<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=92.3.231.195</id>
	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=92.3.231.195"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/wiki/Special:Contributions/92.3.231.195"/>
	<updated>2026-06-08T06:15:35Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Brute&amp;diff=127458</id>
		<title>Brute</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Brute&amp;diff=127458"/>
		<updated>2010-10-14T06:51:29Z</updated>

		<summary type="html">&lt;p&gt;92.3.231.195: /* Special Brutes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Brute.jpg|thumb|274px|CG art of Brute guard. Note the heavy weapon, which can be taken if countered while empty-handed.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brutes&#039;&#039;&#039; are enemies featured in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;. They are essentially human tanks, wearing heavy, durable armor and carrying large, heavy weapons, and also moving very slowly due to the weight of their equipment. They are the strongest guards in terms of combat difficulty in the game, but can easily be avoided. They will return in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; with a reworked appearance.&lt;br /&gt;
&lt;br /&gt;
== Combat==&lt;br /&gt;
&lt;br /&gt;
Brutes are tricky enemies to defeat due to the nature of their attacks, though they can still be dispatched with some tactics and skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Normal attacks:&lt;br /&gt;
**Brute normal attacks can be blocked with [[Assassin&#039;s Creed II Weapons|any weapon]] but can&#039;t be countered with a [[Short Blade|short blade]] or [[Swords and Maces|sheath-able weapon]]. They can however, be countered (lethally) with another [[Heavy weapons|heavy weapon]] such as those the Brutes themselves carry, a [[Spears and Halberds|long weapon]] (carried by [[Seekers]]), or by the [[Hidden Blade]](s), although the successful timing window for the latter is rather short (a fraction of a second).&lt;br /&gt;
**Disarm: Brutes can also be countered with [[Fists]], which will disarm the Brute and follow up by a lethal attack on the unarmed Brute. The timing for the disarm is short, although apparently slightly longer than for the Hidden Blade&#039;s(s&#039;) counter.&lt;br /&gt;
**Hidden Blade(s) counter: Special care should be taken when trying to counter the Brutes&#039; with the Hidden Blade(s) due to its very short timing window for successful counter kills. Failed counter will be penalized severely, as Brute attacks deal great amounts of damage. Should the Brute perform a combo, you may lose a significant chunk of your health bar.&lt;br /&gt;
**A less risky but more time consuming tactic is to dodge the Brute&#039;s attacks and follow up with a combo of your own. Performed correctly, the combo may end with an execution. The maximum number of hits in a Brute combo is three.&lt;br /&gt;
&lt;br /&gt;
**An easy way to kill brutes is to run up a wall, once at the maximum height, perform an air assasination&amp;lt;br /&amp;gt;&lt;br /&gt;
*Special attacks:&lt;br /&gt;
**Smash: The Brute takes a strong downward swing with his weapon, knocking Ezio on his back and doing about as much damage as a normal attack. A Brute is about to perform a smash attack if he raises his weapon high above his head. A Smash special attack takes less time for a Brute to prepare (approx. one second) than a Knock Weapon Away special attack.&lt;br /&gt;
**Knock Weapon Away: This special attack is not named &#039;Disarm&#039; because it is not the same as [[Ezio Auditore da Firenze|Ezio]]&#039;s disarm ability,( i.e. the Brute does not take Ezio&#039;s weapon and uses it for himself). Instead, the Brute takes a hard right-to-left swing with his weapon, breaking Ezio&#039;s guard for a second. If Ezio was using a short blade, sheath-able weapon or picked up weapon, this attack knocks it out of his hand. The attack does no damage, but as mentioned, breaks Ezio&#039;s guard for a second, opening him to attacks from other foes in the fight. A Brute is about to perform a Knock Weapon Away special attack if he holds his weapon out behind him. A Knock Weapon Away special attack takes a Brute longer to prepare than a Smash attack, which means a larger window of time to attack him than for a Smash special attack. Note that after Ezio&#039;s weapon has been knocked away by Brute, the first sheath-able weapon Ezio picks up will become his primary weapon. (Note: This can be used to intensionally get a new weapon for free, as you can pick up another sword [such as the Schiavona, which would cost 25,000 florins] for free.)&lt;br /&gt;
**&#039;&#039;&#039;Neither of the Brutes&#039; special attacks can be blocked or countered.&#039;&#039;&#039; It is suggested that you either attack the Brute before he actually executes the attack, dodge and fire back with an attack of your own, or simply walk out of range of the attack (since the Brute, after beginning to charge a special attack, cannot move again until after performing it) and, again, attack back.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Attacking: The best times to attack a Brute are after disarming him, while he is preparing for a special attack, or after dodging any of the Brute&#039;s attack.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Other methods: If you are in a hurry, smoke bombs can be used to prevent Brutes from attacking you, and, if necessary, you can kill them while their guard is down.&lt;br /&gt;
*If necessary you may use the pistol attachment on your hidden blade to quickly dispatch them.&lt;br /&gt;
&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Damage&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Deflect&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Bastard Sword&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::3&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::4&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Bearded Axe&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::4&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::3&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::4&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Labrys&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::5&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::3&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Heavy_weapons_ac2.jpg|thumb|left|300px|From left to right: Labrys, Bearded Axe, Bastard Sword]].&lt;br /&gt;
&lt;br /&gt;
== Intelligence, Agility, and Methods of Escape ==&lt;br /&gt;
&lt;br /&gt;
Brutes are not highly intelligent and can be escaped once you&#039;ve gotten out of sight by blending or hiding. They are also not agile or quick in any sense of the words, and cannot free-run or climb (at least not without potential glitches, and even then only for a second or less), so taking to the roofs is an easy method of escape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ranking and Morale ==&lt;br /&gt;
&lt;br /&gt;
Some Brutes seem to have a black or brown finish/trim on their armor plating. These Brutes are more resistant to Ezio&#039;s attacks and have a higher morale than the others. Brutes, like some [[Seekers|other guards]], have a very high morale. In fact, the Brutes have the highest morale of any guard in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. This means that, unlike their allies, they will almost never run away, unless you disarm them when they are alone. When you kill brutes most [[Guards|other]] [[Agiles|guards]] (mostly the lower ranks) will flee.&lt;br /&gt;
&lt;br /&gt;
== Special Brutes ==&lt;br /&gt;
*One of Ezio&#039;s [[assassination targets]], [[Dante Moro]], carries what may be a Bearded Axe with an enlarged head, and fights like a Brute, only with far more health and immunity from being disarmed (unless you use the[[Heavy Weapons| Heavy Weapon Disarm]]).&lt;br /&gt;
&lt;br /&gt;
*One of Ezio&#039;s allies, [[Bartolomeo d&#039;Alviano|Bartolomeo]], carries what appears to be a Bastard Sword, (although the design and coloring of the handle appears different from those carried by Brute guards) which he calls &amp;quot;Bianca&amp;quot; and prizes, and behaves like a Brute in combat, only with far more health.&lt;br /&gt;
&lt;br /&gt;
*[[Mario Auditore]] carries a Bearded Axe and fights like a Brute.&lt;br /&gt;
*[[Francesco Salviati]]&amp;amp;nbsp;carried an Axe with him in his villa during Ezio&#039;s attack and fights like a Brute.&lt;br /&gt;
&lt;br /&gt;
*The [[Mercenaries]] also fight like a Brute and carry similar weapons to Brutes.&lt;br /&gt;
&lt;br /&gt;
*The Templar Spy from &#039;&#039;[[Assassin&#039;s Creed II: Discovery]]&#039;&#039; uses the model of a brute.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
assassins_creed_II_1.jpg|Ezio fighting a Brute in Venice&lt;br /&gt;
Assassins-creed-ii-brute bymbs.jpg|A Brute with two other guards&lt;br /&gt;
assassins_creed_2-800.jpg|Ezio fighting a Brute on a rooftop&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>92.3.231.195</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Long_weapon&amp;diff=347718</id>
		<title>Long weapon</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Long_weapon&amp;diff=347718"/>
		<updated>2010-10-14T06:48:58Z</updated>

		<summary type="html">&lt;p&gt;92.3.231.195: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Long weapons ac2.png|thumb|270px|A picture of what Spears and Halberds look like in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.]]&lt;br /&gt;
The &#039;&#039;&#039;Spear&#039;&#039;&#039; and &#039;&#039;&#039;Halberd&#039;&#039;&#039; appear as usable weapons in [[Assassin&#039;s Creed II]] and &#039;&#039;[[Assassin&#039;s Creed Brotherhood]]&#039;&#039;, but you can only acquire it by disarming a [[Guards|Guard,]] as Shops do not have them for sale. Spears and Halberds in the game classify as long weapons due to their length. Once combat is over, or if you sprint away, [[Ezio]] will discard the new weapon; since whether the weapon is intact or broken, Ezio would not have enough inventory space to safely keep it. Also, a Spear or Halberd would be too difficult to carry while moving freely across streets and rooftops. The length of the shaft keeps enemies at bay and makes it very difficult to evade. Dodging maneuvers against Halberdiers frequently fail to make sufficient distance, while blocks are overpowered. Long weapons can only be countered by Long or Heavy weapons, with the [[Hidden Blade]] being an exception as it counters any weapon, although the timing involved makes the maneuver more difficult and risky. Also, if you are equipped with your [[Hidden Gun]] or [[Poison Blade]], Ezio will automatically counter with his [[Hidden Blade]]. Maximum Combo length for Long weapon is 3 hits. The Long weapon is usually equipped by the [[Guards|Seekers]], though some [[Brutes]] have also been seen wielding a Spear or Halberd as well. In Assassin&#039;s Creed Brotherhood it is shown that you can throw a spear at long distances as well as use it in close melee.&lt;br /&gt;
&lt;br /&gt;
[[File:Giartnewenemies_2.jpg|thumb|The Seeker with halberd (on the very right)]]&lt;br /&gt;
===Special Technique===&lt;br /&gt;
&lt;br /&gt;
The Sweep Attack is another charged move that can be interrupted, but is one that can be unleashed at any time during the charge. The longer the Sweep is charged, the greater the arc it will affect. Acquired from Training, it is an attack that requires a long weapon. A brief hold of the Weapon Hand Button performs a quick, short Sweep. Keep it held, and [[File:Spear.jpg|thumb|260px|The Spear in action]]Ezio will turn the Long shaft over his shoulder, changing stance in readiness to perform a long Sweep spin when released. Enemies in front of him will trip and fall to the ground, while those behind are knocked over by a blow to the head. Sweeping more than three times with the same long weapon will cause it to break. There is an [[Assassin&#039;s Creed II Achievements|achievement]] that requires this skill.&lt;br /&gt;
&lt;br /&gt;
===Breakability===&lt;br /&gt;
It is possible to block a heavy weapon&#039;s smash attack with a Long weapon. The defender will avoid all damage, but the parrying weapon will shatter in two (bottom of spear/halberd in left hand, top of spearhead/halberd with spearhead in right hand). When a Long weapon breaks, the owner may continue to wield the remaining half as if it were a bladed (or blunt, depending on which half) [[Swords and Maces|Medium weapon]]. An individual half can be kept in an empty primary weapon slot for later use, however it will vanish if you save and reload. You may also counter as soon as the weapon is broken, which stabs both pieces into the attacker.&lt;br /&gt;
&lt;br /&gt;
=== Attributes ===&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Damage&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Deflect&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Spear&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Halberd&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
2&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Papal Staff&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Spears and Halberds have the longest reach out of any other melee weapons in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, making them very effective at close quarters.&lt;br /&gt;
* Out of the many weapons in the Italian Guard&#039;s arsenal, the Long weapons seem to be the rarest melee weapons.[[File:Creed-3.jpg|thumb|Ezio sweeping with a long weapon]]&lt;br /&gt;
* Seekers can more commonly be found wielding the Spear than the Halberd.&lt;br /&gt;
* Long Weapons are one of the only two weapon types used by [[Mercenaries]].&lt;br /&gt;
* Long Weapons are more challenging to counter than any other weapon in [[Assassin&#039;s Creed II|&#039;&#039;Assassin&#039;s Creed II&#039;&#039;]] .&lt;br /&gt;
* The Papal Staff (aside from the [[Sword of Altaïr]]) is the only weapon to have the Damage, Speed, and Deflect stats maxed out.&lt;br /&gt;
* It is possible to wield the Papal Staff for a little while; it involves either poisoning [[Rodrigo Borgia]], or taking a Heavy Weapon from a [[Brutes|Brute]] outside and performing the [[Heavy Weapons|Heavy Weapon Disarm]] on him.&lt;br /&gt;
* In [[Assassin&#039;s Creed: Brotherhood]], Ezio will be able to throw spears at guards,and buy them at the blacksmith to keep them as permanently equipped weapon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Weapons]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>92.3.231.195</name></author>
	</entry>
</feed>