee fired his gun into the air. The British soldiers, believing it was the crowd, opened fire on the mob, killing five people and leaving many wounded.&amp;lt;ref name=&amp;quot;A Trip to Boston&amp;quot;/&amp;gt; This [[Boston Massacre|event]] increased the anger of the people against the British Crown.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Database: Boston Massacre]]&amp;lt;/ref&amp;gt; Six months later, Church inducted into the Templar Order a junior officer of the British Navy, [[Nicholas Biddle]].&amp;lt;ref name=&amp;quot;Biddle DB&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Database: Nicholas Biddle]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1773, Templar ships posing as British vessels began to attack [[Nantucket]]&#039;s coasts to make the region unstable.&amp;lt;ref name=&amp;quot;The Rescue&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[The Rescue (III)|The Rescue]]&amp;lt;/ref&amp;gt; That same year, William Johnson sought to purchase land from the [[Iroquois]] to protect it, knowing that the colonists would inevitably attempt to take it.&amp;lt;ref name=&amp;quot;Hostile Negotiations&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Hostile Negotiations]]&amp;lt;/ref&amp;gt; To finance this project, a local Templar taxman ran a tea smuggling operation in Boston on Johnson&#039;s behalf, as tea had become more expensive after the [[Tea Act]]. The taxman also extorted the city&#039;s citizens through his tax collectors, which enraged many of them.&amp;lt;ref name=&amp;quot;On Johnson&#039;s Trail&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[On Johnson&#039;s Trail]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, one such citizen, a chef named [[Stephane Chapheau]], decided to take action and killed Johnson&#039;s taxman with the assistance of Ratonhnhaké:ton—by now an Assassin known as &amp;quot;Connor&amp;quot;. Chapheau subsequently joined the Assassins, becoming the first of Connor&#039;s [[Assassin apprentice|apprentices]] and marking the official rebirth of the Colonial Brotherhood.&amp;lt;ref name=&amp;quot;The Angry Chef&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[The Angry Chef]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACIII-Teaparty 9.png|thumb|left|250px|Pitcairn, Johnson, and Lee watching the Boston Tea Party]]&lt;br /&gt;
In December 1773, the Sons of Liberty sought to protest against British rule of the Thirteen Colonies. With the assistance of Connor and Stephane Chapheau, they organized a raid of one of Johnson&#039;s ships, where they threw all of his tea into the [[Boston Harbor]] in front of a large crowd. This [[Boston Tea Party|act]] had the desired effect of upsetting the British Crown, and also greatly set back Johnson, who had just lost his main source of income.&amp;lt;ref name=&amp;quot;The Tea Party&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[The Tea Party]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That same month, a group of mercenaries led by a Templar began upsetting order in the northern district of Boston, taking citizens captive and demanding protection money from merchants. Their efforts were undermined by Connor, who eventually killed the Templar leader with the help of [[Duncan Little]], ending the mercenaries&#039; operations in the district.&amp;lt;ref name=&amp;quot;Gangs of Boston&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Gangs of Boston]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 12 January 1774, with the colonies on the brink of revolution, the leading members of the Colonial Rite—Haytham, Lee, Johnson, Pitcairn, Hickey, and Church—held their first meeting in almost two decades at the [[Restless Ghost]] tavern, to discuss how they could take advantage of the situation. It was here that the Templars informed Haytham of their failed search for the Grand Temple in 1760, which had been unsanctioned by the Grand Master, and Kaniehtí:io&#039;s death during George Washington&#039;s attack on her village.&amp;lt;ref name=&amp;quot;ACF&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the meeting, the Templars also discussed the native boy they had encountered en route to the Kanien&#039;kehá:ka village, noting his resemblance to the Assassin who had helped the Sons of Liberty during the Boston Tea Party. After being informed that the Assassin wore a necklace resembling Kaniehtí:io&#039;s, Haytham began to suspect that the Assassin may be his son—a thought which both intrigued and terrified him.&amp;lt;ref name=&amp;quot;ACF&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACIII-HostileNegotiations 7.png|thumb|250px|Johnson trying to intimidate the Iroquois]]&lt;br /&gt;
By July 1774, Johnson had managed to acquire the necessary funds to purchase the Iroquois&#039; land, setting up a meeting with various tribe leaders at his personal estate, [[Johnson Hall]]. However, perceiving Johnson&#039;s actions as an act of oppression, the tribe leaders refused to sell their land. In frustration, Johnson decided to take more drastic actions and ordered his men to open fire on the natives. However, his attempt to intimidate the Iroquois was thwarted by Connor, who assassinated the Templar, putting an end to his plans.&amp;lt;ref name=&amp;quot;Hostile Negotiations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Preventing war====&lt;br /&gt;
{{Dialogue|Connor|Why them and not the Redcoats?|Pitcairn|Do you not think we asked the same question of the British? These things take time. And it would have succeeded, had you let me play my part.|Connor and Pitcairn discussing the revolution, 1775.|Assassin&#039;s Creed III|Battle of Bunker Hill (memory)}}&lt;br /&gt;
[[File: Martial_Law_4.png|thumb|left|250px|The Templar recruiter killed by Connor and Wilkinson]]&lt;br /&gt;
In 1775, as the colonies were preparing for war, a Templar recruiter in the British Army drafted Boston citizens for training to become British regulars. However, many citizens refused to fight and were forcefully recruited by the Templar, who had them placed under prison escort. While overseeing his operations in southern Boston, the Templar recruiter was assassinated by Connor with the aid of [[Clipper Wilkinson]], ending the forced conscriptions.&amp;lt;ref name=&amp;quot;Martial Law&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Martial Law]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In April 1775, John Pitcairn hoped to end the budding [[American Revolutionary War|Revolutionary War]] before it truly began. With his British troops, the Templar went to [[Lexington]] to arrest [[Samuel Adams]] and [[John Hancock]] and negotiate with them. However, the meeting of the British Army and the Patriots quickly turned into an [[Battles of Lexington and Concord|armed conflict]]. In [[Concord]], Pitcairn retreated after his army suffered heavy losses at the hands of the Patriot militia commanded by Connor.&amp;lt;ref name=&amp;quot;Lexington and Concord&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Lexington and Concord]]&amp;lt;/ref&amp;gt; With the beginning of the [[Siege of Boston]] by the Patriots shortly after, war was officially declared.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Database: Siege of Boston]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the creation of the [[Continental Army]], Templars placed many men on the rebel side. Charles Lee, who sought to become the Commander-in-Chief, was instead made the second-in-command as George Washington was elected as the Commander of the Continental Army, much to Lee&#039;s anger.&amp;lt;ref name=&amp;quot;Charles Lee DB&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Database: Charles Lee]]&amp;lt;/ref&amp;gt; Meanwhile, Church became the Surgeon General,&amp;lt;ref name=&amp;quot;Church DB&amp;quot;/&amp;gt; Hickey a private guard of Washington,&amp;lt;ref name=&amp;quot;Hickey DB&amp;quot;/&amp;gt; and Biddle a captain of the [[Continental Navy]].&amp;lt;ref name=&amp;quot;Biddle DB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACIII-LexingtonandConcord 17.png|thumb|right|250px|Pitcairn ordering his troops to fall back]]&lt;br /&gt;
During the [[Battle of Bunker Hill]] in June 1775, Pitcairn again tried to negotiate with the Patriots in the hopes of ending the war, but was assassinated by Connor inside his camp, as the Assassin mistakenly believed that Pitcairn sought to kill Adams and Hancock.&amp;lt;ref name=&amp;quot;Battle of Bunker Hill&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Battle of Bunker Hill (memory)|Battle of Bunker Hill]]&amp;lt;/ref&amp;gt; At the end of the year, Church was arrested for betraying the Patriots by giving intelligence to the British,&amp;lt;ref name=&amp;quot;Church DB&amp;quot;/&amp;gt; which went against the Colonial Rite&#039;s interests.&amp;lt;ref name=&amp;quot;ACF&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====War plans====&lt;br /&gt;
{{Quote|&#039;Ere is &#039;ow it&#039;s gonna work. First we bind ya and bring ya to your cell. Then, tomorrow, you go before the court, accused of plottin&#039; to kill good ol&#039; Georgie. Maybe we could pin the murder of the Warden on you too. You did kill &#039;im, after all. And who wouldn&#039;t take the word of Charlie over here? Once that&#039;s all squared away, well then...|Hickey revealing the Templars&#039; plan to Connor, 1776.|Assassin&#039;s Creed III|Bridewell Prison (memory)}}&lt;br /&gt;
During the revolution, the British Army officer and Templar, [[Matthew Davenport]], fought fiercely and with equal skill to that of his strategizing. Matthew also sent his daughter, [[Eleanor Mallow]], on Templar-related missions of the most sensitive caliber against the Assassins, during which Eleanor concealed her identity. The Colonial Rite also employed the {{Wiki|Hessian (soldier)|Hessian}} soldier and Templar [[Gerhard von Stantten]], who served in the British Army, to carry out missions for the Order. At one point, a group of Templars killed friends of [[Caleb Garret]], who consequently joined the Assassins.&amp;lt;ref name=&amp;quot;Abstergo Story&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1776, the former slave and [[Louisiana Rite of the Templar Order|Louisiana Templar]] [[George Davidson]] abandoned the Patriot cause to serve in [[John Murray, 4th Earl of Dunmore|Lord Dunmore]]&#039;s {{Wiki|Ethiopian Regiment}}, after having learned that Dunmore, the Governor of [[Virginia (state)|Virginia]], had issued a proclamation offering freedom to any slave who joined the [[Loyalists]]. Davidson was subsequently reunited with {{Wiki|Colonel Tye|Titus Cornelius}}, and the two fought together against slavery while furthering the British war effort.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III: Liberation]]&#039;&#039; – [[Database: George Davidson]]&amp;lt;/ref&amp;gt; The Templars also tried to kill Lord Dunmore but were thwarted by the Assassins.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Contracts (Colonial Brotherhood)|Contracts]]: &amp;quot;Dunmore&#039;s Guardian Angel&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACIII-Ontheside 13.png|left|thumb|250px|Hickey and Connor arrested by the Patriots]]&lt;br /&gt;
In June 1776, Haytham ordered Thomas Hickey to assassinate George Washington, to allow Lee to become Commander-in-Chief. However, while running a money forgery operation in New York, Hickey was attacked by Connor, who sought to prevent Washington&#039;s assassination. After being caught by the Patriot authorities, Hickey was arrested for forgery and sent to [[Bridewell Prison]].&amp;lt;ref name=&amp;quot;Something on the Side&amp;quot;/&amp;gt; There, he was imprisoned in a cell next to Connor, who had also been arrested after being mistaken for Hickey&#039;s accomplice.&amp;lt;ref name=&amp;quot;Bridewell Prison&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Bridewell Prison (memory)|Bridewell Prison]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Templars used their influence to have Hickey moved to a better part of the prison, but were unable to get him released just yet, as Hickey had been accused by [[Benjamin Tallmadge]] of plotting to kill Washington.&amp;lt;ref name=&amp;quot;Bridewell Prison&amp;quot;/&amp;gt; While visiting Hickey with Lee to plan Washington&#039;s assassination, Haytham took a look at the imprisoned Connor and, seeing how much he resembled Kaniehtí:io, became certain that the Assassin was his son.&amp;lt;ref name=&amp;quot;ACF&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File: ACIII-Publicexecution 7.png|thumb|250px|Lee about to execute Connor near the New York City Hall]]&lt;br /&gt;
Lee formulated a plan that would allow the Templars to simultaneously eliminate Connor and Washington. He and Hickey killed the prison&#039;s warden and pinned his murder, as well as the assassination plot, on the Assassin, so that he would be tried and executed—creating the perfect opportunity to kill Washington, who would be present for the execution.&amp;lt;ref name=&amp;quot;Bridewell Prison&amp;quot;/&amp;gt; The following day, as planned, Connor was led to hang in New York, after the Templars had managed to omit his trial.&amp;lt;ref name=&amp;quot;Public Execution&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Public Execution]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, Lee&#039;s plan failed when Connor&#039;s rope was cut by both his Assassin apprentices&amp;lt;ref name=&amp;quot;Public Execution&amp;quot;/&amp;gt; and secretly Haytham, who felt remorseful after having sentenced his own son to death.&amp;lt;ref name=&amp;quot;ACF&amp;quot;/&amp;gt; In the ensuing chaos, Lee fled while Hickey made a desperate attempt to assassinate Washington; he failed and was killed by Connor, proving the latter&#039;s innocence.&amp;lt;ref name=&amp;quot;Public Execution&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this time, the Templars were hunted by both the Assassin [[Joe]] in New York, and the French Assassin [[William de Saint-Prix]], who fought alongside the Patriots during the Revolutionary War.&amp;lt;ref name=&amp;quot;Abstergo Story&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, the Templars continued to attack Nantucket with their British ships, to force the [[Continental Congress]] to give more ships to Nicholas Biddle.&amp;lt;ref name=&amp;quot;The Rescue&amp;quot;/&amp;gt; With his flagship, the [[USS Randolph|USS &#039;&#039;Randolph&#039;&#039;]], Biddle was tasked to escort &#039;&#039;[[La Belladonna]]&#039;&#039; to supply the Continental Army, but he instead sent Templar ships to attack the vessel. Connor, captaining the rebuilt &#039;&#039;Aquila&#039;&#039;, defended &#039;&#039;La Belladonna&#039;&#039; and killed the [[British Templar naval captain|Templar captain]] leading the assault.&amp;lt;ref name=&amp;quot;French Involvement&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[French Involvement]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the end of the year, Lee was captured by the British Army and gave information on the Continental Army to weaken Washington&#039;s position as commander.&amp;lt;ref name=&amp;quot;Charles Lee DB&amp;quot;/&amp;gt; During the surprise attack of Trenton, the German colonel and Templar [[Johann Rall]] was killed by Assassins sent by Connor.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Contracts (Colonial Brotherhood)|Contracts]]: &amp;quot;Trenton&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Shayandcharles.PNG|left|thumb|250px|Shay killing Charles Dorian]]&lt;br /&gt;
By December 1776, Shay Cormac had managed to track the Precursor box to [[Paris]], France, where he learned it would be passed to the [[Parisian Brotherhood of Assassins|French Assassin]] [[Charles Dorian]] during an Assassin meeting held at the [[Palace of Versailles]]. Reuniting with his old ally Benjamin Franklin, who served as the United States Ambassador to France, Shay protected him from a group of criminals and, in gratitude, Franklin helped the Templar gain access to the palace for a &amp;quot;business meeting.&amp;quot; Shay consequently assassinated Charles after the meeting and recovered the box for the Templars.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039; – [[QXNzYXNzaW5hdGlvbg0K]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Losing influence====&lt;br /&gt;
{{Dialogue|Jacob|Who was he, really?|Connor|There are powerful organizations who seek control, nothing more. This man belonged to one.|Connor explaining the Templars to Jacob Zenger, 1777.|Assassin&#039;s Creed III|In the Wolf&#039;s Lair}}&lt;br /&gt;
In the winter of 1777, George Davidson operated in a [[fort]] located in the [[New York]] frontier. However, his collaboration with the &amp;quot;Company Man&amp;quot; attracted the attention of the [[Louisiana Brotherhood of Assassins|Louisiana Assassin]] [[Aveline de Grandpré]], who enlisted the help of Connor to track down a Templar called &amp;quot;Officer Davidson.&amp;quot; While Davidson and a few of his men were in the watchtower of the fort, Aveline infiltrated the stronghold and Connor created distractions against Davidson&#039;s reinforcements.&amp;lt;ref name=&amp;quot;A Fool&#039;s Errand&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III: Liberation]]&#039;&#039; – [[A Fool&#039;s Errand]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:A Fool&#039;s Errand 6.png|thumb|250px|Aveline confronting Davidson]]&lt;br /&gt;
When confronted by Aveline, who questioned his allegiance, Davidson claimed that the Templars and the Loyalists had given him freedom. He then engaged in a duel with the Assassin until they both heard an explosion, set off by Connor. Deciding to escape, Davidson locked Aveline in the watchtower before attempting to flee the fort in a [[Wagon|gunpowder carriage]]. However, he was mortally wounded when Aveline shot one of the barrels inside the carriage, and informed the Assassin that her stepmother, [[Madeleine de L&#039;Isle]], was the &amp;quot;Company Man&amp;quot; before passing away.&amp;lt;ref name=&amp;quot;A Fool&#039;s Errand&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That same year, a Templar that controlled New York&#039;s northern district used his military influence to hoard food, and ordered the attack of any resisting farmer. He also forced numerous families to pay him and had his men evict them when they were unable to do so. The operation was undermined by Connor, who protected the oppressed citizens and tracked down the stolen food with the help of [[Dobby Carter]]. While Dobby created a distraction, Connor assassinated the Templar hoarder, ending his tyrannical rule over the district.&amp;lt;ref name=&amp;quot;Hoarding Provisions&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Hoarding Provisions]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the western district of the city was controlled by a Templar mercenary who distributed blankets for the poor, which were unknowingly contaminated with smallpox. After Connor burned the blankets, took the ill citizens to the doctor, and killed several rabid dogs, the Templar ordered his men to attack the clinic of [[Jamie Colley]] and kill the patients to prevent the spread of the epidemic. However, they failed and the Templar was killed by Connor during the attack.&amp;lt;ref name=&amp;quot;Protect the Clinic&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Protect the Clinic]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:In the Wolf&#039;s Lair 5.png|thumb|left|250px|The Templar commander killed by Connor and Jacob]]&lt;br /&gt;
Finally, a Templar commander in the British Army was based in New York&#039;s eastern district, where he had his agents infiltrate the Patriots to learn the names of their local leaders, who were then executed. Aware of Connor&#039;s feats, the Templar went into hiding from the Assassin, not wanting to share his Templar brothers&#039; fate. Despite this, he was eventually tracked down by Connor after he had undermined his operations. With the help of [[Jacob Zenger]], who disguised himself as a British regular, Connor was escorted onto the Templar commander&#039;s ship, where he assassinated him, ending Templar influence in New York.&amp;lt;ref name=&amp;quot;In the Wolf&#039;s Lair&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[In the Wolf&#039;s Lair]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Attempted unity====&lt;br /&gt;
{{Dialogue|Connor|Come to check up on Church? Make sure he&#039;d stolen enough for your British brothers?|Haytham|Benjamin Church is no brother of mine. No more than the Redcoats or their idiot king. I expected naiveté. But this... The Templars do not fight for the crown. We seek the same as you, boy! Freedom. Justice. Independence.|Haytham presenting his ideals to Connor, 1777.|Assassin&#039;s Creed III|Missing Supplies}}&lt;br /&gt;
[[File: Missing Supplies 3.png|thumb|right|250px|A family reunion]]&lt;br /&gt;
In late 1777, Benjamin Church was released and stole supplies intended for the Continental Army camped at [[Valley Forge]]. Connor was charged by George Washington to find the stock and, while tracking Church, ran into his father, who also sought to kill the former Templar for his betrayal of the Order. After an argument where Haytham exposed the true goals of the Templars to his son, he proposed a truce which Connor accepted,&amp;lt;ref name=&amp;quot;Missing Supplies&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Missing Supplies]]&amp;lt;/ref&amp;gt; to Lee&#039;s dissatisfaction.&amp;lt;ref name=&amp;quot;ACF&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tracking down Church and the stolen supplies, Haytham and Connor went to New York,&amp;lt;ref name=&amp;quot;Father and Son&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Father and Son]]&amp;lt;/ref&amp;gt; but were lured into a trap, learning that Church had already fled with the supplies to [[Martinique]]. After killing Church&#039;s men in New York,&amp;lt;ref name=&amp;quot;The Foam and the Flames&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[The Foam and the Flames]]&amp;lt;/ref&amp;gt; the father and son sailed to the [[Caribbean]] using the &#039;&#039;Aquila&#039;&#039;, ultimately finding and boarding Church&#039;s ship, the &#039;&#039;[[Welcome]]&#039;&#039;. The former Templar was then beaten by Haytham and killed by Connor, before the two recovered the supplies for the Patriots.&amp;lt;ref name=&amp;quot;A Bitter End&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[A Bitter End]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACIII-Biddlehideout 5.png|thumb|250px|left|Biddle challenging Connor to a duel]]&lt;br /&gt;
On 17 March 1778, Nicholas Biddle, going against the truce, prepared a trap for Connor on the Caribbean Sea to eliminate the Assassin. The &#039;&#039;Randolph&#039;&#039; attacked the &#039;&#039;Aquila&#039;&#039; with the aid of two Men O&#039; War, but was ultimately unable to sink the Assassin ship. After destroying the Men O&#039; War and disabling the &#039;&#039;Randolph&#039;&#039;, Connor boarded the ship and defeated Biddle. Before dying, the Templar explained that he had only sought to strengthen the Continental Navy and asked that he be left to sink with his ship—a wish which Connor granted to him.&amp;lt;ref name=&amp;quot;Biddle&#039;s Hideout&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Biddle&#039;s Hideout]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 16 June, continuing their alliance, Haytham and Connor learned that the British were planning to march on New York. Haytham wanted to inform Lee but his son decided to reveal this information to Washington instead.&amp;lt;ref name=&amp;quot;Alternate Methods&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Alternate Methods]]&amp;lt;/ref&amp;gt; Arriving at Valley Forge, Haytham sought to break Connor&#039;s trust in the Commander-in-Chief and thus revealed that it was Washington who had burned his village eighteen years prior. Washington also ordered a new attack on Kanatahséton, due to suspecting that its inhabitants had allied with the British.&amp;lt;ref name=&amp;quot;Broken Trust&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Broken Trust]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File: ACIII-Brokentrust 7.png|thumb|250px|Kanen&#039;tó:kon facing Connor]]&lt;br /&gt;
While Connor was angered by Washington&#039;s actions, he also understood that Haytham had been hiding this information from him for a long time. Consequently, he ended their alliance and cut ties with both Haytham and Washington, going to defend Kanatahséton from the Patriots&#039; attack. However, Lee had already traveled to the village beforehand and persuaded its inhabitants to join the Biritsh side of the war. He also convinced Connor&#039;s friend, [[Kanen&#039;tó:kon]], that the Assassin had betrayed his people, ultimately forcing Connor to kill Kanen&#039;tó:kon when the latter attacked him.&amp;lt;ref name=&amp;quot;Broken Trust&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the [[Battle of Monmouth]], Lee intentionally sabotaged the preparation of the Continental Army, hoping that the Patriots would lose and Washington&#039;s reputation would be ruined. However, his plan was thwarted by Connor, who arrived in time to help the Patriot soldiers retreat. Afterwards, the Assassin exposed Lee&#039;s treason to Washington, leading to his suspension from military service.&amp;lt;ref name=&amp;quot;Battle of Monmouth&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Battle of Monmouth (memory)|Battle of Monmouth]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Collapse====&lt;br /&gt;
{{Quote|Even when your kind appears to triumph... Still we rise again. And do you know why? It is because the Order is born of a realization. We require no creed. No indoctrination by desperate old men. All we need is that the world be as it is. And this is why the Templars will never be destroyed!|Haytham to Connor, during their final confrontation, 1781.|Assassin&#039;s Creed III|Lee&#039;s Last Stand}}&lt;br /&gt;
In July 1778, the Continental officer and Templar [[George Dorrance]] was killed by Assassins while fighting against the joint forces of the British Army and the Iroquois during the {{Wiki|Battle of Wyoming}}.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Contracts (Colonial Brotherhood)|Contracts]]: &amp;quot;A Blow for the First Nations&amp;quot;&amp;lt;/ref&amp;gt; The next year, the Templar ally and British Colonel [[John Boyd]] was assassinated during the {{Wiki|Battle of Kettle Creek}}.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Contracts (Colonial Brotherhood)|Contracts]]: &amp;quot;Kettle Creek&amp;quot;&amp;lt;/ref&amp;gt; A few months later, a Patriot soldier in the Continental Army, [[Hugh Jackson]], was assassinated during the {{Wiki|Battle of Stono Ferry}} for his Templar connections.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Contracts (Colonial Brotherhood)|Contracts]]: &amp;quot;Stono Ferry&amp;quot;&amp;lt;/ref&amp;gt; In August 1780, the Major General and Templar [[Johann de Kalb]] was killed by the Assassins during the {{Wiki|Battle of Camden}}.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Contracts (Colonial Brotherhood)|Contracts]]: &amp;quot;Viper in Camden&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File: ACIII-Laststand 18.png|thumb|250px|left|Haytham being killed by Connor]]&lt;br /&gt;
In September 1781, Lee was hiding from Connor in [[Fort George]] in New York&#039;s military district. Knowing that the Assassin could strike at any moment, Haytham visited Lee and urged him to escape, revealing to him that Connor was his son in the process. After an argument between the two where they both accused each other of creating the Assassin, Lee apologized and relented, leaving to continue the Order&#039;s work while Haytham stayed behind to await Connor&#039;s arrival.&amp;lt;ref name=&amp;quot;ACF&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Making use of a distraction in which the military district was bombarded by French ships, Connor infiltrated the fort to assassinate Lee, but was surprised to find his father in his place. After a brutal fight, Haytham forced Connor to kill him, and Lee consequently became the new Grand Master of the Colonial Rite.&amp;lt;ref name=&amp;quot;Lee&#039;s Last Stand&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Lee&#039;s Last Stand]]&amp;lt;/ref&amp;gt; [[Journal of Haytham E. Kenway|Haytham&#039;s journal]] was also recovered by Connor afterwards.&amp;lt;ref name=&amp;quot;ACF&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Months later, in 1782, a funeral was held for Haytham, which was presided over by Lee. During the funeral, Connor approached Lee to try and kill him, but was taken captive by his guards. After vowing to destroy everything the Assassin held dear, Lee made preparations to rebuild the Colonial Rite&#039;s power and traveled to Boston.&amp;lt;ref name=&amp;quot;Laid to Rest&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Laid to Rest]]&amp;lt;/ref&amp;gt; However, Connor caught up to Lee and, after a rugged pursuit, managed to shoot him in the stomach.&amp;lt;ref name=&amp;quot;Chasing Lee&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Chasing Lee]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACIII-Chasinglee 13.png|thumb|250px|Charles Lee&#039;s demise]]&lt;br /&gt;
Lee escaped by taking a ferry to [[Monmouth]], where he took refuge in the [[Last Drink]] tavern. Connor tracked him down again and the mortally wounded Lee embraced his end, sharing his drink with the Assassin before the latter stabbed him in the heart. Connor also recovered the Grand Temple Key from Lee, which had been given to him by Haytham before his death. Lee&#039;s death marked the collapse of the Colonial Rite, and the end of Templar influence in North America for a time.&amp;lt;ref name=&amp;quot;Chasing Lee&amp;quot;/&amp;gt; But even with the leadership eliminated, Templar sympathizers like [[Alexander Hamilton]] still remained.&amp;lt;ref name=&amp;quot;Founding Fathers&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed Encyclopedia]]&#039;&#039; – 3.E.1.c Founding Fathers&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 1784, the Templar doctor [[Edmund Judge]] had left the Order, living and working by his own rules. While in [[Newport]], [[Rhode Island]], he sought to acquire a [[Patience Gibbs&#039; charm|Piece of Eden]] in the possession of the former slave [[Patience Gibbs]], but was killed by Gibbs and Aveline de Grandpré.&amp;lt;ref name=&amp;quot;The Tower&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – &#039;&#039;[[Aveline (DLC)|Aveline]]&#039;&#039; – [[The Tower]]&amp;lt;/ref&amp;gt; In August 1785, the Governor of [[Connecticut]] and Templar [[Jonathan Trumbull]] was killed by the Assassins.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Contracts (Colonial Brotherhood)|Contracts]]: &amp;quot;Trumbull a Templar&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====The American Rite====&lt;br /&gt;
{{Quote|She gave me two hours with them. It was enough time to read them and form questions of my own. To know that there was another way. A third way.|Élise de la Serre&#039;s observation of Haytham Kenway&#039;s ideals, 1788.|Assassin&#039;s Creed: Unity (novel)}}&lt;br /&gt;
By 1788, the reorganized American Rite had likely been contacted by the exiled French Templar, [[François-Thomas Germain]], to gain their support for his planned &#039;&#039;coup d&#039;etat&#039;&#039; of the Parisian Rite by convincing them that overthrowing Grand Master [[François de la Serre]] was necessary. That same year, [[Élise de la Serre]] was given Haytham Kenway&#039;s letters by his half-sister, Jennifer Scott.&amp;lt;ref name=&amp;quot;ACU Novel&amp;quot;/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In 1794, the American Rite was contacted by [[Frederick Weatherall]], who sent appeals asking them to support the overthrown [[De la Serre family]] against Germain and his extremists. Though they lent their sympathies, they offered no support, as the Parisian Rite ran smoothly, making Élise&#039;s request for support of marginal interest.&amp;lt;ref name=&amp;quot;ACU Novel&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Coyote Man]] was a [[Iroquois|Native American]] Templar who specialized in hunting Assassins during the 18th century, gaining infamy after killing an Assassin Mentor with his bare hands.&amp;lt;ref name=&amp;quot;Abstergo Story&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following the disappearance of the [[Black Cross]] [[Tavis Olier]] during his search for the [[Koh-i-Noor]], the [[Inner Sanctum of the Templar Order|Inner Sanctum]] presumed Olier to be dead and appointed the American Templar [[Solomon Bolden]] as his successor. While serving as the new Black Cross, Bolden found evidence suggesting that Olier was still alive and being held captive by the [[Ottoman Empire|Ottoman]] Sultan [[Selim III]]. In 1805, Bolden, posing as a slaver, traveled to [[Libya]] to find and rescue Olier, who was imprisoned in [[Tripoli]].&amp;lt;ref name=&amp;quot;ACT 6&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Templars]]&#039;&#039; – [[Assassin&#039;s Creed: Templars 6|Issue #06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Black Cross Graff.png|thumb|left|210px|Jan van der Graff as the new Black Cross]]&lt;br /&gt;
During his voyage on the &#039;&#039;[[Painted Lady]]&#039;&#039; merchant ship, the Black Cross met the [[Belgium|Flemish]] spy [[Jan van der Graff]], who was also searching for the Koh-i-Noor on behalf of Emperor [[Napoleon Bonaparte|Napoleon I]]. After surviving an attack from pirates sent by Selim, the two men decided to work together: Bolden would protect Graff during the trip while the spy would help the Black Cross infiltrate the Sultan&#039;s dungeon to rescue Olier.&amp;lt;ref name=&amp;quot;ACT 6&amp;quot;/&amp;gt; However, following their arrival in Tripoli, Bolden and Graff were ambushed by the [[Libyan Brotherhood of Assassins|Libyan Assassin]] [[Ahkbar]] and Selim&#039;s guards, who killed the Black Cross and captured Graff.&amp;lt;ref name=&amp;quot;ACT 7&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Templars]]&#039;&#039; – [[Assassin&#039;s Creed: Templars 7|Issue #07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Flemish spent the next three years in the same cell as Tavis Olier, who trained him to become the new Black Cross. In July 1808, Graff escaped after Olier was killed by guards, and confronted Ahkbar, who had poisoned Selim and stolen the Koh-i-Noor for his own gain. Besting the rogue Assassin, Graff killed Ahkbar and escaped with the Piece of Eden to the United States. There, he met Bolden&#039;s widow, with whom he fathered a child, continuing the [[Bolden family|Bolden lineage]].&amp;lt;ref name=&amp;quot;ACT 9&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Templars]]&#039;&#039; – [[Assassin&#039;s Creed: Templars 9|Issue #09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the beginning of the 19th century, the Templars of New York struggled to maintain their control over the city against a [[Varius&#039; father|single Assassin]]. Around this time, the young Templar [[Cudgel Cormac]] was being trained by his grandfather, Shay Cormac, to hunt Assassins like his [[Shay Cormac&#039;s son|father]] before him.&amp;lt;ref name=&amp;quot;ACLD&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Last Descendants]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early modern era===&lt;br /&gt;
====American Civil War====&lt;br /&gt;
During the 1860s, at the start of the [[American Civil War]], the American Rite was under the control of Grand Master [[William M. Tweed]]. Tweed was the &amp;quot;boss&amp;quot; of [[Tammany Hall]], the [[Democratic Party]]&#039;s political machine, through which he directly influenced the [[Confederate States|Confederate States of America]]. In order to regain a stronger position over the Assassins since their eradication during the American Revolution, the Templars hoped to create chaos in the political climate to reclaim power.&amp;lt;ref name=&amp;quot;ACLD&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To this end, Tweed orchestrated the [[New York City draft riots]] in 1863 with the aid of Templars controlling the police and the army, while Cudgel Cormac influenced the New York gangs to instigate chaos and mayhem. The Grand Master knew the rioters would eventually turn against the Black citizens of the city, which conflicted with his own opposition to racial segregation, but was deemed a necessary evil to realize their goals. Additionally, the Templar [[Charles W. Sandford]] purposefully hindered the efforts to stop the rioters, by holding back the {{Wiki|New York State Militia|State Militia}} under his command. Cudgel nevertheless decided to save the children of a Black orphanage after it was set ablaze by rioters.&amp;lt;ref name=&amp;quot;ACLD&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After Tweed received intel that the Assassins intended to locate a Dagger of Eden—one of the prongs of the [[Trident of Eden]]—the Grand Master sent Cudgel to intercept them and acquire the artifact. Cudgel was unable to succeed in his mission as he was defeated by the Assassin [[Varius]] and his ally [[Eliza]], Tweed&#039;s maid. The Assassins subsequently handed the Dagger to General [[Ulysses S. Grant]] to turn the civil war in the favor of the Union against the Confederacy.&amp;lt;ref name=&amp;quot;ACLD&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reconstruction era====&lt;br /&gt;
In April 1865, at the end of the Civil War, the Templars ordered [[John Wilkes Booth]] to assassinate the President of the Union, [[Abraham Lincoln]]. Booth succeeded but was tracked down and killed by the Assassins twelve days later.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; After Grant&#039;s 1868 election as President of the United States, Templars infiltrated his administration and helped Grant master the powers of the Dagger, by granting him access to a Precursor box and pages of the Voynich manuscript.&amp;lt;ref name=&amp;quot;Locus 1&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Last Descendants – Locus]]&#039;&#039; – [[Assassin&#039;s Creed: Last Descendants – Locus 1|Issue #1]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Years later, Tweed&#039;s corruption was brought forward by the Assassin Eliza, and Tweed was arrested in 1871.&amp;lt;ref name=&amp;quot;ACLD&amp;quot;/&amp;gt; By 1872, the Templar [[Alice (Templar)|Alice]] was tasked to recover the box and manuscript, which Grant&#039;s political opponent [[Horace Greeley]] had taken from the President&#039;s office. After the Templars poisoned Greeley, Alice posed as a nurse to infiltrate his house in New York, where she succeeded in recovering the box but failed to eliminate Greeley due to the intervention of [[Pinkerton]] detective [[Tommy Greyling]].&amp;lt;ref name=&amp;quot;Locus 1&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACLocus - Alice.png|thumb|right|200px|Alice in London]]&lt;br /&gt;
Alice subsequently traveled to [[London]], after learning that several manuscript pages were stored in the [[British Museum]]. Despite altercations with Greyling, [[Mark Twain]], the [[British Brotherhood of Assassins|British Assassins]] [[Evie Frye]] and [[Jayadeep Mir|Henry Green]], and the [[Metropolitan Police Service]],&amp;lt;ref name=&amp;quot;Locus 2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Last Descendants – Locus]]&#039;&#039; – [[Assassin&#039;s Creed: Last Descendants – Locus 2|Issue #2]]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Locus 3&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Last Descendants – Locus]]&#039;&#039; – [[Assassin&#039;s Creed: Last Descendants – Locus 3|Issue #3]]&amp;lt;/ref&amp;gt; she ultimately succeeded in her theft of the pages and boarded a ship to return to the United States. However, Greyling also boarded the ship and confronted Alice on the deck. Cornered, the Templar warned Greyling that his actions would not go unnoticed by her superiors and chose suicide over capture, jumping into the Atlantic Ocean with the manuscript pages, which were destroyed as a result.&amp;lt;ref name=&amp;quot;Locus 4&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Last Descendants – Locus]]&#039;&#039; – [[Assassin&#039;s Creed: Last Descendants – Locus 4|Issue #4]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Founding Abstergo====&lt;br /&gt;
{{Quote|In 1937, we founded this company, this enterprise, with a purpose. The time to nurture it to fruition is upon us.|An Abstergo employee, in a message to Templars around the world, 1944.|Assassin&#039;s Creed: Brotherhood|Rifts}}&lt;br /&gt;
By the early 20th century, the Templars had created a more laissez-faire form of [[capitalism]] as a means to keep the working population in line and under their own tight control. The Templars [[Henry Ford]] and [[Ransom Eli Olds]] created the {{Wiki|assembly line}}, and economist [[John Maynard Keynes]] created several new theories and forms of economics based on capitalism. [[Harvey Firestone]], founder of the {{Wiki|Firestone Tire and Rubber Company}}, was also a member.&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; – [[Glyphs]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Throughout the 20th century, the Templars made use of puppet regimes and rulers to spread capitalism throughout the world, with the ultimate goal being the eventual collapse of democracy, creating an ideal situation for the Templars to introduce a [[New World Order]].&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Ford Edison Firestone1.jpg|thumb|left|210px|A group of Templars during Abstergo&#039;s formative years, including Ford, Edison, and Firestone]]&lt;br /&gt;
In the 1900s, [[Nikola Tesla]], a former employee of the Templar [[Thomas Edison]], invented the {{Wiki|alternating current}} of electricity, which was more efficient than Edison&#039;s {{Wiki|direct current}}. In addition, Tesla was also in possession of an [[Apple of Eden 4|Apple of Eden]], which he planned to use to create a free information network across the entire world.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Templars, however, most prominently Edison himself, opposed Tesla&#039;s ideas, as they would be a serious impediment to the Templar goals and Edison&#039;s own ideals. To this end, Edison demonstrated a series of experiments, such as the electrocution of a circus elephant that he released, as proof of Tesla&#039;s power being dangerous, causing public disapproval towards Tesla&#039;s invention. Along with his smear campaign, Edison also influenced his fellow Templar [[John Pierpont Morgan|J. P. Morgan]] to cut funding for Tesla&#039;s famous {{Wiki|Wardenclyffe Tower}}. As Tesla&#039;s credibility began to falter, Edison rose to prominence, with his innovations outshining his competitor&#039;s.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In November 1910, the Templars [[Frank A. Vanderlip]], [[Paul Warburg]], [[Charles Norton]], [[Benjamin Strong, Jr.]], [[Henry Pomeroy Davison]], and [[Nelson W. Aldrich]] met in secret on {{Wiki|Jekyll Island}}, where they designed the &amp;quot;Plan&amp;quot;, a plot to control the capitalist market.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Encyclopedia&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed Encyclopedia]]&#039;&#039;&amp;lt;/ref&amp;gt; In December 1913, the [[Federal Reserve System]] was established, secretly as the first part of the &amp;quot;Plan&amp;quot;.&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; – [[Rifts]]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Encyclopedia&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sometime later, Edison came into possession of Tesla&#039;s Apple after Templar agents stole it from his lab, and used it to help him create several commercially successful inventions. He later allowed his fellow Templar [[Henry Ford]] to use the Apple. On 5 January 1918, Ford announced that his company would pay its workers $5 per day. However, the supposed pay rise was actually a pay cut, as Ford has used the Apple to convince his workers otherwise.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACTemplars Black Cross confronts Gift.jpg|thumb|200px|Albert Bolden as the Black Cross in 1927]]&lt;br /&gt;
After [[World War I]], [[Albert Bolden]] joined the Templars and became the new Black Cross, traveling the world in the guise of the lead trumpeter of the jazz band &#039;&#039;Albie Bolden and the Harlem Hotsteppers&#039;&#039;, as a way to monitor the various [[Templar Rite]]s. In February 1927, while in London, he killed the British Rite&#039;s corrupt Grand Master, [[Thaddeus Gift]].&amp;lt;ref name=&amp;quot;ACT 1&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Templars]]&#039;&#039; – [[Assassin&#039;s Creed: Templars 1|Issue #01]]&amp;lt;/ref&amp;gt; Later, he traveled to [[Shanghai]], where he assisted the young British Templar [[Darius Gift]] in delivering a mysterious package to the [[Shanghai Rite of the Templar Order|local Rite]].&amp;lt;ref name=&amp;quot;ACT 2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Templars]]&#039;&#039; – [[Assassin&#039;s Creed: Templars 2|Issue #02]]&amp;lt;/ref&amp;gt; However, Bolden soon became entangled in a conspiracy involving the city&#039;s crime syndicates, warlord [[Chiang Kai-shek]], and [[Soong Ching-ling]],&amp;lt;ref name=&amp;quot;ACT 4&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Templars]]&#039;&#039; – [[Assassin&#039;s Creed: Templars 4|Issue #04]]&amp;lt;/ref&amp;gt; and was eventually shot by Darius after the latter discovered that the Black Cross had killed his father.&amp;lt;ref name=&amp;quot;ACT 5&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Templars]]&#039;&#039; – [[Assassin&#039;s Creed: Templars 5|Issue #05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While Bolden survived, he never reported back to the Templars, choosing to focus on safeguarding the Koh-i-Noor, which was sought by the rogue Templar and [[Instruments of the First Will]] member [[Rufus Grosvenor]]. However, he continued to keep track of Templar operations and uphold his Black Cross duties even while presumed dead.&amp;lt;ref name=&amp;quot;ACUp 7&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Uprising]]&#039;&#039; – [[Assassin&#039;s Creed: Uprising 7|Issue #07]]&amp;lt;/ref&amp;gt; After learning about the Templars&#039; plans to start a [[World War II|new global conflict]] by influencing &amp;quot;venal demagogues&amp;quot; like [[Adolf Hitler]] and [[Joseph Stalin]], Bolden officially abandoned the Order.&amp;lt;ref name=&amp;quot;ACUp 8&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Uprising]]&#039;&#039; – [[Assassin&#039;s Creed: Uprising 8|Issue #08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====World War II====&lt;br /&gt;
{{Quote|H. has [the Apple of Eden], so I assume the war will begin as soon as he can take over. We&#039;ll let him have his fun (Lord knows, that kind of purge will be good for Europe) and then end it with a bang, as planned. Out of the chaos of war a new order will emerge!|Henry Ford in a letter to Thomas Edison, 1930s.|Assassin&#039;s Creed II|Glyphs}}&lt;br /&gt;
In 1933, Henry Ford shipped the Apple of Eden to [[Germany]] and into the hands of Adolf Hitler, who would go on to become the leader of [[Nazi Party|Nazi Germany]], laying the groundwork for the Second World War. During the war, the Templars held sway over [[Franklin D. Roosevelt]], the sitting U.S. President. They also sought to establish a global conglomerate that would secretly dominate the capitalist market in the wake of the war, and to dismantle [[communism|communist]] governments.&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1937, the formulators of the &amp;quot;Plan&amp;quot; founded [[Abstergo Industries]] as a front for their activities. This granted the Templars a means to accumulate wealth and accelerate scientific progress. Largely anonymous, Abstergo&#039;s leadership claimed their duty was to &amp;quot;shepherd those beneath us through life, even if force is required&amp;quot;.&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACC Project Rainbow.jpg|thumb|250px|left|John von Neumann and Pash&#039;s Assassins working on Project Rainbow]]&lt;br /&gt;
However, by 1943, the Templars had lost control of Roosevelt and their other puppets, who each had their own ideas for the world&#039;s future. As a result, the Inner Sanctum decided to develop an atomic weapon to give victory to the Americans. However, Templar physicist [[John von Neumann]] proposed a more peaceful solution in the form of [[Philadelphia Project|Project Rainbow]]. Using his theories on &#039;&#039;[[Die Glocke]]&#039;&#039;, an early version of the [[Animus]], von Neumann believed it could be used to alter the course of history and kill Hitler before his rise to power.&amp;lt;ref name=&amp;quot;ACCo&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Conspiracies]]&#039;&#039; – &#039;&#039;[[Assassin&#039;s Creed: Conspiracies – Volume 2: Project Rainbow|Volume 2: Project Rainbow]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Agreeing to a temporary alliance with the U.S. Colonel and Assassin extremist [[Boris Pash]], the Templars allowed von Neumann to work with Pash and Nikola Tesla on Project Rainbow aboard the [[USS Eldridge|USS &#039;&#039;Eldridge&#039;&#039;]] in [[Philadelphia, United States|Philadelphia]]&#039;s shipyard. However, the rogue Assassin [[Eddie Gorm]] infiltrated the ship and killed Tesla, setting the project back. It was ultimately a failure, and the Templars moved von Neumann to the [[Manhattan Project]] to improve the Allies&#039; position over the Axis.&amp;lt;ref name=&amp;quot;ACCo&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 1944, Abstergo and the Templars were prepared for the inevitable post-war era, where they would &amp;quot;ensure the development continues in the proper direction&amp;quot;, and used the [[Bretton Woods Conference]] in July of that year as a cover for a meeting between their economic agents, including [[John Maynard Keynes]] and [[Harry Dexter White]]. On the last day of the conference, a speech was given to Abstergo Industries employees, economists, and world leaders, mentioning the formation of the &amp;quot;Plan&amp;quot; by Henry Ford and Ransom Eli Olds in 1910 and the threat presented by the communist system, as well as the efforts of Adolf Hitler and Joseph Stalin to create the &amp;quot;turmoil and fear necessary&amp;quot; for the implementation of the new economic systems.&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1945, Abstergo sanctioned the Manhattan Project&#039;s tests of the atomic bomb, and on 6 and 9 August of that year, two atomic bombs were dropped on Japan.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; Amidst the resulting chaos of the war, the Templars were able to guide the world&#039;s economic rebuilding towards their goal of a New World Order.&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cold War===&lt;br /&gt;
{{Quote|Democracy must die to ensure the stability of the world. Capitalism will end it. [...] The capitalists will do whatever we tell them to. We print the dollars they worship after all.|An unknown Templar regarding their plans to dismantle democracy.|Assassin&#039;s Creed: Brotherhood|Rifts}}&lt;br /&gt;
Following the war, White betrayed the Templars in order to warn the Soviet Government of Abstergo&#039;s capitalist plans, making him a top target of the company. In 1948, Abstergo operatives killed him in his home.&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:PL-MILLIONAIRE&#039;S ROW.jpg|thumb|250px|Abstergo agents in Pasadena]]&lt;br /&gt;
On 17 June 1952, agents from Abstergo Industries discovered that American rocket propulsion researcher [[Jack Parsons]] had solved a secret formula from occultist [[Aleister Crowley]]. To stop Parsons&#039; research, they orchestrated the explosion of his laboratory in [[Pasadena]], with Parsons himself still inside. Parsons died soon after of his injuries, and Abstergo agents kidnapped undercover detective [[Thomas Sean Morgan]] to cover their tracks.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039; – [[DATA-DUMP S00.S02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the 1950s, the Templars and Abstergo manipulated the [[Central Intelligence Agency|CIA]]&#039;s actions in favor of their plans for a New World Order, notably through toppling democratic governments around the world and replacing them with Templar-influenced dictatorships. This resulted in the orchestration of the 1953 coup against the [[Iran|Iranian]] prime minister [[Mohammad Mosaddegh]] in order to place Shah [[Mohammad Reza Pahlavi]] into absolute power as well as the [[1954 Guatemalan coup d&#039;état]] in order to depose democratically elected [[Guatemala|Guatemalan]] President [[Jacobo Árbenz]].&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Vietnam War====&lt;br /&gt;
{{Quote|HQ has given the go-ahead to extract the resource. Negotiations are over. F. is planning to give the vote to everyone. Reason just doesn&#039;t work with someone like that.|An Abstergo agent sanctioning Operation: New Frontier, Kennedy&#039;s assassination, in a letter, 1963.|Assassin&#039;s Creed II|Glyphs}}&lt;br /&gt;
By 1957, John von Neumann was dying from cancer, likely caused by his overexposure to X-rays during his work on the Manhattan Project, and was under treatment at the [[Walter Reed Medical Center]] in [[Washington, D.C.]] As von Neumann had kept the Apple of Eden used in the unsuccessful Project Rainbow, he was visited by Boris Pash, who took the Apple after the Templar passed away.&amp;lt;ref name=&amp;quot;ACBs 1&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Bloodstone]] – [[Assassin&#039;s Creed: Bloodstone Book 1|Book 1]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the [[Vietnam War]], the Templars infiltrated both the U.S. military and the Vietnamese regime, using President [[Ngô Đình Diệm]] as their puppet in [[Vietnam]]. In January 1963, the Templar agent [[Cooper]] was captured and interrogated by the [[Bloodstone Unit]], an extremist [[Assassin cell]] founded by [[William King Harvey]] and led by Boris Pash. Diệm was later deposed and killed during a {{Wiki|1963 South Vietnamese coup d&#039;état|coup}} orchestrated by the CIA and Pash.&amp;lt;ref name=&amp;quot;ACBs 1&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1963, Abstergo Industries aimed to remove President [[John F. Kennedy]] of the United States, as Kennedy did not serve Abstergo&#039;s interests and was in possession of an [[Apple of Eden 3|Apple of Eden]]. As a result, the company sanctioned [[Assassination of John F. Kennedy|Kennedy&#039;s assassination]], with the intent to steal his Apple and allow the Templar and acting Vice President [[Lyndon B. Johnson]] to become the new President.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; Unbeknownst to the Templars, the Bloodstone Unit uncovered their plans and orchestrated their own assassination of Kennedy in order to obtain the Apple before Abstergo.&amp;lt;ref name=&amp;quot;ACBs 1&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACBs - Aleksei giving Apple to Bill.png|thumb|left|250px|Harvey receiving Kennedy&#039;s Apple of Eden from Gavrani]]&lt;br /&gt;
The Templars planned to have [[Lee Harvey Oswald]] shoot Kennedy while he drove through [[Dallas]], with {{Wiki|Abraham Zapruder}} acting as a second gunman and [[William Greer]] as the President&#039;s driver. Greer was tasked with stealing Kennedy&#039;s Apple in the confusion after the assassination, having been trained by Abstergo beforehand using another [[Apple of Eden 2|Apple of Eden]].&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; Unbeknownst to the company, Greer was a covert member of the Bloodstone Unit and tried to deliver Kennedy&#039;s Apple to the Assassins. However, he was stopped by his former teammate [[Alekseï Gavrani]], who took the artifact.&amp;lt;ref name=&amp;quot;ACBs 1&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Believing Pash and the Bloodstone Unit had become corrupt, Gavrani sought to stop them and delivered the Apple to William King Harvey,&amp;lt;ref name=&amp;quot;ACBs 1&amp;quot;/&amp;gt; unaware that the latter had defected to the Templars and become a double agent within the Brotherhood.&amp;lt;ref name=&amp;quot;ACBs 2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Bloodstone]] – [[Assassin&#039;s Creed: Bloodstone Book 2|Book 2]]&#039;&#039;&amp;lt;/ref&amp;gt; Harvey then sent Gavrani to Vietnam to pursue the members of the Bloodstone Unit, allegedly so he could put an end to their clandestine operations.&amp;lt;ref name=&amp;quot;ACBs 1&amp;quot;/&amp;gt; In reality, Harvey sought to acquire Pash&#039;s Apple of Eden for the Templars.&amp;lt;ref name=&amp;quot;ACBs 2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 4 August 1964, Pash contacted Harvey after his unit had been attacked by both Gavrani and a mentally unstable [[Julia Gorm]], offering the location of the Apple in exchange for medical aid for his pregnant lover [[Zenia]]. With Gavrani having been killed by Julia, who was gravely injured in the process, Harvey sent his men to retrieve Pash, Zenia, and Julia and bring them onto the [[USS Maddox|USS &#039;&#039;Maddox&#039;&#039;]]. There, Julia received medical attention while the young Templar doctor [[Warren Vidic]] operated on Zenia. Unfortunately, Zenia had lost too much blood and passed away, though Vidic was able to save her and Pash&#039;s daughter, whom her father named [[Nathalie Chapman|Nathalia]].&amp;lt;ref name=&amp;quot;ACBs 2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACBs William King Harvey Holding an Apple of Eden.jpg|thumb|200px|Harvey holding Pash&#039;s Apple of Eden]]&lt;br /&gt;
After tucking away Pash&#039;s Apple, Harvey revealed his Templar allegiance to his former protégé and explained his plan to escalate the United States&#039; involvement in the Vietnam War by painting the [[Viet Cong]] as the aggressors in the {{Wiki|Gulf of Tonkin incident}}. He then used the newborn &amp;quot;Nathalie&amp;quot; as leverage to force Pash to swear loyalty to the Templars and surrender all his research on memory resurrection to Vidic. Pash reluctantly complied, and Nathalie was subsequently left in the care of Vidic, who would become the lead scientist of Abstergo&#039;s [[Animus Project]], helped in part by Pash&#039;s research.&amp;lt;ref name=&amp;quot;ACBs 2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Other activities====&lt;br /&gt;
Kennedy&#039;s assassination paved the way for [[NASA]], one of Abstergo&#039;s puppet companies, to organize the [[Apollo 11]] spaceflight and allow Templar agent [[Buzz Aldrin]] to retrieve another [[Apple of Eden 5|Apple of Eden]] from the [[Moon]]&#039;s surface.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1973, Abstergo Industries sought to overthrow the communist government of President [[Salvador Allende]] of [[Chile]] to maintain control over Chile&#039;s corporations, which Allende wanted to nationalize. In a plot devised by Abstergo&#039;s puppet [[Henry Kissinger]], Allende was overthrown and killed, and the Templars&#039; puppet [[Augusto Pinochet]] was installed as the leader of a new military junta.&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1977, Warren Vidic built his first Animus prototype and tested it on a teenage Nathalie Chapman. Reliving the memories of her father Boris Pash, Nathalie discovered that she was a prisoner of the Templars and subsequently escaped with a copy of the Animus blueprints and her father&#039;s Apple of Eden.&amp;lt;ref name=&amp;quot;ACBs 2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As the Animus Project progressed, Abstergo abducted numerous individuals to use as test subjects. In 1983, the company found an orphan young boy and brought him to their [[Abstergo Philadelphia Facility|facility]] in [[Philadelphia, United States|Philadelphia]], where Vidic dubbed him &amp;quot;Subject 4&amp;quot; and experimented on him. The boy was later given the name &amp;quot;[[Daniel Cross]]&amp;quot; and placed in the Animus, where he relived the memories of his ancestor [[Nikolai Orelov]]. Vidic also used a replicated [[Piece of Eden]] to imprint Daniel with a subconscious impulse to kill the Assassins&#039; [[Mentor (2000)|Mentor]], were he ever presented with the opportunity.&amp;lt;ref name=&amp;quot;ACTF 3&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: The Fall]]&#039;&#039; – [[Assassin&#039;s Creed: The Fall 3|Issue #3]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the late 1990s, the Templars and Assassins were engaged in a solely political war for the Presidency, with the Templars using [[George W. Bush]] as their puppet and the Assassins supporting candidate [[Al Gore]].&amp;lt;ref name=&amp;quot;ACTF 2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: The Fall]]&#039;&#039; – [[Assassin&#039;s Creed: The Fall 2|Issue #2]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Modern times===&lt;br /&gt;
====The Great Purge====&lt;br /&gt;
[[File:Fall 3 Daniel Abstergo.png|thumb|250px|left|Daniel returning to the Abstergo facility in Philadelphia]]&lt;br /&gt;
On 6 November 2000, Daniel Cross, having been found and recruited by the Assassins, was granted an audience with the Mentor and, in a split moment, acted upon his impulse and murdered him.&amp;lt;ref name=&amp;quot;ACTF 3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 21 November, Daniel made his way back to the Abstergo facility in Philadelphia. As soon as he arrived there, he demanded that he be returned to the Animus, though it was only after an attack on an unfortunate secretary that Warren Vidic became convinced of his urgency. Daniel was placed into the Animus to freely explore the memories of his ancestors, which had a calming effect on him.&amp;lt;ref name=&amp;quot;ACTF 3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Daniel was soon taken out of the Animus and tied to a medical bed. Under the supervision of [[Alfred Stearns]] and other high-ranking Abstergo employees, Dr. [[Sung]] was forced to extract information from Daniel by administering SK-345 to him. Daniel subconsciously revealed the locations and secrets of the Assassin hideouts he had visited over the past two years, allowing Abstergo to initiate the &amp;quot;[[Great Purge]]&amp;quot;, which nearly annihilated the entire Assassin Brotherhood.&amp;lt;ref name=&amp;quot;ACTF TPB&amp;quot;&amp;gt;[[Assassin&#039;s Creed: The Fall (TPB)|&#039;&#039;Assassin&#039;s Creed: The Fall&#039;&#039; (TPB)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the Great Purge, Assassin compounds in [[South Dakota]], [[Arizona]], [[New Mexico]], and [[Texas]] were located and destroyed by Abstergo.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; – [[Abstergo Files]]&amp;lt;/ref&amp;gt; Nearly all Assassins within their camps, including children, were massacred by military agents on the orders of Abstergo Industries.&amp;lt;ref name=&amp;quot;ACTF TPB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:GreatPurgeOverview.png|thumb|250px|The Templars overseeing the Great Purge]]&lt;br /&gt;
Without the Assassins&#039; interference, the Templars were able to steer the election in their desired direction, and Bush became the President of the United States.&amp;lt;ref name=&amp;quot;ACTF 3&amp;quot;/&amp;gt; Following the controversial 2000 presidential election, the Supreme Court heard the case &#039;&#039;Bush v. Gore&#039;&#039;, where the Court was asked to decide whether to allow a recount of the votes in the State of [[Florida]] or order the certification of the election in favor of Bush. Justice [[Antonin Scalia]], a Templar affiliate, convinced fellow Justice [[Sandra Day O&#039;Connor]], the swing vote on the Court, to rule in favor of Bush, appealing to her desire to retire under a Republican president.&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Templars spent the next several years routing out Assassin cells and safe houses. By 2002, various Assassins, including [[Paul Bellamy]], were captured by Abstergo. The company induced the subjects into a coma and bound them to Animi in the company&#039;s Philadelphia facility, where they explored the genetic memories of their ancestors.&amp;lt;ref name=&amp;quot;ACTC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: The Chain]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2003, the Templars manipulated the Bush administration into starting the [[Iraq War]] in order to pave the way for [[Dick Cheney]]&#039;s military contractors to accept jobs from the government and escalate the war further. As a result, Templar influence spread, and Cheney was able to strengthen the American armed forces, ensuring the war would continue. Abstergo also utilized the administration&#039;s loose regulation of the private sector to gain more influence.&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon the resignation of O&#039;Connor in 2005, Scalia ensured that President Bush was given the name of Templar [[John Roberts]] as her replacement. However, following the death of Chief Justice William Rehnquist less than two months later, Bush renominated Roberts to the position of Chief Justice. In 2010, the Roberts-led Court ruled against limitations on corporate contributions to political campaigns. This decision ensured the Templars&#039; ability to elect their chosen candidates to Congress and, eventually, the presidency.&amp;lt;ref name=&amp;quot;ACB Rifts&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Second Gilded Age====&lt;br /&gt;
Sometime before October 2011,&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Syndicate]]&#039;&#039; – [[Database: Reconstructed Data 001]]&amp;lt;/ref&amp;gt; in an underground Abstergo facility beneath {{Wiki|Denver International Airport}},&amp;lt;ref name=&amp;quot;Email&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; – [[Warren Vidic&#039;s email]]: Additional Subjects?&amp;lt;/ref&amp;gt; Daniel Cross&amp;lt;ref name=&amp;quot;ACI&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Initiates]]&#039;&#039; – Assignment in Denver&amp;lt;/ref&amp;gt; served as the Project Lead on an experiment involving the [[Eye-Abstergo]] satellite. However, Daniel fell under the influence of the project&#039;s Apple of Eden and killed everyone in the facility before the company&#039;s clean-up crew arrived, while the artifact was ultimately destroyed. Warren Vidic was responsible for preparing the final report of the incident.&amp;lt;ref name=&amp;quot;Email&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:AC3 Desmond Cross Skyscrapper.png|thumb|left|250px|Daniel confronting Desmond]]&lt;br /&gt;
In November 2012, Daniel tracked the Assassin [[Desmond Miles]] out of frustration that Abstergo had lost him, eventually confronting him in an office building in Manhattan, where Desmond attempted to steal a [[Power sources|power source]] for the [[Grand Temple]]. Daniel held Desmond at gunpoint but was knocked out by the Assassin, who then escaped with the power source.&amp;lt;ref name=&amp;quot;Modern Tower&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Modern Tower]]&amp;lt;/ref&amp;gt; Daniel was subsequently found by [[Juhani Otso Berg]], sent by Inner Sanctum member [[Laetitia England]] to investigate the break-in, and forcibly brought back to Abstergo&#039;s [[Animus Project laboratory|facility]] in [[Rome]].&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Initiates]]&#039;&#039; – [[The Desmond Files]]: &amp;quot;Stray Cat&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following month, both Daniel and Warren Vidic were killed by Desmond during his raid of the Rome facility to rescue his father, [[William Miles]]. While their deaths did not set back Abstergo, the company was nonetheless forced to cancel the planned launch of the Eye-Abstergo satellite on 21 December 2012 due to Vidic&#039;s failure to obtain the required [[Apple of Eden 6|Apple of Eden]].&amp;lt;ref name=&amp;quot;Return to Abstergo&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; – [[Return to Abstergo]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 2014, there was a [[American Grand Master|Grand Master]] operating in the United States. That year, [[Alan Rikkin]] sent a memo to [[Álvaro Gramática]] telling him that, if they proceeded with his plan to excavate the [[Observatory (Isu)|Observatory]] to retrieve its [[blood vials]] – which Gramática considered to be of critical importance to the [[Phoenix Project]] – he would contact the Grand Masters in [[Cuba]], [[Mexico]], and the United States to get a read on the situation.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Unity]]&#039;&#039; – [[Database: 10. Reconnaissance Memo]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:AC - Didier and Templars monitoring Joseph and Charlotte.png|thumb|250px|Didier Hawking and other Templars monitoring Joseph]]&lt;br /&gt;
In 2015, the Templar [[Didier Hawking]] worked with the Assassin turncoat [[Joseph Laurier]] to set a trap for [[Xavier Chen]], the leader of Joseph&#039;s former cell. By having Joseph pose as the Templars&#039; captive, they lured Xavier and [[Galina Voronina]] to [[Treo Tea]], an Abstergo front company in [[San Diego]], where Joseph killed Xavier and injured Galina. However, the turncoat then double-crossed the Templars and detonated a hidden explosive that killed Hawking and several other Templars.&amp;lt;ref name=&amp;quot;AC Issue 5&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed (Titan Comics)|Assassin&#039;s Creed]]&#039;&#039; – [[Assassin&#039;s Creed 5|Issue #05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2016, the Templars at [[the Aerie]], an Abstergo complex directed by [[Isaiah]], focused on locating the prongs of the Trident of Eden and captured a group of teenagers recruited by ex-Abstergo employee [[Sebastian Monroe]] to search for the artifacts, which their ancestors had come into contact with. Isaiah found and retrieved the first prong from Ulysses S. Grant&#039;s {{Wiki|Grant Cottage State Historic Site|home}} on {{Wiki|Mount McGregor (mountain)|Mount McGregor}},&amp;lt;ref name=&amp;quot;ACLD&amp;quot;/&amp;gt; and later led an expedition to [[Mongolia]] to acquire the second prong from [[Möngke Khan]]&#039;s tomb. However, upon retrieving this prong, Isaiah betrayed the Templars to pursue his own agenda for world domination, leading to the Order forming a truce with the Assassins to stop him.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Last Descendants – Tomb of the Khan]]&#039;&#039;&amp;lt;/ref&amp;gt; With the teenagers&#039; help, they were ultimately successful, killing Isaiah when he attacked the Aerie with the restored Trident, which was then depowered.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Last Descendants – Fate of the Gods]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That same year, the Abstergo facility in Philadelphia, overseen by Juhani Otso Berg, focused on the search for the Koh-i-Noor diamond by exploring the genetic memories of [[André Bolden]], the descendant of several notable Black Crosses.&amp;lt;ref name=&amp;quot;ACT 6&amp;quot;/&amp;gt; The [[Instruments of the First Will]] who had infiltrated Abstergo also looked for the Piece of Eden and interfered with the Templars&#039; investigation, which had to be put on hold as Berg decided to take up the Black Cross mantle and deal with this mysterious {{Wiki|fifth column}}.&amp;lt;ref name=&amp;quot;ACT 9&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
===Colonial Rite===&lt;br /&gt;
;Seven Years&#039; War&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:48;&amp;quot;&amp;gt; &lt;br /&gt;
*[[Benjamin Church]] {{c|betrayed}}&lt;br /&gt;
*[[Shay Cormac]]&lt;br /&gt;
*[[Christopher Gist]]&lt;br /&gt;
*[[Thomas Hickey]]&lt;br /&gt;
*Barry and Cassidy Finnegan&#039;s son&lt;br /&gt;
*[[William Johnson]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width:48%;&amp;quot;&amp;gt; &lt;br /&gt;
*[[Haytham Kenway]] {{c|[[Grand Master of the Templar Order|Grand Master]]; 1754 – 1781}}&lt;br /&gt;
*[[Charles Lee]] {{c|Grand Master; 1781 – 1782}}&lt;br /&gt;
*[[George Monro]] {{c|[[British Rite of the Templar Order|British Rite]]}}&lt;br /&gt;
*[[John Pitcairn]]&lt;br /&gt;
*[[Jack Weeks]]&lt;br /&gt;
*[[Victor Wolcott]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
;American Revolution&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:48;&amp;quot;&amp;gt; &lt;br /&gt;
*[[Nicholas Biddle]]&lt;br /&gt;
*Templar commander {{c|New York}}&lt;br /&gt;
*[[Coyote Man]]&lt;br /&gt;
*[[Matthew Davenport]]&lt;br /&gt;
*[[George Dorrance]]&lt;br /&gt;
*Templar hoarder {{c|New York}}&lt;br /&gt;
*[[Edmund Judge]] {{c|deserted}}&lt;br /&gt;
*[[Johann de Kalb]]&lt;br /&gt;
*[[Eleanor Mallow]]&lt;br /&gt;
*[[Templar Master]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width:48%;&amp;quot;&amp;gt;&lt;br /&gt;
*[[Gillian McCarthy]] &lt;br /&gt;
*Templar mercenary {{c|New York}}&lt;br /&gt;
*[[British Templar naval captain]]&lt;br /&gt;
*[[Federico Perez]]&lt;br /&gt;
*[[Johann Rall]]&lt;br /&gt;
*Templar recruiter {{c|Boston}}&lt;br /&gt;
*[[Jeremiah Scudder]]&lt;br /&gt;
*[[Gerhard von Stantten]]&lt;br /&gt;
*Templar taxman {{c|Boston}}&lt;br /&gt;
*[[Jonathan Trumbull]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
===American Rite===&lt;br /&gt;
;Post-Revolution&lt;br /&gt;
*[[Solomon Bolden]] {{c|[[Black Cross]]}}&lt;br /&gt;
*Shay Cormac&lt;br /&gt;
*[[Shay Cormac&#039;s son]]&lt;br /&gt;
*[[Jan van der Graff]] {{c|Black Cross}}&lt;br /&gt;
;American Civil War&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:48;&amp;quot;&amp;gt;&lt;br /&gt;
*[[Alice (Templar)|Alice]]&lt;br /&gt;
*[[Richard B. Connolly]]&lt;br /&gt;
*[[Cudgel Cormac|&amp;quot;Cudgel&amp;quot; Cormac]]&lt;br /&gt;
*[[A. Oakey Hall]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width:48%;&amp;quot;&amp;gt;&lt;br /&gt;
*[[Albert Hawkins]]&lt;br /&gt;
*[[Charles W. Sandford]]&lt;br /&gt;
*[[Peter B. Sweeny]]&lt;br /&gt;
*[[William M. Tweed]] {{c|Grand Master; c. 1863}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
;Gilded Age&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:48;&amp;quot;&amp;gt;&lt;br /&gt;
*[[Nelson W. Aldrich]]&lt;br /&gt;
*[[Albert Bolden]] {{c|Black Cross}}&lt;br /&gt;
*[[Henry Pomeroy Davison]]&lt;br /&gt;
*[[Thomas Edison]]&lt;br /&gt;
*[[Harvey Firestone]]&lt;br /&gt;
*[[Henry Ford]]&lt;br /&gt;
*[[John Pierpont Morgan]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width:48%;&amp;quot;&amp;gt;&lt;br /&gt;
*[[Charles Norton]]&lt;br /&gt;
*[[Ransom Eli Olds]]&lt;br /&gt;
*[[Benjamin Strong, Jr.]]&lt;br /&gt;
*[[Frank A. Vanderlip]]&lt;br /&gt;
*[[Paul Warburg]]&lt;br /&gt;
*[[Harry Dexter White]] {{c|defected}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
;Cold War&lt;br /&gt;
*[[Buzz Aldrin]]&lt;br /&gt;
*[[William King Harvey]] {{c|[[American Brotherhood of Assassins|American Brotherhood]]}}&lt;br /&gt;
*[[Lyndon B. Johnson]]&lt;br /&gt;
*[[John von Neumann]]&lt;br /&gt;
*[[Warren Vidic]]&lt;br /&gt;
;Modern times&lt;br /&gt;
*[[Daniel Cross]]&lt;br /&gt;
*[[American Grand Master]] {{c|Grand Master; c. 2014}}&lt;br /&gt;
*[[John Roberts]]&lt;br /&gt;
*[[Lucy Stillman]]&lt;br /&gt;
*[[Joseph Vidic]]&lt;br /&gt;
&lt;br /&gt;
===Allies and puppets===&lt;br /&gt;
====Colonial Rite====&lt;br /&gt;
;Seven Years&#039; War&lt;br /&gt;
*[[David Borgen]]&lt;br /&gt;
*[[James Cook]]&lt;br /&gt;
*[[Michael Crawley]]&lt;br /&gt;
*[[Benjamin Franklin]]&lt;br /&gt;
*[[Charles Gabriel Sivert]] {{c|[[Parisian Rite of the Templar Order|Parisian Rite]]}}&lt;br /&gt;
;American Revolutionary War&lt;br /&gt;
*[[Alexander Hamilton]]&amp;lt;ref name=&amp;quot;Founding Fathers&amp;quot;/&amp;gt;&lt;br /&gt;
*[[George Davidson]] {{c|[[Louisiana Rite of the Templar Order|Louisiana Rite]]}}&lt;br /&gt;
*[[Hugh Jackson]]&lt;br /&gt;
*[[John Boyd]]&lt;br /&gt;
*[[Kanen&#039;tó:kon]]&lt;br /&gt;
*[[Ratonhnhaké:ton]] {{c|[[American Brotherhood of Assassins|Colonial Brotherhood]]; 1778}}&lt;br /&gt;
*&amp;quot;[[Twitch]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====American Rite====&lt;br /&gt;
;French Revolution&lt;br /&gt;
*[[François-Thomas Germain]] {{c|Parisian Rite}}&lt;br /&gt;
*[[Frederick Weatherall]] {{c|[[British Rite of the Templar Order|British Rite]]}}&lt;br /&gt;
;American Civil War&lt;br /&gt;
*[[John Wilkes Booth]]&lt;br /&gt;
*[[Ulysses S. Grant]]&lt;br /&gt;
;Early 20th century&lt;br /&gt;
*[[Franklin D. Roosevelt]]&lt;br /&gt;
;Cold War&lt;br /&gt;
*[[Gerald Ford]]&lt;br /&gt;
*[[William Greer]] {{c|[[American Brotherhood of Assassins|American Brotherhood]]; undercover}}&lt;br /&gt;
*[[Henry Kissinger]]&lt;br /&gt;
*[[Richard Nixon]]&lt;br /&gt;
*[[Lee Harvey Oswald]]&lt;br /&gt;
*[[Boris Pash]] {{c|American Brotherhood}}&lt;br /&gt;
;Modern times&lt;br /&gt;
*[[Dick Cheney]]&lt;br /&gt;
*[[Donald Evans]]&lt;br /&gt;
*[[Grace Collins]]&lt;br /&gt;
*[[Condoleezza Rice]]&lt;br /&gt;
*[[Donald Rumsfeld]]&lt;br /&gt;
*[[Antonin Scalia]]&lt;br /&gt;
*[[George W. Bush]]&lt;br /&gt;
*[[Paul Wolfowitz]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; {{c|appears in Glyphs only}}&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; {{c|appears in Rifts only}}&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: The Fall]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; {{c|appears in Abstergo Files only}}&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: The Chain]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Initiates]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039; – &#039;&#039;[[Aveline (DLC)|Aveline]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039;&lt;br /&gt;
*[[Assassin&#039;s Creed: Unity (novel)|&#039;&#039;Assassin&#039;s Creed: Unity&#039;&#039; novel]] {{Mo}}&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Last Descendants]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Last Descendants – Locus]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Conspiracies]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Bloodstone]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Nexus VR]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Scroll box|content={{Reflist|2}}}}&lt;br /&gt;
{{Templars nav}}&lt;br /&gt;
{{ACS4}}&lt;br /&gt;
{{AC3}}&lt;br /&gt;
{{ACRG}}&lt;br /&gt;
{{ACM}}&lt;br /&gt;
{{ACLD}}&lt;br /&gt;
{{ACCo}}&lt;br /&gt;
{{ACBs}}&lt;br /&gt;
[[Category:Templar Rites]]&lt;br /&gt;
[[Category:Abstergo Industries]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Abstergo_Industries_Geosimulation_Workspace&amp;diff=1148455</id>
		<title>Abstergo Industries Geosimulation Workspace</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Abstergo_Industries_Geosimulation_Workspace&amp;diff=1148455"/>
		<updated>2026-06-02T14:29:19Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Abstergo}}&lt;br /&gt;
The &#039;&#039;&#039;Abstergo Industries Geosimulation Workspace&#039;&#039;&#039; was an initiative run by [[Abstergo Industries]]&#039; [[Abstergo Entertainment|entertainment branch]] to serve as an empirical study of global war as a social process, contributing to the evolution of a predictive, analytical model of collective dynamics.&amp;lt;ref name=&amp;quot;AC3L&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III: Liberation]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To achieve this, Abstergo selected some of the users of its [[Animus]] games console and gave them special clearance to partake in the project, who would then give Abstergo the statistics needed to achieve their goals.&amp;lt;ref name=&amp;quot;AC3L&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the workspace, Abstergo used [[Animi Avatars (Liberation)|rendered avatars]] that were created using the [[Genetic memory|genetic memories]] of individuals, to serve as agents for the users of the Animus games console to control. Their functions depended on the nodes they occupied, with avatars possessing the ability to attack other occupied nodes, stand guard, and travel to other friendly territories, along with other carrying out other instructions from their respective users.&amp;lt;ref name=&amp;quot;AC3L&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The two factions represented in the geosimulation were the [[Assassins]] and Abstergo, and each Animus console user was free to pick between them freely. User progress would reset every week.&amp;lt;ref name=&amp;quot;AC3L&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes==&lt;br /&gt;
The Abstergo Industries Geosimulation Workspace is the in universe frame in which the &#039;&#039;[[Assassin&#039;s Creed III: Liberation]]&#039;&#039; [[multiplayer]] took place. As this functionality was removed in the console port and remaster this initiative only appears in the original PS Vita version of the game.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed III: Liberation]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{AC3L}}&lt;br /&gt;
[[Category:Tertiary stage]]&lt;br /&gt;
[[Category:Abstergo Industries projects]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Walter_Reed_Medical_Center&amp;diff=1148454</id>
		<title>Walter Reed Medical Center</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Walter_Reed_Medical_Center&amp;diff=1148454"/>
		<updated>2026-06-02T14:25:51Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Landmarks}}{{WP-REAL|Walter Reed Army Medical Center}}&lt;br /&gt;
{{Landmark Infobox&lt;br /&gt;
|image = ACBS Walter Reed Medical Center.png&lt;br /&gt;
|location = [[Washington, D.C.]], [[United States]]&lt;br /&gt;
|dateconstructed = 1909&lt;br /&gt;
|abandoned = 2011&lt;br /&gt;
|functions = Hospital&lt;br /&gt;
|affiliation = [[United States Armed Forces|United States Army]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Walter Reed Medical Center&#039;&#039;&#039; was the [[United States Armed Forces|United States Army]]&#039;s flagship medical center from 1909 to 2011, located in [[Washington, D.C.]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
On 8 February 1957, [[Alekseï Gavrani]] accompanied [[Boris Pash]] to the medical center during his first mission as an [[Assassins|Assassin]]. Although the colonel did not give many details, Gavrani knew Pash needed privacy and so deemed it necessary to subdue two army personnel who questioned his presence.&amp;lt;ref name=&amp;quot;Bloodstone 1&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Bloodstone]]&#039;&#039; – &#039;&#039;[[Assassin&#039;s Creed: Bloodstone Book 1|Book 1]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After rendering the [[Soldier|guards]] unconscious, Pash returned with an [[Apple of Eden 4|Apple of Eden]] in-hand. The Apple had been held by [[John von Neumann]], Pash&#039;s old friend and a [[Templars|Templar]], whom the colonel had come to visit just before he died, supposedly from cancer. Gavrani doubted this story and felt something was amiss, but he did not question Pash&#039;s actions at the time.&amp;lt;ref name=&amp;quot;Bloodstone 1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Bloodstone]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{ACBs}}&lt;br /&gt;
[[Category:Hospitals]]&lt;br /&gt;
[[Category:Landmarks in Washington, D.C.]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Theodorus_Komnenos&amp;diff=1148453</id>
		<title>Theodorus Komnenos</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Theodorus_Komnenos&amp;diff=1148453"/>
		<updated>2026-06-02T14:25:10Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Individuals}}&lt;br /&gt;
[[File:The_Guardian_P1_8.png|thumb|250px|Ezio and an Apprentice questioning Theodorus]]&lt;br /&gt;
&#039;&#039;&#039;Theodorus Komnenos&#039;&#039;&#039; (died 1511) was a wealthy [[Greece|Greek]] nobleman in [[Constantinople]] during the [[Renaissance]], whose success had garnered him much power throughout the city&#039;s markets.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Despite having conquered the [[Imperial District]], the [[Assassins]] discovered that the [[Templars]] retained a large amount of influence over the [[merchant]]s. As they investigated, they discovered that the merchants had been paid bribes, and that the money had come from Theodorus Komnenos.&amp;lt;ref name=&amp;quot;The Guardian, Part 1&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; – [[The Guardian, Part 1]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Assassins elected to seek Komnenos out, who started panicking once he became aware of the Assassins. He quickly admitted that he had been corrupted by the Templars, but claimed he was a good man at heart.&amp;lt;ref name=&amp;quot;The Guardian, Part 1&amp;quot; /&amp;gt; Later, he offered to guide the Assassins to [[Odai Dunqas]], his superior and the man behind the bribing of the merchants.&amp;lt;ref name=&amp;quot;The Guardian, Part 2&amp;quot;&amp;gt;&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; – [[The Guardian, Part 2]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Komnenos reached Dunqas, he was offered a permanent appointment in [[Alexandria]]. Komnenos, stressed due to the knowledge of the Assassins, betrayed their presence and admitted they had followed him. Dunqas, enraged by this news, killed Komnenos by stabbing him in the chest, before fleeing from the Assassins.&amp;lt;ref name=&amp;quot;The Guardian, Part 2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes==&lt;br /&gt;
The {{Wiki|Komnenos}} family was the ruling dynasty of the [[Byzantine Empire]] from 1057 to 1059 and from 1081 to 1185, and at around the time of the fall of Constantinople to the [[Fourth Crusade]] in 1204, founded a Byzantine successor state on the [[Black Sea]], the {{Wiki|Empire of Trebizond}} (named for its capital city, which is now called [[Trebizond|Trabzon]]) which they ruled until it was conquered by the Ottomans in 1461. It is unclear if Theodorus had any relation to the Komnenoi, as many Greeks claimed relation to them, particularly after the fall of the Byzantine and Trapezuntine Empires.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
The_Guardian_P2_1.png|Theodorus meeting with Ezio and his apprentice&lt;br /&gt;
The_Guardian_P2_3.png|Theodorus meeting with Dunqas&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{DEFAULTSORT:Komnenos, Theodorus}}&lt;br /&gt;
[[Category:1511 deaths]]&lt;br /&gt;
[[Category:Individuals]]&lt;br /&gt;
[[Category:Ottomans]]&lt;br /&gt;
[[Category:Constantinopolitans]]&lt;br /&gt;
[[Category:Ethnic Greeks]]&lt;br /&gt;
[[Category:Templar allies]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ursuline_Convent&amp;diff=1148452</id>
		<title>Ursuline Convent</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ursuline_Convent&amp;diff=1148452"/>
		<updated>2026-06-02T14:24:26Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Landmarks}}{{WP-REAL|Old Ursuline Convent, New Orleans}}&lt;br /&gt;
{{Landmarks Infobox&lt;br /&gt;
|image = Ursuline Convent.png&lt;br /&gt;
|description = An abbey in New Orleans, as well as its oldest landmark.&lt;br /&gt;
|location = [[New Orleans]], [[Louisiana]]&lt;br /&gt;
|dateconstructed = 1745 – 1751&lt;br /&gt;
|functions = Convent&lt;br /&gt;
|features = [[Viewpoint]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Ursuline Convent&#039;&#039;&#039; was the second building – out of three – constructed for the {{Wiki|Ursulines}}, in the city of [[New Orleans]]. It was completed in 1751, replacing the original abbey built in 1734.&lt;br /&gt;
&lt;br /&gt;
The convent&#039;s grounds were rather expansive, being primarily occupied by the building itself, which was built in a [[France|French]] neoclassical style. It also possessed a spacious garden, part of which was used for cultivating vegetables and the like. Notably, a large part of the convent was under construction, with a lot scaffolding having been set up.&lt;br /&gt;
&lt;br /&gt;
In the early 19th century, the nuns moved to another convent, after which the Ursuline Convent would, for some time, function as the residence of the Bishop of New Orleans.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Latin phrase &#039;&#039;&amp;quot;virgini deiparae dicatum&amp;quot;&#039;&#039;, which translates to &amp;quot;consecrated to the god-bearing Virgin&amp;quot;, could be seen above one of the convent&#039;s entrances.&lt;br /&gt;
*The convent was the second-tallest building in New Orleans, with the tallest being the [[Saint Louis Cathedral]].&lt;br /&gt;
*It was also the only location in New Orleans where [[Civilian|nuns]] appeared.&lt;br /&gt;
*One of [[Jeanne]]&#039;s [[Jeanne&#039;s diary pages|diary pages]] could be found on the roof of the convent.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
Location - Ursuline Convent.jpg|Concept art of the convent&lt;br /&gt;
Assassin&#039;s Creed III Liberation Concept Art by EddieBennun.jpg|Concept art of a street next to the convent&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed III: Liberation]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed III: Liberation]]&#039;&#039;&lt;br /&gt;
[[Category:Residences]]&lt;br /&gt;
[[Category:Landmarks in New Orleans]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Toyotomi_Hideyoshi&amp;diff=1148451</id>
		<title>Toyotomi Hideyoshi</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Toyotomi_Hideyoshi&amp;diff=1148451"/>
		<updated>2026-06-02T14:22:34Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Individuals}}{{WP-REAL}}&lt;br /&gt;
{{Update|&#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039;}}&lt;br /&gt;
{{Imageneed|&#039;&#039;[[Assassin&#039;s Creed: Memories]]&#039;&#039;}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name = Toyotomi Hideyoshi&lt;br /&gt;
|native = &lt;br /&gt;
|image = ACSH Toyotomi Hideyoshi closeup.png&lt;br /&gt;
|birth = 16 February 1537&amp;lt;br&amp;gt;{{Wiki|Nakamura-ku, Nagoya|Nakamura-ku}}, {{Wiki|Nagoya}}, [[Owari]], [[Japan]]&lt;br /&gt;
|death = 18 September 1598 {{c|aged 61}}&amp;lt;br&amp;gt;{{Wiki|Fushimi Castle}}, [[Kyoto]], [[Yamashiro]], [[Japan]]&lt;br /&gt;
|species = [[Human]]&lt;br /&gt;
|database = [[Database: Toyotomi Hideyoshi|Toyotomi Hideyoshi]]&lt;br /&gt;
|affiliates = {{Wiki|Toyotomi clan}}&amp;lt;br&amp;gt;[[Oda clan]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Toyotomi Hideyoshi&#039;&#039;&#039; (豊臣 秀吉; 1537 – 1598), also known as &#039;&#039;&#039;Hashiba Hideyoshi&#039;&#039;&#039; (羽柴 秀吉), was a &#039;&#039;[[daimyō]]&#039;&#039; during the [[Sengoku period]] of [[Japan]], and the second of Japan&#039;s {{Wiki|ja:三英傑|three great unifiers}} (三英傑).&amp;lt;ref name=&amp;quot;Wiki&amp;quot;&amp;gt;{{WP|Toyotomi Hideyoshi}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Originally a general serving under [[Oda Nobunaga]], following his lord&#039;s [[Honnō-ji incident|death]] in 1582,&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Memories]]&#039;&#039; – [[Oda Nobunaga (memory)]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039; – [[Temple of the Horseman]]&amp;lt;/ref&amp;gt; Hideyoshi managed to unify Japan under his rule, only to be killed by the [[Japanese Brotherhood of Assassins|Japanese Assassin]] [[Yamauchi Taka]],&amp;lt;ref&amp;gt;&#039;&#039;Assassin&#039;s Creed: Memories&#039;&#039; – [[Last Days of the Taikō]]&amp;lt;/ref&amp;gt; paving the way for [[Tokugawa Ieyasu]]&#039;s [[Tokugawa shogunate|ascension]] to &#039;&#039;[[shōgun]]&#039;&#039; of Japan. After Hideyoshi&#039;s death, the land was divided between forces loyal to the Toyotomi and the Tokugawa forces. At the [[Battle of Sekigahara]], Ieyasu defeated the Toyotomi forces under [[Ishida Mitsunari]] and inherited Hideyoshi&#039;s legacy.&amp;lt;ref name=&amp;quot;Wiki&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Memories]]&#039;&#039; {{1st}}&lt;br /&gt;
*&#039;&#039;[[Echoes of History]]&#039;&#039; {{Mo}}&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Shadows]]&#039;&#039;&lt;br /&gt;
**&#039;&#039;[[Claws of Awaji]]&#039;&#039; {{Mdat}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{ACSH}}&lt;br /&gt;
&amp;lt;!--[es:Toyotomi Hideyoshi]&lt;br /&gt;
[fr:Toyotomi Hideyoshi]&lt;br /&gt;
[it:Toyotomi Hideyoshi]&lt;br /&gt;
[ru:Тоётоми Хидэёси]&lt;br /&gt;
[zh:丰臣秀吉]--&amp;gt;&lt;br /&gt;
[[Category:1537 births]]&lt;br /&gt;
[[Category:1598 deaths]]&lt;br /&gt;
[[Category:Individuals]]&lt;br /&gt;
[[Category:Japanese]]&lt;br /&gt;
[[Category:Samurai]]&lt;br /&gt;
[[Category:Retainers]]&lt;br /&gt;
[[Category:Daimyō]]&lt;br /&gt;
[[Category:Engineers]]&lt;br /&gt;
[[Category:Artists]]&lt;br /&gt;
[[Category:Toyotomi clan]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:Assassins_nav&amp;diff=1148450</id>
		<title>Template:Assassins nav</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:Assassins_nav&amp;diff=1148450"/>
		<updated>2026-06-02T14:19:48Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar=off&lt;br /&gt;
|title=[[Assassins|&amp;lt;font style=&amp;quot;color:white; font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Assassins&amp;lt;/font&amp;gt;]]&lt;br /&gt;
|style=width: 100%;  font-size: 90%; background: transparent;&lt;br /&gt;
|titlestyle=width: 80%; background: #003153; text-align: center;  font-size:90%;&lt;br /&gt;
|groupstyle=width: 15%; background: #003153; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px; color:white;&lt;br /&gt;
|group1=&lt;br /&gt;
|list1={{Navbox&lt;br /&gt;
|navbar=off&lt;br /&gt;
|border=child&lt;br /&gt;
|title=&amp;lt;font style=&amp;quot;color:white; font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Hidden Ones&amp;lt;/font&amp;gt;&lt;br /&gt;
|style=width: 100%;  font-size: 100%; background: transparent;&lt;br /&gt;
|titlestyle=width: 80%; background: #415b76; text-align: center;  font-size:100%;&lt;br /&gt;
|groupstyle=width: 15%; background: #415b76; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px; color:white;&lt;br /&gt;
|image=[[File:ACO logo.png|80px]]&lt;br /&gt;
|group1=Notable predecessors&lt;br /&gt;
|list1=[[Eve]] • [[Adam]] • [[Romulus]] • [[Darius]] • [[Kassandra]] • [[Iltani]] • [[Wei Yu]] • [[Wei Yu&#039;s disciple]]&lt;br /&gt;
&lt;br /&gt;
|group2=Notable members&lt;br /&gt;
|list2=[[Bayek]] • [[Amunet]] • [[Marcus Junius Brutus]] • [[Leonius]] • [[Aquilus]] • [[Li E]] • [[Fuladh Al Haami]] • [[Roshan]] • [[Basim ibn Ishaq]] • [[Hytham]]&amp;lt;!-- Though some of these would not qualify as relevant in a bigger list, considering that originally this list was only Bayek and Amunet, I feel the additions work --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|group3=Notable allies&lt;br /&gt;
|list3=[[Pythagoras]] • [[Sokrates]] • [[Herodotos]] • [[Hippokrates]] • [[Gamilat]] • [[Ali ibn Muhammad]] • [[Eivor Varinsdottir]] • [[Sigurd Styrbjornsson]] • [[Niamh of Argyll]] • [[Eric the Victorious]]&lt;br /&gt;
&lt;br /&gt;
|group4=Branches&lt;br /&gt;
|list4=[[Chinese Brotherhood of Assassins|China]] {{C|[[Hidden Ones of the Great Desert|Great Desert]]}} • [[Ottoman Brotherhood of Assassins|Constantinople]] • [[Egyptian Brotherhood of Assassins|Egypt]] • [[British Brotherhood of Assassins|England]] • [[Parisian Brotherhood of Assassins|Francia]] • [[Greek Brotherhood of Assassins|Greece]] • [[Persian Brotherhood of Assassins|Persia]] {{C|[[Hidden Ones of Alamut|Alamut]]}} • [[Roman Hidden Ones|Roman Empire]] {{C|&#039;&#039;[[Liberalis Circulum]]&#039;&#039;}} • [[Swedish Brotherhood of Assassins|Sweden]]&lt;br /&gt;
&lt;br /&gt;
|group5=Ranks&lt;br /&gt;
|list5=[[Assassin apprentice|Apprentice]] • [[Novice]] • [[Acolyte]] • [[Rafiq]] • [[Master]] • [[Assassin Council|Council]] • [[Mentor]]&lt;br /&gt;
&lt;br /&gt;
|group6=Precursor organizations&lt;br /&gt;
|list6=[[Shields of Mars]] • [[Protectors of Persia]] • [[Periklean Circle]] • [[Babylonian Brotherhood|Iltani&#039;s Order]] • [[Medjay]]&lt;br /&gt;
&lt;br /&gt;
|group7=Affiliated groups&lt;br /&gt;
|list7=[[Alemanni]] • [[Zanj Rebellion|Zanj rebels]] • [[Vikings]] {{c|[[Raven Clan]]}} • [[Women of the Mist]]&lt;br /&gt;
&lt;br /&gt;
|group8=Other&lt;br /&gt;
|list8=[[Assassin-Templar War]] • [[Assassin bureau|Bureau]] • [[The Creed]] • [[Eagle Vision]] • [[Hidden Blade]] • [[Initiation into the Assassin Order|Initiation]] • [[Assassin insignia|Insignia]] • [[Leap of Faith]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group2=&lt;br /&gt;
|list2={{Navbox&lt;br /&gt;
|navbar=off&lt;br /&gt;
|border=child&lt;br /&gt;
|title=&amp;lt;font style=&amp;quot;color:white; font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Assassin Brotherhood&amp;lt;/font&amp;gt;&lt;br /&gt;
|style=width: 100%;  font-size: 100%; background: transparent;&amp;lt;!-- Background cannot be transparent cause otherwise the logo won&#039;t show, thanks to a fandom update :/ --&amp;gt;&lt;br /&gt;
|titlestyle=width: 80%; background: #003153; text-align: center;  font-size:100%;&lt;br /&gt;
|groupstyle=width: 15%; background: #003153; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px; color:white;&lt;br /&gt;
|image=[[File:Aclogo.png|80px]]&lt;br /&gt;
&lt;br /&gt;
|group1=Notable members&lt;br /&gt;
|list1=[[Hassan-i Sabbāh]] • [[Al Mualim]] • [[Altaïr Ibn-La&#039;Ahad]] • [[Qulan Gal]] • [[Ezio Auditore da Firenze]] • [[Niccolò Machiavelli]] • [[Aguilar de Nerha]] •  [[Shao Jun]] • [[Fujibayashi Naoe]] • [[Yasuke]] • [[Adéwalé]] • [[Edward Kenway]] • [[Achilles Davenport]] • [[Ratonhnhaké:ton]] • [[Aveline de Grandpré]] • [[Arno Dorian]] • [[Arbaaz Mir]] • [[Jacob Frye]] • [[Evie Frye]] • [[Nikolai Orelov]] • [[Lydia Frye]] • [[Eddie Gorm]] • [[Alekseï Gavrani]] • [[William Miles]] • [[Desmond Miles]] • [[Rebecca Crane]] • [[Shaun Hastings]] •  [[Gavin Banks]] • [[Charlotte de la Cruz]] • [[Layla Hassan]]&lt;br /&gt;
&lt;br /&gt;
|group2=Notable allies&lt;br /&gt;
|list2=[[Jeanne d&#039;Arc]] • [[Lorenzo de&#039; Medici]] • [[Leonardo da Vinci]] • [[Suleiman I|Suleiman the Magnificent]] • [[Tokugawa Ieyasu]] • [[Anne Bonny]] • [[Shimazu Saito]] • [[George Washington]] • [[Élise de la Serre]] • [[Napoleon Bonaparte]] • [[Pyara Kaur]] • [[Frederick Abberline]] • [[Victoria|Queen Victoria]] • [[Winston Churchill]] • [[Vladimir Lenin]] • [[Anastasia Nikolaevna of Russia|Anastasia Nikolaevna]] • [[Noa Kim]]&lt;br /&gt;
&lt;br /&gt;
|group3=Branches&lt;br /&gt;
|list3=[[Algerian Brotherhood of Assassins|Algeria]] • [[Australian Brotherhood of Assassins|Australia]] • [[Brazilian Brotherhood of Assassins|Brazil]] • [[Canadian Brotherhood of Assassins|Canada]] • [[West Indies Brotherhood of Assassins|Caribbean]] • [[Chinese Brotherhood of Assassins|China]] • [[Egyptian Brotherhood of Assassins|Egypt]] • [[Parisian Brotherhood of Assassins|France]] • [[Georgian Brotherhood of Assassins|Georgia]] • [[German Brotherhood of Assassins|Germany]] • [[Greek Brotherhood of Assassins|Greece]] • [[Saint-Domingue Brotherhood of Assassins|Haiti]] • [[Indian Brotherhood of Assassins|India]] • [[Italian Brotherhood of Assassins|Italy]] • [[Japanese Brotherhood of Assassins|Japan]] • [[Korean Brotherhood of Assassins|Korea]] • [[Levantine Brotherhood of Assassins|Levant]] • [[Libyan Brotherhood of Assassins|Libya]] • [[Louisiana Brotherhood of Assassins|Louisiana]] • [[Mongolian Brotherhood of Assassins|Mongol Empire]] • [[North European Brotherhood of Assassins|Northern Europe]] • [[Persian Brotherhood of Assassins|Persia]] • [[Peruvian Brotherhood of Assassins|Peru]] • [[Portuguese Brotherhood of Assassins|Portugal]] • [[Russian Brotherhood of Assassins|Russia]] • [[Scottish Brotherhood of Assassins|Scotland]] • [[Spanish Brotherhood of Assassins|Spain]] • [[Swedish Brotherhood of Assassins|Sweden]] • [[Zurich Brotherhood of Assassins|Switzerland]] • [[Tunisian Brotherhood of Assassins|Tunisia]] • [[Ottoman Brotherhood of Assassins|Turkey]] • [[British Brotherhood of Assassins|United Kingdom]] • [[American Brotherhood of Assassins|United States]] {{c|[[Bloodstone Unit]]}}&lt;br /&gt;
&lt;br /&gt;
|group4=Ranks&lt;br /&gt;
|list4=[[Assassin apprentice]] • [[Novice]] • [[Rafiq]] • [[Master Assassin]] • [[Assassin leader]] • [[Assassin Council]] • [[Mentor]]&lt;br /&gt;
&lt;br /&gt;
|group5=Assassin-affiliated groups&lt;br /&gt;
|list5=[[Cypriot Resistance]] • [[House of Auditore]] • [[Republic of Florence]] • [[Emirate of Granada]] • [[Iga ikki|Iga &#039;&#039;ikki&#039;&#039;]] • [[Tokugawa shogunate]] • [[Maroon rebellion]] • [[Hope Jensen&#039;s gang]] • [[Sons of Liberty]] • [[Metropolitan Police Service]] • [[Rooks]] • [[Narodnaya Volya]] • [[Federal Bureau of Investigation|FBI]] • [[Initiates]] • [[Erudito]] • [[Zhawang Corporation]] {{C|[[Doom Eagle]]}} • [[DedSec]]&lt;br /&gt;
&lt;br /&gt;
|group6=Other&lt;br /&gt;
|list6=[[Assassin-Templar War]] • [[Assassin bureau]] • [[Assassin cell]] • [[Assassin insignia]] • [[Assassin ring]] • [[The Creed]] • [[Eagle Vision]] • [[Hidden Blade]] • [[Initiation into the Assassin Order|Initiation]] • [[Leap of Faith]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation wiki templates]]&lt;br /&gt;
[[Category:Faction navigation templates]]&lt;br /&gt;
&amp;lt;!--[pt-br:Predefinição:Nav Assassinos]&lt;br /&gt;
[zh:Template:Assassins nav]&lt;br /&gt;
[fr:Modèle:Assassins]--&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACUprising&amp;diff=1148449</id>
		<title>Template:ACUprising</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACUprising&amp;diff=1148449"/>
		<updated>2026-06-02T14:19:10Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar     = off&lt;br /&gt;
|title      = &amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;[[Assassin&#039;s Creed: Uprising|&amp;lt;font color=&amp;quot;white&amp;quot; style=&amp;quot;font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;&#039;&#039;Assassin&#039;s Creed: Uprising&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|style      = width: 100%;  font-size: 90%; background: transparent;&lt;br /&gt;
|titlestyle = width: 80%; text-align: center;  font-size:90%; background: #3B6B89; &lt;br /&gt;
|groupstyle = width: 15%; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px; background: #456F8A;&lt;br /&gt;
|group1     = &lt;br /&gt;
|list1      = [[Assassin&#039;s Creed: Uprising Volume 1: Common Ground|Common Ground]] • [[Assassin&#039;s Creed: Uprising Volume 2: Inflection Point|Inflection Point]] • [[Assassin&#039;s Creed: Uprising Volume 3: Finale|Finale]]&lt;br /&gt;
&lt;br /&gt;
|group2     = Characters&lt;br /&gt;
|list2      =&lt;br /&gt;
{{Navbox subgroup&lt;br /&gt;
|groupstyle = width: 10%; font-weight: bold; padding: 3px 3px; text-align: center; font-size:10px; background: #456F8A;&lt;br /&gt;
|group1     = Assassins&lt;br /&gt;
|list1      = [[Charlotte de la Cruz]] • [[Arend Schut-Cunningham]] • [[Kiyoshi Takakura]] • [[Galina Voronina]] • [[My&#039;shell Lemair]] • [[Barindra Mitra]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Ignacio Cardona]] • [[Dwight Adams]] • [[Miguel Carasso]] • [[Norbert Clarke]]&lt;br /&gt;
&lt;br /&gt;
|group2     = Templars&lt;br /&gt;
|list2      = [[Juhani Otso Berg]] • [[Laetitia England]] • [[Álvaro Gramática]] • [[Simon Hathaway]] • [[David Kilkerman]] • [[Mitsuko Nakamura]] • [[Agneta Reider]] • [[Alfred Stearns]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Albert Bolden]]&lt;br /&gt;
&lt;br /&gt;
|group3     = Instruments of the First Will&lt;br /&gt;
|list3      = [[Violet da Costa]] • [[Heinrich Hart]] • [[Elijah]] • [[Jasdip Dhami]] • [[Guernica Moneo]] • [[Stephen Heggenes]] • [[Richmond]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Rufus Grosvenor]] • [[Glaucia Acosta]]&lt;br /&gt;
&lt;br /&gt;
|group4     = Isu&lt;br /&gt;
|list4      = [[Consus]] • [[Juno]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Minerva]] • [[Saturn]]&lt;br /&gt;
&lt;br /&gt;
|group5     = Others&lt;br /&gt;
|list5      = [[Elina Berg]] • [[Helmi Berg]] • [[André Bolden]] • [[Florencia]] • [[Felix Oladele]] • [[Miguel]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Abdul Ortega]] • [[George Orwell]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group3     = Factions&lt;br /&gt;
|list3      = [[Assassins]] {{c|[[American Brotherhood of Assassins|American Brotherhood]] • [[British Brotherhood of Assassins|British Brotherhood]] • [[Spanish Brotherhood of Assassins|Spanish Brotherhood]]}} • [[Erudito]] • [[Instruments of the First Will]] • [[Templars]] {{c|[[Abstergo Industries]] • [[Black Cross]] • [[Inner Sanctum of the Templar Order|Inner Sanctum]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Nationalists (Spanish Civil War)|Nationalists]] • [[Republicans (Spanish Civil War)|Republicans]]&lt;br /&gt;
&lt;br /&gt;
|group4     = Locations&lt;br /&gt;
|list4      = [[Australia]] {{c|[[Abstergo Industries Australia facility|Gramática&#039;s lab]]}} • [[Canada]] {{c|[[Montreal]] • [[Quebec]]}} • [[China]] {{c|[[Hong Kong]]}} • [[Germany]] {{c|[[Berlin]]}} • [[Spain]] {{c|[[Barcelona]]}} • [[Switzerland]] {{c|[[Geneva]]}} • [[United Kingdom]] {{c|[[London]]}}&lt;br /&gt;
&lt;br /&gt;
|group5     = Events&lt;br /&gt;
|list5      = [[Phoenix Project]] • [[Resurrection Day]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Spanish Civil War]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Human-Isu War]]&lt;br /&gt;
&lt;br /&gt;
|group6     = Terms and concepts&lt;br /&gt;
|list6      = [[Animus]] {{c|[[Bleeding Effect]] • [[Genetic memory]] • [[Memory Corridor]] • [[Synchronization]]}} • [[Firearm]]s {{c|[[Pistol]]s • [[Rifle]]s}} • [[Hidden Blade]] {{c|Razor-Wire Gauntlet}} • [[Leap of Faith]] • [[Piece of Eden|Pieces of Eden]] {{c|[[Koh-i-Noor]] • [[Saturn&#039;s Scythe]]}} • Skills {{c|[[Assassination]] • [[Dual-wielding]] • [[Freerunning]] • [[Interrogation]]}} • [[Sage]]s • [[Templar pin]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navigation wiki templates|{{PAGENAME}}]][[Category:Media navigation templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACS4&amp;diff=1148448</id>
		<title>Template:ACS4</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACS4&amp;diff=1148448"/>
		<updated>2026-06-02T14:18:20Z</updated>

		<summary type="html">&lt;p&gt;Soranin: Hmm. I still think the locations can be better organized than this&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar     = off&lt;br /&gt;
|title      = &amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Subject Four|&amp;lt;font style=&amp;quot;color:black; font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Assassin&#039;s Creed: Subject Four&amp;lt;/font&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|style      = width: 100%;  font-size: 90%; background: transparent;&lt;br /&gt;
|titlestyle = width: 80%; text-align: center;  font-size:90%; background: grey;&lt;br /&gt;
|groupstyle = width: 15%; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px; background: #5b6a50;&lt;br /&gt;
|group1     = &lt;br /&gt;
|list1      = &#039;&#039;[[Assassin&#039;s Creed: The Fall|The Fall]]&#039;&#039; • &#039;&#039;[[Assassin&#039;s Creed: The Chain|The Chain]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|group2     = Characters&lt;br /&gt;
|list2      = &lt;br /&gt;
{{Navbox subgroup&lt;br /&gt;
|groupstyle = width: 10%; font-weight: bold; padding: 3px 3px; text-align: center; font-size:10px; background: #5b6a50;&lt;br /&gt;
|group1     = Assassins&lt;br /&gt;
|list1      = [[Hannah Mueller]] • [[Paul Bellamy]] • [[Mentor (2000)|The Mentor]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Aleksandr Ulyanov]] • [[Nikolai Orelov]] • [[Sergei]]&lt;br /&gt;
&lt;br /&gt;
|group2     = Templars&lt;br /&gt;
|list2      = [[Daniel Cross]] • [[Warren Vidic]] • [[Alfred Stearns]] • [[Patric]] • [[Sung]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Dolinsky]] • [[Grigori Rasputin]] &lt;br /&gt;
&lt;br /&gt;
|group3     = Others&lt;br /&gt;
|list3      = [[Clarke]] • [[Daniel Cross&#039; psychiatrist]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Anna Orelov]] • [[Vladimir Lenin]] • [[Alexander III of Russia|Tsar Alexander III]] • [[Nicholas II of Russia|Tsar Nicholas II]] • [[Nikola Tesla]] • [[Nadya Orelov]] • [[Innokenti Orelov]]}}&lt;br /&gt;
&lt;br /&gt;
|group3     = Factions&lt;br /&gt;
|list3      = [[Assassins]] {{c|[[American Brotherhood of Assassins|American Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Russian Brotherhood of Assassins|Russian Brotherhood]]}} • [[Templars]] {{c|[[Abstergo Industries]] {{c|[[Taurus Team]]}} • [[American Rite of the Templar Order|American Rite]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Russian Rite of the Templar Order|Russian Rite]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Russian Empire]] • [[Federal Bureau of Investigation|FBI]]&lt;br /&gt;
&lt;br /&gt;
|group4     = Locations&lt;br /&gt;
|list4      = [[United States]] {{c|[[Philadelphia, United States|Philadelphia]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Hartford]]}} • [[Russia]] {{c|[[Moscow]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Saint Petersburg|Petrograd]] • [[Tunguska]]}} • [[Dubai]]&lt;br /&gt;
&lt;br /&gt;
|group5     = Events&lt;br /&gt;
|list5      = [[Great Purge]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Borki train disaster]] • [[Tunguska explosion]] • [[Russian Revolution]] • [[Red Scare]] {{c|[[Palmer Raids]]}}&lt;br /&gt;
&lt;br /&gt;
|group6     = Terms and concepts &lt;br /&gt;
|list6      = [[Animus]] • [[Bleeding Effect]] • [[Piece of Eden|Pieces of Eden]] {{c|[[Imperial Sceptre]]}} • [[Assassination]]s • [[Feather]]s&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navigation wiki templates|{{PAGENAME}}]][[Category:Media navigation templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACOD&amp;diff=1148447</id>
		<title>Template:ACOD</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACOD&amp;diff=1148447"/>
		<updated>2026-06-02T14:15:14Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar=off&lt;br /&gt;
|title=&amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Odyssey|&amp;lt;font style=&amp;quot;color:black; font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Assassin&#039;s Creed: Odyssey&amp;lt;/font&amp;gt;]]&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=width:100%; font-size:90%; background:transparent;&lt;br /&gt;
|titlestyle=width:80%; background:#337470; text-align:center;  font-size:90%; &lt;br /&gt;
|groupstyle=width:15%; background:#337470; font-weight:bold; padding:5px 5px; text-align:center; font-size:12px;&lt;br /&gt;
|group1=Characters&lt;br /&gt;
|list1=&lt;br /&gt;
{{Navbox subgroup&lt;br /&gt;
|groupstyle=width:10%; font-weight:bold; padding:3px 3px; text-align:center; font-size:10px; background: #337470;&lt;br /&gt;
|group1=Assassins&lt;br /&gt;
|list1=[[Layla Hassan]] • [[Victoria Bibeau]] • [[Kiyoshi Takakura]] • [[Alannah Ryan]] • [[Harlan Cunningham]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Amunet]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Kassandra]] {{c|[[Ikaros]]}} • [[Darius]]&lt;br /&gt;
&lt;br /&gt;
|group2=Cult of Kosmos&lt;br /&gt;
|list2=[[Aspasia]] • [[Alexios|Deimos]] • [[Nyx the Shadow|Nyx]] {{c|[[Elpenor]] • [[Sotera]] • [[The Master]] • [[Hermippos]] • [[Midas]]}} • [[Polemon]] {{c|[[Epiktetos]] • [[The Centaur of Euboea]] • [[The Chimera]] • [[The Silver Griffin]] • [[Machaon]]}} • [[Kleon]] {{c|[[Brison]] • [[Podarkes]] • [[Rhexenor]] • [[Iobates]] • [[Kodros]]}} • [[Exekias]] {{c|[[Pallas]] • [[Deianeira]] • [[Belos]] • [[Swordfish]] • [[Okytos]]}} • [[Iokaste]] {{c|[[Melite]] • [[Harpalos]] • [[Zoisme]] • [[Diona]] • [[Chrysis]]}} • [[The Hydra]] {{c|[[The Mytilenian Shark]] • [[Melanthos]] • [[The Octopus]] • [[Sokos]] • [[Asterion]]}} • [[Pausanias of Sparta|Pausanias]] {{c|[[Skylax]] • [[The Monger]] • [[Lagos]] • [[Kallias]] • [[Silanos]]}}&lt;br /&gt;
&lt;br /&gt;
|group3=Templars / Order of the Ancients&lt;br /&gt;
|list3=[[Juhani Otso Berg]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Amorges]] • [[Pactyas]] {{c|[[Akantha]] • [[Bubares]] • [[Echion]] • [[Konon]] • [[Phratagounè]] • [[Timosa]] • [[Order Elite]]}} • [[Phila]] {{c|[[Augos]] • [[Nestor]] • [[Megakreon]] • [[Sophos]]}} • [[The Immortals]] • [[Gergis]] {{c|[[Artazostre]] • [[Dimokrates]] • [[Pithias]] • [[Gaspar (Ancients)|Gaspar]] • [[Harpagos]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Xerxes I of Persia|Xerxes I]]&lt;br /&gt;
&lt;br /&gt;
|group4=Isu&lt;br /&gt;
|list4=[[Aletheia]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Persephone]] • [[Hades]] • [[Poseidon]] • [[Hermes Trismegistus|Hermes]] • [[Hekate]] • [[Atlas (Isu)|Atlas]] • [[Gadiros]] • [[Ampheres]] • [[Azaes]] • [[Neokles (Isu)|Neokles]] • [[Aita]] • [[Juno]] • [[Melitta (Isu)|Melitta]] • [[Xarios]]&lt;br /&gt;
&lt;br /&gt;
|group5=Olympos Project&lt;br /&gt;
|list5=[[Cyclops]] {{c|[[Brontes]] • [[Steropes]] • [[Arges]]}} • [[Writhing Dread]] {{c|[[Medusa]] • [[Ligeia]]}} • [[Minotaur]] • [[Sphinx]] • [[Cerberos]] • Lycanthropes {{c|[[Lyra]]}} • [[Hekatonchires]]&lt;br /&gt;
&lt;br /&gt;
|group6=Mercenaries&lt;br /&gt;
|list6=&amp;lt;!-- Only non-randomly generated mercenary characters should be included in this section. Any randomly generated character added will be removed. --&amp;gt; Kassandra the Eagle-Bearer • Exekias the Legend • [[Talos|Talos the Stone-Fist]] • [[Sosipatros|Sosipatros the Archon&#039;s Servant]] • [[The Poisoner]] • [[The False Leonidas]] • [[Zetes the Retired]] • [[Hyrkanos|Hyrkanos the Cunning]] • [[Agis of the North]] • [[Theos the Stargazer]] • [[Gaia the Fist]] • [[Exadios the Backbreaker]] • [[Edonos the Charging Bull]] • [[Atos the Beast Caller]] • [[Hirpes the Sordid]] • [[Aias the Clean]] • [[Kephalon the Thinker]] • [[Proktos the Moon King]] • [[Eagle Bearer (imposter)|&amp;quot;Eagle Bearer&amp;quot;]] {{C|[[Chikaros]]}} • [[Polykaste the Jilted]] • [[Narkissos the Babbler]] • [[Nestor the Great]] • [[Testiklos the Nut]] • [[Harpina the Heavy Hitter]] • [[Iaeira the Overcomer]] • [[Damais the Not-So-Indifferent|Damais the Indifferent]] • [[Astarte the Swamp]] • [[Nanno the Abakos]] • [[Okyllos the Successor]] • [[Thaleia the Talon Hand]] • [[Laches the Eternal]] • [[Abia the Shaded]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Cyclops of Kephallonia]] • The Poisoner of Athens • [[Testikles|Testikles the Olympian]] • Deianeira the Boeotian Champion • Epiktetos the Forthcoming • Swordfish of Octopus Bay • The Monger of Korinthia • [[Achilles|Achilles the Trojan War Hero]] • [[Agamemnon|King Agamemnon of Mycenae]] • [[Herakles|Herakles the Legendary]] • [[Perseus|Perseus the Gorgon Slayer]]&lt;br /&gt;
&lt;br /&gt;
|group7=Love interests&lt;br /&gt;
|list7=[[Aikaterine]] • [[Alkibiades]] • [[Anais]] • Aspasia • [[Auxesia]] • [[Daphnae]] • Diona • [[Kosta]] • [[Kyra]] • [[Lykaon]] • [[Lykinos]] • [[Mikkos]] • [[Odessa]] • [[Roxana]] • [[Thaletas]] • [[Thyia]] • [[Timotheos]] • [[Xenia]] • [[Zopheras]] • &amp;quot;Eagle Bearer&amp;quot; • [[Natakas]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Adonis]] • [[Elpis]]&lt;br /&gt;
&lt;br /&gt;
|group8=Others&lt;br /&gt;
|list8=[[Archidamos of Sparta|Archidamos]] • [[Aristophanes]] • [[Artaxerxes I of Persia|Artaxerxes I]] • [[Barnabas]] • [[Brasidas]] • [[Darius II of Persia|Darius II]] • [[Demokritos]] • [[Elpidios]] • [[Euripides]] • [[Herodotos]] • [[Hippokrates]] • [[Iola]] • [[Markos]] • [[Myrrine]] • [[Nikolaos]] • [[Perikles]] • [[Phidias]] • [[Polykleitos]] • [[Praxilla]] • [[Pythagoras]] • [[Phoibe]] • [[Sargon]] • [[Sophokles]] • [[Sokrates]] • [[Thespis]] • [[Thrasymachos]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Leonidas I of Sparta|Leonidas]] • [[Dienekes]] • [[Kurush]] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group5=Factions&lt;br /&gt;
|list5=[[Assassins]] {{C|[[Assassin cell#Layla Hassan&#039;s cell|Layla Hassan&#039;s cell]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Protectors of Persia]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Templars]]  {{C|[[Abstergo Industries]] • [[Sigma Team]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Order of the Ancients]]}} • [[Cult of Kosmos]] • [[Delian League]] • [[Peloponnesian League]] • [[Achaemenid Empire]] • Minor factions {{C|[[Daughters of Artemis]] • [[Followers of Ares]] • [[The Dagger]] • [[Periklean Circle]]}}&lt;br /&gt;
&lt;br /&gt;
|group6=Locations&lt;br /&gt;
|list6=[[United Kingdom]] {{c|[[London]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Egypt]] {{c|[[Giza]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; Isu Locations {{c|[[Atlantis]] {{c|[[Gateway to the Lost City]]}} • [[Ancient Forge]] • [[Cave of Mt. Zas]] • [[Cave of the Forgotten Isle]] • [[Myson Cave]] • [[Nisyros]] • [[Sphinx Lair]] • [[Labyrinth of Lost Souls]] • [[Petrified Temple]] • [[Teichos of Herakles]]}} • [[Greece]] • [[Aegean Sea]] {{c|[[Andros]]}} • [[Volcanic Islands]] {{c|[[Thera]] • [[Anaphi]] • [[Nisyros]]}} • [[Krete]] {{c|[[Messara]] {{c|[[Gortyn]]}} • [[Pephka]]}}  • [[Kythera Island]] • [[Melos]] • Attika Peninsula {{c|[[Attika]] {{c|[[Athens]] • [[Dekelia]] • [[Lavrio]] • [[Port of Piraeus]]}} • [[Boeotia]] {{c|[[Lake Kopais]] • [[Mykalessos]] • [[Orchomenos]] • [[Thebes, Greece|Thebes]]}} • [[Megaris]] {{c|[[Megara]] • [[Pagai]]}}}} • [[Forest Islands]] {{c|[[Thasos]] • [[Abantis Islands]] {{c|[[Euboea]] • [[Skyros]]}} • [[Petrified Islands]] {{c|[[Chios]] • [[Lesbos]]}}}} • [[Kephallonia Islands]] {{c|[[Kephallonia]] {{c|[[Sami]]}} • [[Ithaka]]}} • [[Gulf of Korinth|Korinthian Gulf]] • [[Peloponnese]] {{c|[[Arkadia]] {{c|[[Tegea]]}} • [[Argolis]] {{c|[[Argos]] • [[Epidauros]]}} • [[Achaia]] {{c|[[Dyme]] • [[Patrai]] • [[Pellene]]}} • [[Elis]] • [[Korinthia]] {{c|[[Korinth]]}} • [[Lakonia]] {{c|[[Sparta]]}} • [[Messenia]]}} • [[Pirate Islands]] {{c|[[Keos]] {{c|[[Koressia]]}} • [[Seriphos]] • [[Lestris]]}} • [[Paradise Islands]] {{c|[[Delos]] • [[Mykonos]] • [[Naxos Island]] • [[Paros Island]]}} • [[Southern Sporades]] {{c|[[Samos]] • [[Kradia Isle]] • [[Kos]]}} • [[Northern Greece]] {{c|[[Lokris]] • [[Makedonia]] {{c|[[Amphipolis]] • [[Potidaia]]}} • [[Malis]] • [[Phokis]] {{c|[[Kirrha]]}}}} • Afterlife {{c|[[Elysium]] • [[Underworld]]}}&lt;br /&gt;
&lt;br /&gt;
|group7=Events&lt;br /&gt;
|list7=[[Search for the Staff of Hermes Trismegistus]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Peloponnesian War]] {{c|[[Battle of Amphipolis]] • [[Battle of Pylos]]}} • [[Plague of Athens]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Greco-Persian Wars]] {{c|[[Battle of Thermopylae]]}}&lt;br /&gt;
&lt;br /&gt;
|group8=Terms and concepts&lt;br /&gt;
|list8=[[Assassin&#039;s Creed: Odyssey achievements|Achievements]] • [[Ainigmata Ostraka]] • [[Crafting (Assassin&#039;s Creed: Odyssey)|Crafting]] • [[Customization]] • Currencies {{c|[[Drachma]] • [[Orichalcum]]}} • [[Dual-wielding]] • [[Eagle Vision]] • [[Engraving]] • [[Genetic memory]] • [[Helix Credit]]s • [[Historical Locations]] • [[Leap of Faith]] • [[Template:ACODMemories|Memories]] • [[Message board]]s • [[Assassin&#039;s Creed: Odyssey outfits|Outfits]] • [[Photo Mode]] • [[Piece of Eden|Pieces of Eden]] {{c|[[Artifact Fragment]] • [[Atlantis artifact|Atlantis Artifacts]] • [[Pyramid (Isu)|Pyramid]] • [[Spear of Leonidas]] • [[Staff of Hermes Trismegistus]] • [[Sword of Damokles]]}} • [[Ship]]s {{c|&#039;&#039;[[Adrestia]]&#039;&#039;}} • [[Skill Tree (Assassin&#039;s Creed: Odyssey)|Skills]] • [[Social stealth]] • [[Story Creator Mode]] • [[Swimming]] • [[Viewpoint]]s&lt;br /&gt;
&lt;br /&gt;
|group9=Weapons and tools&lt;br /&gt;
|list9=[[Bow]]s • [[Blunt weapon]]s • [[Sword]]s • [[Spear]]s • [[Shield]]s&lt;br /&gt;
&lt;br /&gt;
|group10=[[Assassin&#039;s Creed: Odyssey downloadable content|&amp;lt;font style=&amp;quot;color:black;&amp;quot;&amp;gt;DLC&amp;lt;/font&amp;gt;]]&lt;br /&gt;
|list10=&#039;&#039;[[Prince of Persia|The Blind King]]&#039;&#039; • &#039;&#039;[[Secrets of Greece]]&#039;&#039; • &#039;&#039;[[Legacy of the First Blade]]&#039;&#039; {{c|&#039;&#039;[[Legacy of the First Blade: Hunted|Hunted]]&#039;&#039; • &#039;&#039;[[Legacy of the First Blade: Shadow Heritage|Shadow Heritage]]&#039;&#039; • &#039;&#039;[[Legacy of the First Blade: Bloodline|Bloodline]]&#039;&#039;}} • &#039;&#039;[[The Fate of Atlantis]]&#039;&#039; {{c|&#039;&#039;[[The Fate of Atlantis: Fields of Elysium|Fields of Elysium]]&#039;&#039; • &#039;&#039;[[The Fate of Atlantis: Torment of Hades|Torment of Hades]]&#039;&#039; • &#039;&#039;[[The Fate of Atlantis: Judgment of Atlantis|Judgment of Atlantis]]&#039;&#039;}} • &#039;&#039;[[The Lost Tales of Greece]]&#039;&#039; • &#039;&#039;[[Discovery Tour: Ancient Greece]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navigation wiki templates]][[Category:Media navigation templates]]&amp;lt;!--[zh:Template:ACOD]--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACLD&amp;diff=1148446</id>
		<title>Template:ACLD</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACLD&amp;diff=1148446"/>
		<updated>2026-06-02T14:14:43Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar     = off&lt;br /&gt;
|title      = &amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Last Descendants (series)|&amp;lt;font style=&amp;quot;color:white; font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Assassin&#039;s Creed: Last Descendants&amp;lt;/font&amp;gt;]]&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|style      = width: 100%;  font-size: 90%; background: transparent;&lt;br /&gt;
|titlestyle = width: 80%; text-align: center;  font-size:90%; background: #8E0803;&lt;br /&gt;
|groupstyle = width: 15%; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px; background: #AE231E;&lt;br /&gt;
|group1     = &lt;br /&gt;
|list1      = &#039;&#039;[[Assassin&#039;s Creed: Last Descendants|Last Descendants]]&#039;&#039; • &#039;&#039;[[Assassin&#039;s Creed: Last Descendants – Locus|Locus]]&#039;&#039; • &#039;&#039;[[Assassin&#039;s Creed: Last Descendants – Tomb of the Khan|Tomb of the Khan]]&#039;&#039; • &#039;&#039;[[Assassin&#039;s Creed: Last Descendants – Fate of the Gods|Fate of the Gods]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|group2     = Characters&lt;br /&gt;
|list2      = &lt;br /&gt;
{{Navbox subgroup&lt;br /&gt;
|groupstyle = width: 10%; font-weight: bold; padding: 3px 3px; text-align: center; font-size:10px; background: #AE231E;&lt;br /&gt;
|group1     = Assassins&lt;br /&gt;
|list1      = [[Gavin Banks]] • [[Griffin (Assassin)|Griffin]] • [[Rebecca Crane]] • [[Yanmei]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Evie Frye]] • [[Henry Green]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Eliza]] • [[American Mentor (1863)|Mentor]] • [[Varius]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Ezio Auditore da Firenze]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Kang]] • [[Zhang Zhi]] • [[Zhang Zhi&#039;s father]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Thorvald Hjaltason]] • [[Torgny the Lawspeaker]]&lt;br /&gt;
&lt;br /&gt;
|group2     = Templars&lt;br /&gt;
|list2      = [[Anaya Chodary]] • [[Cole]] • [[Isaiah]] • [[Sebastian Monroe]] • [[Victoria Bibeau]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Alice (Templar)|Alice]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[A. Oakey Hall]] • [[Charles W. Sandford]] • [[Cudgel Cormac]] • [[Peter B. Sweeny]] • [[Richard B. Connolly]] • [[William M. Tweed]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Asutai]] • [[Bayan]] • [[Möngke Khan]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Harald Bluetooth]]&lt;br /&gt;
&lt;br /&gt;
|group3     = Isu&lt;br /&gt;
|list3      = [[Minerva]]&lt;br /&gt;
&lt;br /&gt;
|group4     = Others&lt;br /&gt;
|list4      = [[David Collins]] • [[Grace Collins]] • [[Javier Mondragón]] • [[Natalya Aliyev]] • [[Owen Meyers]] • [[Rothenburg]] • [[Sean Molloy]] • [[Thomas Marshall]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Frederick Abberline]] • [[Horace Greeley]] • [[Mark Twain]] • [[Niall Hobday]] • [[Edward Feather]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Abraham]] • [[Adelina Patti]] • [[Gallus Mag]] • [[Mercy Powell]] • [[Skinny Joe]] • [[Tommy Greyling]] • [[Ulysses S. Grant]] • [[William Niblo]] • [[William P. Powell]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Brandon Bolster]] • [[Jane Bolster]] • [[Michael Dooley]] • [[Richard Bolster]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Alfonso del Castillo]] • [[Chimalpopoca]] • [[Gerónimo de Aguilar]] • [[Hernán Cortés]] • [[La Malinche]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Masireh]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Chen Lun]] • [[Köke]] • [[Wang Dechen]] • [[Wang Jian]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Agnes Östensdottir]] • [[Alferth]] • [[Arne]] • [[Boe Björnsson]] • [[Eric the Victorious]] • [[Frida]] • [[Gorm]] • [[Greta Östensdottir]] • [[Gyrid of Sweden]] • [[Heine]] • [[Hilla]] • [[Olof]] • [[Östen Jorundsson]] • [[Palnatoke]] • [[Skarpe]] • [[Styrbjörn the Strong]] • [[Tørgils Östensson]] • [[Thyra Haraldsdottir]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group3     = Factions&lt;br /&gt;
|list3      = [[Assassins]] {{c|[[American Brotherhood of Assassins|American Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[British Brotherhood of Assassins|British Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Chinese Brotherhood of Assassins|Chinese Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Swedish Brotherhood of Assassins|Swedish Brotherhood]]}} • [[Templars]] {{c|[[Abstergo Industries]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Blighters]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[American Rite of the Templar Order|American Rite]] {{c|[[Tammany Hall]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Mongolian Rite of the Templar Order|Mongolian Rite]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Swedish Rite of the Templar Order|Swedish Rite]]}} • [[Isu|First Civilization]] • [[Instruments of the First Will]] • &#039;&#039;[[Dolkkälla]]&#039;&#039; &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Aztec Club of 1847|Aztec Club]] • [[Bowery Boys]] • [[Roach Guards]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Whiteboys]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Spanish Empire]] • [[Tlaxcala]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Mongol Empire]] • [[Song dynasty]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Jomsvikings]] • [[Kingdom of Sweden|Kingdom of Svealand]] • [[Kingdom of Denmark]]&lt;br /&gt;
&lt;br /&gt;
|group4     = Locations&lt;br /&gt;
|list4      = [[United States]] {{c|[[The Aerie]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[New York City]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[United Kingdom]] {{c|[[London]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Mexico]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[China]] {{c|[[Diaoyu Cheng]]}} • [[Timbuktu]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Ireland]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Scandinavia]] {{c|[[Västerås]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Jomsborg]] • [[Uppsala]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Scotland]] {{c|[[Isle of Skye]]}}&lt;br /&gt;
&lt;br /&gt;
|group5     = Events&lt;br /&gt;
|list5      = [[Ascendance Event]] • [[Raids on the Aerie]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Victorian era]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[American Civil War]] {{c|[[New York City draft riots]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Spanish conquest of the Aztec Empire]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Mongol conquest of China]] {{c|[[Siege of Diaoyu Castle]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Battle of Fýrisvellir]]&lt;br /&gt;
&lt;br /&gt;
|group6     = Terms and concepts&lt;br /&gt;
|list6      = [[Animus]] {{c|[[Genetic Memory Concordance]] • [[Memory Corridor]]}} • [[Bleeding Effect]] • [[Eagle Vision]] • [[Hidden Blade]] • [[Piece of Eden|Pieces of Eden]] {{c|[[Trident of Eden]] • [[Precursor box]] • [[Voynich manuscript]]}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation wiki templates]][[Category:Media navigation templates]]&lt;br /&gt;
&amp;lt;!---[[pt-br:Predefinição:ACLD]]---&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACH&amp;diff=1148445</id>
		<title>Template:ACH</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACH&amp;diff=1148445"/>
		<updated>2026-06-02T14:14:14Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar     = off&lt;br /&gt;
|title      = &amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Heresy|&amp;lt;font style=&amp;quot;color:black; font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Assassin&#039;s Creed: Heresy&amp;lt;/font&amp;gt;]]&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|style      = width: 100%;  font-size: 90%; background: transparent;&lt;br /&gt;
|titlestyle = width: 80%; text-align: center;  font-size:90%; background: #BDBDBD;&lt;br /&gt;
|groupstyle = width: 15%; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px; background: #D8D8D8;&lt;br /&gt;
|group1     = Characters&lt;br /&gt;
|list1      = &lt;br /&gt;
{{Navbox subgroup&lt;br /&gt;
|groupstyle = width: 10%; font-weight: bold; padding: 3px 3px; text-align: center; font-size:10px; background: #D8D8D8;&lt;br /&gt;
|group1     = Assassins&lt;br /&gt;
|list1      = [[Jean de Metz]] • [[Yolande of Aragon]] • [[René of Anjou]]&lt;br /&gt;
&lt;br /&gt;
|group2     = Templars&lt;br /&gt;
|list2      = [[Agneta Reider]] • [[Alan Rikkin]] • [[Alfred Stearns]] • [[Álvaro Gramática]] • [[Anaya Chodary]] • [[Andrew Davies]] • [[David Kilkerman]] • [[Juhani Otso Berg]] • [[Laetitia England]] • [[Mitsuko Nakamura]] • [[Simon Hathaway]] • [[Victoria Bibeau]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Georges de la Trémoille]] • [[Jean d&#039;Estivet]] • [[John II of Alençon|Jean II d&#039;Alençon]] • [[John of Lancaster, Duke of Bedford|John of Lancaster]] • [[John II of Luxembourg]] • [[Philip III of Burgundy]] • [[Pierre Cauchon]]&lt;br /&gt;
&lt;br /&gt;
|group3     = Isu&lt;br /&gt;
|list3      = [[Consus]]&lt;br /&gt;
&lt;br /&gt;
|group4     = Others&lt;br /&gt;
|list4      = [[Amanda Sekibo]] • [[Benjamin Clarke]] • [[Max Dittmar]] • [[Poole]] • [[Robert Fraser]] • [[Rodrigo Lima]] • [[Zachary Morgenstern]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Antoine Moreau]] • [[Bertrand de Poulengy]] • [[Catherine Royer]] • [[Charles VII of France]] • [[Durand Laxart]] • [[Étienne de Vignolles]] • [[Fleur]] • [[Gabriel Laxart]] • [[Geoffroy Thérage]] • [[Gilles de Rais]] • [[Jacques d&#039;Arc]] • [[Jean d&#039;Arc]] • [[Jean de Dunois]] • [[Jeanne d&#039;Arc]] • [[John Fastolf]] • [[John Talbot, 1st Earl of Shrewsbury|John Talbot]] • [[Michel]] • [[Pierre d&#039;Arc]] • [[Raoul de Gaucourt]] • [[Robert de Baudricourt]] • [[William Glasdale]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group2     = Factions&lt;br /&gt;
|list2      = [[Assassins]] {{C|[[Parisian Brotherhood of Assassins|French Brotherhood]]}} • [[Templars]] {{C|[[Abstergo Industries]] • [[Inner Sanctum of the Templar Order|Inner Sanctum]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Parisian Rite of the Templar Order|French Rite]]}} • [[French Army]]&lt;br /&gt;
&lt;br /&gt;
|group3     = Locations&lt;br /&gt;
|list3      = [[United Kingdom]] {{c|[[London]] {{c|[[Kensington]] • [[Marylebone]]}}}} • [[Spain]] {{c|[[Madrid]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[France]] {{c|[[Blois]] • [[Burey-en-Vaux]] • [[Compiègne]] • [[Chinon]] • [[Domrémy-la-Pucelle|Domrémy]] • [[Gien]] • [[Jargeau]] • [[Melun]] • [[Orléans]] • [[Paris]] • [[Poitiers]] • [[Reims]] • [[Rouen]] • [[Sainte-Catherine-de-Fierbois]] • [[Vaucouleurs]]}}&lt;br /&gt;
&lt;br /&gt;
|group4     = Events&lt;br /&gt;
|list4      = [[Hundred Years&#039; War]] {{c|[[Siege of Orléans]] • [[Battle of Jargeau]] • [[March to Reims]] • [[Siege of Paris (1429)|Siege of Paris]] • [[Trial of Jeanne d&#039;Arc]]}}&lt;br /&gt;
&lt;br /&gt;
|group5     = Terms and concepts&lt;br /&gt;
|list5      = [[Animus]] • [[Bleeding Effect]] • [[Eagle Vision]] • [[Hidden Blade]] • [[Leap of Faith]] • [[Piece of Eden|Pieces of Eden]] {{c|[[Swords of Eden]] • [[Heart|The Heart]]}} • [[Synchronization]] • [[Templar pin]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation wiki templates]][[Category:Media navigation templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACComic&amp;diff=1148444</id>
		<title>Template:ACComic</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACComic&amp;diff=1148444"/>
		<updated>2026-06-02T14:13:53Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar     = off&lt;br /&gt;
|title      = &amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;[[Assassin&#039;s Creed: Assassins|&amp;lt;font color=&amp;quot;white&amp;quot; style=&amp;quot;font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;&#039;&#039;Assassin&#039;s Creed: Assassins&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|style      = width: 100%;  font-size: 90%; background: transparent;&lt;br /&gt;
|titlestyle = width: 80%; text-align: center;  font-size:90%; background: #2D212B; &lt;br /&gt;
|groupstyle = width: 15%; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px; background: #2D212B;&lt;br /&gt;
|group1     = &lt;br /&gt;
|list1      = [[Assassin&#039;s Creed Volume 1: Trial by Fire|Trial by Fire]] • [[Assassin&#039;s Creed Volume 2: Setting Sun|Setting Sun]] • [[Assassin&#039;s Creed FCBD 2016 Edition|The Chair]] • [[Assassin&#039;s Creed Volume 3: Homecoming|Homecoming]]&lt;br /&gt;
&lt;br /&gt;
|group2     = Characters&lt;br /&gt;
|list2      =&lt;br /&gt;
{{Navbox subgroup&lt;br /&gt;
|groupstyle = width: 10%; font-weight: bold; padding: 3px 3px; text-align: center; font-size:10px; background: #2D212B;&lt;br /&gt;
|group1     = Assassins&lt;br /&gt;
|list1      = [[Xavier Chen]] • [[Charlotte de la Cruz]] • [[Kody Adams]] • [[Joseph Laurier]] • [[Galina Voronina]] • [[Christian]] • [[Arend Schut-Cunningham]] • [[Kiyoshi Takakura]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[American Assassin (1852)|Californian Assassin]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Dutty Boukman]] • [[Elsie]] • [[Fabien]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Jennifer Querry]] • [[Thomas Stoddard]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Gonzalo Pardo]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Giovanni Borgia]] • [[Hiram Stoddard]] • [[Ezio Auditore da Firenze]]&lt;br /&gt;
&lt;br /&gt;
|group2     = Templars&lt;br /&gt;
|list2      = [[Garcia-Lopez]] • [[Didier Hawking]] • [[Zerha Okur]] • [[Ortega Sanchez]] • [[Whittaker]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Samuel Parris]] • [[William Stoughton]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Dei Petrucci]]&lt;br /&gt;
&lt;br /&gt;
|group3     = Isu&lt;br /&gt;
|list3      = [[Consus]]&lt;br /&gt;
&lt;br /&gt;
|group4     = Others&lt;br /&gt;
|list4      = [[Brad]] • [[Arturo Viera]] • [[Florencia]] • [[Guernica Moneo|Guernica]] • [[Dewalt]] • [[My&#039;shell Lemair|My&#039;shell]] • [[Sheed]] • [[Charlotte de la Cruz&#039;s uncle]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[John Sutter]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Philibert François Rouxel de Blanchelande]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Bridget Bishop]] • [[David (Salem)|David]] • [[Dorothy Osborne]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Ayar Acar]] • [[Diego de Cuervo]] • [[Quila]] • [[Turi]] • [[Tuti Cusi]] • [[Manco Inca Yupanqui]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Elena]] • [[Michelangelo]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group3     = Factions&lt;br /&gt;
|list3      = [[Assassins]] {{c|[[American Brotherhood of Assassins|American Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Saint-Domingue Brotherhood of Assassins|Saint-Domingue Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[British Brotherhood of Assassins|British Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Peruvian Brotherhood of Assassins|Peruvian Brotherhood]] • [[Spanish Brotherhood of Assassins|Spanish Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Greek Brotherhood of Assassins|Greek Brotherhood]] • [[Italian Brotherhood of Assassins|Italian Brotherhood]]}} • [[Templars]] {{c|[[Abstergo Industries]] {{c|[[Team Epsilon]]}} • [[Mexican Rite of the Templar Order|Mexican Rite]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[British Rite of the Templar Order|British Rite]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Roman Rite of the Templar Order|Italian Rite]]}} • [[Erudito]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Puritans]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Inca Empire]] • [[Spanish Empire]]&lt;br /&gt;
&lt;br /&gt;
|group4     = Locations&lt;br /&gt;
|list4      = [[Argentina]] {{c|[[Buenos Aires]]}} • [[Mexico]] {{c|[[Mexico City]]}} • [[Somalia]] {{c|[[Mogadishu]]}} • [[United States]] {{c|[[Salton Sea]] • [[San Diego]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[California]] {{c|[[Great Basin Desert]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Haiti]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Massachusetts]] {{c|[[Salem]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Peru]] {{c|[[Cuzco]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Greece]] • [[Italy]] {{c|[[Florence]]}}&lt;br /&gt;
&lt;br /&gt;
|group5     = Events&lt;br /&gt;
|list5      = [[California Gold Rush]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Haitian Revolution]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Salem witch trials]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Spanish conquest of the Inca Empire]] {{c|[[Siege of Cuzco]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Renaissance]]&lt;br /&gt;
&lt;br /&gt;
|group6     = Terms and concepts&lt;br /&gt;
|list6      = [[Animus]] • [[Dutty Boukman&#039;s book]] • [[Genetic memory]] • [[Grappling hook]] • [[Hidden Blade]] • [[Helix]] • [[Piece of Eden|Pieces of Eden]] {{c|[[Apples of Eden]]}} • [[Slavery]] • [[Throwing knife|Throwing knives]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation wiki templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Media navigation templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACBs&amp;diff=1148443</id>
		<title>Template:ACBs</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACBs&amp;diff=1148443"/>
		<updated>2026-06-02T14:13:26Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar     = off&lt;br /&gt;
|title      = &amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;[[Assassin&#039;s Creed: Bloodstone|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;&#039;&#039;Assassin&#039;s Creed: Bloodstone&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|style      = width: 100%; font-size: 90%; background: transparent;&lt;br /&gt;
|titlestyle = width: 80%; color: black; text-align: center; font-size:90%; background: #486A54; &lt;br /&gt;
|groupstyle = width: 15%; font-weight: bold; color: black; padding: 5px 5px; text-align: center; font-size:12px; background: #638B71;&lt;br /&gt;
|group1     = Characters&lt;br /&gt;
|list1      =&lt;br /&gt;
{{Navbox subgroup&lt;br /&gt;
|groupstyle = width: 10%; font-weight: bold; color: black; padding: 3px 3px; text-align: center; font-size:10px; background: #638B71;&lt;br /&gt;
|group1     = Assassins&lt;br /&gt;
|list1      =  [[Tomo Sakagawa]] • [[Yuri]] • [[Hajime Shimada]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Alekseï Gavrani]] • [[Boris Pash]] • [[Julia Gorm]] • [[William Greer]] • [[Zenia]] • [[Dhogura]] • [[Doni]] • [[William Miles]]&lt;br /&gt;
&lt;br /&gt;
|group2     = Templars&lt;br /&gt;
|list2      = [[Daniel Cross]] • [[Maxime Gorm]] • [[Alice Adler]] • [[Thomas Adler]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[John von Neumann]] • [[Cooper]] • [[William King Harvey]] • [[Warren Vidic]]&lt;br /&gt;
&lt;br /&gt;
|group3     = Others&lt;br /&gt;
|list3      = [[Takanori]] • [[Elisa Adler]] • [[Nathalie Chapman]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[John F. Kennedy]] • [[Ngô Đình Diệm]] • [[Herbert Ogier]] • [[John J. Herrick]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group2     = Factions&lt;br /&gt;
|list2      = [[Assassins]] {{C|[[Japanese Brotherhood of Assassins|Japanese Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Bloodstone Unit]]}} • [[Templars]] {{c|[[Abstergo Industries]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[United States]] {{C|[[United States Armed Forces]]• [[Central Intelligence Agency|CIA]]}} • [[Vietnam|South Vietnam]] • North Vietnam {{c|[[Viet Cong]]}}&lt;br /&gt;
&lt;br /&gt;
|group3     = Locations&lt;br /&gt;
|list3      = [[France]] {{C|[[Gorges du Pont-du-Diable]]}} • [[Japan]] {{C|[[Tokyo]] {{c|[[Akihabara]] • [[Takadanobaba]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Kyushu]]}} • [[Spain]] {{C|[[Madrid]]}} • [[Switzerland]] {{C|[[Alps]] • [[Clinique des Rameaux]] • [[Geneva]] • [[Lake Léman]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Vietnam]] {{C|[[Hòn Mê]] • [[Ninh Bình]] • [[Saigon]] • [[Gulf of Tonkin]]}} • [[United States]] {{C|[[Dallas]] • [[Washington, D.C.]]}}&lt;br /&gt;
&lt;br /&gt;
|group4     = Events&lt;br /&gt;
|list4      = [[Great Purge]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Vietnam War]] • [[Project BLUEBIRD]] • [[Assassination of John F. Kennedy]]&lt;br /&gt;
&lt;br /&gt;
|group5     = Terms and concepts&lt;br /&gt;
|list5      = [[Animus]] {{c|[[Bleeding Effect]] • [[Genetic memory]]}} • [[Firearm]]s {{c|[[Pistol]] • [[Rifle]]}} • [[Hidden Blade]] • [[Piece of Eden|Pieces of Eden]] {{C|[[Apple of Eden 3]] • [[Apple of Eden 4]]}} • [[Ship]]s {{c|[[USS Maddox|USS &#039;&#039;Maddox&#039;&#039;]]}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation wiki templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Media navigation templates]]&lt;br /&gt;
&amp;lt;!--[zh:Template:ACBs]&lt;br /&gt;
[es:Plantilla:ACBloodstone]--&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACBoSJ&amp;diff=1148442</id>
		<title>Template:ACBoSJ</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACBoSJ&amp;diff=1148442"/>
		<updated>2026-06-02T14:13:06Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar = off&lt;br /&gt;
|title = &amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Blade of Shao Jun|&amp;lt;font color=&amp;quot;black&amp;quot; style=&amp;quot;font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Assassin&#039;s Creed: Blade of Shao Jun&amp;lt;/font&amp;gt;]]&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|style = width: 100%;  font-size: 90%; background:transparent;&lt;br /&gt;
|titlestyle = width: 80%; text-align: center;  font-size:90%; background:#E7D5D2;&lt;br /&gt;
|groupstyle = width: 15%; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px; background:#E7D5D2;&lt;br /&gt;
|group1 = Characters&lt;br /&gt;
|list1 =&lt;br /&gt;
{{Navbox subgroup&lt;br /&gt;
|groupstyle = width: 10%; font-weight: bold; padding: 3px 3px; text-align: center; font-size:10px; background:#E7D5D2;&lt;br /&gt;
|group1 = Assassins&lt;br /&gt;
|list1 = [[Kiyoshi Takakura]] • [[Kō Risa]] •  [[Mari]] • [[Saeko Mochizuki]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Callum Lynch]] • [[Desmond Miles]] • [[Layla Hassan]] • [[Lin]] • [[Victoria Bibeau]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Ezio Auditore da Firenze]] • [[Kotetsu]] • [[Kotetsu&#039;s father]] • [[Shao Jun]] • [[Wang Yangming]]&lt;br /&gt;
&lt;br /&gt;
|group2 = Templars&lt;br /&gt;
|list2 = [[Ellen Kaye]] • [[Kaori Kagami]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Lucy Stillman]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Gao Feng]] • [[Gu Dayong]] • [[Ma Yongcheng]] • [[Qiu Ju]] • [[Wei Bin]] • [[Zhang Yong]]&lt;br /&gt;
&lt;br /&gt;
|group3 = Others&lt;br /&gt;
|list3 =  [[Kō Risa&#039;s mother]] • [[Mari&#039;s father]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Altan Khan]] • [[Hong Liwei]] • [[Zhu Houcong|Jiajing Emperor]] • [[Liu Jin]] • [[Zhang Qijie]] • [[Zhu Houzhao|Zhengde Emperor]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group2 = Factions&lt;br /&gt;
|list2 = [[Assassins]] {{c|[[Japanese Brotherhood of Assassins|Japanese Brotherhood]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Chinese Brotherhood of Assassins|Chinese Brotherhood]]}} • [[Templars]] {{c|[[Abstergo Industries]] • [[Japanese Rite of the Templar Order|Japanese Rite]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Eight Tigers]] • [[Shanghai Rite of the Templar Order|Chinese Rite]]}} • [[Ming dynasty]]&lt;br /&gt;
&lt;br /&gt;
|group3 = Locations&lt;br /&gt;
|list3 = [[Japan]] {{c|[[Yokohama]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Spain]] {{c|[[Madrid]]}} &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[China]] {{c|[[Maijishan Grottoes]] • [[Macau]] • [[Nan&#039;an]] • [[Beijing]] {{c|[[Forbidden City]]}} • [[Great Wall of China|Great Wall]]}}&lt;br /&gt;
&lt;br /&gt;
|group4 = Events&lt;br /&gt;
|list4 = [[Great Rites Controversy]] • [[1526 Macau fires]]&lt;br /&gt;
&lt;br /&gt;
|group5 = Terms and concepts&lt;br /&gt;
|list5 = [[Animus]] • [[Bleeding Effect]] • [[Hidden Blade]] {{c|Hidden Footblade}} • [[Piece of Eden|Pieces of Eden]] {{c|[[Precursor box]]es • [[Apples of Eden]] • [[Shrouds of Eden]] • [[Staves of Eden]]}} • [[Templar ring]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation wiki templates]]&lt;br /&gt;
[[Category:Media navigation templates]]&lt;br /&gt;
&amp;lt;!--[zh:Template:ACCh]--&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACBM&amp;diff=1148441</id>
		<title>Template:ACBM</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACBM&amp;diff=1148441"/>
		<updated>2026-06-02T14:12:28Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar = off&lt;br /&gt;
|title = &amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brahman|&amp;lt;font style=&amp;quot;color:black; font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Assassin&#039;s Creed: Brahman&amp;lt;/font&amp;gt;]]&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|style = width: 100%;  font-size: 90%; background: transparent;&lt;br /&gt;
|titlestyle = width: 80%; text-align: center;  font-size:90%; background: #964B00;&lt;br /&gt;
|groupstyle = width: 15%; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px; background: #964B00;&lt;br /&gt;
|group1 = Characters&lt;br /&gt;
|list1 =&lt;br /&gt;
{{Navbox subgroup&lt;br /&gt;
|groupstyle = width: 10%; font-weight: bold; padding: 3px 3px; text-align: center; font-size:10px; background: #964B00;&lt;br /&gt;
|group1 = Assassins&lt;br /&gt;
|list1 = [[Dinesh]] • [[Jasdip Dhami]] • [[Siobhan Dhami]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Arbaaz Mir]] • [[Hamid (Amritsar)|Hamid]]&lt;br /&gt;
&lt;br /&gt;
|group2 = Templars&lt;br /&gt;
|list2 =  [[Juhani Otso Berg]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Francis Cotton]]&lt;br /&gt;
&lt;br /&gt;
|group3 = Isu&lt;br /&gt;
|list3 = [[Durga]]&lt;br /&gt;
&lt;br /&gt;
|group4 = Others&lt;br /&gt;
|list4 = [[Ajay Rana]] • [[Jot Soora]] • [[Monima Das]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Ranjit Singh]] • [[Raza Soora]] • [[Pyara Kaur]] • [[William Hay Macnaghten]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group2 = Factions&lt;br /&gt;
|list2 =  [[MysoreTech]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Assassins]] {{C|[[Indian Brotherhood of Assassins|Indian Brotherhood]]}} • [[Templars]] {{C|[[Abstergo Industries]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[British Rite of the Templar Order|British Rite]]}} • [[British Empire]] • [[Sikh Empire]]&lt;br /&gt;
&lt;br /&gt;
|group3 = Locations&lt;br /&gt;
|list3 = [[India]] {{c|[[Bangalore]] • [[Mumbai]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Amritsar]] {{c|[[Tosha Khana]]}}}}&lt;br /&gt;
&lt;br /&gt;
|group4 = Terms and concepts&lt;br /&gt;
|list4 = [[Animus]] {{C|[[Brahman V.R.]] • [[Genetic memory]] • [[Synchronization]]}} • [[Assassination]] • [[Hidden Blade]] {{C|Trident Blade}} • [[Leap of Faith]] • [[Piece of Eden|Pieces of Eden]] {{C|[[Koh-i-Noor]]}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navigation wiki templates]][[Category:Media navigation templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACBH&amp;diff=1148440</id>
		<title>Template:ACBH</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Template:ACBH&amp;diff=1148440"/>
		<updated>2026-06-02T14:10:19Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|navbar=off&lt;br /&gt;
|title=&amp;lt;div style=&amp;quot;padding-right:3em; padding-left:6em;&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood|&amp;lt;font style=&amp;quot;color:black; font-size:13.5px; font-family:tahoma;&amp;quot;&amp;gt;Assassin&#039;s Creed: Brotherhood&amp;lt;/font&amp;gt;]]&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=width: 100%;  font-size: 90%; background: transparent;&lt;br /&gt;
|titlestyle=width: 80%; background: #E9692C; text-align: center;  font-size:90%;&lt;br /&gt;
|groupstyle=width: 15%; background: #E9692C; font-weight: bold; padding: 5px 5px; text-align: center; font-size:12px;&lt;br /&gt;
|group1=Characters&lt;br /&gt;
|list1=&lt;br /&gt;
{{Navbox subgroup&lt;br /&gt;
|groupstyle=background: #E9692C; font-weight: bold;width: 10%; padding: 3px 3px; text-align: center; font-size:10px; &lt;br /&gt;
|group1=Assassins&lt;br /&gt;
|list1=[[Rebecca Crane]] • [[Shaun Hastings]] • [[Clay Kaczmarek]] • [[Desmond Miles]] • [[Lucy Stillman]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Bartolomeo d&#039;Alviano]] • [[Claudia Auditore da Firenze]] • [[Ezio Auditore da Firenze]] • [[Federico Auditore da Firenze]] • [[Giovanni Auditore da Firenze]] • [[Maria Auditore da Firenze]] • [[Mario Auditore]] • [[La Volpe]] • [[Niccolò Machiavelli]]&lt;br /&gt;
&lt;br /&gt;
|group2=Templars&lt;br /&gt;
|list2=[[Warren Vidic]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Cesare Borgia]] • [[Juan Borgia the Elder]] • [[Lucrezia Borgia]] • [[Rodrigo Borgia]] • [[Il Carnefice]] • [[Micheletto Corella]] • [[Gaspar de la Croix]] • [[Lanz]] • [[Malfatto]] • [[Donato Mancini]] • [[Auguste Oberlin]] • [[Vieri de&#039; Pazzi]] • [[Ristoro]] • [[Lia de Russo]] • [[Silvestro Sabbatini]] • [[Octavian de Valois]]&lt;br /&gt;
&lt;br /&gt;
|group3=Isu&lt;br /&gt;
|list3=[[Juno]]&lt;br /&gt;
&lt;br /&gt;
|group4=Others&lt;br /&gt;
|list4=[[Petruccio Auditore da Firenze]] • [[Pantasilea Baglioni]] • [[Pietro Rossi]] • [[Patrizio]] • [[Nicolaus Copernicus]] • [[Leonardo da Vinci]] • [[Fabio Orsini]] • [[Duccio de Luca]] • [[Ercole Massimo]] • [[Salaì]] • [[Caterina Sforza]] • [[Manfredo Soderini]] • [[Cristina Vespucci]]&lt;br /&gt;
&lt;br /&gt;
|group5=Animi Avatars&lt;br /&gt;
|list5=[[Doctor (Animi Avatar)|Doctor]] • [[Courtesan (Animi Avatar)|Courtesan]] • [[Executioner]] • [[Nobleman (Animi Avatar)|Nobleman]] • [[Priest (Animi Avatar)|Priest]] • [[Prowler]] • [[Barber]] • [[Engineer]] • [[Blacksmith (Animi Avatar)|Blacksmith]] • [[Captain (Animi Avatar)|Captain]] • [[Smuggler (Animi Avatar)|Smuggler]] • [[Footpad]] • [[Mercenary (Animi Avatar)|Mercenary]] • [[Harlequin]] • [[Hellequin]] • [[Officer (Animi Avatar)|Officer]] • [[Thief (Animi Avatar)|Thief]] • [[Dama Rossa]] • [[Pariah]] • [[Marquis]] • [[Knight]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|group5=Factions&lt;br /&gt;
|list5=[[Assassins]] {{C|[[Assassin Guild|Guilds]] • [[Italian Brotherhood of Assassins|Italian Brotherhood]]}} • [[Templars]] {{c|[[Abstergo Industries]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;  [[Roman Rite of the Templar Order|Roman Rite]]}} • [[France|Kingdom of France]] {{c|[[French Army]]}} • [[Cento Occhi]] • [[Courtesan]]s • [[Followers of Romulus]] • [[Hermeticists]] • [[Mercenary|Mercenaries]] •  [[Thief|Thieves]]&lt;br /&gt;
&lt;br /&gt;
|group6=Locations&lt;br /&gt;
|list6=[[Monteriggioni]] {{c|[[Sanctuary]]}} • [[Rome]] {{c|[[Antico District]] • [[Campagna District]] • [[Centro District]] • [[Vaticano District]]}} • [[Alban Hills|Colli Albani]] • [[Naples]] • [[Valnerina]] • [[Monte Circeo]] • [[Viana]] • [[Florence]] • [[Venice]]&lt;br /&gt;
&lt;br /&gt;
|group7=Events&lt;br /&gt;
|list7=[[Renaissance]] {{c|[[Siege of Monteriggioni]] • [[Liberation of Rome]] • [[Search for Cesare Borgia]] • [[Siege of Viana]]}}&lt;br /&gt;
&lt;br /&gt;
|group8=Terms and concepts&lt;br /&gt;
|list8=[[Animus]] • [[Assassin&#039;s Creed: Brotherhood achievements|Achievements]] • [[Bleeding Effect]] • [[Borgia tower]]s • [[Cannon]]s • [[Chase breaker]]s • [[Altaïr Ibn-La&#039;Ahad&#039;s Codex|Codex]] • [[Contracts (Italian Brotherhood)|Contracts]] • [[Customization]] • [[Dual-wielding]] • [[Eagle Vision]] • [[Economic system]] • [[Emails]] {{c|[[Desmond Miles&#039; email|Desmond Miles]] • [[Lucy Stillman&#039;s email|Lucy Stillman]] • [[Rebecca Crane&#039;s email|Rebecca Crane]] • [[Shaun Hastings&#039; email|Shaun Hastings]]}} • [[Flying Machine]] • [[Herald]]s • [[Horse]]s • [[Lair of Romulus|Lairs of Romulus]] • [[Leap of Faith]] • [[Template:ACBHMemories|Memories]] • [[Multiplayer]] • [[Official]]s • [[Assassin&#039;s Creed: Brotherhood outfits|Outfits]] • [[Parachute]]s • [[Piece of Eden|Pieces of Eden]] {{c|[[Apple of Eden 6|Apple of Eden]]}} • [[Assassin rank|Ranks]] • [[Rifts]] • [[Social stealth]] • [[Viewpoint]]s&lt;br /&gt;
&lt;br /&gt;
|group9=Weapons and tools&lt;br /&gt;
|list9=[[Blunt weapon]]s • [[Crossbow]] • [[Fist]]s/[[Metal Cestus]] • [[Heavy weapon]]s • [[Hidden Blade]] {{c|[[Hidden Gun]] • [[Poison Blade]]}} • [[Improvised weapon]]s • [[Long weapon]]s • [[Poison dart]]s • [[Short blade]]s • [[Smoke screen bomb|Smoke bombs]] • [[Sword]]s • [[Throwing knife|Throwing knives]]&lt;br /&gt;
&lt;br /&gt;
|group10=[[Assassin&#039;s Creed: Brotherhood downloadable content|&amp;lt;font color=black&amp;gt;DLC&amp;lt;/font&amp;gt;]]&lt;br /&gt;
|list10=&#039;&#039;[[Animus Project Update 1.0]]&#039;&#039; • &#039;&#039;[[Animus Project Update 2.0]]&#039;&#039; • &#039;&#039;[[Animus Project Update 3.0]]&#039;&#039; • &#039;&#039;[[Copernicus Conspiracy]]&#039;&#039; • &#039;&#039;[[The Da Vinci Disappearance]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navigation wiki templates]][[Category:Media navigation templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Soranin/Sandbox4&amp;diff=1148439</id>
		<title>User:Soranin/Sandbox4</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:Soranin/Sandbox4&amp;diff=1148439"/>
		<updated>2026-06-02T14:10:16Z</updated>

		<summary type="html">&lt;p&gt;Soranin: /* Update */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==ASoE==&lt;br /&gt;
;[[Assassin&#039;s Creed: Mirage – A Soar of Eagles 1]]&lt;br /&gt;
;[[Assassin&#039;s Creed: Mirage – A Soar of Eagles 2]]&lt;br /&gt;
;[[Assassin&#039;s Creed: Mirage – A Soar of Eagles 3]]&lt;br /&gt;
*[[Aksumite Kingdom]]&lt;br /&gt;
*[[Arwe]]&lt;br /&gt;
*[[Church of Abuna Yemata]]&lt;br /&gt;
*[[Endubis]]&lt;br /&gt;
*[[Memnon (eagle)]]&lt;br /&gt;
*[[Nibris]]&lt;br /&gt;
*[[Fuladh Al Haami]]&lt;br /&gt;
*[[Roshan]]&lt;br /&gt;
&lt;br /&gt;
==Missing tours==&lt;br /&gt;
*Echoes of Revolution&lt;br /&gt;
**[https://www.pocketgamer.com/echoes-of-revolution/sugar-creative-interview-assassins-creed/ 1]&lt;br /&gt;
**[https://www.echoesofrevolution.com/ 2]&lt;br /&gt;
*Le Trésor Perdu d&#039;Aliénor&lt;br /&gt;
**[https://assassinscreed.fandom.com/fr/wiki/Assassin%27s_Creed:_Le_Tr%C3%A9sor_Perdu_d%27Ali%C3%A9nor 1]&lt;br /&gt;
&lt;br /&gt;
==Archival==&lt;br /&gt;
Thread:210691‏‎&lt;br /&gt;
Thread:212830‏‎&lt;br /&gt;
Thread:212867‏‎&lt;br /&gt;
User blog:Sol Pacificus/Q&amp;amp;A with Assassin&#039;s Creed: Dynasty&#039;s author Xu Xianzhe‏‎&lt;br /&gt;
User blog:VilkaIsBack/Assassin&#039;s Creed: Rebellion Update Notes 2.3.0‏‎&lt;br /&gt;
+ the hootside/fragment interviews&lt;br /&gt;
+ move nygma pi&#039;s blogs?&lt;br /&gt;
+ vilka blog of odyssey&lt;br /&gt;
&lt;br /&gt;
==Update==&lt;br /&gt;
{{Scroll box|&lt;br /&gt;
*[[1526 Macau fires]]&lt;br /&gt;
*[[Abstergo Industries Geosimulation Workspace]]&lt;br /&gt;
*[[Abstergo Philadelphia Facility]]&lt;br /&gt;
*[[Agnes MacBean]]&lt;br /&gt;
*[[Agneta Reider]]&lt;br /&gt;
*[[American Rite of the Templar Order]]&lt;br /&gt;
*[[An Unexpected Summon]]&lt;br /&gt;
*[[Animi Training Program]]&lt;br /&gt;
*[[Anticosti Island]]&lt;br /&gt;
*[[Apollo 11]]&lt;br /&gt;
*[[Bayezid District]]&lt;br /&gt;
*[[Black market dealer]]&lt;br /&gt;
*[[Bleeding Effect]]&lt;br /&gt;
*[[Bolden family]]&lt;br /&gt;
*[[Buzz Aldrin]]&lt;br /&gt;
*[[Cabin]]&lt;br /&gt;
*[[Cambridge]]&lt;br /&gt;
*[[Central Intelligence Agency]]&lt;br /&gt;
*[[Charlestown]]&lt;br /&gt;
*[[Clinkers]]&lt;br /&gt;
*[[Constantine District]]&lt;br /&gt;
*[[Deptford]]&lt;br /&gt;
*[[Diego Vázquez]]&lt;br /&gt;
*[[Dover]]&lt;br /&gt;
*[[Dubai]]&lt;br /&gt;
*[[Easter eggs]]&lt;br /&gt;
*[[Eduardo]]&lt;br /&gt;
*[[El Tiburón]]&lt;br /&gt;
*[[Federal Bureau of Investigation]]&lt;br /&gt;
*[[Forlì – A Crimson Sunset]]&lt;br /&gt;
*[[Fort]]&lt;br /&gt;
*[[Francis Cotton]]&lt;br /&gt;
*[[Gatling gun]]&lt;br /&gt;
*[[General of the Cross (2014)]]&lt;br /&gt;
*[[Generals of the Cross]]&lt;br /&gt;
*[[George Davidson]]&lt;br /&gt;
*[[George Dorrance]]&lt;br /&gt;
*[[Golden Flintlock Pistols]]&lt;br /&gt;
*[[Grand Temple]]&lt;br /&gt;
*[[Guardian]]&lt;br /&gt;
*[[Guardian (Pharos)]]&lt;br /&gt;
*[[Guardians]]&lt;br /&gt;
*[[Hartford]]&lt;br /&gt;
*[[Hatherton]]&lt;br /&gt;
*[[Headless Horseman]]&lt;br /&gt;
*[[Heart]]&lt;br /&gt;
*[[Hôtel de Lauzun]]&lt;br /&gt;
*[[Hotep Cavern]]&lt;br /&gt;
*[[Île de la Cité]]&lt;br /&gt;
*[[Île Saint-Louis]]&lt;br /&gt;
*[[Imperial District]]&lt;br /&gt;
*[[Independence Hall]]&lt;br /&gt;
*[[Isaac Newton Cambridge Museum]]&lt;br /&gt;
*[[Isle of Skye]]&lt;br /&gt;
*[[Joachim Meyer]]&lt;br /&gt;
*[[John Pitcairn]]&lt;br /&gt;
*[[Katasraj Temple]]&lt;br /&gt;
*[[Lake Nemi]]&lt;br /&gt;
*[[Layla Hassan&#039;s hideout]]&lt;br /&gt;
*[[Lewis Carroll]]&lt;br /&gt;
*[[Liverpool]]&lt;br /&gt;
*[[Liverpool merchant]]&lt;br /&gt;
*[[Machine Gun]]&lt;br /&gt;
*[[Milo van der Graaff]]&lt;br /&gt;
*[[Mission to Egypt]]&lt;br /&gt;
*[[Morrigan]]&lt;br /&gt;
*[[Motion to Impeach]]&lt;br /&gt;
*[[Mungo MacBean]]&lt;br /&gt;
*[[NASA]]&lt;br /&gt;
*[[Newgate Jail]]&lt;br /&gt;
*[[Noob&#039;s figurines]]&lt;br /&gt;
*[[Odai Dunqas]]&lt;br /&gt;
*[[Oxford]]&lt;br /&gt;
*[[Pennsylvania]]&lt;br /&gt;
*[[Peter Chamberlaine]]&lt;br /&gt;
*[[Philadelphia]]&lt;br /&gt;
*[[Philadelphia, United States]]&lt;br /&gt;
*[[Port-Menier]]&lt;br /&gt;
*[[Prison hulk]]&lt;br /&gt;
*[[Ptolemaic Kingdom]]&lt;br /&gt;
*[[Punjab]]&lt;br /&gt;
*[[Qattara Depression]]&lt;br /&gt;
*[[River Thames]]&lt;br /&gt;
*[[Rome hideout]]&lt;br /&gt;
*[[Search for the Staff of Hermes Trismegistus]]&lt;br /&gt;
*[[Simon Hathaway]]&lt;br /&gt;
*[[Smuggling]]&lt;br /&gt;
*[[Surrey]]&lt;br /&gt;
*[[Tank]]&lt;br /&gt;
*[[Taurus Team]]&lt;br /&gt;
*[[The Den]]&lt;br /&gt;
*[[The Forlì Punisher]]&lt;br /&gt;
*[[The Forlì Reaper]]&lt;br /&gt;
*[[The Forts]]&lt;br /&gt;
*[[The Lizard&#039;s Face]]&lt;br /&gt;
*[[The Nest of the Bird]]&lt;br /&gt;
*[[The Sword of Altaïr]]&lt;br /&gt;
*[[Theodorus Komnenos]]&lt;br /&gt;
*[[Toyotomi Hideyoshi]]&lt;br /&gt;
*[[Train]]&lt;br /&gt;
*[[Train Hideout]]&lt;br /&gt;
*[[Ursuline Convent]]&lt;br /&gt;
*[[Walter Reed Medical Center]]&lt;br /&gt;
*[[West Indies Rite of the Templar Order]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Database:_Deptford_Hulks_and_Abandoned_Garrison&amp;diff=1148438</id>
		<title>Database: Deptford Hulks and Abandoned Garrison</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Database:_Deptford_Hulks_and_Abandoned_Garrison&amp;diff=1148438"/>
		<updated>2026-06-02T14:06:48Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ACS DB Deptford Hulks and Abandoned Garrison.jpg|thumb]]&lt;br /&gt;
The [[Prison hulk|hulks]] were decommissioned [[Ship|warships]] anchored in the mud off deep-sea ports on like [[Deptford]] on the [[River Thames|Thames River]]. They were dark, damp and full of vermin, and few prisoners managed to escape. Around 40 ships of the [[Royal Navy]] were converted for use as prison hulks during the 18th and early 19th centuries.&lt;br /&gt;
&lt;br /&gt;
One prisoner who managed to escape, describes the horror of his time:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;The heat was so intense that we were all naked, which served well to get rid of vermin, but the sick were eaten up alive. The air was so foul that at times a lamp could not be kept burning, by reason of which the bodies were not missed until they had been dead ten days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Hulks were purchased by a private company in the mid-1880s along with the ruins of an abandoned garrison just south of Deptford Creek for unknown purposes, but there were rumors of renewed patrols on the old garrison walls and ghostly cries emanating from the Hulks...&lt;br /&gt;
{{DEFAULTSORT:Deptford Hulks and Abandoned Garrison}}&lt;br /&gt;
[[Category:Database: Locations]]&lt;br /&gt;
[[Category:Helix database entries]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Category:Russia&amp;diff=1148437</id>
		<title>Category:Russia</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Category:Russia&amp;diff=1148437"/>
		<updated>2026-06-02T14:05:44Z</updated>

		<summary type="html">&lt;p&gt;Soranin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Topics related to [[Russia]].&lt;br /&gt;
[[Category:Countries in Europe]]&lt;br /&gt;
[[Category:Countries in Asia]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Category:Pakistan&amp;diff=1148436</id>
		<title>Category:Pakistan</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Category:Pakistan&amp;diff=1148436"/>
		<updated>2026-06-02T14:05:30Z</updated>

		<summary type="html">&lt;p&gt;Soranin: Created page with &amp;quot;Topics related to Pakistan. Category:Countries in Asia&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Topics related to [[Pakistan]].&lt;br /&gt;
[[Category:Countries in Asia]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Category:Locations_in_Pakistan&amp;diff=1148435</id>
		<title>Category:Locations in Pakistan</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Category:Locations_in_Pakistan&amp;diff=1148435"/>
		<updated>2026-06-02T14:05:21Z</updated>

		<summary type="html">&lt;p&gt;Soranin: Created page with &amp;quot;Locations in Pakistan. Pakistan Category:Pakistan&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Locations in [[Pakistan]].&lt;br /&gt;
[[Category:Locations by country|Pakistan]]&lt;br /&gt;
[[Category:Pakistan]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Category:Landmarks_in_Washington,_D.C.&amp;diff=1148434</id>
		<title>Category:Landmarks in Washington, D.C.</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Category:Landmarks_in_Washington,_D.C.&amp;diff=1148434"/>
		<updated>2026-06-02T14:05:11Z</updated>

		<summary type="html">&lt;p&gt;Soranin: Created page with &amp;quot;Landmarks in Washington, D.C. Washington, D.C. Category:Landmarks in the United States&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Landmarks in [[Washington, D.C.]]&lt;br /&gt;
[[Category:Landmarks by city|Washington, D.C.]]&lt;br /&gt;
[[Category:Landmarks in the United States]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Category:Landmarks_in_Philadelphia&amp;diff=1148433</id>
		<title>Category:Landmarks in Philadelphia</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Category:Landmarks_in_Philadelphia&amp;diff=1148433"/>
		<updated>2026-06-02T14:05:00Z</updated>

		<summary type="html">&lt;p&gt;Soranin: Created page with &amp;quot;Landmarks in Philadelphia, Pennsylvania. Philadelphia Category:Landmarks in the United States Category:Pennsylvania&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Landmarks in [[Philadelphia, United States|Philadelphia]], [[Pennsylvania]].&lt;br /&gt;
[[Category:Landmarks by city|Philadelphia]]&lt;br /&gt;
[[Category:Landmarks in the United States]]&lt;br /&gt;
[[Category:Pennsylvania]]&lt;/div&gt;</summary>
		<author><name>Soranin</name></author>
	</entry>
</feed>