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	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
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	<updated>2026-06-06T06:45:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Eagle_Vision&amp;diff=202426</id>
		<title>Eagle Vision</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Eagle_Vision&amp;diff=202426"/>
		<updated>2009-11-15T00:59:48Z</updated>

		<summary type="html">&lt;p&gt;98.111.174.205: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Eagle Vision&#039;&#039;&#039; is a first-person view in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;. It changes the camera&#039;s point of view to that of [[Altaïr]]. It also uses different color glows to distinguish for the player between different classes of NPCs: &lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|width=&amp;quot;250&amp;quot; style=&amp;quot;background:red; color:white&amp;quot;|Soldiers or Enemies&amp;lt;br /&amp;gt;(Red glow)&lt;br /&gt;
|width=&amp;quot;250&amp;quot; style=&amp;quot;background:white; color:black&amp;quot;|Informants&amp;lt;br /&amp;gt;(White glow)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:blue; color:white&amp;quot;|Allies&amp;lt;br /&amp;gt;(Blue glow)&lt;br /&gt;
|style=&amp;quot;background:yellow; color:black&amp;quot;|Assassination targets&amp;lt;br /&amp;gt;(Yellow glow)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|General [[peasants]]&amp;lt;br /&amp;gt;(No color glow in particular)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To use Eagle Vision, the player must press the Head button. Depending on [[Controls|control settings]], the Head button will most likely be either [[File:PlayStationTriangle.svg]] (Playstation 3), Y (Xbox 360), or E (PC default layout). In addition, the [[Synchronization]] bar must be at its current maximum capacity, otherwise pressing the Head button will instead result in a first-person view with no extra benefits.&lt;br /&gt;
&lt;br /&gt;
When Altaïr climbs to the top of a [[View Point]], he must press the Head button to view his surroundings and update the map.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, [[Ezio Auditore di Firenze|Ezio]] can also use the Eagle Vision like his ancestor. However, he can move while using his power unlike Altaïr who needed to stay still (even if the glows remained on the people for some time). The HUD disappears while using it though, and it will be a third-person view (when moving).&lt;br /&gt;
&lt;br /&gt;
[[File:Eagle_vision.jpg|300x350px|thumb|This is an example of what Desmond sees when he uses Eagle Vision at the end of the game.]]At the end of [[Assassin&#039;s Creed]], after Altaïr (controlled by Desmond) kills [[Al Mualim]], Desmond gains the ability to use Eagle Vision outside of the [[Animus]]. This allows him to read hidden messages all over the [[Abstergo]] lab. In addition, [[Lucy]] glows blue, marking her as an ally, possibly an [[Assassin]].&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>98.111.174.205</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Eagle_Vision&amp;diff=202425</id>
		<title>Eagle Vision</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Eagle_Vision&amp;diff=202425"/>
		<updated>2009-11-15T00:58:57Z</updated>

		<summary type="html">&lt;p&gt;98.111.174.205: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Eagle Vision&#039;&#039;&#039; is a first-person view in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;. It changes the camera&#039;s point of view to that of [[Altaïr]]. It also uses different color glows to distinguish for the player between different classes of NPCs: &lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|width=&amp;quot;250&amp;quot; style=&amp;quot;background:red; color:white&amp;quot;|Soldiers or Enemies&amp;lt;br /&amp;gt;(Red glow)&lt;br /&gt;
|width=&amp;quot;250&amp;quot; style=&amp;quot;background:white; color:black&amp;quot;|Informants&amp;lt;br /&amp;gt;(White glow)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:blue; color:white&amp;quot;|Allies&amp;lt;br /&amp;gt;(Blue glow)&lt;br /&gt;
|style=&amp;quot;background:yellow; color:black&amp;quot;|Assassination targets&amp;lt;br /&amp;gt;(Yellow glow)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|General [[peasants]]&amp;lt;br /&amp;gt;(No color glow in particular)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To use Eagle Vision, the player must press the Head button. Depending on [[Controls|control settings]], the Head button will most likely be either [[File:PlayStationTriangle.svg]] (Playstation 3), [[:File:Xbox360Y.png]]&amp;amp;nbsp;(Xbox 360), or E (PC default layout). In addition, the [[Synchronization]] bar must be at its current maximum capacity, otherwise pressing the Head button will instead result in a first-person view with no extra benefits.&lt;br /&gt;
&lt;br /&gt;
When Altaïr climbs to the top of a [[View Point]], he must press the Head button to view his surroundings and update the map.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, [[Ezio Auditore di Firenze|Ezio]] can also use the Eagle Vision like his ancestor. However, he can move while using his power unlike Altaïr who needed to stay still (even if the glows remained on the people for some time). The HUD disappears while using it though, and it will be a third-person view (when moving).&lt;br /&gt;
&lt;br /&gt;
[[File:Eagle_vision.jpg|300x350px|thumb|This is an example of what Desmond sees when he uses Eagle Vision at the end of the game.]]At the end of [[Assassin&#039;s Creed]], after Altaïr (controlled by Desmond) kills [[Al Mualim]], Desmond gains the ability to use Eagle Vision outside of the [[Animus]]. This allows him to read hidden messages all over the [[Abstergo]] lab. In addition, [[Lucy]] glows blue, marking her as an ally, possibly an [[Assassin]].&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>98.111.174.205</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Eagle_Vision&amp;diff=202424</id>
		<title>Eagle Vision</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Eagle_Vision&amp;diff=202424"/>
		<updated>2009-11-15T00:57:08Z</updated>

		<summary type="html">&lt;p&gt;98.111.174.205: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Eagle Vision&#039;&#039;&#039; is a first-person view in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;. It changes the camera&#039;s point of view to that of [[Altaïr]]. It also uses different color glows to distinguish for the player between different classes of NPCs: &lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|width=&amp;quot;250&amp;quot; style=&amp;quot;background:red; color:white&amp;quot;|Soldiers or Enemies&amp;lt;br /&amp;gt;(Red glow)&lt;br /&gt;
|width=&amp;quot;250&amp;quot; style=&amp;quot;background:white; color:black&amp;quot;|Informants&amp;lt;br /&amp;gt;(White glow)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:blue; color:white&amp;quot;|Allies&amp;lt;br /&amp;gt;(Blue glow)&lt;br /&gt;
|style=&amp;quot;background:yellow; color:black&amp;quot;|Assassination targets&amp;lt;br /&amp;gt;(Yellow glow)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|General [[peasants]]&amp;lt;br /&amp;gt;(No color glow in particular)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To use Eagle Vision, the player must press the Head button. Depending on [[Controls|control settings]], the Head button will most likely be either [[File:PlayStationTriangle.svg]] (Playstation 3), [[:File:Xbox360Y.png]] (Xbox 360), or E (PC default layout). In addition, the [[Synchronization]] bar must be at its current maximum capacity, otherwise pressing the Head button will instead result in a first-person view with no extra benefits.&lt;br /&gt;
&lt;br /&gt;
When Altaïr climbs to the top of a [[View Point]], he must press the Head button to view his surroundings and update the map.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, [[Ezio Auditore di Firenze|Ezio]] can also use the Eagle Vision like his ancestor. However, he can move while using his power unlike Altaïr who needed to stay still (even if the glows remained on the people for some time). The HUD disappears while using it though, and it will be a third-person view (when moving).&lt;br /&gt;
&lt;br /&gt;
[[File:Eagle_vision.jpg|300x350px|thumb|This is an example of what Desmond sees when he uses Eagle Vision at the end of the game.]]At the end of [[Assassin&#039;s Creed]], after Altaïr (controlled by Desmond) kills [[Al Mualim]], Desmond gains the ability to use Eagle Vision outside of the [[Animus]]. This allows him to read hidden messages all over the [[Abstergo]] lab. In addition, [[Lucy]] glows blue, marking her as an ally, possibly an [[Assassin]].&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>98.111.174.205</name></author>
	</entry>
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