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	<id>https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=92.24.200.245</id>
	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
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	<updated>2026-06-18T07:31:30Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616174957/@comment-92.24.200.245-20140616175218&amp;diff=1013481</id>
		<title>User blog comment:Master Sima Yi/Assassinews 19-03-&#039;14 – Two Assassin&#039;s Creeds for 2014?: Unity and Comet/@comment-92.24.200.245-20140616174957/@comment-92.24.200.245-20140616175218</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616174957/@comment-92.24.200.245-20140616175218&amp;diff=1013481"/>
		<updated>2014-06-16T17:52:18Z</updated>

		<summary type="html">&lt;p&gt;92.24.200.245: Created page with &amp;quot;Sarazin added that the interiors are quite authentic but according to him it is very easy to recreate them because there are many paintings of the time that portrayed them.  E...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sarazin added that the interiors are quite authentic but according to him it is very easy to recreate them because there are many paintings of the time that portrayed them.&lt;br /&gt;
&lt;br /&gt;
Even the population is very similar to the to the Parisian one in that era. In the trailer we see the Saint Antoine district, around the Bastille. This area was inhabited by the working class of Paris. We also need to take into account that at the time there was not a strong social separation, it was not like the bourgeoisie on one side of the streed and the middle class on the other one. There was a more systematic social mix than there is now in Paris.&lt;br /&gt;
&lt;br /&gt;
Among the inconsistencies shown by Ubisoft Sarazin noted the absence of horses. At the time there were 200,000 in Paris (the city at the time was much less extensive than now) and this is motivated by the fact that the horse was essential for the everyday life.&lt;br /&gt;
In addition to this, Sarazin noted that in the trailer it&#039;s possible to see a bit of fog / vapor. Actually there was a lot more. The visibility was not good in Paris. Everyone had a wood stove / fireplace for heating and cooking and the combustion inevitably created a lot of smoke.&lt;br /&gt;
&lt;br /&gt;
With regard to the overall reproduction of Paris the expert feels convinced and satisfied, not having seen anachronisms in terms of both modernity of antiquity.&lt;/div&gt;</summary>
		<author><name>92.24.200.245</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616174957&amp;diff=1013479</id>
		<title>User blog comment:Master Sima Yi/Assassinews 19-03-&#039;14 – Two Assassin&#039;s Creeds for 2014?: Unity and Comet/@comment-92.24.200.245-20140616174957</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616174957&amp;diff=1013479"/>
		<updated>2014-06-16T17:49:57Z</updated>

		<summary type="html">&lt;p&gt;92.24.200.245: Created page with &amp;quot;Sarazin said that Paris in the French Revolution was reproduced very well and the Parisian streets reflect those of that historical period : crowded, not very clean and the th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sarazin said that Paris in the French Revolution was reproduced very well and the Parisian streets reflect those of that historical period : crowded, not very clean and the theater of the everyday life. Life in Paris was definitely not easy. There was trash on the streets even though there already were cleaning services. It&#039;s impossible to feature it in a game, but the streets of Paris also smelled really badly. The expert also stated that at the time there were no sidewalks, as can be seen very well from the trailers.&lt;br /&gt;
&lt;br /&gt;
As for the houses, the facades and rooves have been accurately recreated. Paris at the time was already a city built in stone and there were not many wooden buildings left. To date in the second district and in the central districts it&#039;s still possible to see several buildings of that period of time. They were buildings with four or five stories, with the lower floors equipped with high ceilings. It is also possible to see that the Parisian rooves are steep and not terraced because the latter did not exist in northern France.&lt;/div&gt;</summary>
		<author><name>92.24.200.245</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616174446&amp;diff=1013478</id>
		<title>User blog comment:Master Sima Yi/Assassinews 19-03-&#039;14 – Two Assassin&#039;s Creeds for 2014?: Unity and Comet/@comment-92.24.200.245-20140616174446</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616174446&amp;diff=1013478"/>
		<updated>2014-06-16T17:44:46Z</updated>

		<summary type="html">&lt;p&gt;92.24.200.245: Created page with &amp;quot;[https://www.youtube.com/watch?v=8YoE5US5uhc ACU! Interview!]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://www.youtube.com/watch?v=8YoE5US5uhc ACU! Interview!]&lt;/div&gt;</summary>
		<author><name>92.24.200.245</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:DeadMenTellNoTales/Connor/@comment-92.24.200.245-20140616165510/@comment-92.24.200.245-20140616173733&amp;diff=975722</id>
		<title>User blog comment:DeadMenTellNoTales/Connor/@comment-92.24.200.245-20140616165510/@comment-92.24.200.245-20140616173733</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:DeadMenTellNoTales/Connor/@comment-92.24.200.245-20140616165510/@comment-92.24.200.245-20140616173733&amp;diff=975722"/>
		<updated>2014-06-16T17:37:33Z</updated>

		<summary type="html">&lt;p&gt;92.24.200.245: Created page with &amp;quot;I already know those channels.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I already know those channels.&lt;/div&gt;</summary>
		<author><name>92.24.200.245</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:DeadMenTellNoTales/Connor/@comment-92.24.200.245-20140616165510&amp;diff=975719</id>
		<title>User blog comment:DeadMenTellNoTales/Connor/@comment-92.24.200.245-20140616165510</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:DeadMenTellNoTales/Connor/@comment-92.24.200.245-20140616165510&amp;diff=975719"/>
		<updated>2014-06-16T16:55:10Z</updated>

		<summary type="html">&lt;p&gt;92.24.200.245: Created page with &amp;quot;https://www.youtube.com/watch?v=NG0uBO4ZyB0  He might return!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://www.youtube.com/watch?v=NG0uBO4ZyB0&lt;br /&gt;
&lt;br /&gt;
He might return!&lt;/div&gt;</summary>
		<author><name>92.24.200.245</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616162850&amp;diff=1013477</id>
		<title>User blog comment:Master Sima Yi/Assassinews 19-03-&#039;14 – Two Assassin&#039;s Creeds for 2014?: Unity and Comet/@comment-92.24.200.245-20140616162850</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616162850&amp;diff=1013477"/>
		<updated>2014-06-16T16:28:50Z</updated>

		<summary type="html">&lt;p&gt;92.24.200.245: Created page with &amp;quot;In the early stages of research, the team has a full time person in charge of carrying out the research about historical elements that may appear in the game. In addition to t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the early stages of research, the team has a full time person in charge of carrying out the research about historical elements that may appear in the game. In addition to this, the team relies on specialists. For Unity, for example, two French historians examined the script to check if there were any historical errors regarding the Revolution. Even for the construction of the city the team called architects, urban designers and archaeologists and the team also traveled to Paris and got old maps of the city. In addition to that, for every part of this research, the team had a person responsible for it, for example for six months a person dealt with all the letters.&lt;br /&gt;
&lt;br /&gt;
To demonstrate the historical research behind the game an anecdote was told. Towards the end of the game the team wanted to add a part in which a very dramatic event takes place and a character of the game must make a very difficult decision, and the team wanted something to symbolize the importance of that situation. For this reason the team wanted to create a scene outside of the city with large army, a situation that had to do with Napoleon. While this scene might seem credible if it had happened six years later, those six years were crucial, so the team had to find another solution.&lt;/div&gt;</summary>
		<author><name>92.24.200.245</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616162544&amp;diff=1013474</id>
		<title>User blog comment:Master Sima Yi/Assassinews 19-03-&#039;14 – Two Assassin&#039;s Creeds for 2014?: Unity and Comet/@comment-92.24.200.245-20140616162544</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616162544&amp;diff=1013474"/>
		<updated>2014-06-16T16:25:44Z</updated>

		<summary type="html">&lt;p&gt;92.24.200.245: Created page with &amp;quot;1) Not all interiors contain a mission but all the interiors tell a story.  2) The villa of the main character is a &amp;quot;Revolutionary Café&amp;quot;, a place people share ideas, act for ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1) Not all interiors contain a mission but all the interiors tell a story.&lt;br /&gt;
&lt;br /&gt;
2) The villa of the main character is a &amp;quot;Revolutionary Café&amp;quot;, a place people share ideas, act for a theater and sing.&lt;br /&gt;
&lt;br /&gt;
3) Each district of Paris has hubs that the protagonist will be able to take back from the Templars and then renovate. These Cafés will connect to one of the, so the more hubs will be freed, the more shows will be represented in the theater of the protagonist&#039;s Café. For some districts it may be some songs, for others it might be poetry, readings, political speeches, plays and so on.&lt;/div&gt;</summary>
		<author><name>92.24.200.245</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616155921/@comment-92.24.200.245-20140616162346&amp;diff=1013473</id>
		<title>User blog comment:Master Sima Yi/Assassinews 19-03-&#039;14 – Two Assassin&#039;s Creeds for 2014?: Unity and Comet/@comment-92.24.200.245-20140616155921/@comment-92.24.200.245-20140616162346</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616155921/@comment-92.24.200.245-20140616162346&amp;diff=1013473"/>
		<updated>2014-06-16T16:23:46Z</updated>

		<summary type="html">&lt;p&gt;92.24.200.245: Created page with &amp;quot;speculation, bub!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;speculation, bub!&lt;/div&gt;</summary>
		<author><name>92.24.200.245</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616155921/@comment-92.24.200.245-20140616160101&amp;diff=1013472</id>
		<title>User blog comment:Master Sima Yi/Assassinews 19-03-&#039;14 – Two Assassin&#039;s Creeds for 2014?: Unity and Comet/@comment-92.24.200.245-20140616155921/@comment-92.24.200.245-20140616160101</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616155921/@comment-92.24.200.245-20140616160101&amp;diff=1013472"/>
		<updated>2014-06-16T16:01:01Z</updated>

		<summary type="html">&lt;p&gt;92.24.200.245: Created page with &amp;quot;For example, if the player is searching for the culprit of something and the target knows who it is, this culprit could be seen in his/her memories. This mechanic (being able ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For example, if the player is searching for the culprit of something and the target knows who it is, this culprit could be seen in his/her memories. This mechanic (being able to see the flash of the target&#039;s memories) will also be explained in terms of plot and it will be an offshoot of the Eagle Sense.&lt;/div&gt;</summary>
		<author><name>92.24.200.245</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616155921&amp;diff=1013468</id>
		<title>User blog comment:Master Sima Yi/Assassinews 19-03-&#039;14 – Two Assassin&#039;s Creeds for 2014?: Unity and Comet/@comment-92.24.200.245-20140616155921</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User_blog_comment:Master_Sima_Yi/Assassinews_19-03-%2714_%E2%80%93_Two_Assassin%27s_Creeds_for_2014%3F:_Unity_and_Comet/@comment-92.24.200.245-20140616155921&amp;diff=1013468"/>
		<updated>2014-06-16T15:59:21Z</updated>

		<summary type="html">&lt;p&gt;92.24.200.245: Created page with &amp;quot;The moments after the assassinations with the targets that deepened their past and their motivations have changed. Just before the moment of the assassination time is slowed d...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The moments after the assassinations with the targets that deepened their past and their motivations have changed. Just before the moment of the assassination time is slowed down just before the blade hits and the target sees his life in front of his/her very eyes and the player can see flashes of the target&#039;s memories. These memories will also cover parts of the plot that are not explained in the main story. These memories also show the target&#039;s perspective on what is shown, deepening his/her character.&lt;/div&gt;</summary>
		<author><name>92.24.200.245</name></author>
	</entry>
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