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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Hunting&amp;diff=290357</id>
		<title>Hunting</title>
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		<updated>2013-01-14T13:37:06Z</updated>

		<summary type="html">&lt;p&gt;94.245.242.242: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC3}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:ACIII-GI (15).jpg|thumb|250px|right|Connor hunting an elk.]]&lt;br /&gt;
&#039;&#039;&#039;Hunting&#039;&#039;&#039; is the practice of tracking and killing wildlife for various purposes, such as the collection of meat or skins.&lt;br /&gt;
&lt;br /&gt;
The [[Assassins|Assassin]] [[Ratonhnhaké:ton]] hunted animals similarly to assassination targets, tracking and trapping several kinds that he encountered across the [[Frontier]].&lt;br /&gt;
&lt;br /&gt;
Though animals could be hunted in a variety of ways, the quality of the kill affected the price one could fetch for the skin. For an animal killed with a single strike from a [[bow]] or [[Hidden Blade|blade]], the skin had a higher [[Economic system|economic]] value, since bullets from a [[Firearms|firearm]] or the rope dart would damage the pelt.&lt;br /&gt;
&lt;br /&gt;
Hunting was both a lifestyle and a sport in the Frontier, so much so that the Hunting Society was one of the many factions during the [[American Revolutionary War]]. The club would invite skilled hunters such as Ratonhnhaké:ton to join their ranks, and would commonly request them to hunt rare animals.&lt;br /&gt;
&lt;br /&gt;
==Huntable animals==&lt;br /&gt;
===Predators===&lt;br /&gt;
*Bear&lt;br /&gt;
*Cougar&lt;br /&gt;
*Wolf&lt;br /&gt;
*Bobcat&lt;br /&gt;
*Fox&lt;br /&gt;
&lt;br /&gt;
===Prey===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Deer&lt;br /&gt;
*Elk&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
==Huntable Animals by Location==&lt;br /&gt;
===[[Black Creek]]===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Bobcat&lt;br /&gt;
*Elk&lt;br /&gt;
*Hare&lt;br /&gt;
&lt;br /&gt;
===[[Concord]]===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Deer&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
===[[Davenport Homestead]]===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Elk&lt;br /&gt;
*Deer&lt;br /&gt;
*Fox&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
*Wolf&lt;br /&gt;
&lt;br /&gt;
===[[Diamond Basin]]===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Cougar&lt;br /&gt;
*Deer&lt;br /&gt;
*Wolf&lt;br /&gt;
&lt;br /&gt;
===[[Great Piece Hills]]===&lt;br /&gt;
*Bobcat&lt;br /&gt;
*Elk&lt;br /&gt;
*Hare&lt;br /&gt;
*Wolf&lt;br /&gt;
&lt;br /&gt;
===[[John&#039;s Town]]===&lt;br /&gt;
*Bear&lt;br /&gt;
*Elk&lt;br /&gt;
*Fox&lt;br /&gt;
*Hare&lt;br /&gt;
&lt;br /&gt;
===[[Kanièn:keh]]===&lt;br /&gt;
*Cougar&lt;br /&gt;
*Deer&lt;br /&gt;
*Fox&lt;br /&gt;
*Hare&lt;br /&gt;
&lt;br /&gt;
===[[Lexington]]===&lt;br /&gt;
*Deer&lt;br /&gt;
*Fox&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
===[[Monmouth]]===&lt;br /&gt;
*Elk&lt;br /&gt;
*Fox&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
===[[Packanack]]===&lt;br /&gt;
*Bear&lt;br /&gt;
*Beaver&lt;br /&gt;
*Bobcat&lt;br /&gt;
*Hare&lt;br /&gt;
&lt;br /&gt;
===[[Scotch Plains]]===&lt;br /&gt;
*Cougar&lt;br /&gt;
*Deer&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
===[[Troy&#039;s Wood]]===&lt;br /&gt;
*Deer&lt;br /&gt;
*Elk&lt;br /&gt;
*Hare&lt;br /&gt;
*Wolf&lt;br /&gt;
&lt;br /&gt;
===[[Valley Forge]]===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Elk&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*If a predator killed another animal, that animal could not be skinned, however if another character killed an animal, it could be skinned, though the spoils would be damaged.&lt;br /&gt;
*When Ratonhnhaké:ton skinned an animal, he kneeled next to the carcass and said &#039;&#039;Niá:wen&#039;&#039;, which translates into  &amp;quot;Thank you&amp;quot; in Kanien&#039;kehá:ka language, as a way of showing respect to nature for spoils of the hunt.&lt;br /&gt;
*Enemies can die from fall damage; Predators that fight back are likely to fall off cliffs when engaged in combat. Skinning them gives undamaged skin.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Concept art of Connor stalking a Deer.jpg|Concept art of Connor stalking an elk.&lt;br /&gt;
Frontier Landscape.jpg|Connor placing an arrow on his bow to fire at a deer.&lt;br /&gt;
Animals to hunt in AC3.jpg|Some of the common animal types that could be found throughout the Frontier.&lt;br /&gt;
Connor-skinning-buck.jpg|Connor preparing to skin a fallen buck.&lt;br /&gt;
Connor-stalking-deer-1.jpg|Connor stalking a deer through a snowy expanse.&lt;br /&gt;
Connor-stalking-deer-2.jpg|Connor chasing a deer.&lt;br /&gt;
Wolves hunting.jpg|Wolves, the natural competitors when hunting prey.&lt;br /&gt;
Assassins-creed-3-soloplayer-bear-1348581965.jpg|A Black Bear, another competitor and challenging prey.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&lt;br /&gt;
{{AC3}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed III gameplay]]&lt;/div&gt;</summary>
		<author><name>94.245.242.242</name></author>
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